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Improved Backgrounds

Modified Backgrounds for 5e Character Generation


Introduction: Backgrounds for 5th Edition are a great tool to inspire roleplay and help explain where skills
originate aside from those offered from a character class. Classes in the RAW allow a choice of skills from a list.
Backgrounds in RAW arbitrarily choose 2 skills with no player choice. The rules allow for substitution of any skill
if a player wants a different skill than the ones chosen. I prefer to assign one skill that I feel fits each
background, and give the characters’ skill choices which allows them to customize their background, but don’t
want them to be able to pick and choose any skill or tool set if it doesn’t make sense within that background.
There are many other “home brewed” backgrounds available, but many (most) of them misinterpret important
aspects of backgrounds.

The primary purpose of this unofficial expansion is to increase the number of backgrounds available.

The secondary purpose of this unofficial expansion is change the skill selection portion of backgrounds to offer
customization within a limited framework.

The final goal of this unofficial expansion is to offer expanded creation concepts. Tool proficiencies to are
expanded to facilitate my forthcoming improved crafting expansion material. These backgrounds also include
my supplemental literacy notation. Fully literate backgrounds will list S/R/W languages, where S/R will indicate
illiterate backgrounds where characters can speak a language and recognize many common setters and
symbols, but are not fully literate and cannot truly read or write the language.

By Dr. Damion “Doc” Meany

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards
of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the
Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the
express written permission of Wizards of the Coast.

This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.
All other original material in this work is copyright [2017] by Damion “Doc” Meany and Mean-eye Creations and published under the Community Content Agreement for Dungeon Masters Guild.

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Contents
Example …………………………………… 4
Cook …………………………………… 34
Acolyte …………………………………… 5
Courtesan …………………………………… 35
Actor (Entertainer) ……………………………….. 6
Criminal …………………………………… 36
Afflicted: Cursed …………………………………… 7
Dancer/Performer (Entertainer) …………… 37
Afflicted: Diseased/Disfigured ………………. 8
Deserter …………………………………… 38
Afflicted: Fey Snatched …………………………. 9
Dockworker …………………………………… 39
Afflicted: Haunted …………………………………. 10
Domestic Servant …………………………………. 40
Afflicted: Polymorphed …………………………. 11
Double Agent …………………………………… 41
Afflicted: Possessed ………………………………. 12
Envoy/Advisor (Noble) …………………………. 42
Afflicted: Shunned (Half Breed) …………….. 13
Explorer …………………………………… 43
Amnesiac …………………………………… 14
Extraplanar: Chaotic ……………………………… 44
Apprentice Alchemist ……………………………. 15
Extraplanar: Evil …………………………………… 45
Apprentice Enchanter …………………………… 16
Extraplanar: Exotic ………………………………… 46
Apprentice Mage …………………………………… 17
Extraplanar: Good ………………………………… 47
Apprentice Shaman ………………………………. 18
Extraplanar: Lawful ………………………………. 48
Apprentice Tinker (Gnome) …………………… 19
Extraplanar: Neutral ……………………………… 49
Arcane Crafter (High Elf, Dwarf) ……………. 20
Faction Agent …………………………………... 50
Artist …………………………………… 21
Fanatic: Cultist …………………………………… 51
Asylum Prisoner ………………………………….. 22
Fanatic: Doomsayer ……………………………… 52
Athlete ………………………………….. 23
Fanatic: Revolutionary ………………………….. 53
Bandit/Marauder (Criminal) ………………… 24
Fanatic: Zealot …………………………………… 54
Banker/Moneylender …………………………… 25
Farmer …………………………………… 55
Barkeep …………………………………… 26
Feral: Abandoned …………………………………. 56
Boarded Noble …………………………………… 27
Feral: Raised by Beasts …………………………. 57
Bookkeeper/Manager …………………………… 28
Feral: Raised by Primitives ……………………. 58
Burglar (Criminal) ………………………………….. 29
Fisherman ………………………………….. 59
Caravan Driver …………………………………… 30
Folk Hero ………………………………….. 60
Charlatan …………………………………… 31
Forest Warden (Wood Elf) …………………… 61
Clan Crafter (Dwarf) ……………………………… 32
Fostered: Ancient ………………………………… 62
Construct …………………………………… 33

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Fostered: Elder ………………………………….. 63 Refugee …………………………………… 94

Fugitive …………………………………… 64 Reincarnated: Meandering Soul …………… 95

Gambler …………………………………… 65 Reincarnated: Spell Failure …………………… 96

Guard …………………………………… 66 Sailor ………………………………….. 97

Guild Artisan …………………………………… 67 Savant ………………………………….. 98

Harvester/Forager ………………………………… 68 Scholar: Arcanist/Arcane Sage ……………… 99

Healer …………………………………… 69 Scholar: Historian/Sage ………………………… 100

Herder …………………………………… 70 Scholar: Naturalist ………………………………… 101

Hermit …………………………………… 71 Scholar: Occultist ………………………………….. 102

Horse Thief (Criminal) …………………………… 72 Scholar: Theologist ………………………………… 103

Independent Artisan ……………………………… 73 Scribe/Cartographer ……………………………… 104

Informant/Spy …………………………………… 74 Smuggler (Criminal) ………………………………. 105

Inheritor (Noble) …………………………………… 75 Socialite (Noble) …………………………………... 106

Inn/Shop Keeper …………………………………… 76 Soldier …………………………………… 107

Investigator/Auditor ……………………………… 77 Squire (Noble) …………………………………... 108

Laborer …………………………………… 78 Stable Hand …………………………………... 109

Lawyer/Solicitor …………………………………… 79 Thug (Criminal) …………………………………... 110

Legendary Lineage (Noble) …………………… 80 Urchin: Beggar …………………………………... 111

Medic …………………………………… 81 Urchin: Opportunist ……………………………... 112

Merchant …………………………………… 82

Messenger …………………………………… 83

Miner …………………………………… 84

Musician (Entertainer) …………………………. 85

Noble …………………………………… 86

Nomad …………………………………… 87

Oracle/Seer/Psychic ……………………………… 88

Outcast/Outlander ………………………………. 89

Pirate …………………………………… 90

Pit Fighter …………………………………… 91

Primitive Tribe Member ……………………….. 92

Prisoner …………………………………… 93

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Format Example Traits
d6 Trait
Example Background 1 Trait example 1
2 Trait example 2
This is where the background will be defined with
3 Trait example 3
flavor text. 4 Trait example 4
5 Trait example 5
6 Trait example 6

Trait – roleplay guide


A character’s behavioral trait suggests a specific attitude
or action that occurs during roleplay. It is a roleplaying tool
and should help a DM decide when to grant inspiration.
Ideals
d6 Ideal Definition
1 Term 1 (Good example)
2 Term 2 (Evil example)
3 Term 3 (Lawful example)
Skill Proficiency: this is where the arbitrary skill is 4 Term 4 (Chaotic example)
listed 5 Term 5 (Neutral example)
this is where the other available skills will be listed 6 Term 6 (Example that fits any alignment)

Tool Proficiency: this is where tool proficiencies will Ideal – roleplay guide
be listed (if available) Ideals are roleplaying features that sum up a characters’
attitude toward life. It is also inspiration defining.
Languages: this is where additional languages will be Bonds
listed (if available) d6 Bond
1 Example bond 1
Starting Equipment: this is where starting gear and 2 Example bond 2
gold will be listed 3 Example bond 3
4 Example bond 4
5 Example bond 5
6 Example bond 6

Bonds – a knife for DMs to twist


Bonds are features that either define rigid behaviors or
provide a DM with an NPC who can be used to compel a
Feature: Example Feature character’s behavior. Bonds can be used by a DM to create
a moral dilemma for characters, or as a plot hook.
This is where the feature for this background will be
defined Flaws
d6 Flaw
1 Example flaw 1
2 Example flaw 2
3 Example flaw 3
4 Example flaw 4
5 Example flaw 5
6 Example flaw 6

Flaw – roleplay guide


Suggested Class: Example Class(s) Flaws are roleplaying features that define an unpleasant or
This is where suggested classes will be explained. unattractive quality a player possesses. Also inspiration
defining.

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Acolyte Traits
d6 Trait
You have spent your life in the service of a temple
1 I can find common ground between anyone, even
to a specific god or pantheon of gods. You act as an the fiercest enemies
intermediary between the realm of the holy and the 2 I see omens in every event and action
mortal world, performing sacred rites and offering 3 Nothing can shake my optimism
sacrifices to conduct worshipers into the presence of 4 I am tolerant (or intolerant) of other faiths and
the divine. respect (or condemn) the worship of other gods
5 I’ve enjoyed fine food, drink, and high society
Work with your DM to define the exact nature of among my temple’s elite; I hate rough living
6 I’ve spent so long in the temple that I have
your service.
difficulty dealing with people in the outside world
Ideals
d6 Ideal Definition
Skill Proficiency: Religion 1 Charity I always try to help those in need, no
choose one from: matter what the personal cost
History, Insight, Intimidation, Persuasion (Good)
2 Power I use my position in the church to
influence people to my own ends
Tool Proficiency: choose one from: (Evil)
Calligrapher’s Tools, one Instrument, 3 Tradition The ancient traditions must be
one Gaming set, S/R/W one language, preserved and practiced (Lawful)
Land vehicles, Water vehicles 4 Change The gods are constantly working
change in the world (Chaotic)
Languages: S/R/W one language 5 Harmony I seek to promote calm and balance
(Neutral)
6 Aspiration I seek to prove myself worthy of my
god’s favor
Starting Equipment: A holy symbol, 2 vials of holy
water, prayer book or prayer wheel, 5 sticks of Bonds
incense, vestments (fine clothes), robe, and a d6 Bond
pouch containing 15gp 1 I would die to recover an ancient relic of my faith
that was lost long ago
2 I will someday get revenge on the corrupt temple
hierarchy who branded me a heretic
Feature: Shelter of the Faithful 3 I owe my life to the priest who took me in when
You and your adventuring companions can expect my
to receive free healing and care at a temple, parents died
shrine, or other established presence of your faith, 4 Everything I do is for the common people
5 I will do anything to protect the temple where I
though you must provide any material
served
components needed for spells. Those who share 6 I live to preserve a sacred text that my enemies
your religion will support you (but only you) at a consider heretical and seek to destroy
modest lifestyle. You might also have ties to a Flaws
specific temple dedicated to your chosen deity or
d6 Flaw
pantheon, and have a residence there.
1 I judge others harshly, and myself even more
severely
2 I put too much trust in those who wield power
within my temple’s hierarchy
Suggested Class: Cleric, Monk 3 My piety sometimes leads me to blindly trust
those that profess faith in my god
The acolyte is a common default background for the cleric
4 I am inflexible in my thinking
class, but could be appropriate for a monk, theurgist
5 I am suspicious of strangers and expect the worst
wizard, devout warrior, or other class.
of them
6 Once I pick a goal, I become obsessed with it to
the detriment of everything else in my life
5

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Actor (Entertainer)
Traits
You thrive in front of an audience. Your voice,
d6 Trait
gestures, and wit are your instruments. You 1 I am confident and assertive
entertain, educate, incite, inspire, and/or insult with 2 I exist to incite people and make them think about
style and force of presence. The qualities that make the world around them
a person appealing are universal. Good looks and a 3 I love to see people laugh and am constantly
healthy physique are always desired, but more joking around
notably someone trained and willing to capitalize on 4 I am a hopeless romantic and am always on the
those features can always draw and keep attention. prowl
5 I’m a natural at diffusing tension and put people
A powerful voice and captivating or emotionally
at ease; I constantly make small talk and avoid
candid presence also enthrall and demand the
tense subjects
attention of those who wish to be entertained. You 6 I love to tell stories that relate to any event
strive to perfect these qualities.

Ideals
d6 Ideal Definition
1 Beauty Performance and art better the
Skill Proficiency: Performance world for everyone (Good)
choose one from: 2 Vanity My opinion is the only one that
Acrobatics, Deception, Persuasion, Sleight of Hand matters and others should
reinforce my importance (Evil)
Tool Proficiency: Disguise kit 3 Tradition Sharing stories and legends
honors our past (Lawful)
choose one from:
4 Confrontation Dreary lives need a wakeup call
one Gaming set, one Instrument, Land vehicles, (Chaotic)
S/R/W one language, Water vehicles 5 Inspiration I live to see people moved and
actively engaged (Neutral)
Starting Equipment: a disguise kit, steel mirror, an 6 Honesty Art reflects who we really are
instrument or gaming set you are proficient with
(or 5gp), performance costume, travelers clothes,
pouch with 15gp Bonds
d6 Bond
1 I had a true love who could not share me with an
audience; I think of them constantly
2 I need to be known for my wit, deeds, and
Feature: Rousing Performance accomplishments
You may find work and earn a modest living in a 3 My performances help support my family
town or city large enough to have a theater. You 4 My former troupe was like a (or was my) family
may gain some renown within the community if 5 I ran away from an abusive home to begin
performing, my siblings did not get out
performing.
6 I had a former troupe that was disbanded; some
In addition, you are so practiced at emulating one
members were arrested for inciting commoners
type of individual you may use performance instead
of persuasion or deception when acting out that
“role” (DM discretion) Flaws
d6 Flaw
1 I’ll do anything to impress a beautiful face
2 I overindulge in food, drink, and festivity
3 I mock important people and it makes my life
Suggested Class: Bard
difficult
Entertainers are common default backgrounds for bards. 4 I have difficulty keeping my intentions quiet
This could also be the starting place for a charismatic 5 I am loud and overbearing
rogue 6 I am unreliable and make excuses for not showing
up
6

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Afflicted: Cursed Traits
You were cursed for a significant portion of your life. d6 Trait
As a result, you were scorned, shunned, and/or 1 I can’t stand silence and am constantly chatting
feared for years within your home community. The 2 I am optimistic and grateful for all those who were
curse may have been placed on you by a magic using kind to me while I was cursed
humanoid, or by some magical beast or creature like 3 I feel overconfident when facing magic or curses
4 I am skittish and flinch when touched
a hag or fey.
5 I am very wary of magic and magic users
6 I am constantly on edge and on the lookout for
Discuss the details of your curse and how (or if) your dangerous situations
curse was lifted with your DM

Ideals
Skill Proficiency: Intimidation d6 Ideal Definition
choose one from: 1 Gratitude I feel grateful for my life and need it
Arcana, Religion, Stealth, Survival to matter (Good)
2 Vindictive The world owes me and I will take
what I deserve (Evil)
Tool Proficiency: choose one from:
3 Order If I live correctly I will be safe(Lawful)
one Gaming set, one Instrument, 4 Beauty Appreciate the good things because
S/R one language, Land vehicles, Water vehicles you never know how long they’ll last
(Chaotic)
Languages: choose S/R one from: 5 Humanity Enjoy and support your community
Abyssal, Celestial, Draconian, Infernal, Sylvan because you never know who you’ll
need for support (Neutral)
Starting Equipment: one set of common clothes, 6 Power The only way to overcome adversity
cloak with hood, lamp, flask of oil, one extra is to be powerful
trinket, pouch with 15gp
Bonds
d6 Bond
Feature: Pulse of Evil 1 I have yet to be forgiven by someone I hurt while
Your prolonged period connected to the dark cursed
energies that cursed you have left you sensitive to 2 The thing that cursed me is still out there
those energies. When a creature of the same type as 3 I can’t return to the place where I was cursed
because there are people there who will kill me
your curse comes within a mile of you, you can sense
4 I’m trying to find and help others who were
that presence. The hair on the back of your neck cursed
stands up, you get knots in your stomach, or some 5 One member of my family was there for me
other distinctive uneasy feeling occurs. throughout my curse
You have no sense of what or how many are present, 6 I am compelled to learn the curse that was used
but you get an indistinct feeling of what direction on me
and how far they are from you (if there is only one)
or the feeling that you are surrounded (if they are all
Flaws
around you).
Your DM will decide what kind of beings or magics d6 Flaw
1 I still suffer from the curse
will set off this feature based on the type of curse
2 I assume the worst of people since I have suffered
you were under and what type of creature cursed
so much of their cruelty while cursed
you 3 I am excessively grateful for acts of kindness
4 I am afraid of magic and magic users and avoid
Suggested Class: Any them whenever possible
5 I try to blend in but am always nervous
This background can be used by any class to provide an
6 I am permanently socially awkward due to the
unusual source for an interesting mix of skills.
curse
7

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Afflicted: Diseased/Disfigured Traits
d6 Trait
You have survived an event that has left you scarred. 1 I am overly forward; almost menacing
You may have survived a plague or other severe 2 I am quiet and slump to hide my form
disease that has marked your body permanently. 3 I am sad and fearful of strangers
You may have been involved in a horrible accident. 4 I know what cruelty people are capable of and
Or you may have been born with a noticeable have no sympathy or patience
condition that has marked you as different. No 5 I love animals, children, and other innocents and
matter the cause, people see you and shun you for will always help them when I can
6 I crave positive attention and support
fear of contagion.

Ideals
d6 Ideal Definition
1 Compassion Kindness to the unfortunate is a
mark of greatness (Good)
Skill Proficiency: Survival
2 Vengeance I will repay every example of
choose one from: cruelty and unkindness I have
Arcana, History, Insight, Intimidation, Stealth borne with interest (Evil)
3 Protection Those who cannot protect
Tool Proficiency: choose one from: themselves deserve just treatment
one Instrument, one Gaming set, (Lawful)
S/R one language, Land Vehicles, Water Vehicles 4 Fate Fate is kind to some and cruel to
others; there is no justice (Chaotic)
5 Pessimism Life is cruel; to expect anything
Languages: S/R one additional
else is naïve (Neutral)
6 Optimism I have been dealt a cruel hand, so I
Starting Equipment: one set of common clothes, have good things coming my way
cloak with hood, scarf, healers kit, walking staff or
cane, pouch with 15gp
Bonds
d6 Bond
1 My family protected and provided for me as best
they could; I love them dearly
2 I am one of the few survivors of a devastating
event; I must know what happened and why
Feature: Keep your Distance
3 I must protect the others who suffer as I do
People who see your obvious deformities will worry 4 Those who are supposed to protect us only serve
that you are contagious, even if you are not. You are themselves; I will see them pay
shunned and people distance themselves from you 5 Commoners are ignorant and cruel; I will lord over
immediately upon noticing you. If you attempt to them someday and repay their cruelty
talk to them they will attempt to end the 6 I will repay the kindness of those who cared for
conversation and get away from you as soon as me when others shunned me
possible; this often makes deceiving you very
difficult. In addition, people who care for the ill will Flaws
give you their full attention and support. Healers and
d6 Flaw
Clergy will often care for you no questions asked. 1 I am resentful of those with authority and power
2 I am resentful of those who possess great beauty
3 I will do anything for the approval of those whose
beauty I desire
4 I drown my sorrows in drink (or other substances)
5 I take perverse pleasure in making others
Suggested Class: Any
uncomfortable
Any class can benefit from the Int and survival skills from 6 I am petty and remember the face of everyone
this background. who has ever insulted me
8

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Afflicted: Fey Snatched
Traits
You were trapped in the Fey realm as a child. You
d6 Trait
may have wandered into the Fey realm on accident 1 You are always alert, and seem to know when
or you were targeted and replaced by a changeling. anyone is looking at you
You were treated like a curious toy at best and a 2 Your speech has a strange cadence
target for the violent whims of maniacal tyrants at 3 You often hum haunting melodies that are
worst. When you returned, several years had passed enchanting and at the same time deeply
for you, but a time had passed differently in the unsettling
place where you were born. 4 You are not comfortable around people and like
being outside
5 You are uncomfortable in the wilderness and
prefer being around lots of people
6 You avoid direct eye contact and speak very
quietly
Ideals
Skill Proficiency: Survival d6 Ideal Definition
choose one from: 1 Protection The small and innocent must be
cared for and protected (Good)
Animal Handling, Athletics, Nature, Stealth
2 Savagery I show no mercy to those who
oppose me (Evil)
Tool Proficiency: one Gaming set or Instrument 3 Authority There are always rules to follow
to keep you safe (Lawful)
Languages: S/R Sylvan 4 Wild No matter where you go,
freedom can be won (Chaotic)
Starting Equipment: one extra trinket (fey in origin), 5 Live and Let Respect those that are different
steel mirror, one set of common clothes, one Live and let all be who they wish
pouch with 20gp (Neutral)
6 Understanding There is so much to learn
Bonds
d6 Bond
1 My family honored me and missed me; when I
returned, they welcomed me home
2 When I returned, my family called me a liar and
threw me out of my home and village
Feature: Fey Whispers 3 My life had been replaced by a changeling whose
To some degree the Fey realm is now your home. offspring stole my lineage and birthright
You can hear it call to you; sometimes welcoming, at 4 A kind family took me in when I returned to a
others taunting you. When near a place where the place far from my home, they are my earthly
family now
Fey realms overlap with the plane you are on you
5 I was set on by bandits when wandering alone; I
know it. will protect the weak from their villainy
In addition, Fey creatures are more likely to speak to 6 I hate Fey and will kill any I encounter
you directly (or at least somewhat directly) and may
even give you something resembling a straight
answer if asked a question. Flaws
d6 Flaw
1 I am constantly looking over my shoulder
2 I cannot stand the bland food and music outside
the Fey realms and am always critical
3 I do not take any word at face value and always
Suggested Class: Any look for hidden meaning
Any class can use this background as an interesting source 4 I do not trust anyone
of outdoor/survival skills. 5 I speak to animals and expect an answer
6 I often become sad for no apparent reason
9

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Afflicted: Haunted
Traits
You are haunted by something so terrible that you
d6 Trait
dare 1 I never retreat or back down
not speak of it. You’ve tried to bury it and flee from 2 I like to read and recite poetry; it calms me
it, to no avail. This thing that haunts you can’t be 3 I spend freely and enjoy every day I have
slain with a sword or banished with a spell. It might 4 I am a thrill seeker and love to hunt dangerous
come to you as a shadow on the wall, a things
bloodcurdling nightmare, a memory that refuses to 5 I don’t talk about the thing that haunts me
die, or a demonic whisper in the dark. The burden 6 I put no faith in the divine
has taken its toll, isolating you from others and
making you question your sanity. You must find a Ideals
way to overcome it before it destroys you.
d6 Ideal Definition
1 Protect I try to help those in need
Discuss what haunts you with your DM regardless of the cost (Good)
2 Power I am a monster that kills monsters
(Evil)
Skill Proficiency: choose two from: 3 Knowledge I like to know what I’m getting
Arcana, History, Investigation, Religion involved in before I rush in (Lawful)
4 Righteous I have a dark calling that is more
Tool Proficiency: choose one from: important than anything else
one set of Artisan’s tools or supplies, (Chaotic)
5 Suffering All have burdens to bear (Neutral)
one Gaming set, one Instrument, Land vehicles,
6 Calling I will stop the spirits that haunt me
S/R/W one language, Water vehicles

Languages: choose S/R/W one exotic language Bonds


(Abyssal, Celestial, Draconic, Infernal, Primordial, d6 Bond
or Sylvan) 1 Everything goes in my journal, which is my legacy
2 I would sacrifice everything to save the innocent
Starting Equipment: one gaming set or set of 3 My torment drove away the one I love but I think
artisan’s tools you are familiar with, a book or of them constantly
journal with information regarding that which 4 A terrible guilt drives me, I must make amends
haunts you, one set of common clothes, pouch 5 I hold a great evil within me that must never be
released
with 15gp
6 I have a family to protect

Feature: Aftermath Flaws


Those who look into your eyes can see that you have d6 Flaw
faced unimaginable horror and that you are no 1 I have a ritual(s) I follow every day
2 I assume the worst of people
stranger to darkness. Though they might fear you,
3 I feel no sadness or compassion for the dead; they
commoners will extend you every courtesy and do
are lucky
their utmost to help you. Unless you have shown 4 I am addicted to a substance of abuse
yourself to be a danger to them, they will even take (or unhealthy behavior)
up arms to fight alongside you, should you find 5 I am gloomy and think everything is hopeless
yourself facing an enemy alone. 6 I speak to things that no one else can see

Suggested Class: Warlock


This background is a good source of Int based skills for any
class. 10

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Afflicted: Polymorphed
Traits
You were turned into a beast or monstrosity and
d6 Trait
remained in that form for a significant amount of 1 You rely on your sense of smell often and in ways
your life. You may have drawn the ire of a powerful that most don’t understand
spell caster or creature such as a djinn or hag. You 2 You feel uneasy around people and are confused
may have invoked a curse placed on an item. You by nuanced social behaviors like sarcasm
may have retained your intelligence while 3 You are quiet and untrusting
polymorphed, but were unable to speak or be 4 You are outgoing and happy to be home in your
understood. Or you may have lost yourself entirely body
5 You are humble and kind, especially to those in
while in your new form.
unfortunate circumstances
6 You live for the moment as if each could be your
Discuss the details of your time in another form with last
your DM.

Ideals
d6 Ideal Definition
1 Kindness Even animals know how to treat
each other gently (Good)
Skill Proficiency: Survival 2 Ruthless I will take what I want or need
choose one from: (Evil)
Acrobatics, Animal Handling, Athletics, Nature, 3 Natural Order There are ways and systems in
Perception, Stealth place in the natural world that
must be followed (Lawful)
4 Independence Taking care of yourself and not
Tool Proficiency: Herbalist’s Kit or Poisoner’s Kit worrying for others is natural
choose one from: (Chaotic)
one Instrument, one Gaming set, Land vehicles, 5 Security Everyone needs safety (Neutral)
S/R one language, Water vehicles 6 Strength Eat or be eaten

Starting Equipment: kit you are proficient with,


50 feet of hemp rope, small sack, common Bonds
clothes, pouch with 15gp d6 Bond
1 My family is everything to me
2 Someone cared for me in my changed form; I owe
them everything
3 The being that cursed me still lives; I will fix that
4 I was treated cruelly when in animal form; I will
Feature: Echoes of the Wild avenge myself against this tormentor
You remember moving through the wilderness with 5 As I was cursed a worse fate befell my loved ones;
different senses. You have an uncanny ability to find I must save them or avenge them
6 I do not remember much from before my change;
shelter and fresh water sources when outdoors, and
I do remember I was loved and must find them
know where to find game animals. You can also find
your way through dense foliage and do not get lost
easily even in inclement weather or in the dark. Flaws
d6 Flaw
1 I occasionally revert to animalistic behaviors
2 I am uncomfortable speaking and often only
Suggested Class: Druid, Ranger gesture
3 I approach potential mates with aggression
You time in the form of an animal has given you a kinship 4 I attempt to dominate rivals
with the wild, but any class can use this background to 5 I long for the freedom of my animal form
provide physical and outdoor skills. 6 I often act violently when provoked verbally
11

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Afflicted: Possessed
Traits
You spent a significant amount of time enthralled by
d6 Trait
some being. You may remember every moment as if 1 I am hesitant and quiet around people
watching your life from deep within yourself unable 2 I am angry and mistrustful of people
to exercise your will. Or you may have few 3 I have an odd sense of humor and laugh at
incoherent memories of the time your body acted inappropriate times
outside your control. Your family and community 4 I get confused often and have moments where I
may know that your actions were not your own; lose track of time
though in all likelihood, many will never believe your 5 I like to focus on a task to keep my mind busy
6 I stare often; at my hands or other body parts and
actions were not your own. You may have fled your
at others
home and former life from shame.

Discuss the particulars of your possession with your Ideals


DM d6 Ideal Definition
1 Kindness I must make amends for what
people assume I did (Good)
2 Power I must never let myself be
controlled again (Evil)
Skill Proficiency: Insight 3 Karma No injustice goes without
choose one from: punishment, no victim goes
Arcana, History, Investigation, Perception, Religion without reward (Lawful)
4 Fate Who knows why things happen to
people (Chaotic)
Tool Proficiency: choose one from:
5 Justice People deserve to be judged on
set of tools, supplies, kit, Gaming set, or their actions (Neutral)
one Instrument, S/R one language 6 Redemption I must make amends for the
wrongs my body committed
Languages: choose S/R/W one from:
Abyssal, Celestial, Draconian, Infernal, Sylvan
Bonds
Starting Equipment: holy symbol, one set of tools, d6 Bond
supplies, kit, gaming set, or instrument you are 1 My family believes my innocence
proficient with, one set of common travelling 2 My family has paid a great price for actions I did
clothes, pouch with 15gp not commit; the truth must be brought to light
3 My possession was arranged to facilitate
someone’s goals; I will have revenge
4 I must come to understand why I was possessed
5 I desire the freedom possession allowed; I want to
Feature: Not My Memories be dominated or possessed again
6 I must destroy everyone I touched when I was
The time spent with another consciousness
possessed; then I must destroy the one who
controlling your body was time where that mind was
possessed me
connected to yours. You have memories of things
you have never experienced and places your body
has never been. At times the DM may give you a Flaws
detailed description of things you remember but d6 Flaw
shouldn’t know. 1 I will not allow anyone to tell me what to do
2 I cannot decide anything important for myself
3 I do not trust anyone who uses magic or charms
Suggested Class: Warlock, Sorcerer
others
Your possession could have been the beginning of your 4 I am cold to everyone
magical awakening, or this background could provide any 5 I enjoy pain and love to fight
class with a unique feature and knowledge skills. 6 I drink (or indulge in other things) to forget
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Afflicted: Shunned (Half-Breed) Traits
d6 Trait
You were born of mixed parentage; everyone in your 1 I am resentful and quick to anger
home knew it and shunned you for it. One of your 2 I am quiet and sad
parents was considered lesser, weaker, primitive, or 3 I challenge all those I assume might be prejudiced
evil than the race your other parent, which was 4 I am slow to trust and do not share my true
shared with your community. You may have been a feelings
child of an unnatural or forced union. Your parents 5 I am patient and bear insults with grace
may have shared a love that others just didn’t 6 I am usually quiet, but am grateful and bubbly
with people who accept me
understand or condone. For whatever reason, you
have paid for your heritage for your entire life.
Ideals
d6 Ideal Definition
1 Kindness I am kind to everyone and give all a
chance (Good)
Skill Proficiency: Perception
2 Vindictive I remember every sleight, and repay
choose one from: every unkindness tenfold (Evil)
Animal Handling, Arcana, History, Intimidation, 3 Justice Give everyone the treatment they
Stealth earn and deserve (Lawful)
4 Freedom I long to be free from small minded
Tool Proficiency: choose one from: folk (Chaotic)
one set of tools, supplies, Gaming set, Instrument, 5 Tolerance Live and let live (Neutral)
or kit, Land Vehicles, Water Vehicles 6 Example I can be a model for how to act in the
face of small folk with small minds
Languages: S/R/W* language native to your heritage
Bonds
* discuss literacy with DM d6 Bond
1 My family are the only ones who matter
Starting Equipment: one set of tools, supplies, kit, 2 I have a mentor who cared for me despite all the
gaming set, or instrument you are proficient with, prejudice I faced
one set of common travelling clothes, item of 3 I will have vengeance against all who were cruel
clothing from shunned race, pouch with 15gp to me; I never forget
4 I was harmed by the noble who rules my home; I
will have them punished
5 The parent who raised me was forced or coerced
into conceiving me; I abhor my other parent and
will destroy any of their ilk I come across
Feature: Between two Worlds 6 I must find a place where me and those like me
You are shunned by most the members of many can live in peace
communities you visit. There are always some who
recognize this, and will go out of their way to make
Flaws
up for their small-minded neighbors. These kind-
hearted individuals will often show themselves after d6 Flaw
1 I have an explosive temper
something horrible has been done to you. They will
2 I do not ever fully trust anyone
often go to great lengths on your behalf. 3 I have seen too much cruelty from small folk to
ever trust them or care about their concerns
4 I crave affection to validate my existence
5 I will do anything to find my parent(s)
Suggested Class: Any 6 I am so absorbed in my own concerns I cannot
bring myself to care about the concerns of others
Any Tiefling, Half-Orc, Half-Elf, or other half breed race can
use this background. Characters of non-standard races
(Goblin, Orc, Bugbear, Yuan-Ti, etc.) who are raised in
traditional communities might also use this background.
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Amnesiac
Traits
You woke one day with no memory of your past. At
d6 Trait
random times, you will get a flashback or sense that 1 I keep a diary I am constantly adding to in case I
something in your surroundings is connected to your remember something; to try to connect the dots
past, but you have no cohesive idea of your past life. 2 I am sullen and quiet, as I often feel homesick for
a life I can’t remember
Work with your DM to determine where you awoke. 3 I am often amused by how foreign some simple
aspects of day to day life are for me
4 I am trusting of everyone
5 I trust no one and am worried that danger could
lurk around any and every corner
6 I am angry and feel cheated
Ideals
d6 Ideal Definition
1 Optimism Every day is a new opportunity
to be a good person (Good)
2 Revenge I know I was wronged, and I will
Skill Proficiency: choose any one skill now have vengeance (Evil)
choose another the first time you are asked to roll 3 Truth There is a reason my memory is
gone, and my life can be
a skill check for it
recovered (Lawful)
4 Independence No memories mean no
Tool Proficiency: choose one from: obligations (Chaotic)
any tools, supplies, Gaming set, or Instrument, 5 Destiny If I follow my own path I will
Land vehicles, Water vehicles become who I was meant to be
(Neutral)
Languages: S/R/W one language* 6 Driven I am obsessively focused on
*DM will decide the language the first time you hear uncovering my past
it or see it written Bonds
d6 Bond
Starting Equipment: staff, book with scribbles of half 1 I vaguely remember one person who I love very
remembered images and notes, one extra trinket, dearly; I must find them again
common clothes, pouch with 20gp 2 I was taken in by a church; I am indebted to their
charity and kindness
3 I was taken in by a poor family, they became my
new family
4 I was taken in by a noble family and love them
5 I was abused by poor brigands when I awoke; I will
keep others safe from their like
6 I was abused by well-dressed drunkards; I will
avenge myself by punishing the overprivileged
Feature: Random Encounters
You randomly encounter people who knew you, Flaws
recognize you, and give you glimpses of your past. d6 Flaw
Their disposition toward you is not always friendly. 1 I believe everyone is kind and honest
Some will do favors for you; sometimes significant 2 I think everyone is hiding something from me
3 Every time I hit a dead-end learning about my past
favors.
I lose it for a while
4 I will go along with any plan that might lead to me
learning about my past, no matter how dangerous
5 I am certain I am always being watched
Suggested Class: Any 6 I use intoxicating substances to numb my pain
Literally any class can be an amnesiac, but a wizard or
artificer might struggle more than others.
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Apprentice Alchemist
Traits
You were trained in a formal school of Alchemy or
d6 Trait
under the tutelage of an experienced Alchemist. 1 I am often lost in thought
Your training in and understanding of matters arcane 2 I use big and complicated words
and natural are highly valued as are the consumable 3 I always try to help others
products you know how to create. Some Alchemists 4 I am a perfectionist and need things to be just so
are comfortable growing or gathering the raw 5 I am very awkward in social situations
components used for their creations. Others hire 6 I am always trying to learn new recipes, formulas,
people to forage for them. Some alchemists work or techniques by reading or watching others work
actively as healers, providing direct medical care to
their communities. Some Alchemists set up shop and Ideals
focus on selling products to the public; to include
d6 Ideal Definition
taking custom orders. Others set up laboratories 1 Service Helping others is the most
where they can create their wares in bulk and sell important thing (Good)
wholesale to merchants or by contract to military 2 Power Knowledge is the key to power
forces (typically in urban areas). Some rare few and authority (Evil)
Alchemists focus on experimentation and esoteric or 3 Logic There is a systematic way to do
academic research. and understand everything
(Lawful)
4 Discovery There are new magics awaiting
discovery (Chaotic)
5 Knowledge Understanding the world and its
Skill Proficiency: Arcana
mysteries is its own reward
choose one from:
(Neutral)
Investigation, Medicine, Nature, Persuasion 6 Self- Bettering yourself is essential in
Improvement life
Tool Proficiency: Alchemists’ Supplies
choose one from:
Herbalism Kit, Poisoner’s Kit, or S/R/W Draconic Bonds
d6 Bond
Starting Equipment: Alchemists’ Supplies, robes, 1 I have a mentor I admire and need to impress
book of alchemical recipes, quill and ink, scroll 2 I had a mentor who was cruel and secretly
case with 5 sheets of parchment, and a belt pouch corrupted my home, I must expose him/her
3 My family relies on my support
containing 10gp
4 A disease killed my family; I must cure it
5 I need to be known for my contributions,
discoveries, and skill
Feature: Alchemical Familiarity 6 I helped a noble without thought of reward and
You may have an ongoing relationship with your now that noble family are quiet but loyal patrons
mentor, whom you may be able to contact to
request advice or assistance even when far away. Flaws
You can often identify potions, salves, oils, and other
d6 Flaw
mundane and magical consumables by sight. In 1 I avoid others troubles when not actively working
addition, your familiarity with alchemy enables you as an alchemist or healer
to work in an Alchemist’s lab or shop to earn a 2 I treat people like they are stupid
modest living in your down time. 3 I resent the people who come to me for help for
their weakness
4 I wish to be left alone to my work
5 I prove my intellect by pointing out others
Suggested Class: Artificer, Wizard mistakes
This is a solid background for an artificer, but can also be 6 I have difficulty telling people no
an interesting option for a wizard, cleric, or druid.

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Apprentice Enchanter Traits
d6 Trait
The world you live in is full of magic and the people 1 I am quiet and observant
of that world have learned to harness that magic to 2 I am diligent and driven
create items that better their lives in a variety of 3 I obsess over small details and love to study how
ways. You trained under a magic user who spent things are made and operate
most their time and efforts imbuing items with 4 I like to discuss things at length with learned
magic energy and abilities. You have assisted in the people, and will try to explain everything to
creation of many valuable magical items. anyone
5 I am aloof and will not waste my time talking to
the uneducated or ignorant
6 I have seen amazing things and am very hard to
impress

Skill Proficiency: Arcana Ideals


choose one from:
d6 Ideal Definition
History, Insight, Nature, Religion 1 Service I dedicate my energy to making
things that serve others (Good)
Tool Proficiency: Choose one from: 2 Vanity My creations are proof that I am
Alchemists Supplies, Herbalism Kit, better than others (Evil)
S/R/W Draconic, Elven, or Dwarven 3 Knowledge Power comes from study and effort
Choose one from: (Lawful)
one Gaming set, S/R/W one language, 4 Creation The power to create is the most
significant thing in the world
one Instrument, Land Vehicles, Water Vehicles
(Chaotic)
5 Utility I make things that work for
everyone (Neutral)
6 Magic Our world is full of magic that we
Starting Equipment: Robes, small common charm, can understand and bend to our will
Book of crafting recipes, quill and ink, scroll case
with 5 sheets of parchment, and a belt pouch
Bonds
containing 10gp
d6 Bond
1 My family is everything to me
2 My mentor is like a loving parent to me
3 I must prove my superiority to a rival
4 I owe my mentor a great debt for teaching me
Feature: Enchanter 5 I must discover the secrets of a powerful form of
You know at least one wizard of level 10 or higher enchantment long lost to our society
that you can call on for assistance or information. 6 I made a reckless error that hurt many; I must
This wizard spends most their time crafting and/or atone for my carelessness
enchanting items. You know how to contact your
mentor even when far away. Your mentor will Flaws
usually assist you, but sometimes he/she will be too
d6 Flaw
busy with their own affairs to assist you in a timely
1 I am arrogant and feel superior to others
fashion. 2 I do not listen to the ideas or suggestions of other
3 I resent the wealthy who can easily afford magic
Discuss your mentor(s) with your DM. to simplify their lives
4 I will not share powerful items; I must have them
5 I consider knowledge more important than people
6 I will experiment and tinker with any magic item;
even if it may have great consequences
Suggested Class: Artificer, Sorcerer, Wizard
Any class can come from this background, but it is an ideal
starting point for a learned spellcaster or artificer. 16

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Apprentice Mage
Traits
You have worked and studied in a wizard academy
d6 Trait
or under the direct supervision of a powerful wizard. 1 I am quiet and observant
Your time has given you a comprehensive 2 I compare any magical (or sometimes non-
understanding of magic and the fundamentals of magical) effect I see to one I have learned about
spellcasting. 3 I bring up my mentors’ teachings often
4 I enjoy experiencing the world and avoid being
Discuss the details of your apprenticeship with your “cooped up” in a quiet or stuffy location
DM 5 I treat others as though they are unintelligent
6 I am wide eyed and easily excited

Ideals
d6 Ideal Definition
1 Protection Magic can protect us from all the
Skill Proficiency: Arcana evils in all the worlds (Good)
choose one from: 2 Power Knowledge can be leveraged into
History, Insight, Investigation, Perception power, and I want more (Evil)
3 Respect Magic deserves our humble
Languages: S/R/W Draconian efforts to understand and master
choose one from: (Lawful)
Alchemists Supplies, Calligrapher’s Supplies, 4 Experiment New and exciting magics await
Herbalism Kit, Woodcarver’s Tools, one Gaming discovery (Chaotic)
5 Knowledge Understanding the world(s)
set, one Instrument, S/R/W one language
around us is the only thing that
matters (Neutral)
Starting Equipment: A bottle of black ink, a quill, 6 Self- I will achieve magical power
chalk, a scroll case with 5 pieces of parchment, improvement through self-mastery and
robes, a candle, tinderbox, and a belt pouch understanding
containing 15gp

Bonds
d6 Bond
1 I will be known for my power, knowledge, and
discoveries
2 I will prove myself superior to my rival
Feature: Mentor 3 I will bring honor and renown to my family
You know at least one wizard of level 10 or higher 4 I will make my mentor(s) proud
that you can call on for assistance or information. 5 I will discover new magics that my mentor has
You know how to contact your mentor even when never heard of
far away, and your mentor will randomly contact you 6 A former mentor was a monster, I will avenge his
victims
as well. Your mentor will usually assist you, but
sometimes he/she will be too busy with their own
affairs to assist you in a timely fashion. Flaws
d6 Flaw
Discuss your mentor(s) with your DM. 1 I point out others mistakes to make them look
smaller so I feel bigger
2 I can’t resist the opportunity to learn a new spell
or gain a new magic item
3 I have no skill at social interaction
Suggested Class: Wizard
4 I use magic to do things I can do by hand
This is the default background for a wizard. This can also 5 I have disdain for authority and act rebelliously
be a unique starting option for a different class. 6 I’m compelled to prove my superior intelligence
17

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Apprentice Shaman
Traits
You come from a primitive people who have a tribal
d6 Trait
spiritual leader that you trained under. There are 1 I am aloof because I am more connected to the
many different shamanic rites and practices, but you spiritual world(s) than common folk
have probably undergone rituals that altered your 2 I am kind and helpful
state of consciousness. You are also familiar with 3 I am protective and concerned for others
many botanicals and are used to foraging for food 4 I feel ill at ease, as my connection to the spirit
and other medicinal herbals. world has left me uncomfortable and uneasy in
any place
5 I see spirits everywhere and watch their activity
6 I am very uneasy in civilization, and prefer solitude
Ideals
d6 Ideal Definition
Skill Proficiency: Nature 1 Protection There are all sorts of beings all
choose one from: around us; my duty is to
Animal Handling, Insight, Medicine, Survival prevent them harming good folk
(Good)
2 Entitlement I walk with the spirits because I
Tool Proficiency: Herbalism Kit
am better than the average fool
choose one from: (Evil)
Basket Maker’s Tools, Bowyer and Fletcher’s 3 Responsibility I am a guide and have a duty to
Tools, Brewer’s Supplies, Cook’s Utensils, Dyer’s perform (Lawful)
Tools, Furrier’s Tools, Leatherworker’s Tools, Net 4 Random Spirits are ephemeral and
Maker’s Tools, Potter’s Tools, Rope Maker’s Tools, cannot be understood; also,
Poisoner’s Kit, Sculptor’s Tools, Tanner’s Supplies, wonderful (Chaotic)
Weaver’s Tools, Woodcarver’s Tools, one 5 Balance Every being has a purpose and a
Instrument, S/R one language place in the world(s) (Neutral)
6 Understanding We are here to make sense of
things
Starting Equipment: Medical Kit, Herbalism Kit, one
clothing item unique to your people, one set of Bonds
traveler’s clothes, pouch with 10gp d6 Bond
1 My tribe and family are everything to me
2 I must prove my worth to my people, and earn a
place in my tribe
3 I am in love with someone outside my tribe and
must find a way to be with them
Feature: Spirit Guidance 4 I was expelled from my tribe and must prove my
Spirits you encounter (including elementals, fey, and worth or have revenge
5 A rival proved their worth to my people and was
shadows) may be more inclined to communicate
given a place above me; I must prove my
with you and not automatically act with hostility superiority
(DM discretion). You are also accustomed to foraging 6 My tribe was destroyed; I must find my way in the
and finding water and shelter, so you may be more world and protect others from the same fate
successful than other players when engaging in Flaws
these activities.
d6 Flaw
1 I speak to spirits only I can see and it makes
people uneasy
2 I feel superior to others and often ignore people
Suggested Class: Druid, Sorcerer, Warlock 3 I feel that I am here to serve others and do not
speak for my needs
Your spiritual connection and connection to nature make
4 I cannot resist worldly temptations
for ideal druids, but any class can benefit from the outdoor
5 I speak forcefully and am often insistent
skills and proficiencies granted by this background.
6 I speak very quietly, or don’t speak at all
18

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Apprentice Tinker (Gnome) Traits
d6 Trait
You have learned to make all manner of interesting 1 I usually seem befuddled and overwhelmed
and (mostly) functional gadgets under the tutelage 2 I am focused on my thoughts and projects and
of an experienced tinker. You learned to keep an eye don’t pay much attention to people or my
out for things that were unwisely discarded and see surroundings
their potential uses. You may have learned how to 3 I am curious and love talking to people and
magically breathe life into clockwork items. fidgeting with things in my environment
4 I love to learn and give anyone or anything that
might teach me something new my full attention
5 I spend any time I can with my nose in a book
6 I don’t like or trust people and keep to myself

Ideals
d6 Ideal Definition
Skill Proficiency: Investigation
1 Assistance I want to help others just for the
choose one from: sake of being helpful (Good)
Arcana, Insight, Perception 2 Knowledge Understanding gives you the power
to manipulate and control (Evil)
Tool Proficiency: Tinkers tools 3 Plan Designing useful things and learning
choose one from: of other designs is ideal (Lawful)
Glassblowers tools, Jewelers tools, Maillers tools, 4 Curiosity New ideas are fascinating (Chaotic)
Wrights tools, S/R/W one language, one Gaming 5 Learning Everyone has something to teach
(Neutral)
set, one Instrument, Land vehicles, Water vehicles
6 Work Creating requires time and effort

Starting Equipment: Tinkers tools, one set of


common clothes, one work apron, one small but Bonds
significant project in the process of being d6 Bond
crafted/created. Pouch with 10gp 1 My family are the most important
2 I must prove my worth by creating something
spectacular and new
3 I must prove my worth by experiencing dangers
and foreign cultures
4 I have a rival who outdoes me at every turn
5 I have a love back home whose love I must earn
6 I must solve a challenge for my people
Feature: Devoted Mentor
You have a mentor who is quite likely to be a
relative. Your mentor is an experienced tinker who Flaws
may also be a spellcaster. Your mentor will assist you d6 Flaw
with almost anything you need, but can be very 1 I do not trust bigger folk
difficult to contact. Your mentor is difficult to 2 I trust other creators and hold them in great
contact from a distance, and is often involved in esteem
3 I instinctively challenge brutish individuals
their own projects. If the need is great, once word
4 I am usually trying to do more things than I can
finally reaches them, there is almost nothing your keep track of all at once
mentor won’t do to help you. 5 I am great at imagining and designing things, but
poor at executing my ideas
6 I spend lots of time talking and celebrating and
little time and energy doing

Suggested Class: Artificer


Any Gnome character can benefit from the skills in this
background, but it is archetypical for an artificer. 19

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Arcane Crafter (High Elf, Dwarf) Traits
d6 Trait
You come from a community where craftspersons 1 I am aloof and professional
and spellcasters congregate to create works of fine 2 I am confident and curious
craftsmanship imbued with great magical power. 3 I am quiet and take every opportunity I get to
You are trained to both craft fine works and enchant study
them with arcane energy. The works you helped 4 I get very frustrated when time is wasted
create are immensely valuable and incredibly 5 I tend to overcomplicate things and often miss
powerful. simple solutions
6 I am used to other crafters and magic users and
am uncomfortable with other types of people

Ideals
d6 Ideal Definition
1 Beauty Making things of lasting beauty is a
worthy endeavor (Good)
2 Power People must pay dearly for the
Skill Proficiency: Arcane items I create; all the most powerful
choose one from: items I keep for myself (Evil)
History, Insight, Nature, Religion 3 Heritage Learning from our forbearers and
sharing skills is essential (Lawful)
Tool Proficiency: choose one from: 4 Inspiration Creating new things is amazing and
Bowyer and Fletchers tools, Jewelers tools, shows my worth (Chaotic)
5 Skill Everyone can be good at something
Leatherworkers tools, Maillers tools, Smiths tools,
and can create (Neutral)
Woodcarvers tools
6 Utility Making things that are not only
choose one from: beautiful, but also functional is good
S/R/W one language, one Gaming set,
one Instrument, Land Vehicles, Water Vehicles
Bonds
Starting Equipment: one set of tools you are d6 Bond
proficient in, work apron, book with crafting 1 I learn from my family and treasure them
recipes, one set of common clothes, pouch with 2 I have mentors that are closer to me than family
3 I must find out how to create a certain legendary
10gp
item or type of item
4 The greatest item I have ever seen and helped
craft was stolen and I must recover it
5 I must prove my skill to earn the love of one of my
fellow apprentices
6 I must prove that I am better than all the other
Feature: Experience of Generations apprentices; especially my rival
You know at least one wizard of level 10 or higher
that you can call on for assistance or information. Flaws
You know how to contact your mentor even when
d6 Flaw
far away, and your mentor will regularly contact you
1 I am arrogant and think my skill is unmatched
as well. Your mentor will always assist you, and will 2 I do not listen to others, especially if they do not
make time for you regardless of their own affairs. understand magic
3 I am greedy and want all powerful items
4 I am short tempered and snappy
5 I hate being uncomfortable and whine incessantly
in miserable conditions
Suggested Class: Artificer, Wizard
6 I love to celebrate and will drop anything to party
Any High Elf or Dwarf may take this background, but it is
usually reserved for spellcasters of some sort.
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Artist
Traits
You have a gift. The images you create are spot on
d6 Trait
reflections of the world around you or wildly 1 I stare at things and people
creative and colorful reinterpretations. You can 2 The thoughts I express may seem out of context
accurately reproduce the world around you in 3 I appreciate and point out things of beauty and
images. This has made you a comfortable living, and contrast in any environment
possibly made you and your work known and 4 I enjoy comfort and complain when in
desired by the wealthy (DM discretion) uncomfortable environments
5 I often pay more attention to the environment I
am in than to the people in that environment
Discuss your renown and artistic style with your DM
6 I am used to refined people and settings and act
disdainfully toward simple folks and places

Ideals
Skill Proficiency: Perception d6 Ideal Definition
choose one from: 1 Beauty Bringing pleasure to everyone is the
Insight, Intimidation, Investigation best thing in life (Good)
2 Greed My refined tastes deserve to be
Tool Proficiency: Painter’s Supplies or Sculptor’s catered to (Evil)
Tools 3 Honor Faithfully recording a moment
choose one from: allows it to be experienced by all
Cartographer’s Tools, Calligrapher’s Supplies, (Lawful)
4 Originality I don’t want to be like everyone else
Dyer’s Supplies, Glassblower’s Tools, Potter’s
(Chaotic)
Tools, one Gaming set, one Instrument, 5 Experience The world is full of adventure
S/R one language, Land vehicles, Water vehicles waiting to be experienced (Neutral)
6 Fame I will be known for my
Starting Equipment: Painter’s supplies, quill and ink, accomplishments
chalk (x10), bound sketch book half full of images,
fine clothes, traveling clothes, coin pouch with
15gp Bonds
d6 Bond
1 I had a mentor or apprentice I care for deeply
2 I had a generous and loving patron
3 I love another artist I once lived with
Feature: Uncanny Likeness 4 My family has always supported me and in turn I
You can faithfully reproduce the likeness of any support them when I can
creature or person you have seen recently. Anyone 5 I must create a masterwork
who knows or has seen that person or creature will 6 A noble former patron was a criminal with a big
mouth, I need to see him/her brought to justice
recognize your image.
In addition, when in a city, you may be able to earn a
comfortable living and gain audience with influential Flaws
persons if you are near your home region and they d6 Flaw
have heard of your work. In more distant regions, 1 I brood and pout when in uninspiring locations
you may take steps toward this sort of access by 2 I am distant and self-absorbed
taking art commissions to build a reputation. 3 I am frustrated by the lack of beauty in the world
and the ever-present ugliness
4 I doodle and sketch on any and every surface
5 I consider my ideas inspired and the ideas of
Suggested Class: Any others unenlightened
This background is a good way for any class to gain 6 I respect only those who are elegant and refined
observational skills

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Asylum Prisoner
Traits
As a child, you did not fit in; your family or your
d6 Trait
community had you committed to an asylum where 1 I am haunted by my tortured past, and wake at
you would be away from them and could cause night screaming
trouble for someone else to deal with. You may have 2 I am slow to trust, but incredibly loyal to those
heard voices which were imagined or which were who have earned it
beings from other places or planes communicating 3 I am usually nervous and jump at loud noises
with you. You may have had other unpleasant tics or 4 I become violent when touched or restrained
characteristics that interfered with your ability to 5 I try to hide that I do have a disease which was not
actually cured
blend in.
6 I am shy and speak very quietly
No matter the cause or justification you were held
against your will in a very unpleasant location where
you were treated very poorly. Eventually you were Ideals
released, escaped, or the institution was closed. d6 Ideal Definition
1 Trust I want people to see that they
Discuss the affliction you were institutionalized for can trust me (Good)
and how you were released with your DM 2 Vengeance I will punish those who threaten
my freedom (Evil)
3 Cure I want to silence my demons and
Skill Proficiency: Deception live the life I’m supposed to
choose one from: (Lawful)
4 Independence I can only really count on myself
Insight, Intimidation, Persuasion, Religion
(Chaotic)
5 Freedom All people should be free to live
Tool Proficiency: one Gaming set without restrictions (Neutral)
choose one from: 6 Survival No matter the cost I will do what
one Gaming set, one Instrument, Land vehicles, it takes to survive
S/R/W one language, Water vehicles

Starting Equipment: A set of common clothes, one Bonds


worn game set, ink and pen, a book half full of d6 Bond
incoherent scribbles, lamp, flask of oil, an extra 1 I will forge a great life and never be held again
trinket, and a pouch with 15gp 2 I found a best friend in the asylum who may still
be trapped there
3 I was eventually healed, so I trust authority
Feature: Haunting Visions figures, especially doctors, nurses, and healers,
You or a fellow asylum captive had visions of the more than I trust my own judgement
future and of your exploits and dangerous 4 I believe my visions were/are sent by my god and I
trust his clergy without question
encounters. While held, you had nothing but time to
5 I believe that I understand a truth about the world
discuss and/or meditate on these visions. From time
that no one else knows, and need to tell the world
to time (DM discretion) you will have a Deja-vu 6 I have one family member who visited me often
moment regarding your current situation and a
vision from your past.
Flaws
d6 Flaw
Suggested Class: Warlock, Sorcerer 1 I do not trust authority and am openly rebellious
2 I obey authority figures immediately
The voices in your head were not illness, they were the 3 Stressful environments cause relapse
whispers of your patron. Perhaps the strange effects that 4 I am paranoid and openly suspicious of everyone, I
surrounded you were your innate sorcery beginning to worry that everyone wants to lock me away
emerge. This background can work for any other class, for 5 I am prone to unexpected acts of violence
a tortured character brought up in an abusive 6 I believe the gods speak to me directly
environment.
22

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Athlete
Traits
From a young age, you were allowed to cultivate an
d6 Trait
athletic talent as a full-time activity. You were either 1 I know how critical teamwork is to success and
born into a family that encouraged your actively foster a cohesive relationship with others
development, or your obvious ability was recognized 2 I try to accomplish everything myself as I don’t
by a patron devoted to your athletic specialty. trust others to meet my high standards
Athletes were present in ancient cultures, but full 3 I thrive on high pressure situations
time athletes were uncommon. To warrant full time 4 I expect to be coached and encouraged and am
devotion to athletic training, you had to come from a uncomfortable handling important tasks alone
5 I am driven and must win at everything
background of excess or from an area where some
6 I am focused and don’t chat or make small talk
form of competition was viewed as significant and
often
occurred frequently (something like the ancient
Olympics).
Ideals
Consult your DM to determine your sport d6 Ideal Definition
. 1 Paragon I want to be a good example for
everyone to follow (Good)
2 Arrogance My ability proves my superiority
(Evil)
3 Fairness Honest competition is honorable
Skill Proficiency: Athletics (Lawful)
choose one from: 4 Victory I will do anything to win, even
“bend” the rules (Chaotic)
Acrobatics, Animal Handling, Intimidation,
5 Peak I always strive to better myself
Performance Achievement (Neutral)
6 Reward I want accolades and a
Tool Proficiency: one Gaming set comfortable life
choose one from:
one Instrument, S/R one language, Land vehicles,
Water vehicles Bonds
d6 Bond
Starting Equipment: Items related to your favored 1 The athletes I trained with are my family
athletic pursuit, one gaming set, fine clothes, 2 My former coach was more of a parent than my
travelers clothes, belt pouch containing 20gp birth parents ever were
3 I love the adoration I receive after a victory, I must
be adored and receive accolades
4 I need to experience greater challenges
5 I need to have the resources and security my
Feature: Appreciative Fans wealthy patrons have
You may be recognized by fans of your sport. It will 6 I was forced out of competition, I need to clear my
name and reputation
be very rare to encounter these people when far
from your home region. When you are recognized,
those fans will go to great lengths to show you their Flaws
appreciation. At the very least they will buy you a d6 Flaw
drink or meal, and may even give you a place to 1 I am overly competitive
sleep for a short period if you are in need. 2 I over analyze and criticize “flawed” ideas
3 I take even slight criticism far too seriously
Suggested Class: Fighter 4 I am arrogant and overconfident
5 I never back down from a challenge, even when
The physicality of this background makes it ideal for a greatly outmatched
fighter. However, it could be a good way for any class to 6 I am never good enough for my own high
gain proficiency in physical skills. standards
23

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Bandit/Marauder (Criminal)
Traits
You are an experienced criminal with a history of
d6 Trait
breaking the law. You have spent a lot of time 1 I always form an exit strategy in case things go
among bad
other criminals and still know some highwaymen 2 I am reforming myself to be a better person
and bandits who make their living robbing people in 3 I never raise my voice or let my emotions
out of the way locations. Your criminal endeavors influence my behavior
were in rural areas where law enforcement and 4 I dislike settlements and feel far more
guards are rare, but where punishments tend to be comfortable out in the open or sleeping under the
stars
more brutal (even lethal). Most bandits work in
5 I enjoy challenges and am not discouraged by risk
groups; often large groups. Most bandits are blunt
6 I despise politics, factions, social classes, and all
instruments, and not subtle or clever beyond the other trappings of civilized society
initial stealthy ambush.
Ideals
d6 Ideal Definition
1 Redemption Every day is a new opportunity to
better myself (Good)
2 Greed I will do anything I need to in order
Skill Proficiency: Stealth to live in comfort and style (Evil)
chose one from: 3 Power I will earn a position of authority
Animal Handling, Intimidation, Survival with my bold actions (Lawful)
4 Freedom Chains are meant to be broken, as
Tool Proficiency: one Gaming set are those who would use them
choose one from: (Chaotic)
one Instrument, S/R one language, Land vehicles, 5 People I’m loyal to my friends, not some
Water vehicles set of ideals (Neutral)
6 Unity Lone wolves fail where the pack
succeeds
Starting Equipment: gaming set, 50’ hemp rope, one
small sack, bullseye lantern, 1 flask of oil, Bonds
tinderbox, whetstone, nondescript traveler’s d6 Bond
clothes, pouch with 15gp 1 I’m guilty of a terrible crime and I must redeem
myself
2 I left behind a loving family to take up a life of
crime and I miss them every day
Feature: Off Road 3 I am intensely loyal to any crew I ride with
You are accustomed to travelling off the main roads 4 My family needs my support regardless of how I
to avoid being seen. You seldom get lost, even in provide for them
5 I robbed the wrong merchant once, he has sworn
inclement weather.
to have my head
In addition, you are familiar with the look of areas 6 I am a known and wanted criminal in my
where ambushes are successfully staged. You also homelands
know that bandits tend to operate close to where
Flaws
they live. You can guess where an ambush might
d6 Flaw
happen, and when you know the site of an ambush
1 If faced with a choice between friends and gold I
you can guess at areas where the bandits might have
often choose the gold
a base of operations. 2 If there’s a plan I will either forget it or ignore it
and just go with my gut
3 My temper goes off without warning
4 I am hostile to authority figures and leaders
Suggested Class: Rogue 5 I am severely claustrophobic and hate being
indoors
The bandit is a good rogue background, but could be a 6 I bully and intimidate people weaker than me
good source of outdoor skills for any class.

24

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Banker/Moneylender Traits
d6 Trait
You worked with money, either holding it safely or 1 I am reserved and precise
lending it (legally or otherwise). You were in a 2 I am dour and grumble often
profession where trustworthiness and accuracy is a 3 I am always alert for discrepancies in things
must. You are intimately familiar with calculating people say and do
interest, accurate accounting, and the principles of 4 I am glad handed and put people at ease with my
lending. outgoing demeanor
5 I am brash and impolite
6 I am average and unassuming; I blend in easily

Ideals
Skill Proficiency: Investigation
choose one from: d6 Ideal Definition
1 Honesty It is important to be truthful and
Deception, Intimidation, Persuasion
fair in your dealings (Good)
2 Greedy If people require someone else to
Tool Proficiency: choose one from: look after their money it must not
Calligraphers Tools, one Instrument, mean that much to them (Evil)
one Gaming set, S/R/W one language, 3 Dependable It is essential to be someone
Land Vehicles, Water Vehicles everyone can trust (Lawful)
4 Opportunity Some can never manage
Languages: S/R/W one additional themselves and need assistance
(Chaotic)
5 Service I am here to help anyone who
Starting Equipment: abacus, empty ledger (book),
needs me to (Neutral)
pen and ink, one set fine clothes, one set travelling
6 Self-Control I make a living off of people who
clothes, pouch with 20gp don’t know how to manage

Bonds
d6 Bond
Feature: Actuary 1 I love my family and work hard for them
Your skills are invaluable for a small group of clients. 2 I need to gain the amount of resources some of
You can provide services to nobles, merchants, or my clients have
3 One of my former employers accused me of
established criminal groups. Your character is
stealing; I must prove my innocence
familiar dealing with one of these three types of 4 I love the heir of one of my clients and must prove
individuals, and knows how to locate and offer myself worthy of them
services to these groups. You may attempt to offer 5 I stole from a former employer and must hide
services to the other two groups, but your lack of 6 My former employer was a thief; I must expose
familiarity may lead to difficulty. them
when established, you may earn a modest to
comfortable living evaluating the efficiency of your Flaws
organizations endeavors. There will be times when
d6 Flaw
your evaluation causes conflict within this
1 I am greedy and try to justify taking the lions
organization. Caution and diplomacy are share
recommended when this occurs. 2 I cannot keep a secret
3 I am easily distracted and calculate inaccurate
figures
4 I am a coward
5 I think stealing is an entertaining challenge
Suggested Class: Any
6 I have no sense of humor at all
This background is not typically associated with physical
classes, but anyone could have started here.
25

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Barkeep
Traits
You served others food, drinks, and information. You
d6 Trait
may have worked in a seedy location or someplace 1 I am casual, relaxed, and always smiling
reputable and clean. You are often a hub in the 2 I am a neat freak and compulsively clean surfaces
rumor mill of your community. You usually know or 3 I am loud and jovial
have heard about most of the faces in a small or 4 I am quiet and often nod knowingly instead of
even medium sized village. In a town, you are sure to speaking
know the movers and shakers within your slice of 5 I am insincere and constantly flatter people
the social strata. 6 I am constantly in other people’s business and
always asking questions

Ideals
d6 Ideal Definition
1 Service I love to take care of people and
Skill Proficiency: Persuasion make them happy (Good)
choose one from: 2 Greed I pay attention to everything; a
Deception, Insight, Perception, Sleight of Hand secret is always valuable to
someone (Evil)
Tool Proficiency: choose two from: 3 Order Everyone I serve is an equal
Brewer’s Supplies, Cook’s Utensils, one (Lawful)
instrument, one gaming set, S/R one language, 4 Celebration Life is a party, drink up! (Chaotic)
Land vehicles, Water vehicles 5 Tolerance I try to see everyone’s perspective
(Neutral)
6 Work Ethic I work hard and play hard, the
Starting Equipment: A set of common clothes, an harder I work and more I serve, the
apron, a tankard, one waterskin of wine, ale, more I earn
mead, or beer, a tinderbox, a whetstone, a pouch
with 15gp
Bonds
d6 Bond
1 My family needs my support
2 A former employer hired me when no one else
would, I owe them
Feature: So, What’s the Story? 3 A former employer was a front for a dishonest
“In Vino Veritas” – in drink you find truth. Strangers organization, they know I know about them
will tell a bartender their stories, sometimes even 4 A former employer fired me on false accusations
secrets, when they have a drink in their hand. As a because I found out a dirty secret
bartender, you know how to chat up patrons or 5 I love a former coworker
other bartenders to get a rundown on the local 6 The love of my life left because they could not
rumors. You can also get dirt on almost anyone if handle my lifestyle
you sit around the bar and buy the right person a
drink or two. Flaws
You can earn a poor living in your down time as a
d6 Flaw
bartender or innkeeper. You also know how to act in 1 I drink too often and to excess
a bar to get a drink or two on the house if you’re not 2 I pretend I’m listening when I’m really tuned out
trying to dredge up information. and not paying attention
3 I am a sucker for a pretty face/body
4 I am dishonest and like to see if I can convince
people of falsehoods
Suggested Class: Any
5 I enjoy causing or being in fist fights
This background gives a good mix of social and deduction 6 I always agree with people regardless of my true
skills. thoughts
26

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Boarded Noble
Traits
In some heavily populated areas with established
d6 Trait
noble families there is a tradition of sending the 1 My eloquent flattery makes everyone putty in my
children of the wealthy and powerful to boarding hands
schools. This tradition allows the parents to attend 2 I discuss my education and experiences at school
to their duties without children underfoot, and often
creates a sense of community and connection 3 My ambition is boundless, I want power and
amongst the many families of the ruling class. authority
Boarders have the opportunity to pursue many 4 I must behave as is expected of a noble
5 My life is full of indulgence and enjoyment
subjects with expert trainers.
6 Despite my noble birth and education, I do not
place myself above other folk
Ideals
d6 Ideal Definition
1 Respect My blood has earned me respect,
Skill Proficiency: Investigation or Insight but all people deserve respect until
choose one from: they prove otherwise (Good)
2 Callous I am unconcerned with any negative
Acrobatics, Animal Handling, Arcana, Athletics,
effects my actions may have on the
Deception, History, Intimidation, Medicine, lives and fortunes of others (Evil)
Nature, Performance, Persuasion, Religion 3 Integrity You are only as good as your word
(Lawful)
Tool Proficiency: one Gaming set 4 Impulsive I follow my heart and do as I please
choose one from: (Chaotic)
one Gaming set, Calligrapher’s Supplies, 5 Superiority I am unconcerned with anyone’s
one Instrument, S/R/W one language, fate aside from those I call friend
Land vehicles, Water vehicles (Neutral)
6 Family Blood runs thicker than water
Starting Equipment: 2 sets of fine clothes, fine riding Bonds
cloak with hood, gaming set, signet ring, sealing d6 Bond
wax, small writing kit with pen, ink, paper, and 1 I have dedicated my wealth and my talents to the
envelopes, pouch with 20gp service of my deity
2 I have thoroughly prepared myself to earn honor
in the name of my family
3 I made a lifelong friend in school, we were
inseparable
Feature: Connections 4 My family secretly plots the downfall of our ruler,
When near your home city, presenting your signet is I have grown to see this as a dishonorable act and
oppose my family’s foolish decisions
enough to gain you good food and lodging. When
5 My family secretly plots the downfall of our ruler,
interacting, all but other nobles will defer to you. I have seen what a clod our ruler is and back my
In addition, when interacting with other nobles there family’s decisions completely
is a chance that they had a boarding experience like 6 My family loyally support our current ruler with all
yours and you probably have people in common. our resources despite any criticism of them
These other boarded nobles are often considered Flaws
friendly and will grant requests and favors. d6 Flaw
1 I overindulge myself in any way available at any
chance
2 I cannot tolerate anyone who is not educated
Suggested Class: Paladin, Fighter (Knight) 3 I am quick to anger when insulted
4 I have difficulty caring about anyone but myself
Boarders can graduate and begin careers in almost any 5 I order commoners around; they exist to serve
field. 6 I desire comfort above all else, and hate travel
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Bookkeeper/Manager
Traits
You have spent several years managing the affairs,
d6 Trait
personnel, operations, and/or finances of a small to 1 I am very methodical and organized
medium sized business. This may be a family 2 I am kind and encouraging
operation, or you may have been hired by someone 3 I am critical and exacting
who recognized your talent. You are familiar with 4 My word is my bond and if I say I’ll do something
minute organization and detail planning and you can bet it will be done
expenses for a business. 5 I am jovial and love to meet new people
6 I am extremely frugal and try to haggle down the
price of every good and service I purchase

Ideals
d6 Ideal Definition
Skill Proficiency: Investigation 1 Kindness Treat people with kindness and they’ll
choose one from: do anything you need (Good)
Insight, Intimidation, Perception, Persuasion 2 Tyrant People are inherently lazy and need to
be shown the whip (Evil)
Tool Proficiency: choose one from: 3 Law There are rules that direct and protect
Calligrapher’s Supplies, Cobbler’s Tools, Disguise us all, they must be followed (Lawful)
Kit, Forgery Kit, Furrier’s Tools, Hatter’s Supplies, 4 Adapt You never know what is around then
next corner, so you must be flexible
Jeweler’s Tools, Leather worker’s tools, Spinner’s
(Chaotic)
Tools, Tailor’s Supplies, Tanner’s Supplies 5 Image I need to appear in control at all times
choose one from: (Neutral)
one Gaming set, one Instrument, Land vehicles, 6 Wealth Wealth and success are the reward of
S/R/W one language, Water vehicles hard work and good planning

Starting Equipment: abacus, ink, quill, scroll case,


Bonds
5 sheets of high quality paper, fine clothes,
travelling clothes, pouch with 20gp d6 Bond
1 I exposed corruption for a former employer, they
trusted me like family after that
2 My former staff was my family and I have always
taken care of things for them
3 I need to prove my worth by accomplishing
Feature: Haggling greatness
4 I saw a former employer committing crimes; I
When you want to buy or sell an item your DM may
could not expose them at that time – but I will
make the price items are sold to you a little lower or 5 I was romantically involved with an employee and
the price you get for selling an item a little higher had to leave, I will return to them some day
than normal. If you are close enough to your home 6 My reputation was destroyed by accusations of
to know the merchant you are selling to (or buying dishonesty; I must restore my honor
from) then the DM may increase your chances.
in addition, you may be able to sell an item to a
Flaws
buyer that does not normally buy or sell that kind of
item. You may also earn a modest living as a d6 Flaw
1 I talk to everyone as though they work for me
manager in your down time.
2 I micromanage every process I think is important
3 I have difficulty improvising, and need a plan
4 I can find a better way to do everything and share
Suggested Class: Any that method at every opportunity
5 I keep a mental list of others shortcomings and
This background is good for any class looking to gain
refer to it publicly when feeling criticized
evaluation or social skills.
6 I never apologize
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Burglar (Criminal)
Traits
You are an experienced criminal with a history of
d6 Trait
breaking the law. You spent time breaking into 1 I always have a plan for when things go wrong
homes or businesses and stealing valuables. You 2 I always remain calm; I never raise my voice
have contacts within your home community who can 3 When I enter a location, I look for valuables or
provide you with information about the valuables where they might be located
located within others property or can connect you 4 I am slow to trust and assume people have
with people who want items you have stolen. something to hide
5 I am nonchalant and relaxed
6 I am jumpy and always look over my shoulder

Ideals
d6 Ideal Definition
1 Redemption There is good in everyone (Good)
2 Greed I will do anything to become rich
Skill Proficiency: Stealth (Evil)
choose one from: 3 Honor I only steal from those with excess
Acrobatics, Deception, Perception, Persuasion or who have wronged someone
(Lawful)
Tool Proficiency: Thieves’ Tools 4 Opportunity People who leave their things
choose one from unsecured do not deserve to have
them (Chaotic)
one Gaming set, one Instrument,
5 People I am loyal to my friends, not
S/R one language, Land Vehicles, Water Vehicles anyone’s ideals (Neutral)
6 Prosperity I do what I must to get ahead
Starting Equipment: set of Thieves’ Tools, Small
sack, Crowbar, bag of 20 caltrops, set of dark
common clothing, pouch with 10gp Bonds
d6 Bond
1 I owe a debt to a generous benefactor
2 My family needs my support, no matter how I
provide it
3 Something very valuable to me was stolen; I must
have it back
4 Someone I love is in danger because of my choices
Feature: I Know a Guy 5 I came across a terrible secret while breaking into
the estate of an influential family; my life may be
You have a reliable and trustworthy criminal contact
in danger
who specializes in either finding items or locations
6 I love an upstanding citizen and must prove I am
for you to burgle, finding buyers for items you have worth their love
burgled, or both. You have reliable ways to
communicate with your contact even from far away.
In addition, your contact may be able to provide you Flaws
with a location or contact if you need to lay low for a d6 Flaw
while. He/she may also be able to connect you with 1 When I see something valuable I must steal it
a fence in a location distant from your home region. 2 When faced with a choice between friends and
money, I usually choose money
3 I always stick to a plan and cannot wing it
4 I drink to excess (or indulge in other things)
5 I run when things get bad
Suggested Class: Rogue 6 I have no sense of empathy or sympathy and
Burglars are iconic rogues, but any class could have come cannot imagine the amount of work that may
from this seedy background. have been required to gain an item
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Caravan Driver
Traits
You are used to life on the road. It is no life of luxury,
d6 Trait
but driving goods and people around is steady 1 I am very punctual and hate to be left waiting
income. You have traveled every major trade route 2 I trust a strong ox or horse more than I do most
close to your home, including the best backroads people
and shortcuts. Or perhaps you travelled the long 3 I am cheerful and active when travelling or
routes to far lands. handling business, I seem lost with nothing to do
4 I am very practical and tend to discard anything
that is not useful
5 I can’t tolerate those who don’t pull their own
weight
6 I always look out for people who want what is
mine

Ideals
Skill Proficiency: Animal Handling
d6 Ideal Definition
choose one from: 1 Service Using my talents to help others is
Nature, Perception, Survival the best
way of proving myself (Good)
Tool Proficiency: Land Vehicles 2 Greed Everyone I meet is carrying my gold,
choose one from: they just don’t realize it (Evil)
Carpenter’s Tools, Wright’s Tools, one Gaming set, 3 Honesty Always tell the truth and face your
one Instrument, S/R one language, Water vehicles consequences (Lawful)
4 Wander I go where the road leads me
(Chaotic)
Starting Equipment: A whip, a tent, a regional map,
5 Endurance No matter how rough it gets I
a set of traveler’s clothes, and a belt pouch with always keep going (Neutral)
20gp 6 Trade My work helps people get things
they want or need

Bonds
d6 Bond
1 I was set on by bandits more than once, I’ll see
scum like that pay for their greed
Feature: Sense of Direction 2 I travel to support my family back home
You know the land and know all the major roads 3 I secretly love a wealthy merchant/noble
between cities. You know where good watering 4 I suffered injury to protect an item of value for a
holes and safe camp sites are in your home region client, they are gratefully indebted to me
and along trade routes you are familiar with. You 5 I took to the road to escape a scandal back home
also have a great sense of direction, if there is a 6 I am in debt from the costs of a caravan I lost to
bandits
path. You can retrace your steps on any path, trail,
or street.
Flaws
d6 Flaw
1 I will take others goods if I believe I am owed
extra compensation for my efforts
2 I am moody and sullen when travelling
3 I don’t trust people I don’t know
Suggested Class: Any 4 I don’t like crowds or heavily populated areas
This background is a good source of outdoor skills for any 5 I don’t feel comfortable indoors without fresh air
class. 6 I love to explore and often wander off

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Charlatan
Traits
You know how people tick and can tease out what
d6 Trait
they long for. With the right few questions you can 1 I fall in love at every new town
read them like a book. You know what people want 2 I gamble compulsively, and never pass up an
and what you can get by offering it to them. You are opportunity regardless of risk
the master of a confidence game or hustle, or 3 I constantly exaggerate
perhaps you are less directly involved in deceiving 4 I enjoy getting people to do things for me
others and use your eye for detail to create 5 I pocket anything unwatched that may be of value
convincing duplicates or replicas of official 6 I am sarcastic and subtly insulting
documents. However you operate, you are not who
you appear to be. Ideals
d6 Ideal Definition
1 Redemption Every day is an opportunity to
make up for my past (Good)
2 Selfish I am out for myself and will take
anything from anyone that might
enrich my life (Evil)
3 Fairness I take from those who take
advantage of their heritage or
Skill Proficiency: Deception authority (Lawful)
choose one from: 4 Creativity I never run the same con twice
Insight, Perception, Persuasion, Sleight of Hand (Chaotic)
5 Talent I must learn to be great at as many
things as I can (Neutral)
Tool Proficiency: Disguise Kit or Forgery Kit
6 Aspiration I will prove that I am exceptional
choose one from:
Disguise Kit, Forgery Kit, one Gaming set,
one Instrument, S/R/W one language, Bonds
Land vehicles, Water vehicles d6 Bond
1 I owe my skill to a mentor who is probably in
Starting Equipment: A set of common clothes, a set prison
of traveler’s clothes, a set of fine clothes, a 2 I have a child who doesn’t know me, I need to
disguise kit or a forgery kit, a quill, ink, one item make life better for them than my childhood was
associated with your favorite scam (fake signet for me
ring, fake documents, etc.), coin pouch with 15gp 3 I come from a disgraced noble family, I will win
back my lands and title with my wit
4 I swindled someone dangerous and they are after
me
5 I must avenge a loved one who was murdered by
a wealthy and powerful individual
6 I swindled a kind and charitable person; I feel
guilty and must atone
Feature: False Identity
You have created a false identity complete with
supporting documents, disguise, and acquaintances. Flaws
You can attempt to gain access to restricted areas d6 Flaw
and people with this false identity. 1 I am horrible with money and am always in debt
2 I can’t resist a pretty face
3 I am arrogant and do not respect others
4 I am convinced no one could ever con me
5 I cannot resist swindling rich and powerful people
Suggested Class: Rogue
6 I am completely devoid of guilt or compassion
The con artist is a classic rogue background, but it can be a
source of deceptive skills for any class.
31

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Clan Craftsman (Dwarf)
Traits
Dwarves are known for their master artisans’
d6 Trait
exceptional skill in crafting items of intricate detail 1 I am confident and have an air of quiet superiority
and enduring durability. The craftsmanship of 2 I love to gamble and never pass up an opportunity
dwarven artisans hinge upon secrets handed down 3 I am boisterous and brash
from one generation to the next and jealously 4 I am serious and reverent of customs
guarded from the both outsiders and other dwarves. 5 I love to learn, and watch other craftspersons
You are an artisan trained by master craftsperson’s intently while they work…no matter the craft
in your family to carry on the traditions your clan is 6 I am fussy and hard to please
known for.
Ideals
d6 Ideal Definition
1 Beauty Making works of lasting beauty is a
truly worthy endeavor (Good)
2 Vanity My accomplishments are proof that I
am better and deserve more (Evil)
Skill Proficiency: History 3 Tradition Honoring the traditions and keeping
choose one from: the skills of our ancestors alive is
Arcana, Athletics, Insight, Perception essential (Lawful)
4 Creation To make something new and
Tool Proficiency: choose one from: splendid is divine (Chaotic)
Jeweler’s Tools, Locksmith’s Tools, Mailler’s Tools, 5 Talent I must learn to be as great as I can
(Neutral)
Mason’s Tools, Sculptor’s Tools, Smith’s Tools
6 Aspiration I will prove that I am exceptional
choose one from:
Brewer’s Supplies, Cook’s Utensils, Glassblower’s
Tools, Potter’s Tools, one Gaming set, Bonds
one Instrument, S/R/W one language d6 Bond
1 I owe everything I am to my family
Starting Equipment: one set of tools, supplies, or 2 I have a rival from a different family that studies
utensils you are proficient with, a leather apron, a and practices the same craft; I must prove my
hammer, makers mark, brooch with clan mark, superiority
one set of traveler’s clothes, a coin pouch with 3 I am the last practitioner of my families’ craft; I
15gp must see our family elevated to great renown
4 I was disgraced and rejected by my mentor; I must
prove that they were mistaken by proving my skill
5 I must earn the love of the son/daughter of a
prominent clan
6 My family’s skill and renown were sabotaged by a
Feature: Respect of the Dwarves jealous rival clan; I must see them brought low
Dwarves hold craftsmen in great esteem. You, and
quite possibly your colleagues, will always have Flaws
lodging and meals in dwarven halls. Depending on
d6 Flaw
the renown of your family and your ability as an 1 I overindulge in drink
artisan, you may have many families competing to 2 I am lazy, and like to stay put
provide you with the finest lodgings. 3 I am arrogant and do not respect others
4 I am prideful and love to be recognized; flattery
will get you anywhere with me
5 I desire wealth and prosperity above all things
6 I will immediately respond to any insult or
Suggested Class: Any challenge
Dwarves of any class may begin as artisans. Only dwarves
may choose this background.
32

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Construct
You were created. You may be a formerly inanimate
Traits
object brought to life by some arcane energies. You d6 Trait
may have been alive once, died, then somehow been 1 I often pretend to be inanimate to avoid
interacting with others
re-animated by some remnant of your own soul.
2 I am timid and avoid eye contact
Your soul may have been channeled out of your old 3 I ask many questions about emotions and other
body and into your present body, which used to things living beings experience
belong to another. 4 I do not respond appropriately in social situations
5 I am preoccupied and distant
Discuss with your DM how and why you were 6 I am eager to please others
created and who created you.
Ideals
Skill Proficiency: Athletics d6 Ideal Definition
choose one from: 1 Kindness Compassion is the most important
Acrobatics, Investigation, Perception, Stealth thing in life (Good)
2 Vengeance Bringing pain to those who hurt you
Tool Proficiency: choose two from: is the foundation of justice (Evil)
3 Obedience Loyalty is owed your creator
Carpenters tools, Locksmiths tools, Sculptors tools,
(Lawful)
Smiths tools, Tinkers tools, Woodcarvers tools, 4 Freedom Your life is your own (Chaotic)
S/R one language, Land Vehicles, Water vehicles 5 Tolerance How others live matters not
(Neutral)
Starting Equipment: one set of tools you are 6 Worth I must prove that I am worthy of life
proficient with, one set of traveler’s clothes,
Hammer, 10 iron spikes, pouch with 15gp
Bonds
d6 Bond
Feature: Creator 1 I love my creator more than anyone
2 I hate my creator and want him/her to suffer
You know a wizard of level 10 or higher who created
3 I have been treated cruelly by common folk who
you that you can call on for assistance or fear me; I will see their cruelty repaid
information. You know how to contact your creator 4 I am hunted due to my unholy existence
even when far away, and your creator may regularly 5 I must find others like me and understand our
contact you as well. Your creator will always assist lives
you, and will make time for you regardless of their 6 I must find another being to love me
own affairs.
- Or - Flaws
d6 Flaw
Feature: Abandoned 1 I do not feel pity or remorse
You do not know your creator, and the pain of your 2 I am constantly questioning my purpose and
abandonment is written all over you. Though they existence; it makes me hard to be around
might fear you, some commoners will extend you 3 I hurt people to see their reaction
4 I am inflexible and will not listen to ideas I don’t
every courtesy and do their utmost to help you.
like
Unless you have shown yourself to be a danger to 5 I will always agree to the will of those like my
them, they may even take up arms to fight alongside creator
you, should you find yourself facing an enemy alone. 6 I fly into a rage when hurt or confused

Suggested Class: Any


Any class can be a construct.
33

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Cook
Traits
You were a cook in an establishment that served the
d6 Trait
public or perhaps a chef in a private home. It was 1 I am happiest when busy…I am grouchy when
hot and busy work that provided a meager but bored
steady income. There was no aspiration of fame to 2 I am short tempered when focused on a task and
motivate you to cook. Public houses and Inns are often bark orders to others
hot, crowded, busy places to work. Serving as a 3 I am a jolly person who enjoys simple pleasures
private chef to a wealthy noble could be a more 4 I speak very loudly
comfortable job in a more comfortable environment, 5 I am quiet and focused
6 I am very loving and want to care for everyone
but it could also be a nightmare where you were
treated like a slave.
Ideals
d6 Ideal Definition
1 Caring I live to see everyone cared for and
happy (Good)
2 Gluttony I want a taste of everything good,
for really good things I want more
Skill Proficiency: Perception than a taste (Evil)
choose one from: 3 Tradition It is important to honor traditions
Insight, Nature, Sleight of Hand and meet people’s expectations
(Lawful)
Tool Proficiency: Cook’s Utensils 4 Discovery I enjoy trying new things (Chaotic)
choose one from: 5 Knowledge I want to be the most skilled and
most prepared at everything I do
Brewer’s Supplies, Herbalism Kit, one Gaming set,
(Neutral)
one Instrument, S/R one language, Land vehicles, 6 Community I want to take care of those who
Water vehicles live where I live

Starting Equipment: A set of common clothes, a


cooking apron, a tinderbox, a mess kit, an iron pot, Bonds
Cooking Utensils, a pouch with 20gp d6 Bond
1 I grew up always wanting, I will never be hungry
again
2 I must always be prepared for anything
3 I have a mentor/employer that was like a parent
to me
4 My family is my motivation, they rely on my
Feature: Feeding Your Friends support
You can earn a modest living during your downtime 5 I had an employer whose business was a front for
by working as a cook. You can also feed your a secret organization; they know I am aware of
them
adventuring companions modest meals each day for
6 I must avenge the death of one I love
free.
In addition, you can stretch rations when they are
running low, and find ways to make foraged foods Flaws
and preserved rations taste much more pleasant. d6 Flaw
1 I’m easily pushed into confrontation
2 I overindulge at every opportunity
3 I focus on details and lose the big picture
4 I fear conflict and avoid it at all costs
5 I refuse to eat poorly prepared foods
Suggested Class: Any 6 I spend my money as soon as I get any
Any class can use this background to gain foodie skills.
34

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Courtesan
Traits
You have worked the world’s oldest profession,
d6 Trait
whether cheaply or for more wealthy clients. You 1 I am shamelessly flirtatious with everyone
may have worked in a brothel full of others or by 2 I am aloof and play hard to get
yourself on the streets and in back alleys. Regardless 3 I appear confident, but am cautious of people
of where you were or who you were working 4 I am always looking for someone to provide for
alongside you have seen a side of your community me
that is kept private, and you have learned many 5 I am quiet and demure
secrets performing your trade. 6 I am blunt and tactless

Ideals
d6 Ideal Definition
1 Eager I want to please people and be loved
(Good)
2 Envy I want to be surrounded by comforts
and people to serve my whims (Evil)
Skill Proficiency: Persuasion 3 Loyalty I will do what I must to care for
choose one from: family and friends (Lawful)
Insight, Perception, Performance, Sleight of Hand 4 Selfish My needs are my first concern
(Chaotic)
Tool Proficiency: choose two from 5 Reward I want to earn a sense of security
one Gaming set, one Instrument, Land vehicles, (Neutral)
S/R one language, Water vehicles 6 Pragmatic People are only out for themselves

Starting Equipment: 2 sets of fine clothes, 10gp in Bonds


assorted jewelry pieces, bottle of perfume or
d6 Bond
cologne, soap, fine cloak with hood, pouch with 1 I have a “sister” who means everything to me
20gp 2 There is a significant other who found out about
me who wants me to suffer
3 I have a very powerful regular client who loves me
4 I know secrets of a powerful client who wants to
ensure my silence
5 My family needs my support regardless of how I
provide it
6 I am hunted by a secret society that shut down a
Feature: Friends in Low Places former employer/regular
You can earn a modest living in any large town or
city. You can also get connected to local rumors in
towns and cities with a courting house, bathhouse or Flaws
other similar establishment. You can immediately d6 Flaw
develop a rapport with others in your line of work, 1 I have little sense of loyalty
2 I assume the worst of people
and gain a great deal of insight about influential
3 I am always looking to learn important people’s
members of the community and the criminal
secrets
element of the region. 4 I ignore anyone who is not obviously attracted to
me
5 I constantly try to be the center of attention
6 I am always trying to prove my worth, as I do not
Suggested Class: Any think I am worth is significant

This background can provide social/observation skills for


any class.

35

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Criminal
Traits
You are an experienced criminal with contacts in the
d6 Trait
underworld and a history of breaking the law. You 1 I always have a plan for when things go wrong
have spent a lot of time with other criminals, and 2 I always remain calm; I never raise my voice
still have many criminal contacts. You have survived, 3 When I enter a location, I look for valuables or
and possibly thrived, flaunting the laws of civilized where they might be located
society. You have not specialized in any sort of 4 I am slow to trust and assume people have
criminal activity, but are involved in all sorts of something to hide
unlawful activity in your city, town, village, or region. 5 I don’t pay attention to risks
6 I never back down from a challenge

Ideals
d6 Ideal Definition
1 Redemption There is good in everyone (Good)
2 Greed I will do anything to become rich
Skill Proficiency: Deception (Evil)
chose one from: 3 Honor I only steal from those with excess
Intimidation, Persuasion, Sleight of Hand, Stealth or who have wronged someone
(Lawful)
Tool Proficiency: choose one from: 4 Freedom Chains are meant to be broken
Disguise Kit, Forgery Kit, Jeweler’s Tools, (Chaotic)
Locksmith’s Tools, Poisoner’s Kit, Thieves’ Tools, 5 People I am loyal to my friends, not
Tinker’s Tools anyone’s ideals (Neutral)
6 Security I do what I must to get by
choose one from:
one Gaming set, one Instrument, Land Vehicles,
S/R/W* one language, Water Vehicles Bonds
d6 Bond
*Consult your DM to determine if you are literate 1 I owe a debt to a generous benefactor
2 My family needs my support, no matter how I
Starting Equipment: set of tools or Kit you are provide it
proficient in, small sack, 50 foot of silk rope, bag of 3 Something very valuable to me was stolen; I must
caltrops, one set of dark common clothes, pouch have it back
with 15gp 4 Someone I love is in danger because of my choices
5 I’m guilty of a terrible crime and seek redemption
6 Someone I love died because of me, I must
redeem myself for this failure

Feature: Criminal Contact Flaws


You have a trustworthy and reliable contact within d6 Flaw
the network of criminals in your home region. You 1 When I see something valuable I must steal it
2 When faced with a choice between friends and
can get messages to your contact even over great
money, I usually choose money
distances. 3 I ignore plans and wing it
4 I have a tell that reveals when I am lying
5 I run when things get bad
6 I have no conscience and don’t care about others

Suggested Class: Rogue


Any class can be a criminal, but it is archetypical for
Rogues.

36

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Dancer/Performer (Entertainer)
Traits
You thrive in front of an audience. You have trained
d6 Trait
(perhaps all your life) in dance or a physical 1 I am aloof and distant
performance art. Your performances have supported 2 I am more comfortable expressing myself
you, allowed you to travel, and perhaps given you physically than verbally
some small renown. 3 I become sullen if not the center of attention
4 I am optimistic and always smiling
5 I try very hard to please others
6 I am a perfectionist

Ideals
Skill Proficiency: Performance d6 Ideal Definition
choose one from: 1 Beauty Art betters the world for everyone
(Good)
Acrobatics, Athletics
2 Greed I want to be desired and pleased and
have my every whim catered to (Evil)
Tool Proficiency: one Instrument 3 Tradition Sharing traditions honors our past
choose one from: (Lawful)
one Gaming set, one Instrument, Land vehicles, 4 Creativity Finding new ways of expression is
S/R one language, Water vehicles what life is all about (Chaotic)
5 Public Receiving praise from all sorts of
Starting Equipment: one fine quality instrument, Adoration people is wonderful (Neutral)
one set fine clothes (performance costume), one 6 Honesty Our art reflects who we truly are
set traveler’s clothes, cloak, fancy hat, pouch
containing 15gp Bonds
d6 Bond
1 My family has always loved and supported me
2 My mentor/trainer is like a parent
3 I need to be known for my effort and skill
Feature: By Popular Demand 4 I have a competitor I must outdo
5 A former troupe used performances as a cover for
You can sometimes find work in towns or cities dishonest activities; I must make things right
earning a modest living performing in a dance hall or 6 I have a patron who was my lover, my
booking shows for nobles. If work is not available, performances separated us
you can eke out a poor living performing in the
street. You gain renown with the audiences you
perform for. Fans who recognize you will Flaws
occasionally buy you drinks, meals, or small gifts. d6 Flaw
In addition, the wealthy and powerful often want 1 I am homesick, but will not return home until
performers around, give the performers their famous
undivided attention when performing, and then not 2 I’ll do anything to be known and admired
3 I am desperate for affection
notice the performers presence as they tend to
4 I am always looking for a patron to support me in
private business (or business finds them) where the comfort
performer(s) can overhear. 5 I am fiercely competitive and driven, and will not
back down from a challenge
6 My pursuit of perfection doesn’t allow me much
personal time

Suggested Class: Bard


Entertainers are the default background for bards. The
physicality of performers can be useful skills for any class.
37

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Deserter
Traits
In many ancient worlds, military service was
d6 Trait
compulsory and armies were filled with conscripted 1 I am pessimistic and feel that my lot in life is to be
peasants led by noble officers. This does not lead to mistreated
enthusiastic military service the same way an all- 2 I always seem worried about something
volunteer army does. Deserting an army was a 3 I am rebellious and confrontational
crime, often punishable by death. You were willing 4 I don’t like to stay in one place for too long
to take that risk, and left your service before given 5 I am quiet and often unnoticed
leave. Perhaps you had seen too much death, or 6 I am disciplined and dependable
maybe some other aspect of a soldiers’ life didn’t
agree with you. Whatever the reason, you are on the Ideals
run from a past that could spell disaster for you if
d6 Ideal Definition
you get caught 1 Respect All people deserve to be treated with
respect and dignity (Good)
Discuss the particulars of your service and when and 2 Power No one will ever tell me what to do
how you deserted with your DM (Evil)
3 Lawful Lawful and appropriate orders must
Orders be followed (Lawful)
Skill Proficiency: Athletics 4 Insistent I will do what I know is right
choose one from: regardless of the law (Chaotic)
Animal Handling, Intimidation, Survival 5 Truth Good an evil are a matter of
perspective, a different perspective is
not always wrong (Neutral)
Tool Proficiency: choose one from: 6 Freedom Do what you know is right for you
one gaming set, Bowyer and Fletcher’s Tools,
Cartographer’s Tools, Cobbler’s Tools, Cook’s
Utensils, Leather worker’s Tools, Mailler’s Tools, Bonds
Rope maker’s Tools, Smith’s Tools, Tailor’s d6 Bond
Supplies, Wright’s Tools 1 I will do anything to redeem myself
choose one from: 2 I was in a unit that committed atrocities, I will
one Gaming set, one Instrument, Land vehicles, bring those involved to justice
S/R one language, Water vehicles 3 I had a superior officer who was a monster, I will
bring him to justice regardless of his social
standing
Starting Equipment: one gaming set, or a set of tools
4 I need to see my family again, but can’t go home
or supplies, one piece of uniform (hat, badge of 5 My unit became my brothers, I will do anything
rank, award, etc.), mess kit, one set of traveler’s for them
clothes, pouch with 10gp 6 I fell in love and left my service because I couldn’t
bear to leave him/her
Feature: No Questions Asked
Some people are sympathetic to rulebreakers and Flaws
fugitives. Some employers realize that not asking
d6 Flaw
questions can earn them loyal workers that will do 1 I worry I will be treated unjustly
work others don’t want to do, or would charge too 2 I become aggressive and belligerent when
much to do. You can earn a poor living doing challenged
unpleasant chores for a sympathetic individual or 3 Violence can solve almost every problem
employer. 4 I get irritable when in populated areas
5 I compulsively challenge authority figures and
nobles
Suggested Class: Fighter, Ranger 6 I overcompensate for dishonoring myself by
This background could work for almost any class but is a telling stories about my service all the time
good mix of skills for a martial character.

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Dockworker Traits
d6 Trait
You worked (and probably lived) on the docks of a 1 I work hard and keep to myself
river, lake, or sea. You spent your days laboring hard 2 I love to talk and will start conversations to avoid
and socializing with other common folk who worked doing things I find unpleasant
just as hard as you. You were part of a close-knit 3 I am surly and gruff with all but my closest friends
community and always will be to some degree. 4 I am troubled and unhappy
5 I am friendly to everyone and always wear a smile
6 I am a know it all and correct people constantly

Ideals
d6 Ideal Definition
1 Compassion I am here for anyone who needs
my help (Good)
Skill Proficiency: Athletics
2 Manipulative I can get what I want by
choose one from:
leveraging my network of
Deception, Insight, Persuasion, Sleight of Hand informants (Evil)
3 Community Everyone has a job and a place in
Tool Proficiency: choose one from: our system (Lawful)
Water Vehicles, one gaming set, Cartographers 4 Adaptable I adapt to what comes each day
tools, Navigators tools, Net Makers tools, Rope (Chaotic)
makers tools, Sail makers tools, Woodcarvers 5 Community Other people can help you in
tools, hard times (Neutral)
6 Labor Work hard and be rewarded
Wrights tools
choose one from:
S/R one language, one gaming set, Bonds
one instrument, Land Vehicles, Water Vehicles d6 Bond
1 My family and community are everything to me
Starting Equipment: small sack with 50 foot of hemp 2 I love someone who deserves more than someone
rope with grappling hook, holy symbol, large knife, from the docks; I must earn their love
one set of common clothes, heavy waterproof 3 I was accused of a crime and shunned from my
jacket, pouch with 15gp community; I must set things straight
4 I must see the world and bring home stories that
prove I’m worthy of respect
5 The docks are a hotbed of criminal activity; some
of them have it out for me
6 There is a warrant out for me; I can’t return home

Feature: Harbor Folk Flaws


You grew up on the docks and the harbor folk d6 Flaw
remember you and still treat you as one of them. 1 I am dishonest and often exaggerate
They welcome you and your companions. While they 2 I drink (or abuse other substances)
3 I like a good fight, and am violent when provoked
might charge you for it, they'll always offer what
4 I am used to knowing everyone and am nervous in
food and shelter they have; they'll even hide you if populated areas that are new to me
the City Watch is after you 5 I trust religious leaders without question
6 I am distrustful of nobles and cause problems for
them whenever I have an opportunity

Suggested Class: Fighter, Rogue


Any class can come from the docks, but people who move
on from the docks often become fighters and rogues. 39

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Domestic Servant
Traits
You were a servant in the home of a noble or
d6 Trait
wealthy merchant. You may have been a specialized 1 I always look for ways to please others
servant, handling only certain duties (maid, 2 I am always composed and dignified
governess, kitchen helper), or you may have handled 3 I rise early to get a start on the day
a variety of chores the wealthy deem time 4 I rarely speak my mind even if asked a direct
consuming or unpleasant. You may have been paid question
well, or your service could have been compelled or 5 I am compulsively messy
just poorly rewarded. You may have been treated 6 I am quietly assertive
well, or you may have been treated like you were Ideals
not a real person. You may have left on good terms d6 Ideal Definition
with a letter of recommendation, or you may have 1 Service I like to help others (Good)
been thrown out of the house or escaped. 2 Exploitation I was exploited, so I want my
turn getting people to serve my
Discuss the particulars of your service with your DM will and desires (Evil)
3 Tradition The customs of this land have
led to its greatness (Lawful)
Skill Proficiency: Persuasion 4 Self- I have lived too long within a
choose one from: Determination system where some people are
Animal Handling, Deception, Insight, Perception born better than others
(Chaotic)
Tool Proficiency: choose one from: 5 Personal I have risen in status because of
Basket maker’s Tools, Brewer’s Supplies, Cobbler’s Growth my effort and attention
Tools, Cook’s Utensils, Dyer’s Supplies, Potter’s (Neutral)
Tools, Tailor’s Supplies, Weaver’s Tools 6 Fairness People should be judged based
on their actions not their
choose one from:
parentage
one Gaming set, one Instrument, Land vehicles,
S/R one language, Water vehicles Bonds
d6 Bond
Starting Equipment: one set of tools or supplies you 1 I have been led to believe I am the child of a
are proficient with, traveler’s clothes, holy symbol, former employer; I have left his/her service to
prove myself
one extra keepsake from your service (a trinket,
2 My love is imprisoned on false claims
either given or pilfered), pouch with 15gp 3 My lord and lady treated me well; I wish to be
wealthy and live by their example
Feature: Blending In 4 The cruelty of my former employer needs to be
brought to light; I need to earn authority to do so
Servants learn not to stand out, and serve while
5 I have younger siblings who rely on my earnings
blending in to the background. You have learned to 6 I am secretly in love with a member of my former
move quickly and quietly in the manors and castles employers’ household
of the wealthy and do not attract notice in those
Flaws
settings. As a former servant, you can ask among the
staff in these settings for information about the lords d6 Flaw
1 I am used to obeying directions without question
of a manor and are likely to get a candid answer.
2 I struggle to see the big picture, and focus on day
In addition, your time serving nobles has allowed to day affairs
you to see and hear their mannerisms. You may 3 I am used to consistency; chaos makes me
attempt to pass yourself off as Noble born when in a unsettled
city or town where people don’t recognize you. 4 The world makes me sad and withdrawn
5 I assume people are using me to do their dirty
work
Suggested Class: Any
6 I smile and agree to things I am opposed to
Any class can use this background to provide observation
skills.

40

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Double Agent
Traits
You are an informant for an agency or faction in a
d6 Trait
large urban region, but secretly you provide false 1 People are only as valuable as the information
information on behalf of an opposing organization. they have; so I always something for (on)
You may be an informant for the city watch who everyone
provides them false intel on behalf of the local 2 I act sophisticated and proper
thieves’ guild. Perhaps you work for an artisans’ 3 Being simple keeps me unnoticed and
guild providing the local thieves’ guild false underestimated
information so the richest scores always stay outside 4 I always share with those in need
5 I am paranoid and a nervous wreck
their reach.
6 I try to gather as much information as I can before
I act
Discuss the factions/agencies you are working with
and against with your DM
Ideals
d6 Ideal Definition
1 Selfless I use my position to help good
people avoid prosecution or
Skill Proficiency: Deception victimization (Good)
choose one from: 2 Manipulative I use secrets to manipulate and
Insight, Investigation, Perception, Stealth, blackmail others (Evil)
3 Ends Justify I get my hands dirty for the
Sleight of Hand
Means greater good (Lawful)
4 Freedom I support my and others right to
Tool Proficiency: one kit, or set of tools or supplies do as we wish (Chaotic)
choose one from: 5 Suspicious Everyone has something to hide,
one Gaming set, one Instrument, Land vehicles, so I trust no one (Neutral)
S/R/W one language, Water vehicles 6 Secretive Everyone has secrets; no one will
ever know mine
Starting Equipment: one gaming set, set of tools or
supplies, or kit, two pieces of chalk, 4 sheets of Bonds
parchment, one bottle of ink, one quill, one set of
d6 Bond
common clothes, pouch with 15gp 1 I got involved in a web of lies to protect the ones I
love
2 I work to undermine an oppressive organization
that harms my home community
3 I was framed and forced into providing
Feature: Working Both Sides information; I need to be free
You have contacts in both organizations that you 4 My family relies on my support
provide information to and/or for. Official 5 I am stuck in dangerous game because of a loved
organizations will often allow you to commit minor one’s poor decisions
crimes without fear of punishment, or run a business 6 I need to advance in my position within my
without paying all the taxes or fees typically organization
required. Illicit organizations will exclude you from
shakedowns or leave valuable property alone. Flaws
In addition, you can gain audience with mid-level
d6 Flaw
functionaries from both organizations 1 I think I’m always one step ahead
2 I see double agents everywhere
3 I indulge in illicit behaviors whenever possible
Suggested Class: Rogue 4 I am defeatist and pessimist
5 I am vindictive and impulsive
Spies and double agents are often rogues, but can be any
6 I am reckless and seek dangerous thrills
class.

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Envoy/Advisor (Noble) Traits
d6 Trait
You are of noble birth, and due to your wit, 1 I am stuffy and haughty
knowledge, or connections your counsel is quite 2 I am brash and arrogant
valued. You are a trusted advisor and representative 3 I am friendly to everyone, but sometimes seem
who has served a highborn lord for years. You advise insincere
him/her from within their kingdom and often travel 4 I listen well and am careful with my words
on their behalf. 5 I live a charmed life, and am almost always happy
6 I drop names and am pushy

Ideals
d6 Ideal Definition
Skill Proficiency: Persuasion 1 Service I am here to help my lord and
his/her subjects (Good)
choose one from:
2 Gluttony I want some of everything (Evil)
Arcana, Deception, History, Insight, Intimidation,
3 Justice I am here to ensure my lords
Investigation, Religion justice is served everywhere
(Lawful)
Tool Proficiency: choose one from: 4 Improvisation I must deal with so many
Calligraphers supplies, Cartographers tools, unexpected situations; I must
Disguise Kit, Forgery kit, Navigators tools, think on my feet (Chaotic)
Poisoners kit 5 Tolerance All my lord’s subjects are
one Instrument, one Gaming set, Land Vehicles, important (Neutral)
6 Influence Having your decisions matter is
Water Vehicles
the most important thing

Languages: S/R/W one additional


Bonds
Starting Equipment: one instrument, gaming set, kit, d6 Bond
or set of tools you are proficient in, papers of 1 My family is my rock; I must honor them
representation, scroll case, 5 pieces of parchment, 2 My lords trust and respect is my life’s greatest
pen and ink, signet ring, one set of fine clothes, honor
one set of traveler’s clothes, pouch w/ 15gp 3 I serve my lord to further my influence, so that
one day I will rule
4 The constant demands of rulership are tedious; I
serve to find a worthy mate on my travels
5 I lost my lords trust; I must earn it back
6 I secretly despise my lord; I will see him brought
Feature: In your Lords Name low
You possess papers that legitimize your ability to
speak and make decisions on behalf of the ruler you
serve. This offers you several benefits in addition to
Flaws
your standing as a noble. You may expect to be fed d6 Flaw
and housed, along with a small group of colleagues, 1 I am arrogant and proud
2 I have no sense of the troubles commoners face
in any location where your ruler is held with regard.
3 I hate common people; I find them disgusting
Even if you are far from his actual lands. 4 I cannot stand any challenge to my authority
5 I think the world and all its people are here for my
Discuss your lords title and holdings with your DM use and amusement
6 I think of my own desires before considering
anyone else’s concerns

Suggested Class: Any


Any class can benefit from this backgrounds mix of Int and
Cha skills. 42

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Explorer Traits
d6 Trait
You used to explore the unknown regions of your 1 You have wanderlust and are always itching to get
homeland. You may have explored mountains, on the road
forests, waterways, or underground caverns. You 2 You love to talk to people and hear their stories of
may have been seeking out the ruins of ancient the areas surrounding their homes
civilizations from written histories and descriptions. 3 You are happiest in a new and unfamiliar place
You may have mapped out overland routes to 4 You are quiet and study your surroundings
connect your home to far regions for trade. intently
5 You are boisterous and love to tell stories
6 You are uncomfortable around people and prefer
being outside or underground

Skill Proficiency: Perception Ideals


choose one from:
d6 Ideal Definition
Animal Handling, Athletics, History, Nature,
1 Helpful I want to improve others’ lives (Good)
Survival 2 Leverage Knowing gives you an advantage over
those who are ignorant (Evil)
Tool Proficiency: choose one from: 3 Domain Exploring expands territory (Lawful)
Land vehicles, Water vehicles, S/R/W one 4 Explore I live to see new things (Chaotic)
language, 5 Inclusion All kinds of new people and ideas can
Calligraphers tools, Cartographers tools, be found (Neutral)
Herbalism kit, Navigators tools, Woodcarvers 6 Driven I want to know everything I can
tools, Wrights tools
choose one from: Bonds
S/R/W one language, one Gaming set, d6 Bond
one Instrument, Land Vehicles, Water Vehicles 1 My family and homeland are everything
2 I must find the remnants of a lost civilization
Starting Equipment: one set of traveler’s clothes, 3 I must find new trade routes to expand my
climbing set, 50 feet silk rope, book half filled with families influence and wealth
drawings of local regional maps, quill and ink, 4 I must find a rare artifact from a lost temple
pouch with 10gp 5 I must prove my worth so I can marry the noble I
have loved all my life
6 I must best my lifelong rival

Flaws
Feature: Knowledge of the Land d6 Flaw
You are familiar with how water effects land and can 1 I overindulge after any accomplishment
find sources of water even in new lands. You are 2 I am obsessed with finding something, and speak
somewhat familiar with animal tracks and migration and think of nothing else
patterns, and can increase the chances of your party 3 I exaggerate my role in any endeavor and take
hunting herd animals with success. You can also aid credit for the work of others
4 I am painfully shy and have difficulty speaking to
in efforts to forage for food. Your party is far better
people I don’t know
at finding food and water on overland journeys 5 I sabotage others efforts, even my allies
when you are present. 6 I am obsessed with fame and my own
aggrandizement

Suggested Class: Ranger


Explorers can develop their skills and become rangers, but
any class can benefit from the outdoor skills of an
explorer. 43

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Extraplanar: Chaotic Traits
d6 Trait
You come from a plane where Chaos reigns. You may 1 I constantly scan my surroundings and stay alert
have come from the Feywild, the Beastlands, 2 I love crowds and noisy environments
Pandemonium, or the Abyss. Your home was ever 3 When in charge I command; when someone more
changing and in order to survive you had to adapt powerful than me is in command I obey
and be powerful. 4 I am quiet and always try to figure out who the
most powerful person in the area is
Discuss your home plane and how you came to be 5 I am forceful and brash
6 I am quietly amused by this plane and its people
where your game starts with your DM

Ideals
d6 Ideal Definition
1 Help Every world can be dangerous, and
people need help to survive (Good)
Skill Proficiency: choose two from: 2 Power The only way to survive is to be the
Acrobatics, Athletics, Arcana, Nature, Perception, biggest and baddest (Evil)
Stealth, Survival 3 Taming Even the most chaotic environments
can be tamed (Lawful)
Tool Proficiency: choose one from: 4 Adaptable The world is always changing, and I
Basket Makers tools, Bowyer and Fletchers tools, must change with it (Chaotic)
Furriers tools, Herbalism Kit, Leatherworkers tools, 5 Patience The best way to weather a storm is
to quietly wait it out (Neutral)
Net makers tools, Poisoners kit, Potters tools,
6 Traveler I want to see and experience
Rope makers tools, Tanners supplies, Weavers
everything
tools, Woodcarvers tools,
one Instrument, Land vehicles, Water vehicles,
S/R/W one language Bonds
d6 Bond
Languages: S/R/W language of your home plane 1 My family is everything to me
2 I must prove my worth to earn a place of
prominence in my home plane
Starting Equipment: traveler’s clothes common to 3 I must escape a threat from my home plane and
your plane, vial of antivenom, one small fetish find a place where I can be safe
from your home plane, pouch with stones, herbs, 4 I must find something that is precious to a lord on
or other elements from your home plane, pouch my home plane and bring it back to him/her/it
with 20gp 5 I was removed from my home plane against my
will; I must find my way back
6 I am in search of something/someone and I
cannot rest until I find them/it
Feature: Your Wilds Seem so Tame
You are accustomed to an environment that makes Flaws
the wildest parts of the prime material plane seem d6 Flaw
boring. You are capable of finding water and shelter, 1 I am superior to any being on this, or any, plane
as the elements speak the same language regardless 2 I am secretly alarmed by the chaos in my life and
of what plane you’re on. You are an accomplished am constantly worried
hunter as well, and can feed yourself and a small 3 I think violence is the only answer
party when in the wilderness. 4 I do not listen to anyone who is not as strong,
smart, and/or clever as me
5 I want to experience every pleasure and vice life
has to offer; I don’t care what it costs me
6 I don’t like to plan; things never work out
according to plan anyway
Suggested Class: Any
Any class can come from another plane.
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Extraplanar: Evil Traits
d6 Trait
You come from a plane where evil is ever-present. 1 I am graceful and have a sly, knowing grin
You may come from the Abyss, the Shadowfell, 2 I am brash and full of rage
Ghenna, or one of the nine Hells. Your home is a 3 I am cold and evaluate everything and everyone
place where cruelty, pain, and dominance are the 4 I seem friendly and offer favors, but always have a
norm. price for those favors
5 I want power and authority and anything that
Discuss your home plane and how you came to be does not serve to gain me these things is of no
interest
where your game starts with your DM
6 I seem very sincere, but use careful wording to
trap those who are not cautious into owing me

Skill Proficiency: choose any two from: Ideals


Arcana, Deception, Insight, Investigation,
d6 Ideal Definition
Persuasion, Sleight of Hand, Stealth
1 Redemption I was born into evil but I can be
more than that (Good)
Tool Proficiency: choose one from: 2 Influence I can prove my worth by exerting
Alchemists supplies, Calligraphers supplies, my will over others (Evil)
Cartographers tools, Cobblers tools, Cooks 3 System Everything and everyone has a
utensils, Disguise kit, Dyers supplies, Forgery kit, place that they must earn (Lawful)
Furriers tools, Glassblowers tools, Hatters 4 Terror I will destroy anyone or anything
supplies, Jewelers tools, Locksmiths tools, that I can just because I can
(Chaotic)
Navigators tools, Painting supplies, Poisoners Kit,
5 Mercenary I don’t care what I hurt or who or
Sculptors tools, Tailors supplies, Thieves tools,
why; I can serve anyone (Neutral)
Tinkers tools, Woodcarvers tools 6 Inevitable I do what I want because that’s
one instrument, land vehicles, water vehicles, what all living beings do
S/R/W one language

Languages: S/R/W language of your home plane Bonds


d6 Bond
Starting Equipment: traveler’s clothes common to 1 My family are the only ones who matter to me
2 I was sent to spread evil on a different plane and
your plane, vial of acid, one small fetish from your
must destroy or corrupt wherever I go
home plane, pouch with ash, low value gems, or 3 I need to return to my plane with more power and
other elements from your home plane, pouch with influence than when I left
20gp 4 I need to destroy something beautiful and holy
5 I need to take advantage of all the innocent fools
in this plane and leave them crushed and empty
Feature: Calling All Freaks 6 I need to prove that not everyone from my plane
In the prime material plane, and many others, there or of my race is evil
are people or creatures who will feel a worshipful
kinship toward you because of your connection to a Flaws
plane of pure evil. Cultists, some beasts, and some
d6 Flaw
individuals (common and noble) will go to great 1 I am reckless and don’t think things through
lengths to curry your favor. 2 I think I am too cunning to be fooled by anyone
They will offer you food, lodging, and even hide you 3 No one else matters but me
from authorities just so they can speak to you and 4 I revel in the evil I cause and celebrate it openly
gain insight into where you are from. 5 I worry that I am not adequate
6 I don’t believe in what I’m doing; I don’t believe in
anything at all

Suggested Class: Any


Any class can come from another plane.
45

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Extraplanar: Exotic Traits
d6 Trait
You come from a plane that is unusual and 1 I am talkative and proud
distinctive. You may come from a place where the 2 I am quiet and keep my opinions to myself
natural laws are perverted or do not apply or 3 I love to share my opinions and stories
function at all. You may come from a place where 4 I am self-important and often ignore or talk over
creatures from other planes congregate to trade or other people
interact, and so the influence of multiple cultures 5 I am vain and love attention
has blended into a unique environment. You may 6 I am focused and driven and don’t appreciate
distractions
come from a renowned place like the city of brass or
one of the unseelie courts. You may come from a
distinctive plane like pandemonium or limbo. You Ideals
could come from a little-known pocket dimension. d6 Ideal Definition
1 Charity I have a unique and privileged life;
I must better others’ lives (Good)
2 Vanity I come from somewhere special,
Skill Proficiency: choose two from: therefore I am better (Evil)
Acrobatics, Arcana, Deception, Insight, 3 Order Even in the most chaotic places
Investigation, Perception, Persuasion systems of order can be imposed
(Lawful)
Tool Proficiency: choose one from: 4 Opportunist Embrace the opportunities the
any Instrument, Gaming set, tool, supply, utensil, unexpected brings (Chaotic)
or kit, S/R/W one language 5 Tolerance All peoples can be interesting and
of value to another (Neutral)
6 Wanderer Travel brings opportunities to
Languages: S/R/W language of your plane
learn from other beings

Starting Equipment: traveler’s clothes common to


your plane, healing potion, one small fetish from Bonds
your home plane, pouch with stones, strangely d6 Bond
colored dirt, or other elements from your home 1 My family are my people
plane, pouch with 20gp 2 I left my home plane to find a specific item of
great value
3 I must prove my worth to those in power in my
home plane by learning and acquiring items of
Feature: Stories Beyond Belief
power and value
You are always recognizable as an exotic foreigner. 4 I must find a suitable mate
Tales describing your home plane and its denizens 5 I have a friend or mentor at home who means
will enrapture, delight, and entertain common folk more to me than anyone else
and nobles alike. Stories of your home told to the 6 My plane faces a threat we are unprepared to
right folk (you always seem to know who those folk handle; I must find help
are) will get you a meal on the house at the very
least. Often a listener will be so enraptured hearing Flaws
your tale they will offer to host your stay (for a short
d6 Flaw
while) and either pay for your lodging for a night or
1 I am overly trusting and believe everything I am
offer you a room in their home in the hope of told
hearing more of your tales of wondrous places far 2 I am cynical and do not believe any “foreigner”
away. 3 I am self-important and greedy; I think I should
have everything of value I come across
4 I do not know the value of things and am only
interested in things that appear pretty or shiny
5 I don’t know how to speak clearly and am
Suggested Class: Any confusing
Any class can come from another plane. 6 I can’t tell whether things are sentient or items
46

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Extraplanar: Good Traits
d6 Trait
You come from a plane where kindness, love, and 1 I am kind and always smiling
respect are the dominant ideals. You may come from 2 I am aloof and keep to myself
a plane where celestials are born and live. You may 3 I am quiet but generous to all in need
come from a place where gods call home. You may 4 I am outspoken and rail against unfairness
come from a peaceful paradise where horrible things 5 I am a paragon and always do what is “right”
and people are rare if not non-existent. 6 I am angered by all the injustice and unfairness I
experience outside my home plane

Ideals
d6 Ideal Definition
Skill Proficiency: choose two from: 1 Paragon I try to do what is right for everyone
at all times; I am an example (Good)
Animal Handling, Athletics, Insight, Medicine,
2 Selfish Good is subjective; I do what is good
Nature, Performance, Religion
for me and serves my best interest
(Evil)
Tool Proficiency: choose one from: 3 Order Doing what is right is best for all
Any tool, Instrument, Gaming set, utensils, or (Lawful)
supplies, S/R/W one language, Land Vehicles, 4 Adapt Overcoming challenges is a beings
Water Vehicles greatest accomplishment (Chaotic)
5 Kindness Accept and support everyone
Languages: S/R/W language of your plane (Neutral)
6 Perfection Anything worth doing should be
done as well as you are able
Starting Equipment: traveler’s clothes common to
your plane, vial of holy water, one small trinket
from your home plane, pouch with strange Bonds
crystals, sweet smelling dirt or other elements d6 Bond
from your home plane, pouch with 20gp 1 My family is everything to me
2 I have a love back home that I strive to impress
3 I trust my deity/lord implicitly and follow their
orders without question
4 I left my home plane to find an object of great
importance
5 I have an important quest to complete to prevent
Feature: Stories of Paradise a catastrophe
Hearing of your home will inspire many who deal 6 I was expelled from my home; I must return
with life in an imperfect world and renew their faith
in the gods, life, and/or good in general. As a result,
when you speak of your home, many of the people Flaws
you address will be touched deeply. Those people d6 Flaw
will offer you almost any support you ask; from food 1 I am self-righteous and close minded
and lodging or information to potentially risking 2 I have a loose interpretation of right and wrong
which allows me to feel ok doing things which
their lives to support your honorable endeavors.
others would consider questionable
Some may even follow you around in hopes of being 3 I always give others the benefit of the doubt; even
available if you should need something. if they are completely untrustworthy
4 I am needy and require constant attention
5 I will do anything to help others; even if it puts me
in danger or taxes resources I need for myself
6 I use my deity/lords name to justify doing horrible
things to others
Suggested Class: Any
Any class can be from another plane.

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Extraplanar: Lawful Traits
d6 Trait
You come from a plane where order reigns supreme. 1 I am stern and see the world in black and white
You may come from a Hell where devils adhere to a 2 I have an open demeanor, but am very
strict hierarchy of power. You may come from opinionated and argumentative
Mechanus where order and predictability are all 3 I am guarded, as most places are far less
encompassing. You may come from some other predictable than my orderly home
divine plane where good deities live by a strict and 4 I am observant and seem to constantly evaluate
orderly plan. my surroundings
5 I see myself as a paragon and an example
6 I am in a hurry to get home and am not happy on
other planes

Ideals
Skill Proficiency: choose two from:
d6 Ideal Definition
Athletics, History, Investigation, Perception,
1 Empathy I think of others and try to do right
Religion by them whenever I can (Good)
2 Hierarchy Everyone has their place; for most
Tool Proficiency: choose one from: it is at my heel (Evil)
any tool, set of supplies or utensils, kit, Gaming 3 Order Following the path of law and order
set, or Instrument, S/R/W one language, leads to success (Lawful)
Land vehicles, Water vehicles 4 Stifled Order is overrated; change is
necessary (Chaotic)
5 Justice Rules and laws are for everyone;
Languages: S/R/W the language of your plane
even those who reject them
(Neutral)
Starting Equipment: traveler’s clothes common to 6 Predictable Consistency makes for clear
your plane, potion of healing, one small trinket outcomes; it makes it easy for
from your home plane, pouch with strange ores, everyone to have what they need
small gears or other elements from your home
plane, pouch with 20gp
Bonds
d6 Bond
1 My family and people are everything
2 My mentor/direct superior is like a parent that I
would do anything to impress
Feature: Adherents of Order 3 I was accused of breaking a law and expelled from
In the prime material plane, and many others, there my home; I must make things right
are people or creatures who will feel a kinship 4 A powerful leader in my home has broken a law;
toward you because of your connection to a plane of they know I know, and I am in trouble
law and order. Many Nobles and bureaucrats will 5 I need to prove my worth to advance in station
attempt to curry your favor to understand how 6 I must destroy or obtain an object of great power
things work on your home plane.
They will offer you food and comfortable lodging just Flaws
so they can speak to you and gain insight into where
d6 Flaw
you are from. Sometimes religious orders and/or 1 I am inflexible in my beliefs and will not accept
cults will offer you this benefit as well. others contrary opinions or beliefs
2 I am conflicted by beliefs I hold that are not in
keeping with the laws of my home
3 I need to experience things I am not allowed to
4 I adhere to bizarre customs that estrange others
5 I follow the laws of my land without question
Suggested Class: Any 6 I justify horrible behaviors with my interpretation
Any class can come from another plane. of laws that don’t necessarily apply

48

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Extraplanar: Neutral Traits
d6 Trait
You come from a plane that is not strongly aligned 1 I am quiet and patient
with any ideal. You may come from a primordial 2 I am charming and a comfortable speaker
plane, the Astral plane, or the Ethereal plane. You 3 I am observant and study my surroundings
may come from a small pocket plane where most diligently
pass through, or that only a few are aware exists. 4 I am a good listener and give thoughtful counsel
5 I am brash and speak with absolute certainty;
even on subjects I know little about
6 I do not care to share my opinions with anyone

Ideals
Skill Proficiency: choose two from:
Arcana, History, Insight, Investigation, Perception d6 Ideal Definition
1 Kindness I try to think of everyone’s needs
(Good)
Tool Proficiency: choose two from:
2 Vanity I desire all the attention and love (Evil)
any tools, utensils, supplies, kit, Gaming set, or 3 Fairness Everyone deserves to have their
Instrument, S/R/W one language, Land Vehicles, needs attended to (Lawful)
Water Vehicles 4 Travel So many different places to go
(Chaotic)
Starting Equipment: traveler’s clothes common to 5 Accept My home is a realm where anyone
your plane, empty book, pen and ink, one small can be as they are and do as they
fetish from your home plane, pouch with dust, please (Neutral)
6 Nexus The junction where all things come
shadowy bottled mist, or other elements from
together is the best place to be
your home plane, pouch with 20gp

Bonds
d6 Bond
1 My family and home are precious
Feature: Love All, Serve All 2 I was removed from my home against my will, and
Your homes non-aligned status among extraplanar must find a way to return
realms makes you a valuable advisor to a rare few. 3 I left my home to find something of great
Nobles and bureaucrats in large population centers importance
4 I left my home to prove my importance and earn a
that are aware of the different planes of existence
position of respect
will seek your aid and counsel if they know of you. 5 I must find powerful allies to aid in the protection
They will offer you a rich lifestyle serving them full of my home plane
time as an advisor; with all the tedium and danger 6 My home was destroyed; I must find out how and
that goes along with the job. If you work for them why, and avenge my family
and prove your worth you may arrange to take
temporary leaves of absence to see to your affairs
Flaws
while maintaining your lifestyle and home in their
courts. d6 Flaw
1 I am constantly scheming, and use any
You may attempt to work on a temporary basis, but
information I am entrusted with for my own gain
the regional nobility will always want your services 2 I am unsure of myself, but feign confidence
full-time. 3 I am sad, lonely, and desperate for love
4 I am filled with quiet rage, and am not as tolerant
or understanding as I appear
5 I subtly undermine my enemies at every turn so
that I appear fair and unbiased
6 I desire comfort and security and complain
Suggested Class: Any constantly when forced to “rough it”
Any class can come from another plane.

49

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Faction Agent
Traits
There are several factions that operate across the
d6 Trait
world without regard to national boundaries. They 1 I am open and friendly
seek to advance their own agendas and goals; often 2 I am enthusiastic and energetic
quite aggressively. You work on behalf of a faction as 3 I am always looking to make a new acquaintance
your talents fit their needs. You were probably or gain a piece of information that is of value to
identified at a young age and your faction has most the faction
likely supported your training from the very 4 I speak quietly and try to avoid notice
beginning. 5 I am worried that I am not valuable to my faction
and they will see me as a liability
6 I am carefree and overconfident knowing I have a
Discuss your faction affiliation with your DM
huge organization that has my back

Ideals
d6 Ideal Definition
Skill Proficiency: Insight 1 Believer My actions have a positive impact on
choose one from: people’s lives (Good)
any Wis, Int, or Cha skill 2 Selfish My faction serves my needs, and the
further I advance within it, the better
Tool Proficiency: choose one from: it will serve me (Evil)
3 Structure The hierarchy within my faction
any set of tools, supplies, or kit
serves to create order and support
choose one from: the good of the group (Lawful)
one Gaming set, one Instrument, Land vehicles, 4 Freedom People of common birth can only be
S/R/W one language, Water vehicles free to experience life with a faction
supporting them (Chaotic)
Starting Equipment: one set of tools, supplies, or kit 5 Inclusive A common cause brings all kinds of
you are proficient with, faction badge or emblem, people together (Neutral)
one set of fine clothes, pouch with 15gp 6 Influence Secrets are the most powerful
weapon

Bonds
d6 Bond
Feature: Safe Haven 1 My family needs my support
2 My faction is my home, I owe everything to them
As a faction agent, you have access to a network of
3 The faction watches everything I do; I must be
supporters and operatives. You know secret signs
free of it
and passwords that help you find these faction 4 I love an agent of a rival faction; my faction cannot
resources and identify you as a faction member. This find out about our connection
support network will feed and shelter you in return 5 I must replace or overtake a superior within my
for the occasional favor or faction errand. organization
As much as other faction agents support your 6 I must prove my unswerving loyalty to the group
endeavors, they will not risk their life or risk
revealing their faction association on your behalf. Flaws
d6 Flaw
1 I don’t trust anyone
2 I trust my superiors implicitly
Suggested Class: Any 3 I do not agree with my factions’ goals but am
Factions will often have certain classes that they represent afraid to leave the group
and may steer recruits toward those fields. They may 4 I worry that I’m not good enough
recruit from almost any field. 5 I’m dying to tell all my secrets to someone
6 I will do anything to advance my standing
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Fanatic: Cultist
Traits
You were (or still are) a member of a cult. The cult
d6 Trait
and its ideals and practices dominated your life. 1 I am outgoing and friendly to everyone
Many of these practices seem quite unusual to those 2 I am gracious but quiet
unfamiliar with your cults beliefs and daily activities. 3 I keep to myself and don’t let people close to me
You may be struggling to readjust to “normal” life 4 I am naive and trusting
outside your former cult, or you may still believe in 5 I am always worried and think the world may end
the cults practices and worldview and are struggling 6 I throw myself into commitments completely and
to maintain your ties to the cult and its lifestyle never do anything halfheartedly
while functioning in the outside world for some
reason. Ideals
d6 Ideal Definition
Discuss with your DM what cult you were (are) 1 Redemption There is good in everyone
involved with and how you left or why you haven’t (Good)
2 Power I know the true path to
greatness and will command
obedience (Evil)
3 Belief My faith in the practices and
Skill Proficiency: Arcana or History beliefs of my order are
choose one from: unwavering (Lawful)
Animal Handling, Deception, Persuasion 4 Nonconformity My unique beliefs and way of
life are liberating (Chaotic)
5 Acceptance My order accepts all kinds and
Tool Proficiency: choose one of any Kit, Tools,
so do I (Neutral)
Supplies, or Utensils 6 Unity I am part of something greater
choose one from: than myself
one Gaming set, one Instrument, Land Vehicles,
S/R one language, Water Vehicles
Bonds
Starting Equipment: set of tools or Kit you are d6 Bond
proficient in, one robe common to your cult, one 1 I love my family even though they do not share
bracelet, ring, or necklace with your cults emblem, my beliefs
one set of common clothes, pouch with 15gp 2 The others in my cult are my true family
3 I have left the cult because I fear some of their
practices and am afraid they want me back
4 I am torn by my desire to be away from the cult
and its practices, and my love of someone who
Feature: Cult Member still believes
Once a member of a cult you are considered a 5 I joined the cult to escape my past life which my
catch up to me
member for life so long as you have not betrayed the
6 I know secrets that could turn the world against
cult. You are always welcomed back, and will have
the cult and now fear for my life
room, board, and supplies (as needed, within
reason) if you return. Other cult members will share
information they have with you freely and will do Flaws
favors for you (even dangerous favors) if you can d6 Flaw
demonstrate that you are still a true adherent to the 1 I cannot think for myself
cult. 2 I do not value the life of unbelievers
3 I embrace wild rituals that include taboo practices
4 I detest any belief system that is different than my
own and actively oppose their goals
Suggested Class: Any 5 I openly contest social hierarchy
Any class can come from a cult background, cultists are 6 I have dietary requirements that are severely
everywhere! restricting and/or misunderstood
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Fanatic: Doomsayer Traits
d6 Trait
You are certain that the end of your world has been 1 I constantly expound upon my beliefs
ordained, and is fast approaching. You may have had 2 I am quiet and nervous
visions of the end of days. You may see portents that 3 I am conspiratorial and always seek allies
coincide with written descriptions of the end times. 4 I try to appear normal, but always seem a little too
For whatever reason you are, and have been, intense
obsessed with the destruction of your world and see 5 I am out of touch, and seem strangely amused
omens and signs at every turn. 6 I am wild and have a bizarre charisma

Ideals
d6 Ideal Definition
1 Repentance I want to make amends for any
wrong I’ve done, and encourage
Skill Proficiency: Religion
others to do so as well (Good)
choose one from: 2 Harbinger I want to be ready for the new
Arcana, History, Intimidation, Persuasion order so I can sit at the head of the
table in the new order (Evil)
Tool Proficiency: choose one from: 3 Signs There are ways we can tell the end
Calligraphers supplies, one Gaming set, Painters is coming, and maybe stop it
supplies, Herbalism kit, Poisoners Kit, one (Lawful)
Instrument, S/R/W one language, Land vehicles, 4 Inevitable Whatever comes I will be ready
(Chaotic)
Water vehicles
5 Resigned There is nothing anyone can do
(Neutral)
Languages: S/R/W abyssal, Celestial, Draconic, or 6 Deserved This world deserves to be cleansed
Infernal

Starting Equipment: one set common clothes, quill Bonds


and ink, 5 candles, tinderbox, one book half full of d6 Bond
portents and theories, pouch with 15gp 1 My family are everything to me
2 I despise my family and community for mocking
me all these years; I want them to suffer
3 I believe anyone who claims to have insight into
the coming end of days
4 I must find a way to forestall or circumvent the
coming disaster
Feature: Portents of Doom 5 I must prepare myself for the end
You have had visions of the future or have read 6 I must experience everything I can before the
detailed descriptions of things to come during the world dies and I along with it
final days. You have spent years discussing, studying,
and/or meditating on these visions or written Flaws
details. From time to time (DM discretion) you will
d6 Flaw
have a moment where your current situation fits a 1 I am scared and cannot be reasoned with
vision or portent. You may gain some insight into 2 I am arrogant and don’t listen to anyone
how to proceed at that time, or perhaps just another 3 I always criticize others actions and caution them
chilling reminder that the end is nigh. to appeal to their gods for forgiveness
4 I take part in any and every debauchery that I can
5 I am constantly trying to make amends for real
and imagined sleights
6 I am scared and sometimes burst into tears and
am inconsolable
Suggested Class: Any
Any class can believe in the end of days.
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Fanatic: Revolutionary Traits
d6 Trait
You are certain that some aspect of your life would 1 I am tireless and enthusiastic
be much better if there was a change in the 2 I am energetic and charismatic
philosophy of you governing. You actively foment 3 I am a big talker, and can often stir others to
change in your community. You may want to dispel action while I orchestrate in the background
the Noble classes and redistribute their wealth to 4 I am quiet and low key
the people. You may believe that your ruling body is 5 I lead by example and am always the first to act
too egalitarian and would function better in the 6 I am eloquent but pessimistic
capable hands of one individual or family.
Ideals
d6 Ideal Definition
1 Idealistic We should strive to be our best
selves and not settle for mediocrity
(Good)
2 Manipulate Stirring fools into action is so much
Skill Proficiency: Persuasion fun (Evil)
choose one from: 3 Fairness Our rules and laws can be used
Deception, History, Intimidation, Religion unfairly; this requires fixing
(Lawful)
Tool Proficiency: choose two from: 4 Action Just talking never fixes things
Disguise kit, Forgery kit, one Gaming set, (Chaotic)
one Instrument, S/R one language, Land vehicles, 5 Community Government should serve everyone
not just those in charge (Neutral)
Water vehicles
6 Dynamic Systems get stagnant and weak,
change is good for them
Starting Equipment: one set common clothes, cloak
with hood, dark scarf, chalk, vial of alchemist’s
fire, political manifesto pamphlet, shoulder bag Bonds
(small sack) full of political posters and adhesive. d6 Bond
Pouch with 15gp 1 My family is everything
2 My family has been treated unfairly by those in
power in the community; I need justice for them
3 I must cause political change to feel my life is
worthy
4 I must cause a shift in leadership so my needs go
from being last in line to being first in line
Feature: Rabble Rouser 5 I must prove my worth to earn the love of
You have a way of connecting with the disaffected someone born above my station
and underserved in a community. You can often 6 I must see change in my region so that my love
convince people that your ideas about how to fix and I can live in peace and safety
their problems are the way to solve their
dissatisfaction. You can often find someone to share Flaws
their roof and meals with you as you work toward
d6 Flaw
bettering their lives. Their support is not long lived if
1 I am willing to do anything to be important
you do not actively seek to change within the 2 I am selfish and want a comfortable life
community, or if in time your actions do not garner 3 I drink (or abuse another substance) to forget
tangible results. 4 My only real motivation is to gain the attention
and admiration of those I am sexually attracted to
5 I like to cause riots so I can harm authority figures
6 I cannot tolerate having my opinions questioned
Suggested Class: Any
Any class can benefit from the social skills this background
offers.
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Fanatic: Zealot Traits
d6 Trait
You are a believer who worships the traditional gods 1 I am friendly to everyone, and make opportunities
of your region, but you take your worship to to discuss their beliefs whenever I can
extremes. You may be involved with a group of 2 I am quiet and listen well to others
devotees who all share extreme interpretations and 3 I am secretive and shy, as many have rejected me
practices. You may be alone in your devotion and for my beliefs
radical interpretation of scriptures. Your religion and 4 I am overbearing and argumentative
devotional practices dominate your life and 5 I am jolly and smile often, as though I know
something others don’t
influence every decision you make.
6 I am serious and never speak or act frivolously

Ideals
d6 Ideal Definition
1 Devotion I earn my place by serving others
Skill Proficiency: Religion
(Good)
choose one from: 2 Corrupt I serve a god who is secretly evil (Evil)
History, Intimidation, Persuasion 3 Rites I practice sacred, seldom practiced
rituals (Lawful)
Tool Proficiency: choose one from: 4 Omens The gods send signs you must watch
any tools (except thieves’ tools), utensils, or for (Chaotic)
supplies 5 Choice Everyone chooses to worship their
choose one from own way, some are just wrong
(Neutral)
S/R one language, one Gaming set, one
6 Zealous I must show my devotion every day
Instrument, Land vehicles, Water vehicles

Starting Equipment: one set fine robes (service Bonds


robes), one set common clothes, vial of holy d6 Bond
water, holy symbol, 6 candles, pouch w/ 10gp 1 My family share my faith and are my life
2 My family reject my beliefs; I must show them
they are wrong
3 I must prove my beliefs are the correct
interpretation of my religion
4 I must show my fervor is divinely granted by
Feature: Extreme Faith
finding and using a lost holy relic
You can often impress those of your religion with 5 I must find a partner who feels as zealous as I
your knowledge of scriptures and fervor. If you need 6 I am forever ashamed of things I did before I
lodging or a meal you know that your faith, even found my god and religious views
those less devoted than you, can provide for you if
you need. You can also often gain a more candid
version of the churches feelings on local matters.
Flaws
In addition, you can sometimes find others in a new d6 Flaw
region who share your zealous views. These 1 I am unable to accept any interpretation of
scriptures different than my own
individuals are kindred spirits and will treat you like
2 I fly into a rage when confronted or questioned
family unless you have a drastically different 3 I don’t really believe and it kills me
interpretation of scriptures (which happens 4 I am a hypocrite and rail against debaucheries I
surprisingly often). commit whenever I can (when no one is looking)
5 I judge everyone who is not as devoted as I am as
inferior (and no one is as devoted as I am)
6 I am intolerant and simplistic
Suggested Class: Cleric, Paladin
The believers who have this background are often devoted
clerics or paladins, but anyone could be a zealot.
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Farmer
Traits
You have lived a simple life, as did your family before
d6 Trait
you. You worked on a farm that was probably 1 I like animals more than most people
tended by your family for generations. You are quite 2 I enjoy a hard day’s work
used to hard work and early rising and aren’t afraid 3 I love to forage for food when traveling
to get dirty. 4 I often hum or sing songs from my homeland
5 I often stare at things that are new to me, and I
am not accustomed to large numbers of people
6 I enjoy working in a group and encourage people
to participate fully

Ideals
Skill Proficiency: Nature d6 Ideal Definition
1 Generous I am happy to share what I have
choose one from:
(Good)
Animal Handling, Athletics, Survival 2 Greed I deserve more than the simple life I
was born into (Evil)
Tool Proficiency: choose one from: 3 Manners I conduct myself appropriately
Brewer’s Supplies, Carpenter’s Tools, Cook’s (Lawful)
Utensils, Furrier’s supplies, Herbalism Kit, 4 Experience I want to enjoy novelty in life
Leatherworker’s tools, Tanner’s Supplies, (Chaotic)
Spinner’s Tools, Weaver’s Tools, Woodcarver’s 5 Nature I believe things should be as nature
Tools, Wright’s Tools intended (Neutral)
6 Endurance I never give up, no matter how tired
choose one from:
one Gaming set, one Instrument,
S/R one language, Land Vehicles, Water vehicles Bonds
d6 Bond
Starting Equipment: one set of tools, supplies, or kit 1 My family has fallen on hard times and I vow to
you are familiar with, 50 feet of hemp rope, 2 help
sacks, one set common clothes, pouch with 10gp 2 My best friend (sibling) is betrothed to someone I
love
3 I will get vengeance on the monsters that
destroyed my village/farm
4 I trust my church and deity implicitly and donate
generously
5 I must prove my worth to the wealthy family
Feature: Farm Hand whose son/daughter I love
When not adventuring, you can earn a poor lifestyle 6 My family works the land of a corrupt noble, I
working on someone’s farm. By working this way, must free them from indentured servitude to this
monster
you also earn enough food for you and your party to
eat for a week while traveling and adventuring.
In addition, you can use the sun to tell the time of Flaws
day and the stars to tell the day of the year.
d6 Flaw
1 I am gullible
2 I do not open my mind to others ethics or morals
3 I will not tolerate excuses for avoiding
Suggested Class: Ranger, Fighter work/chores
4 I will not wait for others; I move on
Any class can have a Farmer background but it is a good 5 I detest objects that despoil the land, and I detest
source of physical and outdoor skills for a martial those that make them
character. 6 I lie to appear more worldly
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Feral: Abandoned Traits
d6 Trait
You were left on your own at a very young age with 1 I always seem hyper-alert
no other people around you to care for you or teach 2 I am quiet and untrusting
you. You may have been found later and taught to 3 I am standoffish and take care of myself
speak, but you will always bear the marks of your 4 I am sad and overwhelmed by life
time left alone to fend for yourself. 5 I am often frustrated and lash out angrily
6 I am calm and trusting

Ideals
d6 Ideal Definition
1 Kindness I am there for anyone who needs my
Skill Proficiency: Survival help (Good)
2 Anger I was abandoned and am angry at the
choose one from:
world for being left alone (Evil)
Acrobatics, Animal Handling, Athletics, Nature,
3 Natural Even in nature there are rules that, if
Perception, Stealth Laws followed, keep you safe (Lawful)
4 Chaos There is no sense to anything in this
Tool Proficiency: choose two from: world, we are all on our own (Chaotic)
one Instrument, Basket Makers tools, Rope 5 Self- Everyone can take care of their own
makers tools, Potters tools, Tanners supplies, Reliance needs (Neutral)
Woodcarvers tools 6 Selection The fit survive; the weak die

Starting Equipment: one instrument or set of tools Bonds


you are proficient with, souvenir of place where
d6 Bond
you were left behind, travelers clothes, pouch w/ 1 I must find my family
15gp 2 My family has died, but I was eventually found
and taken in by another family whom I love
3 I was abandoned by my family; I will find them
and see them suffer for leaving me
4 I must complete a great quest to prove my worth
5 I must become wealthy to ensure I am never
Feature: That Poor Child without company and comforts ever again
6 I was hunted and almost killed repeatedly by a
Your time alone will always obvious to those who
certain creature; I will kill any I see
spend any time with you. This calls out to those with
a strong maternal or caregiving instinct. When you
arrive in a new location you will almost always draw Flaws
the attention of someone who knows when you d6 Flaw
need help; especially if you ask around for 1 I am untrusting and assume everyone is unreliable
information or assistance. Caregivers (clergy, 2 I drink (or abuse other substances) to forget
shopkeepers, nobles, commoners, innkeepers, etc.) 3 I fly into rages with little provocation
will offer to take you in, feed you, help you find your 4 I don’t speak
5 I cannot adapt to or function in society
way around, and if you stay around help get you
6 I cannot sleep well in an urban area full of people
situated. and noise

Suggested Class: Any


Classes requiring a lot of education (Wizard, Artificer) may
not be suited for this background, but any class can be left
on their own as a child. All can benefit from the survival
skills.
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Feral: Raised by Beast(s) Traits
d6 Trait
You were tended in your childhood by creatures with 1 I have a menacing stare and feral grace
a very low intelligence. For some reason, they saw 2 I am awkward and move in a disjointed manner
you as a being worthy of love and chose to sacrifice 3 I speak, chew, and breathe in a loud fashion
to keep you alive instead of viewing you as a meal. 4 I am silent and almost unnoticeable
They could not teach you language, and probably 5 I move suddenly and act unexpectedly
didn’t raise you for all of your childhood. They 6 I smell things and people constantly
helped to keep you alive when you were young and
vulnerable, and they showed you how to live a much Ideals
different kind of life. d6 Ideal Definition
1 Compassion I take care of anyone or anything
Discuss with your DM what type of beast or that needs help (Good)
monstrosity raised you 2 Vicious I attack without mercy; often
without warning or provocation
(Evil)
3 Rules Even creatures have laws that
guide their behavior (Lawful)
Skill Proficiency: Animal Handling 4 Wild All animals, even people, are
choose one from: capable of unpredictable behavior
Acrobatics, Athletics, Nature, Perception, Stealth, (Chaotic)
Survival 5 Coexist We can all live together if we know
our place in the world (Neutral)
6 Fitness The fit survive, the weak die
Tool Proficiency: choose two from:
one Instrument, Basket Makers tools, Rope
makers tools, Potters tools, Tanners supplies, Bonds
Woodcarvers tools d6 Bond
1 I must find my family
Starting Equipment: one set of tools you are 2 The creatures that cared for me are my real
proficient with, tooth, claw, or other souvenir of family, I must protect them and all their kin
beasts that raised you, traveler’s clothes, pouch 3 The creatures that cared for me eventually turned
w/ 15gp on me; I will kill them and all their like
4 I must find my way with my own kind, and find
someone to love me
5 I must prove my worth to my kind, who
abandoned me, by accomplishing great things
6 I was separated from my family for a reason; I
Feature: Bestial Mannerisms must know that reason
Your time with beasts or monstrosities of a certain
type has given you mannerisms that allowed you to
better fit in with them, but set you apart from
Flaws
civilized beings. You may gain a bonus to animal d6 Flaw
handling checks (DM discretion) when interacting 1 Violence is an acceptable form of conflict
resolution
with creatures similar to the type that raised you.
2 When I see a potential mate, I overpower them
Your mannerisms may also freak civilized folk out; 3 I am saddened that my own kind don’t feel
you may get a penalty (again DM discretion) when comfortable around me; I don’t trust them…ever
interacting with NPCs – or even PCs. 4 I choose the ways of nature and beasts over the
ways of society; I will actively fight against
expansion that threatens animal habitats
5 I am enraged when I see people keeping pets
Suggested Class: Any
6 I fight to kill and never allow an enemy to live
Classes that require lengthy education may not be suited
to this background, but any can benefit from the survival
skills.
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Feral: Raised by Primitives Traits
d6 Trait
You were raised by humanoids who are not only far 1 I am quiet and don’t make eye contact
less technologically advanced than your race, but are 2 I am angry and resentful
also far shorter lived. These primitive races will have 3 I have odd mannerisms and seem a little “off”
a shorter gestation period and childhood, so often 4 I am lost in social situations, and often do things
view your prolonged childhood and adolescence as a people find confusing or weird
burden and possibly a sign of weakness. You may 5 I feel comfortable surrounded by my own kind,
have been revered by the race that raised you, and and feel nervous anywhere else
6 I feel at ease in nature, and uncomfortable around
treated like an almost divine gift to them. It is more
others regardless of their race
likely that you were born in captivity and raised as
an extremely burdensome slave.
Ideals
Discuss the race who raised you and how you came d6 Ideal Definition
to be with them with your DM 1 Acceptance All people are worthy of respect
and love (Good)
2 Racist Only my people deserve to live
free, all others should serve or die
(Evil)
Skill Proficiency: Athletics 3 Civil All people have systems in place to
choose one from: take care of themselves (Lawful)
Animal Handling, Nature, Perception, Stealth, 4 Liberty Everyone should be free from
Survival captivity (Chaotic)
5 Acceptance All people have value and things to
teach us (Neutral)
Tool Proficiency: choose one from:
6 Solitude No one accepts me; I want to be
one Instrument, Basket Makers tools, Dyers alone
supplies, Cooks utensils, Furriers tools, Herbalism
kit, Leatherworkers tools, Net makers tools,
Poisoners kit, Rope makers tools, Potters tools, Bonds
Tanners supplies, Weavers tools, d6 Bond
Woodcarvers tools 1 Those who raised me were simple but loving; I will
always honor and protect them
2 Those who raised me were horrid; and I will
Languages: S/R language of race that raised you
destroy them and all like them
3 I must become powerful and capable
Starting Equipment: one set of tools you are 4 I must earn a fortune so I can live in peace and
proficient with, traveler’s clothes common to race quiet
you were raised by, souvenir of tribe you were 5 I must know why I was not raised by my family
raised by, pouch w/ 15gp 6 I must find my parents

Flaws
Feature: Intimate Knowledge d6 Flaw
1 I am quick to anger and lash out violently
You are intimately familiar with the ins and outs of
2 I scare easily and cower in fear
daily life with the creatures who raised you. You may 3 I trust my own race implicitly and never question
gain a bonus when interaction with that type of their motives
creature (DM discretion). You also have a sense for 4 I hate my captors race and will kill them on sight
their actions and tactics and can give sound advice 5 I steal anything that is unattended
when they are adversaries. 6 I will immediately attack anyone who owns a slave
or keeps something against their will

Suggested Class: Any


Any class can be abandoned in youth.
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Fisherman
Traits
You are a small-time fisherman (or women) who
d6 Trait
fished from your own boat in a safe harbor, river, or 1 I have a sea story to fit every occasion
lake. Or you worked as part of a crew on board a 2 I resent the wealthy and powerful and enjoy
larger vessel that threw lines or nets in the open sea thwarting their plans in any way I can
or large lake. You took your haul to the village or 3 I am superstitious and see portents in everyday
city's markets each day or after several days on the things
open water. You have spent countless days rowing 4 I am a zealous worshipper of the god of the sea
or setting sails. You know and praise him often
5 I am quiet and hard working
the other fisher folk, dockworkers, and port
6 I hum or sing constantly
inhabitants, and they will always remember you and
treat you as family.
Ideals
d6 Ideal Definition
1 Selfless I help everyone in peril (Good)
2 Callous I refuse to risk my life to help
others (Evil)
3 Cautious I row out when the weather is fair
and mend my nets when foul
Skill Proficiency: Athletics (Lawful)
choose one from: 4 Spontaneous I go where the wind takes me
Insight, Perception, Persuasion, Survival (Chaotic)
5 Community Other people can help you in hard
times (Neutral)
Tool Proficiency: Water Vehicles
6 Labor Work hard and be rewarded
choose one from:
one Gaming set, one Instrument,
S/R one language, Land vehicles Bonds
d6 Bond
Starting Equipment: Fishing tackle, bullseye lantern, 1 My family is my life
flask of oil, tinderbox, one small sack, 50 feet silk 2 I once lost everything, I’ll do anything for security
rope, traveler’s clothes, pouch containing 15gp 3 Someone I love was killed for being in the wrong
place at the wrong time, I’ll avenge them
4 Faith supports small folk like me, I do not question
mine
5 I was robbed by thieves, I’ll bring any I meet to
justice
6 I committed a crime and can never return home
Feature: Harbor Folk
You grew up on the docks and the harbor folk
remember you and still treat you as one of them.
Flaws
They welcome you and your companions. While they d6 Flaw
1 I drink (or indulge in other substances) to excess
might charge you for it, they'll always offer what
2 I curse constantly
food and shelter they have; they'll even hide you if
3 I exaggerate
the City Watch is after you 4 Book learning is a waste of time, I don’t listen to
any lesson that wasn’t taught by an actual
experience
5 I always cheat, I can’t stand to lose
6 I am distrustful and spiteful of nobles and the
wealthy
Suggested Class: Fighter, Ranger, Druid
Fisher folk spend their days in nature, so are a good
starting point for the nature oriented or martial classes.
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Folk Hero
Traits
You come from a humble social rank, but are
d6 Trait
destined for more. The people of your home village 1 I judge people by their actions not their words
regard you as their hero and claim your destiny is to 2 I am always ready to help someone in trouble
stand for small folk in all the lands. You may have 3 When I set my mind to something, I follow
stood up to a local monster threatening the local through no matter what gets in my way
livestock, or you may have stood up to a different 4 I have a strong sense of fair play and always try to
kind of monster that was placed in a position of find the most equitable solution to arguments
authority over those small folk. 5 Thinking is for other people. I prefer action
6 I’m confident in my own abilities and do what I
can to instill confidence in others
Consult your DM to determine your past heroic
action
Ideals
d6 Ideal Definition
1 Respect All people deserve to be treated
equally (Good)
2 Might If I can gather enough power I can take
Skill Proficiency: Animal Handling what I deserve (Evil)
choose one from: 3 Fairness No one is above the law and everyone
Insight, Intimidation, Nature, Survival should be treated equally (Lawful)
4 Uprising People should not live in fear (Chaotic)
Tool Proficiency: choose one from: 5 Fairness I must help everyone (Neutral)
6 Honesty I must be true to who I am not to a
Herbalism Kit, one set of tools (except thieves’
myth
tools) or supplies
choose one from:
one Gaming set, one Instrument, Bonds
S/R one language, Land vehicles, Water vehicles d6 Bond
1 I have a family, but I have no idea where they are
Starting Equipment: set of tools, supplies, or kit, a 2 I must protect the land I love
shovel, an iron pot, one set of common clothes, a 3 A noble once gave me a horrible beating; I will
pouch with 10gp defend anyone from bullying
4 I will always protect those who cannot protect
themselves
5 I have a love back home that I must return to
6 I fight at the direction of the gods

Feature: Rustic Hospitality


Since you come from the ranks of the common folk, Flaws
you fit in among them with ease. You can find a d6 Flaw
place to hide, rest, or recuperate among other 1 The tyrant who rules the land is out to kill me
commoners, unless you have shown yourself to be a 2 I’m convinced of my destiny and will not consider
my shortcomings or the consequences of failure
danger to them. They will shield you from the law or
3 I was drawn into action because of a shameful act
anyone else searching for you, though they will not I committed, I can never go home because they all
risk their lives for you. know
4 I have a weakness for vices (drinking…or others)
5 Secretly, I wish to be a tyrant that everyone loves
6 I don’t trust anyone…even my allies
Suggested Class: Barbarian, Fighter, Ranger
Any class can use this background, but barbarians and
rangers are archetypical rural protectors.
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Forest Warden (Wood Elf)
Traits
You are a wood elf who spent your youth learning
d6 Trait
about the flora and fauna of your home in order to 1 I am analytical and watch people and my
preserve the balance of your community and its environment very carefully
surrounding environment. You evaluate the impact 2 I am outspoken and opinionated
of your community on the environment and evaluate 3 I am on edge and suspicious when away from my
any change in the environment for potential impact woodland home
on your community. When something gets out of 4 I am xenophobic and untrusting
balance you recommend action to the elders and 5 I prefer decisive action to lengthy debate
6 I don’t want to act until I know all the possible
other leaders of your community.
consequences of my actions

Ideals
d6 Ideal Definition
1 Reverence I love my people, their wild and
Skill Proficiency: Investigation natural home, and all wild regions
choose one from: of the world (Good)
Animal Handling, Nature, Perception, Survival 2 Vengeance I will crush anyone who tries to
upset the balance I think works best
Tool Proficiency: choose one from: in the world (Evil)
Basket Maker’s Tools, Bowyer and Fletcher’s 3 Order There is a natural order that must
Tools, Brewer’s Supplies, Furrier’s Tools, be preserved (Lawful)
4 Wild I love the wild and unpredictable
Herbalism Kit, Leather Worker’s Tools, Poisoner’s
nature of the world (Chaotic)
Kit, Rope Maker’s Tools, Tanner’s Supplies, 5 Balance There is a necessary balance
Woodcarver’s Tools between good and evil (Neutral)
choose one from: 6 Knowledge The world and everything in it can
one Gaming set, one Instrument, Land vehicles, be understood if studied
S/R/W one language, Water vehicles

Starting Equipment: set of tools, supplies, or kit you Bonds


are proficient with, a quill and ink, a book half full d6 Bond
of sketches and notes, a brooch unique to your 1 I love my family more than anything
family, one set of traveler’s clothes, a pouch with 2 I must protect the land from corruption
3 I had a mentor or fellow warden I admire above
15gp
all others
4 I must protect my home and tribe from any threat
5 I have a love back home and I must prove myself
worthy of them
Feature: Nature Provides 6 My tribe was threatened by another race; I will
avenge my people by destroying our enemy
You are able to recognize edible and medicinal
plants in almost any environment. You can find
sources of fresh water when near them. You can Flaws
locate and track game animals in almost any region. d6 Flaw
In addition, you can determine areas where 1 I avoid cities and populated areas
communities are detrimentally impacting wild 2 I do not trust anyone not of my race
regions. 3 I enjoy indulging in euphoric natural substances
4 I hate religions that do not revere nature
5 I trust all elders and ruling bodies composed of
elders; experienced minds should rule
Suggested Class: Ranger, Druid 6 I am gullible and believe what I’m told
This background gives good outdoor skills for any class.

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Fostered: Ancient Traits
d6 Trait
You were raised by a creature of great power that 1 I always smile and make people at ease
has a vastly longer lifespan than you. At best, you 2 I am quiet and do not make eye contact
were raised as a curious toy by a Dragon, Djinn, or 3 I am nervous and worry when addressed directly
Celestial who was certain you will never be their 4 I am friendly and curious
equal. At worst, you were treated as a pathetic 5 I am demanding and speak forcefully
plaything for a cruel immortal such as a Fiend, 6 I am petulant and bratty
Demon, or Aboleth. You may have been treated with
love and respect, or you may have been a pet. Ideals
d6 Ideal Definition
1 Kind Some beings are hard to grasp and
can seem cruel while being kind
(Good)
2 Cruelty I will treat others with as little
regard as I received (Evil)
Skill Proficiency: Arcana 3 Service I am here to assist others; some of
choose one from: whom are more powerful than I
Deception, History, Performance, Persuasion, (Lawful)
Religion 4 Whim Wild mood swings are part of life
with an immortal, and are normal
Tool Proficiency: choose one Instrument, Gaming (Chaotic)
set, or S/R/W one language 5 Tolerance All beings have their place (Neutral)
6 Acceptance Some beings are immortal; I am not
Languages: S/R/W the language of your foster being
Bonds
Starting Equipment: 3 sets fine clothes, soap, bottle d6 Bond
of cologne or perfume, 10gp in jewelry, travelling 1 My foster parent was better than my birth parents
clothes, pouch w/ 15gp and I love them dearly
2 I need to accomplish greatness to impress my
foster parent
3 I need to become powerful enough to destroy the
immortal who raised me in terror
4 I need to find my real parents and come to
understand how I was given to another to raise
5 My foster parent spoke of a powerful artifact that
Feature: Master and Servant I must obtain
You are accustomed to serving the will of one who 6 My foster parent spoke of a long-destroyed
could or would levy devastating consequences for society that had great knowledge and riches; I
disobedience. You have learned to serve without must find what remains of it
question, hesitation, or any trace of your own
feelings of frustration, distaste, or insubordination. Flaws
You can earn a poor to comfortable living serving
d6 Flaw
others in your down time in a wide variety of
1 I am in constant fear for my life
settings. 2 I laugh out loud at mortals that think they have
any kind of power or authority
3 I do not value the opinion of anyone who is not
hundreds or thousands of years old
4 I need to be surrounded in opulence to feel at
home
5 I am cold and do not care about anyone
Suggested Class: Any 6 I will act violently when anyone threatens my
Any class can come from this background or benefit from freedom
its social and Int skills.
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Fostered: Elder Race Traits
d6 Trait
You were raised by a race of humanoids whose 1 I am patient and tolerant
lifespan is significantly longer than yours. You may 2 I am gruff and seem bitter, especially toward
be a short lived being raised by humans or dwarves. members of my foster race or at their mention
You may be a human or dwarf raised by elves or fey. 3 I am dour and seem sad, especially toward
They may have done their best to help you feel like a members of my race or at their mention
part of their community, but the differences were 4 I am exceptionally well spoken for my race
always apparent. They may have resented you 5 I act unintelligent, but I am very aware of my
surroundings and conversations that occur near
presence and treated you as a burden and an
me
annoyance who will never live long enough to learn
6 I keep to myself
how to be a real person.

Ideals
d6 Ideal Definition
1 Charity I help others whenever I see need
(Good)
Skill Proficiency: choose two from: 2 Abandoned I feel as though the world owes
Deception, History, Insight, Perception, Persuasion me something (Evil)
3 Honor Doing right by others is not
Tool Proficiency: choose one from: optional behavior (Lawful)
Any Gaming set, Instrument, Tool (except thieves’ 4 Unknown You never know what may come
tools), Utensil, or Supplies into or leave your life (Chaotic)
5 Unconcerned I don’t worry about what others
do or think (Neutral)
Languages: S/R/W language of your foster race
6 Pessimistic I was not wanted, so why should I
care about anyone or anything
Starting Equipment: traveler’s clothes common to
your foster race, item of garb common to your
race, gaming set, instrument, tolls, utensils, or Bonds
supplies you are proficient in, pouch w/ 10gp d6 Bond
1 My foster family was loving and kind; I owe them
2 I must find out what happened to my birth family
3 I hate my foster race for their polite cruelty; I will
see them thwarted at every turn
4 I must prove to the world that I have worth by
Feature: Cultural Envoy accomplishing a noble quest
Your race and your upbringing allow you to bridge 5 I must have a family and provide the comfortable
the gap between the two cultures. If allowed life with them that I never had
audience with rulers of either culture you can offer 6 I love a member of my foster families’ society; I
your services as envoy to the other culture. If the must prove my worth to them
ruler trusts you, and if you can make a similar
connection within the other culture, then you may Flaws
be offered a position as a diplomat of sorts, which
d6 Flaw
earns a comfortable living.
1 I always feel betrayed, and assume the worst
This sort of position may be easier to obtain if the 2 I drink to numb my feelings of abandonment
cultures share a border or regional influence is 3 I always believe those of my foster race
overlapping. It may be more challenging if the two 4 I do not ever trust or believe those of my birth
cultures are at odds. race
5 I will do anything to earn the approval of my
foster race; especially their nobles
6 I steal anything that might be of value that is not
attended
Suggested Class: Any
Any class may be fostered by another race.
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Fugitive
Traits
You are on the run for a serious crime that has you
d6 Trait
wanted and pursued with a bounty on your head. 1 I am always looking over my shoulder
You have been accused or convicted of a crime that 2 I don’t trust anyone, and am certain if the
you may or may not have committed. You either fled opportunity arises I will be betrayed
upon accusation, or were incarcerated and escaped. 3 I constantly work to expand and support my cover
4 I am nervous in urban settings and am only
Discuss with your DM your crime and guilt or comfortable on the open road or in the wilderness
innocence 5 I am nervous in rural areas and feel safe only in
crowded urban area
6 I am driven to prove my innocence

Ideals
d6 Ideal Definition
1 Compassion Those who are innocent should
not be punished (Good)
Skill Proficiency: Deception 2 Vengeance Power always corrupts and
choose one from: authority needs to be brought low
Insight, Perception, Stealth, Survival (Evil)
3 Justice The innocent should be rewarded
Tool Proficiency: Disguise Kit or Forgery Kit and the guilty punished (Lawful)
choose one from: 4 Freedom Authority is stifling and often
one Gaming set, one Instrument, Land Vehicles, unjust (Chaotic)
5 Peace All people deserve peace (Neutral)
S/R/W* one language, Water vehicles
6 Beginning Every day is a new opportunity

*Character is literate if they take Forgery Kit


Bonds
d6 Bond
Starting Equipment: Disguise Kit or Forgery Kit, one 1 My family has paid a great price because of me, I
set of non-descript common clothes, forged owe them a great deal
identity documents, a pouch with 15gp 2 I need to free someone I love who is imprisoned
3 I trust the gods to absolve me of my sins; I trust
them without question
4 I must have justice (vengeance) against an accuser
5 I trust the law to prove my innocence, and will
acquire the evidence to be absolved
6 I know who is guilty of the crime I am accused of; I
Feature: Cover Story must bring them in
You have a detailed story corroborated by your
forged identity documents. Your story may or may Flaws
not be supported by your party, and they may or
d6 Flaw
may not be aware of your status as a fugitive.
1 I am don’t trust anyone
In addition, your status requires that you be very
2 I always assume I will be accused if anything goes
cautious in urban settings, but those that are aware wrong while I am present
of your status may also fear your reputation 3 I drown my sorrows
4 I am prone to violence
5 I distrust and avoid strangers
6 I quietly remove myself from areas where
authority is present
Suggested Class: Any
Any class may use this background to gain deception and
observation skills.
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Gambler
Traits
Games of chance and luck are what you live for. You
d6 Trait
understand the true game you are playing, where 1 I’ll do whatever I need to in order to ensure the
most others who play are clueless about what is odds are solidly in my favor
really going on. This may make it look like you are 2 I can make a wager on anything
luckier than others, but it’s really a developed skill. 3 I always know exactly how much money everyone
You may have a natural understanding of one game around me has shown; down to the last copper
or type of games. Perhaps your understanding is the 4 I live in fear of my luck running out (or karma
result of time and study and applies to many games. catching up with me) when I need it most
5 I live a charmed life; the gods pay far more
You may get just as excited at the thought of
attention to me than to most others
winning as other players, or there may be no
6 I don’t need tricks or to cheat, I can beat anyone
excitement or fun to the process at all. fair and square
Ideals
d6 Ideal Definition
1 Charity Everyone can enjoy the game and
share in the winnings (Good)
Skill Proficiency: Insight
2 Greed I use my skill to ensure my own
choose one from:
interests; I don’t care what that
Deception, Perception, Persuasion, Sleight of Hand means for you (Evil)
3 Rules If you don’t follow the rules you
Tool Proficiency: one Gaming set haven’t really won (Lawful)
choose one from: 4 Chance You never really know what is
one Gaming set, one Instrument, coming next, so be ready for
S/R one language, Land vehicles, Water vehicles anything (Chaotic)
5 Numbers I put my money in when I know it’ll
pay off for me (Neutral)
Starting Equipment: one fine quality gaming set, one
6 Excitement I live for a challenge
set of fine clothes, one set of traveler’s clothes, a
pouch with 15gp
Bonds
d6 Bond
1 A loved one is in deep trouble because of me, I
Feature: Game of Choice must make things right for them
2 My earnings support my family
You have a game that you prefer to play above all
3 There is a huge score waiting for me; I will find it
others. You can win while playing this game so 4 I lost to someone who cheated; I need payback
predictably that you can make a living on your 5 I won big, but it cost an opponent in a way I didn’t
winnings. You know how to find a game in almost realize. I must make things right for them
any moderately to highly populated urban location. 6 Someone I love left me because of my gambling
You can try to find games in sparsely populated
areas, but will quickly run out of opponents who are
willing to lose to you. Flaws
In addition, you can use your gaming sessions to gain d6 Flaw
information about your current location and the 1 I tend to throw good money into bad odds
important people in that area. You also gain access 2 I blame any failure on anything other than my
own compulsiveness, poor choices, etc.
to wealthy or influential individuals who like to
3 When I have money in my pocket I spend it
gamble. 4 Once I am challenged or see a game nothing else
matters
Suggested Class: Rogue 5 I can’t stand someone else winning
6 I am an intolerable sore winner
Any class can use this background but gamblers make
good rogues.

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Guard
Traits
Your physical attributes and demeanor have led you
d6 Trait
to a life protecting your community. You either 1 I speak concisely and get right to the point
worked as a city guard, village watchman/woman, or 2 I will put myself in front of an enemy or creature
as private security for a caravan, noble, or merchant. even for people I don’t like
You are used to staying alert for long periods of time 3 I am a perfectionist and will not settle for
and putting yourself in danger to defend your shortcuts
charge. 4 I am highly opinionated and see the world in black
and white; I am unlikely to work for or with
anyone that does not fit my worldview
5 I am adventurous and lighthearted; I enjoy hard
work and raucous celebration
6 I am detail oriented and thorough
Ideals
d6 Ideal Definition
1 Protection Nothing is more noble than to
Skill Proficiency: Perception protect another person (Good)
choose one from: 2 Power With authority, you can take
anything you want or need (Evil)
Athletics, Intimidation
3 Law Respecting and obeying laws is
essential to civilized life (Lawful)
Tool Proficiency: choose two from: 4 Chaos Conflict and chaos are inevitable, I
one Gaming set, one Instrument, must be prepared for anything
S/R one language, Land Vehicles, Water vehicles (Chaotic)
5 Harmony Preventing conflict brings peace
Starting Equipment: one gaming set, a shield, one (Neutral)
set of common clothes, a pouch with 20gp 6 Physicality Work hard, play hard
Bonds
d6 Bond
1 Someone died on my watch, I am haunted by the
memory and need to make amends
2 I handled my job during a raid; my employers
remember and we have a close relationship
3 I used to have a partner; we went our separate
Feature: Camaraderie ways
Other guards from your home community will often 4 I used to serve a corrupt faction/employer; I didn’t
assist you if you are looking for information or a realize until I was there for a while. It was a risk to
person(s) in their city. Many may look the other way leave, but I had to.
if you are involved in trouble in your city. 5 Protecting my community protected and
supported my family
In addition, after a short time talking to guards in
6 I stood between a faction and their goal; they are
another city or town you may get the same after me
assistance but to lesser degree (the guard(s) you
speak to may help you, but the whole force will not
Flaws
aid you). d6 Flaw
1 I cannot rest until I know the area is secure
2 I am unsure without direct orders
3 I keep my thoughts and feelings to myself
4 I have a very bad temper that comes out when
things are not going well
5 I drink (or indulge in other things) to excess
Suggested Class: Fighter, Paladin 6 I am distrustful and spiteful to those who have
authority over me
A guard is a good starting place for a martial character.

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Guild Artisan
Traits
You are a member of an artisans’ guild. You are
d6 Trait
skilled in a field and freed from the constraints of 1 I’m a perfectionist
feudal society by your association with others who 2 I am snobbish and act superior
produce goods of great value. You learned your skill 3 I am curious and want to see how things work
as an apprentice to a master artisan. You have either 4 I am witty and jovial
graduated and become an artisan in your own right, 5 I am stingy and like to haggle
or are still a journeyman gaining valuable 6 My work is well known and I am quietly self-
experience. important

Discuss your guild affiliation with your DM Ideals


d6 Ideal Definition
1 Generosity My talents were granted so I can
use them to help everyone (Good)
2 Arrogance My skill and talent prove that I am
better than the average shmuck
Skill Proficiency: Insight (Evil)
choose one from: 3 Community The bonds of community empower
History, Nature, Perception, Persuasion our society (Lawful)
4 Creativity New beautiful creations are what
Tool Proficiency: one set of tools or supplies we live to see and make (Chaotic)
(except thieves’ tools) 5 People I am committed to my friends and
fellow artisans (Neutral)
choose one from:
6 Aspiration I want to be the best I can be
one Gaming set, one Instrument, Land vehicles,
S/R/W one language, Water vehicles
Bonds
Starting Equipment: one set of tools or supplies, a d6 Bond
letter of guild credentials, one set of traveler’s 1 My guild has given me everything, every
clothes, a pouch with 15gp opportunity I have ever had has come from the
guild
2 I created a great work for a loathsome but
powerful person; I must get it back
3 My family needs my support
4 I pursue wealth and/or fame to secure someone’s
love
Feature: Guild Membership 5 I will someday attain the highest rank in my guild
Your guild will provide you with food and 6 My business was shut down by a
accommodation if necessary. You have access to a competitor/corrupt official; I will have my revenge
guild hall if one is present (usually only found in
major cities). The guild will support you in legal Flaws
matters, and is a good way to gain introduction to
d6 Flaw
influential members of society. Connections made
1 I collect rare and expensive items and must have
through the guild for personal reasons may require a any I come across
donation to the guild coffers. The guild requires dues 2 I’m quick to assume I’m being cheated
of 5gp a month. 3 I have stolen from my guild
4 I’m never satisfied and always want more
5 I would kill to acquire a noble title
6 I’m very jealous of other craftsperson’s, I can’t
stand the thought of being outshined
Suggested Class: Artificer
Any class can be an artisan.

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Harvester/Forager/Trapper
Traits
You harvest a natural resource where it grows. You
d6 Trait
may be a lumberjack or mushroom hunter, or 1 I am quiet and hardworking
perhaps you seek out and harvest reagents for an 2 I am loud and jovial
alchemist or healer. You might also harvest local 3 I am always rooting around in the brush to see
animals for their pelts or other valuable organs. You what’s growing
are very familiar with the flora that grow in your 4 I am uncomfortable in large gatherings of people
area, and the local fauna as well. 5 I smile and am happy when outdoors
6 I love to negotiate and haggle

Ideals
Skill Proficiency: Nature
d6 Ideal Definition
choose one from:
1 Kindness Treat the world gently and it will
Animal Handling, Athletics, Stealth, Survival
provide for you (Good)
2 Dominion I take what I want from the world
Tool Proficiency: choose one from: (Evil)
Basket Maker’s Tools, Carpenter’s Tools, Furrier’s 3 Balance I never take more than I need, and
Tools, Herbalism Kit, Leatherworker’s Tools, always leave enough for next
Poisoner’s Kit, Rope Maker’s Tools, Woodcarver’s year’s harvest (Lawful)
Tools 4 Opportunist The world provides what I need, I
choose one from: just have to find it (Chaotic)
5 Nature Everything is as it should be, unless
one Gaming set, one Instrument,
the world gets out of balance
S/R one language, Land vehicles, Water vehicles
(Neutral)
6 Respect The world is full of gifts and curses
Starting Equipment: Work Knife, regional map, small and deserves our attention and
sack, 50 feet of hemp rope, hunting trap, common respect
clothes, pouch with 15gp
Bonds
d6 Bond
Feature: Resources of Value 1 I provide for my family
You know where several valuable resources that 2 I have a love that I cannot provide for
grow naturally are found in your home region. You 3 I overharvested a natural resource out of
can spot a location where conditions are right for ignorance and greed, I must restore the area
that resource to grow when outside the area you 4 I was set upon and robbed; I will protect anyone I
know. can from thieves and brigands
In addition, you know who buys what kind of 5 Someone I care for was imprisoned wrongly, I
must see them freed
resource. You know local merchants who make a
6 I have a purchaser that has provided for me and
living producing goods that you bring them. You cared for me since I was very young
know what they make and how much they need. You
also know travelling merchants who are always
looking for or asking about things that grow in your Flaws
region. You don’t necessarily know what the natural d6 Flaw
products you sell them are used for, but you do 1 I don’t like or trust people
know that they are valuable. 2 I love to celebrate a hard day’s work by drinking
(or other means)
3 I nag people about the impact they have on
nature
Suggested Class: Ranger, Druid 4 I do not ask for help even when I need it
Any class can use this background, but harvesters’ 5 I mock people who are unfamiliar with nature
familiarity with nature makes them good Ranger or Druid 6 I look down at people who rely on others to
backgrounds. provide things which are easy to gather
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Healer
Traits
You worked in a village or a city to help heal the sick
d6 Trait
and wounded in your community. You may have 1 I am always busy and have an arrogant demeanor
been formally educated and call yourself a doctor or 2 I am concerned and courteous
surgeon, or you may have been taught what you 3 I am stuffy and distant
know from a relative or mentor in your community. 4 I am familiar and comfortable talking to anyone
You may work with only people or only domestic about even the most private matters
animals or some mix of both. 5 I am enthusiastic and try to help everyone
6 I am intellectual and have difficulty speaking
casually

Ideals
d6 Ideal Definition
1 Altruism I help anyone and everyone (Good)
2 Authority I am better than you and I deserve
whatever reward I see fit (Evil)
Skill Proficiency: Medicine 3 Duty I am obligated to help anyone who
choose one from: is suffering (Lawful)
Animal Handling, Insight, Investigation, Perception 4 Brilliance Healing is an art and I am an
inspired healer (Chaotic)
Tool Proficiency: Herbalism Kit 5 Knowledge I will teach and heal anyone
choose one from: (Neutral)
Alchemist’s Supplies, Poisoners Kit, one 6 Purpose I am here to do something
significant with my life and talents
Instrument, one Gaming set, S/R/W one language,
Land vehicles, Water vehicles
Bonds
Starting Equipment: medical kit, herbalism kit,
d6 Bond
waterskin, traveler’s clothes, pouch with 10gp 1 I love my family and community
2 I have a mentor who taught me everything
important
3 I will discover the cure to the plague that
destroyed my community
4 I seek to atone for the negligent death I could
have prevented
5 I need to help any sick or wounded person I see
Feature: The Doc is In 6 I must prove my worth to sit on the faculty of my
You can earn a comfortable living providing healing medical school
services in almost any community.
In addition, you earn the respect and gratitude of
that community within a short period (unless
Flaws
something goes terribly wrong). Most members of d6 Flaw
any community you practice in will be friendly 1 I think I know everything
2 I don’t listen to anyone’s ideas
towards you and will grant favors or assistance any
3 I demand compensation equivalent to the level of
time you ask service I provide, or I will not provide my services
4 If I don’t know the answer to something I make
one up
5 I have no sense of humor
Suggested Class: Cleric, Wizard 6 I constantly correct others insignificant
miswording
Healing is often a clerics primary role. Healers are often
well educated, as are Wizards.

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Herder
Traits
You tended many animals. They could have been
d6 Trait
free-roaming over a large area or enclosed in one 1 I am quiet and observant
small pen or yard. They could have been large herd 2 I sing to myself when bored
animals or small birds or land animals. You 3 I carry on conversations with animals
safeguarded the herd from predators and made sure 4 I get excited when I have another person to talk to
they ate well and were groomed. You may have 5 I am shy and socially awkward
been part of the slaughtering, shearing, 6 I am impatient and pushy (I physically push
birthing/hatching, and/or selling process. people)

Ideals
d6 Ideal Definition
1 Protector I watch over my flock lovingly
(Good)
2 Dominating Someday I will stand over followers
the way I tend my flock (Evil)
3 Schedule We keep to a system and
Skill Proficiency: Animal Handling everything works out fine (Lawful)
choose one from: 4 Roamer I wander wherever I feel like
Nature, Perception, Survival travelling (Chaotic)
5 Natural There are leaders and there are
Tool Proficiency: one Instrument Order followers, herds and predators
choose one from: (Neutral)
6 Excitement I need to live a life of adventure
Herbalism Kit, one Gaming set, S/R one language,
Land Vehicles, Water vehicles
Bonds
Starting Equipment: quarterstaff, one instrument,
d6 Bond
common clothes, pouch with 15gp 1 My herd was killed by a monster, I must defeat
any roaming monster I come across to protect
innocents
2 My family needs my support
3 Someone I love was killed while I was out with my
herd, I must avenge them
4 I will avenge my home which was ravaged while I
was away
Feature: Drovers Woes 5 I need to earn my own lands and herds
You can find work in almost any setting tending a 6 I slept while my flock wandered off, I owe my
flock. You earn a poor income in your downtime. employer
In addition, you can establish a rapport with herders
almost anywhere. They can tell you what regions are
Flaws
ripe with predators, bandits, or other dangers,
where they come across ruins or caves, where good d6 Flaw
1 I talk constantly
sources of water are located, and other features of
2 I trust animals more than people
the regions where their herds range. 3 I am always singing or humming
4 I am often lost in my own thoughts
5 I am unsure of my abilities and insecure
6 I am nervous in heavily populated areas

Suggested Class: Any


Any class can use this background to gain outdoor skills.
70

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Hermit
Traits
You lived a life of solitude. You chose to avoid other
d6 Trait
people for religious, spiritual, or personal reasons. 1 I don’t prefer to speak; I grunt and gesture often
You may have lived in a small community or in 2 I am always serene, even in the face of danger
complete isolation 3 The leader of my community had a lot to say and I
want to share that wisdom with others
Discuss the reasons for your seclusion, and how you 4 I feel empathy for all that suffer
lived with your DM. 5 I connect everything that happens to a grand plan
6 I often become lost in my own thoughts and
oblivious to the world

Ideals
d6 Ideal Definition
Skill Proficiency: Survival
1 Greater My gifts are meant to be shared
choose one from: Good with all (Good)
Arcana, Nature, Religion 2 Power Solitude and contemplation are
routes to mystical power (Evil)
Tool Proficiency: choose one from: 3 Logic Emotions cloud our thinking and
Calligrapher’s Supplies, Herbalism Kit, Painter’s take us from what is true (Lawful)
Supplies, Sculptor’s Tools 4 Thought Inquiry and curiosity are the pillars
choose one from: of progress (Chaotic)
one Instrument, S/R/W one language, 5 Unobtrusive Meddling in the affairs of others
only causes trouble (Neutral)
Land vehicles, Water Vehicles
6 Self- Knowing yourself is the most
Awareness important thing
Starting Equipment: a scroll case with 2 blank pieces
of parchment and several pieces covered in
esoteric notes, a winter blanket, common clothes, Bonds
herbalism kit or medical kit, pouch with 10gp d6 Bond
1 Nothing is more important than my hermitage,
order, or association
2 I entered seclusion to hide from those who may
be hunting me, I must confront them some day
3 The enlightenment I seek still eludes me
4 I entered seclusion because I love someone I
Feature: Discovery cannot have
You have made a significant discovery due to your 5 Should my discovery come to light, it could
seclusion. It may have come as a philosophical destroy everything
realization about a religious deity or planar force. Or 6 My isolation gave me insight into something I
you may have come across some physical discovery must destroy
during your seclusion
Flaws
Discuss the particulars of your discovery with your
d6 Flaw
DM. 1 I enjoy the delights of civilization too much
2 I harbor dark, bloodthirsty thoughts my isolation
could not quell
3 I am dogmatic in my thoughts and philosophy
Suggested Class: Monk, Druid, Cleric 4 I let my need to win arguments overshadow
friendship and harmony
Monks are usually found in seclusion. Hermits often seek 5 I’d risk too much to uncover new knowledge
seclusion for religious reasons so Druids and Clerics also 6 I like keeping secrets and won’t share them even
fit. when I should
71

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Horse Thief (Criminal)
Traits
You are a career criminal with a history of breaking
d6 Trait
the law. As a bandit, you showed quite a knack for 1 Anything left unsecured is mine for the taking
acquiring and appraising other people’s mounts, 2 I feel most comfortable sleeping under the open
pets, and vehicles. This set of skills has become very sky
lucrative for you, and you have excelled at finding 3 I always have an exit strategy and am prepared for
new owners for animal companions and mounts things to go badly
despite the risks associated with this type of theft 4 I always form a close kinship with my mount or
any other animals I own
5 I will never harm an animal
6 I tend to hang back and remain unnoticed

Ideals
d6 Ideal Definition
Skill Proficiency: Animal Handling 1 Loyalty Never bite the hand that feeds
choose one from: (Good)
Deception, Intimidation, Persuasion, Stealth 2 Dominion I take anything I want because I
can (Evil)
Tool Proficiency: Land Vehicles 3 Authority I work to prove myself and
choose one from: become leader of the pack
one Gaming set, one Instrument, Thieves’ Tools, (Lawful)
4 Unpredictable Keep your opponent off-balance
S/R one additional language
and always guessing (Chaotic)
5 Unity A team lasts longer than one
Starting Equipment: one set of non-descript lone agent (Neutral)
common clothing, sack, tinderbox, 3 torches, 50 6 Wit My mind is my greatest asset
feet of silk rope, chain, lock, pouch with 15gp
Bonds
d6 Bond
1 I cannot leave a harmed animal behind; I must
save it or put it out of its misery
2 Once you’ve ridden with me I’m always there for
you
Feature: Black Market Breeder 3 My illicit gains support my family
You know people who are always looking for stolen 4 I have a dear friend in prison I must free; I am the
reason they are in prison
animals & vehicles, whether to provide for animal pit
5 Everyone I love was killed because of one person;
fights, or to supply some desperate rogues the I must have vengeance
means to get away faster on mounts during an illegal 6 I love someone who denounces my criminal
job. In a new region, you know where to look to tendencies
make new associations. This contact provides you
with information on what animals & vehicles are in
high demand in the area. Your contact(s) also offer
Flaws
to give you favors and information (DM choice) if d6 Flaw
you bring such animals & vehicles to them 1 I carry on conversations with animals
2 I cannot stand enclosed spaces
3 I cannot stand highly populated areas
4 I quietly remove myself from any area where
authority figures are present
5 I do not respect people who won’t stand their
Suggested Class: Rogue ground in a fight
6 I overindulge with alcohol (or other substances)
Any class can use this background, but rogues are the most
common.
72

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Independent Artisan
Traits
Some skilled craftspersons associate themselves
d6 Trait
with a guild. Others, due to geographic isolation or 1 I am hardworking and often seem rushed
other personal reasons, do not. You are skilled in a 2 I am quiet and discreet
craft and choose not to seek membership within a 3 I am loud and a braggart regarding my skill
guild. This choice limits your ability to sell your goods 4 I am very friendly and eager to make new
in some areas, but you can often sell your goods at a acquaintances
lower price than the guilds and still make a tidy 5 I am a perfectionist and plan every detail
profit. 6 I study details and am often distracted figuring out
how to replicate things I see

Ideals
d6 Ideal Definition
1 Altruism Beautiful things should be
obtainable for everyone (Good)
2 Devious I want to have every benefit of a
Skill Proficiency: Insight guild artisan without letting a guild
choose one from: tell me what to do (Evil)
Investigation, Nature, Perception, Persuasion 3 Honor Traditional crafts honor our heritage
and ancestry (Lawful)
Tool Proficiency: choose any tool or supplies 4 Creativity I want to create in my own style with
(except thieves’ tools) complete freedom (Chaotic)
choose one from: 5 Society Everyone has their place and role
(Neutral)
one Gaming set, S/R one language,
6 Aspiration I need to prove my skill and talent
one Instrument, Land vehicles, Water vehicles

Starting Equipment: one set of common clothing, Bonds


one work apron, one set of tools or supplies you d6 Bond
are proficient with, a pouch with 15gp 1 My family relies on my support and hard work
2 I sometimes work for disreputable people; on one
occasion, I was not paid for a month’s hard work. I
will have payment
3 I love someone who is above my social class, and
must prove myself worthy of their affection
4 I sometimes work for disreputable people; I came
Feature: Find Your Own Work across something I wasn’t meant to see and I
You are accustomed to finding work right under the think they know
nose of the guilds. At times this means approaching 5 I have worked in silence with no renown; I must
shady individuals that want things done quickly, at a be recognized for my skill
6 The guild has threatened me and hurt people I
reasonable price, and without the hassle of filing
care about; they will pay
paperwork or permits.
You can make a modest living finding independent
work selling your crafts. You also have opportunities Flaws
to overhear local rumors and possibly meet d6 Flaw
important persons as you carry out or deliver your 1 I am brash and arrogant
work. 2 I am quiet and don’t share my thoughts
3 I am unreliable and go where I want when I want
4 I criticize others often
5 I have a violent temper
Suggested Class: Artificer 6 I walk away from situations where I don’t get my
Any class can use this background. way
73

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Informant/Spy
Traits
You provide information to an organization
d6 Trait
discreetly. You may have a mundane position in 1 I am unimposing and say little of consequence
society, or your only role may be as an espionage 2 I am daring and bold
agent. You may provide information to make extra 3 I am thoughtful and quiet
money, you may do it because you are helping a 4 I focus intently on that which interests me
cause you believe in, or you may have been coerced 5 I am shifty and seem to have my own agenda
into it. Whatever the reason, you divulge 6 I always appear deeply focused on something
information to a group that finds it useful, and you mundane I am doing with my hands
must do so quietly or it could cost you dearly.
Ideals
d6 Ideal Definition
1 Idealism I work for the greater good
(Good)
2 Greed I risk my life to line my own
pockets (Evil)
3 Obedience I am doing what I should (Lawful)
Skill Proficiency: Perception 4 Influence I control information and create
choose one from: change (Chaotic)
Deception, Investigation, Persuasion, Sleight of 5 Importance I sit amid opposing forces and
Hand prevent imbalance (Neutral)
6 Transparency Some secrets are necessary and
Tool Proficiency: any one set of tools, supplies, or kit some must be known and
resolved
choose one from:
one Gaming set, one Instrument,
S/R one language, Land vehicles, Water vehicles Bonds
d6 Bond
Starting Equipment: one set of tools, supplies, or kit 1 I have a family to support
you are proficient with, pen, ink, one piece of 2 My beloved is endangered and I must protect
parchment, common clothes, pouch with 15gp them
3 I have a loved one(s) who is imprisoned
4 My actions (or inaction) caused someone grievous
harm, I must make amends to them or their family
5 An organization I informed on suspects me and
wants me to pay for revealing their secrets
6 I gave false information and am considered
Feature: No One of Consequence unreliable, this may cost me dearly if not resolved
You are used to blending into the background and
looking absorbed in something as others speak. You
Flaws
also have a sense for where to position yourself to
overhear or see people come and go or have d6 Flaw
1 I am cocky and overconfident
discussions. Any fool can put their ear to a door, but
2 My own financial gain supersedes my loyalty to
you know what window to sit by that gives you a
others
view of the door and leaves you in earshot of people 3 My sense of duty to my cause supersedes my
inside. loyalty to others
4 I drown my guilt with drink or lust
5 I don’t believe in anything or anyone
Suggested Class: Rogue 6 I am desperate to serve a cause

Any class can use this background to gain


observation/deception skills.

74

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Inheritor (Noble)
Traits
You carry a noble title, and your family owns land,
d6 Trait
collects taxes, and wields significant political 1 I am certain of my superiority
influence. In addition, you are the heir to something 2 I am insecure and worry a lot
of great value, an object that has been entrusted to 3 I am quietly gracious and proper
you and you alone. Your inheritance might have 4 I am overly friendly and look to make everyone an
come directly to you from a member of your family, ally
by right of birth, or it could have been left to you by 5 I am thoughtful and never quick to speak
a friend, a mentor, a teacher, or someone else 6 I am overbearing and don’t think before I speak
important in your life. The revelation of your Ideals
inheritance changed your life, and might have set d6 Ideal Definition
you on the path to adventure, but it could also come 1 Noble I have my station in life so that I can
with many dangers, including those better the lives of others (Good)
who covet your gift and want to take it from you. 2 Tyrant I deserve to have anything I wish
(Evil)
3 Honor I have a duty to those who serve me
(Lawful)
4 Rebellious I didn’t ask for responsibility; let me
be free to decide my own fate
(Chaotic)
Skill Proficiency: History 5 Flexible I am open to whatever life brings me
choose one from: (Neutral)
Animal Handling, Athletics, Deception, 6 Entitled I deserve to have what I have been
Intimidation, Persuasion, Religion given
Bonds
Tool Proficiency: one Gaming set or Instrument d6 Bond
choose one from: 1 Family comes first, my duty is to my kin
one Gaming set, one Instrument, Land vehicles, 2 I have a relative who claims my inheritance as
S/R/W one language, Water vehicles theirs
3 My inheritance came at great cost; my family line
Starting Equipment: your inheritance, a signet ring, was almost wiped out…I must reestablish my
one set of fine travelling clothes, a gaming set or family
4 My duty is to the lord my family serves
instrument you are proficient with, a pouch with
5 I love a commoner and want nothing more than to
15gp give up my title and inheritance and live with
them
6 I am always mindful of the impact of my actions
on my family name; duty and honor guide my
every decision
Feature: Inheritance Flaws
Work with you DM to determine your inheritance. It d6 Flaw
may be an item of great power (but with a significant 1 I am certain peasants and commoners are
curse). It might be an item that you need to learn worthless
2 I am obligated to serve the common people more
about before you can retrieve. It may be land or a
than other nobles or lords
keep that will require significant investment of time 3 I am a self-indulgent braggart
and energy to restore, retake, and/or maintain. 4 I am lost in life and have no idea what to do with
my inheritance
5 I rely on the council of an authority (church,
family, noble lord, etc.) and obey them without
question
Suggested Class: Paladin
6 I want no part of my legacy and resent any
Any class can use this background. obligation
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Inn/Shop Keeper
Traits
You worked in an Inn or Shop serving the community
d6 Trait
by providing wares or services. You were not the 1 You are bright and enthusiastic
merchant who travelled and/or bartered for the 2 You enjoy adventuring and often talk about how
price of the goods; nor were you the artisan or boring your past life was
alchemist who created the goods. You may have 3 You often seem bored and like to daydream
gained some familiarity with the tools of the trade 4 You are jovial and like to meet new people
your shop catered to or the wares you sold (consult 5 You feel at home in urban areas and are
DM). You were hired (or pressed into service on uncomfortable in the wilderness
6 You are always smiling, though sometimes it
behalf of the family) to be the face of the business
seems insincere
and collect coin for goods or services on a day to day
basis.
Ideals
d6 Ideal Definition
1 Helper I like to be of use to others (Good)
Skill Proficiency: Persuasion 2 Resentful I will never spend my days working to
choose one from: make someone else wealthy (Evil)
Arcana*, Deception, Insight, Medicine*, 3 Honest I must conduct myself as though I
Perception was being watched over (Lawful)
4 Liberated I need to be free to do what suits me
Tool Proficiency: choose one from: (Chaotic)
5 Service All people deserve respect (Neutral)
one Instrument, one Gaming set, Herbalist’s kit*,
6 Role Everyone has a role in society; some
Calligrapher’s supplies, Artisan’s tools*
modest, others glamorous

*if appropriate based on the type of shop you


worked Bonds
in – consult DM d6 Bond
1 My family needs my support
Languages: S/R one additional 2 I adore the person I used to tend shop for; they
are like family to me
Starting Equipment: instrument, gaming set, kit, or 3 I despise the person I used to tend shop for; they
tools proficient with, one set of common clothes, were dishonest and cheated me and others
4 I must avenge my community from the rampaging
pouch with 15gp
monster(s) that devastated it
5 I was raised in poverty; I must become wealthy
and have a successful venture of my own
Feature: I Just Work Here 6 My former employer was cleaned out while I was
You can tell when a shop is run by an employee as in running the shop; I must make it right
opposed to an owner/operator. By empathizing with
the woes of a shopkeeper (long hours, boring days, Flaws
difficult customers/patrons, etc.) you can ingratiate
d6 Flaw
yourself and gain a modest discount on the goods 1 I am often bored and pessimistic
and services they provide. 2 I have little ambition
in addition, you may be able to find an overworked 3 I need instruction or I am lost
owner/operator and earn a poor living operating 4 I am critical and think I know a better way to do
their shop in your down time. things
5 I take shortcuts and quick solutions that lead to
poor quality work because I don’t want to put in
effort
Suggested Class: Any 6 I try to find ways to blame others when something
Any class can use this background to gain a variety of skills. goes wrong
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Investigator/Auditor
Traits
You evaluated details to solve mysteries or ensure
d6 Trait
endeavors were going according to plan. You may 1 You are quiet but pleasant
have worked as an independent contractor, or as a 2 You are subtle and easily overlooked
member of a local guard unit. You may have audited 3 You are demanding and insistent
businesses in dank rooms by pouring over books, or 4 Your gaze is steady and penetrating and people
by visiting and watching their operations firsthand. with something to hide are often uneasy around
You were trusted by your employer to get to the you
bottom of things and ensure everything was running 5 You are jaded and pessimistic
6 You take in everything, but appear nonchalant
smoothly.

Ideals
d6 Ideal Definition
1 Optimist Most people are good; I find the few
that aren’t (good)
2 Jaded People are all horrid and capable of
atrocity (Evil)
Skill Proficiency: Investigation 3 Law Laws and policies are there to protect
choose one from: Abiding everyone (Lawful)
Insight, Intimidation, Perception, Persuasion 4 Flexible There’s no telling what you might
find when you look closely (Chaotic)
Tool Proficiency: choose one from: 5 Objective One must approach everything with
Calligrapher’s supplies, Cartographer’s Tools, an open mind (Neutral)
6 Curious I want to know what is really going on
Disguise Kit, Forgery Kit, Navigator’s Tools
choose one from:
one Gaming set, one Instrument, Land vehicles, Bonds
S/R/W one language, Water vehicles d6 Bond
1 My family is everything to me
Starting Equipment: supplies, kit, or tools proficient 2 I was implicated in a crime; I must set things
with, magnifying glass, one set of common straight
clothes, pouch with 15gp 3 I investigated a fascinating and beautiful person; I
must see them again
4 A powerful former employer is guilty of a crime
but I cannot prove it
5 I am in danger because of my insight into a crime
6 A criminal who foiled my attempts to prove his
guilt now taunts me

Feature: I’ll be Done Here in a Minute


You are accustomed to having access to sensitive
Flaws
areas and poking around. You are good at convincing d6 Flaw
1 I am overconfident and cocky
people you belong anywhere and will only be in their
2 I am jaded from what I’ve seen and don’t care
way for a short time. In addition, you are able to
about anything
evaluate a business, crime scene, or set of books to 3 I drink to forget everything I’ve seen
see in anything is out of the ordinary. 4 I am critical and think I know a better way to do
things
5 I overanalyze and am slow to act
6 I am always looking for things that support my
theories, even when they are a stretch
Suggested Class: Any
Any class can use this background to gain observation
skills.
77

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Laborer
Traits
You provided physical labor to earn a living. You may
d6 Trait
have dug ditches, limbed trees, cleared sewers, 1 I am quietly cheerful when doing menial tasks
and/or swept walkways for a city. You may have 2 I like to stand around and chat when I should be
been a grave digger or groundskeeper for a church working on something
or noble. You may have been a field worker or slave. 3 I am openly resentful of people I think have an
Your able body provided unskilled muscle to easy life
complete repetitive, unrewarding, and/or 4 I am often lost in thought
unpleasant tasks. 5 I am an ambitious team player and love to
strategize and be involved in planning
6 I don’t like to worry about things, and prefer to
set to work on what I’m told to do

Skill Proficiency: Athletics Ideals


choose one from: d6 Ideal Definition
Animal Handling, Insight, Nature, Perception 1 Service I am here to work hard and help
others (Good)
Tool Proficiency: choose one set of tools or supplies 2 Resentment I will show everyone who thought
(except thieves’ tools) they were better than me just
chose one from: how wrong they are (Evil)
one Gaming set, one Instrument, 3 Obedient Everyone has a role to play and
S/R one language, Land Vehicles, Water Vehicles something to contribute (Lawful)
4 Individuality Let everyone be free to contribute
where they are best suited and
Starting Equipment: one set of tools or supplies you happiest (Chaotic)
are proficient in, shovel, mess kit, common 5 Respect Everyone has value (Neutral)
clothes, pouch with 15gp 6 Merit Hard work should be rewarded

Bonds
d6 Bond
Feature: Beneath Notice 1 My family needs my support
You are used to cleaning up and doing chores where 2 I was taken in and given work by a generous
you blend into the background. When dressed patron; I owe him/her
appropriately you can blend in with any working 3 I don’t know my birth family; I must find them
crew and gain access to many restricted areas. 4 I know of the crooked dealings of a high-profile
In addition, you can gain the trust of laborers and person; they know I know
work crews after a short period of conversation. 5 I have a loved one who died at the hands of a
They are likely to provide information regarding local faction; I will have revenge
6 I was mistreated by a lord on an almost daily
projects, layout of properties within the geographic
basis, I do not trust anyone of noble birth
area they serve, and important individuals they see
or interact with on a regular basis during their work
day. Flaws
In your down time you may often find work as a d6 Flaw
laborer to earn a poor living. 1 I don’t trust nobles
2 I am not an independent thinker and need
instructions during stressful situations
3 I am easily distracted and don’t listen well
4 I sing loudly to myself
Suggested Class: Any 5 I can’t stand being told what to do
Any class may use this background to provide 6 I am afraid my opinion is not of value so I keep it
outdoor/physical skills. to myself
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Lawyer/Solicitor Traits
d6 Trait
You have studied the laws of your region for years. 1 I am polite and professional
You provide legal advice and council, and/or make 2 I am friendly and seem genuine
official requests and inquiries on others behalf. Your 3 I am talkative but seem insincere
training and experience make you invaluable in an 4 I am quiet and pay attention to everything going
urban setting. on in my surroundings
5 I am utterly unnoticeable and blend in well
6 I am loud and intimidating

Ideals
d6 Ideal Definition
1 Fairness We should be fair and kind in all
our dealings (Good)
Skill Proficiency: choose two from:
2 Advantage Laws are meant to be a labyrinth
Deception, History, Insight, Investigation,
only a few can navigate (Evil)
Persuasion 3 Justice The laws exist to protect people
(Lawful)
Tool Proficiency: choose two from: 4 Unexpected Laws help us handle the
Calligraphers tools, Forgery kit, unexpected (Chaotic)
S/R/W one language, one Gaming set, 5 Interpretation Laws can mean whatever you
Land vehicles, Water vehicles, one Instrument want them to if you are
convincing (Neutral)
6 Society Laws make a society
Starting Equipment: one set traveler’s clothes, one
manageable
set fine clothes, quill and ink, empty ledger book,
pouch with 15gp
Bonds
d6 Bond
1 My family is everything
2 My mentor/employer is a great person; I want to
make them proud
3 I need to earn a title for myself and join the
Feature: Regional Expertise nobility
4 I need to have a life of excitement and exploration
You are familiar with the laws, tariffs, and
5 I love a noble and must earn their hand
bureaucracy of your home region and nearby 6 I learned law to right injustice; I must defend and
regions. You can earn a comfortable living in your protect those who are in need
down time providing legal advice in these areas. In
addition, you may be able to find similar work in a
region that has interest in your home region. You Flaws
may train in the laws of any region you travel to d6 Flaw
when in a large urban area; you earn a poor living or 1 I love to celebrate and party
perhaps even have to pay until you have gained 2 I think I can talk myself out of any situation
3 I hate the poor, and don’t care about their
expertise in the laws of that new region.
concerns
You can gain access to nobles, and have insight into 4 I hate the nobles who think their title sets them
their dealings as part of your work. above other people; I undermine them when I can
5 I want notoriety and wealth for myself and will do
anything to meet those ends
6 I will do anything to earn a good name with nobles

Suggested Class: Any


Any class can benefit from the social skills of this
background.
79

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Legendary Lineage (Noble)
Traits
You have family who are known for their great
d6 Trait
deeds. Perhaps your ancestors discovered or 1 You are glad handed and kind to everyone
founded some exotic location or major city. Perhaps 2 You are haughty and distant
you are related to a dragon slayer or giant killer. You 3 You are quiet and try to keep a low profile
may be related to a great statesman or advisor who 4 You throw your name around and expect to be
brokered a lasting peace between long standing pampered
rivals. In any event, your name is well known and 5 You take your legacy very seriously and have
you are expected to accomplish great things. something to prove to the world
6 I feel disdain for peasants and small town folk
Work with your DM to establish your legacy
Ideals
d6 Ideal Definition
Skill Proficiency: History 1 Generosity I was blessed with a famous
choose one from: heritage and must show others
Animal Handling, Athletics, Intimidation, generosity (Good)
Persuasion 2 Entitlement I was born to fame because I
deserve it; I’m better than
Tool Proficiency: choose one from: everyone else (Evil)
Calligrapher’s Tools, Cartographer’s Tools, 3 Honor I must live up to my name
Navigator’s Tools (Lawful)
4 Independence I must live my own life (Chaotic)
choose one from:
5 Aspiration I want to make people who
one Gaming set, one Instrument, Land vehicles, believe in me proud (Neutral)
S/R/W one language, Water vehicles 6 Destiny I was meant to do great things

Starting Equipment: a signet ring, a coin, wooden


statue, or drawn likeness of your most famous Bonds
ancestor, one set tools, instrument, or gaming set d6 Bond
you are proficient in, one set of fine clothes, a 1 I must live up to my families’ reputation
pouch with 15gp 2 My family is everything to me
3 I love someone my family does not know about
and would not approve of
4 I know a way someone in my family has
Feature: Great Expectations dishonored our legacy for years
Your signet and name will get you room and a meal 5 My family and our reputation has been used to
just about anywhere. You rarely ever need to buy support an unworthy ruler
your own drinks at an Inn. People line up for an 6 My families’ legacy is a lie
opportunity to meet you and get a moment of your
attention. Flaws
On the up-side, you never have difficulty arranging a
d6 Flaw
meeting with any prominent individual even in a city
1 I am arrogant and vain
far from your home. On the down-side you are 2 I am callous and only care about myself
constantly pestered for “just a moment of your 3 I am disaffected and don’t believe in any cause
time”. Your presence is requested at any upcoming 4 I trust nobility to decide what is right
ceremony or festival. If you agree to attend your 5 I am a devout follower and believe the clergy
presence will be announced and overall attendance 6 I am secretly very worried I won’t live up to my
will skyrocket. name

Suggested Class: Paladin


Any class can use this background.

80

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Medic
Traits
You aided wounded soldiers in an army or guard
d6 Trait
unit. You may have served double duty as soldier or 1 I am quiet and observant
guard and medic, or you may have provided medical 2 I must be in the middle of conversation and
services only. You may have served during a war or demand attention
in an area where border conflicts are frequent, and 3 I want to help and am always looking for ways I
have witnessed many battlefield atrocities. You may can assist others
have seen light duty garrisoned in a sleepy outpost 4 I look for danger around every corner
or town where conflict was more often verbal than 5 I like to take it easy
6 I am short-tempered and hostile
physical.

Ideals
d6 Ideal Definition
Skill Proficiency: Medicine 1 Assistance I am here to help others in their
choose one from: times of need (Good)
Animal Handling, Athletics, Insight, Intimidation, 2 Atrocity Other people will do horrible things
Survival for selfish reasons; why shouldn’t I
(Evil)
Tool Proficiency: one Gaming set or Herbalism kit 3 Duty Helping and healing warriors is an
choose one from: honorable way of life (Lawful)
one Gaming set, one Instrument, 4 Chaos Battlefields are insane; you must be
ready for anything to survive
S/R one language, Land vehicles, Water vehicles
(Chaotic)
5 Healing Everyone deserves healing (Neutral)
Starting Equipment: Healers Kit, emblem or uniform 6 Fate Everyone will die eventually but I do
item (hat, tunic, etc.) from unit you served in, one what I can for those whose time is
gaming set, travelling clothes, pouch with 15gp not up

Bonds
d6 Bond
Feature: Easy Soldier, Let Me Help 1 I served to provide for my family
You are familiar with military protocols and know 2 I was taken from my family as a young child and
your way around an encampment or garrison. You forced into service
know how to find out who is in charge, and how to 3 The unit I was with committed atrocities and they
get a request to them. You also know how to know I left because of those atrocities
interact and fit in with the rank and file soldier or 4 I ended my service for someone I love
guard. You can often get information from the city 5 My unit was like a family, those I served with were
brothers
guard about the level of unrest in an urban setting,
6 I must use my skills as a healer to help anyone
how active thieves guilds are, how often they are
who is hurt
sent out to quell unrest in the citizenry, etc. In the
field, you can often find out where a military unit is
heading, who they consider their primary Flaws
opposition, etc. d6 Flaw
In your down time you can often attach yourself to a 1 I have seen atrocities and have a hard time coping
garrison and earn a bunk and a meal supporting the 2 I numb my pain with drink (or other substances)
unit. 3 I am a slacker and try to avoid strenuous work
4 I raise my voice and threaten with little
provocation
Suggested Class: Fighter, Paladin, Cleric 5 I do not trust or respect people who have not
Any class can use this background, but fighters often begin served in the military
as soldiers. 6 I do not trust or respect nobles or lords
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Merchant
Traits
You were a trader that was actively engaged in the
d6 Trait
process of buying and selling merchandise. Perhaps 1 I am alert and ask a lot of random seeming
you were a travelling merchant who led a caravan questions when in a new region
from place to place buying what was available at a 2 I don’t like spending time in rural areas and
low cost in one spot and selling it in a different town anxiously push to depart to more populated areas
where it was a rarer item. Perhaps you had a shop or 3 I am always smiling, and try to set people at ease
stall in one town and bought from local farmers or 4 I seem insincere and am always looking for an
artisans and travelers, then sold those items to the angle
5 I am quiet, patient, and calculating
locals for a profit.
6 I always assume I can get a better deal on
everything

Ideals
d6 Ideal Definition
Skill Proficiency: Deception or Persuasion 1 Fair Trade I bring people the things they want
choose one from: and need in their lives (Good)
Animal Handling, Deception, Insight, Investigation, 2 Greed I will lie, cheat, and steal; anything
Perception, Persuasion to come out ahead (Evil)
3 Honor My word is my bond and I never
Tool Proficiency: choose one from: break my word (Lawful)
One Gaming set, one Instrument, Land vehicles, 4 Excitement Travelling and trading are what life
is all about (Chaotic)
Water vehicles
5 Materialism The amount of wealth you have is
a measure of your success as a
Languages: S/R/W one additional person (Neutral)
6 Clever I always make the best deal
Starting Equipment: one gaming set or instrument, possible
merchant’s scales, fine clothes, traveler’s clothes,
pouch with 20gp
Bonds
d6 Bond
1 My trade supports my family
2 My community was destroyed by monsters; I will
protect communities of innocents whenever I can
Feature: Negotiation 3 I fell in love while travelling and must see them
You are used to determining the value of an item again
based on its scarcity within a region. Based on the 4 I was accused of stealing/smuggling and must set
prices listed in local shops you can tell whether a the record straight
good is going to fetch a fair price in the region you 5 I was robbed by bandits and will protect others
from their villainy
are in. You also have a sense for what is scarce and
6 I was cheated by a rival merchant and will have
can be sold at a premium in a region. You may have my vengeance
a better chance of successfully haggling buying costs
or selling prices than others (DM discretion). You
may be able to make a living as a shopkeeper or Flaws
buying agent in your down time. d6 Flaw
1 I will lie to gain extra coin
2 I assume people are trying to cheat me
3 I don’t respect people who don’t negotiate
Suggested Class: Any
4 I whine when uncomfortable
Any class can benefit from the social/observational skills of 5 I am nervous when in open spaces
this background. 6 I don’t respect small town people
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Messenger/Crier Traits
d6 Trait
You are fleet of foot, have a good memory for 1 I am quiet, well mannered, and generally only
spoken messages, and are trustworthy. You have speak when spoken to
been called on to relay messages and handle other 2 I am loud and oblivious; often talking over others
odd jobs for a wealthy, noble, and/or otherwise and choosing inopportune times to speak
influential person or persons in your home 3 I attempt to present an air of importance
community. 4 I have a distinguished voice which commands
attention
5 I am unassuming and blend in to any location
6 I am attentive, but also sneaky and shifty

Ideals
d6 Ideal Definition
1 Obedient I help my lord/employer do
good (Good)
2 Untrustworthy I know so many secrets, and
Skill Proficiency: Athletics each one earns me more (Evil)
choose one from: 3 Honest I keep my lord/employers
Animal Handling, Insight, Perception, Persuasion, business quiet (Lawful)
Sleight of Hand, Stealth 4 Ready I never know when I’ll be
needed, so I am always ready
Tool Proficiency: choose two from: (Chaotic)
5 Apathy The information I shuttle is
one Gaming set, S/R one language,
none of my business (Neutral)
one Instrument, Land vehicles, Water vehicles
6 Opportunity I am always ready

Starting Equipment: common clothes, belt with


scroll case, potion of healing, writ of passage from Bonds
your employer/lord, pouch with 20gp d6 Bond
1 My family is everything
2 I need to earn a better life for my love and I than I
have as a simple lackey
3 I have heard of a wondrous treasure guarded by a
dangerous monster; I must have it
4 The one I serve is a monster; I will see them
brought low for their cruelty
Feature: On Important Business 5 I have learned of a dangerous plot against my
You can find employment as a courier to earn a poor community and I must do something
living in your down time. 6 I always bow to the will of the nobles of my land
You are accustomed to gaining access to almost any
location in your home town/city. In a large city, you
Flaws
can find your way into any location under the
auspices of delivering a message for an important d6 Flaw
1 I am a drunkard
personage with little difficulty. In a smaller town or
2 I am a compulsive gossip and can never keep a
village, it will be more difficult since most faces are secret
recognized, but you can still make an attempt. 3 I despise the nobles I serve and pervert their
messages in subtle ways
4 I tell every message I am tasked with and every
secret I learn to my church
5 I use my position to get close to a person(s) I am
infatuated with
Suggested Class: Any 6 I always just do what I’m told and don’t think my
Any class can come from this humble background. opinion matters at all
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Miner
Traits
You work underground laboring for valuable
d6 Trait
resources. You may work for yourself mining a single 1 I am optimistic and persistent
claim or cave system on your property. You might be 2 I give people who work on the surface a hard time
part of a large operation that pays well, or pays for being soft
nothing and uses slave labor. 3 I admire people who are more educated and
refined than I
4 I squint and blink when in the sun; I find it
distracting
5 I have a jolly, work hard, play hard attitude
6 I like to focus on physical chores and leave the
thinking and planning to others

Ideals
Skill Proficiency: Athletics
d6 Ideal Definition
choose one from:
1 Generous The riches of the earth are for all to
Investigation, Nature, Perception share (Good)
2 Greed I want gems and precious metals
Tool Proficiency: Land Vehicles (Evil)
choose one from: 3 Boundaries I respect the areas where everyone
one Instrument, one Gaming set, belongs (Lawful)
S/R one language 4 Effort If you won’t make the effort to get
at something of value I will
(Chaotic)
Starting Equipment: Pick, shovel, common clothes,
5 Forego I don’t meddle in the affairs of
small sack with 30gp rough gems, pouch with 15gp
others (Neutral)
6 Materialist I want riches so I can improve my
life

Bonds
d6 Bond
1 I mine to support my family
2 My fellow miners are like family
3 I work to earn the love of someone above my
Feature: Deep Navigation station
You are used to navigating the deep places of the 4 There are horrors underground, I must protect the
earth. You never get lost in caves or mines if you world from them
have either seen an accurate map of them or have 5 My old foreman abused his miners; I will see him
been through them before. Furthermore, you can brought to justice some day
scrounge fresh water and food for yourself and as 6 The wealthy lords who owned a mine I worked
knew it was full of danger, but made us dig
many as five other people each day if you are in a
anyway
mine or natural caves.

Flaws
d6 Flaw
1 I do not trust people who don’t work hard
2 I do not feel comfortable in populated areas
3 I overindulge in my time off
4 I am terrified of dark, enclosed spaces
5 I don’t like or trust wealthy landowners
Suggested Class: Any
6 I don’t like or trust educated people
Any class can use this background
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Musician (Entertainer)
Traits
You thrive in front of an audience. You entertain,
d6 Trait
educate, incite, inspire, and/or insult with your 1 I like to collect rumors and gossip wherever I visit
instruments and your voice. A powerful voice and 2 I am a hopeless romantic and am always looking
skillfully played instrument enthrall and demand the 3 I get grumpy if I am not the center of attention
attention of those who wish to be entertained. 4 I change mood as often and as quickly as I can
change tempo in a song
5 I am constantly fiddling with my instrument and
playing with new tunes or humming
6 I am cheerful and talkative

Ideals
d6 Ideal Definition
1 Beauty I love to share my music with
everyone and make their lives
brighter (Good)
Skill Proficiency: Performance 2 Vanity I need people to respond to me and
choose one from: acknowledge my excellence (Evil)
Deception, Insight, Perception, Persuasion 3 Tradition Keeping the traditions of a culture
alive in song and music is important
Tool Proficiency: one Instrument (Lawful)
choose one from: 4 Creativity The world needs new music and bold
action (Chaotic)
another Instrument, one Gaming set,
5 People I live to see people respond to the
S/R one language, Land vehicles, Water vehicles music and stories I share (Neutral)
6 Honesty Art reflects the soul; it comes from
Starting Equipment: one instrument, steel mirror, within and reveals who we really are
one set of fine performing clothes, one set of
traveler’s clothes, pouch with 15gp
Bonds
d6 Bond
1 I perform to honor and support my family
2 I had something important stolen from me and
must retrieve it
3 I have a longtime rival who I must outdo
4 I have a former performance partner/mentor who
means the world to me
Feature: By Popular Demand 5 I insulted a noble who wants my head for
dishonoring him/her
You may find work anywhere almost anywhere
6 I have a love who is above my station; I must earn
playing in an Inn or other performance venue. You the right to ask for their hand
may gain some renown within the community if
performing. You can earn a modest to comfortable
living depending on your venue so long as you Flaws
perform nightly. d6 Flaw
1 I am arrogant and speak down to others
2 I cannot refuse a beautiful face and/or body
3 A scandal prevents me from returning home;
drama follows me everywhere
4 I impulsively insult authority figures
Suggested Class: Bard 5 I distrust nobles and often am rebellious to them
Entertainers are archetypical bard backgrounds, but can 6 I wear my feelings on my sleeve and cannot keep
be used by any class. my intentions to myself

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Noble
Traits
You carry a noble title, and your family owns land,
d6 Trait
collects taxes, and wields significant political 1 I am cautious with trust and never forget when
influence. You might be a pampered aristocrat crossed
unfamiliar with work or discomfort, a former 2 I am humble and do not think I am better than any
merchant just elevated to the nobility, or a other person
disinherited scoundrel with a disproportionate sense 3 I am arrogant and think I belong to a better class
of entitlement. Or you could be an honest, hard- of person
working landowner who cares deeply about the 4 I am very concerned with maintaining the
appearance and airs of nobility
people who live and work on your land, keenly
5 I am generous and kind to everyone
aware of your responsibility to them.
6 I use flattery and draw attention to others while
dismissing attention that is on me
Work with your DM to come up with an appropriate
title and determine how much authority that title
carries. Ideals
d6 Ideal Definition
1 Respect All people regardless of birth
deserve respect until they prove
otherwise (Good)
Skill Proficiency: choose two from: 2 Vanity I deserve the attention and
respect of all (Evil)
Animal Handling, Deception, History, Intimidation,
3 Honor I act honorably and expect
Persuasion, Religion others to follow the same code
of conduct (Lawful)
Tool Proficiency: Calligrapher’s Tools or one gaming 4 Independence I must prove that I can handle
set choose one from: myself without the support of
one Instrument, one Gaming set, Land Vehicles, family (Chaotic)
S/R/W one language, Water vehicles 5 Birthright All nobles should be respected
and obeyed (Neutral)
Starting Equipment: two sets of fine clothes, signet 6 Blood Family is the most important
ring, scroll of pedigree, traveling clothes, pouch
with 25gp Bonds
d6 Bond
1 I must honor my family and our name
2 My family is allied with another noble family and I
must support this allegiance at all costs
Feature: Position of Privilege 3 I am in love with the heir of a family my family
Thanks to your noble birth, people are inclined to despises
think the best of you. You are welcome in high 4 I am in love with a commoner
society, and people assume you have the right to be 5 My loyalty to the church is unwavering
wherever you are. The common folk make every 6 My loyalty is to the people who serve me
effort to accommodate you and avoid your
displeasure, and other people of high birth treat you Flaws
as a member of the same social sphere. You can
d6 Flaw
secure an audience with a local noble if you need to.
1 I treat common people poorly; even abusively
2 I usually do not listen to others input or opinions
3 I enjoy life’s comforts and complain constantly
when uncomfortable
Suggested Class: Paladin 4 I overindulge in drink (or other things)
5 I think the world revolves around me
Paladins often come from nobility, but any class can be of
6 I lack confidence in my ability to handle situations
noble birth.
without the support and council of family
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Nomad
Traits
You come from a group of people who travel across
d6 Trait
the land and do not have one year-round home. You 1 I smile often, but am distrustful of people outside
may come from what most would consider a my tribe/clan/group
primitive tribe. You may come from a group of 2 I am shy and quiet, and try to avoid attention
people who appear much the same as small town 3 I am standoffish and do not often speak to people
folk, but who have a unique culture and their custom who are not from my tribe/clan/group
is to move from place to place. You may come from 4 I speak quickly and use slang terms from multiple
a group that does not have a significantly different languages or regions
5 I do not like waste and try to make use of
culture, but has become accustomed to moving
everything
around to find work (or travel creates your work).
6 I am in awe of large settlements and want to visit
and learn about as many places as I can
Skill Proficiency: Animal Handling
Ideals
choose one from:
Athletics, Deception, Insight, Nature, Perception, d6 Ideal Definition
1 Belonging Everything and everyone has their
Survival
place in the world and has worth
(Good)
Tool Proficiency: choose one from: 2 Xenophobia All strangers are out to get me, I
Brewer’s Supplies, Carpenter’s Tools, will take what I need from them
Cartographer’s Tools, Cobbler’s Tools, Cook’s (Evil)
Utensils, Herbalism Kit, Jeweler’s Tools, 3 Family Blood is thicker than water
Leatherworker’s Tools, Navigator’s Tools, Painter’s (Lawful)
Supplies, Poisoner’s Kit*, Potter’s Tools, Thieves’ 4 Roaming The world is wide and I want to
Tools*, Woodcarver’s Tools, Land Vehicles, or one see its variety (Chaotic)
5 Preservation The wild should be respected and
Instrument
protected (Neutral)
*ask your DM 6 Isolation My people must be kept from the
influences of the world
Languages: S/R one additional
Bonds
Starting Equipment: instrument or set of tools you d6 Bond
1 My tribe/clan/group means everything to me
are proficient in (or 10gp), jewelry specific to your
2 I must prove myself worthy of the love of a
people, travelling clothes, small sack with fishing prominent member of my tribe/clan/group
tackle, tinder box, pouch with 10gp 3 It is a rite of passage to leave the tribe/clan/group
and prove your worth; I must earn my place
Feature: At Home in the Wild 4 I was forced out of my tribe/clan/group; I must
earn the right to return
You are accustomed to travelling over open land and 5 My tribe/clan/group was destroyed; I must
when in the region your people are familiar with you avenge them
know where watering holes and shelter are located. 6 Someone I love was captured by a rival
When not in your home region you may gain an tribe/clan/group and I must free them
advantage when trying to find water and shelter Flaws
(DM discretion)
d6 Flaw
In addition, other nomadic peoples will often react 1 I throw myself into danger recklessly
favorably to you once you divulge that you also 2 I try to talk my way out of every situation
come from a nomadic people. 3 My lack of worldliness causes me to trust
everyone
Suggested Class: Druid, Ranger, Rogue, 4 I fear I won’t be allowed to return to my tribe/clan
and will do anything to avoid that
Barbarian 5 I don’t respect those with different
Nomads can be primitives connected to the land, or values/priorities
wandering scoundrels. Any class could be a nomad. 6 I openly engage in typically taboo behaviors
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Oracle/Seer/Psychic
Traits
You have a connection to the world and can see
d6 Trait
things that others cannot. You receive visions where 1 I am often lost in thought contemplating my
you clearly see events occurring in either faraway visions
places or at time in the past or future. Your visions 2 I am distant and cold, as I have seen visions of all
may be the product of your imagination, or they may kinds of disasters
be unexplained views of actual occurrences. 3 People always use me to get closer to the gods
Regardless of their veracity, the visions and dreams 4 I am optimistic and think that we are all capable of
are clear to you, and they inspire fear, awe, changing our destiny
5 I am always calm; I have seen so many terrors
reverence, and/or repulsion in others.
6 I am saddened by all the horror I have witnessed

Discuss some of your visions with your DM Ideals


d6 Ideal Definition
1 Equality All my life I have been an outsider;
all people deserve to be treated as
equals (Good)
2 Power I am a direct conduit to the gods
Skill Proficiency: Insight
and deserve to be honored (Evil)
choose one from:
3 Destiny Our lives will always be as the fates
Arcana, Deception, Perception, Religion have decided (Lawful)
4 Chance Fate is open to hundreds of
Tool Proficiency: choose one from: different ways to reach an end
Calligrapher’s Supplies, Cartographer’s Tools, (Chaotic)
Forgery Kit, Herbalism Kit, Jeweler’s Tools, 5 Freedom Everyone has the power to choose
Painter’s Supplies, Potter’s Tools, Weaver’s Tools, their path (Neutral)
or an Instrument 6 Knowledge I am here to watch and learn as fate
unfolds
choose one from:
one Gaming set, one Instrument, one language, Bonds
Land vehicles, Water vehicles d6 Bond
1 My family is everything to me
Starting Equipment: a book half filled with scribbles 2 I suspect the origins of my visions and must find
and notes from visions, a bottle of ink, a quill, one out why I have them
3 I have visions of a perfect partner who brings
fine robe, one set of common clothes, pouch with
peace to my life; I must find them
15gp 4 I owe my gifted life and visions to the gods, I must
obey them as directed by the clergy
5 I know a secret of great significance; I must ensure
what is destined to occur occurs
6 People I love are in danger because of my gift; I
Feature: Visions of the Future must ensure their safety
You have seen and sporadically receive visions of
your own future and adventures. The DM may
Flaws
occasionally grant you a vision of future events to d6 Flaw
guide you during an adventure. 1 I know that I am more significant than common
folk
In addition, you may earn a modest living as an
2 I believe my visions are a curse and despise them
oracle for a church or as a fortune teller. After a and myself
short period, you will earn the fear and respect of 3 I know others will always protect me since my
the populace. They are likely to do favors or assist visions make me so important; I act without
when asked. caution
4 I wish solitude to escape from visions of others
fates
Suggested Class: Cleric, Sorcerer, Mystic
5 I seek to drown out the visions with drink
Anyone can be psychic…or deluded. 6 I want others to fear my visions and fear me
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Outcast/Outlander
Traits
You live in the wilds. You may have been cast out of
d6 Trait
your home for some transgression, or you may have 1 I am anti-social and impatient with other people
always lived outside the societies of others. You are 2 I love to explore and am comfortable in the wild
not part of a tribe that roams or refuses to adopt 3 I am observant and attentive to detail
current technologies, but you do live outside the 4 I listen to common folk and don’t take “refined”
safety of civilization. people seriously or listen to them
5 I don’t like to be in crowded places and am always
pushing to get back into the wilderness
6 I am awkward in social situations and though I like
people I don’t know what to say to them

Ideals
d6 Ideal Definition
1 Protect It is important to support and
Skill Proficiency: Survival protect the innocent and pure in
choose one from: the world (Good)
Animal Handling, Athletics, Nature, Stealth 2 Wrath I hate the petty and convoluted
societies people wrap themselves
Tool Proficiency: choose two from: in (Evil)
one Instrument, Herbalism Kit, Leatherworker’s 3 Merit The world rewards those that are
hardworking and capable (Lawful)
Tools, Woodcarver’s Tools, Poisoner’s Kit,
4 Change The world is constantly changing,
S/R one language, Land vehicles, Water vehicles
and I must adapt to it (Chaotic)
5 Nature The natural world has a place for
Starting Equipment: small sack, fishing pole and all (Neutral)
tackle, 50’ hemp rope, hunters trap, traveler’s 6 Redemption I must strive to become more than
clothes, pouch containing 20gp my shameful past would dictate

Bonds
d6 Bond
1 My family is everything to me
2 I was shunned for a crime and must prove my
innocence or make amends
Feature: Wanderer 3 I have few memories of the family I was separated
You have an excellent memory for maps and from, I must find them
4 I love animals and consider them innocents in
geography, and can always recall the general layout
need of my protection
of terrain, settlements, and other geographical 5 I have a loved one who would visit me even
features around you. You can find food and fresh though I am an outcast
water for yourself and up to five other people each 6 I am hunted by someone who attempted to
day so long as the land is not barren. despoil my home

Flaws
d6 Flaw
1 I am quiet and mistrustful of everyone
2 I speak loudly and do not believe “soft folk” can
make sound decisions
Suggested Class: Barbarian, Druid, Ranger 3 I drink (or use other substances) to excess
This is a good background for nature focused classes, or is 4 I am nervous and jumpy when in populated areas
a good source of outdoor skills for any background. 5 I talk to my animal(s) often, but seldom to people
6 I have a short and violent temper
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Pirate
Traits
You sailed with a rough crew of buccaneers. You
d6 Trait
committed crimes on the open water and may be 1 I am loud and raucous
wanted for your activities. 2 I mutter to myself and keep my own council
3 I am quiet and menacing
4 I liken every situation to a tall tale I’ve heard
5 I seem dim and inattentive
6 I am clever and can talk my way into or out of any
situation

Ideals
d6 Ideal Definition
Skill Proficiency: Athletics 1 Redemption I must atone for my past (Good)
choose one from: 2 Power Might proves right (Evil)
3 Discipline Everyone must attend to their
Intimidation, Perception, Sleight of Hand
duties and pull their own weight
(Lawful)
Tool Proficiency: Water Vehicles 4 Opportunity I seize any chance I get (Chaotic)
choose one from: 5 Loyalty I value my crew and all we can
one Gaming set, one Instrument, Navigator’s accomplish together (Neutral)
Tools, S/R one language, Land vehicles 6 Greed I want a rich life full of comforts

Starting Equipment: net, 50’ silk rope, grappling


hook, sack, one set common clothes, pouch with
Bonds
20gp d6 Bond
1 I have a family I must support
2 My former crewmates are my family
3 I was stolen into service by a horrid captain; I
must have my revenge
4 I love someone of noble birth and must prove my
worth to earn their hand
5 I serve and answer to a captain or other leader
without question; I cannot function without a
captain
Feature: Bad Reputation 6 My actions have had great consequence for those
People fear you and your reputation as a dangerous who love me; I must make things right
pirate. When is a civilized settlement you can get
away with committing minor crimes such as breaking
down doors or not paying for a meal or drink. Most Flaws
commoners are too intimidated by you to turn you d6 Flaw
in. Within a short amount of time the local 1 I do not trust those who have not spent time at
authorities will hear of your presence and will watch sea
you closely while in their home. 2 I am resentful and insolent to all authority figures
3 I am jealous and hateful of those with money
In addition, you may earn a poor living in a coastal
4 I drown my troubles in debauchery of all sorts
area working as a hand aboard a ship. 5 I have no loyalty except to myself
6 I act without thinking and am oblivious to
consequences

Suggested Class: Fighter, Rogue


Pirates are typically fighters and rogues, but any class can
come from this background.
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Pit Fighter Traits
d6 Trait
You have been forced to fight, possibly for your life, 1 I am silent and menacing
since you were young. You may have been a slave, 2 I am always on alert and trust no one
purchased to provide cheap thrills for your owner. 3 I am quiet and focused
You may have been introduced into a rough life by 4 I am brash and outspoken
your family, or entered yourself willingly to earn 5 I constantly challenge and mock others who are
money when times were hard. physically powerful
6 I am unshakable and never back down

Ideals
d6 Ideal Definition
1 Mercy I never kill (Good)
2 Vicious I never spare anyone who is stupid
enough to fight me (Evil)
3 Honor I give 100% and respect anyone who
Skill Proficiency: Athletics gives their all (Lawful)
choose one from: 4 Dirty I never fight fair because I never know
Acrobatics, Animal Handling, Intimidation Fighter what my opponent will do (Chaotic)
5 Respect I respect the strong and the skilled; I
Tool Proficiency: one Gaming set don’t care what they stand for
choose one from: (Neutral)
S/R one language, one Gaming set, 6 Uncaring I’m out for myself
one Instrument, Land vehicles, Water vehicles
Bonds
Starting Equipment: gaming set, traveler’s clothes, d6 Bond
healing potion, hand wraps (bandages – one use 1 I fight for my family
medical kit), club, pouch with 20gp 2 I need glory and respect
3 I fight for my freedom, and need to be sure I’m
never in another’s power again
4 I was bought and thrown into the pit; I will see my
former owner thrown into that same pit with me
5 I will help anyone who is poor and desperate
6 I will see those who make others suffer for their
entertainment feel true pain
Feature: Blood Brothers
You know how to find fighting houses in every big
city, and can tell if one is present in a smaller Flaws
settlement within a day of being there. You can earn d6 Flaw
a poor living for yourself fighting for others 1 I hate all those with money and power
entertainment. 2 I am an addict; I use to forget
In addition, you can spot who is a brutal fighter and 3 I cannot back down from a challenge
who is scared. You can also tell who is running the 4 I never fight unless I have no other choice
5 I will never pass up the chance to expose a well-
show, and who the high rollers are in the crowd.
regarded person who hides a shameful secret
6 I think all authority figures who enforce laws
(guards, military, etc.) are corrupt; I challenge and
mock them

Suggested Class: Fighter


Any class can start as a pit fighter, but fighters are most
common.
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Primitive Tribe Member
Traits
You were born and raised on the lands of your tribe.
d6 Trait
Your people have a home region where they reside 1 You are undyingly loyal to and protective of your
year-round. You may come from people who are tribe
physically isolated and have had little contact from 2 You are direct and do not understand subtlety
“civilized” peoples, but do not object to their ways. 3 You are contemptuous of civilization
You may come from people who have actively 4 You do not trust magic or magic users
withdrawn from the way outsiders live. 5 You are naïve and friendly to everyone
6 You are awestruck by cities and grand architecture

Ideals
d6 Ideal Definition
1 Humility I am no better or worse than
anyone else in this world (Good)
Skill Proficiency: Nature
2 Xenophobia I do not understand the ways of
choose one from: worldly people, but know they are
Animal Handling, Athletics, Stealth, Survival wrong (Evil)
3 Order Every place has rules which must
Tool Proficiency: one instrument be followed for everyone’s good
choose one from: (Lawful)
Basket Maker’s Tools, Bowyer/Fletcher’s Tools, 4 Freedom There is one rule in the wild; do
Dyer’s Tools, Furrier’s Tools, Herbalism Kit, what you can to live (Chaotic)
Leather Worker’s Tools, Net Maker’s Tools, 5 Balance All things and ways of being are
natural and necessary (Neutral)
Poisoner’s Kit, Potter’s Tools, Rope Maker’s Tools,
6 Unity A tribe that works together is
Tanner’s Supplies, Weaver’s Tools strong

Starting Equipment: instrument you are proficient


with, item of garb distinctive to your tribe, tools Bonds
you are proficient in, traveler’s clothes, Pouch d6 Bond
with 10gp 1 My family and my tribe are everything to me
2 I left my tribe to prove my right to a prominent
place in the tribe hierarchy
3 I love a prominent tribe member and must prove I
am worth their love
4 My tribe is threatened and I must protect them
5 My tribe was destroyed and I must have
vengeance
Feature: At One with Nature 6 I was dishonored and thrown out of my tribe; I
You are intimately familiar with the geography of must prove my worth
your home region. You know where water, shelter,
and food can be found anywhere within several Flaws
miles of your home. You are good at finding these
d6 Flaw
areas when outside your home region as well when 1 I don’t understand social nuances
in a climate like that of your home region. 2 I drink (or overindulge in other things) to excess
3 I don’t trust anyone not of my tribe
4 I trust everyone to say what they mean
5 I believe might proves right and will not listen to
those who are “weak”
6 I am insecure since my tribe appears weak
Suggested Class: Barbarian, Druid, Ranger compared to larger, more modern societies
Your upbringing is ideal for a nature based class, but this
background can provide any class with outdoor skills.
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Prisoner
Traits
You spent a significant portion of your life
d6 Trait
incarcerated. You may have been innocent but poor; 1 You always watch your back and wolf down your
run over by the machinations of a system you lacked food
the ability to understand or influence. You may have 2 You are arrogant, brash, and unbroken
been guilty; guilty of either doing what you needed 3 You have an eye for the exits in any room and
to do to survive, or doing what you thought would head for them quietly any time things get tense
get you ahead. Your whole family may have been 4 You straighten up and act nonchalant any time an
locked up as a reprisal for some sleight, or as on authority figure is near
5 You are quiet, timid, and startle easily
overcompensation for the choices one member
6 You are angry and indignant
made.

Consult you DM regarding your reason for Ideals


imprisonment and the details of your release d6 Ideal Definition
1 Repentance I must prove that I am a good
person and do not need to be
imprisoned (Good)
2 Wrath I will ensure no one can ever take
away my liberty ever again (Evil)
Skill Proficiency: Deception 3 Obedient Laws must be followed to avoid
choose one from: punishment (Lawful)
Athletics, Insight, Intimidation, Persuasion, 4 Emancipated Freedom is the sweetest thing; I
must always be free (Chaotic)
Sleight of Hand
5 Self No one can ever take away who
you are (Neutral)
Tool Proficiency: one Gaming set 6 Resilient I can survive anything
choose one from:
one kit, one Instrument, S/R one language
Bonds
Starting Equipment: small sack, one kit, instrument, d6 Bond
or gaming set you are proficient with, common 1 My family is everything
clothes, pouch with 15gp 2 I had a friend on the inside who is still there; I
must free them
3 I must take revenge on those who imprisoned me
4 I must prove myself to the community that had
me imprisoned
5 I was freed by someone I love; I owe them
Feature: Criminal Contacts everything
Your time incarcerated brought you into contact 6 I will see the prison where I was held and all
with career criminals. Some thought well enough of responsible for its operation destroyed
you to share their stories, and through these stories
you heard of their contacts. You know of people who Flaws
can find unsavory work of all kinds, who can find
d6 Flaw
buyers for rare valuable items, and who will buy 1 I am openly rebellious toward authority figures
valuable common items without asking questions. 2 I follow orders without question
3 Faith saw me through my imprisonment; I follow
the directives of my deity without question
4 I speak very quietly
5 I drown my memories with unsavory acts
Suggested Class: Rogue
6 I am quick to violent action when provoked
Prison is a place for rogues, but any class can benefit from
the social skills of this background.

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Refugee
Traits
Your home village, city, or kingdom was destroyed.
d6 Trait
Perhaps there was a great war which drove you 1 I am a survivor; I am hard working and persistent
away. Perhaps a powerful monster such as a great 2 I carry a lot of sadness due to the things I’ve lost
dragon destroyed your home. Maybe it was raiding 3 I am worried and timid
Orcs. In any event, you ran for your life then began a 4 I am loud and confrontational
long march to the nearest safe area. You had nothing 5 I am quiet but optimistic
more than you could carry, and your arrival in a new 6 I am fatalistic and see all the negative in the world
region where people were probably not prepared for
you was a long and difficult time. Ideals
d6 Ideal Definition
Discuss the details of your escape with your DM
1 Hope I believe in the good in people
(Good)
2 Destruction This world is doomed to fall at the
hands of the powerful; I want to be
a destroyer not a victim (Evil)
3 Patience All things are set right eventually
(Lawful)
Skill Proficiency: Survival 4 Hedonism It could all come crashing down
choose one from: tomorrow; I want to experience
Insight, Perception, Stealth everything (Chaotic)
5 Tolerance There must be a place of
Tool Proficiency: choose one set of tools or supplies acceptance for everyone
somewhere (Neutral)
(except thieves’ tools)
6 Pride I will honor my homeland
choose one from:
one Instrument, one Gaming set,
S/R one language, Land vehicles, Water vehicles Bonds
d6 Bond
Starting Equipment: tools or supplies you are 1 My family is everything and I must provide
proficient with, large sack, common clothes, 2 I got separated from those I love and must find
pouch with 10gp them
3 I lost my family in the event that drove me from
my home; I must have vengeance
4 The creatures that destroyed my homeland are
now my hated enemies; I will kill any I see
5 Someone I love did not escape and I must free
them
Feature: My People 6 My family lost everything; I must restore the
You have a strong kinship with those who share your family to greatness and recover or replace our
losses
ethnicity. They know the current plight for those
from your region, and will go to great lengths to
assist you (DM discretion). Local clergy will also be Flaws
supportive of you and other refugees, offering free d6 Flaw
temple services and the occasional meal and bed. 1 I speak loudly in my language and refuse to use
the language local to where I am now
2 I covet wealth above all else
3 I am still in shock and struggle with loss every day
4 I am deeply mistrustful and seek to know who is
responsible whenever I suffer
Suggested Class: Any 5 I drown my horrible memories in drink (or other)
Any class can come from this background. 6 I am quick to anger and difficult to talk back down
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Reincarnated: Meandering Soul Traits
d6 Trait
You lived before in a different time and a different 1 I have a knowing smile and peaceful demeanor
body. You have glimpsed your past life, and at times 2 I am focused and driven to excel
it seems as though you have unfinished business 3 I am easygoing and agreeable
from that life. You have dreams and strange feelings 4 I am quiet and think before I speak
of familiarity with situations that should seem 5 I am curious and talkative
completely new to you. 6 I am outgoing and interested in learning about
people and places

Ideals
d6 Ideal Definition
1 Kindness I am here for others (Good)
2 Gluttony I want my fill of all good things
(Evil)
3 Society I appreciate the value of others
and how we all work together
Skill Proficiency: History (Lawful)
choose any one 4 Mystery Life is full of surprises (Chaotic)
5 Insulated My place is to explore life for
Tool Proficiency: choose any tool, supplies, or kit myself, not to bother with others
choose one from: (Neutral)
6 Comprehend This life is connected to my past
S/R one language, one Gaming set,
life and it is up to me to figure out
one Instrument, Land vehicles, Water vehicles
why

Starting Equipment: common clothes, one set of


tools, kit, gaming set, supplies, or instrument you Bonds
are proficient in, pouch with 15gp d6 Bond
1 My family is everything
2 There is another I see in my memories; I must find
them again in this life
3 I see a relic of great power in my waking dreams; I
must hold it in my hands
4 There is a great evil I must find and defeat before
it finds and kills me (again)
5 I must speak to an ancient being about my
unfinished business in this world
Feature: Deja Vu 6 I must silence these disturbing memories so I can
You gain flashes of memories that are not from this make a life with the one I love
life. Sometimes these memories are triggered by a
situation or location, while others come out of the Flaws
blue. These memories may offer a clue to a current d6 Flaw
dilemma, or may just occur with no rhyme or reason. 1 I never question the relevance of my memories
and visions; they are always important
Your DM will provide you with memories on 2 I am certain I am here for great things and my
occasion. opinion is more important than others
3 I ignore my visions and the warnings they offer me
4 I indulge in substances to trigger more visions
5 I drink to silence the visions and memories
6 Everyone should be fascinated by my visions and
don’t respect or listen to anyone who isn’t
Suggested Class: Any
Any class can have glimpses of a past life.

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Reincarnated: Spell Failure Traits
d6 Trait
You had a past life, but it was ended and you were 1 I am bitter and frustrated because of all I have lost
brought back to life by the reincarnate spell. This 2 I am happy and excited that I have a whole new
spell typically restores you completely; granting you life and get to begin all over again
a new body with all your memories, skills, and class 3 I am curious and like to talk to people to try to
levels intact. For you, the spell provided a new body bring back fuzzy memories of my old life
with some or most of your old memories, but you 4 I have a short temper, and lash out at people
did not retain any knowledge of class features, when frustrated
5 I am quiet and cautious
spells, or other abilities. You are essentially starting
6 I often seem lost, confused, and a little sad
again at the beginning.

Ideals
d6 Ideal Definition
1 Relieved I have a second chance to be a
good (better) person (Good)
Skill Proficiency: choose one skill from the list of 2 Cheated I am angry that I was cheated of
skills from your former character class my former life (Evil)
choose one additional skill 3 Order There is a reason for everything
even if I don’t know it (Lawful)
Tool Proficiency: choose any one tool, kit, supplies, 4 Chaos Life is unpredictable (Chaotic)
utensils, instrument, or gaming set 5 View I have the rare opportunity to gain
a completely different perspective
(Neutral)
Languages: S/R the language of your former race
6 Opportunity I get to start again knowing more
than I did in my old body
Starting Equipment: one set common clothes, pouch
with 15gp, the item(s) from (a), (b), or (c) of the
starting gear for your former character class Bonds
d6 Bond
1 I must reestablish my old family, but I don’t
remember much about them
2 I must convince my old love that I am still here
Feature: No Connections in This Body and my heart still belongs to them
3 I must destroy the being responsible for the death
You have every memory of all your past life’s work
of my old body
connections and family, but they do not recognize 4 I must become powerful so that I won’t
you in this body. You may attempt to reestablish a experience death again
trade if you have chosen proficiency with a set of 5 I saw a vision of my god(s) when I died; I must see
tools or supplies, but you start all over with no my deity again and speak with them
reputation. You may attempt to reestablish personal 6 When I died I briefly went to a strange different
connections, but they will always be initially plane; I must return to that plane
untrusting.
As the rare product of a spell failure, you are a Flaws
curiosity to wizards or others interested in spell
d6 Flaw
research. Upon hearing of your condition, a wizard 1 Life is short, so I overindulge in food, drink, and
or cleric of high level may offer you room and board bodily pleasures at every opportunity
for a short time as they study your magical energies. 2 I am scared and distrustful of magic and magic
users
3 I do not trust any deity or clergy to serve any
interest other than their own
4 I act violently with the slightest insult
Suggested Class: Any 5 I am fearless and recklessly rush into any danger
Any class can be a rare but unfortunate spell failure. 6 I run from any situation that is dangerous
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Sailor
Traits
You were part of the crew of a large sea-going
d6 Trait
vessel. You may have served on a military vessel or a 1 I am hardworking and reliable
merchant vessel. You may have fought off pirates or 2 I am jovial and look forward to my time off
sea beasts, or perhaps you ran a short, peaceful 3 I like to tell stories, travel, and see new things
trade route. 4 I enjoy a challenge, such as a good barroom brawl
5 I love to wager and can make sport of anything
6 I enjoy finding creative new ways to avoid tedious
chores; fooling others into doing my share is my
favorite sport

Ideals
Skill Proficiency: Athletics d6 Ideal Definition
1 Labor A day of hard work that benefits all
choose one from:
is good for the soul (Good)
Intimidation, Investigation, Perception, 2 Power I go where I want and do what I will
Sleight of Hand (Evil)
3 Respect Mutual respect and knowing your
Tool Proficiency: Water Vehicles duties is key to living and functioning
choose one from: well (Lawful)
Cartographer’s Tools, Cook’s Utensils, Navigator’s 4 Freedom Freedom to move from port to port
Tools, Net Maker’s Tools, Rope Maker’s Tools, Sail as you desire is perfection (Chaotic)
Maker’s Tools, Wright’s Tools, Woodcarver’s 5 Team I give it all for my crew, we are
better as a team (Neutral)
Tools, one Gaming set, one Instrument,
6 Aspiration Someday I’ll have my own ships, go
S/R one language wherever I choose, and do as I
please
Starting Equipment: One set of tools, gaming set, or
instrument you are proficient with (or 10gp), 50
feet of silk rope, one set of common clothes, one Bonds
rain jacket, a pouch with 10gp d6 Bond
1 My family means everything to me
2 My crewmates are my family, my ship my home
3 I follow orders without question
4 I have a love in a land far away who I long for
5 I was kicked off ship on false charges; I will restore
my good name and be repaid for lost wages
Feature: Ships Passage 6 My crewmates and captain were set upon and
You can book passage for yourself and travelling killed; I will have my revenge
companions for free. You are expected to help the
crew during the voyage. Flaws
In addition, you know the approximate location of
d6 Flaw
the important ports of call in the region where you
1 I follow orders without hesitation; even if I think
sailed. You know what kind of trade goods are
they are wrong
commonly loaded and offloaded in these ports. 2 I stretch the truth to sound more worldly or
important
3 If my courage is questioned I will go to any length
to prove myself
Suggested Class: Fighter, Rogue 4 I love to celebrate and hate to get back to reality
5 I am prideful and cannot let others outshine me
Any class can come from this background, but sailors are 6 The grass is always greener somewhere I visited,
quite physical and make good fighters. and I am never satisfied with where I am
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Savant Traits
d6 Trait
You were born with an exceptional knack for a skill 1 I am focused and often ignore others
or trade (or both). Your ability earned you renown 2 I am proud and arrogant
and quite possibly envy and awe. You have 3 I love my renown and enjoy my notoriety
developed your skill your whole life; practicing is 4 I am short tempered and get frustrated easily
part of your daily routine. 5 I am quiet and try not to be recognized
6 I enjoy being busy and am uneasy when idle

Ideals
d6 Ideal Definition
1 Gifted My ability is a gift to share and enrich
Skill Proficiency: choose any skill others’ lives (Good)
2 Conceit I am better than others and deserve to
then:
be catered to (Evil)
a) gain expertise in that skill
3 Diligent I live to learn and practice (Lawful)
-or- 4 Inspired I leave myself open to inspiration at all
b) choose any one additional skill times; I love unique experiences
(Chaotic)
Tool Proficiency: choose any one tool, kit, supply, 5 Focus I live to practice my skill and don’t care
utensil, gaming set, or instrument much for distractions (Neutral)
then choose to: 6 Purpose Doing what I excel at is what I love and
a) gain expertise with that item what I live for
-or-
b) choose one additional proficiency from: Bonds
S/R one language, one Instrument, d6 Bond
one Gaming set, Land vehicles, Water vehicles 1 My family has always supported me and my talent
2 I have a mentor who is a huge part of my ability; I
Starting Equipment: fine set of tools, instrument, kit, care for them very much
supplies, or gaming set you are proficient with, 3 I live to create a legendary masterwork
one set common clothes, one set fine clothes, 4 I must collect legendary items as inspiration for
pouch with 10gp my own work
5 I must become wealthy so I can practice my skill
without distraction or demanding patrons
6 I have a patron who I love dearly and would do
anything for

Flaws
Feature: Renown Ability d6 Flaw
You are known for the skill you have achieved, and 1 My inspiration flows most freely when I am using
others want to watch you as you demonstrate your illicit substances
ability. You can earn a comfortable living in your 2 I have no sense for people or social interaction,
and insult people without meaning to
downtime performing your skill or crafting
3 I do not listen to anyone except master
exceptional objects. In regions near your home you craftspersons
will be known by your name and reputation. In 4 I despise interruption and trivial interactions
distant regions, you will need to gain audience and 5 I love to celebrate my accomplishments and
demonstrate your abilities. receive compliments; I fall apart without attention
6 I demand to be heard and obeyed

Suggested Class: Any


Anyone can be a prodigy.
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Scholar: Arcanist/Arcane Sage
Traits
The Arcanist is a scholar who specializes in magic.
d6 Trait
Knowledge of magical spells, magical creatures, and 1 I like to use big words to showcase my intelligence
magical items is your forte. You may have studied in 2 I am a voracious reader, and spend every spare
a formalized setting, or you may have learned moment learning about new things or writing
everything you know from searching through books 3 I love to teach others and spend as much time as I
and scrolls on your own (with access to a large have available explaining things
enough library). 4 I enjoy an intellectual challenge
5 I am quiet and listen to others very carefully
before giving my opinion
6 I expect others to listen to me and get very
frustrated with those who don’t value my opinion

Ideals
Skill Proficiency: Arcana d6 Ideal Definition
choose one from: 1 Elegance Magic is awe inspiring and
History, Investigation, Nature, Religion beautiful; it should be sued for
the benefit of all (Good)
Tool Proficiency: choose one from: 2 Power Magic can achieve any end; I
Alchemist’s Supplies, Calligrapher’s Supplies, will use it to serve mine (Evil)
Woodcarver’s Tools, one Gaming set, 3 Logic Systematic thinking is necessary
to understand magic and put it
S/R/W one language
to purpose (Lawful)
4 Discovery Magic can accomplish anything;
Languages: S/R/W Draconic you cannot hope to master it,
only marvel at it (Chaotic)
Starting Equipment: empty book, quill and ink, 5 Understanding Through understanding comes
3 candles, scroll case with 4 blank pieces of accomplishment (Neutral)
parchment and a few with notes and questions, 6 Betterment Improving myself is the goal
one set fine robes, travelling clothes, pouch with
10gp Bonds
d6 Bond
1 My family means everything to me
2 I have a fellow sage I love dearly
3 I have a fellow sage who I must surpass in skill
Feature: Arcane Researcher 4 I know of an ancient text that holds terrible
secrets; I must see that it is not used
You have a good idea where to look for any bit of 5 I have heard of a scroll that contains knowledge I
arcane knowledge. If there is something you don’t seek; I must find it
remember, you know where information on the 6 I must support my school/library and protect it
subject is located. This doesn’t mean you are
guaranteed to find the answers you need there, but
you always have a place to start searching for
Flaws
answers. d6 Flaw
1 I am arrogant and certain I am the smartest
person in almost any room
2 I cannot pass up the chance to learn a secret
3 I study all novel arcane effects I encounter; even
ones that are dangerous
4 I tend to overcomplicate and refuse simple
Suggested Class: Wizard solutions
5 I have little understanding of social nuances
This background is ideal for a wizard, but anyone can start
6 I speak about everything and never keep secrets
out as a scholar.
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Scholar: Historian/Sage
Traits
The sage is a scholar of regional and world history.
d6 Trait
You know the political history and battles of the 1 I have a story to tell about every location and
region you are in, and how they shaped the borders situation
of the region. You also know of the history and 2 I constantly ask questions about areas and
important political figures and families in distant important people when I’m somewhere new
lands. 3 I like to challenge peoples understanding of the
history of their home region
4 I try to visit all the important places of a region to
see them firsthand
5 I get excited and speak quickly when discussing
topics that interest me
6 I am very quiet and study a new area
inconspicuously
Skill Proficiency: History
choose one from:
Ideals
Arcana, Investigation, Medicine, Religion d6 Ideal Definition
1 Improvement Understanding history give us a
chance to make a better world
Tool Proficiency: choose one from:
(Good)
Calligrapher’s Supplies, Cartographer’s Tools, 2 Vanity I deserve to be treated as an
Forgery Kit, Locksmith’s Tools, Navigator’s Tools important person because of
choose one from: what I know (Evil)
one Gaming set, one Instrument, Land vehicles, 3 History Honoring the history and
S/R/W one language, Water vehicles tradition of a region is important
(Lawful)
Starting Equipment: set of tools, supplies, or kit you 4 Exploration Experiencing history is the only
are proficient with, quill and ink bottle, 3 candles, thing better than learning of it
(Chaotic)
scroll case with 3 blank pieces of parchment and a
5 Knowledge Learning and teaching are
few with notes, 3 regional maps, one set fine critically important (Neutral)
clothes, traveler’s clothes, pouch with 10gp 6 Achievement Learning and knowing are all
Bonds
d6 Bond
1 My family is everything to me
2 I have fallen for someone distinguished and must
prove myself and earn their love
Feature: Historical Research 3 I have a rival bent on disproving me; I must prove
You have a good idea where to look for any bit of their accomplishments are inferior to mine
4 I know of a secret locked in a historical text; it
historical knowledge. If there is something you don’t
could cost me my life
remember, you know where information on the 5 I must honor and protect my school/library
subject is located. This doesn’t mean you are 6 I must find a lost relic of great significance
guaranteed to find the answer. You also understand
Flaws
any noble houses importance in a regions history,
and can use this as an in with that house if you can d6 Flaw
1 I am arrogant and talk over people
get an audience.
2 I feel superior to uneducated folk, but quietly so
3 I love to hear myself speak
4 I resent the noble houses that rule over common
folk
Suggested Class: Paladin 5 I prefer a dusty tome to conversation
6 I love to watch people, but am nervous interacting
Any class can benefit from this backgrounds Int based
skills.
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Scholar: Naturalist
Traits
The naturalist studies animals (natural and magical),
d6 Trait
plants, and the land they live on. Unlike many other 1 I am passionate and easily excitable
scholars, you gain knowledge from firsthand 2 I am quiet and analytical
experience out in the world getting dirty as well as 3 I am observant and ask a lot of questions
books. 4 I am tireless when researching or learning, which I
always seem to be doing
5 I speak very slowly and choose my words very
carefully
6 I am comfortable talking about nature, but very
Skill Proficiency: Nature awkward interacting socially
choose one from:
Animal Handling, Arcana, Investigation, Medicine, Ideals
Perception, Survival d6 Ideal Definition
1 Nurture Almost all living things are
Tool Proficiency: choose one from: capable of loving behaviors
Alchemist’s Supplies, Calligrapher’s tools, (Good)
Cartographer’s tools, Herbalism Kit, 2 Dominance The strong always lord over the
Leatherworker’s Tools, Navigator’s Tools, weak (Evil)
Poisoner’s Kit, Woodcarver’s tools 3 Balance The world functions when things
are in balance (Lawful)
choose one from:
4 Unpredictable The world is constantly changing
one Gaming set, one Instrument, Land vehicles, (Chaotic)
S/R/W one language, Water vehicles 5 Objectivity Opinion must not intrude on
analysis; we must stay objective
Starting Equipment: one set of tools, supplies, or kit (Neutral)
you are proficient in, pen and ink, book half full of 6 Brutality Life feeds on life; it’s the way
sketches and notes, lantern, flask of oil, tinderbox,
one set fine robes, traveler’s clothes, pouch with Bonds
10gp
d6 Bond
1 My family is everything to me
2 I have a rival who is always looking to disprove my
theories; I must prove myself
3 I study the world to understand why my home
Feature: Natural Research village was destroyed
4 I was kicked out of school for an “extremist”
You know where to go to find out about animals,
theory; I must prove that my idea is correct
vegetables, and minerals. In addition to books and 5 I love a student from an influential family; I must
written resources, as a naturalist you know that prove my worth
getting firsthand information from non-academic 6 I have evidence that my place of learning is
sources is just as important as written information. suppressing the truth of an important discovery;
As a result, you have a non-pretentious way of my life may be in danger because of what I know
communicating with simple, hard-working folk.
When sharing information with common folk you Flaws
often make a favorable impression, and can gain
d6 Flaw
favor from them. 1 I have a theory I am constantly pushing on others
2 I am oblivious to subtlety
3 I enjoy experimenting with euphoric substances
Suggested Class: Druid 4 I am easily distracted by things most find
unimportant
Any class could benefit from the outdoor skills of this
5 I am unhappy and want a different life
background.
6 I am uncomfortable in civilized areas
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Scholar: Occultist
Traits
Occultists study arcane knowledge with a focus on
d6 Trait
extraplanar regions and beings, and their 1 I am peculiar and have strange dressing or
interactions with your world. You may have had grooming habits
some firsthand experience with a being from 2 I am secretive and dramatic
another plane, or your knowledge may all be 3 I take myself very seriously and have no sense of
academic. humor
4 I am stylish and trendy in dress, and aloof in
attitude
5 I am harried and always seem to be in a rush
6 I am meticulous and organized

Ideals
d6 Ideal Definition
Skill Proficiency: Arcana 1 Enlightenment Understanding and teaching
choose one from: truth is for the greater good
History, Insight, Investigation, Religion (Good)
2 Influence Knowledge is power; I want to
Tool Proficiency: choose one from: know everything (Evil)
3 Order Understanding the order of
Calligrapher’s Supplies, one Gaming set,
things is essential (Lawful)
one Instrument, S/R/W one language 4 Discovery There are so many fascinating
worlds and creatures out there
Languages: S/R/W one language from: (Chaotic)
Abyssal, Celestial, Infernal, Primordial, Sylvan 5 Objectivity Opinion must not intrude on
analysis (Neutral)
Starting Equipment: pen and ink, 5 candles, lamp, 6 Truth Little else matters except that
flask of oil, tinderbox, book half full of sketches which is accurate and true
and notes, one extra trinket, one set traveler’s
clothes, pouch with 20gp Bonds
d6 Bond
1 My family is everything to me
2 I have another occultist that fascinates me; I must
prove I am worth their attention
3 I have been belittled by another scholar all my life;
I must prove my theories are not crazy
Feature: Extraplanar Research 4 I have uncovered a dangerous secret that must
You have a good idea where to look for knowledge never be revealed to the world
of extraplanar creatures or places. If there is 5 My clumsy initial studies have brought me to the
something you don’t remember, you know where attention of a powerful being; it watches me
information on the subject may be located. 6 I study fervently because my entire family was
destroyed by an extradimensional force; I must
In addition, occult enthusiasts are a rare breed of
understand and control these beings
individual. Many will go above and beyond to assist
you once you are acquainted. They may also come to
you with their questions or theories when they want Flaws
assistance or insight into their studies. d6 Flaw
1 I think people who are not interested in or scared
of extraplanar forces and beings are idiots
2 I am always looking over my shoulder
3 I do not listen to others
Suggested Class: Warlock 4 I seek “edgy” thrills to distract me from my fears
This background provides a way for a patron to be found, 5 I take great pains to appear “normal” to others
but can also provide Int based skills for any class. 6 I am dramatic and exaggerate often
102

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Scholar: Theologist
Traits
The Theologist studies religion. You know of the rites
d6 Trait
and deities of multiple pantheons from multiple 1 I am quiet and pious
lands and races. You know of the primary (and 2 I am friendly and generous
possibly smaller) ceremonies regularly practiced by 3 I am curious and determined
adherents. You also have extensive knowledge of 4 I am pushy and overbearing
relics and lore of your religion, and some knowledge 5 I am snobbish and act superior
of religious relics and lore from other regions. 6 I am enthusiastic and love top talk to people

Ideals
d6 Ideal Definition
1 Education Learning and teaching others can
benefit everyone (Good)
2 Control Controlling information is the key to
Skill Proficiency: Religion
controlling people (Evil)
choose one from: 3 Hierarchy There is an order and a place for
Arcana, History, Insight, Investigation everything and everyone (Lawful)
4 Wonder Miracles occur every day; you must
Tool Proficiency: choose one from: be ready to take in the lessons of
Calligrapher’s Tools, one Gaming set, the gods when they deliver them
one Instrument, S/R/W one language (Chaotic)
5 Knowledge We better ourselves by learning
Languages: S/R/W one language from: (Neutral)
6 Analysis Knowledge without wisdom is only
Abyssal, Celestial, Infernal
half as valuable

Starting Equipment: 1 vial of holy water, fine robes,


traveler’s clothes, 5 candles, pen and ink, small Bonds
writing kit, pouch with 20gp d6 Bond
1 My family is everything to me
2 My faith and the church are all I care about in this
world
3 I must progress in the hierarchy of the church
4 I know of relics that must be recovered and
protected
5 I know a divine secret that must be revealed or
protected
Feature: Library Access 6 I must speak to my deity directly; it is my life’s
Churches possess and maintain their own restricted calling
system of libraries which often include sacred tomes
and relics. You are allowed access to these restricted Flaws
areas, as well as most other major libraries as a
d6 Flaw
matter of scholarly courtesy. You are also allowed
1 I do not trust anyone not strongly affiliated with
lodging in many church owned or sponsored my deity or church
universities or major sites of worship as a student 2 I am charitable and trusting to a fault
and pilgrim. 3 I am driven to achieve my goals to the exclusion of
everything else
4 To my shame, I secretly engage in hedonistic
activity
5 I am gluttonous and overindulge in food and drink
Suggested Class: Cleric, Paladin 6 I am secretly without faith and do not believe that
This background best suits a Cleric or Paladin, but can my deity cares about me at all
provide a strong bond to the church for any class.
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Scribe/Cartographer
Traits
You take written works and duplicate them or create
d6 Trait
and duplicate maps. Perhaps you translated these 1 I am discreet and subtle
documents into a different language as well. Your 2 I am quiet but friendly
job was essential for maintaining libraries and 3 I am constantly doodling and sketching
sharing knowledge. 4 I am cynical and love to haggle and negotiate
5 I am refined and genteel
6 I am bold, yet very professional

Ideals
d6 Ideal Definition
1 Generosity Increasing knowledge benefits
everyone (Good)
Skill Proficiency: choose two from: 2 Influence Providing for others is only of
Arcana, History, Investigation, Perception, Religion value when it benefits me (Evil)
3 Understanding Increasing the level of
Tool Proficiency: Calligrapher’s or Cartographer’s comprehension of the world
Tools decreases chaos (Lawful)
choose one from: 4 Experience There is always something novel
Navigator’s Tools, one Gaming set, to experience and share
S/R/W one language, one Instrument, (Chaotic)
5 Detachment Sharing others work is a way to
Land vehicles, Water vehicles
allow and encourage all views
(Neutral)
Starting Equipment: one set of tools you are 6 Learning Every time I work I learn more
proficient with, scroll case, 4 blank pieces of
parchment, 3 regional maps, quill, bottle of ink,
one set traveler’s clothes, pouch with 15gp Bonds
d6 Bond
1 My family is everything to me
2 I desire the affection of someone prominent, and
must earn the right to ask for their love
3 I am indebted to my patron
4 I was accused of stealing a work of great value; I
Feature: Library Contributor must clear my reputation or have my revenge
You are known for your contributions to local 5 I am keeping and creating a collection and must
copy important texts whenever I find them
libraries and collections. You have copied books or
6 I have one essential book/scroll I must find
made maps for collections in your region and are
known and appreciated for your work. You have
access to all but the most restricted collections and Flaws
can gain audience with those who own or manage d6 Flaw
these collections. 1 I consider myself more intelligent than 99% of the
In addition, you can use your regional connections to people in the world
attempt to gain access to collections in other areas. 2 I am argumentative and like to debate pointless
You may need to copy a work for these new and obscure subjects
3 I am constantly falling behind as I draw or write
collections in return for access or favors requested.
about small details when others are in a hurry
4 I spend my work time in solitude so I want all my
personal time filled with conversation,
companionship, and festivity
Suggested Class: Any 5 I am paranoid and do not trust anyone
6 I have difficulty expressing myself clearly and am
Any class can benefit from the knowledge skills and
always in my own head
practical proficiencies of this background.
104

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Smuggler (Criminal)
Traits
Legitimate trade is subject to tax and regulation of
d6 Trait
what, where, and how much of a good can be traded 1 I am shifty and insincere
or sold. There are always those who wish to obtain 2 I am friendly and seem open and honest
goods without sharing profits to taxation. Others 3 I am quiet and inconspicuous
wish to deal in prohibited or stolen goods. As a 4 I am gregarious and love to make friends
smuggler, you earn a living by transporting or (connections)
otherwise facilitating access to goods for those who 5 I am serious and direct
want them. 6 I am cocky and self-assured

Ideals
d6 Ideal Definition
1 Free Trade Governments are oppressive
and self-serving; people have
the right to do business without
losing profit to maintain the rich
Skill Proficiency: Deception (Good)
choose one from: 2 Greed I only care about bettering my
Animal Handling, Intimidation, Persuasion, Sleight own station in life (Evil)
3 Fairness Unrestricted trade is fair;
of Hand, Stealth
imposing taxes or limiting trade
is not right (Lawful)
Tool Proficiency: choose one from: 4 Freedom People deserve to have the
Forgery Kit, Land Vehicles, Thieves’ Tools, things they want and be free to
Water Vehicles make their own decisions
choose one from: (Chaotic)
one Gaming set, S/R/W* one language, 5 Independence People can be who they want
one Instrument, Land vehicles, Water vehicles and do what they want (Neutral)
6 Unconcerned I do what suits me and don’t
care what others think
*literate if you have proficiency in forgery kit

Starting Equipment: chest, lock, 2 sacks, 2 pouches, Bonds


traveler’s clothes, pouch with 20gp d6 Bond
1 I do what I must to support my family
2 Someone I love is imprisoned and I must help
3 My decisions have placed loved ones at risk
4 I am wanted for my actions and must watch my
back until I can make things right
5 I have knowledge of secrets that important people
would kill to keep quiet
Feature: Secret Passage 6 I have friends and colleagues that I would do
anything for
You know routes and/or people who can get you and
your party or other large goods into and out of cities
without notice or inspection by authorities. You can Flaws
also use these contacts to attempt to gain audience d6 Flaw
with other illicit service facilitators/providers. 1 I am reckless and rush into everything
2 I am loyal to nothing and no one aside from coin
3 I am angry and feel cheated by my station in life
4 I am worried and especially nervous around
authority figures
Suggested Class: Rogue 5 I am compulsively rebellious
Criminals are iconic rogues, but this background can 6 I am antagonistic to all of noble birth
provide Cha skills for any class.
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Socialite (Noble)
Traits
Some were born into struggle and conflict, but you
d6 Trait
were born into money, influence, and entitlement. 1 I am haughty, have boundless ambition, and feel
Some families in some areas of the world are so well entitled to anything that I fancy
established and secure that they have the luxury of 2 I am compelled to look beautiful and impressive in
being part of a leisure class. A significant portion of any situation and location
your life has been spent enjoying your station and 3 I am kind but naive, and expect everyone to enjoy
interacting primarily with those in a similar position. life and the company of others
4 I am belligerent and never admit if I am wrong
5 I am self-absorbed and hedonistic
6 I am well educated and speak with precision

Ideals
d6 Ideal Definition
1 Philanthropy Wealth should be shared and
Skill Proficiency: Persuasion enjoyed by all (Good)
choose one from: 2 Gluttony I want everything; every pleasure
Athletics, Deception, Insight, Intimidation, should be mine to consume (Evil)
Perception, Performance 3 Honor My word, once given, is
unbreakable (Lawful)
4 Impulsive I follow my heart wherever it
Tool Proficiency: choose one from leads (Chaotic)
Calligrapher’s Supplies, Painter’s Supplies, 5 Ignorant I don’t care to hear anyone’s
Sculptor’s Tools, one Gaming set, one Instrument ideas or perspective; none matter
choose one from: (Neutral)
one Gaming set, one Instrument, 6 Isolationist I only care to maintain my families
S/R/W one language, Land vehicles, Water station and success
vehicles
Bonds
Starting Equipment: one instrument, set of supplies, d6 Bond
and/or tools you are proficient with, signet ring, 1 My family is everything to me
two sets of fine clothes, pouch with 15gp 2 My wealth and services are at the disposal of my
deity and their church
3 My family is sworn to support the ruling family
4 My family secretly supports a faction opposed to
the rulers of our land
5 I love a commoner and have no idea what to do
6 My family has disowned me; I must find my way
back into their good graces
Feature: Highborn
Common folk and other nobles alike instantly Flaws
recognize you as highborn and defer to your station. d6 Flaw
Your signet gains you room and board in your home 1 I have difficulty empathizing or caring about
region, and can gain you audience and access to anyone other than myself
almost anyone and any place you want to go. 2 I am careless and wasteful
3 The end justifies the means, if the end serves my
desires or ideals
4 I am impatient and cannot tolerate waiting
5 My family has lost everything, but I am
Suggested Class: Any determined to keep up appearances at all costs
Any class can come from noble birth and utilize these 6 I have no artistic sense, but have become a
social skills and class benefits. trendsetter due to my ignorance and off-beat
tastes
106

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Soldier
Traits
Most wars are fought by armies of conscripted
d6 Trait
peasants led by militant nobles. These soldiers are 1 I am always polite and respectful
pressed into service, rewarded with a meager 2 I love to tell stories about the places I’ve been and
portion of the spoils of war, then those still living are things I’ve seen
returned home at conflicts end. Some soldiers are 3 I never discuss my service, and excuse myself from
career warfighters who volunteer to serve in anyone who brings it up
standing armies for a regular wage and a roof over 4 I am unflinching and can stare down anyone
their head. 5 I like to throw my weight around and break things
6 I am direct in my dealings and hate complicated
solutions or plans

Skill Proficiency: Athletics Ideals


choose one from: d6 Ideal Definition
Animal Handling, Intimidation, Medicine, Survival 1 Service I am willing to give my life for others
who can’t protect themselves (Good)
Tool Proficiency: choose one from 2 Authority Others need to respect my wishes
Bowyer and Fletcher’s Tools, Cook’s Utensils, and obey my orders (Evil)
Leatherworker’s Tools, Mailler’s Tools, Navigator’s 3 Honor I obey orders without fail (Lawful)
4 Ability You never know what may come next
Tools, Smith’s Tools, one Gaming set
in battle; you must be ready for
choose one from:
anything (Chaotic)
one Gaming set, one Instrument, 5 Tolerance Everyone has their own ideals; none
S/R one language, Land vehicles, Water vehicles are worth dying for (Neutral)
6 Pride My people, my family, my city, or my
Starting Equipment: one set of tools, supplies, or country are all that matter to me
gaming set you are proficient with, mess kit,
emblem of rank, uniform piece, traveler’s clothes, Bonds
pouch with 15gp
d6 Bond
1 My family is everything to me
2 My fellow soldiers were my brothers; I’d do
anything for any one of them
Feature: Honorable Service 3 I was pulled to safety from certain death during a
You can speak of your service and ending rank to battle; I will never leave an ally behind
4 My unit suffered a great loss; I must have revenge
influence other former or current members of the
5 I love but was forced to leave someone I met in a
military. You may be able to gain access to military far land; I must find them again
installations, get a meal and possibly a cot in a 6 I must protect those who cannot protect
barracks for a night, and gain access to lower order themselves
military officials (platoon sergeants, company
sergeants, etc.)
In addition, telling stories and comparing service
Flaws
with others can gain you insight into the activities of d6 Flaw
a unit, information about the region where a unit is 1 I am a bully and listen to others who are strong
2 I made a mistake in battle and would do anything
currently located, or information about the region(s)
to keep it a secret
where a unit has been. 3 I need someone to tell me what to do, as I am lost
when left to difficult decision on my own
4 My hatred of my enemies is blind and
Suggested Class: Fighter unreasoning
5 I always obey the law; even if people are suffering
Soldiers are iconic fighter backgrounds, but any class can
6 I celebrate in excess; I want to forget the horrors
benefit from a soldier’s skills.
of war
107

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Squire (Noble)
Traits
A squire is a young noble who is under the tutelage
d6 Trait
of a noble knight or lord. Squires learn about 1 I am attentive and quick to react to requests
weapons, warfare, and tactics by watching and 2 I am belligerent and selfish; I don’t serve any
assisting. When they have learned enough, a squire longer
is promoted to knighthood and/or entrusted with 3 I am inquisitive yet respectful
command of a military unit. 4 I have something to prove, and am quick to
volunteer for any duty or respond to a challenge
Discuss the particulars of your time as a squire with 5 I am naïve and big-hearted
6 I am calculating and resourceful
your DM

Ideals
d6 Ideal Definition
1 Service By serving others we prove our
worth (Good)
Skill Proficiency: Perception 2 Glory I am here to be exalted and obeyed
choose one from: (Evil)
Animal Handling, Athletics, History, Religion 3 Honor You are only as good as your word
(Lawful)
Tool Proficiency: Calligrapher’s Tools 4 Experience You better yourself by seeing and
doing new things; the more the
choose one from:
better (Chaotic)
one Gaming set, one Instrument, Land vehicles, 5 Justice Everyone gets what they deserve; I
S/R/W one language, Water vehicles just let it happen (Neutral)
6 Name My honor and that of my family is
Starting Equipment: one gaming set, instrument, or all that matters to me
set of tools you are proficient in, signet ring, fine
clothes, traveler’s clothes, pouch with 15gp
Bonds
d6 Bond
1 My family is everything to me
2 I must prove my worth and better my families
standing beyond fringe nobility
Feature: Not a Lord, but Not a Peasant 3 The lord I squired for was like a parent whom I
Though subordinate to a noble, your place as a would do anything for
squire is one of honor and nobility as well. You are 4 A rival squire from a competing house has
branded me a coward; I must set the record
not able to command recognition and service while a
straight
squire unless you do so in your lords’ name while on 5 I must preserve the ruling family my family has
his/her business. In addition to learning high-born served for generations
life, as a squire you learn a lot about things beneath 6 My family conspires to betray the current ruler,
your lords’ attention. Your time as a squire allows whom I respect greatly, and support a terrible
you time with smiths, soldiers, provisioners, and replacement
other common folk. You have the benefit of a
noble’s title or a commoner’s station when Flaws
interacting with commoners.
d6 Flaw
1 I am arrogant and cruel
2 I am quick to violence
3 I exaggerate my abilities and importance
Suggested Class: Fighter, Paladin 4 I trust my deity and the clergy without question
5 I do not trust or listen to anyone not of noble birth
Knights and Paladins often begin as squires, but any class
6 I am naïve and overly trusting
can benefit from a squire’s background.

108

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Stable Hand
Traits
You worked in a stable or kennel handling animals.
d6 Trait
You trained, groomed, and fed other people’s 1 I am quiet and quick to respond to requests
beasts. You may have trained and bred gryphons 2 I am slow witted but kind hearted
and/or dragons and been renown for your work. Or 3 I speak to animals gently and quietly, but am
you may have mucked out the stables or kennels for abrupt with people
mules, horses, or hunting dogs for little more than a 4 I am don’t speak much, but am direct and issue
place to sleep in the hayloft and a crust of bread. abrupt commands when I do
5 I am confident with a ready smile
6 I am shy around people, and prefer solitude

Ideals
d6 Ideal Definition
1 Caring People should be gentle with each
other and themselves (Good)
2 Dominant I know what I want and I know how
to get it (Evil)
3 Order Everyone and everything has a place
Skill Proficiency: Animal Handling in the world (Lawful)
choose one from: 4 Individual Every being has their own unique
way of being; all respond differently
Athletics, Insight, Intimidation, Perception
(Chaotic)
5 Tolerance The key to getting what you want
Tool Proficiency: choose one from: from others is to let them be who
one Instrument, one Gaming set, Land Vehicles they are (Neutral)
6 Aspiration Someday I will tend my own chattel
Languages: S/R one additional language
Bonds
Starting Equipment: one instrument or gaming set,
d6 Bond
mastiff or pony, small sack with a comb, brush, 1 My family is everything to me
and small file, traveler’s clothes, pouch with 20gp 2 I love someone whose animals I tended; I must
prove myself worthy of their love
3 I worked for a cruel master; I will see them suffer
the kind of cruelty they dish out without
hesitation
4 I know how to breed the finest animals; I will be
known for the quality of animals from my own
stable/kennel
5 I must find something to prove my life is more
significant than mucking stalls for someone else
Feature: Well Bred, Well Fed 6 One I love is constantly in trouble and needs help
You are familiar with the outward appearance of
animals with favorable traits. When evaluating Flaws
animals for purchase or use you can tell which one(s) d6 Flaw
are the healthiest and are the best value (DM 1 I overindulge in drink (or other things)
discretion). You also gain a better sense for when 2 I am quick to anger when dealing with people
animals are tired or hungry than the average person. 3 I am unsure how to interact with people, and
often just agree with whatever they say
4 I give commands instead of discussing or listening
5 I listen to and agree with whoever seems to be
Suggested Class: Any the most powerful
Any class can use this background. 6 I am painfully shy and will do anything so that
people think well of me
109

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Thug (Criminal)
Traits
You are an experienced criminal with a history of
d6 Trait
breaking the law. You hurt or intimidate people for 1 I am quiet and intimidating
money. You may enjoy what you do, or might only 2 I always raise my voice when someone disagrees
do it for the security of a paying job. You may simply with me; it is a warning for what comes soon after
threaten violence, or you may relish the opportunity 3 When I enter a location, I look for valuables or
to act on your threats. You may also act as a where they might be located
bodyguard for the same people who hire you to 4 I am slow to trust and assume people have
commit violent acts. something to hide
5 I don’t pay attention to risks
6 I never back down from a challenge

Ideals
d6 Ideal Definition
1 Redemption There is good in everyone; even
me (Good)
Skill Proficiency: Intimidation 2 Power I will do anything to be feared and
choose one from: respected (Evil)
Athletics, Deception, Perception, Persuasion 3 Justice I only hurt those who have
wronged someone (Lawful)
Tool Proficiency: one Gaming set 4 Freedom Chains are meant to be broken
choose one from: (Chaotic)
one Gaming set, S/R one language, 5 People I am loyal to my friends, not
anyone’s ideals (Neutral)
one Instrument, Land Vehicles, Water Vehicles
6 Security I do what I must to get by

Starting Equipment: gaming set, one set of dark,


nondescript common clothes, crowbar, club, Bonds
watch cap with eyeholes, pouch with 25gp d6 Bond
1 I owe a debt to a former employer; I need to pay
up
2 My family needs my support, no matter how I
provide it
3 Someone I care for deeply needs me to get them
out of trouble; I must help them
4 I am wanted for my past actions
Feature: Criminal Employer 5 I’m guilty of a terrible crime and seek redemption
You have at least one employer who uses your 6 I know several of my former employers’ horrible
services as hired muscle on a regular basis. They can secrets; my life and those I care about may be in
provide you with the occasional favor or provide you danger
with information if you request it. You can contact
them even if you are a great distance away. Flaws
In addition, they can provide you and maybe one
d6 Flaw
other person with a place to lay low for a short time
1 I have little sense of loyalty
if you need it. 2 I assume the worst of everyone
3 I intimidate people constantly; on purpose
4 I cannot keep my mouth shut
5 I am relentlessly vindictive
Suggested Class: Rogue, Fighter 6 I never share my opinion

Criminals are iconic Rogues, but any class can utilize this
background.

110

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Urchin: Beggar
Traits
All traffic into and out of most cities and large towns
d6 Trait
(especially those with walls) passes through a few 1 I am optimistic and appreciate simple things
main gates and thoroughfares. This makes these 2 I am insecure and worried I could end up back on
areas ideal for the destitute to gather and beg for the streets at some point
charity. You grew up on the streets and gathered in 3 I am genial and make an honest effort to get along
these areas to beg or perform for alms. Though you with everyone
may have moved on, this life has had a lasting 4 I don’t like to collect possessions, and usually only
impact on you, and you still have friends and family keep the things I really need
5 I hoard items; I keep anything that may be of use
who live in squalor and poverty.
or value
6 I make sure to keep extra provisions or save
uneaten portions of meals
Ideals
d6 Ideal Definition
1 Honesty Others can lie or steal, but I choose
to always tell the truth (Good)
Skill Proficiency: Survival 2 Bitterness Charity only makes people feel
better about unfairness in the world;
choose one from:
I deserve to take what I can (Evil)
Perception, Performance, Persuasion, Stealth 3 Loyalty I never betray a friend; not for any
amount of coin (Lawful)
Tool Proficiency: one Instrument 4 Change Many were born into poverty; some
choose one from: fell into it (Chaotic)
one Gaming set, one Instrument, S/R one 5 Power Only the strong survive (Neutral)
language 6 People I help those who help me
Bonds
Starting Equipment: an alms box, a battered d6 Bond
Instrument, a cast off military jacket, cap, or scarf, 1 My family means everything to me
one set of common clothes, donkey, 2 large sacks, 2 I watched a loved one take a beating from a noble
feed, 50-foot hemp rope, pouch with 15gp for no reason; I hate the noble class
3 Someone I love was imprisoned for being in the
wrong place at the wrong time, and being poor; I
must help
4 I donate what I can to anyone I see who is
destitute
5 I have a patron who took me off the street and
taught me; I owe them everything
Feature: Unnoticed Eyes 6 I support a church that takes care of my young
siblings
Those beneath notice still have eyes, and you know
this all too well. You know how to ask the Flaws
unfortunate who has been coming and going in their d6 Flaw
city and get an honest answer. For an appropriate 1 I feel I am owed extra for everything I have gone
donation (usually small) you can enlist assistance without in my life
2 I am very slow to trust; everyone is out for
gathering a good deal of information on someone
themselves
recently arrived in this location, or someone who is 3 I have no sympathy for those who are not self
soon to arrive. sufficient
4 I am always concerned about my next meal/bed
5 I think people who had a “normal” childhood with
a roof over their head are soft, spoiled, and
ungrateful
Suggested Class: Any
6 I am uncomfortable bathing and sleeping in a bed
Any class can come from a background of poverty.
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Urchin: Opportunist
Traits
You grew up on the streets in poverty, but found
d6 Trait
ways to make money aside from begging. You see 1 I see people in terms of what they can offer me,
and hear things that others want to know. You may and have difficulty being empathetic
have developed light fingers and a skill for finding 2 I am quiet and cynical of others
open windows. Though you may have moved on 3 I tend to keep my back to a wall and never let my
from that lifestyle, you have friends and family still belongings out of my sight
living in poverty and it has had an impact on your 4 I have horrible manners, eat like an animal, have
life. no sense of subtlety, and hate to bathe
5 I am loud and blunt
6 I compulsively lift any item of value left
unattended
Ideals
d6 Ideal Definition
1 Respect All people, rich or poor, deserve
respect and kindness (Good)
Skill Proficiency: Stealth 2 Influence With the right information, you can
choose one from: get anything you want (Evil)
3 Stability I deserve a stable life (Lawful)
Deception, Perception, Sleight of Hand, Survival
4 Freedom People should do what they feel like
doing (Chaotic)
Tool Proficiency: Thieves’ Tools 5 Capable I rely on my wits and think everyone
choose one from: can and should (Neutral)
one Gaming set, one Instrument, 6 Aspiration I will prove I’m worth a better life
S/R one language Bonds
d6 Bond
Starting Equipment: set of Thieves’ Tools, one set of 1 I have watched loved ones take beatings by
ragged, dark common clothes, small sack, holy nobles for no reason often; I hate nobles and their
symbol, pouch with 15gp lackeys
2 My family that is still on the street means
everything
3 A loved one has paid for a crime I committed; I
must make amends
4 I take from those with more than me whenever I
get an opportunity
5 I owe everything to a fellow scoundrel who taught
me everything I know
Feature: City Secrets 6 I am committed to the underworld organization
You know how to find your way around back alleys in that employed me
your city, and can extrapolate where short routes Flaws
may be found in a city that is new to you. In d6 Flaw
addition, you can find opportunistic urchins 1 I always blame others for my difficulties
wherever you go. These children and young adults 2 I have gone without all my life; I deserve a bigger
trapped in poverty can provide you with a wealth of share than those who have never suffered like I
have
information about your location and its denizens (for
3 I have no sympathy for anyone who has more
a reasonable donation of course). than I do
4 I am always a little panicky about my next meal
5 I think people who grew up with a roof over their
head are spoiled, soft, and ungrateful
Suggested Class: Rogue 6 I don’t view it as stealing to take something from
someone who has more than I do
Opportunists often grow into rogues, but any class can
benefit from the skills offered by this background.
112

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Putting it Together then appropriately roleplaying a flaw, consider
giving inspiration on the spot.
So, what do the personality Traits, Flaws, and i.e. – if it would be foolish or hinder the party to
Ideals mean? give in to the flaw, presenting a challenge with
no clear reward or creating an otherwise
detrimental situation, but the character does it
Traits should show up in every session…they are
anyway, this is roleplay that should be
something that the player has chosen to be a
rewarded.
daily representation of the character’s
personality.
The DM can engineer situations where a
Characters should take a step toward earning character’s flaws are tested. If the player
inspiration in a session where their traits appear chooses not to give in to the flaw, then they
in roleplay at least once. If the characters do should be a step further from gaining
not present their traits in an obvious way at inspiration for the session.
least once when roleplaying, or roleplay in a
way which is contradictory to their personality
Bonds are best used by the DM later in game
trait, they should be a step further from
play to incentivize the player(s) to pursue a goal
awarding inspiration for the session.
if they are wandering away from something the
DM wants them to focus on or pursue.
Ideals should show up in every session as well,
Bonds are tools for the DM to use to guide
but not in a way that is explicitly and obviously
player decision making. This works best if the
roleplayed. Ideals should be obvious in decision
DM actively refers to the bond in roleplay
making, but not necessarily explicitly stated.
sessions, repeatedly reinforcing the role of the
Characters should take a step toward earning bond in the player’s life. When the DM wants
inspiration in a session where their actions and the player to pursue an objective the bond can
choices reflect their Ideals. If they don’t show be implicated in the pursuit of the objective.
their ideals, it shouldn’t necessarily count
against rewarding them with inspiration unless e.g. – a DM want a player to pursue a lead or
they make decisions that contradict their ideals. plot hook into a ruined temple.
a) if the bond is a person – the bond is rumored
A more significant use for ideals is to force the to be held captive at the temple or was seen
issue and offer a choice that causes the on the road leading to the temple or even
character to choose between following their seen entering the temple.
ideal and giving up something, or making a b) if the bond is a behavior
decision that they are idealistically opposed to i) the character always steals from Nobles –
for a reward. Inspiration should definitely be a particularly self-serving nobles tax
awarded if they follow their ideals (possibly revenue was stolen and rumor has it the
even immediately while in-game). bandits who stole it are hiding out in the
temple
ii) the character always donates to the
Flaws should come out in roleplay or when a destitute –
DM draws them out. a peasant farmer claims his only mule was
stolen by the bandits who camp at the
Characters should take a step toward earning temple ruins
inspiration when they succumb to their flaws. If
meta-gaming would result in a different choice

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Why one set skill and one choice?
I didn’t like the way the Rules As Written (RAW) worked for awarding skills or other proficiencies for a
player background. First off, I don’t think the skills chosen always reflected the background very well. In
addition, even when the skills did fit the background, they weren’t the only possible skills that could fit;
there are many ways to build a criminal, or a noble, or a performer. RAW gets around this (kind of) by
just opening every skill, tool, language, and/or feature to every background. I think this takes away from
some of the potential meaningfulness of choosing a background. In my campaign, I want my players to
have choices to make, and be able to make their character fit their imagining, but to limit those choices
to what makes sense for the background.

What’s up with all the tools, kits, and supplies?


I think the set of tools, supplies, and kits characters can use to craft items is a good start, but can use
some additional refining. I am in the process of creating a crafting system that more clearly defines what
can be done with each set, to include what items can be crafted, how long it might take, and how much
it might cost. I am also creating a system for determining what items can be found in shops and vendors
based on the likelihood of each type of craftsman’s presence in a given population center.

I think some backgrounds are missing!


So, I am not the only one to publish homebrewed backgrounds for use in addition to those found in the
player’s guide. Mine are intended to replace the RAW entirely in my campaign world. Some of the other
homebrew offerings included backgrounds that I don’t include a version of; this is because I don’t think
quite a few of those backgrounds are actually backgrounds. Things like bounty hunter, monster hunter,
retired adventurer, or even vizier or court advisor are not included on my list. Anything I consider a
“career” where you either have a high likelihood of gaining experience and even levelling up while
doing, or that require you to have a significant amount of experience to be qualified to do is actually a
class or subclass and not a background. I know backgrounds like soldier or guard could qualify for this
exclusion as well, but in my mind, it is not a certainty that these backgrounds will provide
experience…arbitrary distinction, I know.

I hope you and your players find inspiration in the work I present here. I hope it brings flavor to your
roleplay and helps foster a deeper sense of commitment and involvement to the characters you or your
players create.

A final note.
Thanks to all the others who have published backgrounds or other inspirational materials on DM Guild.
Several of the backgrounds herein were inspired by others, but given unique treatment that I believe
makes them distinct.

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Not for resale. Permission granted to print or photocopy this document for personal use only. IMPROVED BACKGROUNDS 115

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