Documente Academic
Documente Profesional
Documente Cultură
> z=1000;
> a=1200+z;a;
[1] 2200
> p=0.5;p;
[1] 0.5
> q=1-p;q;
[1] 0.5
> dz=z*(a-z);dz;
[1] 1200000
b) it is find to be an unfair game where probability of winning is 0.55 what is the average duration of
game
p=0.55;
> q=1-p;q;
[1] 0.45
> dz=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz;
[1] 12000
>c)
> p=0.50;
> q=1-p;q;
[1] 0.5
> z=1000;
> a=1200;
> dz1=z*(a-z);dz1;
[1] 2e+05
> z=1200;
> a=1400;a;
[1] 1400
> dz2=z*(a-z);dz2;
[1] 240000
> z=1400;z;
[1] 1400
> a=1600;a;
[1] 1600
> dz3=z*(a-z);dz3;
[1] 280000
> z=1600;z;
[1] 1600
> a=1800;a;
[1] 1800
> dz4=z*(a-z);dz4;
[1] 320000
> z=1800;z;
[1] 1800
> a=2000;a;
[1] 2000
> dz5=z*(a-z);dz5;
[1] 360000
> z=2000;z;
[1] 2000
> a=2200;a;
[1] 2200
> dz6=z*(a-z);dz6;
[1] 4e+05
> p=0.45;
> q=1-p;q;
[1] 0.55
> z=100;z;
[1] 100
> z=1000;z;
[1] 1000
> a=1200;a;
[1] 1200
> dz7=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz7;
[1] 10000
> z=1200;z;
[1] 1200
> a=1400;a;
[1] 1400
> dz8=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz8;
[1] 12000
> z=1400;z;
[1] 1400
> a=1600;a;
[1] 1600
> dz9=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz9;
[1] 14000
> z=1600;z;
[1] 1600
> a=1800;a;
[1] 1800
> dz10=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz10;
[1] 16000
> z=1800;z;
[1] 1800
> a=2000;a;
[1] 2000
> dz11=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz11;
[1] 18000
> z=2000;z;
[1] 2000
> a=2200;a;
[1] 2200
> dz12=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz12;
[1] 20000
> p=0.4;
> q=1-p;q;
[1] 0.6
> z=1000;z;
[1] 1000
> a=1200;a;
[1] 1200
> dz13=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz13;
[1] 5000
> z=1200;z;
[1] 1200
> a=1400;a;
[1] 1400
> dz14=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz14;
[1] 6000
> z=1400;z;
[1] 1400
> a=1600;a;
[1] 1600
> dz15=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz15;
[1] 7000
> z=1600;z;
[1] 1600
> a=1800;a;
[1] 1800
> dz16=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz16;
[1] 8000
> z=1800;z;
[1] 1800
> a=2000;a;
[1] 2000
> dz17=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz17;
[1] NaN
> z=2000;z;
[1] 2000
> a=2200;a;
[1] 2200
> dz18=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz18;
[1] NaN
> p=0.6;p;
[1] 0.6
> q=1-p;q;
[1] 0.4
> z=1000;z;
[1] 1000
> a=1200;a;
[1] 1200
> dz19=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz19;
[1] 1000
> z=1200;z;
[1] 1200
> a=1400;a;
[1] 1400
> dz20=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz20;
[1] 1000
> z=1400;z;
[1] 1400
> a=1600;a;
[1] 1600
> dz21=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz21;
[1] 1000
> z=1600;z;
[1] 1600
> a=1800;a;
[1] 1800
> dz22=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz22;
[1] 1000
> z=1800;z;
[1] 1800
> a=2000;a;
[1] 2000
> dz23=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz23;
[1] 1000
> z=2000;z;
[1] 2000
> a=2200;a;
[1] 2200
> dz24=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz24;
[1] 1000
> #plotting
> l=seq(1000,2000,by=200);
> z1=c(dz1,dz2,dz3,dz4,dz5,dz6);
> z2=c(dz7,dz8,dz9,dz10,dz11,dz12,);
> z2=c(dz7,dz8,dz9,dz10,dz11,dz12);
> z3=c(dz13,dz14,dz15,dz16,dz17,dz18);
> z4=c(dz19,dz20,dz21,dz22,dz23,dz24);
> par(mfrow=c(2,2))
when the probability of winning is greater than or equal to 0.5 then the expected duration of the
game remain constant as the initial amount.
z=1000;z;
[1] 1000
> a=1200;a;
[1] 1200
> p=0.50;p;
[1] 0.5
> q=1-p;q;
[1] 0.5
> dz25=z*(a-z);dz25;
[1] 2e+05
> p=0.4;p;
[1] 0.4
> q=1-p;q;
[1] 0.6
> dz26=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz26;
[1] 5000
> p=0.45;p;
[1] 0.45
> q=1-p;q;
[1] 0.55
> dz27=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz27;
[1] 10000
> p=0.6;p;
[1] 0.6
> q=1-p;q;
[1] 0.4
> dz28=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz28;
[1] 1000
> z=1200;a=1400;
> p=0.50;p;
[1] 0.5
> q=1-p;q;
[1] 0.5
> dz29=z*(a-z);dz29;
[1] 240000
> p=0.45;
> q=1-p;q;
[1] 0.55
> dz30=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz30;
[1] 12000
> p=0.4;p;
[1] 0.4
> q=1-p;q;
[1] 0.6
> dz31=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz31;
[1] 6000
> p=0.6;p;
[1] 0.6
> q=1-p;q;
[1] 0.4
> dz32=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz32;
[1] 1000
> z=1400;a=1600;
> p=0.50;
> q=1-p;q;
[1] 0.5
> dz33=z*(a-z);dz33;
[1] 280000
> p=0.45;p;
[1] 0.45
> q=1-p;q;
[1] 0.55
> dz34=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz34;
[1] 14000
> p=0.4;p;
[1] 0.4
> q=1-p;q;
[1] 0.6
> dz35=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz35;
[1] 7000
> p=0.6;
> q=1-p;q;
[1] 0.4
> dz36=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz36;
[1] 1000
> z=1600;z;
[1] 1600
> a=1800;a;
[1] 1800
> p=0.50;
> q=1-p;q;
[1] 0.5
> dz37=z*(a-z);dz37;
[1] 320000
> p=0.45;p;
[1] 0.45
> q=1-p;q;
[1] 0.55
> dz38=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz38;
[1] 16000
> p=0.4;
> q=1-p;q;
[1] 0.6
> dz39=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz39;
[1] 8000
> p=0.6;
> q=1-p;q;
[1] 0.4
> dz40=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz40;
[1] 1000
> z=1800;
> a=2000;
> p=0.50;
> q=1-p;q;
[1] 0.5
> dz41=z*(a-z);dz41;
[1] 360000
> p=0.45;p;
[1] 0.45
> q=1-p;q;
[1] 0.55
> dz42=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz42;
[1] 18000
> p=0.4;
> q=1-p;q;
[1] 0.6
> dz43=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz43;
[1] NaN
> p=0.6;
> q=1-p;q;
[1] 0.4
> dz44=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz44;
[1] 1000
> z=2000;a=2200;
> p=0.50;
> q=1-p;q;
[1] 0.5
> dz45=z*(a-z);dz45;
[1] 4e+05
> p=0.45;
> q=1-p;q;
[1] 0.55
> dz46=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz46;
[1] 20000
> p=0.4;
> q=1-p;q;
[1] 0.6
> dz47=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz47;
[1] NaN
> p=0.6;
> q=1-p;q;
[1] 0.4
> dz48=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz48;
[1] 1000
> p=c(0.50,0.45,0.4,0.6);
> z5=c(dz25,dz26,dz27,dz28);
> z6=c(dz29,dz30,dz31,dz32);
> z7=c(dz33,dz34,dz35,dz36);
> z8=c(dz37,dz38,dz39,dz40);
> z9=c(dz41,dz42,dz43,dz44);
> z10=c(dz45,dz46,dz47,dz48);
> par(mfrow=c(2,3))
200000
150000
expected duration of the game
150000
100000
100000
50000
50000
0
0
0.40 0.45 0.50 0.55 0.60 0.40 0.45 0.50 0.55 0.60
250000
expected duration of the game
expected duration of the game
150000
150000
50000
50000
0
0
0.40 0.45 0.50 0.55 0.60 0.40 0.45 0.50 0.55 0.60
250000
3e+05
expected duration of the game
150000
2e+05
1e+05
50000
0e+00
0
0.40 0.45 0.50 0.55 0.60 0.40 0.45 0.50 0.55 0.60
Conclusion: here when the initial amount is fixed then expected duration of game increase gradually up
to the probability of winning 0.50 and at 0.50 it attains higher value after 0.50 decreases gradually with
respect to probability of winning
Que2)
> z=100;a=z+50;a;
[1] 150
> p=0.50;p;
[1] 0.5
> q=1-p;q;
[1] 0.5
> dz=z*(a-z);dz;
[1] 5000
b)
> p=0.7;q=1-p;q;
[1] 0.3
> z=100;a=175;
> dz=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz;
[1] 187.5
> round(dz);
[1] 188
c)
> z=100;a=z+100;
> p=0.47;
> q=1-p;q;
[1] 0.53
> dz=(z/(q-p))-((a/(q-p))*((1-(q/p)^z)/(1-(q/p)^a)));dz;
[1] 1666.646
> round(dz);
[1] 1667