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Pokémon Theta Emerald Renev Guide

By: The LC

1
Foreword by the LC.........................3 Route 127 and Route 128.170 Battle Frontier..............................219
Pokémon 101.....................................5 Seafloor Cavern...............173 Beginning the Challenge..219
Gotta Catch ‘Em All............5 Sootopolis City................176 In-Town Amenities..........220
Evolution and Breeding.......8 Routes 129, 130, and 131.179 Battle Factory...................222
Pokémon Battles................14 Pacifidlog Town...............181 Battle Dome.....................223
Trainer Knowledge............17 Sky Pillar..........................182 Battle Pike........................223
A Quick Walkthrough...................18 Routes 132, 133, and 134.184 Battle Arena.....................225
The Keys to Hoenn: Maps and Ever Grande City.............186 Battle Palace.....................226
Events..............................................20 Victory Road....................188 Battle Pyramid.................226
Littleroot Town..................20 The Elite Four..................190 Battle Tower.....................227
Route 101...........................24 Legendary Pokémon....................193 Pokémon Contests........................229
Oldale Town.......................25 Articuno...........................193 Pokédex for Pokémon Theta
Route 103...........................26 Zapdos..............................194 Emerald Renev.............................232
Route 102...........................29 Moltres.............................194 Wild Pokémon Locations.............232
Petalburg City....................31 Mewtwo...........................195 Abilities List..................................247
Route 104...........................36 Mew.................................197 Moves List.....................................251
Petalburg Woods................42 Raikou, Entei, and Move Tutors.....................275
Rustboro City.....................45 Suicune...........................................197 Complete Item Lists.....................276
Route 116...........................49 Lugia and Ho-oh..............197 Technical Machines (TM)
Rusturf Tunnel...................51 Celebi...............................198 and Hidden Machines (HM)...........276
Route 105, Route 106, and Regirock, Regice, and Items.................................277
Dewford Town.................................53 Registeel.........................................198 Berries..............................282
Granite Cave......................59 Latios and Latias..............200 Held Items........................284
Routes 107, 108, 109, and Kyogre..............................201 Key Items.........................292
Slateport City....................................61 Groudon...........................202 Mail..................................294
Route 110...........................69 Rayquaza..........................202 Poké Balls........................294
Mauville City.....................74 Jirachi...............................203
Route 117...........................79 Deoxys.............................203
Verdanturf Town................82 Uxie, Mesprit, and Azelf..204
Routes 111 and 112............84 Dialga and Palkia.............204
Fiery Path...........................92 Heatran.............................204
Route 113...........................93 Regigigas..........................205
Fallarbor Town...................95 Cresselia...........................206
Route 114...........................98 Manaphy..........................206
Meteor Falls.....................102 Darkrai.............................206
Route 115.........................106 Shaymin...........................206
Mt. Chimney....................109 Arceus..............................207
Jagged Pass......................112 Victini..............................207
Lavaridge Town...............114 Swords of Justice.............207
New Mauville...................118 Tornadus and Thundurus.208
Route 118.........................120 Reshiram and Zekrom......208
Route 119.........................123 Landorus..........................209
Weather Institute..............128 Kyurem............................209
Fortree City......................130 Keldeo..............................210
Route 120.........................133 Meloetta...........................210
Route 121.........................137 Genesect...........................210
Safari Zone.......................140 Xerneas............................210
Lilycove City...................143 Yveltal..............................211
Route 122 and Mt. Pyre...149 Zygarde............................211
Route 123.........................154 Diancie.............................211
Magma Hideout...............157 Hoopa...............................211
Aqua Hideout...................159 Volcanion.........................212
Route 124.........................161 Bonus Quests.................................213
Mossdeep City.................163 The Abandoned Ship........213
Route 125.........................167 S.S. Tidal..........................214
Route 126.........................168 Shoal Cave.......................215

2
It has been almost 10 years since I’ve been involved in the world of Pokémon ROM hacking/modding. In fact, I
remember playing a little game called Pokémon Ruby Destiny: Reign of Legends. Back in those days, ROM hacking was
very limited in terms of what you can do with a game. The idea of expanding the amount of Pokemon in a game,
recreating the battle system to function just like the current gen games was unfathomable back in those days. When the
first resources became available to a lot of people, more specifically mamamama’s Emerald ROMBase and SBird’s
tutorial to add more Pokémon, most people found it mindblowing. Though, not to be rude, they weren’t as good as what
we currently have now. Then came the big 5 resources that was considered the gold mine in terms of a starter pack for
Pokémon Emerald ROM hacking:
1. Safe, fast, and dynamic Pokémon Expansion by DizzyEgg: A non-buggy and complete Pokémon expansion that
was a better alternative to the old Pokémon Expansion for Emerald
2. Pokémon Overworld Form(e) change by Chacha Dinosaur (FKA KDS): Code for different types of form(e)
changes that happen mostly outside of battle.
3. Items, TMs, Tutor Moves Expansion by DizzyEgg: An easy way to expand Items, have more TMs, and move
Tutor Moves.
4. Emerald Battle Engine Upgrade by DizzyEgg and Chacha Dinosaur: Changing the entire battle engine within
Emerald to the most current gen.
5. Dizzy’s Hacked Engine by DizzyEgg: A bunch of features ported and/or upgraded to Emerald.

I used these resources to create Theta Emerald Renev from the ground up. Like literally. I did every single Pokémon’s
base stats from scratch, using Pokémon Ultra Sun and Pokémon Ultra Moon. I’ve also added a bunch of new items,
Pokemon have different moves and abilities, and some can get moves that used to be available only by egg moves.

The main reason why I never made a completely new ROM hack was because I wanted people to experience one of my
favorite games and generations to play when I was younger. In fact, I still have the game cartridge that my family got at
Toys R’ Us when we were driving to our grandparents’ house back in 2005.

One of the biggest drawbacks to making this game was the constant annoyance of people asking, “Why didn’t you add
Pokémon from gen 7?” Well, I’ll give you the reason why through this little blurb, said by Chachar Dinosaur on
September 2nd 2017:

“So despite the Battle Engine Upgrade nearing completion (in terms of abilities, moves) and the hard work put by us
(especially Egg), the current progress of and support to the Battle Engine Upgrade is put to a stop and will undergo a
complete reboot. I had a discussion with Egg regarding this and he also agrees with this.
There are various reasons to reboot this:
1. Bug fixing is becoming increasingly difficult-
The code is becomming quite messy. Sometimes one issue fix or Ability additional requires change in 6-7 files. We are
encountering various complex bugs as well. Things like lack of usage of enums and comments, and usage of Goto labels
also contribute to bad coding practice. The Gen 3 Battle Engine made by GF appears to be poorly coded and the
Upgrade was built on top of that so that is also contributing to the complexity of maintanence.

2. Support for pokeemerald -


With the advent of pokeemerald, we will have full control and knowledge of the Gen 3 Battle System, especially the
graphics part. So the reboot will use same naming conventions and structures as that of pokeemerald. And the rebooted
engine will be designed in a such that it can be easily attached to pokeemerald as well as applied to an Progessing Hack.

3. Availability of better builds -


There are now better builds which come with tools that support pre-processing images and strings. So for example, if you
want to change a particle of a move animtion. You can directly replace the .png file of that particular particle.

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4. Support for Prefilled Gen 1-7 data -
Currently, the Dex Expansion project is also undergoing a revamp with support for pokeemerald style structures and
more importantly, prefilled Gen 1-7 data. So if you have being using the Engine Upgrade, you must have seen
configurables to adjust form(e) indices. This part will be eliminated if you use the new upcomig Dex Expansion with pre-
filled data.

5. One centralized config file -


Configurables are scattered like garbage across the 5 repos. So the aim is to have a single config file the drives all the
repos and makes it more convenient to configure data.

So what's up next?
1. You are still free to continue using these 5 repos for now and report bugs in GitHub. Even though bugs reported won't
likely be fixed, but they will serve as "what to avoid" in the reboot.
2. The remaining repos will undergo restructure as well, means there will be a change in the installation process as well
(hopefully, more easier and cross-platform).
3. Progress on the Battle Engine reboot will start after pokeemerald reaches a good level of decompilation.
4. Contributions like animation scripts (thanks to MrDollSteak, WesleyFG etc.) and particle images (thanks to
Goranthegreat, Artemis etc.) will be archived safely for the reboot.

So some of you might feel like pelting stones at me, but then when there is a better way of doing things, some bold
decisions have to be taken.
The currently Battle Engine Upgrade was a revelation, but now it requires a reboot to make it even better.”

When this post was made, the battle engine was complete in terms of gen 6. The move effects worked, abilities functioned
as they should, and item effects were working as well as they can. However, for gen 7, it was not as good. I’m not gonna
deny that nothing was done. In fact, if you have the ability to, you can see that almost the gen 7 moves and abilities are in,
but just as placeholders for some. I’m not sure if there was any work on them, but if there was, it was extremely minimal.
That’s why I stuck with gen 6 instead of gen 7, because, well, would you rather play a game with gen 6 and the engine
working as intended? Or would you have rather had a subpar gen 7 engine that’s just kind of there. The answer should be
obvious. Besides, some features from the current gen are in, like the Alolan forms, Complete Zygarde, even Ash
Greninja...though the way to get it is pretty intense hahahaha.

Now, would I make another Theta Emerald incarnate if this engine has gen 7, with all abilites and move effects working
as intended...uh, probably. I’m not saying no, but by the time that comes out, I have no clue where I’ll be at that point.
But, until then, how about you enjoy the heck out of this game, because when gen 8 comes out...I’m probably going to
cryogenically freeze myself...though if I do that, I’ll awaken to gen 8974 of Pokémon...anyways, have fun, and thank you
for playing Pokémon Theta Emerald Renev! Cheers 😉

-Pokémon Theta Emerald Renev creator, LCCoolJ95, LC

4
The essence of Pokémon is battling—encountering other Pokémon Trainers in the field and engaging them in skill
contests. But there’s more to raising and battling Pokémon than mastering powerful move sets. To succeed as a Trainer,
you must assemble the best Pokémon team you can—which doesn’t necessarily mean stacking it with the strongest
Pokémon in all of Hoenn. You must choose a well-rounded team, of which there are thousands of possible combinations.
The following section is a primer for budding Pokémon Trainers who hope to achieve the title of Pokémon Champion. It
details how to catch, raise, train, and breed Pokémon. In Pokémon Theta Emerald Renev, as with the other Pokémon
games, you get out of it what you put in. The harder you work to build a great team, the more fun you’ll have touring
Hoenn and battling against both Trainers and your friends.

At the beginning of Pokémon Theta Emerald Renev, you receive your starter Pokémon. You can carry up to six in your
team, as well as fill an entire Pokédex with more than 700 Pokémon. To round out not only your team, but also the
Pokédex, search Hoenn to catch wild Pokémon. Wild Pokémon are not visible on the world map. They love to hide and
jump out, surprising adventurers. If you know where to look, you’ll find more Pokémon than you know what to do with!
To complete your Pokédex and get strong Pokémon, trade with friends. If you have the VBA-Link (I think), you
can trade Pokémon between each other.

Hoenn is teeming with wild Pokémon. Behind every rustling leaf or shifting blade of grass there may be a new friend.
You may also reel in a new member of your Pokémon team from below the waves. Here’s how to best situate yourself for
a new wild Pokémon encounter in Hoenn’s environments.
Grass

To encounter wild Pokémon, run through tall grass. Walk around these leafier areas, and you’ll meet a wild Pokémon
every few steps. There are times when you will not want to encounter wild Pokémon. Maybe your Pokémon are weak
from a tough battle. If that’s the case, either stay off the grass or use an Item such as Repel to keep wild Pokémon from
interrupting your journey.
Surfing/Diving

Many Pokémon live in Hoenn’s waters. To encounter these Pokémon, take to the open blue by either surfing on a
Pokémon’s back, after finding HM03 (Surf), or slipping beneath the waves, after finding HM07 (Dive). As you skim
across the surface, wild Pokémon jump up to greet you. While under the water, look in the seaweed patches to find wild
Pokémon.

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Fishing

The only way to catch some Water-type Pokémon is by fishing. In order to cast your line, you must first find a Fishing
Rod. There are three types of Fishing Rods in Hoenn: Old Rod, Good Rod, and Super Rod, and each Rod offers different
results. Some wild Pokémon turn up their noses at an Old Rod, preferring to wait for a Super Rod’s bait. Some Pokémon
nbble at the Rods, but the frequency changes depending on which Rod you use. For example, a rare Pokémon caught with
the Good Rood may be common when you upgrade to the Super Rod.
Old Rod Dewford Town
Good Rod Route 118
Super Rod Mossdeep City
Caves
Some Pokémon linger in Hoenn’s cave. They are hard to see in the dark, so even if you’re not looking behind boulders,
they can surprise you. If you’re trying to get to a Pokémon Center with weak Pokémon, tramping through a cave is not the
best route.
Rock Smash
After you learn Rock Smash (HM06), you can smash small boulders. This sometimes releases hiding Pokémon, such as
Geodude. Not ever rock unveils a Pokémon, but if you’re going to reduce boulders to gravel, be ready for the occasional
surprise.
Poké Balls
You cannot catch wild Pokémon unless you have a Poké Ball. The more Poké Balls you have, the better. There are many
types of Poké Balls, some better suited for certain situations and Pokémon than others. Some Poké Balls are more
expensive, and while the expensive Ultra Balls may have a higher success rate than a regular Poké Ball, your results may
vary. If you have the cash, feel free to load up on expensive Poké Balls, but be aware that sometimes the best tools for the
job are the cheapest.
Name Description Catch Rate
Poké Ball A device for catching wild Pokémon. It's thrown like a ball at a 1x
Pokémon, comfortably encapsulating its target.
Great Ball A good, high-performance Poké Ball that provides a higher Pokémon 1.5x
catch rate than a standard Poké Ball.
Ultra Ball An ultra-high-performance Poké Ball that provides a higher success 2x
rate for catching Pokémon than a Great Ball.
Master Ball The best Poké Ball with the ultimate level of performance. With it, you 255x
will catch any wild Pokémon without fail.
Safari Ball A special Ball that is only used in the Safari Zone 1.5x

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Level Ball A Poké Ball that makes it easier to catch Pokémon that are at a lower 1x if the player's Pokémon is
level than your own Pokémon. the same level as or a lower
level than the wild Pokémon
2x if the player's Pokémon is
at a higher level than the wild
Pokémon but less than double
it
4x if the player's Pokémon is
more than double but less than
four times the level of the
wild Pokémon
8x if the player's Pokémon is
of a level four times or more
than that of the wild Pokémon
Lure Ball A Poké Ball that is good for catching Pokémon that you reel in with a 5x if used on a Pokémon
rod while out fishing. encountered while fishing.
1x otherwise
Moon Ball A Poké Ball that will make it easier to catch Pokémon that can evolve 4x if used on a Pokémon that
using a Moon Stone. is part of a family that can
evolve, otherwise 1x.
Friend Ball A strange Poké Ball that will make the wild Pokémon caught with it 1x
more friendly toward you immediately.
Love Ball A Poké Ball that works best when catching a Pokémon that is of the 8x if used on a Pokémon of
opposite gender of your Pokémon. the same species but opposite
gender of the player’s
Pokémon, otherwise 1x.
Heavy Ball A Poké Ball that is better than usual at catching very heavy Pokémon. -20 if used on Pokémon
weighing at most 220.2 lbs.
No modifier if used on
Pokémon weighing between
220.5 lbs. and 440.7 lbs.SM
+20 if used on Pokémon
weighing between 440.9 lbs.
and 661.2 lbs.
+30 if used on Pokémon
weighing at least 661.4 lbs.
Fast Ball A Poké Ball that makes it easier to catch Pokémon that are usually very 4x if used on a Pokémon with
quick to run away. a base Speed of at least 100,
otherwise 1x
Premier Ball A somewhat rare Poké Ball that was made as a commemorative item 1x
used to celebrate an event of some sort.
Repeat Ball A somewhat different Poké Ball that works especially well on a 3.5x if used on a Pokémon
Pokémon species that has been caught before. that is registered in the
player’s Pokémon as caught.
1x otherwise
Timer Ball A somewhat different Poké Ball that becomes progressively more (1 + number of turns passed in
effective the more turns that are taken in battle. battle * 1229/4096)×,
maximum 4×
Nest Ball A somewhat different Poké Ball that becomes more effective the lower ((41 - Pokémon's level) ÷
the level of the wild Pokémon. 10)× if Pokémon's level is
between 1 and 29, 1x
otherwise

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Net Ball A somewhat different Poké Ball that is more effective when attempting 3.5x if used on a Water-type
to catch Water- or Bug-type Pokémon. or Bug-type Pokémon
1x otherwise
Dive Ball A somewhat different Poké Ball that works especially well when 3.5× if used on a water-
catching Pokémon that live underwater. dwelling Pokémon
1x otherwise
Luxury Ball A particularly comfortable Poké Ball that makes a wild Pokémon 1x
quickly grow friendlier after being caught.
Heal Ball A remedial Poké Ball that restores the HP of a Pokémon caught with it 1x
and eliminates any status conditions.
Quick Ball A somewhat different Poké Ball that has a more successful catch rate if 5x if used on the first turn of a
used at the start of a wild encounter. battle, 1x otherwise.
Dusk Ball A somewhat different Poké Ball that makes it easier to catch wild 3.5x if used in a cave or at
Pokémon at night or in dark places like caves. night, 1x otherwise
Cherish Ball A quite rare Poké Ball that has been crafted in order to commemorate a 1x
special occasion of some sort.
Beast Ball A special Poké Ball designed to catch Ultra Beasts. It has a low success 5x if used on an Ultra Beast,
rate for catching others. 0.1x otherwise.
Trading Pokémon

Pokémon Theta Emeald Renev links up to other copies of the game. To link, report to a Pokémon Center and head
upstairs. Use the Union Room to initiate a link with another Pokémon Trainer. You can swap Pokémon back and forth,
trading one of your friend’s favorites for a Pokémon you want or need. Some Pokémon have the option to evolve to their
final form by trading them with friends. For example, Graveler can evolve into Golem using a Link Cable, but it can also
be traded to a friend to evolve.
It would be too easy to just trade high-level Pokémon from another game to Pokémon Theta
Emerald Renev and start the story mode. What Gym Leader could stand up against a newcomer
that magically has a team full of Legendary Pokémon, such as Groudon and Latias? You must
wait until you have earned the Gym Badges required for Pokémon of specific levels to obey your
commands. Otherwise, that LV85 Rayquaza on your team will ignore your requests in a battle.

After you catch a Pokémon, you must raise it and teach it new moves. The natural result of raising a Pokémon is
Evolution, the process of strengthening a Pokémon so it can take on its advanced forms. However, for some Pokémon,
there is more to Evolution than gaining enough experience points to trigger a shape and change. Certain Items and
conditions also affect the Evolution process.

As you battle wild Pokémon and Pokémon Trainers, your Pokémon gain experience. The more experience a Pokémon
gains, the more it levels up. When a Pokémon reaches a pre-determined level, it attempts to evolve into its next form, if it
has one.
The more battles a Pokémon participates in, the quicker it will gain levels. Every level requires more experience
than the last to achieve. When your Pokémon are at low levels, they rapidly gain levels. At a higher level, gaining levels

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takes longer—but the results are greater. And besides, the further you are in your adventure, the more experience you earn
from Trainer battles or wild Pokémon encounters.
There are ways to share experience among your Pokémon and spread out the level gains. (It’s not a good team
tactic to have a couple of Pokémon at LV35 while the rest of your team is sitting idle at LV13.) Any Pokémon that
participates in a battle gains experience after a victory. So, you can set a Pokémon you want to gain levels in the “lead”
position (it’s the first Pokémon put into a battle) and when the battle starts, switch it out for a stronger Pokémon or one
that is a better fit for the battle conditions. When the battle ends, the Pokémon you switched out in the beginning receives
some of the experience earned. The more Pokémon who participate in a battle, even if they are switched in an out for just
a single turn, the more the experience is spread out. This slows level gains, but it’s a good way to help a team evenly level
up.
You can also use the item Exp. Share, an Item that automatically diverts earned experience to your entire team,
even if some of them didn’t participate in a battle. This is a great tool for leveling up a new Pokémon or a weaker
Pokémon.
When a Pokémon reaches the required level for Evolution, the process automatically begins. You
cannot reverse it once it’s complete. However, you can stop the Evolution process before it is by
pressing the B button. This keeps the Pokémon in its current form, but it gains the extra level and
whatever benefits that brings.
Why would you want to halt Evolution? For one thing, the evolved form of a Pokémon may
learn new moves at a decreased pace. The move a Pokémon learns at LV39 in current form may not
be learned until LV44 in its evolved form. You give the increased stats of the evolved form to get that
move sooner—there is a trade-off for everything.
You can also equip a Pokémon with the Everstone to automatically prevent Evolution. Every
level gain after the required number for Evolution triggers the Evolution process. An Everstone
prevents this process from starting until you un-equip it.

Evolution Stones
A handful of Pokémon will not evolve unless they hold an Evolution Stone. These special Items are linked to the
Pokémon’s type and are in areas that match up with the Evolution Stone’s namesake. For example, the Fire Stone is found
in the Fiery Path. A Treasure Hunter near Mossdeep City will make you Evolution Stones if you bring him some booty
from beneath the sea.
Evolution via Trading
A small group of Pokémon refuses to evolve, no matter if you are at the appropriate level to trigger the process, unless
you trade them with a friend. You must also equip some of these Pokémon with special Held Items before trading to
trigger an Evolution.
Taming Evolutions
Some Pokémon will not evolve unless they like their Trainer. Every Pokémon has a Friendship rating associated with their
Trainer, but it cannot be checked as easily as other stats. To find out if your Pokémon likes you, stop by the Friendship
rater in Verdanturf Town. This woman has a special gift for “reading” a Pokémon’s pleasure, and she’ll reward you with
more than information, depending whether or not your Pokémon likes you.
Statement Friendship
"It adores you. It can't possibly love you any 255
more. I even feel happy seeing it."
"It seems to be very happy. It obviously likes you 200-254
a whole lot."
"It likes you quite a lot. It seems to want to be 150-199
babied a little."
"It's getting used to you. It seems to believe in 100-149
you."
"It's not very used to you yet. It neither loves nor 50-99
hates you."
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"It's very wary. It has scary viciousness in its 1-49
eyes. It doesn't like you much at all."
"This is a little hard for me to say… Your 0
Pokémon simply detests you. Doesn't that make
you uncomfortable?"
To increase a Pokémon’s Friendship rating, spend time with it. Use the Pokémon in battles or at least keep it on your team
while on an adventure. The more time it spends with you, the more it will like you. You can also give the Pokémon
special treats it likes the taste of, such as Iron and Zinc. Keep your Pokémon happy by healing it when it is injured. If your
Pokémon has been Poisoned, for example, the quicker you reverse the damage, the more the Pokémon will like you. It’s
also possible to make a Pokémon dislike you. If you feed the Pokémon bitter-tasting herbs instead of yummy recovery
Items, it will become upset. If you use a Pokémon in battle until it faints, the Pokémon will dislike you. And while leaving
a Pokémon at a Day Care Center or in storage will not make it dislike you, the longer it is out of sight, the easier it is for
the Pokémon to forget how much it liked you. It is possible to curry a Pokémon’s favor again should it grow indifferent or
dislike you. Spend more time with it and feed it treats, and soon you will be best friends again. You can only evolve
certain baby Pokémon this way.
Event Change based on current friendship
0 to 99 100 to 199 200 to 255
Using friendship- +10 +5 +2
raising Berries
Level up +5 +3 +2
Using a Vitamin +5 +3 +2
Battling against a Gym +3 +2 +1
Leader, Elite Four
member, or the
Champion (whole
party)
Walking 128 steps +1
(50% chance, whole
party)
Learn a TM or HM +1 0
Using a Battle Item +1 0
Fainting, if opponent is -1
less than 30 levels
higher
Fainting, if opponent is -5 -10
at least 30 levels
higher, or outside of
battle
Using EnergyPowder -5 -10
or Heal Powder
Using Energy Root -10 -15
Using Revival Herb -15 -20
Other Forms of Evolution
 Level Up while holding an Item based on time of day
 Level Up while knowing a certain Move or a Move of a certain Type
 Level Up in a certain location
 Leve Up with a certain Pokémon or Pokémon of a certain type in the party
 Level Up based on time of day
 Level Up a Pokémon during certain types of Weather
 Level Up based on stats
 After Evolution, if there is space on your Team, another Pokémon will appear
 Level Up based on gender
 Using an Item based on gender
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You can get more Pokémon through breeding, which you can do only at the Day Care Center on Route 117. The Day Care
Center’s function is to “baby-sit” Pokémon while you are on an adventure. While you battle Trainers, the Pokémon left at
the Day Care Center gain levels—for a price.
Sometimes magical things happen while you are gone. If you leave two Pokémon at the Day Care Center, there is
a chance that when you retrieve them, there will be a surprise waiting for you: an Egg! From this Egg, you can hatch a
new Pokémon, albeit one at LV1.
Certain conditions must be met to create an Egg. Most important, the two Pokémon left at the Day Care Center
must be opposite genders and they must like each other. To find out if the two Pokémon are compatible, chat with the man
in front of the Day Care Center. He has a sense about these things and will tell you if the two Pokémon have a spark.
When an Egg is created, the resulting Pokémon is the most basic form of the female parent Pokémon.
Pokémon keep track of family trees. You cannot mate the offspring of a Pokémon with its parent,
even if they are compatible.

Some Pokémon cannot produce Eggs, no matter what. Usually these are Legendary Pokémon, such as Kyogre, so don’t
try to use the Day Care Center as a breeding ground for Legendary Pokémon. Use these tables to determine which
Pokémon are compatible. Pokémon are compatible with other Pokémon in the same group. Some Pokémon belong to
multiple groups, meaning they can breed with more Pokémon.
Rule 1: Pokémon belonging to Group 0 cannot produce Eggs.
Rule 2: The Pokémon in Groups 1-13 are compatible only with other Pokémon in their respective group(s).
Group 0: No Eggs-Group Pokémoon
Nidorina Nidoqueen Articuno Zapdos Moltres Mewtwo Mew Pichu Cleffa Igglybuff
Togepi Unown Tyrogue Smoochum Elekid Magby Raikou Entei Suicune Lugia
Ho-oh Celebi Azurill Wynaut Regirock Regice Registeel Latias Latios Kyogre
Groudon Rayquaza Jirachi Deoxys Budew Chingling Bonsly Mime Jr. Happiny Munchlax
Riolu Mantyke Uxie Mesprit Azelf Dialga Palkia Heatran Regigigas Giratina
Cresselia Darkrai Shaymin Arceus Victini Cobalion Terrakion Virizion Tornadus Thundurus
Reshiram Zekrom Landorus Kyurem Keldeo Meloetta Genesect Xerneas Yveltal Zygarde
Diancie Hoopa Volcanion

Group 1: Plant-Group Pokémon


Oddish Gloom Vileplume Bellsprout Weepinbell Victreebel Exeggcute Exeggutor Tangela Bellossom
Sunkern Sunflora Carnivine Tangrowth Petilil Lilligant Maractus Foongus Amoonguss Bulbasaur
Ivysaur Venusaur Paras Parasect Chikorita Bayleef Meganium Hoppip Skiploom Jumpluff
Lotad Lombre Ludicolo Seedot Nuzleaf Shiftry Shroomish Breloom Roselia Cacnea
Cacturne Tropius Turtwig Grotle Torterra Roserade Cherubi Cherrim Snover Abomasnow
Snivy Servine Serperior Cottonee Whimsicott Ferroseed Ferrothorn Phantump Trevenant

Group 2: Bug-Group Pokémon


Caterpie Metapod Butterfree Weedle Kakuna Beedrill Venonat Venomoth Scyther Pinsir
Ledyba Ledian Spinarak Ariados Yanma Pineco Forretress Gligar Scizor Shuckle
Heracross Wurmple Silcoon Beautifly Cascoon Dustox Nincada Ninjask Trapinch Vibrava
Flygon Kricketot Kricktune Burmy Wormadam Mothim Combee Vespiquen Yanmega Gliscor
Sewaddle Swadloon Leavanny Venipede Whirlipede Scolipede Karrablast Escavalier Joltik Galvantula
Shelmet Accelgor Durant Larvesta Volcarona Scatterbug Spewpa Vivillon Paras Parasect
Surskit Masquerain Volbeat Illumise Skorupi Drapion Dwebble Crustle

11
Group 3: Flying-Group Pokémon
Pidgey Pidgeotto Pidgeot Spearow Fearow Zubat Golbat Doduo Dodrio Aerodactyl
Hoothoot Noctowl Crobat Natu Xatu Murkrow Skarmory Taillow Swellow Starly
Staravia Staraptor Honchkrow Chatot Pidove Tranquill Unfezant Sigilyph Rufflet Braviary
Vullaby Mandibuzz Fletchling Fletchindr Talonflame Noibat Noivern Farfetch’d Togetic Wingull
Pelipper Swablu Altaria Togekiss Woobat Swoobat Archen Archeops Ducklett Swanna

Group 4: HumanShape-Group Pokémon


Abra Kadabra Alakazam Machop Machoke Machamp Drowzee Hypno Hitmonlee Hitmonchan
Mr. Mime Jynx Electabuzz Magmar Hitmontop Makuhita Hariyama Sableye Meditite Medicham
Croagunk Toxicroak Electivire Magmortar Timburr Gurdurr Conkeldurr Throh Sawk Gothita
Gothorita Gothitelle Elgyem Beheeyem Pawniard Bisharp Hawlucha Volbeat Illumise Spinda
Cacnea Cacturne Chimchar Monferno Infernape Buneary Lopunny Lucario Mienfoo Mienshao
Pancham Pangoro

Group 5: Mineral-Group Pokémon


Geodude Graveler Golem Magnemite Magneton Onix Voltorb Electrode Porygon Sudowoodo
Steelix Porygon2 Shedinja Nosepass Lunatone Solrock Baltoy Claydol Beldum Metang
Metagross Bronzor Bronzong Magnezone Porygon-Z Probopass Roggenrola Boldore Gigalith Trubbish
Garbodor Vanillite Vanillish Vanilluxe Klink Klang Klinklang Cryogonal Golett Golurk
Honedge Doublade Aegislash Klefki Snorunt Glalie Froslass Dwebble Crustle Yamask
Cofagrigus Ferroseed Ferrothorn Carbink

Group 6: Indeterminate-Group Pokémon


Grimer Muk Gastly Haunter Gengar Koffing Weezing Misdreavus Wobbuffet Slugma
Magcargo Ralts Kirlia Gardevoir Gulpin Swalot Shuppet Banette Duskull Dusclops
Chimecho Drifloon Drifblim Mismagius Spiritomb Gallade Dusknoir Rotom Solosis Duosion
Reuniclus Frillish Jellicent Tynamo Eelektrik Eelektross Litwick Lampent Chandelure Pumpkaboo
Gourgeist Castform Shellos Gastrodon Yamask Cofagrigus Stunfisk Phantump Trevenant

Group 7: Ground-Group Pokémon


Rattata Raticate Sandshrew Sandslash Vulpix Ninetales Diglett Dugtrio Meowth Persian
Mankey Primeape Growlithe Arcanine Ponyta Rapidash Tauros Eevee Vaporeon Jolteon
Flareon Cyndaquil Quilava Typhlosion Sentret Furret Aipom Espeon Umbreon Girafarig
Dunsparce Sneasel Teddiursa Ursaring Swinub Piloswine Houndour Houndoom Phanpy Donphan
Stantler Smeargle Miltank Torchic Combusken Blaziken Poochyena Mightyena Zigzagoon Linoone
Slakoth Vigoroth Slaking Electrike Manectric Numel Camerupt Torkoal Spoink Grumpig
Zangoose Kecleon Absol Shinx Luxio Luxray Ambipom Glameow Purugly Stunky
Skuntank Hippopotas Hippowdon Weavile Leafeon Glaceon Mamoswine Tepig Pignite Emboar
Oshawott Dewott Samurott Patrat Watchog Lillipup Herdier Stoutland Purrloin Liepard
Pansage Simisage Pansear Simisear Panpourr Simipour Munna Musharna Blitzle Zebstrika
Drilbur Excadrill Sandile Krokorok Krookodile Darumaka Darmanitan Zorua Zoroark Minccino
Cinccino Deerling Sawsbuck Emolga Cubchoo Beartic Bouffalant Heatmor Chespin Quilladin
Chesnaught Fennekin Braixen Delphox Bunnelby Diggersby Litleo Pyroar Skiddo Gogoat
Furfrou Espurr Meowstic Sylveon Ekans Arbok Pikachu Raichu Nidoran♀ Nidoran♂
Nidorino Nidoking Psyduck Golduck Farfetch’d Seel Dewgong Rhyhorn Rhydon Mareep
Flaaffy Ampharos Wooper Quagsire Snubbull Granbull Delibird Seedot Nuzleaf Shifty
Whismur Loudred Exploud Skitty Delcatty Mawile Wailmer Wailord Spinda Seviper
Spheal Sealeo Walrein Chimchar Monferno Infernape Piplup Prinplup Empoleon Bidoof
Bibarel Pachirisu Buizel Floatzel Buneary Lopunny Lucario Rhyperior Snivy Servine
Serperior Woobat Swoobat Scraggy Scrafty Mienfoo Mienshao Pancham Pangoro Dedenne

Group 8: Water 1-Group Pokémon


Poliwag Poliwhirl Poliwrath Politoed Mantine Clamperl Huntain Gorebyss Tympole Palpitoad
Seismitoad Froakie Frogadier Greninja Squirtle Wartortle Blastoise Psyduck Golduck Slowpoke
Slowbro Seel Dewgong Horsea Seadra Lapras Omanyte Omastar Kabuto Kabutops
Dratini Dragonair Dragonite Totodile Croconaw Feraligatr Marill Azumarill Wooper Quagsire
Slowking Corsola Remoraid Octillery Delibird Kingdra Mudkip Marshtomp Swampert Lotad
Lombre Ludicolo Wingull Pelipper Surskit Masquerain Corphish Crawdaunt Feebas Milotic
Spheal Sealeo Walrein Relicanth Piplup Prinplup Empoleon Bidoof Bibarel Buizel
Floatzel Shellos Gastrodon Phione Manaphy Tirtouga Carracosta Ducklett Swanna Alomomola
Stunfisk Inkay Malamar Skrelp Dragalge Clauncher Clawitzer

Group 9: Water 2-Group Pokémon


Goldeen Seaking Chinchou Lanturn Qwilfish Carvanha Sharpedo Barboach Whiscash Luvdisc
Finneon Lumineon Basculin Magikarp Gyarados Remoraid Octillery Wailmer Wailord Relicanth
Alomomola Inkay Malamar

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Group 10: Water 3-Group Pokémon
Tentacool Tentacruel Shellder Cloyster Krabby Kingler Staryu Starmie Lileep Cradily
Anorith Armaldo Binacle Barbaracle Omanyte Omastar Kabuto Kabutops Corsola Corphish
Crawdaunt Skorupi Drapion Tirtouga Carracosta Archen Archeops Clauncher Clawitzer

Group 11: Monster-Group Pokémon


Cubone Marowak Lickitung Kangaskhan Snorlax Larvitar Pupitar Tyranitar Aron Lairon
Aggron Cranidos Rampardos Shieldon Bastiodon Lickilicky Amaura Aurorus Bergmite Avalugg
Bulbasaur Ivysaur Venusaur Charmander Charmeleon Charizard Squirtle Wartortle Blastoise Nidoran♀
Nidoran♂ Nidorino Nidoking Slowpoke Slowbro Rhyhorn Rhydon Lapras Chikorita Bayleef
Meganium Totodile Croconaw Feraligatr Mareep Flaaffy Ampharos Slowking Treecko Grovyle
Sceptile Mudkip Marshtomp Swampert Whismur Loudred Exploud Tropius Turtwig Grotle
Torterra Gible Gabite Garchomp Snover Abomasnow Rhyperior Axew Fraxure Haxorus
Druddigon Helioptile Heliolisk Tyrunt Tyrantrum

Group 12: Fairy-Group Pokémon


Clefairy Clefable Jigglypuff Wigglytuff Chansey Blissey Plusle Minun Audino Flabébé
Floette Florges Spritzee Aromatisse Swirlix Slurpuff Pikachu Raichu Togetic Marill
Azumarill Hoppip Skiploom Jumpluff Snubbull Granbull Shroomish Breloom Skitty Delcatty
Mawile Roselia Castform Snorunt Glalie Roserade Pachirisu Cherui Cherrim Togekiss
Froslass Phione Manaphy Cottonee Whimsicott Dedenne Carbink

Group 13: Dragon-Group Pokémon


Bagon Shelgon Salamence Deino Zweilous Hydreigon Goomy Sliggoo Goodra Charmander
Charmeleon Charizard Ekans Arbok Horsea Seadra Magikarp Gyarados Dratini Dragonair
Dragonite Kingdra Treecko Grovyle Sceptile Swablu Altaria Seviper Feebas Milotic
Gible Gabite Garchomp Scraggy Scrafty Axew Fraxure Haxorus Druddigon Skrelp
Dragalge Helioptile Heliolisk Tyrunt Tyrantrum
Group 14: Ditto-Group Pokémon
Ditto is the only Pokémon in the Ditto Egg Group, hence the group's name. Pokémon in this Egg Group have the unique
ability to breed with any member of every other Egg Group, except for the Undiscovered and Ditto Egg Groups.
Breeding Moves and Stats
Breeding does more than create new Pokémon. Be clever about which Pokémon you breed so you’re sure to create new
Pokémon that have greater talents than their parents did at their early stages, such as moves and increased stats.
Newborn Pokémon inherit stats from the parent of the opposite gender. If the baby Pokémon is male, it enjoys the
stat increases of the female parent Pokémon. If the baby Pokémon is female, it earns the stat upgrades of the male parent
Pokémon. You can use this to your advantage if you have two compatible Pokémon of opposite genders and both have
excellent skills and stats. The offspring will be LV1, but loaded with power.
Your new Pokémon can also be on the receiving end of the high-level moves its parents took a long time to learn.
Three types of moves can be taught through this strategy: Learned Moves, Inherited Moves, and Egg Moves.
Learned Moves: Moves any Pokémon caught in the wild would know at LV1.
Inherited Moves: Moves learned through the Evolutionary process or via a TM can be passed from the male parent
Pokémon, even if the move cannot be learned or used until after LV1.
Egg Moves: Egg Moves are learned from the male parent Pokémon, but these are different than Inherited Moves. Egg
Moves are moves the Pokémon would not normally be able to learn.
When a Pokémon hatches, it has the moves a wild Pokémon at LV1 would know. For example, a new Treecko
will know Pound, Leer, and Absorb. The Pokémon has enough room to learn one more move; this spot can be filled with
Inherited Moves. Inherited Moves and Egg Moves take greater precedence over Learned Moves, so if the Pokémon has
access to more moves than you have empty space for, it will replace the Leaned Moves with the Inherited and Egg Moves.
There are ways to breed a Pokémon with impressive move sets. If both parents know the same high-level move,
the baby Pokémon will also know it, even though it is LV1.
Hatching Eggs
When the Day Care Center alerts you of a new Egg, you must work at hatching it. First, you must have an empty space on
your team to accept the Egg. Without it, the Day Care Center will keep the Egg. After you have the Egg, leave it in your
Active Pokémon list to hatch it. Every Egg has a special number of steps required to hatch it, so tramp around Hoenn and
you’ll soon have a bouncing baby Pokémon.

13
Breed two of the same Pokémon to hatch the
resulting Egg faster.

There are two types of battles in Pokémon Theta Emerald Renev: battles against wild Pokémon and those against
Pokémon Trainers. To succeed at a battle, you must have a basic understanding of the battle system, from selecting moves
to pitting Pokémon against weaker types. Battles with wild Pokémon are always 1-on-1 Battles. Battles with Pokémon
Trainers can be either 1-on-1 or 2-on-2.

When the battle starts, the first Pokémon on your team enters the field. This Pokémon is called your lead Pokémon. You
can switch out your lead Pokémon when you’re not in a battle. After your lead Pokémon is outside of battle, it’s time to
choose a course of action. You have four choices:
1. Fight: The Fight command allows you to tell the Pokémon which move to use in the battle, whether it is offensive
or defensive. Each move has a limited number of uses, which is detailed by its Power Point (PP) level. You can
replenish PP between battles at a Pokémon Center, or in battle with a recovery Item.
2. Pokémon: This command allows you to shift Pokémon in and out of battle. Is your Pokémon not doing so well
against its opponent? Do you have a Pokémon in reserve who is better suited for a particular battle? Call back the
Pokémon in the battle and replace it with another Pokémon from the team.
3. Bag: Your Bag is full of Items, such as Potions and berries. You can use these Items in battle to recover HP or
increase your fighting abilities. If you are battling a wild Pokémon, dip into your Bag to get a Poké Ball with
which to catch it. Using an Item from your Bag completes your turn. You cannot complete a battle move and use
an Item in the same turn.
4. Run: You cannot flee from a Trainer Battle, but if you are battling against a wild Pokémon, use this command to
exit the fight. This is not always successful. Some opponent Pokémon have special abilities or moves that can
prevent you from running.

Hoenn’s fields are full of Pokémon Trainers looking for battles. If you walk into their line of sight, the Trainer challenges
you to a battle. You cannot refuse, and you must battle until all of one Trainer’s Pokémon have fainted (lost all HP).
There are a few different battle types in Pokémon Theta Emerald Renev. In addition to regular 1-on-1 Battles,
there are 2-on-2 Battles where two Trainers send out a single Pokémon each. In these battles, you must respond with two
Pokémon. Your lead Pokémon and the second Pokémon are automatically sent into the battle. There are also some rare
four-Trainer battles where you have an ally. During these battles, you and your ally each send out your lead Pokémon.

Offensive moves can dish out different kinds of damage. Some moves direct damage at a single opponent. Other moves
affect every Pokémon in the battle.
 Affect One Opponent: In 1-on-1 Battles, this is a given. However, during 2-on-2 Battles, you must select which
opponent Pokémon you want to target with a move.
 Affect Two Opponents: Some moves in 2-on-2 Battles affect both of your opponent Pokémon. TM80 (Rock
Slide) is a good example of this. Large boulders are hurled at both opponent Pokémon to inflict damage.

14
 Affect Random Opponents: You cannot direct certain moves at an individual opponent during 2-on-2 Battles.
Rayquaza’s Outrage, for example, randomly attacks either of the opponent Pokémon during the course of attack.
 Affect All Pokémon: Some attack moves affect your own Pokémon during battle. When you cast a move that
affects every Pokémon outside of battle, be sure that your Pokémon will not be eliminated because of it. Make
sure you either have enough HP, or that it will finish the battle in your favor, even if it causes your Pokémon to
faint.

The true essence of a Pokémon battle is the art of matching up your opponent Pokémon’s type with a move type that will
send it reeling. Every Pokémon is assigned a specific type, such as Fire or Steel. Every type has at least one type against
which it is weak. For example, Water-type Pokémon are weak against Electric-type moves.
Because of this system, you must have a well-rounded Pokémon team that spans several types. It’s a good idea to
have Water-, Fire-, and Electric-type Pokémon on your team. Beyond those three types, you may wish to concentrate on
raising strong Rock- and Ground-type Pokémon, as well as Psychic- and Flying-type Pokémon. However you assemble
your team, though, is up to you.
This chart below details the strengths and weaknesses of Pokémon types and move types. Use the legend to
determine which kinds of moves you should use against opponent Pokémon, as well as to identify when you should
switch out your Pokémon should an opponent Trainer send in something that exploits your weaknesses.

In Pokémon Theta Emerald Renev, many Pokémon are dual-type, meaning they have two types, such
as Grass and Water. In some situations, the second type can work against what would normally be a
power move. The Fire-type attack that would damage a Grass-type Pokémon is negated by the
secondary Water-type.

Def→
Fighting

Ground
Electric
Normal

Dragon
Psychic
Poison

Flying
Water

Ghost
Grass

Fairy
Rock

Dark
Atk

Steel
Fire

Bug
Ice


Normal
Fire
Water
Grass
Electric
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
Green = 2x damage, Yellow = ½ damage, Red = No effect
Damage Multipliers
To be a successful Trainer, you must master damage multipliers. Depending on what type of move you use against an
opponent Pokémon, you can see a variety of effects. You can also affect the amount of damage done by holding Items that
affect a Pokémon’s strength (such as giving Charcoal to a Fire-type Pokémon) or scoring the occasional Critical Hit.
Certain moves, such as TM18 (Rain Dance), affect a Pokémon’s attacks, depending on the type of Pokémon in the battle.

15
Condition Multiplier
Move is the same type as Pokémon 1.5x
Move is super effect against opponent’s type 2-4x
Move scores a Critical Hit 1.5x
Pokémon has an Item that raises the move’s Strength 1.1-1.3x
TM18 (Rain Dance) or TM11 Sunny Day effects, depending on move
1.5x or .5x
Battle Messages
During a battle’s course, you may see messages at the screen’s bottom. These messages let you know if the attacks you
are using (or the attacks being used against you) are working, if an attack is not effective, or if your Pokémon has scored a
Critical Hit.
Message Damage Multiplier
“It’s super effective!” x2
No message x1
“It’s not very effective x0.5
“It has no effect.” x0
“A Critical Hit!” x1.5

Some moves are Special Attacks that cause additional effects beyond damage. These attacks cause status changes, such as
Poison and Sleep, which have lasting effects beyond a single turn. You can cure many of these status changes with
healing Items, such as Antidote or Awakening. A trip to the Pokémon Center can also reverse these effects.
Status Anomalies and Their Cures
Status Problem Effect Recovery Moves Recovery Items
Attraction Pokémon is Attracted to its Switch Pokémon with Red Flute, Mental Herb
opponent, and will not attack it another Pokémon.
50% of the time.
Burned Pokémon takes burn damage every Refresh, TM44 (Rest) Burn Heal, Full Heal, Full
round. This status anomaly also Restore, Heal Powder, Lava
lowers the Pokémon’s Attack. Cookie, Rawst Berry, Lum
Berry
Confusion Pokémon is Confused and may Swtich Pokémon with Yellow Flute, Full Heal,
attack itself. another. Recovers Heal Powder, Full Restore,
automatically after a number Persim Berry
of turns.
Fainted Pokémon cannot participate in Revive and recover at Revive, Max Revive,
battle. Pokémon Center. Revival Herb
Flinch Pokémon flinches and cannot The condition lasts only one N/A
attack that round. turn.
Frozen Pokémon cannot move from the Recovers when attacked by Ice Heal, Full Heal, Full
frostbite. Fire-type moves or Restore, Heal Powder, Lava
automatically over time. Cookie, Aspear Berry, Lum
Berry
Paralysis 25% of time your Pokémon tries to Refresh, TM44 (Rest) Parlyz Heal, Lava Cookie,
attack, it can’t move because of Full Heal, Full Restore, Heal
Paralysis. This status anomaly also Powder, Cheri Berry, Lum
lowers your Pokémon’s Speed. Berry
Poison Pokémon takes damage every Refresh, TM44 (Rest) Antidote, Full Heal, Full
round. Depending upon the type of Restore, Heal Powder, Lava
Poisoning, the damage amount Cookie, Pecha Berry, Lum
inflicted may increase every round Berry

16
Sleep Pokémon is unable to move while Awakens automatically after Awakening, Full Heal, Full
it remains asleep. a number of battle rounds. Restore, Heal Powder, Lava
Cookie, Chesto Berry, Lum
Berry, Blue Flute

Your Pokémon have Natures, things that add to their individual personalities. Natures affect the stat increases your
Pokémon enjoys while leveling up. On the stats, two of them will be different colors, red and blue. Red signals an
increased stat, blue is a decreased stat.
Manually Raising Stats
You can also increase your Pokémon’s stats manually by feeding it special Items between battles. These Items affect stats
in a positive way.
 Calcium: Raises the base number of the Pokémon’s Special Attack
 Zinc: Raises the base number of the Pokémon’s Special Defense
 Carbos: Raises base Speed points
 HP Up: Raises the base number of Hit Points
 Iron: Raises the base amount of the Pokémon’s Defense
 Protein: Raises the base sum of the Pokémon’s Attack

While exploring Hoenn, you find seven Hidden Machines (HM) that teach your Pokémon new moves it can use both in
and out of battle. These special moves help you negotiate Hoenn’s landscapes, from the salty seas to the dark caves.
Move Ability
Sweet Scent Attracts wild Pokémon, increasing the random
battle frequency.
Teleport Teleport automatically to the last Pokémon Center
visited.
TM28 (Dig) Tunnel out of caves.
TM70 (Flash) Light up caves.
TM94 (Secret Power) Create a Secret Base from holes in mountains,
large trees, and blades of tall grass.
HM01 (Cut) Slice through shrubbery to create a path.
HM02 (Fly) Take to the skies and instantly travel to any city
you’ve previously visited.
HM03 (Surf) Travel across water on a Pokémon’s back.
HM04 (Strength) Move boulders.
HM05 (Waterfall) Scale waterfalls.
HM06 (Rock Smash) Reduce large crackled boulders to rubble (and
find something underneath)
HM07 (Dive) Swim deep beneath the ocean’s surface.

17
If time is of the essence, check out this walkthrough first. Follow this from the beginning of your adventure in tiny
Littleroot Town all the way to your showdown with the Elite Four. It details the places you must visit in the right order to
unlock all the pivotal events. However, I’d recommend you to use the next chapter, the full guide to the world of Hoenn,
to plan your adventure, and use this for reference.
1. Littleroot Town 22. Dewford Town 44. Lavaridge Town
 Set the clock in your bedroom on the  Get the Old Rod from the Fisherman  Take on Flannery at the Lavaridge
second floor outside of the Gym. Gym and get the Heat Badge.
 Talk to Prof. Birch’s kid next door  Take on Brawly at the Dewford 45. Routes 111-112
2. Route 101 Gym and win the Knuckle Badge.
46. Mauville City
 Rescue Prof. Birch from the 23. Granite Cave
Zigzagoon. Choose a Pokémon  Get TM70 (Flash) from the Hiker at
47. Route 117
(Treecko, Torchic, or Mudkip) with the cave’s entrance. 48. Verdanturf Town
which to battle.  Deliver the President’s Letter to 49. Rusturf Tunnel
3. Littleroot Town Steven in the heart of the cave.
50. Route 116
 Get the Pokémon you chose earlier 24. Dewford Town
from Prof. Birch  Talk to Mr. Briney at the dock to
51. Rustboro City
4. Route 101 travel to Slateport City. 52. Route 104
5. Oldale Town 25. Slateport City 53. Petalburg City
 Talk to Dock at the Stern Shipyard  Take on Norman at the Petalburg
6. Route 103  Protect Capt. Stern from Team Aqua Gym and get the Balance Badge.
 “Rival” Battle #1 against Prof. at the Museum. Defeat the thugs and  Get HM03 (Surf) from Wally’s
Birch’s kid (Brendan or May) deliver the Devon Goods to Capt. father.
7. Oldale Town Stern. 54. Route 102
8. Route 101 26. Route 110 55. Oldale Town
9. Littleroot Town  Battle with Brendan/May #3. Get the
Itemfinder. 56. Route 103
 Go to Prof. Birch’s lab. Get the
Pokédex and first set of Poké Balls. 27. Mauville City 57. Route 110
 Get the Running Shoes from Mom.  Get the Mach Bike and the Acro 58. Mauville City
10. Route 101 Bike from Rydel’s Cycles. 59. Route 118
 Pick up HM06 (Rock Smash) from
11. Oldale Town the house to the right of the 60. Route 119
12. Route 102 Pokémart.  Go to the Weather Institute
 Encounter your first Pokémon  Battle with Wally outside the Gym. 61. Weather Institute
Trainers on the road.  Take on Wattson at the Mauville  Take on Team Aqua. Get the
13. Petalburg City Gym and win the Dynamo Badge. Pokémon Castform.
 Speak to Dad at the Petalburg Gym. 28. Route 117 62. Route 119
 Help Wally catch his first Pokémon. 29. Verdanturf Town  Battle with Brendan/May #4. Get
14. Route 104 HM02 (Fly).
30. Rusturf Tunnel
15. Petalburg Woods  Use Rock Smash to clear boulders 63. Fortree City
 Protect the Devon researcher from an from the path between Rustboro and  Try to enter the Fortree Gym, but the
attack by Team Aqua. Verdanturf. Get HM04 (Strength). entrance is blocked.
16. Rustboro City 31. Routes 111-112 64. Route 120
 Get HM01 (Cut) from the Cutter’s  Meet with Steven and get the Devon
32. Fiery Path Scope.
House.
 Take on Roxanne at the Rustboro
33. Route 113 65. Fortree City
Gym and win the Stone Badge. 34. Fallarbor Town  Use the Devon Scope to clear the
 Help the Devon Corporation get the 35. Route 114 path to the Fortree Gym.
Devon Goods back from Team Aqua  Take on Winona at the Fortree
36. Meteor Falls Gym and win the Feather Badge.
17. Route 116  Witness Team Magma stealing the
18. Rusturf Tunnel Meteorite from Professor Cozmo. 66. Route 120
 Defeat the Team Aqua Grunt a 37. Route 114 67. Route 121
second time to receive the Devon  Meet with Team Aqua on its way to
Goods and Mr. Briney’s stolen
38. Fallarbor Town Mt. Pyre.
Pokémon 39. Route 113 68. Lilycove City
19. Route 116 40. Fiery Path  Go to the Team Aqua Hideout
20. Rustboro City 41. Route 112 69. Jagged Pass
 Take the Devon Goods to Slateport  Take the Cable Car to the top of Mt.  Talk to the Team Magma Grunt to
City, and the President’s Letter to Chimney. learn the latest scheme.
Steven in Dewford Town. Get the 42. Mt. Chimney 70. Lilycove City
PokéNav.  Take on the Boss of Team Magma
 Battle with Brendan/May #2 71. Route 121
(Maxie) and rescue the Meteorite
21. Route 104 from their clutches. 72. Route 122
 Talk to Mr. Briney to get a ride to 43. Jagged Pass 73. Mt. Pyre
Dewford Town

18
 Climb to the top of Mt. Pyre and stop  Follow Steven to Sootopolis City
Team Aqua from taking the Red after Kyogre is released.
Orb. 84. Sootopolis City
74. Jagged Pass/Magma  Meet with Steven and Wallace.
Hideout Follow them to the Cave of Origin’s
 Infiltrate Magma Hideout. Stop entrance.
Team Magma Leader from waking 85. Sky Pillar
Groudon.  Wake Rayquaza at top of Sky Pillar.
75. Slateport City 86. Sootopolis City
 Go to the Harbor and talk to Capt.
Stern.
 Get HM05 (Waterfall).
76. Lilycove City  Take on Gym Leader Juan at the
77. Team Aqua Hideout Sootopolis Gym and get the Rain
 Take on the Team Aqua Admin in Badge.
front of the Hideout’s dock. 87. Route 126
 Get the Master Ball from the Boss’s 88. Routes 127-128
office.
89. Ever Grande City
78. Route 124  Use Waterfall to reach the entrance
79. Mossdeep City of Ever Grande City and Victory
 Take on Tate and Liza at the Road.
Mossdeep Gym and win the Mind 90. Victory Road
Badge.  Battle Wally at the entrance of
 Defeat Team Magma in Space Victory Road.
Center with Steven.
 Get HM07 (Dive) from Steven in the 91. Ever Grande City
house northwest of the Pokémon
Center.
80. Route 124
81. Route 126
 Use Dive to go underwater and enter
Sootopolis.
82. Routes 127-128
 Use Dive to enter the Seafloor
Cavern on Route 128.
83. Seafloor Cavern
 Take on the Team Aqua Boss.

19
The streamlined walkthrough was designed to give you a basic sense of what maps need to be visited and what events
need to be completed to play through the main story. However, there is so much more to Pokémon Theta Emerald Renev
than walking from route to route, catching Pokémon. This section contains detailed maps, shop and move lists, and the
many things you can do in each area. Each map is accompanied by the Pokémon you will encounter on that specific
route—so stock up on Poké Balls in town before heading into a region with a specific Pokémon you truly want.

Many routes have areas that can be accessed only after you receive a Hidden Machine (HM) and teach
the new move, such as HM03 (Surf) or HM06 (Rock Smash), to one of your Pokémon.

Welcome to your new home: Littleroot Town. The small township is located in the southern region of Hoenn, surrounded
on all sides by thick forest. Though you will stray far from home while exploring Hoenn and becoming a Pokémon
Master, this place will always remain special.

Item Location
Amulet Coin Talk to Mom after you beat Norman
Mega Ring Talk to Mom after you beat Norman
Mewtwonite X On top of the bottom left corner tree
Pokédex Prof. Birch after you battle your Rival
Poké Ball x10 May after you get the Pokédex
Potion PC in your room
Running Shoes Your mom after you get the Pokédex
S.S. Ticket Your dad after beating the game
Shiny Charm Completing the Hoenn Dex

Pokémon Appearances
Pokémon Level Conditions
Treecko, Torchic, Mudkip 5 Awarded to you after rescuing Prof. Birch

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Event 1: New Neighborhood

Pokémon Theta Emerald Renev begins with your new home in Littleroot Town. Your father is already away at work, so
you and your mother must take care of getting everything put away. Thankfully, the moving company’s Pokémon are
doing most of the heavy lifting. Your mother suggests you go upstairs and check out your new room. Set the clock on the
wall to the correct time to get things started.

Which house you live in depends on whether you decided to play as a boy or girl. If you chose to be a girl, you live in the
house on the right. If you chose to be a boy, you live in the house on the left. When it comes time to visit your neighbor,
which is soon, visit the house just opposite of yours.
Event 2: Get Neighborly

Now that you are settled in to your new home, it’s time to meet your neighbors. Littleroot Town is a quiet place, but the
people next door seem interesting. Head to the house next to yours and introduce yourself to the Birch family. Prof. Birch
is away doing research, but both his wife and your new friend (May or Brendan, depending on whether you chose a boy or
girl—your new friend will be the opposite gender) are still home. Head upstairs to meet Prof. Birch’s kid.

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Event 3: Rescue Prof. Birch

After meeting the Birch family, it’s time to head out into Hoenn. As you head north to Route 101, though, you run into
Prof. Birch—and he’s not alone. The professor is being chased by a wild Zigzagoon and he needs your help. Fortunately,
Prof. Birch left his knapsack full of Poké Balls nearby.

To help him, Prof. Birch allows you to select one of the three Poké Balls in his bag. This will be your first Pokémon. You
can choose either Water-type Mudkip, Grass-type Treecko, or Fire-type Torchic. After selecting the Pokémon you like the
most, battle the Zigzagoon and save Prof. Birch.

Prof. Birch is grateful for your assistance. Back at his Lab in town, he allows you to keep the Pokémon you selected. With
your first Pokémon, you can now head out of town and start battling.
There is no “correct” Pokémon to choose when Prof. Birch allows you to pick from his three Poké
Balls. Choose the one with the look and moves you like the most. As you play, you can catch other
Pokémon to complement your first choice.

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Event 4: After Rival Battle #1

Word reaches Prof. Birch quickly that you successfully battled his kid. He is impressed with your talent and gives you a
Pokédex so you can catalog your finds. His kid also gives you ten Poké Balls, essential for catching wild Pokémon.

Before you leave Littleroot Town again, though, stop at home. Your mother has a present for you: Running Shoes. These
speedy sneakers help you cover ground quickly.
Event 5: After Getting HM03 (Surf)

After you receive the Balance Badge from your father at Petalburg Gym, return to your home. Show the Badge to your
mother and she absolutely beams—and gives you an Amulet Coin. This helpful Item can double the amount of money
won in a battle. Also, Scott came by your home and left an Item called the Mega Ring. I wonder what it does...
Event 5: After Defeating The Elite Four

Defeating the Elite Four is quite an achievement. Head home and share the news with your parents. They proudly give
you a ticket for the S.S. Tidal, Capt. Stern’s new ferry. The ferry, which is finally ready to set the sea, can be found in
both Lilycove City and Slateport City.

23
Pokémon Appearances
Pokémon Level Conditions
Zigzagoon 3-5 20%
Poochyena 3-5 20%
Wurmple 3-5 10%
Caterpie 3-5 10%
Weedle 3-5 10%
Pidgey 3-5 10%
Starly 3-5 5%
Hoppip 3-5 5%
Lillipup 3-5 4%
Zorua 3-5 4%
Fennekin 3-5 2%
Event 1: Catch ‘Em

This route has eleven different Pokémon. However, until you receive the ten Poké Balls from Prof. Birch’s child, you can
only battle the wild Pokémon you encounter. Return to this route once you get those Poké Balls and start padding your
new Pokédex.

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Oldale Town is a small township near Littleroot Town. It’s the first place you encounter both a Pokémart and a Pokémon
Center. Chat with everybody in town—not only do they have interesting things to say, but you may be surprised by their
generosity.

Pokémart Merchandise
Item Price
Poké Ball 200
Potion 300
Antidote 100
Parlyz Heal 300
Awakening 250
Event 1: Speak to Pokémart Representative

When you first arrive in Oldale, visit the Pokémart representative standing near the front door of the Pokémart. The
representative is happy to tell you about the shop and she even hands out free samples of the wares.
Event 2: West is a No-Go
The way to Route 102 is blocked by a researcher. The scientist is sketching what he believes are footprints from rare
Pokémon. You can access Route 102 only after heading up through Route 103 and finding Prof. Birch’s child. When you
come back, the researcher sheepishly stands aside.

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Event 3: The Pokémon Center

You definitely want to stop by the Pokémon Center while visiting Oldale Town. Every city in Hoenn hosts a Pokémon
Center, which is the most useful plae for a budding Trainer. The woman at the main counter on the first floor is always
happy to heal your Pokémon for free. The PC next to the counter lets you access your storage to switch out Pokémon and
access stored Items. Because your pockets aren’t bottomless, you’ll find yourself stopping by the PC often, especially if
you’re a shopper.
Head upstairs to find the connectivity center, where you can link up with other Pokémon players. You can trade
Pokémon, exchange Secret Base information, and enjoy some fun battles.

The prices for Items at the Pokémarts are consistent at every shop across Hoenn. A Poké Ball costs
the same in Oldale Town as it does in Slateport City.

Item Location
Cheri Berries x4 Berry patch
Guard Spec. End of the path in the trees
Leppa Berries x2 Berry patch
PP Up Within the trees on the right of the map

Pokémon Appearances
Pokémon Level Conditions
Wingull 3-5 Grass, 20%
Purrloin 3-5 Grass, 20%
Hoothoot 3-5 Grass, 10%
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Pidove 3-5 Grass, 10%
Bunnelby 3-5 Grass, 10%
Bidoof 3-5 Grass, 10%
Fletchling 3-5 Grass, 5%
Shellos (Pink) 3-5 Grass, 5%
Bellsprout 3-5 Grass, 4%
Spearow 3-5 Grass, 4%
Piplup 3-5 Grass, 2%
Tentacool 25-35 Surfing, 60%
Buizel 25-35 Surfing, 35%
Floatzel 25-35 Surfing, 5%
Poliwag 25-35 Old Rod and Good Rod, 100%
Poliwhirl 25-35 Super Rod, 100%

Trainer Pokémon
Aroma Lady Daisy Oddish, Lv. 20
Reward: 800 Bellsprout, Lv. 20
Roselia, Lv. 20
Twins Amy & Liv Clefairy, Lv. 21
Reward: 252 Jigglypuff, Lv. 21
Twins Amy & Liv 2 Meowth (Alolan), Lv. 35
Reward: 420 Skitty, Lv. 35
Clefable, Lv. 35
Wigglytuff, Lv. 35

Twins Amy & Liv 3 Persian (Alolan), Lv. 46


Reward: 552 Delcatty, Lv. 46
Clefable, Lv. 46
Wigglytuff, Lv. 46
Twins Amy & Liv 4 Persian (Alolan), Lv. 60
Reward: 720 Delcatty, Lv. 60
Clefable, Lv. 60
Wigglytuff, Lv. 60
Twins Amy & Liv 5 Persian (Alolan), Lv. 75
Reward: 900 Delcatty, Lv. 75
Clefable, Lv. 75
Wigglytuff, Lv. 75
Fisherman Andrew Staryu, Lv. 20
Reward: 880 Starmie, Lv. 22
Pokéfan Miguel Pichu, Lv. 20
Reward: 1600 Pikachu, Lv. 20
Pikachu, Lv. 20
Raichu, Lv. 20
Raichu (Alolan), Lv. 20
Pokéfan Miguel 2 Pichu, Lv. 34
Reward: 2720 Pikachu, Lv. 34
Pikachu (Light Ball), Lv. 34
Raichu, Lv. 34
Raichu (Alolan), Lv. 34

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Pokéfan Miguel 3 Pichu, Lv. 35
Reward: 2800 Pikachu, Lv. 35
Pikachu (Light Ball), Lv. 35
Raichu, Lv. 35
Raichu (Alolan), Lv. 35
Pokéfan Miguel 4 Pichu, Lv. 44
Reward: 3520 Pikachu, Lv. 44
Pikachu (Light Ball), Lv. 44
Raichu, Lv. 44
Raichu (Alolan), Lv. 44
Pokéfan Miguel 5 Pichu, Lv. 75
Reward: 6000 Pikachu, Lv. 75
Pikachu (Light Ball), Lv. 75
Raichu, Lv. 75
Raichu (Alolan), Lv. 75
Black Belt Rhett, Reward: 704 Scraggy, Lv. 22
Guitarist Marcos, Reward: 704 Voltorb, Lv. 22
Swimmer♀ Isabelle, Reward: 160 Buizel, Lv. 20
Swimmer♂ Pete, Reward: 160 Tympole, Lv. 20
SHORTCUT ALERT

Once you have HM03 (Surf), you can cross the water to the east in Route 103 and easily access both Mauville City and
Slateport City via Route 110.
Event 3: Battle with Prof. Birch’s Child

Prof. Birch’s child is waiting for a battle in Route 103. In fact, this is the first of a series of battles with the kid. With each
battle, Prof. Birch’s child gets better and better, coming at you with more experienced Pokémon and smarter battle
strategies. Enjoy this first battle while you can, because he or she will not be so easy later in your adventure.
Prof. Birch’s child uses a different Pokémon in the battle depending on which Pokémon you selected from the
Professor after the rescue in Littleroot Town. If you chose Torchic, look out for Mudkip. If you chose Mudkip, look out
for Treecko. And if you chose Treecko, expect to face Torchic.
This battle may seem mismatched because Prof. Birch’s child brings out a Pokémon that offsets
yours, but keep at it and you will emerge victorious.

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Item Location
Potion Below the ledge on the left side of the map
Oran Berries x2 Berry patch
Pecha Berries x2 Berry patch

Pokémon Appearances
Pokémon Level Conditions
Seedot 5-8 Grass, 20%
Lotad 5-8 Grass, 20%
Tympole 5-8 Grass, 10%
Ralts 5-8 Grass, 10%
Patrat 5-8 Grass, 10%
Sentret 5-8 Grass, 10%
Rattata (Alolan) 5-8 Grass, 5%
Houndour 5-8 Grass, 5%
Growlithe 5-8 Grass, 4%
Surskit 5-8 Grass, 4%
Chikorita 5-8 Grass, 2%
Surskit 25-35 Surfing, 99%
Masquerain 25-35 Surfing, 1%
Corphish 25-35 Old Rod and Good Rod, 100%
Crawdaunt 25-35 Super Rod, 100%

Trainer Pokémon
Youngster Calvin Zigzagoon, Lv. 7
Reward: 112 Pidove, Lv. 7
Bunnelby, Lv. 7
Youngster Calvin 2 Zigzagoon, Lv. 14
Reward: 224 Pidove, Lv. 14
Bunnelby, Lv. 14
Youngster Calvin 3 Tranquill, Lv. 26
Reward: 416 Linoone, Lv. 26
Diggersby, Lv. 26

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Youngster Calvin 4 Lickitung, Lv. 36
Reward: 576 Linoone, Lv. 36
Unfezant, Lv. 36
Unfezant, Lv. 36
Youngster Calvin 5 Lickilicky, Lv. 75
Reward: 1200 Linoone, Lv. 75
Unfezant, Lv. 75
Diggersby, Lv. 75
Bug Catcher Rick Wurmple, Lv. 7
Reward: 112 Caterpie, Lv. 7
Weedle, Lv. 7
Lass Tiana Hoppip, Lv. 9
Reward: 144 Lillipup, Lv. 9
Youngster Allen Taillow, Lv. 7
Reward: 112 Pidgey, Lv. 7
Sentret, Lv. 7
Event 1: Trainer Battles

You encounter your first Trainer battles while walking through Route 102. However, Trainers will not challenge you
unless you speak to them or they catch your eye. Trainers sometimes look around. If you want to avoid a battle, wait to
see if the Trainer looks elsewhere and then slip out of sight. However, avoiding Trainer battles is not the way to become
the best Trainer in Hoenn. Every successful battle results in experience points for your Pokémon, plus you receive cash.
You’ll need as much cash as you can get to shop for needed Items.
Event 2: Berry Picking

There are berry trees all over Hoenn, and the first ones you find are along Route 102. Berries have many uses—they
negate status changes, they heal Pokémon, and they can also be used to create PokéBlocks.
When you pick the berries, the tree crumbles back to the dirt. You could pocket the berries and keep walking, but
that’s hardly the neighborly thing to do. You are encouraged to plant berries in the vacant soil so they can grow new trees.
All it takes is one berry to sprout a new tree, so keep one berry from your harvest and plant the other. If there are
particular berries that you are fond of or use more than others, plant those whenever possible. The berries may take time to
grow, but you’ll soon have a bumper crop all over Hoenn of your favorite berries.

To speed up berry tree growth, water the seedlings with the Wailmer Pail, a Key Item you receive in
Route 104.

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Petalburg City is the biggest township you have visited yet. The city has its own Gym, which is where you must go to
prove yourself as a Pokémon Trainer. Although you cannot compete in the Petalburg Gym just yet (patience, young
Trainer) stop in and say hello to the very familiar (and familial) Gym Leader.

Item Location
Max Revive On the other side of the pond in the northeast corner
Ether On the other side of the pond in the southwest corner
Balance Badge Given to you by your Dad once you defeat him
HM03 (Surf) Given to you by Wally’s dad after you beat Norman
TM67 (Retaliate) Given to you by your Dad once you defeat him
Rare Candy On the other side of the pond in the southwest corner, HIDDEN

Pokémart Merchandise
Item Price
Poké Ball 200
Potion 300
Antidote 100
Parlyz Heal 300
Awakening 250
Escape Rope 550
Repel 350
X Speed 350
X Attack 500
X Defense 450
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Orange Mail 50

Pokémon Appearances
Pokémon Level Conditions
Marill 25-35 Surfing, 99%
Azumarill 25-35 Surfing, 1%
Goldeen 25-35 Old Rod and Good Rod, 100%
Seaking 25-35 Super Rod, 100%
Event 1: Visit the Gym

Your father runs the Gym in Petalburg City, so be sure to stop there are soon as you visit town. You need to compete at
every Gym in Hoenn, but you father will not battle you until you have four Gym badges. However, he offers some words
of encouragement and sends you on your way. Your father has a Gym badge that is essential to your adventure, though, so
come back to him as soon as you have the required four Gym badges.
Event 2: Meet Wally
Much like Prof. Birch’s child (and a certain gentleman in sunglasses), Wally is somebody you encounter throughout your
adventures in Hoenn. Wally is about to head to Verdanturf Town for an extended stay, but your father thinks he should
have a Pokémon to keep him company. Accompany Wally to the grassy Route 102 and help him catch his first Pokémon,
Ralts. Perhaps having a Pokémon will be enough to turn Wally’s health situation around?

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Event 3: Gym Leader Battle #5—Norman

Trainer Pokémon
Ace Trainer Mary Wigglytuff, Lv. 37
Reward: 1776 Porygon2, Lv. 37
Heliolisk, Lv. 37
Ace Trainer Randall Purugly, Lv. 37
Reward: 1776 Ambipom, Lv. 37
Cinccino, Lv. 37

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Ace Trainer Parker Linoone, Lv. 37
Reward: 1776 Raticate (Alolan), Lv. 37
Watchog, Lv. 37
Ace Trainer Alexia, Reward: 1776 Watchog, Lv. 37
Ace Trainer George, Reward: 1776 Chansey, Lv. 37
Reward: 1776 Snorlax, Lv. 37
Noctowl: Lv. 37
Ace Trainer Jody Zangoose, Lv. 37
Reward: 1776 Ursaring, Lv. 37
Stoutland, Lv. 37
Ace Trainer Berke Smeargle, Lv. 37
Reward: 1776 Smeargle, Lv. 37
Smeargle, Lv. 37
Gym Leader Norman Bouffalant, Lv. 39
Reward: 4100, Balance Badge: Increases your Exploud, Lv. 39
Pokémon’s Defense and allows you to use HM03 Staraptor, Lv. 39
(Surf) on the field, TM67 (Retaliate) Sawsbuck, Lv. 39
Blissey, Lv. 39
Slaking, Lv. 41
Once you have earned four Gym badges, it’s time to return to Petalburg and battle your father, Norman. But before you
can challenge your father, you must battle at least three Trainers first. The Petalburg Gym is set up as a series of rooms.
Each room contains a Trainer who specializes in a way of battling, such as causing Confusion or using HP recovery. A
sign on each door explains what kind of tactics to expect from the Trainer just beyond.
Your father has set up the Gym this way to test your various methods for reacting to different battling tactics. But
when it finally comes time to battle your father, you’re going to need more than just a strong Pokémon. Your father has
several Potions, so have Pokémon with good moves that can counter his Pokémon types. If you can keep on top of his
Pokémon with super effective moves, he won’t have a chance to break out his Potions.

You only need to battle three Trainers to reach Norman, but why not take on all seven and earn the
extra experience points?

Event 4: Post-Gym Pick-Up

After you win the Balance Badge at the Petalburg Gym, visit Wally’s house just next door. His father, so pleased with the
help you’ve given Wally, rewards you with HM03 (Surf). This Hidden Machine is pivotal for exploring the waterways
and seas of Hoenn.

34
There’s more to do in town than just visit the Gym and see Wally. When you visit the Pokémon
Center, look for a gentleman standing near the PC in the corner. The fellow is interested in your
exploits and would love to hear all about them. From a collection of available words, assemble a brief
profile of yourself and tell it to gentleman.
Don’t forget to explore the two small ponds in Petalburg once you receive HM03 (Surf).
There are some goodies near the shores that you shouldn’t be without!

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Item Location
Chesto Berry Old lady on the north side
PP Up East side of the pond on the north side
White Herb Lady outside the Flower Shop on the north side
Poké Ball South side of the map
X Accuracy Behind the cut tree on the north side
Potion In the grass on the north side
TM49 (Echoed Voice) Guy near the northern entrance/exit of Petalburg Woods
Cheri Berries x2 Berry patch
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Leppa Berries x2 Berry patch
Oran Berries x2 Berry patch
Pecha Berries x2 Berry patch
Wailmer Pail Girl near the north wall of the Flower shop
Super Potion In grass patch on the north side in the top right, HIDDEN
Poké Ball In grass patch on the north side in the bottom left, HIDDEN
Potion On the beach next to the north stairs, HIDDEN
Antidote On the beach in the south, HIDDEN
Heart Scale Between Billy and Darian on the beach, HIDDEN

Flower Shop Merchandise


Item Price
Red Plant 3000
Tropical Plant 3000
Pretty Flowers 3000
Colorful Plant 5000
Big Plant 5000
Gorgeous Plant 5000

Berry Lady
Item Price
Figy Berry 20
Wiki Berry 20
Mago Berry 20
Aguav Berry 20
Iapapa Berry 20
Tamato Berry 20
Cornn Berry 20
Magost Berry 20
Rabuta Berry 20
Nomel Berry 20
Spelon Berry 20
Pamtre Berry 20
Watmel Berry 20
Durin Berry 20
Belue Berry 20
Liechi Berry 20
Ganlon Berry 20
Salac Berry 20
Petaya Berry 20
Apicot Berry 20
Lansat Berry 20
Starf Berry 20
Enigma Berry 20
Custap Berry 20
Kebia Berry 20
Kasib Berry 20
Colbur Berry 20
Roseli Berry 20

37
Pokémon Appearances
Pokémon Level Conditions
Combee 7-10 Grass, 20%
Scatterbug 7-10 Grass, 20%
Burmy 7-10 Grass, 10%
Taillow 7-10 Grass, 10%
Kricketot 7-10 Grass, 10%
Slowpoke 7-10 Grass, 10%
Togepi 7-10 Grass, 5%
Flabébé 7-10 Grass, 5%
Spritzee 7-10 Grass, 4%
Swirlix 7-10 Grass, 4%
Totodile 7-10 Grass, 1%
Oshawott 7-10 Grass, 1%
Wingull 25-35 Surfing, 95%
Frillish 25-35 Surfing, 5%
Luvdisc 25-35 Old Rod, 70%, Good Rod, 60%,
Super Rod, 80%
Basculin (Red-Striped) 25-35 Old Rod, 30%, Good Rod, 20%,
Super Rod, 16%
Basculin (Blue-Striped) 25-35 Good Rod, 20%, Super Rod, 4%

Trainer Pokémon
Lass Haley Shroomish, Lv. 12
Reward: 192 Flabébé, Lv. 12
Jigglypuff, Lv. 12
Lass Haley 2 Shroomish, Lv. 14
Reward: 224 Flabébé, Lv. 14
Jigglypuff, Lv. 14
Lass Haley 3 Jigglypuff, Lv. 26
Reward: 416 Floette, Lv. 26
Breloom, Lv. 26

Lass Haley 4 Gloom, Lv. 35


Reward: 560 Floette, Lv. 35
Wigglytuff, Lv. 35
Breloom, Lv. 35
Lass Haley 5 Bellossom, Lv. 75
Reward: 1200 Florges, Lv. 75
Wigglytuff, Lv. 75
Breloom, Lv. 75
Fisherman Ivan Basculin (Red-Striped), Lv. 14
Reward: 560 Basculin (Blue-Striped), Lv. 14
Twins Gina & Mia Cottonee, Lv. 14
Reward: 168 Petilil, Lv. 14
Rich Boy Winston Growlithe (Nugget), Lv. 14
Reward: 2800 Litleo (Nugget), Lv. 14
Rich Boy Winston 2 Growlithe (Nugget), Lv. 15
Reward: 3000 Litleo (Nugget), Lv. 15
Eevee (Nugget), Lv. 15

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Rich Boy Winston 3 Growlithe (Nugget), Lv. 27
Reward: 5400 Litleo (Nugget), Lv. 27
Eevee (Nugget), Lv. 27
Rich Boy Winston 4 Ponyta (Nugget), Lv. 36
Reward: 7200 Arcanine (Nugget), Lv. 36
Pyroar (Nugget), Lv. 36
Flareon (Nugget), Lv. 36
Rich Boy Winston 5 Rapidash (Nugget), Lv. 75
Reward: 15000 Arcanine (Nugget), Lv. 75
Pyroar (Nugget), Lv. 75
Flareon (Nugget), Lv. 75
Lady Cindy Eevee (Nugget), Lv. 10
Reward: 2000 Buneary (Nugget), Lv. 10
Lady Cindy 2 Eevee (Nugget), Lv. 15
Reward: 3000 Buneary (Nugget), Lv. 15
Vulpix (Alolan, Nugget), Lv. 15
Lady Cindy 3 Eevee (Nugget), Lv. 27
Reward: 5400 Buneary (Nugget), Lv. 27
Vulpix (Alolan, Nugget), Lv. 27
Lady Cindy 4 Glameow (Nugget), Lv. 36
Reward: 7200 Sylveon (Nugget), Lv. 36
Lopunny (Nugget), Lv. 36
Ninetales (Alolan, Nugget), Lv. 36
Lady Cindy 5 Purugly (Nugget), Lv. 75
Reward: 15000 Sylveon (Nugget), Lv. 75
Lopunny (Nugget), Lv. 75
Ninetales (Nugget), Lv. 75
Youngster Billy Psyduck, Lv. 8
Reward: 128 Exeggcute, Lv. 8
Nidoran♂, Lv. 8
Fisherman Darian, Reward: 360 Finneon, Lv. 9
Event 1:Visit Mr. Briney’s House

On your way to the Petalburg Woods to the north of this route, look for a small cottage near the shore with a dock next to
it. The owner, Mr. Briney, isn’t home right now. However, you return later in your adventure for some help from Mr.
Briney—after you’ve helped him.

39
Event 2: Get a Green Thumb

After passing through Petalburg Woods, you come upon a small flower shop. It’s hard to miss it as the front of the
building is decorated with lots of pretty petals. The women running the flower shop aren’t selling their wares just yet.
They’re too busy tending the plants. Talk to them to get the Wailmer Pail, a helpful tool for growing berries in Hoenn.
Check back with the shop after you’ve completed more of your adventure. As soon as you can start decorating your Secret
Base, these women will sell you some plants to liven up the place.

Be Friendly
After you receive the Wailmer Pail from the flower shop, return to your previous berry seedlings and
water them. This helps them grow faster. Water them often and you’ll be pleasantly surprised with the
results.

Talk to everybody in Hoenn. Almost everybody you meet is gracious and willing to chat, but some of
them also share their possessions with you. For example, the young man outside of the flower shop
has TM49 (Echoed Voice). He’s merrily shouting and would love to share the talent with your
Pokémon for absolutely free

Event 3: 2-on-2 Battle

After passing through Petalburg Woods, you must cross a bridge. However, there is no way to get past a pair of twins
named Mia and Gina. These girls offer you your first 2-on-2 Battle. The battle setup is simple. The first two Pokémon in

40
your pack are brought out. So, before reaching the twins, move the Pokémon you want to use in battle up to the first and
second slots.
When you enter a 2-on-2 Battle, you can choose a specific recipient of each of your Pokémon’s moves. That
includes support moves in addition to offensive moves. For example, if you have a move that raises Attack, you can use it
on your other Pokémon. This also raises a challenge. If you have a move that affects all of the Pokémon in the battle, such
as SelfDestruct, your other Pokémon will be affected negatively, too.
Event 4: After Visiting Devon Corporation President

Once you have helped the Devon Corporation in Rustboro City and accepted the request of the President, return to Mr.
Briney’s seaside cottage. The man is so grateful that you helped him retrieve his pet Pokémon that he will ferry you across
the sea in his boat. This is the only way to get to Dewford Town right now.

41
The Petalburg Woods connects the northern and southern halves of Route 104. The thick forest setting is home to several
wild Pokémon, so make sure you have a Poké Ball or two before heading in—especially if you can access the right half of
the woods via HM01 (Cut).

Item Location
Great Ball Top right corner of the map
Devon Researcher after you save him
X Attack End of the path above the ledge on the right
Ether Top left corner of the map
Parlyz Heal Bottom left corner of the map
Miracle Seed Girl past cut trees once you beaten Roxanne
Potion Bottom right corner in the grass, HIDDEN
TinyMushroom Just past the cut trees at the dead end, HIDDEN,
Near the portal in the grass, HIDDEN
Poké Ball Below James in the grass, HIDDEN
Scizorite Top right in the grass, HIDDEN

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Pokémon Appearances
Pokémon Level Conditions
Slakoth 8-10 20%
Shroomish 8-10 20%
Cottonee 8-10 10%
Petilil 8-10 10%
Phantump 8-10 10%
Pumpkaboo 8-10 10%
Venipede 8-10 5%
Venonat 8-10 5%
Sewaddle 8-10 4%
Pikachu 8-10 4%
Snivy 8-10 2%

Trainer Pokémon
Bug Catcher Lyle Venipede, Lv. 10
Reward: 160 Venonat, Lv. 10
Sewaddle, Lv. 10
Team Aqua Grunt Poochyena, Lv. 12
Reward: 240 Carvanha, Lv. 12
Bug Catcher James Surskit, Lv. 10
Reward: 160 Nincada, Lv. 10
Kricketot, Lv. 10
Bug Catcher James 2 Surskit, Lv. 14
Reward: 224 Nincada, Lv. 14
Kricketune, Lv. 14
Bug Catcher James 3 Surskit, Lv. 18
Reward: 288 Nincada, Lv. 18
Kricketune, Lv. 18
Bug Catcher James 4 Masquerain, Lv. 35
Reward: 560 Ninjask, Lv. 35
Kricketune, Lv. 35
Shedinja, Lv. 35
Bug Catcher James 5 Masquerain, Lv. 75
Reward: 1200 Ninjask, Lv. 75
Kricketune, Lv. 75
Shedinja, Lv. 75
Event 1: Aqua Encounter

Your first encounter with the enemy groups in Hoenn, Team Aqua and Team Magma, happens in Petalburg Woods.
Unlike the previous games, Pokémon Ruby and Pokémon Sapphire, you are caught in a middle of a conflict between the
two teams, rather than just taking one side over the other. In the woods here, you meet Team Aqua. They are attempting to
steal something from a researcher from Devon Corporation. Battle the Team Aqua Grunt to prevent him from
accomplishing his mission. After the battle, the researcher shows his appreciation by handing over a Great Ball.
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Event 2: Into the Woods

Once you have HM01 (Cut), you can access the right half of Petalburg Woods, including a passage leading back to a
previously inaccessible area in Route 104. Explore the woods completely to pick up some great Items and add to your
Pokémon collection.
None of the three starting Pokémon (Torchic, Treecko, Mudkip) can use HM01 (Cut). You must catch
a wild Pokémon, such as a Zigzagoon, to be able to use the Hidden Machine’s new move.

44
Rustboro City is home to the first Gym you can compete in—against Gym Leader Roxanne. After touring this pleasant
little burg, head for the Gym and prove yourself against this accomplished Trainer. Emerge victorious and you are well on
your way to becoming a Pokémon Master.

Item Location
Exp. Share President after delivering the Letter
Great Ball Devon Researcher after getting the Devon Goods
HM01 Cutter at his house
Letter President after defeating the Aqua Grunt
45
PokéNav President after defeating the Aqua Grunt
Premier Ball Little kid in the tall building in the bottom right corner
Quick Claw Teacher at the Trainer’s school
Stone Badge Roxanne after you beat her
TM39 (Rock Tomb) Roxanne after you beat her
X Defense Bottom right corner using a shortcut from Route 104
TM54 (False Swipe) Man next to the counter below the cashier
Float Stone Ace Trainer on 1F in the building behind the Pokémon Center

Pokémart Merchandise
Item Price
Poké Ball 200
Timer Ball* 1000
Repeat Ball* 1000
Potion 300
Super Potion 700
Antidote 100
Parlyz Heal 300
Escape Rope 550
Repel 350
X Speed 350
X Attack 500
X Defense 450
*These two Balls appear in the catalog only after you smash the rocks blocking Rusturf Tunnel.

Trainer Pokémon
Pokémon Trainer Brendan/May (If you chose Taillow, Lv. 16
Treecko) Shroomish, Lv. 16
Reward: 1080 Torchic, Lv. 18
Pokémon Trainer Brendan/May (If you chose Taillow, Lv. 16
Torchic) Ponyta, Lv. 16
Reward: 1080 Mudkip, Lv. 18
Pokémon Trainer Brendan/May (If you chose Taillow, Lv. 16
Mudkip) Wailmer, Lv. 16
Reward: 1080 Treecko, Lv. 18
Fancy a Trade?

If you want a Grass-type Pokémon on your team, talk to the townsperson in the house to the right of the Gym. The
townsperson wants to trade a Seedot for a Ralts. If you did not choose Treecko at the beginning of the adventure, this is a
good opportunity to get a Grass-type Pokémon and start leveling it up.

46
Event 1: Visit Cutter’s House

After stopping by the Pokémon Center to rest up your Pokémon, head into Cutter’s House. This is where you receive your
first Hidden Machine, HM01 (Cut). This new move allows you to cut down trees, such as the ones blocking your path in
Petalburg Woods. There’s a slight catch, though. You cannot use the Hidden Machine until you possess the Stone
Badge—which is granted only to a Trainer who beats the local Gym Leader.
Event 2: Pokémon Trainer’s School

You may have the new Hidden Machine, but don’t rush to the Gym just yet. Stop at the Pokémon Trainer’s School and
meet a group of budding Trainers under the tutelage of a wise teacher. Of course, none of the kids are paying much
attention, but if you listen to the teacher, he rewards you with a special Item: Quick Claw. This Item proves quite useful
during your first Gym battle.
Event 3: Gym Leader Battle #1—Roxanne

Trainer Pokémon
Youngster Josh Geodude (Alolan), Lv. 14
Reward: 224 Roggenrola, Lv. 14
Aron, Lv. 14
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Youngster Tommy Larvitar, Lv. 14
Reward: 224 Bonsly, Lv. 14
Dwebble, Lv. 14
Hiker Marc Omanyte, Lv. 14
Reward: 560 Kabuto, Lv. 14
Gym Leader Roxanne Onix, Lv. 14
Reward: 1600, Stone Badge, Raises your Anorith, Lv. 14
Pokémon Attack strength and allows you to use Lileep, Lv. 14
HM01 (Cut), TM39 (Rock Tomb) Tirtouga, Lv. 14
Archen, Lv. 14
Nosepass, Lv. 16
While many of the later Gyms are set up as puzzles, the Rustboro Gym is fairly straightforward. Head through the
hallways until you reach Roxanne at the very end. It’s recommended that you engage the Trainers along the way. You can
always exit the Gym to rest up before the showdown with the Gym Leader.
Once you do reach Roxanne, don’t sent out a Fire-type Pokémon. However, if you caught Grass- or Water-type
Pokémon (or traded for the Seedot), you have a good shot at beating Roxanne. Just keep on volleying Water- and Grass-
type Moves at her Rock-type Pokémon and the Gym badge (specifically, the Stone Badge) will be yours.
Event 4: Devon Corporation Gets Robbed

Beating the Gym Leader is hardly the end of the excitement in Rustboro City. Team Aqua apparently regrouped while you
were busy and successfully robbed the Devon Corporation. You are led to the same researcher that you met before. He’s
staring in disbelief that Team Aqua was able to steal his Devon Goods. The thief is hiding in Rusturf Tunnel, so if you can
catch up with him and defeat him, the Devon Corporation will be extremely grateful. This gratefulness translates into a
handsome reward.
Explore all of the buildings in this city. A boy in the apartment complex south of the Devon
Corporation is giving away a Premier Ball, a very special type of Poké Ball. Once you get it, hold on
to the Premier Ball. Don’t use it right away. Save this strong Poké Ball for later in your adventures
when you discover a truly rare Pokémon.

Event 5: Returning the Devon Goods

After defeating the Team Aqua Grunt in the Rusturf Tunnel and recovering the Devon Goods, return to the Devon
Corporation. Give the Devon Goods to the researcher and he takes you upstairs to the top floor office of the President of
the company. You’ve proved your reliability, and the President has a couple of tasks for you. You need to take a Letter to
a Trainer named Steven in Dewford Town and deliver a package to Capt. Stern in Slateport City. Both of these cities are
reached by water, so you need to find a boat first.
48
The President doesn’t ask you to run these errands for free. He gives you a new Item called the PokéNav. This
communication and information tool is invaluable to Trainers. The PokéNav allows you to receive messages from
Trainers you’ve met and battled. It also holds a map of Hoenn that proves extremely useful when you are outside of battle.

After you deliver the Letter to Steven, return to see the President. He gives you the Exp. Share, a Held
Item that helps you level up your newer Pokémon faster—even without them having to set foot in a
battle.

Two special Poké Balls go on sale in the Pokémart only after you open the path in the Rusturf Tunnel.
The Timer Ball is a handy Poké Ball that becomes more and more effective the longer the battle rages.
So if you are in for a long battle against a wild Pokémon, having a Timer Ball in your Bag makes the
effort worth it. The Repeat Ball has a higher capture rate for Pokémon you have already caught. For
example, if you have caught a Marill that has already evolved into Azumarill, you can use a Repeat
Ball to easily catch a new Marill.

Item Location
Repel Bottom left corner of the map
Potion Left of the Tunneler’s house
Ether Below the berry patch
X Sp. Atk Right of the left Rusturf Tunnel entrance/exit
HP Up On the eastern side area of the map
Super Potion The dead end at the path of trees HIDDEN
BlackGlasses On the eastern side area of the map HIDDEN
Chesto Berries x2 Berry patch
Pinap Berries x3 Berry patch
Repeat Ball Devon researcher after opening up Rusturf Tunnel

Pokémon Level Conditions


Litleo 9-11 20%
Mareep 9-11 20%
Phanpy 9-11 10%
Shinx 9-11 10%
Skiddo 9-11 10%
Doduo 9-11 10%
Pancham 9-11 5%
Natu 9-11 5%
Furfrou 9-11 4%
Eevee 9-11 4%
Skitty 9-11 1%
Turtwig 9-11 1%

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Trainer Pokémon
Youngster Joey Rattata (Alolan), Lv. 14
Reward: 224 Shinx, Lv. 14
Phanpy, Lv. 14
Bug Catcher Jose Ledyba, Lv. 12
Reward: 192 Spinarak, Lv. 12
Combee, Lv. 12
Burmy, Lv. 12
Hiker Clark, Reward: 600 Rhyhorn, Lv. 15
Lass Janice Marill, Lv. 14
Reward: 224 Mareep, Lv. 14
School Kid Karen, Reward: 320 Togepi, Lv. 16
School Kid Karen 2, Reward: 400 Togetic, Lv. 20
School Kid Karen 3 Seel, Lv. 36
Reward: 720 Loudred, Lv. 36
Togetic, Lv. 36
School Kid Karen 4 Exeggcute, Lv. 46
Reward: 920 Loudred, Lv. 46
Dewgong, Lv. 46
Togekiss, Lv. 46
School Kid Karen 5 Exploud, Lv. 75
Reward: 1500 Exeggutor (Alolan), Lv. 75
Dewgong, Lv. 75
Togekiss, Lv. 75
School Kid Jerry, Reward: 320 Ralts, Lv. 16
School Kid Jerry 2, Reward: 400 Kirlia, Lv. 20
School Kid Jerry 3 Pawniard, Lv. 36
Reward: 720 Meditite, Lv. 36
Kirlia, Lv. 36
School Kid Jerry 4 Pawniard, Lv. 46
Reward: 920 Haunter, Lv. 46
Medicham, Lv. 46
Gardevoir, Lv. 46
School Kid Jerry 5 Bisharp, Lv. 75
Reward: 1500 Gengar, Lv. 75
Medicham, Lv. 75
Gardevoir (Gardevoirite), Lv. 75
Lady Sarah Purrloin (Nugget), Lv. 16
Reward: 3200 Patrat (Nugget), Lv. 16
Rich Boy Dawson Lillipup (Nugget), Lv. 16
Reward: 3200 Starly (Nugget), Lv. 16
Youngster Johnson Pidove, Lv. 15
Reward: 240 Bunnelby, Lv. 15
Hiker Devan Geodude (Alolan), Lv. 15
Reward: 600 Bonsly, Lv. 15

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Event 5: Returning the Devon Goods

Team Aqua is doing more than stealing Devon Goods—they’re harassing poor Mr. Briney. The Grunt has abducted Mr.
Briney’s pet Pokémon, Peeko, and is holding it in the Rusturf Tunnel. Get in there and rescue Peeko. Not only it is the
right thing to do, but Mr. Briney will then agree to ferry you across the seas to Dewford Town and Slateport City—both
places you need to go for the President of Devon Corporation.
Event 2: Opening Rusturf Tunnel

After you open up the tunnel from the other side (via Verdanturf Town), you can check out the small area on the east side
of Route 116. A man there is frantically searching for his glasses. Use the Itemfinder to help him locate the specs and
receive the BlackGlasses, a good Item for Dark-type Pokémon to have.
Turn up the sound when using the Itemfinder. The gadget beeps loudly when you are near a special
Item.

51
Item Location
Poké Ball Top left corner of the map
Max Ether Top right corner of the map
Aggronite On the rock right of the exit to the Route 116 alcove
Devon Goods Aqua Grunt after you beat him
HM04 (Strength) After using Rock Smash on the rocks

Pokémon Level Conditions


Whismur 9-11 20%
Machop 9-11 20%
Spinarak 9-11 10%
Joltik 9-11 10%
Timburr 9-11 10%
Teddiursa 9-11 10%
Nincada 9-11 5%
Drilbur 9-11 5%
Paras 9-11 4%
Gastly 9-11 4%
Riolu 9-11 1%
Chimchar 9-11 1%

Trainer Pokémon
Team Aqua Grunt Poochyena, Lv. 16
Reward: 320, Devon Goods Carvanha, Lv. 16
Hiker Mike Binacle, Lv. 22
Reward: 880 Cranidos, Lv. 22
Shieldon, Lv. 22
Event 1: Get the Goods

The Team Aqua Grunt that’s causing so much trouble for everyone has holed up in the Rusturf Tunnel. Enter the tunnel to
battle him. If you win, the Team Aqua Grunt willingly (but reluctantly) hands over the Devon Goods and releases Peeko.
Return the Devon Goods and Peeko to their rightful owners for your rewards.
While the wild Pokémon in Rusturf Tunnel aren’t that formidable, you may wish to use a Repel to
prevent them from engaging you on the way to the Team Aqua Grunt. That way, you can approach
the battle with Pokémon with full HP and PP for their moves.

52
Event 2: Clearing Rusturf Tunnel

HM06 (Rock Smash) allows you to smash the boulders in Rusturf Tunnel, but only after you have received the Dynamo
Badge. Smashing those rocks not only reunites the two love-struck kids in the tunnel, but you also open up a clever
shortcut between Rustboro City and Verdanturf Town.

53
Route 105
Item Location
Iron Bottom left corner of the map on the island
Heart Scale Small piece of land in the south HIDDEN
Big Pearl In the spot between the two Trainers HIDDEN
Route 106
Item Location
Protein In the middle of the map on land
Poké Ball Dead end on land in the middle HIDDEN
Stardust The lone rock on land HIDDEN
Heart Scale West side of the map on land at the shore
Dewford Town
Item Location
Old Rod Fisherman near the Gym
TM36 Man in the middle in Dewford Hall
Silk Scarf Ace Trainer in the house near the pier

Gem Lady*
Item Price
Normal Gem 200
Fighting Gem 200
Flying Gem 200
Poison Gem 200
Ground Gem 200
Rock Gem 200
Bug Gem 200
Ghost Gem 200
Steel Gem 200
Fire Gem 200
Water Gem 200
Grass Gem 200
Electric Gem 200
Psychic Gem 200
Ice Gem 200
Dragon Gem 200
Dark Gem 200
Fairy Gem 200
*Only available until after you get HM05 (Waterfall)

Route 105
Pokémon Level Conditions
Frillish 25-35 Surfing, 90%
Wingull 25-35 Surfing, 5%
Pelipper 25-35 Surfing, 4%
Alomomola 25-35 Surfing, 1%
Krabby 25-35 Old Rod, 70%, Good Rod, 60%
Clauncher 25-35 Old Rod, 30%, Good Rod, 40%
Kingler 25-35 Super Rod, 80%
Clawitzer 25-35 Super Rod, 20%
Route 106
Pokémon Level Conditions
Frillish 25-35 Surfing, 90%
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Wingull 25-35 Surfing, 5%
Jellicent 25-35 Surfing, 5%
Krabby 25-35 Old Rod, 70%, Good Rod, 60%
Clauncher 25-35 Old Rod, 30%, Good Rod, 40%
Kingler 25-35 Super Rod, 80%
Clawitzer 25-35 Super Rod, 20%
Dewford Town
Pokémon Level Conditions
Frillish 25-35 Surfing, 90%
Tentacool 25-35 Surfing, 5%
Tentacruel 25-35 Surfing, 5%
Staryu 25-35 Old Rod, 70%, Good Rod, 60%
Clamperl 25-35 Old Rod, 30%, Good Rod, 40%
Huntail 25-35 Super Rod 40%
Gorebyss 25-35 Super Rod, 40%
Starmie 25-35 Super Rod, 20%

Route 105
Trainer Pokémon
Swimmer♂ Luis Carvanha, Lv. 37
Reward: 296 Buizel, Lv. 37
Poliwhirl, Lv. 37
Swimmer♂ Dominik, Reward: 312 Tentacruel, Lv. 39
Swimmer♀ Beverly Wailmer, Lv. 37
Reward: 296 Azumarill, Lv. 37
Wartortle, Lv. 37
Swimmer♀ Imani, Reward: 312 Lumineon, Lv. 39
Ruin Maniac Foster, Reward: 2340 Rampardos, Lv. 39
Bird Keeper Josue Farfetch’d, Lv. 37
Reward: 1184 Xatu, Lv. 37
Ruin Maniac Andres Drilbur, Lv. 37
Reward: 2220 Golett, Lv. 37
Ruin Maniac Andres 2 Excadrill, Lv. 47
Reward: 2820 Golurk, Lv. 47
Ruin Maniac Andres 3 Golurk, Lv. 60
Reward: 3600 Excadrill, Lv. 60
Onix, Lv. 60
Ruin Maniac Andres 4 Golurk, Lv. 65
Reward: 3900 Excadrill, Lv. 65
Steelix, Lv. 65
Ruin Maniac Andres 5 Golurk, Lv. 75
Reward: 4500 Excadrill, Lv. 75
Steelix (Steelixite), Lv. 75
Route 106
Trainer Pokémon
Swimmer♂ Douglas, Reward: 312 Gyarados, Lv. 39
Swimmer♀ Kyla, Reward: 312 Clamperl, Lv. 39
Fisherman Elliot Magikarp, Lv. 16
Reward: 640 Goldeen, Lv. 16
Barboach, Lv. 16

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Fisherman Elliot 2 Magikarp, Lv. 18
Reward: 720 Goldeen, Lv. 18
Barboach, Lv. 18
Fisherman Elliot 3 Remoraid, Lv. 36
Reward: 1440 Gyarados, Lv. 36
Seaking, Lv. 36
Whiscash, Lv. 36
Fisherman Elliot 4 Octillery, Lv. 60
Reward: 2400 Gyarados, Lv. 60
Seaking, Lv. 60
Whiscash, Lv. 60
Fisherman Elliot 5 Octillery, Lv. 75
Reward: 3000 Gyarados (Gyaradosite), Lv. 75
Seaking Lv. 75
Whiscash, Lv. 75
Fisherman Ned Tentacool, Lv. 16
Reward: 640 Clauncher, Lv. 16
Krabby, Lv. 16
USING SURF

Without the Balance Badge and HM03 (Surf), you must rely on Mr. Briney and his boat to get across the water to
Dewford Town and Slateport City. Because you are riding in a vessel, you pass the swimming Trainers without a battle
invitation. You also don’t encounter any wild Pokémon. However, as soon as you can use HM03 (Surf), you can tackle
the sea routes yourself and challenge the many Trainers in the water. This is a great way to pick up additional experience
for your Pokémon.

You pass an Island Cave on the way between Route 104 and Dewford Town. Until you learn HM03 (Surf) and have
the Balance Badge, you cannot visit this mysterious locale. And even when you can, there is still another puzzle to
solve before a door magically opens. Could this be the resting place of the Legendary Ice-type Pokémon, Regice?

56
Event 1: Learn to Fish

After stepping off Mr. Briney’s boat, see the fisherman on the beach. Share your love of the sea with him and he gives
you the Old Rod as a sign of friendship. Now you can start fishing for wild Pokémon in Hoenn’s waters.
Even though you have a Rod now, you cannot just start catching every wild Pokémon in the water. Some Pokémon
will not bite on a line from the Old Rod—and some are so picky they will wait for the Super Rod before getting
interested.

Event 2: Trendy Folks

The good people of Dewford Town are into the largest trends, whatever those may be. You can have a big effect on the
local scene at Dewford with a few choice words. Talk to the boy just north of the Pokémon Center. He tries to impress
you with how cool he is, but you can teach him what cool truly means. Come up with a two-word phrase and teach it to
the boy. Before you know it, everybody in town is gabbing about your new catchphrase/

57
Event 3: Gym Leader Battle #2—Brawly

Trainer Pokémon
Battle Girl Laura Mankey, Lv. 18
Reward: 432 Mienfoo, Lv. 18
Battle Girl Lilith, Reward: 432 Riolu, Lv. 18
Black Belt Takao, Reward: 576 Pancham, Lv. 18
Black Belt Cristian, Reward: 576 Makuhita, Lv. 18
Battle Girl Jocelyn, Reward: 432 Tyrogue, Lv. 18
Leader Brawly Machop, Lv. 18
Reward: 2000, Knuckle Badge: Pokémon up to Lv. 30 Meditite, Lv. 18
will obey your commands. Also allows you to use TM70 Pancham, Lv. 18
(Flash) outside of battle, TM08 (Bulk Up) Scraggy, Lv. 18
Timburr, Lv. 18
Hariyama, Lv. 20
The Dewford Gym is dark—and it stays that way unless you challenge the multitude of Trainers that line the path to Gym
Leader Brawly. Every time you complete a battle, a little more light is shed on the Gym. Once the path to Brawly has
been fitfully illuminated, challenge the Gym Leader’s Fighting-type Pokémon with Flying-, Psychic-, or Fairy-type
Moves. You’ll do even better if these moves come from same-type Pokémon. Keep countering his moves with powerful
attacks and the Knuckle Badge will be yours.

58
Granite Cave is a pretty dark place, unless you have Flash, which allows you to light up the cavern. Granite Cave is
definitely worth exploring. You’ll find many good items inside, as well as a few new wild Pokémon that you should
definitely try to capture with Poké Balls.

Item Location
TM70 (Flash) Hiker near the entrance of Granite Cave
Escape Rope First floor of Granite Cave
Poké Ball Basement floor 1 in middle bottom of the map
Repel Top left of the top section of basement floor 2
TM65 (Shadow Claw) Top right of the top section of basement floor 2
Rare Candy Top right of the top section of basement floor 2
Everstone White rock on the bottom section of BF2 (HIDDEN)
Right below where TM65 is (HIDDEN)
Steelixite Bottom left corner of the Rare Candy room (HIDDEN)
TM51 (Steel Wing) Get from Steven

Granite Cave 1F
Pokémon Level Conditions
Zubat 11-13 20%
Woobat 11-13 20%
Makuhita 11-13 10%
Aron 11-13 10%
Geodude (Alolan) 11-13 10%
Roggenrola 11-13 10%
Axew 11-13 5%
Abra 11-13 5%
Cubone 11-13 4%
Onix 11-13 4%
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Nosepass 11-13 1%
Cyndaquil 11-13 1%
Granite Cave B1F
Pokémon Level Conditions
Geodude (Alolan 16-20 20%
Roggenrola 16-20 20%
Aron 16-20 10%
Axew 16-20 10%
Mawile 16-20 10%
Sableye 16-20 10%
Kadabra 16-20 5%
Onix 16-20 5%
Cubone 16-20 4%
Makuhita 16-20 4%
Nosepass 16-20 1%
Zubat 16-20 1%
Granite Cave B2F
Pokémon Level Conditions
Roggenrola 16-20 20%
Aron 16-20 20%
Axew 16-20 10%
Mawile 16-20 10%
Sableye 16-20 10%
Kadabra 16-20 10%
Kangaskhan 16-20 5%
Onix 16-20 5%
Cubone 16-20 4%
Makuhita 16-20 4%
Nosepass 16-20 1%
Zubat 16-20 1%
Geodude (Alolan) 16-20 Rock Smash, 90%
Dwebble 16-20 Rock Smash, 5%
Binacle 16-20 Rock Smash, 5%
Event 1: Grab the Everstone

While searching for Steven, you come across the special boulder, raised on a small ledge. Examine the boulder to receive
the Everstone, a special Held Item that affects a Pokémon’s Evolution process. If you have a Pokémon that you do not
want to evolve, pass it the Everstone and it will not try to evolve after each level up past the Evolution requirement.

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Event 2: Speedy Delivery

After trekking through the Granite Cave all the way to the small outside section of 1F (the route takes you through the
other two floors of the cave), you come to Steven. Hand off the Letter to Steven and he gives you TM51 (Steel Wing) in
appreciation. Place this powerful TM in your Bag and exit Granite Cave with Escape Rope, or weave back through the
passages and keep encountering wild Pokémon.
Return to Granite Cave after you have picked up the Mach Bike in Mauville City. This lets you zoom up the steep
slope on B1 and cross the fragile floor. You have to be swift, though. Stop too long to make a turn and the floor will
crumble beneath your wheels. Explore the rest of the cave on the Mach Bike to pick up some rare Items.

At the end of what might have been a long voyage—Mr. Briney sure steers fast—you come to Slateport City, a coastal
community built on a beautiful beach. Slateport City is one of the few major Hoenn metropolises that doesn’t have its own
Gym. Instead, the city hosts a Battle Tent.

61
Item Location
Flame Plate Rock mass above Denise & Tony (HIDDEN)
Rare Candy Ice rock next to Tara (HIDDEN)
Star Piece Blocked off by Carolina and Cory
PP Up Empty island on Route 109
Heart Scale In front of Mel & Paul (HIDDEN)
Under the green umbrella near Huey (HIDDEN)
Above the guy with his Zigzagoon (HIDDEN)
Revive Left of Mr. Briney (HIDDEN)
Ether Southeast of Soft Sand kid (HIDDEN)
Great Ball South of Seashore House on blanket (HIDDEN)
Soft Sand Girl northeast of Mr. Briney building sandcastles
Soda Pop x6 Seashore House owner after you defeat everyone in there
Alakazite Bottom left corner of Slateport Market (HIDDEN)
TM41 (Torment) Sailor in Battle Tent
Soothe Bell Lady on the top in the Fan Club building
Red Scarf Chairman if your PKMN is high in Coolness
Blue Scarf Chairman if your PKMN is high in Beauty
Pink Scarf Chairman if your PKMN is high in Cuteness
Green Scarf Chairman if your PKMN is high in Smartness
Yellow Scarf Chairman if your PKMN is high in Toughness
TM46 (Thief) Team Aqua Grunt in the Museum
MysticTicket Capt. Stern after getting the Scanner

Pokémart Merchandise
Item Price
Poké Ball 200
Great Ball 600
Potion 300
Super Potion 700
Antidote 100
Parlyz Heal 300
Escape Rope 550
Repel 350
Harbor Mail 50

Route 107, Route 108


Pokémon Level Conditions
Tentacool 25-35 Surfing, 60%
Wingull 25-35 Surfing, 35%
Pelipper 25-35 Surfing, 5%
Shellder 25-35 Old Rod, 70%, Good Rod, 60%
Skrelp 25-35 Old Rod, 30%, Good Rod, 40%
Cloyster 25-35 Super Rod, 80%
Dragalge 25-35 Super Rod, 20%
Route 109
Pokémon Level Conditions
Tentacool 25-35 Surfing, 60%
Wingull 25-35 Surfing, 35%
Pelipper 25-35 Surfing, 4%
Alomomola 25-35 Surfing, 1%
Finneon 25-35 Old Rod, 70%, Good Rod, 60%

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Chinchou 25-35 Old Rod, 30%, Good Rod, 40%
Lumineon 25-35 Super Rod, 80%
Lanturn 25-35 Super Rod, 20%
Slateport City
Pokémon Level Conditions
Tentacool 25-35 Surfing, 60%
Wingull 25-35 Surfing, 35%
Pelipper 25-35 Surfing, 5%
Magikarp 25-35 Old Rod, 70%, Good Rod, 60%
Horsea 25-35 Old Rod, 30%, Good Rod, 40%
Gyarados 25-35 Super Rod, 80%
Seadra 25-35 Super Rod, 20%

Route 107
Trainer Pokémon
Swimmer♀ Denise, Reward: 312 Gorebyss, Lv. 39
Swimmer♂ Tony Tentacool, Lv. 37
Reward: 296 Frillish, Lv. 37
Lotad, Lv. 37
Swimmer♂ Tony 2 Tentacruel, Lv. 47
Reward: 376 Jellicent, Lv. 47
Lombre, Lv. 47
Swimmer♂ Tony 3 Tentacruel, Lv. 60
Reward: 480 Jellicent, Lv. 60
Ludicolo, Lv. 60
Swimmer♂ Tony 4 Tentacruel, Lv. 65
Reward: 520 Jellicent, Lv. 65
Ludicolo, Lv. 65
Feraligatr, Lv. 65
Swimmer♂ Tony 5 Tentacruel, Lv. 75
Reward: 600 Jellicent, Lv. 75
Ludicolo, Lv. 75
Feraligatr, Lv. 75
Sis and Bro Lisa & Ray Krabby, Lv. 37
Reward: 468 Crawdaunt, Lv. 39
Swimmer♂ Darrin, Reward 312 Huntail, Lv. 39
Triathlete Camron, Reward: 1560 Snorlax, Lv. 39
Swimmer♀ Beth Panpour, Lv. 36
Reward: 288 Wooper, Lv. 36
Goldeen, Lv. 36
Totodile, Lv. 36
Route 108
Trainer Pokémon
Swimmer♀ Missy, Reward: 312 Mantine, Lv. 39
Swimmer♂ Matthew, Reward: 312 Slowbro, Lv. 39
Swimmer♀ Tara, Reward: 312 Vaporeon, Lv. 39
Ace Trainer Carolina Skuntank, Lv. 39
Reward: 1872 Zebstrika, Lv. 39
Cinccino, Lv. 39
Sailor Cory Relicanth, Lv. 39
Reward: 1248 Cloyster, Lv. 39
Tentacruel, Lv. 39
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Sailor Cory 2 Relicanth, Lv. 49
Reward: 1568 Cloyster, Lv. 49
Tentacruel, Lv. 49
Sailor Cory 3 Relicanth, Lv. 60
Reward: 1920 Cloyster, Lv. 60
Tentacruel, Lv. 60
Sailor Cory 4 Relicanth, Lv. 65
Reward: 2080 Cloyster, Lv. 65
Tentacruel, Lv. 65
Sailor Cory 5 Relicanth, Lv. 77
Reward: 2464 Cloyster, Lv. 77
Tentacruel, Lv. 77
Swimmer♂ Jerome, Reward: 312 Sharpedo, Lv. 39
Route 109
Trainer Pokémon
Bird Keeper Elijah Jumpluff, Lv. 39
Reward: 1248 Dodrio, Lv. 39
Fisherman Carter, Reward: 1560 Lanturn, Lv. 39
Young Couple Mel & Paul Illumise, Lv. 39
Reward: 1248 Volbeat. Lv. 39
Swimmer♀ Alice, Reward: 312 Gastrodon, Lv. 39
Swimmer♂ David, Reward: 312 Octillery, Lv. 39
Tuber Austina, Reward: 156 Luvdisc, Lv. 39
Tuber Gwen, Reward: 152 Azumarill, Lv. 38
Sailor Huey Wingull, Lv. 19
Reward: 608 Ducklett, Lv. 19
Shellos, Lv. 19
Tuber Hailey, Reward: 76 Luvdisc, Lv. 19
Sailor Edmond Shellder, Lv. 19
Reward: 608 Tentacool, Lv. 19
Chinchou, Lv. 19
Tuber Ricky Zigzagoon, Lv. 18
Reward: 72 Mantyke, Lv. 18
Tuber Ricky 2 Mantyke, Lv. 35
Reward: 140 Linoone, Lv. 35
Tuber Ricky 3 Remoraid, Lv. 46
Reward: 184 Mantine, Lv. 46
Linoone, Lv 46
Tuber Ricky 4 Octillery, Lv. 60
Reward: 240 Mantine, Lv. 60
Linoone, Lv. 60
Tuber Ricky 5 Politoed, Lv. 75
Reward: 300 Octillery, Lv. 75
Mantine, Lv. 75
Linoone, Lv. 75
Tuber Lola Azurill, Lv. 18
Reward: 72 Bidoof, Lv. 18
Tuber Lola 2 Marill, Lv. 35
Reward: 140 Bibarel, Lv. 35
Tuber Lola 3 Staryu, Lv. 46
Reward: 184 Azumarill, Lv. 46
Bibarel, Lv. 46
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Tuber Lola 4 Starmine, Lv. 60
Reward: 240 Azumarill, Lv. 60
Bibarel, Lv. 60
Tuber Lola 5 Poliwrath, Lv. 75
Reward: 300 Starmie, Lv. 75
Azumarill, Lv. 75
Bibarel, Lv. 75
Tuber Chandler Remoraid, Lv. 18
Reward: 72 Skrelp, Lv. 18
Seashore House
Trainer Pokémon
Tuber Simon, Reward: 76 Mudkip, Lv. 19
Beauty Johanna, Reward: 1680 Mawile, Lv. 21
Sailor Dwayne Poliwag, Lv. 19
Reward: 608 Corphish, Lv. 19
Slowpoke, Lv. 19
SLATEPORT MARKET

Slateport City has more commerce opportunities than most Hoenn towns. Regular citizens sell special wares at an open-
air market to the beach’s north. After you receive TM94 (Secret Power) on Route 111, the two kids at the top edge of the
market start selling some slick decorations for your Secret Base.
Secret Power Club Chop
Item Price
Red Brick 500
Blue Brick 500
Yellow Brick 500
Red Balloon 500
Blue Balloon 500
Yellow Balloon 500
C Low Note Mat 500
D Note Mat 500
E Note Mat 500
F Note Mat 500
G Note Mat 500
A Note Mat 500
B Note Mat 500
C High Note Mat 500

Incense Shop
Item Price
Odd Incense 9600
Rock Incense 9600
Full Incense 9600
Wave Incense 9600
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Rose Incense 9600
Luck Incense 9600
Pure Incense 9600
Lax Incense 9600
Sea Incense 9600

Energy Guru
Item Price
Protein 9800
Iron 9800
Carbos 9800
Zinc 9800
Calcium 9800
HP Up 9800

TM Shop
Item Price
TM01 (Hone Claws) 3000
TM73 (Thunder Wave) 3000
TM76 (Struggle Bug) 3000
TM100 (Confide) 3000
TM110 (Stealth Rock) 3000

Doll Shop
Azurill Doll 3000
Marill Doll 3000
Skitty Doll 3000
The trip to Slateport City on Mr. Briney’s Vessel is fast—blink and you might miss the Abandoned Ship on the way to
the city. Once you have HM03 (Surf) and HM07 (Dive), return to this vessel and seek out a special Item that Capt.
Stern of Slateport City has been looking for. He will reward your efforts.

Event 1: Fizzy Drinks

There is a small beach house on the sand in front of Slateport City. The joint is full of Trainers, but if you win every
battle, the owner gives you a six-pack of Soda Pop. This fizzy drink restores your Pokémon’s HP.

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Event 2: Shipyard

The President asked you to deliver a package to Capt. Stern, so visit the Shipyard to make the drop. Unfortunarely, Capt.
Stern isn’t there. He’s away right now doing some important work.
Event 3: Oceanic Museum

On your first visit to the Oceanic Museum, you cannot get in. Out front, there is a huge line of people with very familiar-
looking uniforms. But after you find out that Capt. Stern is absent, the line has vanished. Head into the Oceanic Museum,
pay the entrance fee, and then start talking to everybody inside. You’ll run into a Team Aqua Grunt you had a previous
encounter with, and his ego is still bruised. However, he gives you a gift.
Find Capt. Stern upstairs among the ship models. When you try to give the Devon Goods to Capt. Stern, though,
the Team Aqua Grunts attempt to steal the package again. Battle the Grunts to keep them from getting the Goods.
Trainer Pokémon
Team Aqua Grunt Tentacool, Lv. 19
Reward: 380 Oddish, Lv. 19
Grimer (Alolan), Lv. 19
Team Aqua Grunt Zubat, Lv. 21
Reward: 420 Croconaw, Lv. 21
After you leave the Oceanic Museum, you’re visited by a stranger who is currently chronicling talented Trainers. And
it seems he has his eye on you. Who is this fellow?

Event 4: See the City

Explore the entirety of Slateport City after dropping the Devon Goods off with Capt. Stern. The open-air market has lots
of fantastic goods. And visit the Pokémon Fan Club to learn valuable insights on how to condition Pokémon for Pokémon
Contests.

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The Chairman of the Pokémon Fan Club awards you a specific colored scarf if you have completely maxed out
your lead Pokémon’s Condition with PokéBlocks
 If your Pokémon has a high Beauty rating, he awards a Blue Scarf.
 If your Pokémon has a high Cool rating, he awards a Red Scarf.
 If your Pokémon has a high Cute rating, he awards a Pink Scarf.
 If your Pokémon has a high Smart rating, he awards a Green Scarf.
 If your Pokémon has a high Tough rating, he awards a Yellow Scarf.
Speak to one more person inside the clubhouse. A club member gives you a Soothe Bell if your Pokémon truly likes you.
Event 5: After Defeating Team Magma

After you defeat Team Magma at their Hideout on Jagged Pass, return to Slateport City to catch up with Team Aqua.
They successfully steal Capt. Stern’s submersible, but the chase to find it leads you to the feet of a very impressive
Pokémon.
Event 6: After Exploring the Abandoned Ship
Once you finish exploring the Abandoned Ship, return the Scanner to Capt. Stern at the Shipyard. As a reward, Capt.
Stern gives you a special Item, the MysticTicket. This Item may seem useless at the present time, but once you beat the
game, come back to the Harbor.
SLATEPORT CITY BATTLE TENT

Slateport hosts the first of three Battle Tents you encounter during your travels through Hoenn. These contests test your
skills as a Trainer by providing highly individual challenges. At the Slateport Battle Tent, you must complete a series of
battles—but not with your own Pokémon. You must choose three of six randomly selected rental Pokémon and battle
Trainers with their own randomly selected Pokémon. If you can win three battles in a row, you will win a Full Heal.
You don’t have to do all three battles in a row. You can save between each round in case the battle goes awry. But
if you go from one victory into another round without saving your game, you must start all over again if you lose.

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Item Location
Dire Hit Left of Timmy
Full Heal Right of Timmy (HIDDEN)
Great Ball 11 spaces after you battled your rival (HIDDEN)
Revive Guarded by Edwin and Joseph (HIDDEN)
Elixir Guaraded by Edward and Alyssa
Poké Ball North of Edward (HIDDEN)
Nanab Berries x9 Berry patch
Manectite South of Jaclyn (HIDDEN)
Rare Candy Lone island in the middle of the water
Itemfinder Brendan/May after you defeat them

Pokémon Appearances
Pokémon Level Conditions
Oddish 14-18 Grass, 20%
Electrike 14-18 Grass, 20%
Gulpin 14-18 Grass, 10%
Trubbish 14-18 Grass, 10%
Drifloon 14-18 Grass, 10%
Minccino 14-18 Grass, 10%
Plusle 14-18 Grass, 5%
Minun 14-18 Grass, 5%
Solosis 14-18 Grass, 4%
Gothita 14-18 Grass, 4%
Chespin 14-18 Grass, 2%
Wooper 25-35 Surfing, 95%
Quagsire 25-35 Surfing, 5%
Remoraid 25-35 Old & Good Rod, 100%
Octillery 25-35 Super Rod, 100%

Trainer Pokémon
Pokéfan Kaleb Minun (Oran Berry), Lv. 21
Reward: 1680 Plusle (Oran Berry), Lv. 21
Pokéfan Isabel Plusle (Oran Berry), Lv. 21
Reward: 1680 Minun (Oran Berry), Lv. 21
Pokéfan Isabel 2 Plusle (Oran Berry), Lv. 36
Reward: 2880 Minun (Oran Berry), Lv. 36
Pokéfan Isabel 3 Plusle (Oran Berry), Lv. 37
Reward: 2960 Minun (Oran Berry),Lv. 37
Dedenne (Oran Berry), Lv. 37
Pokéfan Isabel 4 Plusle (Oran Berry), Lv. 46
Reward: 3680 Minun (Oran Berry), Lv. 46
Dedenne (Oran Berry), Lv. 46
Emolga (Oran Berry), Lv. 46
Pokéfan Isabel 5 Plusle (Sitrus Berry), Lv. 75
Reward: 6000 Minun (Sitrus Berry), Lv. 75
Dedenne (Sitrus Berry), Lv. 75
Emolga (Sitrus Berry), Lv. 75
Youngster Timmy Minccino, Lv. 20
Reward: 320 Cubone, Lv. 20
Trubbish, Lv. 20
Patrat, Lv. 20

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Guitarist Joseph Electrike, Lv. 22
Reward: 704 Mareep, Lv. 22
Collector Edwin, Reward: 1320 Kangaskhan, Lv. 22
Collector Edwin 2 Kangaskhan, Lv. 36
Reward: 2160 Tauros, Lv. 36
Collector Edwin 3 Kangaskhan, Lv. 60
Reward: 3600 Tauros, Lv. 60
Pinsir, Lv. 60
Collector Edwin 4 Scyther, Lv. 65
Reward: 3900 Tauros, Lv. 65
Pinsir, Lv. 65
Kangaskhan, Lv. 65
Collector Edwin 5 Pinsir, Lv. 75
Reward: 4500 Tauros, Lv. 75
Kangaskhan (Kangaskhante), Lv. 75
Scizor, Lv. 75
Triathlete Alyssa, Reward: 800 Phantump, Lv. 20
Psychic Edward Abra, Lv. 20
Reward: 528 Kadabra, Lv. 22
Fisherman Dale Remoraid, Lv. 20
Reward: 800 Horsea, Lv. 20
Wailmer, Lv. 20
Clamperl, Lv. 20
Psychic Jaclyn, Reward: 576 Chingling, Lv. 24
Triathlete Abigail, Reward: 880 Helioptile, Lv. 22
Triathlete Abigail 2, Reward: 1440 Helioptile, Lv. 36
Triathlete Abigail 3, Reward: 1840 Heliolisk, Lv. 46
Triathlete Abigail 4, Reward: 2600 Heliolisk, Lv. 65
Triathlete Abigail 5, Reward: 3000 Heliolisk, Lv. 75
Triathlete Anthony, Reward: 960 Pachirisu, Lv. 24
Triathlete Benjamin Klink, Lv. 22
Reward: 880 Voltorb, Lv. 22
Elekid, Lv. 22
Triathlete Benjamin 2 Klink, Lv. 36
Reward: 1440 Electrode, Lv. 36
Electabuzz, Lv. 36
Triathlete Benjamin 3 Klang, Lv. 46
Reward: 1840 Electrode, Lv. 46
Electabuzz, Lv. 46
Flaaffy, Lv. 46
Triathlete Benjamin 4 Klinklang, Lv. 65
Reward: 2600 Electrode, Lv. 65
Electivire, Lv. 65
Ampharos, Lv. 65
Triathlete Benjamin 5 Klinklang, Lv. 75
Reward: 3000 Electrode, Lv. 75
Electivire, Lv. 75
Ampharos, Lv. 75
Triathlete Jasmine Goomy, Lv. 22
Reward: 880 Dratini, Lv. 22
Bagon, Lv. 22
Triathlete Jacob, Reward: 960 Flaaffy, Lv. 24
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Event 1: Trick House

When you walk up the path through Route 110, you come across a small house with a pink roof: Trick House. This is the
home of the Trick Master, a mischievous man who arranges his house differently after every one of your badge battles. If
you manage to find the Trick Master when you enter the home (and he moves with every visit), he lets you attempt to weave
your way through his back room.
There are two goals inside the Trick House. First, you must find the password that allows you through the exit, and
then you must find the exit itself. The Trick House is full of Trainers who have lost their way inside. There are eight different
variations of the Trick House, but the Trick Master needs time to re-do the labyrinth after you successfully complete one,
so stop back later to see what surprises he has in store for you.
Trick Master
Visit 1 (Under Table), Reward: Rare Candy
Trainer Pokémon
Lass Sally Gothita, Lv. 20
Reward: 320 Piplup, Lv. 20
Whismur, Lv. 20
Lass Robin Paras, Lv. 22
Reward: 352 Sewaddle, Lv. 22
Sentret, Lv. 22
Youngster Eddie Drilbur, Lv. 21
Reward: 336 Torchic, Lv. 21
Visit 2 (Right Tree), Reward: TM12 (Taunt)
Trainer Pokémon
School Kid Paul Cacnea, Lv. 27
Reward: 540 Burmy, Lv. 27
Cherubi, Lv. 27
School Kid Georgia Omanyte, Lv. 26
Reward: 520 Kabuto, Lv. 26
School Kid Ted Servine, Lv. 27
Reward: 540 Patrat, Lv. 27
Yanma, Lv. 27
Visit 3, Chest of Drawers, Reward: Hard Stone
Trainer Pokémon
Camper Justin, Reward: 560 Kecleon, Lv. 35
Hiker Alan Gigalith, Lv. 33
Reward: 1320 Probopass, Lv. 33
Golem (Alolan), Lv. 33
Picknicker Martha Goomy, Lv. 34
Reward: 544 Piloswine, Lv. 34
Delcatty, Lv. 34
Visit 4, Left Window, Reward: Smoke Ball
Trainer Pokémon
Battle Girl Cora, Reward: 912 Heracross, Lv. 38
Black Belt Yuji, Reward: 1184 Hawlucha, Lv. 37

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Battle Girl Paula, Reward: 912 Mienfoo, Lv. 38
Visit 5, Left Tree, Reward: TM92 (Trick Room)
Visit 6, Cupboard, Reward: Magnet
Trainer Pokémon
PKMN Ranger Sophia Bellossom, Lv. 63
Reward: 3024 Illumise, Lv. 63
Miltank, Lv. 63
Bird Keeper Benny Honchkrow, Lv. 63
Reward: 2016 Unfezant, Lv. 63
Swellow, Lv. 63
PKMN Ranger Sebastian Victreebel, Lv. 63
Reward: 3024 Volbeat, Lv. 63
Tauros, Lv. 63
Visit 7, Right Window, Reward: PP Max
Trainer Pokémon
Psychic Joshua Reuniclus, Lv. 66
Reward: 1584 Espeon, Lv. 66
Exeggutor, Lv. 66
Hex Maniac Patricia Jynx, Lv. 66
Reward: 1584 Mr. Mime, Lv. 66
Delphox, Lv. 66
Psychic Mariela, Reward: 1584 Meowstic, Lv. 66
Gentleman Everett, Reward: 5280 Aegislash, Lv. 66
Psychic Alvaro Banette, Lv. 66
Reward: 1584 Meowstic, Lv. 66
Psychic Alexis Reuniclus, Lv. 66
Reward: 1584 Gothitelle, Lv. 66
Visit 8, Southwest Cushion, Reward: Tent
Trainer Pokémon
Ace Trainer Keira Aromatisse, Lv. 69
Reward: 3312 Slurpuff, Lv. 69
Ace Trainer Vincent Klefki, Lv. 68
Reward: 3264 Medicham, Lv. 68
Carnivine, Lv. 68
Ace Trainer Leroy Haxorus, Lv. 70
Reward: 3360 Starmie, Lv. 70
Event 2: Cycling Road

A bicycle highway above Route 110 offers a quick route to Mauville City. However, you don’t have a Bike just yet, so the
high road is off-limits. After you get the Mach Bike and Acro Bike from Mauville City, you can use the Cycling Road to
quickly zip between Mauville City and Slateport City.
A race sheet on the road chronicle the fastest times from one end to the other, but it also counts the number of
collisions you have, so watch the road!

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Event 3: Battle with Prof. Birch’s Child

Prof. Birch’s kid is waiting for you on Route 110. He or she has been practicing battle tactics and has assembled some
strong Pokémon. You cannot pass into Mauville City without battling this budding Trainer, so make sure your Pokémon
are in top condition before the challenge:
PKMN Trainer Brendan/May (if you chose Treecko) Swellow, Lv. 22
Reward: 1440 Wailmer, Lv. 22
Shroomish, Lv. 22
Combusken, Lv. 24
PKMN Trainer Brendan/May (if you chose Torchic) Swellow, Lv. 22
Reward: 1440 Shroomish, Lv. 22
Ponyta, Lv. 22
Marshtomp, Lv. 24
PKMN Trainer Brendan/May (if you chose Mudkip) Swellow, Lv. 22
Reward: 1440 Ponyta, Lv. 22
Wailmer, Lv. 22
Grovyle, Lv. 22
If you win the battle, you receive the Itemfinder. The Itemfinder helps you discover dropped or buried Items in Hoenn.
The Itemfinder beeps when you are near a secret Item, so prick up your ears and keep your eyes on the ground.
Event 4: New Mauville
After you receive HM03 (Surf), there is a quest to undertake south of Mauville City. Talk with a man in Mauville City,
and he asks you to visit an underground electrical plant called New Mauville, in the northeast corner of Route 110. Access
the island by using HM03 (Surf) at the water’s edge near the Cycling Road’s northern exit and head to the easy, ducking
under the highway itself.

Mauville City is situated at the north end of the bicycle highway that sits high above Route 110. The city hosts its own
Gym, in which you must compete if you want to earn the necessary talents to progress deep into Hoenn. Check out all of
the town’s features, as there is a lot to do in Mauville that you cannot do elsewhere, such as get a Bike or try out some
parlor games for prizes.

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Item Location
Basement Key Wattson after getting HM03 (Surf)
TM24 (Thunderbolt) Wattson after shutting down the generation in New Mauville
X Speed Deadend south of the city
TM72 (Volt Switch) Wattson after beating him
Mach Bike In Rydel’s Cycles
Acro Bike In Rydel’s Cycles
HM06 (Rock Smash) Rock Smash Guy southeast of the Pokémon Center
Doll Girl in the back of the Game Corner
Coins x20 Guy in the northeast coner of Game Corner
Coin Case Lady next to the Pokémart if you have a Harbor Mail
Lopunnite Deadend south of the city

Pokémart Merchandise
Item Price
Poké Ball 200
Great Ball 600
Super Potion 700
Antidote 100
Parlyz Heal 300
Awakening 250
X Speed 350
X Attack 500
X Defense 450
Guard Spec. 700
Dire Hit 650
X Accuracy 950

TM Shop
Item Price
TM09 (Venoshock) 3000
TM40 (Aerial Ace) 3000
TM42 (Façade) 3000
TM47 (Low Sweep) 3000
TM48 (Round) 3000
TM57 (Charge Beam) 3000
TM58 (Sky Drop) 3000
TM78 (Bulldoze) 3000
TM82 (Dragon Tail) 3000
TM89 (U-turn) 3000
TM98 (Grow Punch) 3000
TM109 (Drain Punch) 3000

Evolution Lady
Item Price
Sun Stone 2100
Moon Stone 2100
Fire Stone 2100
ThunderStone 2100
Water Stone 2100
Leaf Stone 2100
Ice Stone 2100
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Link Cable 2100
Up-Grade 2100
Oval Stone 2100
Event 1: Find HM06 (Rock Smash)

The first thing to do in Mauville is to head into the house to the Pokémart’s right. The person inside thinks your Pokémon
look strong enough to handle a new Hidden Machine, HM06 (Rock Smash). You now can dispose of the boulders that
impede your progress. All you need now is the Dynamo Badge to unlock its strength.
Event 2: Get a Bike

You cannot use the highway along Route 110 without a Bike, so stop by the pink-roofed house on the city’s right side.
The owner of the bicycle shop, Rydel, sells two styles of bicycles: a speed Bike (Mach Bike) and a trick Bike (Acro Bike).
However, Rydel is not available right now, so you can just “borrow” bikes...I don’t think he’ll miss them.
Use the Mach Bike to cover distance quickly, or zip across fragile floors and head up steep slopes. The Acro Bike
is slick enough to let you hop across special trick routes and access previously unreachable areas.
Event 3: Battle with Wally

Before you can enter the Mauville Gym, you must battle against Wally. The little fella has been practicing his battle skills
since you first saw him and would like to challenge you. Wally has a Kirlia at Lv. 26.

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Event 4: Gym Leader Battle #3—Wattson

Trainer Pokémon
Battle Girl Vivian, Reward: 624 Luxio, Lv. 26
Guitarist Kirk Helioptile, Lv. 24
Reward: 768 Pikachu, Lv. 24
Tynamo, Lv. 24
Youngster Ben Pachirisu, Lv. 24
Reward: 384 Stunfisk, Lv. 24
Electrike, Lv. 24
Bug Maniac Angelo Vivillon, Lv. 24
Reward: 1440 Pineco, Lv. 24
Guitarist Shawn Blitzle, Lv. 24
Reward: 768 Joltik, Lv. 24
Mareep, Lv. 24
Leader Wattson Minun, Lv. 26
Reward: 2800, Dynamo Badge: Increases your Plusle, Lv. 26
Pokémon’s Speed and grants use of HM06 (Strength) Rotom, Lv. 26
outside of battle, TM72 (Volt Switch) Flaaffy, Lv. 26
Magneton, Lv. 26
Manectric, Lv. 28
The path to Wattson is blocked by a series of electric fences. The fences are controlled by switches on the Gym’s floor, so
carefully step on the switches to open up the route to Wattson. Battle the Trainers on the way for valuable experience.
Remember, you can always step outside the Gym and visit the Pokémon Center before going in for the final challenge.
Wattson’s line-up is primarily Electric-type Pokémon, but one of them also have Steel-type traits, so in addition to
using reliable Ground-type Moves, you can also use Fire- and Fighting-type Moves to wrest the Dynamo Badge from
Wattson.

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Event 5: New Mauville Quest

After you can use HM03 (Surf), seek out Wattson standing at the crossroads in Mauville City. He asks you to perform a
quest to help Mauville City. Apparently the electric generator in the underground New Mauville is malfunctioning.
Wattson gives you the Basement Key that grants access to New Mauville. If you complete the task, he gives you the
TM24 (Thunderbolt).
MAUVILLE CITY GAME CORNER

Check out the Game Corner in the southwest corner of Mauville City where you can exchange some for Coins and play
a couple of minigames. However, before you can play, you must get a Coin Case from the woman who lives next to the
Pokémart. (She requests the Harbor Mail in return.) Once you have the Coin Case, return to the Game Corner and buy
some Coins to get started. You can exchange the Coins you win for great prizes at the main counter.
Game Corner Prizes
Item Price in Coins
Treecko Doll 1000
Torchic Doll 1000
Mudkip Doll 1000

The Slot Machines let you bet Coins on a series of lines. If you line up certain icons, you win more Coins. The more
Coins you play in a turn, the more Coins you might win. Of course, there’s always a chance you’ll lose, too.

78
The Roulette Tables allow you to bet on which symbol the metal ball will drop on after spinning around the wheel. There
are multiple ways to bet on this game, such as picking individual spaces or choosing all symbols of a like-color.
Before leaving, talk to the girl in the corner. She won an extra Doll and is happy to share it with you.

Item Location
Wepear Berries x9 Berry patch
Great Ball South of the flower garden on the right
Revive North of the flower garden past the Cut tree
Repel North of the flower garden past the Cut tree (HIDDEN)
Mawilite South of the flower garden on the left (HIDDEN)

Pokémon Appearances
Pokémon Level Conditions
Cherubi 16-20 Grass, 20%
Roselia 16-20 Grass, 20%
Illumise 16-20 Grass, 10%
Volbeat 16-20 Grass, 10%
Deerling 16-20 Grass, 10%
Ducklett 16-20 Grass, 10%
Bonsly 16-20 Grass, 5%
Mime Jr. 16-20 Grass, 5%
Smeargle 16-20 Grass, 4%
Farfetch’d 16-20 Grass, 4%
Froakie 16-20 Grass, 2%
Ducklett 25-35 Surfing, 99%
Swanna 25-35 Surfing, 1%
Poliwag 25-35 Old & Good Rod, 100%
Poliwhirl 25-35 Super Rod, 100%

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Trainer Pokémon
Sr. And Jr. Anna & Meg Swablu, Lv. 22
Reward: 384 Fletchindr, Lv. 24
Sr. And Jr. Anna & Meg 2 Swablu, Lv. 34
Reward: 576 Fletchindr, Lv. 36
Sr. And Jr. Anna & Meg 3 Altaria, Lv. 37
Reward: 624 Talonflame, Lv. 39
Sr. And Jr. Anna & Meg 4 Altaria, Lv. 60
Reward: 960 Talonflame, Lv. 60
Sr. And Jr. Anna & Meg 5 Altaria (Altarianite), Lv. 75
Reward: 1200 Talonflame, Lv. 75
PKMN Breeder Isaac Pichu, Lv. 20
Reward: 800 Azurill, Lv. 20
Elekid, Lv. 20
Magby, Lv. 20
Riolu, Lv. 20
Munchlax, Lv. 20
PKMN Breeder Isaac 2 Pikachu, Lv. 33
Reward: 1320 Marill, Lv. 33
Electabuzz, Lv. 33
Magmar, Lv. 33
Munchlax, Lv. 33
Riolu, Lv. 33
PKMN Breeder Isaac 3 Raichu (Alolan), Lv. 34
Reward: 1360 Azumarill, Lv. 34
Electabuzz, Lv. 34
Magmar, Lv. 34
Snorlax, Lv. 34
Lucario, Lv. 34
PKMN Breeder Isaac 4 Raichu (Alolan), Lv. 60
Reward: 2400 Azumarill, Lv. 60
Electivire, Lv. 60
Magmortar, Lv. 60
Snorlax, Lv. 60
Lucario, Lv. 60
PKMN Breeder Isaac 5 Raichu (Alolan), Lv. 75
Reward: 3000 Azumarill, Lv. 75
Electivire, Lv. 75
Magmortar, Lv. 75
Snorlax, Lv. 75
Lucario (Lucarionite), Lv. 75
Triathlete Dylan Doduo, Lv. 22
Reward: 880 Growlithe, Lv. 22
Voltorb, Lv. 22
Triathlete Dylan 2 Dodrio, Lv. 36
Reward: 1440 Growlithe, Lv. 36
Electrode, Lv. 36
Triathlete Dylan 3 Dodrio, Lv. 47
Reward: 1880 Arcanine, Lv. 47
Electrode, Lv. 47

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Triathlete Dylan 4 Dodrio, Lv. 65
Reward: 2600 Arcanine, Lv. 65
Electrode, Lv. 65
Starmie, Lv. 65
Triathlete Dylan 5 Dodrio, Lv. 75
Reward: 3000 Arcanine, Lv. 75
Electrode, Lv. 75
Starmie, Lv. 75
Triathlete Maria, Reward: 880 Gible, Lv. 22
Triathlete Maria 2, Reward: 1440 Gabite, Lv. 36
Triathlete Maria 3, Reward: 1880 Gabite, Lv. 47
Triathlete Maria 4, Reward: 2600 Garchomp, Lv. 65
Triathlete Maria 5, Reward: 3000 Garchomp (Garchompite), Lv. 75
Battle Girl Aisha, Reward: 552 Mankey, Lv. 23
Triathlete Melina, Reward: 920 Togepi, Lv. 23
Psychic Brandi, Reward: 552 Abra, Lv. 23
Bug Maniac Derek Ledian, Lv. 23
Reward: 1380 Vivillon, Lv. 23
Mothim, Lv. 23
PKMN Breeder Lydia Cleffa, Lv. 20
Reward: 800 Igglybuff, Lv. 20
Togepi, Lv. 20
Budew, Lv. 20
Smoochum, Lv. 20
Mantyke, Lv. 20
PKMN Breeder Lydia 2 Clefairy, Lv. 33
Reward: 1320 Jigglypuff, Lv. 33
Togetic, Lv. 33
Roselia, Lv. 33
Jynx, Lv. 33
Mantine, Lv. 33
PKMN Breeder Lydia 3 Clefable, Lv. 34
Reward: 1360 Wigglytuff, Lv. 34
Togetic, Lv. 34
Roselia, Lv. 34
Jynx, Lv. 34
Mantine, Lv. 34
PKMN Breeder Lydia 4 Clefable, Lv. 60
Reward: 2400 Wigglytuff, Lv. 60
Togekiss, Lv. 60
Roserade, Lv. 60
Jynx, Lv. 60
Mantine, Lv. 60
PKMN Breeder Lydia 5 Clefable, Lv. 75
Reward: 3000 Wigglytuff, Lv 75
Togekiss, Lv. 75
Roserade, Lv. 75
Jynx, Lv. 75
Mantine, Lv. 75

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Event 1: Visit the Day Care Center

The Day Care Center is an incredibly important location in Hoenn. This is where you can drop off your Pokémon, two at a
time, to level up while you are away on your adventures. It only costs 100 to drop them off and another 100 for every
level they gain while in the Day Care Center’s custody.
The Day Care Center is also where breeding happens. If you drop two compatible Pokémon off at the center, you
may find a surprise when you return: an Egg. Carry the Egg with you and it will soon hatch into a new Pokémon.
There are a lot of Trainers on the west route to Verdanturf Town. If you want to gain more experience and cash, this is
an excellent place to do so.

Verdanturf Town is a smaller township in Hoenn, located near the center of the main landmass. The other entrance to the
Rusturf Tunnel is here, which is almost complete. Perhaps you can help the final stage of construction and maybe earn
something cool in the process?

Item Location
Pidgeotite Behind the town sign (HIDDEN)
TM45 (Attract) Girl in the top left corner in the Battle Tent
Gardevoirite Plant in Wanda’s house (HIDDEN)

Pokémart Merchandise
Item Price
Great Ball 600
Nest Ball 1000
Super Potion 700
Antidote 100
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Parlyz Heal 300
Awakening 250
Burn Heal 250
Ice Heal 250
Repel 350
X Sp. Atk 350
Fluffy Tail 1000
Event 1: Check in on Wally

Verdanturf was where Wally was headed the last time you saw him, so stop by his house and say “hello.” Wally feels
good about his loss to you in Mauville City. You’ve actually inspired him to try even harder next time. And he will, so be
ready.
Event 2: Visit Rusturf Tunnel

Enter the cave between the Battle Tent and the Pokémart. This is Rusturf Tunnel, and you’ve been here before—but on
the other side of the boulders that block the tunnel. Use HM06 (Rock Smash) to eliminate the obstruction and unite
Verdanturf Town citizen Wanda with her boyfriend. In return for your assistance, you receive HM04 (Strength). You now
have a great shortcut between Rustboro City and Verdanturf Town.
VERDANTURF TOWN BATTLE TENT

The Battle Tent here is especially difficult—in fact, it’s recommended you don’t try it until your Pokémon are at Lv. 30 or
higher. The contest allows you to select which three Pokémon you want to use in your battle—and you have no warning
of what random Pokémon your opponent will use. On top of this, you also do not choose which moves your Pokémon use
in this battle. It’s all up to the Pokémon’s instinct.
This doesn’t mean you cannot switch out Pokémon or use Items from your Bag to help out. You’ll likely need to
switch out your Pokémon a few times in an attempt to match up the right moves for the battle. Like the previous Battle
Tent, you can save between battles.

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Item Location
Elixir Guarded by Bianca and Hayden
HP Up Across the pond to the west on Route 111
Macho Brace From Vicky after you beat all of the Winstrates
Oran Berries x4 Berry patch
Pecha Berries x4 Berry patch
Rawst Berries x4 Berry patch
TM94 (Secret Power) Guy near the Secret Base Tree on Route 111
Razz Berries x6 Berry patch, girl near berry patch on Route 111
Nugget Ledges to the west on Route 112
Stardust Near the southern entrance to the desert
Guarded by Dusty(HIDDEN)
Protein Right of the Mirage Tower guy (HIDDEN)
Rare Candy Right of Becky (HIDDEN)
TM37 (Sandstorm) Southern end of the desert

Pokémon Appearances (Route 111)


Pokémon Level Conditions
Sandshrew 28-32 Sand, 20%
Trapinch 28-32 Sand, 20%
Cacnea 28-32 Sand, 10%
Baltoy 28-32 Sand, 10%
Darumaka 28-32 Sand, 10%
Gible 28-32 Sand, 10%
Sandile 28-32 Sand, 5%
Hippopotas 28-32 Sand, 9%
Helioptile 28-32 Sand, 4%
Sigilyph 28-32 Sand, 1%
Maractus 28-32 Sand, 1%
Basculin 25-35 Surfing, 60%
Basculin (Blue) 25-35 Surfing, 40%
Geodude (Alolan) 16-20 Rock Smash, 95%
Graveler (Alolan) 16-20 Rock Smash, 5%
Magikarp 25-35 Old Rod, 70%, Good Rod, 60%
Barboach 25-35 Old Rod, 30%, Good Rod, 40%
Gyarados 25-35 Super Rod, 80%
Whiscash 25-35 Super Rod, 20%

Pokémon Appearances (Route 112)


Pokémon Level Conditions
Ponyta 20-24 Grass, 30%
Magby 20-24 Grass, 25%
Sawk 20-24 Grass, 10%
Throh 20-24 Grass, 10%
Elekid 20-24 Grass, 15%
Bulbasaur 20-24 Grass, 5%
Tepig 20-24 Grass, 5%

Trainer Pokémon
Aroma Lady Celina, Reward: 1080 Weepinbell, Lv. 27
Camper Tyron, Reward: 448 Sandile, Lv. 28
Picknicker Bianca, Reward: 432 Zorua, Lv. 27

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Kindler Hayden, Reward: 864 Darumaka, Lv. 27
Picknicker Irene Espurr, Lv. 26
Reward: 416 Vulpix (Alolan), Lv. 26
Purrloin, Lv. 26
Hoothoot, Lv. 26
Camper Travis Tympole, Lv. 26
Reward: 416 Numel, Lv. 26
Koffing, Lv. 26
Solosis, Lv. 26
Camper Larry Diglett (Alolan), Lv. 26
Reward: 416 Woobat, Lv. 26
Teddiursa, Lv. 26
Natu, Lv. 26
Picknicker Carol Axew, Lv. 26
Reward: 416 Mime Jr., Lv. 26
Charmander, Lv. 26
Gulpin, Lv. 26
Hiker Trent Graveler (Alolan), Lv. 26
Reward: 1040 Onix, Lv. 26
Boldore, Lv. 26
Hiker Trent 2 Graveler (Alolan), Lv. 35
Reward: 1400 Onix, Lv. 35
Boldore, Lv. 35
Lairon, Lv. 35
Hiker Trent 3 Graveler (Alolan), Lv. 46
Reward: 1840 Onix, Lv. 46
Boldore, Lv. 46
Lairon, Lv. 46
Hiker Trent 4 Golem (Alolan), Lv. 65
Reward: 2600 Steelix, Lv. 65
Gigalith, Lv. 65
Aggron, Lv. 65
Hiker Trent 5 Golem (Alolan), Lv. 75
Reward: 3000 Steelix (Steelixite), Lv. 75
Gigalith, Lv. 75
Aggron, Lv. 75
Hiker Brice Golett, Lv. 26
Reward: 1040 Slugma, Lv. 26
Dunsparce, Lv. 26
Kindler Bryant Litwick, Lv. 28
Reward: 896 Magby, Lv. 28
Aroma Lady Shayla Roselia, Lv. 28
Reward: 1120 Skiddo, Lv. 28
Ace Trainer Wilton Wynaut, Lv. 30
Reward: 1440 Whiscash, Lv. 30
Wigglytuff, Lv. 30
Ace Trainer Wilton 2 Wobbuffet, Lv. 37
Reward: 1776 Whiscash, Lv. 37
Wigglytuff, Lv. 37

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Ace Trainer Wilton 3 Wobbuffet, Lv. 48
Reward: 2304 Whiscash, Lv. 48
Wigglytuff, Lv. 48
Weezing, Lv. 48
Ace Trainer Wilton 4 Wobbuffet, Lv. 65
Reward: 3120 Whiscash, Lv. 65
Wigglytuff, Lv. 65
Weezing, Lv. 65
Weavile, Lv. 65
Ace Trainer Wilton 5 Wobbuffet, Lv. 75
Reward: 3600 Whiscash, Lv. 75
Wigglytuff, Lv. 75
Weezing, Lv. 75
Weavile, Lv. 75
Walrein, Lv. 75
Black Belt Daisuke, Reward: 896 Machoke, Lv. 28
Ace Trainer Brooke Bronzor, Lv. 30
Reward: 1440 Butterfree, Lv. 30
Bouffalant, Lv. 30
Ace Trainer Brooke 2 Bronzong, Lv. 37
Reward: 1776 Butterfree, Lv. 37
Bouffalant, Lv. 37
Ace Trainer Brooke 3 Bronzong, Lv. 48
Reward: 2304 Butterfree, Lv. 48
Bouffalant, Lv. 48
Blastoise, Lv. 48
Ace Trainer Brooke 4 Bronzong, Lv. 65
Reward: 3120 Butterfree, Lv. 65
Bouffalant, Lv. 65
Blastoise, Lv. 65
Blissey, Lv. 65
Ace Trainer Brooke 5 Bronzong, Lv. 75
Reward: 3600 Butterfree, Lv. 75
Bouffalant, Lv. 75
Blastoise (Blastoisnite), Lv. 75
Blissey, Lv. 75
Bellossom, Lv. 75
Picnicker Heidi Hippopotas, Lv. 36
Reward: 576 Baltoy, Lv. 36
Vibrava, Lv. 36
Camper Beau Claydol, Lv. 36
Reward: 576 Sandslash (Alolan), Lv. 36
Cofagrigus, Lv. 36
Camper Drew Krokorok, Lv. 36
Reward: 576 Maractus, Lv. 36
Heliolisk, Lv. 36
Picnicker Becky Darumaka, Lv. 36
Reward: 576 Cacnea, Lv. 36
Gabite, Lv. 36
Ruin Maniac Dusty Sigilyph, Lv. 36
Reward: 2160 Aerodactyl, Lv. 36
Claydol, Lv. 36

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Ruin Maniac Dusty 2 Omanyte, Lv. 36
Reward: 2160 Kabuto, Lv. 36
Sigilyph, Lv. 36
Aerodactyl, Lv. 36
Claydol, Lv. 36
Ruin Maniac Dusty 3 Omastar, Lv. 45
Reward: 2700 Kabutops, Lv. 45
Sigilyph, Lv. 45
Aerodactyl, Lv. 45
Claydol, Lv. 45
Ruin Maniac Dusty 4 Omastar, Lv. 60
Reward: 3600 Kabutops, Lv. 60
Sigilyph, Lv. 60
Aerodactyl, Lv. 60
Claydol, Lv. 60
Ruin Maniac Dusty 5 Omastar, Lv. 75
Reward: 4500 Kabutops, Lv. 75
Sigilpyh, Lv. 75
Aerodactyl (Aerodactylte), Lv. 75
Claydol, Lv. 75
Picknicker Celia Gliscor, Lv. 36
Reward: 576 Swoobat, Lv. 36
Ruin Maniac Bryan Maractus, Lv. 36
Reward: 2160 Crustle, Lv. 36
Camper Branden Vibrava, Lv. 36
Reward: 576 Cacturne, Lv. 36
Event 1: Winstrates

The first house you see as you head up Route 111 is the home of the Winstrates, an entire family of Trainers. You must
challenge every member of the family, from the youngest to the oldest in succession to win the prized Item: Macho Brace.
Trainer Pokémon
Winstrate Victor Swirlix (Oran Berry), Lv. 22
Reward: 960 Slurpuff (Oran Berry), Lv. 24
Winstrate Victoria Spritzee, Lv. 22
Reward: 960 Aromatisse, Lv. 24
Winstrate Vivi Skitty, Lv. 22
Reward: 960 Delcatty, Lv. 24
Winstrate Vicky Throh, Lv. 24
Reward: 960 Sawk, Lv. 24
Unless you have HM06 (Rock Smash) and the Dynamo Badge, you cannot head very far into Route 111. Two
boulders block the way. Complete the necessary challenges to earn these moves and Items, then come back.

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Event 2: TV Interview

Television is a big part of daily life in Hoenn. So many televisions means a constant need for new programming, so a
reporter/cameraman team is seeking out notable Trainers in Hoenn to interview. You meet them along Route 111. The
media people aren’t just looking for a few words, though. You must battle them before the interview, and then select a
choice comment to describe the battle. The next time you are in a house with a television, check it out. Your interview
may be the lead story.
Trainer Pokémon
Interviewer Gabby & Ty Magnemite, Lv. 26
Reward: 1248 Whismur, Lv. 26
Porygon, Lv. 26
Mareep, Lv. 26
Event 3: Sandstorm

You cannot access the desert on Route 111, due to a massive sandstorm blanketing the desert region to the north. Instead,
you mus head east in hopes of finding an Item that allows you to see through the storm: Go-Goggles. Once you have the
Go-Goggles, you can brave the storm and check out the large stone pillar just beyond the edge of the sand.
Event 4: Cable Car

The Cable Car at the top of Route 111 is currently unavailable thanks to a couple of Team Magma Grunts standing guard
over the area. You overhear the Grunts talking about Fallarbor Town, so that’s the best lead to follow at this point.
After you deal with Team Magma at Meteor Falls, the Cable Car is back in commission. Use it to ride up to the top of
Mt. Chimney.

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Event 5: TM94 (Secret Power)

In addition to creating your own team of Pokémon, decorating a Secret Base is a way to completely persionalize your
Pokémon Theta Emerald Renev experience. But until you visit the young man standing next to a large tree in Route 111,
you have no way to access a Secret Base. He gives you TM94 (Secret Power), which, when taught to one of your
Pokémon, allows you to get a Secret Base of your own. Find Secret Bases in large trees, tall grass, and mountain
indentations.
Rest Stop

The Old Lady’s Rest Stop, on Route 111, is a great place to stop and rest your Pokémon before continuing your
adventure. The woman running the house provides a bed for free, so stop by anytime and recharge.
MIRAGE TOWER
Rising out of the sand in Route 111 desert, the Mirage Tower can be accessed only after you receive the Go-Goggles. As
soon as you can make your way through the sandstorm, head for this towering pillar and duck inside to find something
quite interesting.

Head up the Mirage Tower using the ladders. There are several wild Pokémon in the Tower, so use Repel if you are in a
hurry, or have a Water-type Pokémon in your party to offset the Ground-type Pokémon.

90
You need HM06 (Rock Smash) and the Mach Bike to access the top floor. Use HM06 (Rock Smash) to bash the boulders
blocking the route upstairs. Patches of fragile crumble away if you linger on them, so speed across with the Mach Bike.

A strange portal is on the top floor. When you interact with it, it mentions that “something will happen if you bring the
two who were punished.” What exactly does that mean?
Event 6: Desert Ruins

After you have solved the mystery of the Sealed Chamber, come back to Route 111 and trek into the Desert Ruins, which
now has an open door. (On your first visit, there is no such opening.) This is the resting place of Regirock, so make sure
you are well-stocked on Ultra Balls or Timer Balls before heading into the ruins.
Trainer Hill

There is a Trainer Hill to the right of the Winstrate House in Route 111. Trainer Hill is open for battles throughout the
game—and there are plenty of them, making it a great place to hone your tactics and gain coveted experience. However,
even if the plae is closed, you can still shop and heal your Pokémon here.

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Item Location
TM06 (Toxic) South of the portal in the top left corner of the Path
CharizardteX Bottom left corner of the map, rock on the right (HIDDEN)
TM96 (Nature Power) Bottom left corner of the map
Fire Stone Bottom left corner of the map

Pokémon Appearances
Pokémon Level Conditions
Numel 20-24 20%
Koffing 20-24 20%
Grimer (Alolan) 20-24 10%
Diglett (Alolan) 20-24 10%
Tyrogue 20-24 10%
Machop 20-24 10%
Slugma 20-24 5%
Magcargo 20-24 5%
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Torkoal 20-24 4%
Dunsparce 20-24 4%
Charmander 20-24 2%
Event 1: Using HM04 (Strength)

Almost half of the Fiery Path is blocked off by some large boulders that are too big to use HM06 (Rock Smash) on.
Instead, you must come back after learning HM04 (Strength) and roll them out of the way. Now you can see the other half
of this area and not only pick up some great Items and a portal.
Almost half of the wild Pokémon in the Fiery Path are Fire-types, so make sure you have an accomplished Water-type
Pokémon in your party.

Item Location
Ether Bump near Jaylen (HIDDEN)
Super Repel Item ball after battling Lung, Lawrence, and Wyatt
Nugget Bump guarded by Lung, Lawrence, and Wyatt(HIDDEN)
Max Ether Item ball near Madeline
TM32 (Double Team) Bump above Dillion (HIDDEN)

Pokémon Appearances
Pokémon Level Conditions
Spinda 21-25 Grass, 20%
Honedge 21-25 Grass, 20%
Espurr 21-25 Grass, 10%
Skarmory 21-25 Grass, 10%
Klefki 21-25 Grass, 10%
Rhyhorn 21-25 Grass, 10%
Golett 21-25 Grass, 5%
Bronzor 21-25 Grass, 5%
Bouffalant 21-25 Grass, 4%
Munchlax 21-25 Grass, 4%
Torchic 21-25 Grass, 2%

Trainer Pokémon
Youngster Jaylen, Reward: 448 Spewpa, Lv. 28
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Ninja Boy Lung Dustox, Lv. 29
Reward: 348 Ninjask, Lv. 29
Camper Lawrence Unown, Lv. 29
Reward: 464 Dugtrio (Alolan), Lv. 29
Pokémaniac Wyatt Shieldon, Lv. 29
Reward: 1740 Cranidos, Lv. 29
Parasol Lady Madeline Vanillite, Lv. 28
Reward: 1120 Darumaka, Lv. 28
Munna, Lv. 28
Parasol Lady Madeline 2 Vanillite, Lv. 36
Reward: 1440 Darumaka, Lv. 36
Musharna, Lv. 36
Parasol Lady Madeline 3 Vanillish, Lv. 46
Reward: 1840 Darumaka, Lv. 46
Musharna, Lv. 46
Staryu, Lv. 46
Parasol Lady Madeline 4 Vanilluxe, Lv. 65
Reward: 2600 Darmanitan, Lv. 65
Musharna, Lv. 65
Starmie, Lv. 65
Parasol Lady Madeline 5 Vanilluxe, Lv. 75
Reward: 3000 Darmanitan, Lv. 75
Musharna, Lv. 75
Starmie, Lv. 75
Twins Tori & Tia Volbeat, Lv. 28
Reward: 336 Illumise, Lv. 28
Ninja Boy Lao Koffing, Lv. 28
Reward: 336 Shelmet, Lv. 28
Karrablast, Lv. 28
Ninja Boy Lao 2 Koffing, Lv. 34
Reward: 408 Shelmet, Lv. 34
Karrablast, Lv. 34
Skorupi, Lv. 34
Ninja Boy Lao 3 Weezing, Lv. 46
Reward: 552 Accelgor, Lv. 46
Escavalier, Lv. 46
Drapion, Lv. 46
Ninja Boy Lao 4 Weezing, Lv. 65
Reward: 780 Accelgor, Lv. 65
Escavalier, Lv. 65
Drapion, Lv. 65
Ninja Boy Lao 5 Weezing, Lv. 75
Reward: 900 Accelgor, Lv. 75
Escavalier, Lv. 75
Drapion, Lv. 75
Youngster Dillion Cacnea, Lv. 28
Reward: 448 Spoink, Lv. 28
Mankey, Lv. 28
Picknicker Sophie Skorupi, Lv. 29
Reward: 464 Eevee, Lv. 29
Bird Keeper Coby Skarmory, Lv. 29
Reward: 928 Tranquill, Lv. 29

94
Event 1: Glass Workshop

Route 113 is located at the base of volcanic Mt. Chimney, so almost everything is covered with a layer of ask. As you
walk through the grass, you knock the ash loose and restore the grass to its original green.
The ash is actually good for something, though. The owner of the Glass Workshop can turn the ash into beautiful
Items, but he doesn’t have the time to collect ash right now. He gives a Soot Sack, which collects ash with every step.
Different Items require different amounts of ash. You get a little ash with every step, so check out the table here to see
how much tromping through the ashen route is required for each piece of work.
Glass Workshop Merchandise
Item Number of Steps
Blue Flute 250
Yellow Flute 500
Red Flute 500
White Flute 1000
Black Flute 1000
Pretty Chair 6000
Pretty Desk 8000
Look out for Trainers hiding in the ash. They attempt to surprise you, but if you keep your eyes open for any small
bumps in the ash, you can spot the sneaky Trainers well in advance. If you step close to them, they will challenge you
to a battle.

Fallarbor, a small town near the foot of Mt. Chimney, is home to one of the three Battle Tents in Hoenn. This small town
has a lot of big-city features, including a Pokémart and Pokémon Center. It’s also where Prof. Cozmo (a famous
researcher) lives. As you continue into the heart of Hoenn, Fallarbor is a great place to replenish supplies and rest your
Pokémon before getting back to your adventure.

95
Item Location
Nugget In the crater (HIDDEN)
Galladite Prof. Cozmo for the Meteorite

Pokémart Merchandise
Item Price
Great Ball 600
Super Potion 700
Antidote 100
Parlyz Heal 300
Escape Rope 550
Super Repel 500
X Sp. Atk 350
X Speed 350
X Attack 500
X Defense 450
Dire Hit 650
Guard Spec. 700
Event 1: Team Magma Trouble

Team Magma has been causing trouble for Prof. Cozmo, a leading citizen of Fallarbor Town. Team Magma’s latest antic?
They’ve kidnapped Prof. Cozmo and taken him to Meteor Falls—and only you can rescue him.
Event 2: Lanette
Inside the Pokémon Center, you meet Lanette. She is the programmer who devised the PC Pokémon Storage System.
Lanette lives nearby on Route 114 and invites you to stop by when you have a chane. Take her up on the offer as soon as
possible.
Event 3: Visit the Move Tutor

The Move Tutor helps Pokémon remember moves they have forgetten in order to make room for newer talents. If you
have a Pokémon that has forgetten a move you want access to again, return to the Move Tutor with a Heart Scale. In
exchange for this precious Item, the Move Tutor will coax your Pokémon’s forgetten move out of its memory, putting it
back into play. This is a good service if you ever need to recover a move you had to forget to use an HM move, such as
HM03 (Surf) or HM04 (Strength).

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Event 4: Prof. Cozmo’s Reward

After you get the Meteorite back from Team Magma on Mt. Chimney, return to Prof. Cozmo’s house and hand it over.
The pleased professor gives you the Galladite.
FALLARBOR TOWN BATTLE TENT
The third Battle Tent is in Fallarbor Town. This offers another three-battle challenge, but with a different set of rules than
the previous Battle Tents. You challenge a series of Trainers who match your Pokémon levels, but these battles are short-
lived. Each battle lasts only three turns. The goal is to knock the other Pokémon out as fast as possible.

If you can knock a Pokémon out with a single move, you’re off to a good start. If the battle is not over after three moves,
it goes to judging. You are judged on three categories: Mind, Skill, and Body. Aggressive use of offensive moves helps
you earn Mind points. The effectiveness of your moves earns you Skill points. The amount of HP remaining at the battle’s
end determines your Body points. The Trainer with the most points (the most points you can earn in a single category is
two) is declared the winner.

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98
Item Location
TM28 (Dig) From Fossil Maniac’s little brother in his house
TM05 (Roar) Gentleman with his Poochyena
EnergyPowder Guarded by Kai and Charlotte
Revive Deadend to the left after crossing the bridge (HIDDEN)
Persim Berries x6 Berry patch
Lotad Doll Lanette at her house
Carbos On the rock in the grass behind Steve (HIDDEN)
Protein Have to use Rock Smash to get it
Rare Candy Past the waterfall on the cliff

Mega Stone Man


Item Price
Sceptilite 1500
Blazikenite 1500
Swampertite 1500

Pokémon Level Conditions


Swablu 22-26 Grass, 20%
Lickitung 22-26 Grass, 20%
Zangoose 22-26 Grass, 10%
Seviper 22-26 Grass, 10%
Karrablast 22-26 Grass, 10%
Shelmet 22-26 Grass, 10%
Skorupi 22-26 Grass, 5%
Drowzee 22-26 Grass, 5%
Misdreavus 22-26 Grass, 4%
Chansey 22-26 Grass, 4%
Squirtle 22-26 Grass, 2%
Hoppip 25-35 Surfing, 99%
Skiploom 25-35 Surfing, 1%
Geodude (Alolan) 22-26 Rock Smash, 95%
Graveler (Alolan) 22-26 Rock Smash, 5%
Qwilfish 25-35 All Rods, 100%

Trainer Pokémon
Fisherman Nolan Poliwhirl, Lv. 30
Reward: 1200 Gyarados, Lv. 30
Fisherman Kai, Reward: 1240 Barboach, Lv. 31
Picknicker Charlotte, Reward: 496 Staravia, Lv. 31
Fisherman Claude, Reward: 1240 Lumineon, Lv. 31
Picknicker Nancy Duckett, Lv. 30
Reward: 480 Nuzleaf, Lv. 30
Sr. And Jr. Tyra & Ivy Roselia, Lv. 29
Reward: 496 Azumarill, Lv. 31
Camper Shane Aipom, Lv. 28
Reward: 448 Sandile, Lv. 28
Pineco, Lv. 28
Darumaka, Lv. 28
Pokémaniac Steve Lickitung, Lv. 30
Reward: 1800 Druddigon, Lv. 30

99
Pokémaniac Steve 2 Slowpoke, Lv. 47
Reward: 2820 Lickilicky, Lv. 47
Druddigon, Lv. 47
Pokémaniac Steve 3 Slowbro, Lv. 60
Reward: 3600 Lickilicky, Lv. 60
Druddigon, Lv. 60
Pokémaniac Steve 4 Slowbro, Lv. 65
Reward: 3900 Lickilicky, Lv. 65
Druddigon, Lv. 65
Rhydon, Lv. 65
Pokémaniac Steve 5 Lickilicky, Lv. 75
Reward: 4500 Slowbro (Slowbronite), Lv. 75
Druddigon, Lv. 75
Rhyperior, Lv. 75
Kindler Bernie Simisear, Lv. 30
Reward: 960 Pelipper, Lv. 30
Kindler Bernie 2 Simisear, Lv. 37
Reward: 1184 Pelipper, Lv. 37
Kindler Bernie 3 Simisear, Lv. 48
Reward: 1536 Pelipper, Lv. 48
Kindler Bernie 4 Simisear, Lv. 60
Reward: 1920 Pelipper, Lv. 60
Magmortar, Lv. 60
Wailord, Lv. 60
Kindler Bernie 5 Simisear, Lv. 75
Reward: 2400 Pelipper, Lv. 75
Magmortar, Lv. 75
Wailord, Lv. 75
Hiker Lucas Carbink, Lv. 30
Reward: 1200 Shuckle, Lv. 30
Picknicker Angelina Elgyem, Lv. 30
Reward: 480 Trubbish, Lv. 30
Hiker Lenny Tyrunt, Lv. 30
Reward: 1200 Amaura, Lv. 30
Event 1: Fossil Maniac

You can access Meteor Falls, where Magma is holding Prof. Cozmo, only via the rocky paths of Route 114. However,
before you head for Meteor Falls, swing by the Fossil Maniac’s house, which is just beyond the route’s starting point.

100
Event 2: Get TM05 (Roar) for Free

Another example of the generosity abounding in Hoenn is found on the path to Meteor Falls. A man on the road has some
noisy Pokémon, and he’s willing to give up the TM that taught them how to Roar.
Event 3: Lanette’s Doll Collection

Don’t run straight to Meteor Falls just yet. Lanette lives along this route; you should definitely visit her. She is
embarrassed about the state of her house—things are a wee bit messy—but she seems to function just fine in the chaos.
But that doesn’t mean she wants everybody to know about the state of her house. In exchange for being hush-hush,
Lanette gives you a Lotad Doll. That will certainly look nice in your Secret Base. (You have a Secret Base, don’t you?)
There are several new wild Pokémon on Route 114, so be sure you start exploring with plenty of Poké Balls.

101
Meteor Falls is an area you only touch upon during your initial adventure, but once you have the moves needed to fully
explore the cave system, return and explore the cave to its fullest. There are some good surprises in here, including a
couple of finds that will help you in your quest to defeat the Elite Four.

Meteor Falls First Room


Item Location
Full Heal North of the entrance/exit to Route 114
Salamencite West of the entrance/exit to Route 114 (HIDDEN)
Moon Stone Left side of the 1F
PP Up Next to G
TM104 (Iron Tail) Next to C
102
Meteor Falls North Room
Item Location
Aerodactylte Space on the jumping down part (HIDDEN)
Meteor Falls B1F North Room
Item Location
TM02 (Dragon Claw) TM on the left
TM108 (Dragon Pulse) TM on the right

Meteor Falls 1F
Pokémon Level Conditions
Carbink 22-26 20%
Bagon 22-26 20%
Deino 22-26 10%
Larvitar 22-26 10%
Clefairy 22-26 10%
Druddigon 22-26 10%
Solrock 22-26 5%
Lunatona 22-26 5%
Ferroseed 22-26 5%
Beldum 22-26 5%
Golbat 25-35 Surfing, 100%
Dratini 25-35 Old & Good Rod, 100%
Dragonair 25-35 Super Rod, 100%
Meteor Falls 1F North Room, B1F, North Room
Pokémon Level Conditions
Carbink 55-60 20%
Shelgon 55-60 20%
Pupitar 55-60 10%
Ferrothorn 55-60 10%
Clefairy 55-60 10%
Druddigon 55-60 10%
Solrock 55-60 5%
Zweilous 55-60 6%
Lunatone 55-60 4%
Metang 55-60 5%
Golbat 55-60 Surfing, 100%
Dratini 55-60 Old & Good Rod, 100%
Dragonair 55-60 Super Rod, 100%

Trainer Pokémon
Old Couple John & Jay Hitmontop, Lv. 68
Reward: 2720 Hariyama, Lv. 68
Conkeldurr, Lv. 68
Mienshao, Lv. 68
Blaziken, Lv. 68
Old Couple John & Jay 2 Hitmontop, Lv. 70
Reward: 2800 Hariyama, Lv. 70
Conkeldurr, Lv. 70
Mienshao, Lv. 70
Blaziken, Lv. 70

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Old Couple John & Jay 3 Hitmontop, Lv. 72
Reward: 2880 Hariyama, Lv. 72
Conkeldurr, Lv. 72
Mienshao, Lv. 72
Blaziken, Lv. 72
Old Couple John & Jay 4 Hitmontop, Lv. 74
Reward: 2960 Hariyama, Lv. 74
Conkeldurr, Lv. 74
Mienshao, Lv. 74
Blaziken, Lv. 74
Old Couple John & Jay 5 Hitmontop, Lv. 75
Reward: 3000 Hariyama, Lv. 75
Conkeldurr, Lv. 75
Mienshao, Lv. 75
Heracross, Lv. 75
Blaziken (Blazikenite), Lv. 75
Dragon Tamer Nicolas Druddigon, Lv. 68
Reward: 3264 Flygon, Lv. 68
Tyrantrum, Lv. 68
Altaria, Lv. 68
Charizard, Lv. 68
Dragon Tamer Nicolas 2 Druddigon, Lv. 70
Reward: 3360 Flygon, Lv. 70
Tyrantrum, Lv. 70
Altaria, Lv. 70
Charizard, Lv. 70
Dragon Tamer Nicolas 3 Druddigon, Lv. 72
Reward: 3456 Flygon, Lv. 72
Tyrantrum, Lv. 72
Altaria, Lv. 72
Charizrd, Lv. 72
Dragon Tamer Nicolas 4 Druddigon, Lv. 74
Reward: 3552 Flygon, Lv. 74
Tyrantrum, Lv. 74
Altaria, Lv. 74
Charizard, Lv. 74
Dragon Tamer Nicolas 5 Druddigon, Lv. 75
Reward: 3600 Flygon, Lv. 75
Tyrantrum, Lv. 75
Altaria, Lv. 75
Noivern, Lv. 75
Charizard (CharizardteX), Lv. 75

104
Event 1: Thwart Team Magma

As you enter Meteor Falls, Team Magma is about to abscond with a priceless Meteorite—something you know is going to
nefarious purposes. After the Magma villains run off to Mt. Chimney with their stolen prize, head down and speak to Prof.
Cozmo to get more information on Team Magma’s plotting. After the conversation, head up to Mt. Chimney via the now-
available Cable Car.
Meteor Falls deserves some serious exporatio—but you cannot do it yet. Return to this place after you receive HM05
(Waterfall) and you can access the lower levels where you find some good Items and rare Pokémon.

105
106
Item Location
Super Potion South end of the map on the beach
Great Ball Past the Rock Smash rock near the berry patch in the middle of the map
PP Up South past Hector and Marlene
Heart Scale Right above Cyndy (HIDDEN)
Bluk Berries x6 Berry patch
Kelpsy Berries x6 Berry patch
Heal Powder Above Kyra
TM101 (Focus Punch) Northern mountain side of the map
Iron Northern mountain side of the map

Pokémon Level Conditions


Swellow 32-36 Grass, 20%
Sunkern 32-36 Grass, 20%
Yanma 32-36 Grass, 10%
Hawlucha 32-36 Grass, 10%
Ditto 32-36 Grass, 10%
Tangela 32-36 Grass, 10%
Jigglypuff 32-36 Grass, 5%
Munna 32-36 Grass, 5%
Skiploom 32-36 Grass, 5%
Audino 32-36 Grass, 5%
Tentacool 25-35 Surfing, 95%
Tentacruel 25-35 Surfing, 5%
Magikarp 25-35 Old & Good Rod, 100%
Gyarados 25-35 Super Rod, 100%

Trainer Pokémon
Battle Girl Cyndy Meditite, Lv. 30
Reward: 768 Breloom, Lv. 30
Battle Girl Cyndy 2 Medicham, Lv. 37
Reward: 888 Breloom, Lv. 37
Hitmonchan, Lv. 37
Battle Girl Cyndy 3 Medicham, Lv. 60
Reward: 1440 Breloom, Lv. 60
Hitmonchan, Lv. 60
Battle Girl Cyndy 4 Medicham, Lv. 65
Reward: 1560 Breloom, Lv. 65
Hitmonchan, Lv. 65
Toxicroak, Lv. 65
Battle Girl Cyndy 5 Breloom, Lv. 75
Reward: 1800 Medicham (Medichamite), Lv. 75
Hitmonchan, Lv. 75
Toxicroak, Lv. 75
Black Belt Nob Machop, Lv. 30
Reward: 1024 Pangoro, Lv. 32
Black Belt Nob 2 Machoke, Lv. 37
Reward: 1184 Pangoro, Lv. 37
Hitmonlee, Lv. 37
Black Belt Nob 3 Machamp, Lv. 60
Reward: 1920 Pangoro, Lv. 60
Hitmonlee, Lv. 60

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Black Belt Nob 4 Machamp, Lv. 65
Reward: 2080 Pangoro, Lv. 65
Hitmonlee, Lv. 65
Lucario, Lv. 65
Black Belt Nob 5 Machamp, Lv. 75
Reward: 2400 Pangoro, Lv. 75
Hitmonlee, Lv. 75
Lucario (Lucarionite), Lv. 75
Collector Hector Masquerain, Lv. 30
Reward: 1800 Zangoose, Lv. 30
Seviper, Lv. 30
Psychic Marlene Hypno, Lv. 32
Reward: 768 Grumpig, Lv. 32
Black Belt Koichi Gurdurr, Lv. 37
Reward: 1184 Toxicroak, Lv. 37
Chesnaught, Lv. 37
Triathlete Kyra Blissey, Lv. 38
Reward: 1520 Audino, Lv. 38
Ninja Boy Jaiden Ninjask, Lv. 38
Reward: 456 Conkeldurr, Lv. 38
Expert Timothy Hariyama, Lv. 39
Reward: 1560 Hitmontop, Lv. 39
Medicham, Lv. 39
Expert Timothy 2 Hariyama, Lv. 40
Reward: 1600 Hitmontop, Lv. 40
Medicham, Lv. 40
Expert Timothy 3 Gallade, Lv. 60
Reward: 2400 Hariyama, Lv. 60
Hitmontop, Lv. 60
Medicham, Lv. 60
Expert Timothy 4 Gallade, Lv. 65
Reward: 2600 Hariyama, Lv. 65
Mienshao, Lv. 65
Hitmontop, Lv. 65
Medicham, Lv. 65
Expert Timothy 5 Gallade, Lv. 75
Reward: 3000 Hariyama, Lv. 75
Mienshao, Lv. 75
Hitmontop, Lv. 75
Conkeldurr, Lv. 75
Medicham (Medichamite), Lv. 75
Battle Girl Helene Machamp, Lv. 39
Reward: 936 Scrafty, Lv. 39
Psychic Alix Sigilyph, Lv. 38
Reward: 912 Malarmar, Lv. 38

108
Event 1: Exploration

Route 115 is a big are and it’s almost impossible to see on a single visit unless you have HM03 (Surf). If you do have it,
you can use the water lane just off the coast to move up and down the route. From the beaches, you can explore the
northernmost region of the route and pick up some Items.

Mt. Chimney is the volcano that towers over all of Hoenn. Fortunately, the cone has been dormant for a long time.
However, Team Magma is interested in the volcano, and that’s bad news. While you are unsure of what they are trying to
accomplish on the summit, it’s definitely something that must be stopped. But the only way to reach the summit from the
bottom (at least, for now) is the Cable Car

109
Item Location
TM59 (Incinerate) Top right corner
Meteorite Edge of the volcano

Trainer Pokémon
Team Magma Grunt, Reward: 600 Fletchindr, Lv. 30
Team Magma Grunt, Reward: 600 Charmeleon, Lv. 30
Magma Admin Tabitha Mightyena, Lv. 33
Reward: 1400 Weezing, Lv. 33
Snorlax, Lv. 33
Darmanitan, Lv. 33
Beauty Shirley, Reward: 2800 Jumpluff, Lv. 35
Beauty Sheila, Reward: 2800 Conkeldurr, Lv. 35
Expert Shelby, Reward: 1400 Lucario, Lv. 35
Hiker Sawyer, Reward: 1400 Golem (Alolan), Lv. 35
Hiker Sawyer 2 Golem (Alolan), Lv. 49
Reward: 1960 Camerupt, Lv. 49
Hiker Sawyer 3 Machamp, Lv. 60
Reward: 2400 Camerupt, Lv. 60
Golem (Alolan), Lv. 60
Hiker Sawyer 4 Machamp, Lv. 65
Reward: 2600 Camerupt, Lv. 65
Golem (Alolan), Lv.65
Hiker Sawyer 5 Machamp, Lv. 75
Reward: 3000 Camerupt (Cameruptite), Lv. 75
Golem (Alolan), Lv. 75
Beauty Melissa Glameow, Lv. 35
Reward: 2800 Lumineon, Lv. 35
Frillish, Lv. 35
Event 1: Ride the Cable Car

Now that Team Magma has acquired the Meteorite, no guards are posted at the Cable Car station. Ride the Cable Car to
the summit of Mt. Chimney to catch up with Team Magma as well as get an update on what Team Aqua has been up to.

110
Event 2: Team Magma and Team Aqua Locked in Battle

When you arrive at the summit, you see Team Magma and Team Aqua battling each other. That Meteorite causes concern
among Team Aqua. Pass the battles and head north along the summit until you catch up with Team Magma Leader Maxie.
Maxie is about to dump the Meteorite into the volcano, so battle the leader to pause this plan. Maxie has powerful
Pokémon, but by now, you should have a solid team yourself.
Magma Leader Maxie Golbat, Lv. 33
Reward: 2800 Houndoom, Lv. 33
Pupitar, Lv. 33
Lampent, Lv. 33
Camerupt, Lv. 35

Don’t forget to grab that Meteorite from the edge of the volcano and return it to Prof. Cozmo for your reward.

Event 3: After Riding Team Magma Out

Things settle back into their normal routine once Team Magma has been run off of the summit. There will be a new batch
of Trainers on the mountaintop you can challenge in battles. Make sure you also stop by the Lava Cookie Lady who is
selling Lava Cookies for only 200 each next to the Cable Car station. These are a local delicacy and your Pokémon are
sure to love them.

111
Jagged Pass leads down the side of Mt. Chimney. Unless you have the tools to get back up the face, it’s a one-way trip
down. There’s something fishy about Jagged Pass, too. Team Magma seems to be concentrated in the area. Are they
hiding something in the pass?

Item Location
Full Heal Top left at the first patch of brown grass at the top (HIDDEN)
TM69 (Rock Polish) Top right corner of the map
Burn Heal South of the stairs near the Magma Grunt
TM43 (Flame Charge) Bottom right of the map
Tyranitarite The top right at the last patch of grass on the bottom (HIDDEN)
Great Ball West of Ethan (HIDDEN)

Pokémon Level Conditions


Spoink 25-29 Grass, 20%
Mankey 25-29 Grass, 20%
Meditite 25-29 Grass, 10%
Glameow 25-29 Grass, 10%
Stunky 25-29 Grass, 10%
Aipom 25-29 Grass, 10%
112
Croagunk 25-29 Grass, 5%
Murkrow 25-29 Grass, 5%
Gligar 25-29 Grass, 5%
Pineco 25-29 Grass, 5%

Trainer Pokémon
Hiker Eric Pineco, Lv. 32
Reward: 1360 Forretress, Lv. 34
Team Magma Grunt Mightyena, Lv. 34
Reward: 680 Camerupt, Lv. 34
Picknicker Diana Helioptile, Lv. 32
Reward: 512 Skiploom, Lv. 32
Maractus, Lv. 32
Picknicker Diana 2 Helioptile, Lv. 36
Reward: 576 Jumpluff, Lv. 36
Maractus, Lv. 36
Chikorita, Lv. 36
Picknicker Diana 3 Heliolisk, Lv. 46
Reward: 736 Jumpluff, Lv. 46
Maractus, Lv. 46
Bayleef, Lv. 46
Picknicker Diana 4 Heliolisk, Lv. 60
Reward: 960 Jumpluff, Lv. 60
Maractus, Lv. 60
Meganium, Lv. 60
Picknicker Diana 5 Heliolisk, Lv. 75
Reward: 1200 Jumpluff, Lv. 75
Maractus, Lv. 75
Meganium, Lv. 75
Triathlete Julio, Reward: 1280 Tynamo, Lv. 32
Picknicker Autumn, Reward: 512 Deerling, Lv. 32
Camper Ethan Stunky, Lv. 32
Reward: 512 Gligar, Lv. 32
Swalot, Lv. 32
Camper Ethan 2 Gligar, Lv. 36
Reward: 576 Stunky, Lv. 36
Swalot, Lv. 36
Bulbasaur, Lv. 36
Camper Ethan 3 Gliscor, Lv. 46
Reward: 736 Skuntank, Lv. 46
Swalot, Lv. 46
Ivysaur, Lv. 46
Camper Ethan 4 Gliscor, Lv. 60
Reward: 960 Skuntank, Lv. 60
Swalot, Lv. 60
Venusaur, Lv. 60
Camper Ethan 5 Gliscor, Lv. 75
Reward: 1200 Skuntank, Lv. 75
Swalot, Lv. 75
Venusaur, Lv. 75

113
Event 1: Explore the Pass

As mentioned, Jagged Pass is a one-way trip—unless you have the Acro Bike. The Acro Bike can pull wheelies that let
you “hop” up the small stones on the side of the pass.
Carefully step down the side of Mt. Chimney. Unless you have the Acro Bike, there is no way back up the Jagged
Pass. You have to go all the way around to the Cable Car again, ride it up to the summit, and then walk back down
Jagged Pass.

Event 2: Access Team Magma Hideout

After you get the Magma Emblem, you can access the Team Magma Hideout. Just walk down the face of the pass until
you hear a low rumble. The presence of the Magma Emblem causes the doorway to the Hideout to reveal itself. Slip inside
to take care of some unfinished business with Team Magma.
Just because a Pokémon appears commonly, that doesn’t mean it’s any less of an asset. Commonly caught Pokémon,
if taken care of properly, can evolve into wonderful new forms that are quite effective in battles.

Because it’s located at the foot of Mt. Chimney, Lavaridge Town has a Hot Springs and hot sand resort where people
come from all around to soak it up and unwind. The waters are known for their healing powers—perhaps you should slip
in yourself and see what happens?

114
Item Location
TM75 (Swords Dance) Black Belt in front of the Pokémart
Ice Heal Below the old lady on the left in the Hot Springs
Houndoomnite All the way to the left of the Egg lady
Charcoal Old man in bottom right of Herb Shop
TM50 (Overheat) Flannery after beating her
Go-Goggles From your rival after beating Flannery

Pokémart Merchandise
Item Price
Great Ball 600
Super Potion 700
Antidote 100
Parlyz Heal 300
Awakening 250
Burn Heal 250
Revive 1500
Super Repel 500
X Speed 350

Pokémon Herb Shop Merchandise


Item Price
EnergyPowder 500
Energy Root 800
Heal Powder 450
Revival Herb 2800

Pokémon Level Conditions


Wynaut 1 Hatch from Egg given from townsperson
Event 1: Hot Springs

Stop by the Hot Springs when you first arrive in Lavaridge Town. Not just because of the reputation of the waters, but
also to receive a Mystery Egg from one of the townspeople. She has tried nurturing the Egg in the warm sand, but
apparently it needs a little more personal care than that.

115
Event 2: Visit the Pokémon Herb Shop

The Pokémon Herb Shop is unique to Lavaridge Town—you won’t find this little shop anywhere else in Hoenn. This
store sells a small variety of Herbs that affect your Pokémon, such as restoring HP or reviving a fainted Pokémon. But
there’s a catch to these Herbs, which are noticeable less expensive than their equivalents: Pokémon loathe their bitter
taste. Giving these Herbs to your Pokémon may cause them to dislike you, and that can affect battle performance, so use
with care.
Event 3: Gym Leader Battle #4—Flannery

Trainer Pokémon
Kindler Jeff Ponyta, Lv. 33
Reward: 1056 Litwick, Lv. 33
Hiker Eli, Reward: 1360 Bronzor, Lv. 34
Kindler Jace, Reward: 1088 Slugma, Lv. 34
Ace Trainer Gerald, Reward: 1680 Gourgeist, Lv. 35
Kindler Cole Magmar, Lv. 33
Reward: 1056 Camerupt, Lv. 33
Charmeleon, Lv. 33
Kindler Axle Ponyta, Lv. 35
Reward: 1120 Darmanitan, Lv. 35
Kindler Keegan, Reward: 736 Fletchling, Lv. 23
Battle Girl Danielle, Reward: 840 Croagunk, Lv. 35

116
Leader Flannery Ninetales, Lv. 36
Reward: 3800, Heat Badge, Pokémon up to Lv. 50 now Houndoom, Lv. 36
obey your commands. Also allows you to use HM04 Delphox, Lv. 36
(Strength) outside of battle, TM50 (Overheat) Magcargo, Lv. 36
Camerupt, Lv. 36
Torkoal, Lv. 38
The Lavaridge Gym is full of haze, probably from all the Fire-type Pokémon within its walls. The Gym is separated into
two levels, a ground floor and a basement. Flannery is on the ground floor, but there is no direct route from the front door
to her. You must move from room to room, using the holes in the floor and ceiling to eventually reach her seat. Along the
way, you have ample opportunity to practice battling Fire-type Pokémon with the Trainers guarding the holes. Once you
reach Flannery herself, use your Water-type Moves to douse her Fire-type Pokémon. If you don’t have a Water-type
Pokémon at a high enough level to match Flannery’s Pokémon, fall back on Ground- and Rock-type Moves, which also
exploit a Fire-type Pokémon’s weakness.
Event 4: Getting to Go-Goggles

After you defeat Flannery and earn the Heat Badge, Prof. Birch’s child approaches you outside the Gym. So impressed
with your Badges, he/she gives you the Go-Goggles. These special specs allow you to see in a thick sandstorm, which
means you can now explore the desert area of Route 111.
Don’t forget that you now have the required number of Gym badges to challenge your father, Norman, back at the
Petalburg Gym. Return to Petalburg Gym and face off against your father to earn one of the most useful Badges in the
game. It allows you to use HM03 (Surf).

117
Item Location
Ampharosite In the east in a box (HIDDEN)
Douse Drive Southwest of the portal in the middle, on a switch
Shock Drive Top left corner of the map on a switch
Chill Drive Right before the generator area on a switch
Burn Drive In a box in the generator area
ThunderStone Right of the generator

Entrance
Pokémon Level Conditions
Magnemite 32-36 20%
Voltorb 32-36 20%
Porygon 32-36 10%
Tynamo 32-36 11%
Klink 32-36 11%
Magneton 32-36 10%
Electrode 32-36 5%
Pawniard 32-36 5%
Litwick 32-36 4%
Rotom 32-36 4%

118
Main Room
Pokémon Level Conditions
Magnemite 32-36 20%
Voltorb 32-36 20%
Porygon 32-36 20%
Tynamo 32-36 10%
Klink 32-36 15%
Porygon 32-36 11%
Pawniard 32-36 5%
Litwick 32-36 4%
Rotom 32-36 4%
Electrode 32-36 1%
Event 1: Color-Coded Doors

The route to the New Mauville electric generator is not a direct path. The hallways are locked down with a system of
color-coded doors, and the doors swing open only if you step on like-colored floor switches. But beware, stepping on one
switch either opens or shuts every door of that color. Put your foot down on the wrong switch and you may find yourself
using an Escape Rope and starting all over again.
Event 2: Shut Down Generator

After slipping through the system of doors and battling wild Electric-type Pokémon, you finally reach the malfunctioning
generator. Step on the small red switch in front of it to shut it down.
With some new wild Pokémon to catch inside New Mauville, why not bring along some Poké Balls and expand your
Pokédex?

119
Item Location
Heart Scale Rock next to Wade (HIDDEN)
Good Rod Fisherman at the eastern shoreline
Iron Rock south of Gabby & Ty (HIDDEN)
Sitrus Berries x4 Berry patch
Hyper Potion Item ball on the right side of the map

Pokémon Level Conditions


Heracross 32-36 Grass, 20%
Pinsir 32-36 Grass, 20%
Inkay 32-36 Grass, 10%
Electrike 32-36 Grass, 10%
Luxio 32-36 Grass, 10%
Miltank 32-36 Grass, 10%
Tauros 32-36 Grass, 5%
Chatot 32-36 Grass, 5%
Emolga 32-36 Grass, 4%
Pachirisu 32-36 Grass, 4%
Dedenne 32-36 Grass, 1%
Mudkip 32-36 Grass, 1%
Wingull 25-35 Surfing, 95%
Pelipper 25-35 Surfing, 5%
Carvanha 25-35 Old & Good Rod, 100%
Sharpedo 25-35 Super Rod, 100%

Trainer Pokémon
Youngster Deandre Skitty, Lv. 22
Reward: 352 Bagon, Lv. 22
Slakoth, Lv. 22
Aroma Lady Rose Skiddo, Lv. 22
Reward: 880 Sunkern, Lv. 22
Cherubi, Lv. 22
Aroma Lady Rose 2 Gogoat, Lv. 36
Reward: 1440 Sunflora, Lv. 36
Cherrim, Lv. 36
Aroma Lady Rose 3 Gogoat, Lv. 46
Reward: 1840 Sunflora, Lv. 46
Gloom, Lv. 46
Cherrim, Lv. 46

120
Aroma Lady Rose 4 Gogoat, Lv. 65
Reward: 2600 Sunflora, Lv. 65
Bellossom, Lv. 65
Cherrim, Lv. 65
Aroma Lady Rose 5 Gogoat, Lv. 75
Reward: 3000 Sunflora, Lv. 75
Bellossom, Lv. 75
Cherrim, Lv. 75
Fisherman Wade Carvanha, Lv. 22
Reward: 880 Qwilfish, Lv. 22
Skrelp, Lv. 22
Guitarist Dalton Magnemite, Lv. 22
Reward: 704 Whismur, Lv. 22
Chatot, Lv. 22
Guitarist Dalton 2 Magneton, Lv. 36
Reward: 1152 Loudred, Lv. 36
Chatot, Lv. 36
Guitarist Dalton 3 Magneton, Lv. 46
Reward: 1472 Exploud, Lv. 46
Chatot, Lv. 46
Whirlipede, Lv. 46
Guitarist Dalton 4 Magnezone, Lv. 65
Reward: 2080 Exploud, Lv. 65
Chatot, Lv. 65
Scolipede, Lv. 65
Guitarist Dalton 5 Magnezone, Lv. 75
Reward: 2400 Exploud, Lv. 75
Chatot, Lv. 75
Scolipede, Lv. 75
Fisherman Barny, Reward: 1560 Cloyster, Lv. 39
Bird Keeper Chester Pidgeotto, Lv. 37
Reward: 1184 Fearow, Lv. 37
Farfetch’d, Lv. 37
Bird Keeper Perry Staravia, Lv. 37
Reward: 1184 Tranquill, Lv. 37
Rufflet, Lv. 37
Event 1: Find the Good Rod

Cross the channel in the center of Route 118 to reach a Fisherman on the far shore. The avid angler is wild about his sport
of choice and will give you a Good Rod for showing interest in it, too. The Good Rod is a significant upgrade over the
Old Rod.

Now that you have the Good Rod, consider returning to previous watery routes to fish for wild Pokémon that were
harder to catch with the Old Rod.
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Event 2: TV Idol

The media await you on the opposite shore. Gabby and Ty are ready with more than just cameras and microphones. They
will engage you in another battle just so they can report on it. Take them on and then have a choice word ready for the
after-battle interview.
Interviewer Gabby & Ty Magneton, Lv. 36
Reward: 1728 Loudred, Lv. 36
Porygon, Lv. 36
Flaaffy, Lv. 36

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123
Item Location
Full Heal Open area in the huge tall grass in the south (HIDDEN)
Super Repel Top left corner in the huge tall grass in the south
Venusaurite Tiny open area in the huge tall grass in the south (HIDDEN)
Hyper Potion Top right corner in the huge tall grass in the south
Zinc In the tall grass where Chris is
Hondew Berries x4 Berry patch
Leppa Berries x2 Berry patch
Pomeg Berries x6 Berry patch
Sitrus Berries Berry patch
Calcium Flowers across the Acro Bike bridge in the south (HIDDEN)
Hyper Potion Left of the Mach Bike slope
Elixir In the tall grass to the right of Dayton
Near the shoreline to the north
Max Ether Right of the waterfall in the north (HIDDEN)
Ultra Ball First opening in the tall grass to the west (HIDDEN)
Leaf Stone The deadend of the northern stream on the right
Nugget At the top of the waterfall to the north
TM62 (Acrobatics) Top left of the map in the Acro Bike area
Rare Candy Right below the TM62 area
HM02 (Fly) Your rival after you beat them

Pokémon Level Conditions


Weepinbell 32-36 Grass, 20%
Gloom 32-36 Grass, 20%
Tropius 32-36 Grass, 10%
Scyther 32-36 Grass, 10%
Goomy 32-36 Grass, 10%
Arbok 32-36 Grass, 10%
Foongus 32-36 Grass, 5%
Carnivine 32-36 Grass, 5%
Skorupi 32-36 Grass, 4%
Kecleon 32-36 Grass, 4%
Treecko 32-36 Grass, 2%
Wooper 30-40 Surfing, 60%
Stunfisk 30-40 Surfing, 35%
Quagsire 30-40 Surfing, 5%
Feebas 30-40 Old & Good Rod, 100%
Milotic 30-40 Super Rod, 100%

Trainer Pokémon
Bug Catcher Kent Dustox, Lv. 39
Reward: 624 Venomoth, Lv. 39
Wormadam, Lv. 39
Bug Maniac Donald Scyther, Lv. 41
Reward: 2460 Pinsir, Lv. 41
Heracross, Lv. 41
Bug Catcher Greg Ariados, Lv. 39
Reward: 624 Ledian, Lv. 39
Beedrill, Lv. 39

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Bug Maniac Taylor Yanmega, Lv. 41
Reward: 2460 Vespiquen, Lv. 41
Armaldo, Lv. 41
Bug Catcher Doug Beautifly, Lv. 39
Reward: 624 Parasect, Lv. 39
Ninjask, Lv. 39
Bug Maniac Brent Crustle, Lv. 41
Reward: 2460 Galvantula, Lv. 41
Escavalier, Lv. 41
Fisherman Chris Gyarados, Lv. 40
Reward: 1600 Slowking, Lv. 40
Milotic, Lv. 40
Swanna, Lv. 40
PKMN Ranger Catherine Fraxure, Lv. 41
Reward: 1968 Torterra, Lv. 41
Excadrill, Lv. 41
PKMN Ranger Catherine 2 Fraxure, Lv. 48
Reward: 2304 Torterra, Lv. 48
Excadrill, Lv. 48
Beartic, Lv. 48
PKMN Ranger Catherine 3 Haxorus, Lv. 60
Reward: 2880 Torterra, Lv. 60
Excadrill, Lv. 60
Beartic, Lv. 60
PKMN Ranger Catherine 4 Haxorus, Lv. 65
Reward: 3120 Torterra, Lv. 65
Excadrill, Lv. 65
Beartic, Lv. 65
PKMN Ranger Catherine 5 Haxorus, Lv. 75
Reward: 3600 Torterra, Lv. 75
Excadrill, Lv. 75
Beartic, Lv. 75
PKMN Ranger Jackson Vigoroth, Lv. 41
Reward: 1968 Heatmor, Lv. 41
Tropius, Lv, 41
PKMN Ranger Jackson 2 Vigoroth, Lv. 48
Reward: 2304 Heatmor, Lv. 48
Tropius, Lv. 48
Kingdra, Lv. 48
PKMN Ranger Jackson 3 Slaking, Lv. 60
Reward: 2880 Heatmor, Lv. 60
Tropius, Lv. 60
Kingdra, Lv. 60
PKMN Ranger Jackson 4 Slaking, Lv. 65
Reward: 3120 Heatmor, Lv. 65
Tropius, Lv. 65
Kingdra, Lv. 65
PKMN Ranger Jackson 5 Slaking, Lv. 75
Reward: 3600 Heatmor, Lv. 75
Tropius, Lv. 75
Kingdra, Lv. 75
Parasol Lady Rachel, Reward: 1640 Eelektross, Lv. 41

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Bird Keeper Phil Xatu, Lv. 41
Reward: 1312 Pelipper, Lv. 41
Bird Keeper Hugh Dodrio, Lv. 40
Reward: 1280 Swellow, Lv. 40
Swanna, Lv. 40
Kindler Dayton Magmortar, Lv. 42
Reward: 1344 Pyroar, Lv. 42
Ninja Boy Takashi, Reward: 492 Accelgor, Lv. 41
Guitarist Fabian, Reward: 1312 Emolga, Lv. 41
Ninja Boy Yasu, Reward: 492 Weezing, Lv. 41
Ninja Boy Hideo, Reward: 492 Frogadier, Lv. 41
Event 1: Tall Grass

The short grass of Hoenn gives way to tall grass in Route 119. This thick, tall foliage is much harder to wade through—in
fact, it’s so thick you can’t even ride a bike through it. The tall grass hides a lot, too. Trainers, Items, and wild Pokémon
are all waiting for you in the thick of it.
However, you don’t have to use Repel to slink through the grass without encountering wild Pokémon. Use HM01
(Cut) to trim the green around you, creating a clear path through the tall grass. However, this will not stop Trainers from
engaging you.
Notice the occasional tree or rock that doesn’t quite match those around it? Watch out—that’s a Ninja Boy. These
Trainers attempt to hide behind painted cut-outs of nature and then jump out when unsuspecting adventurers wander
by.

Event 2: Weather Institute

The Weather Institue studies climate patterns across Hoenn, but right now the researchers inside are staving off the
unwanted interests of Team Aqua. Is there something you can do to help?

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Event 3: Battle with Prof. Birch’s Kid

After you run Team Aqua out of the Weather Institute, you encounter Prof. Birch’s child on the way to Fortree City. He or
she has had plenty of time to raise Pokémon and wants to battle you to thest their progress. If you win the battle, you
receive more than just admiration—you get HM02 (Fly). The HM allows you to teach Fly to one of your Pokémon, a
move that’s not only handy in battle, but also allows you to fly from town to town through the air, as long as you have the
Feather Badge to use it. You can get the Feather Badge in the Fortree Gym.
PKMN Trainer Brendan/May (if you chose Treecko) Swellow, Lv. 46
Reward: 2880 Raichu (Alolan), Lv. 46
Wailord, Lv. 46
Breloom, Lv. 46
Blaziken, Lv. 48
PKMN Trainer Brendan/May (if you chose Torchic) Swellow, Lv. 46
Reward: 2880 Raichu (Alolan), Lv. 46
Breloom, Lv. 46
Rapidash, Lv. 46
Swampert, Lv. 48
PKMN Trainer Brendan/May (if you chose Mudkip) Swellow, Lv. 46
Reward: 2880 Raichu (Alolan), Lv. 46
Rapidash, Lv. 46
Wailord, Lv. 46
Sceptile, Lv. 48
After you have HM05 (Waterfall), you can explore this route’s northernmost tip. Use the Acro Bike to cross the tiny
bridge and pick up some rare Items as well as access a hard-to-reach Secret Base.

Secret Base Real Estate

Potential Secret Bases are hidden in the tall grass along Route 119. Look for bushes like this and then unleash Secret
Power to unlock them.

127
Item Location
Rocky Helmet Bottom right of the second floor

Weather Rock Lady


Item Price
Icy Rock 200
Smooth Rock 200
Heat Rock 200
Damp Rock 200

Trainer Pokémon
Team Aqua Grunt, Reward: 840 Simipour, Lv. 42
Team Aqua Grunt Hawlucha, Lv. 42
Reward: 840 Aggron, Lv. 42
Team Aqua Grunt Archeops, Lv. 42
Reward: 840 Carracosta, Lv. 42
Team Aqua Grunt Krookodile, Lv. 42
Reward: 840 Octillery, Lv. 42
Team Aqua Grunt Furfrou, Lv. 42
Reward: 840 Golbat, Lv. 42
Corsola, Lv. 42
Aqua Admin Shelly Mightyena, Lv. 45
Reward: 1880 Muk (Alolan), Lv. 45
Lapras, Lv. 45
Roserade, Lv. 45
Sharpedo, Lv. 45
Jellicent, Lv. 45

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Event 1: Rest Your Weary Head

There is a comfy bed on the first floor of the Weather Institute where you can rest up before talking on the string of Team
Aqua Grunts inside the Weather Institute. You can sleep in the bed as often as you like.
Event 2: Defeat Team Aqua

Team Aqua has taken over the Weather Institute, desperately in search of a special Pokémon that it believes could affect
the climate and rainfall in Hoenn: Castform. Battle all of the Team Aqua Grunts to rid the Institute of them, and then
speak to the scientists. They reward you with a Castform of your own.
On the way out of the Weather Institute, you overhear that Team Magma was last spotted heading to Mt. Pyre.

Legendary Spoiler Alert

After you defeat the Elite Four, return to the Weather Institute and speak to the same man who gave you the Castform. He
has been tracking some strange weather patterns in Hoenn lately and his observations will have a very positive effect on
your Pokédex.

129
Fortree City is a small town nestled in tree groves. The houses are connected by a system of rope bridges that hang high
above the ground. But even though the town is one with nature, it still boasts many modern conveniences, such as a
Pokémart and Pokémon Center, as well as a Gym in the town’s center. Now, if there were just a way to actually get to it...

Item Location
TM86 (Grass Knot) Next to the Gym on the left
TM19 (Roost) Winona if you beat her
TM10 (Hidden Power) Old lady in the second hut from the left on the top
Garchompite Left of the entrance of the Secret Base decoration hut in the bottom right

Pokémart Merchandise
Item Price
Great Ball 600
Ultra Ball 1200
Super Potion 700
Hyper Potion 1200
Antidote 100
Parlyz Heal 300
Awakening 250
Revive 1500
Super Repel 500
Wood Mail 50

TM Shop
Item Price
TM23 (Smack Down) 3000
TM66 (Payback) 3000
TM74 (Gyro Ball) 3000
TM84 (Poison Jab) 3000
TM87 (Swagger) 3000
TM90 (Substitute) 3000
TM91 (Flash Cannon) 3000
TM95 (Snarl) 3000
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TM105 (Shock Wave) 3000

Desk Store Merchandise


Item Price
Small Desk 3000
Pokémon Desk 3000
Heavy Desk 6000
Ragged Desk 6000
Comfort Desk 6000
Brisk Desk 9000
Camp Desk 9000
Hard Desk 9000

Chair Store Merchandise


Item Price
Small Chair 2000
Pokémon Chair 2000
Heavy Chair 2000
Ragged Chair 2000
Comfort Chair 2000
Brick Chair 2000
Camp Chair 2000
Hard Chair 2000
Event 1: Secret Base Shopping

Two counters in Fortree sell furniture for your Secret Base. You can buy a variety of Desks and Chairs from these
counters, an excellent way to spruce up your home away from home.
Event 2: Hidden Power

A woman in Fortree City believes you can deduce whether or not you have hidden powers of your own. If you can guess
which hand she is hiding a coin three times in a row, she will gift you TM10 (Hidden Power).

131
Event 3: Lonely Minun?

A little girl in the northwest corner of Fortree City would like to get her hands on a Volbeat and is willing to trade a Plusle
for it.
Event 4: Hit the Gym

Unfortunately, you cannot access the Fortree Gym on your first visit to Fortree City. The path is blocked by an invisible
force. The answer to this puzzle likes on Route 120 with a familiar face.
After you receive the special Item, Devon Scope, which lets you see these invisible barriers, return to the Gym to
challenge the Gym Leader.

Event 5: Gym Leader Battle #6—Winona


Trainer Pokémon
Bird Keeper Humberto, Reward: 1536 Skarmory, Lv. 48
Picknicker Ashley Purugly, Lv. 46
Reward: 736 Meowstic, Lv. 46
Persian (Alolan), Lv. 46
Bird Keeeper Jared Dodrio, Lv. 46
Reward: 1472 Noctowl, Lv. 46
Swanna, Lv. 46
Camper Flint Stoutland, Lv. 46
Reward: 736 Liepard, Lv. 46
Bird Keeper Edwardo Staraptor, Lv. 46
Reward: 1472 Delibird, Lv. 46
Bird Keeper Darius, Reward: 1536 Swoobat, Lv. 48
Leader Winona Skarmory, Lv. 48
Reward: 5000, Feather Badge: Pokémon up to Lv. 70 Honchkrow, Lv. 48
will obey your commands: grants use of HM02 (Fly) in Sigilyph, Lv. 48
the field, TM19 (Roost) Gyarados, Lv. 48
Talonflame, Lv. 48
Altaria, Lv. 50
The path to Winona, Fortree Gym Leader, is a bit tricky. You must navigate a system of revolving gates, but sometimes
the gates aren’t as user-friendly as you may hope. Some gates revolve only once or twice, meaning you must sometimes
cross back through a gate multiple time to finally get it in the correct position to pass. Add some pretty powerful Trainers
to the route, and you may need to rest before battling Winona.

132
Winona uses Flying Pokémon, but all of her Pokémon are secondary types, too. Steel, Dark, Psychic, Water, Fire,
and Dragon. Keep these dual-types in mind when sending your Pokémon into battle. If you have a strong Electric-type
Pokémon, though, you can tap into the weakness that they all share and earn the Gym badge.

133
Item Location
Rare Candy Top of the map past some Cut trees (HIDDEN)
Bottom right shoreline of the pond at the bottom of the map (HIDDEN)
Revive Above Robert in the empty space (HIDDEN)
Near the puddles in the middle of the map
Nest Ball Bottom of the steps near the pond at the north
Aspear Berries x6 Berry patch
Nanab Berries x3 Berry patch
Pecha Berries x6 Berry patch
Pinap Berries x3 Berry patch
Razz Berries x2 Berry patch
Wepear Berries x3 Berry patch
Zinc The first left at the tall grass maze
Nugget Deadend on the right at the bottom of the tall grass maze
Hyper Potion To the right of Jeffrey
Full Heal Bottom shoreline of the pond at the bottom of the map

Pokémon Level Conditions


Rufflet 36-42 Grass, 20%
Vullaby 36-42 Grass, 20%
Mienfoo 36-42 Grass, 10%
Drifloon 36-42 Grass, 10%
Absol 36-42 Grass, 15%
Scraggy 36-42 Grass, 14%
Stantler 36-42 Grass, 6%
Pawniard 36-42 Grass, 5%
Buizel 35-45 Surfing, 99%
Floatzel 35-45 Surfing, 1%
Barboach 35-45 Old & Good Rod, 100%
Whiscash 35-45 Super Rod, 100%

Trainer Pokémon
Parasol Lady Clarissa Seaking, Lv. 45
Reward: 1800 Castform, Lv. 45
Alomomola, Lv. 45
Bird Keeper Robert, Reward: 1504 Pidgeot, Lv. 47
Bird Keeper Robert 2, Reward: 1760 Pidgeot, Lv. 55
Bird Keeper Robert 3 Altaria, Lv. 60
Reward: 1920 Pidgeot, Lv. 60
Staraptor, Lv. 60
Bird Keeper Robert 4 Altaria, Lv. 65
Reward: 2080 Pidgeot, Lv. 65
Fearow, Lv. 65
Staraptor, Lv. 65
Bird Keeper Robert 5 Staraptor, Lv. 75
Reward: 2400 Pidgeot (Pidgeotite), Lv. 75
Fearow, Lv. 75
Altaria, Lv. 75
Bird Keeper Colin, Reward: 1536 Staraptor, Lv. 48
Ace Trainer Leonel, Reward: 2304 Slaking, Lv. 48

134
Parasol Lady Angelica Cherrim, Lv. 46
Reward: 1840 Castform, Lv. 46
Sunflora, Lv. 46
Ninetales (Alolan), Lv. 46
Ninja Boy Riley Ninjask, Lv. 46
Reward: 552 Pawniard, Lv. 46
Battle Girl Callie Lucario, Lv. 47
Reward: 1104 Hitmoncham, Lv. 46
Ace Trainer Jennifer Meganium, Lv. 48
Reward: 2304 Milotic, Lv. 48
Mismagius, Lv. 48
Raichu (Alolan), Lv. 48
PKMN Ranger Jenna Rapidash, Lv. 48
Reward: 2304 Empoleon, Lv. 48
Tangrowth, Lv. 48
Luxray, Lv. 48
PKMN Ranger Lorenzo Simisage, Lv. 48
Reward: 2304 Simisear, Lv. 48
Simipour, Lv. 48
Bug Maniac Jeffrey Masquerain, Lv. 48
Reward: 2880 Escavalier, Lv. 48
Accelgor, Lv. 48
Bug Maniac Jeffrey 2 Masquerain, Lv. 54
Reward: 3240 Escavalier, Lv. 54
Accelgor, Lv. 54
Bug Maniac Jeffrey 3 Masquerain, Lv. 60
Reward: 3600 Escavalier, Lv. 60
Accelgor, Lv. 60
Bug Maniac Jeffrey 4 Forretress, Lv. 65
Reward: 3900 Accelgor, Lv. 65
Escavalier, Lv. 65
Masquerain, Lv. 65
Bug Maniac Jeffrey 5 Masquerain, Lv. 75
Reward: 4500 Forretress, Lv. 75
Accelgor, Lv. 75
Escavalier, Lv. 75
Heracross, Lv. 75
Ninja Boy Keigo Skorupi, Lv. 46
Reward: 552 Mothim, Lv. 46
Drapion, Lv. 46
Ruin Maniac Chip Cradily, Lv. 46
Reward: 2760 Carracosta, Lv. 46
Bastiodon, Lv. 46
Tyrantrum, Lv. 46

135
Event 1: Devon Scope

Something invisible is blocking your way to the Fortree Gym, but Steven is waiting on the bridge with just the thing you
need to see your way through: the Devon Scope. The Devon Scope flushes out invisible Pokémon, like the Kecleon, so
take it back to the Gym and use it to make your way through.
Event 2: Invisible Pokémon

Use the Devon Scope to spy a Kecleon blocking the way to the cave at the top of Route 120. After the battle, and
preferably after beating the Elite Four, check out Scorched Slab.
Event 3: Ancient Cave?

It is rumored that Route 120 is host to an Ancient Cave, but nobody can find the entrance to the ruins. There is an explorer
in the correct spot, but without the Sealed Chamber to guide him, he will never spot the entrance. When you complete the
mystery for yourself, return here to seek out one of the mystic Legendary Pokémon, Registeel.
Event 4: Fresh Berries

A girl in Route 120’s southern region will present you with a very rare berry if you talk to her. Take the berry and use the
soft soil nearby to plant it. Try to grow a few trees’ worth of this berry so its special powers can flourish in Hoenn.

136
Gabby & Ty are in the area, searching for a good interview. If you want to be on TV again, engage them in battle.
Interviewer Gabby & Ty Magneton, Lv. 46
Reward: 2208 Loudred, Lv. 46
Porygon2, Lv. 46
Flaaffy, Lv. 46

Item Location
Aspear Berries x2 Berry patch
Chesto Berries x2 Berry patch
Nanab Berries x6 Berry patch
Persim Berries x2 Berry patch
Rawst Berries x2 Berry patch
HP Up Deadend to the right of Tammy (HIDDEN)
Zinc Item ball below Kate & Joy
Carbos Item ball below Walter
Revive Guarded to the right of Myles and Pat
Nugget Bottom right corner in the Cut tree area (HIDDEN)
Full Heal All the way to the right of Vanessa (HIDDEN)
Max Revive Empty space in the grass between Marcel and Cristin (HIDDEN)

Pokémon Level Conditions


Shuppet 40-46 Grass, 20%
Drowzee 40-46 Grass, 20%
Gloom 40-46 Grass, 10%
Linoone 40-46 Grass, 10%
Mightyena 40-46 Grass, 10%
Persian (Alolan) 40-46 Grass, 10%
Liepard 40-46 Grass, 5%
Zebstrika 40-46 Grass, 5%
Herdier 40-46 Grass, 5%
Kecleon 40-46 Grass, 5%
Tentacool 35-45 Surfing, 60%
Wingull 35-45 Surfing, 35%
Pelipper 35-45 Surfing, 5%
Magikarp 35-45 Old Rod, 70%, Good Rod, 60%
Tentacool 35-45 Old Rod, 30%, Good Rod, 20%
Wailmer 35-45 Good Rod, 20%, Super Rod, 100%

137
Trainer Pokémon
Bug Maniac Cale Scolipede, Lv. 48
Reward: 2880 Leavanny, Lv. 48
Hex Maniac Tammy Haunter, Lv. 48
Reward: 1152 Banette, Lv. 48
Misdreavus, Lv. 48
Beauty Jessica Seviper, Lv. 48
Reward: 3840 Krookodile, Lv. 48
Absol, Lv. 48
Beauty Jessica 2 Seviper, Lv. 54
Reward: 4320 Krookodile, Lv. 54
Absol, Lv. 54
Beauty Jessica 3 Seviper, Lv. 60
Reward: 4800 Krookodile, Lv. 60
Absol, Lv. 60
Dragalge, Lv. 60
Beauty Jessica 4 Seviper, Lv. 65
Reward: 5200 Krookodile, Lv. 65
Absol, Lv. 65
Dragalge, Lv. 65
Beauty Jessica 5 Seviper, Lv. 75
Reward: 6000 Krookodile, Lv. 75
Absol (Absolite), Lv. 75
Dragalge, Lv. 75
Sr. And Jr. Kate & Joy Spinda, Lv. 48
Reward: 512 Slaking, Lv. 32
Gentleman Walter Manectric, Lv. 48
Reward: 3840 Arcanine, Lv. 48
Nidoking, Lv. 48
Gentleman Walter 2 Manectric, Lv. 54
Reward: 4320 Arcanine, Lv. 54
Nidoking, Lv. 54
Gentleman Walter 3 Manectric, Lv. 60
Reward: 4800 Arcanine, Lv. 60
Nidoking, Lv. 60
Stoutland, Lv. 60
Gentleman Walter 4 Manectric, Lv. 65
Reward: 5200 Arcanine, Lv. 65
Nidoking, Lv. 65
Stoutland, Lv. 65
Gentleman Walter 5 Stoutland, Lv. 75
Reward: 6000 Arcanine, Lv. 75
Nidoking, Lv. 75
Manectric (Manectite), Lv. 75
PKMN Breeder Pat Charizard, Lv. 48
Reward: 1920 Typhlosion, Lv. 48
Blaziken, Lv. 48
Infernape, Lv. 48
Emboar, Lv. 48
Delphox, Lv. 48

138
PKMN Breeder Myles Blastoise, Lv. 48
Reward: 1920 Feraligatr, Lv. 48
Swampert, Lv. 48
Empoleon, Lv. 48
Samurott, Lv. 48
Greninja, Lv. 48
Pokéfan Vanessa Granbull, Lv. 48
Reward: 3840 Persian (Alolan), Lv. 48
Meowstic, Lv. 48
Ace Trainer Marcel Emolga, Lv. 48
Reward: 2304 Vanilluxe, Lv. 48
Ace Trainer Cristin Swalot, Lv. 48
Reward: 2304 Yanmega, Lv. 48
Ace Trainer Cristin 2 Swalot, Lv. 55
Reward: 2640 Yanmega, Lv. 55
Ace Trainer Cristin 3 Swalot, Lv. 60
Reward: 2880 Yanmega, Lv. 60
Zangoose, Lv. 60
Ace Trainer Cristin 4 Swalot, Lv. 65
Reward: 3120 Yanmega, Lv. 65
Zangoose, Lv. 65
Ace Trainer Cristin 5 Swalot, Lv. 75
Reward: 3600 Yanmega, Lv. 75
Zangoose, Lv. 75
Event 1: Team Aqua’s Up to Something

As you head west through Route 121, you catch up with Team Aqua. They are on their way to Mt. Pyre. Follow them to
find out what their plans are.
Event 2: Safari Zone

Route 121 hosts the entrance to the Safari Zone, a special game area where you can collect Pokémon not found elsewhere
in the Hoenn region, such as Buneary and Girafarig. It costs only 500 to test your skills in the Safari Zone.

139
The Safari Zone is a special area in Hoenn where Trainers and Pokémon Masters can come and test their skills at catching
Pokémon without traditional battling methods. Many of the Pokémon in the Safari Zone cannot be found anywhere else in
Hoenn, so if there is one particular Pokémon you really want in your collection, you must visit Safari Zone at least once.
But because there is a timer on your visit (only 500 steps), you’ll likely need to visit at least a few times to see everything
and catch all of the Pokémon you want.

Top Left Area


Item Location
TM22 (Solar Beam) Top right corner across the pond
Absolite Rock in the middle (HIDDEN)

140
Top Right Area
Item Location
TM53 (Energy Ball) Top left corner
Bottom Left Area
Item Location
Max Revive Bottom left corner across the pond
TM93 (Wild Charge) Top left corner
Bottom Right Area
Item Location
TM85 (Dream Eater) Between ledges in the top right

Top Left Area


Pokémon Level Conditions
Doduo 40-46 Grass, 20%
Exeggcute 40-46 Grass, 20%
Rhyhorn 40-46 Grass, 10%
Nidoran♀ 40-46 Grass, 10%
Nidorino 40-46 Grass, 10%
Parasect 40-46 Grass, 10%
Venomoth 40-46 Grass, 5%
Kangaskhan 40-46 Grass, 5%
Tauros 40-46 Grass, 5%
Chansey 40-46 Grass, 5%
Psyduck 35-45 Surfing, 95%
Golduck 35-45 Surfing, 5%
Dratini 35-45 Old & Good Rod, 100%
Dragonair 35-45 Super Rod, 100%
Top Right Area
Pokémon Level Conditions
Aipom 40-46 Grass, 20%
Sunkern 40-46 Grass, 20%
Mareep 40-46 Grass, 10%
Houndour 40-46 Grass, 10%
Granbull 40-46 Grass, 10%
Ledian 40-46 Grass, 10%
Noctowl 40-46 Grass, 5%
Ariados 40-46 Grass, 5%
Stantler 40-46 Grass, 5%
Miltank 40-46 Grass, 5%
Graveler (Alolan) 40-46 Rock Smash, 100%
Bottom Left Area
Pokémon Level Conditions
Bibarel 40-46 Grass, 20%
Quagsire 40-46 Grass, 20%
Tangela 40-46 Grass, 10%
Yanma 40-46 Grass, 10%
Skorupi 40-46 Grass, 10%
Croagunk 40-46 Grass, 10%
Carnivine 40-46 Grass, 5%
Breloom 40-46 Grass, 5%
Swalot 40-46 Grass, 5%
Tropius 40-46 Grass, 5%
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Shellos 35-45 Surfing, 90%
Gastrodon 35-45 Surfing, 10%
Barboach 35-45 Old & Good Rod, 100%
Whiscash 35-45 Super Rod, 100%
Bottom Right Area
Pokémon Level Conditions
Psyduck 40-46 Grass, 20%
Pidgeotto 40-46 Grass, 20%
Buneary 40-46 Grass, 10%
Pikachu 40-46 Grass, 10%
Girafarig 40-46 Grass, 10%
Xatu 40-46 Grass, 10%
Phanpy 40-46 Grass, 5%
Heracoss 40-46 Grass, 5%
Pinsir 40-46 Grass, 5%
Wobbuffet 40-46 Grass, 5%

The Safari Zone entrance fee is 500. For this small amount, you receive 30 Safari Balls and the keys to the kingdom.
Your movement is restricted only by whether or not you bring Pokémon that can use HM03 (Surf). You cannot take any
Safari Balls outside of the Safari Zone, though.

Once you enter the Safari Zone, start seeking out wild Pokémon in the grass and water. When you happen upon a
Pokémon, you have four choices:
 Throw a Safari Ball and try to catch it.
 Get closer to the wild Pokémon.
 Offer the Pokémon a PokéBlock.
 Back away and look for another Pokémon.
The wild Pokémon of the Safari Zone can be pretty cagey. Almost anything can spook them enough to run away. You
can throw as many Safari Balls as you have at the Pokémon in an effort to catch it, but you may cause it to flee. You
can also attempt to ingratiate yourself to the Pokémon by either sidling up to it carefully (Go Near) or offering it a
tasty PokéBlock.

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The PokéBlock is sometimes your best bet for capturing a rare Pokémon in the Safari Zone. You can try to encourage
rare Pokémon out of hiding by placing a PokéBlock in one of several feeders throughout the Safari Zone. If you
match up PokéBlock with the nature of the Pokémon, there’s a good chance you’ll lure a desired wild Pokémon close
enough to catch.
A couple areas in the Safari Zone can be accessed only with the Acro Bike or the Mach Bike, such as the small area on
the other side of the trick rail in the northeast corner.

If Lilycove City isn’t one of the biggest metro centers in Hoenn, it’s at least the biggest hub of commerce in the land. The
Lilycove Department Store is a multi-story monument to the fine art of shopping. However, there’s certainly more to do in
town than just spend your hard-won cash. Stop by the Pokémon Contest Hall to enter your Pokémon in move-based
challenges or visit the Art Museum for a dose of culture. Maybe one day you’ll help cover the halls with beautiful
artwork.

Item Location
Max Repel In front of the lighthouse
Heart Scale Brown rock on the beach closer to land (HIDDEN)
Poké Ball On the icy rock on the beach in the southeast (HIDDEN)
Altarianite Northeast of where the hidden Poké Ball is (HIDDEN)
PokéBlock Case Receptionist at the Pokémon Contest Hall
Pecha Berry Old Man in the top right corner in the Contest Hall
Lucarionite Top right corner of the Contest Area (HIDDEN)
TM44 (Rest) In the house closest to the beach, guy on the left
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TM88 (Sleep Talk) In the house closest to the beach, guy on the right

Pokémon Level Conditions


Alomomola 40-50 Surfing, 60%
Mantyke 40-50 Surfing, 35%
Mantine 40-50 Surfing, 5%
Staryu 40-50 Old Rod, 70%, Good Rod, 60%
Clamperl 40-50 Old Rod, 30%, Good Rod, 40%
Huntail 40-50 Super Rod, 40%
Gorebyss 40-50 Super Rod, 40%
Starmie 40-50 Super Rod, 20%
LILYCOVE DEPARTMENT STORE
There are 12 shopping opportunities at the Lilycove Department Store, the largest shopping experience in Hoenn. You can
buy everything from Recovery Items to Secret Base décor from the counters in this five-story mall.
Left Counter, 2F
Item Price
Poké Ball 200
Great Ball 600
Ultra Ball 1200
Escape Rope 550
Full Heal 600
Antidote 100
Parylyz Heal 300
Burn Heal 250
Ice Heal 250
Awakening 250
Fluffy Tail 1000

Right Counter, 2F
Item Price
Potion 300
Super Potion 700
Hyper Potion 1200
Max Potion 2500
Revive 1500
Repel 350
Super Repel 500
Max Repel 700
Wave Mail 50
Mech Mail 50

Left Counter, 3F
Item Price
Protein 9800
Calcium 9800
Iron 9800
Zinc 9800
Carbos 9800
HP Up 9800

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Right Counter, 3F
Item Price
X Speed 350
X Sp. Atk 350
X Attack 500
X Defense 450
Dire Hit 650
Guard Spec. 700
X Accuracy 950

Left Counter, 4F
Item Price
TM38 (Fire Blast) 5500
TM25 (Thunder) 5500
TM14 (Blizzard) 5500
TM52 (Focus Blast) 3000
TM71 (Stone Edge) 3000
TM15 (Hyper Beam) 7500
TM68 (Giga Impact) 3000

Right Counter, 4F
Item Price
TM17 (Protect) 3000
TM20 (Safeguard) 3000
TM33 (Reflect) 3000
TM16 (Light Screen) 3000

Left Bottom Counter, 5F


Item Price
Ball Poster 1000
Green Poster 1000
Red Poster 1000
Blue Poster 1000
Cute Poster 1000
Pika Poster 1500
Long Poster 1500
Sea Poster 1500
Sky Poster 1500

Right Bottom Counter, 5F


Item Price
Surf Mat 4000
Thunder Mat 4000
Fire Blast Mat 4000
Powder Snow Mat 4000
Attract Mat 4000
Fissure Mat 4000
Spikes Mat 4000
Glitter Mat 2000
Jump Mat 2000
Spin Mat 2000

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Left Top Conter, 5F
Item Price
Pichu Doll 3000
Pikachu Doll 3000
Marill Doll 3000
Jigglypuff Doll 3000
Duskull Doll 3000
Wynaut Doll 3000
Baltoy Doll 3000
Kecleon Doll 3000
Azurill Doll 3000
Skitty Doll 3000
Swablu Doll 3000
Gulpin Doll 3000

Right Top Counter, 5F


Item Price
Pika Cushion 2000
Round Cushion 2000
Zigzag Cushion 2000
Spin Cushion 2000
Diamond Cushion 2000
Ball Cushion 2000
Grass Cushion 2000
Fire Cushion 2000
Water Cushion 2000

Rooftop Vending Machine


Item Price
Fresh Water 200
Soda Pop 300
Lemonade 350

Rooftop Poké Ball Sale


Item Price
Poké Ball 200
Great Ball 600
Ultra Ball 1200
Level Ball 200
Lure Ball 200
Moon Ball 200
Friend Ball 200
Love Ball 200
Heavy Ball 200
Fast Ball 200
Premier Ball 200
Repeat Ball 1000
Timer Ball 1000
Nest Ball 1000
Net Ball 1000
Dive Ball 1000
Luxury Ball 1000
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Heal Ball 300
Quick Ball 1000
Dusk Ball 1000
Cherish Ball 200
Beast Ball 1000

Event 1: Battle at the Department Store

When you first enter Lilycove City, head up to the Department Store and face off against Prof. Birch’s child again. As
promised, he or she has been practicing and offers a greater challenge this time—especially since May’s Starter can now
Mega Evolve. If you’ve been leveling up your Pokémon evenly, you should be able to emerge from this battle victorious.
PKMN Trainer Brendan/May (if you chose Treecko) Swellow, Lv. 53
Reward: 3300 Raichu (Alolan), Lv. 53
Sylveon, Lv. 53
Wailord, Lv. 53
Breloom, Lv. 53
Blaziken (Blazikenite), Lv. 55
PKMN Trainer Brendan/May (if you chose Torchic) Swellow, Lv. 53
Reward: 3300 Raichu (Alolan), Lv. 53
Sylveon, Lv. 53
Breloom, Lv. 53
Rapidash, Lv. 53
Swampert (Swampertite), Lv. 55
PKMN Trainer Brendan/May (if you chose Mudkip) Swellow, Lv. 53
Reward: 3300 Raichu (Alolan), Lv. 53
Sylveon, Lv. 53
Rapidash, Lv. 53
Wailord, Lv. 53
Sceptile (Sceptilite), Lv. 55
Event 2: Shopping Spree

Now hit the Department Store and start spending all that cash you’ve won from your Trainer battles. There are five floors
of commerce in this single building, including a rooftop complete with a Vending Machine. (Score a few drinks from the
Vending Machine before you leave—Pokémon love the sweet recovery Items.)
After you’ve shopped a little, head back down to the first floor and get your Lottery Ticket from the front desk.
The clerk will compare your Lottery Ticket’s numbers to the winning set of numbers. If you match at least two of the
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numbers, you win a prize. If you’re really lucky, you could win an awesome Master Ball—one of the most coveted Poké
Balls in all of Hoenn.
Event 3: Pokémon Contest Hall

The Pokémon Contest Hall is where Trainers from across Hoenn gather to enter their Pokémon in Special Pokémon
Contests. These aren’t like regular battles. Instead, your Pokémon’s traits and moves are judged on various merits. Is your
Pokémon cool? Beautiful? The best way to improve your chances in these contests is to use the Berry Blenders in the
lobby to create tasty PokéBlocks.
Visit the house to the left of the Pokémon Contest Hall to receive PokéBlock-making tips from the PokéBlock Master.
Listen to her carefully and you’ll be a better PokéBlock-maker for it.

Event 4: Pokémon Trainer Fan Club

This club loves to gather and talk about all things Trainer-related. They always recognize the best talent in Hoenn, and if
you manage to beat all of the Gym Leaders or even defeat the Elite Four, they are sure to sing your praises.
Event 5: Museum Visit

The Art Museum next to the Department Store is full of priceless works of art, but there is always room for more. The
Curator takes you upstairs to show you the new display space and asks you to help him cover the walls with new
paintings. If you ever happen across a cool painting while exploring Hoenn, mention the Art Museum and perhaps the
work will soon hang in its hallowed halls.

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Event 6: Move Deleter

The Move Deleteor offers a very valuable service to Trainers—he helps your Pokémon unlearn HM moves you no longer
need or want. By freeing up space for a new move, you can teach your Pokémon newer skills that will help them in the
tougher battles ahead, or perhaps a slick move that will go over huge at the Pokémon Contest Hall.
Event 7: Team Aqua Hideout

Team Aqua has settled down in Lilycove City and is using the sea cave to the east as their Hideout. Team Aqua Grunts
are currently teaching a legion of Wailmer new moves in the east bay, effectively cutting off access to the town from
Route 124. Unfortunately, there isn’t much you can do to displace Team Aqua right now, but as soon as you have the
tools to evict them, come back and help the people of Lilycove City.

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150
Item Location
Cleanse Tag Mt. Pyre 1st Floor, top right corner lady
TM30 (Shadow Ball) Mt. Pyre 6th Floor
Medichamite Mt. Pyre 6th Floor, bottom right corner (HIDDEN)
TM106 (Skill Swap) Mt. Pyre Summit, bottom of the map
Max Ether On the golden grave past the last patch of grass (HIDDEN)
Max Potion Item Ball in the top right corner of the Summit
TM61 (Will-O-Wisp) Top right corner of the Summit
Zinc The bottom left grave on the left set of them (HIDDEN)
Banettite The bottom right grave on the right set of them (HIDDEN)
Rare Candy Top right at the deadend of the grass patch (HIDDEN)
Magma Emblem Old man at the top of Mt. Pyre

Route 122
Pokémon Level Conditions
Alomomola 35-45 Surfing, 60%
Wingull 35-45 Surfing, 35%
Pelipper 35-45 Surfing, 4%
Lapras 35-45 Surfing, 1%
Mt. Pyre 1F-3F
Pokémon Level Conditions
Shuppet 41-44 20%
Duskull 41-44 20%
Gastly 41-44 10%
Litwick 41-44 10%
Elgyem 41-44 10%
Yamask 41-44 10%
Gothita 41-44 5%
Solosis 41-44 5%
Ralts 41-44 4%
Zubat 41-44 4%
Spiritomb 41-44 2%
Mt. Pyre 4F-6F
Pokémon Level Conditions
Banette 44-47 20%
Dusclops 44-47 20%
Haunter 44-47 10%
Lampent 44-47 10%
Beheeyem 44-47 10%
Cofagrigus 44-47 10%
Gothorita 44-47 5%
Duosion 44-47 5%
Kirlia 44-47 4%
Golbat 44-47 4%
Spiritomb 44-47 2%
Mt. Pyre Summit
Pokémon Level Conditions
Shuppet 41-44 21%
Duskull 41-44 21%
Bronzor 41-44 10%
Meditite 41-44 10%
Gastly 41-44 10%

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Growlithe 41-44 10%
Swablu 41-44 5%
Natu 41-44 5%
Hoothoot 41-44 4%
Chingling 41-44 4%
Mt. Pyre Top
Pokémon Level Conditions
Banette 44-47 21%
Dusclops 44-47 21%
Bronzong 44-47 10%
Medicham 44-47 10%
Haunter 44-47 10%
Growlithe 44-47 10%
Altaria 44-47 5%
Xatu 44-47 5%
Noctowl 44-47 4%
Chimecho 44-47 4%

Trainer Pokémon
Pokémaniac Mark Marowak (Alolan)
Reward: 2880 Rhydon, Lv. 48
Aggron, Lv. 48
Hex Maniac Leah, Reward: 1248 Alakazam, Lv. 52
Black Belt Zander, Reward: 1664 Conkeldurr, Lv. 52
Young Couple Dez & Luke Espeon, Lv. 50
Reward: 1600 Umbreon, Lv. 50
Psychic Kayla Wobbuffet, Lv. 48
Reward: 1152 Swoobat, Lv. 48
Meowstic, Lv. 48
PKMN Breeder Gabrielle Venusaur, Lv. 48
Reward: 1920 Meganium, Lv. 48
Sceptile, Lv. 48
Torterra, Lv. 48
Serperior, Lv. 48
Chesnaught, Lv. 48
PKMN Breeder Gabrielle 2 Venusaur, Lv. 54
Reward: 2160 Meganium, Lv. 54
Sceptile, Lv. 54
Torterra, Lv. 54
Serperior, Lv. 54
Chesnaught, Lv. 54
PKMN Breeder Gabrielle 3 Venusaur, Lv. 60
Reward: 2400 Meganium, Lv. 60
Sceptile, Lv. 60
Torterra, Lv. 60
Serperior, Lv. 60
Chesnaught, Lv. 60

152
PKMN Breeder Gabrielle 4 Venusaur, Lv. 65
Reward: 2600 Meganium, Lv. 65
Sceptile, Lv. 65
Torterra, Lv. 65
Serperior, Lv. 65
Chesnaught, Lv. 65
PKMN Breeder Gabrielle 5 Venusaur, Lv. 75
Reward: 3000 Meganium, Lv. 75
Sceptile (Sceptilite), Lv. 75
Torterra, Lv. 75
Serperior, Lv. 75
Chesnaught, Lv. 75
Psychic William Chimecho, Lv. 50
Reward: 1200 Jynx, Lv. 50
Hypno, Lv. 50
Hex Maniac Tasha, Reward: 1200 Chandelure, Lv. 50
Black Belt Atsushi, Reward: 1664 Mienshao, Lv. 52
Hex Maniac Valerie Dusclops, Lv. 48
Reward: 1152 Cofagrigus, Lv. 48
Lampent, Lv. 48
Hex Maniac Valerie 2 Dusclops, Lv. 54
Reward: 1296 Cofagrigus, Lv. 54
Lampent, Lv. 54
Hex Maniac Valerie 3 Dusclops, Lv. 60
Reward: 1440 Cofagrigus, Lv. 60
Lampent, Lv. 60
Gourgeist, Lv. 60
Hex Maniac Valerie 4 Dusclops, Lv. 65
Reward: 1560 Cofagrigus, Lv. 65
Chandelure, Lv. 65
Gourgeist, Lv. 65
Hex Maniac Valerie 5 Dusknoir, Lv. 75
Reward: 1800 Cofagrigus, Lv. 75
Chandelure, Lv. 75
Gourgeist, Lv. 75
Psychic Cedric, Reward: 1248 Wobbuffet, Lv. 52
Team Aqua Grunt, Reward: 1000 Empoleon, Lv. 50
Team Aqua Grunt, Reward: 1000 Empoleon, Lv. 50
Team Aqua Grunt Mawile, Lv. 48
Reward: 960 Sableye, Lv. 48
Team Aqua Grunt Noivern, Lv. 48
Reward: 960 Masquerain, Lv. 48

153
Event 1: Enter the Mausoleum

There are two routes you can take at Mt. Pyre. From the first floor, you have two choices. You can immediately head
outside and scale the face of the mountain to challenge Team Aqua at the summit. Or, you can explore the six floors of the
mausoleum inside and collect both some very good Items and some rare Pokémon.

Event 2: Summit Challenge

When you’re finished exploring the interior of the mountain, start ascending the other mountain wall. A mist settles over
the path the closer you get to the top. You must challenge Team Aqua at the summit, eventually coming into contact with
Team Aqua Leader Archie. It seems he has stolen a precious Red Orb from a summit shrine and Team Magma Leader
Maxie has absconded with a Blue Orb.
Only trouble can come from these two Leaders having the Orbs, so it’s up to you to stop them. But where? The
old couple at the top of the mountain gives you an Item they found dropped after the scene, the Magma Emblem. With
this token, you can enter the Team Magma Hideout on the Jagged Pass.

Item Location
Rare Candy Deadend to the east (HIDDEN)
PP Up Guarded by Jonas and Kayley (HIDDEN)
To the left of Jacki
Grepa Berries x9 Berry patch
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Pecha Berries x2 Berry patch
Pomeg Berries x8 Berry patch
Qualot Berries x8 Berry patch
Rawst Berries x2 Berry patch
Sitrus Berries x2 Berry patch
Tomato Berries x2 Berry patch
TM103 (Giga Drain) Girl near first berry patch if you have a Grass-type Pokémon
Big Root Southwest of the TM103 girl
Hyper Potion Rock to the right of Ed (HIDDEN)
Elixir To the left of the second berry patch
Super Repel Empty space in the grass next to the second berry patch (HIDDEN)
Revival Herb To the left of Fernando
Eviolite Fisherman by the pond to the west
TM99 (Dazzle) Little girl by the pond to the west
Calcium Right next to the TM99 girl
Ultra Ball Item ball south of the Berry Master’s house
Abomasite Behind the Berry Master’s house (HIDDEN)
Gyaradosite Poochyena in the Berry Master’s house

Pokémon Level Conditions


Bibarel 41-47 Grass, 20%
Kricketune 41-47 Grass, 20%
Sudowoodo 41-47 Grass, 10%
Mr. Mime 41-47 Grass, 10%
Pansear 41-47 Grass, 10%
Panpour 41-47 Grass, 10%
Pansage 41-47 Grass, 5%
Purugly 41-47 Grass, 5%
Skuntank 41-47 Grass, 5%
Forretress 41-47 Grass, 5%
Marill 35-45 Surfing, 95%
Azumarill 35-45 Surfing, 5%
Magikarp 35-45 Old & Good Rod, 100%
Gyarados 35-45 Super Rod, 100%

Trainer Pokémon
Psychic Cameron Malamar, Lv. 50
Reward: 1200 Grumpig, Lv. 50
Musharna, Lv. 50
Psychic Cameron 2 Malamar, Lv. 55
Reward: 1320 Grumpig, Lv. 55
Musharna, Lv. 55
Psychic Cameron 3 Malamar, Lv. 60
Reward: 1440 Grumpig, Lv. 60
Musharna, Lv. 60
Solrock, Lv. 60
Psychic Cameron 4 Malamar, Lv. 65
Reward: 1560 Grumpig, Lv. 65
Musharna, Lv. 65
Solrock, Lv. 65

155
Psychic Cameron 5 Malamar, Lv. 75
Reward: 1800 Grumpig, Lv. 75
Musharna, Lv. 75
Solrock, Lv. 75
Ninja Boy Jonas, Reward: 624 Weezing, Lv. 52
Parasol Lady Kayley, Reward: 2080 Castform, Lv. 52
Hex Maniac Kindra Wobbuffet, Lv. 48
Reward: 1152 Gothitelle, Lv. 48
Chimecho, Lv. 48
Collector Ed Aegislash, Lv. 48
Reward: 2880 Bronzong, Lv. 48
Ace Trainer Wendy Gothitelle, Lv. 50
Reward: 2400 Samurott, Lv. 50
Aurorus, Lv. 50
Volcarona, Lv. 50
Roserade, Lv. 50
Guitarist Fernando Galvantula, Lv. 50
Reward: 1600 Dedenne, Lv. 50
Guitarist Fernando 2 Galvantula, Lv. 55
Reward: 1760 Dedenne, Lv. 55
Exploud, Lv. 55
Guitarist Fernando 3 Exploud, Lv. 60
Reward: 1920 Dedenne, Lv. 60
Galvantula, Lv. 60
Guitarist Fernando 4 Exploud, Lv. 65
Reward: 2080 Dedenne, Lv. 65
Galvantula, Lv. 65
Guitarist Fernando 5 Galvantula, Lv. 75
Reward: 2400 Dedenne, Lv. 75
Exploud, Lv. 75
Bird Keeper Alberto Rufflet, Lv. 48
Reward: 1536 Vullaby, Lv. 48
Ace Trainer Braxton Durant, Lv. 50
Reward: 2400 Unown, Lv. 50
Heatmor, Lv. 50
Tangrowtth, Lv. 50
Chatot, Lv. 50
Psychic Jacki Bronzong, Lv. 50
Reward: 1200 Metagross, Lv. 50
Psychic Jacki 2 Bronzong, Lv. 55
Reward: 1320 Metagross, Lv. 55
Psychic Jacki 3 Metagross, Lv. 60
Reward: 1440 Bronzong, Lv. 60
Psychic Jacki 4 Metagross, Lv. 65
Reward: 1560 Bronzong, Lv. 65
Psychic Jacki 5 Bronzong, Lv. 75
Reward: 1800 Metagross (Metagrossite), Lv. 75
Expert Fredrick Blissey, Lv. 50
Reward: 2000 Chandelure, Lv. 50
Twins Miu & Yuki Vileplume, Lv. 39
Reward: 468 Bellossom, Lv. 39

156
Aroma Lady Violet Bayleef, Lv. 39
Reward: 1560 Simisage, Lv. 39
Exeggutor (Alolan), Lv. 39
Bug Catcher Davis, Reward: 656 Pinsir, Lv. 41
Ace Trainer Jazmyn, Reward: 820 Absol, Lv. 41
Event 1: See the Berry Master

The chief feature of Route 123 is the Berry Master’s House, the destination in Hoenn for the discerning berry fan. You
can find some very rare berries at the house. The place is also rich with fertile soil, so consider turning this into your own
private orchard. Be sure to step inside and chat for a spell.
Event 2: Get TM103 (Giga Drain)

Be sure you chat with this young woman on Route 123. She’s crazy about Grass-type Pokémon and if you happen to have
one in your party, she gives you TM103 (Giga Drain). This is a great move to teach your Grass-type Pokémon.

Buried deep in Mt. Chimney, the Team Magma Hideout is where the land-loving crew stores its drilling equipment and
plots its deeds.

157
Item Location
Full Restore Past the Grunt with the Zangoose
Max Elixir Past the Grunt with the Swalot
Rare Candy End of the deadend area past the Grunt with the Victreebel
PP Max In the area with Grunt with the Tauros
Heart Scale Past the Grunt with the Sigilyph
Max Revive Past Tabita
Cameruptite Left of the entrance after battling Maxie (HIDDEN)
Escape Rope In the same area as the Cameruptite

158
Pokémon Level Conditions
Geodude (Alolan) 40-50 55%
Torkoal 40-50 30%
Graveler (Alolan) 40-50 15%

Trainer Pokémon
Team Magma Grunt, Reward: 1080 Swoobat, Lv. 54
Team Magma Grunt, Reward: 1080 Miltank, Lv. 54
Team Magma Grunt, Reward: 1080 Emboar, Lv. 54
Team Magma Grunt Scizor, Lv. 52
Reward: 1040 Slaking, Lv. 52
Team Magma Grunt Magmortar, Lv. 52
Reward: 1040 Electivire, Lv. 52
Team Magma Grunt, Reward: 1080 Dunsparce, Lv. 54
Team Magma Grunt, Reward: 1080 Zangoose, Lv. 54
Team Magma Grunt, Reward: 1080 Dugtrio (Alolan), Lv. 54
Team Magma Grunt, Reward: 1080 Swalot, Lv. 54
Team Magma Grunt, Reward: 1080 Victreebel, Lv. 54
Team Magma Grunt, Reward: 1080 Bisharp, Lv. 54
Team Magma Grunt, Reward: 1080 Tauros, Lv. 54
Team Magma Grunt, Reward: 1080 Sigilyph, Lv. 54
Team Magma Grunt, Reward: 1080 Pinsir, Lv. 54
Team Magma Grunt, Reward: 1080 Typhlosion, Lv. 54
Team Magma Grunt, Reward: 1080 Machamp, Lv. 54
Magma Admin Tabitha Rapidash, Lv. 55
Reward: 2280 Pyroar, Lv. 55
Rhyperior, Lv. 55
Camerupt, Lv. 55
Nidoking, Lv. 55
Charizard, Lv. 57
Magma Leader Maxie Chandelure, Lv. 56
Reward: 4640 Houndoom, Lv. 56
Claydol, Lv. 56
Tyranitar, Lv. 56
Crobat, Lv. 56
Camerupt, Lv. 58
You cannot visit the Team Aqua Hideout unless you first stop at Slateport City and see the press conference at the
Harbor where Team Aqua steals Capt. Stern’s submersible.

Item Location
Max Elixir N/A
Master Ball N/A
Nugget N/A
Nest Ball N/A
TM97 (Dark Pulse) N/A
Sharpedonite In the same area as Matt

Trainer Pokémon
Team Aqua Grunt, Reward: 1140 Masquerain, Lv. 57

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Team Aqua Grunt Garchomp, Lv. 55
Reward: 1100 Gyarados, Lv. 55
Team Aqua Grunt, Reward: 1140 Ambipom, Lv. 57
Team Aqua Grunt, Reward: 1140 Blastoise, Lv. 57
Team Aqua Grunt Samurott, Lv. 55
Reward: 1100 Mantine, Lv. 55
Aqua Admin Matt Golduck, Lv. 58
Reward: 2400 Barbaracle, Lv. 58
Ferrothorn, Lv. 58
Sharpedo, Lv. 58
Nidoqueen, Lv. 58
Blastoise, Lv. 60
Team Aqua Grunt, Reward: 1140 Klinklang, Lv. 57
Team Aqua Grunt, Reward: 1140 Greninja, Lv. 57
Team Aqua Grunt, Reward: 1140 Swampert, Lv. 57
Event 1: Stop, Thief!

Team Aqua’s Hideout has only a few rooms, but they are connected through a clever system of warps that send you to
almost every corner of the place before you can finally catch up with the stole submersible. Unfortunately, a battle delays
you just long enough for Team Aqua to escape with the sub.
Event 2: Grab the Master Ball

Before you leave the Team Aqua Hideout, warp all the way to the Team Leader’s room in the facility. The room contains
a much-coveted Master Ball, but also a Electrode disguised as a Poké Ball. You want that Master Ball, so battle the
Voltorb and don’t leave until the Master Ball is safely in your Bag.

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Item Location
Red Shard Near G above water
Blue Shard Near D above water
Yellow Shard Near Q above water
Pinsirite In the middle of the empty island (HIDDEN)
Calcium Near F underwater (HIDDEN)
Pearl Near M underwater (HIDDEN)
Heart Scale Near E underwater (HIDDEN)
Near J underwater (HIDDEN)
Green Shard Near A underwater (HIDDEN)
Carbos Empty space in seaweed between B and C underwater (HIDDEN)
Sky Plate Near N underwater (HIDDEN)
Big Pearl Near I underwater (HIDDEN)

Pokémon Level Conditions


Alomomola 40-50 Surfing, 60%
Mantyke 40-50 Surfing, 35%
Mantine 40-50 Surfing, 5%
Chinchou 40-50 Old Rod, 70%, Good Rod, 60%
Lanturn 40-50 Super Rod, 80%, Underwater, 30%
Old Rod, 30%, Good Rod, 40%, Super Rod, 20%, Underwater, 5%
Relicanth 40-50
Clamperl 50-55 Underwater, 65%

Trainer Pokémon
Swimmer♀ Grace Poliwhirl, Lv. 56
Reward: 448 Wailmer, Lv. 56
Azumarill, Lv. 56
Swimmer♂ Declan, Reward: 448 Lumineon, Lv. 56

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Swimmer♂ Spencer Pelipper, Lv. 56
Reward: 448 Tentacruel, Lv. 56
Whiscash, Lv. 56
Sis and Bro Lila & Roy Alomomola, Lv. 57
Reward: 684 Lanturn, Lv. 57
Sis and Bro Lila & Roy 2 Alomomola, Lv. 58
Reward: 708 Lanturn, Lv. 58
Sis and Bro Lila & Roy 3 Alomomola, Lv. 60
Reward: 720 Lanturn, Lv. 60
Sis and Bro Lila & Roy 4 Alomomola, Lv. 65
Reward: 780 Lanturn, Lv. 65
Sis and Bro Lila & Roy 5 Alomomola, Lv. 75
Reward: 900 Lanturn, Lv. 75
Swimmer♀ Jenny Luvdisc, Lv. 56
Reward: 448 Corsola, Lv. 56
Alomomola, Lv. 56
Swimmer♀ Jenny 2 Luvdisc, Lv. 59
Reward: 472 Corsola, Lv. 59
Alomomola, Lv. 59
Swimmer♀ Jenny 3 Luvdisc, Lv. 62
Reward: 496 Corsola, Lv. 62
Alomomola, Lv. 62
Swimmer♀ Jenny 4 Luvdisc, Lv. 65
Reward: 520 Corsola, Lv. 65
Alomomola, Lv. 65
Gorebyss, Lv. 65
Swimmer♀ Jenny 5 Luvdisc, Lv. 75
Reward: 600 Corsola, Lv. 75
Alomomola, Lv. 75
Gorebyss, Lv. 75
Swimmer♂ Chad Golduck, Lv. 56
Reward: 448 Slowking, Lv. 56
Bibarel, Lv. 56
Triathlete Isabella, Reward: 2240 Mantyke, Lv. 56
Swimmer♂ Roland Kabutops, Lv. 56
Reward: 448 Sealeo, Lv. 56
Octillery, Lv. 56
Event 1: Treasure Hunter

There lives a solitary man on a small island in Route 124, the Treasure Hunter. Stop by the Hunter’s House to strike a deal
with him. If you bring him special, colored Shards from deep beneath the surface, he will give you some of the treasures
he’s uncovered over the years. Just bring your booty back to the house for the trade.

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Shard Items
Shard Exchange Item
Blue Shard Water Stone
Green Shard Leaf Stone
Red Shard Fire Stone
Yellow Shard ThunderStone
Event 2: Dive Deep

You cannot dive for sunken treasure just yet, though. Not until you get HM07 (Dive) in Mossdeep City can you sink
beneath the waves for a look into the briny blue. When you can Dive, look for dark patches of water on the surface.
Activate HM07 (Dive) and your Pokémon slips below the surface. When you want to rise to the surface, seek out a light
patch water that indicates light coming from above.

Mossdeep City is another island metropolis to the east of Hoenn’s main landmass. The island is home to Hoenn’s Space
Center, the rocket science facility that furthers space exploration. A rocket launch is scheduled to take place soon, but
somebody desires the rocket fuel needed to put the vehicle into orbit. Better head to the Space Center and check it out.

Item Location
Net Ball The right of the old man in the south
TM04 (Calm Mind) Tate & Liza after beating them
TM60 (Quash) Girl next to the Pokémart counter
Super Rod Fisherman in the house east of the Gym
Sun Stone Sailor on the first floor of the Space Center
King’s Rock Man south of Steven’s house
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HM07 (Dive) Steven after beating Maxie & Tabitha

Pokémart Merchandise
Item Price
Ultra Ball 1200
Net Ball 1000
Dive Ball 1000
Hyper Potion 1200
Full Heal 600
Revive 1500
Max Repel 700
X Attack 500
X Defense 450

Pokémon Level Condition


Alomomola 40-50 Surfing, 60%
Mantyke 40-50 Surfing, 35%
Mantine 40-50 Surfing, 5%
Carvanha 40-50 Old & Good Rod, 100%
Sharpedo 40-50 Super Rod, 100%
Event 1: Get the Super Rod

Stop by the Fisherman’s House next to the Space Center, the large green building on the east side of the island town. He
gives you the Super Rod, the best fishing pole in all of Hoenn. Now you can head back to the blue and catch some potent
Water-type Pokémon.
Event 2: Tour Mossdeep City

Mossdeep’s citizens are extremely chatty and generous. Visit with everybody, and stop by as many homes as possible to
get all of the free Items being handed out, such as the King’s Rock.

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Event 3: Gym Leader Battle #7—Liza and Tate

Trainer Pokémon
Psychic Preston Hypno, Lv. 63
Reward: 1512 Elgyem, Lv. 63
Meowstic, Lv. 63
Psychic Maura, Reward: 1512 Beheeyem, Lv. 63
Hex Maniac Kathleen, Reward: 1512 Chimecho, Lv. 63
Gentleman Clifford, Reward: 5040 Girafarig, Lv. 63
Psychic Macey, Reward: 1512 Musharna, Lv. 63
Psychic Nicholas, Reward: 1512 Wobbuffet, Lv. 63
Psychic Blake, Reward: 1512 Girafarig, Lv. 63
Psychic Samantha, Reward: 1512 Xatu, Lv. 63
Psychic Virgil Malamar, Lv. 63
Reward: 1512 Musharna, Lv. 63
Girafarig, Lv. 63
Gentleman Nate, Reward: 5040 Hitmontop, Lv. 63
Hex Maniac Sylvia, Reward: 1512 Mismagius, Lv. 63
Psychic Hannah, Reward: 1512 Sigilyph, Lv. 63
Leader Tate & Liza Solrock, Lv. 64
Reward: 6600, Mind Badge, TM04 (Calm Mind) Lunatone, Lv. 64
Bronzong, Lv. 64
Slowking, Lv. 64
Gardevoir, Lv. 66
Gallade, Lv. 66
The Mossdeep Gym is made up of a system of rooms connected by small warp pads. But figuring out which warp pad gets
you to the Gym Leader isn’t the hard part. Rather, navigating the system of button-activated conveyor belts is the bigger
headache. Not only do you need to clear obstructions such as statues via the belts, but you may also accidentally move a
Trainer into your eyeline if you aren’t careful.
Once you reach the twin Gym Leaders, Liza and Tate, you need to have either a very strong Dark- or Ghost-type
Pokémon to undo the potency of their Psychic-type Pokémon. Especially watch out for the Gardevoir and Gallade duo.
They complement each other perfectly and can keep you at bay for a long time.

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Event 4: Battle Team Magma at Space Center

Trainer Pokémon
Team Magma Grunt Alakazam, Lv. 63
Reward: 1260 Florges, Lv. 63
Team Magma Grunt, Reward: 1280 Infernape, Lv. 64
Team Magma Grunt, Reward: 1280 Aegislash, Lv. 64
Team Magma Grunt Mightyena, Lv. 63
Reward: 1260 Watchog, Lv. 63
Flareon, Lv. 63
Team Magma Grunt, Reward: 1280 Hydreigon, Lv. 64
Team Magma Grunt, Reward: 1280 Mightyena, Lv. 64
Team Magma Grunt, Reward: 1280 Probopass, Lv. 64
Magma Admin Tabitha & Magma Leader Maxie Camerupt, Lv. 65
Reward: 8120 Mightyena, Lv. 65
Darmanitan, Lv. 67
Chandelure, Lv. 66
Crobat, Lv. 66
Camerupt (Cameruptite), Lv. 68
The Space Center in Mossdeep City was about to launch a rocket into space, but Team Magma is trying to thwart the
countdown. Apparently, Team Magma Leader Maxie has serious designs on the rocket fuel and will stop at nothing to get
it. You must clear out the Space Center’s ground floor before heading upstairs.
On the second floor, you meet up with Steven. Steven decides to team up with you to stop a pair of Team Magma
Grunts from taking the rocket fuel. This is your first real 2-on-2 Battle with another Trainer. You must learn to rely on
Steven’s judgment during the battle while minding you own three Pokémon. When the battle is over, Team Magma
retreats and Steven asks you to meet him at his house.
Event 5: Get HM07 (Dive) from Steven

Impressed with your dueling skills at the Space Center, Steven hands over HM07 (Dive). This isn’t the last of Steven’s
generosity, either. After you defeat the Elite Four and beat Steven at Meteor Falls, check back here to find a rare Pokémon
as a present for you. It’s Beldum, but of a different color, holding an Iron Plate, which if trained correctly, evolves into the
fantastically powerful Metagross.

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Item Location
Big Pearl Guarded by Presley and Auron

Pokémon Level Conditions


Seel 40-50 Surfing, 99%
Lapras 40-50 Surfing, 1%
Shellder 40-50 Old & Good Rod, 100%
Cloyster 40-50 Super Rod, 100%

Trainer Pokémon
Swimmer♀ Sharon Dewgong, Lv. 57
Reward: 456 Cloyster, Lv. 57
Slowbro, Lv. 57
Swimmer♀ Tanya Seaking, Lv. 57
Reward: 456 Floatzel, Lv. 57
Mantine, Lv. 57
Bird Keeper Presley Vespiquen, Lv. 55
Reward: 1760 Ninjask, Lv. 55
Expert Auron Sawk, Lv. 55
Reward: 2200 Throh, Lv. 55
Swimmer♂ Stan Seadra, Lv. 57
Reward: 456 Carracosta, Lv. 57
Clawitzer, Lv. 57
Sailor Ernest Machamp, Lv. 57
Reward: 1824 Gastrodon, Lv. 57
Raticate (Alolan), Lv. 57
Sailor Ernest 2 Gastrodon, Lv. 60
Reward: 1920 Machamp, Lv. 60
Kingler, Lv. 60
Raticate (Alolan), Lv. 60
Sailor Ernest 3 Gastrodon, Lv. 63
Reward: 2016 Machamp, Lv. 63
Kingler, Lv. 63
Raticate (Alolan), Lv. 63
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Sailor Ernest 4 Gastrodon, Lv. 65
Reward: 2080 Machamp, Lv. 65
Kingler, Lv. 65
Raticate, Lv. 65
Sailor Ernest 5 Gastrodon, Lv. 75
Reward: 2400 Machamp, Lv. 75
Kingler, Lv. 75
Raticate, Lv. 75
Sr. And Jr. Kim & Iris Altaria, Lv. 58
Reward: 944 Charmeleon, Lv. 59
Event 1: Shoal Cave

North of Mossdeep City, you find Route 125 and the Shoal Cave. This cave is seriously affected by the tides. At high tide,
a good deal of the cave is hard to explore, but low tide exposes almost everything. A man inside the cave can make a Shell
Bell. He is happy to craft one for you, but first he needs the materials.
For more on what to do in the Shoal Cave, see this guide’s Bonuses and Extra Content section.

Item Location
Green Shard Top left corner of the map (go through Route 124)
Mind Plate Empty space in the grass underwater (HIDDEN)
Heart Scale Near A underwater (HIDDEN)
Ultra Ball Right of A on the other side underwater (HIDDEN)
Yellow Shard In the B area underwater (HIDDEN)
Pearl In the B area underwater (HIDDEN)
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Iron In the B area underwater (HIDDEN)
Blue Shard Bottom left corner underwater (HIDDEN)
Big Pearl Bottom right corner underwater (HIDDEN)
Stardust Top right corner underwater (HIDDEN)

Pokémon Level Conditions


Alomomola 45-55 Surfing, 60%
Mantyke 45-55 Surfing, 35%
Mantine 45-55 Surfing, 5%
Old Rod, 70%, Good Rod, 60%, Super Rod, 80%, Underwater, 65%
Clamperl 45-55
Old Rod, 30%, Good Rod, 40%, Super Rod, 20%, Underwater, 5%
Relicanth 45-55
Lanturn 50-55 Underwater, 30%

Trainer Pokémon
Swimmer♂ Leonardo, Reward: 472 Swampert, Lv. 59
Triathlete Isobel, Reward: 2360 Quagsire, Lv. 59
Swimmer♂ Dean Wailord, Lv. 57
Reward: 456 Barbaracle, Lv. 57
Sharpedo, Lv. 57
Swimmer♀ Nikki Huntail, Lv. 57
Reward: 456 Lumineon, Lv. 57
Swanna, Lv. 57
Swimmer♂ Barry, Reward: 472 Gyarados, Lv. 59
Swimmer♀ Sienna Krabby, Lv. 58
Reward: 264 Corphish, Lv. 58
Triathlete Pablo Luxray, Lv. 58
Reward: 2320 Poliwrath, Lv. 58
Triathlete Pablo 2 Luxray, Lv. 59
Reward: 2360 Poliwrath, Lv. 59
Triathlete Pablo 3 Luxray, Lv. 60
Reward: 2400 Poliwrath, Lv. 60
Seviper, Lv. 60
Triathlete Pablo 4 Luxray, Lv. 65
Reward: 2600 Poliwrath, Lv. 65
Seviper, Lv. 65
Triathlete Pablo 5 Luxray, Lv. 75
Reward: 3000 Poliwrath, Lv. 75
Seviper, Lv. 75
Swimmer♀ Brenda Ludicolo, Lv. 57
Reward: 456 Masquerain, Lv. 57
Gorebyss, Lv. 57

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Event 1: Deepsea Diving

The ocean floor beneath Route 126 is littered with sunken treasures. Either use the Itemfinder to locate them or look or
shallow indentations in the sand to spot a possible treasure location.
Event 2: Sootopolis Entry

The underwater entrance to Sootopolis is below the waves of Route 126, but you don’t need to drop down here yet.
(However, there is a Pokémart and Pokémon Center in the city if you need them now.) Most of the city is shut down, so
concentrate your attention on Route 127 for now. However, when you are asked to report to Sootopolis City, this is where
you will dive to find it.

Item Location
Zinc Top left corner on Route 127
Rare Candy Guarded by Athena and Aidan
Carbos Near B above water

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Heracronite Near B above water (HIDDEN)
Dread Plate Underwater against wall above HP Up (HIDDEN)
Spooky Plate Against the right wall north of Heart Scale (HIDDEN)
HP Up Rock underwater (HIDDEN)
Star Piece Rock to the east of the map underwater (HIDDEN)
Insect Plate South of the Star Piece underwater (HIDDEN)
Heart Scale Rock to the south underwater Route 127 (HIDDEN)
Same place where Ruben is (HIDDEN)
Island left of Isaiah (HIDDEN)
Island north of Wayne (HIDDEN)
Red Shard Top right corner rock underwater (HIDDEN)
Prison Flask Item ball to the east
Stone Plate Wall in the north underwater Route 128 (HIDDEN)
Protein Rock underwater Route 128 in the circle (HIDDEN)
Adamant Orb Rock underwater Route 128 in the circle (HIDDEN)
Draco Plate Wall underwater Route 128 to the left of the entrance (HIDDEN)
Pixie Plate Wall underwater Route 128 southeast of the entrance (HIDDEN)
Pearl Rock underwater Route 128 to the east (HIDDEN)

Pokémon (Route 127) Level Conditions


Alomomola 45-55 Surfing, 60%
Mantyke 45-55 Surfing, 35%
Mantine 45-55 Surfing, 5%
Relicanth 45-55 All Rods, 100%
Pokémon (Route 128) Level Conditions
Tentacruel 45-55 Surfing, 60%
Pelipper 45-55 Surfing, 31%
Jellicent 45-55 Surfing, 9%
Luvdisc 45-55 Old Rod, 70%, Good Rod, 60%, Super Rod, 80%
Corsola 45-55 Old Rod, 30%, Good Rod, 40%, Super Rod, 20%

Trainer Pokémon
Bird Keeper Aidan Braviary, Lv. 58
Reward: 1856 Mandibuzz, Lv. 58
Ace Trainer Athena Sawsbuck, Lv. 58
Reward: 2784 Linoone, Lv. 58
Fisherman Jonah, Reward: 2360 Relicanth, Lv. 59
Fisherman Henry, Reward: 2360 Lanturn, Lv. 59
Fisherman Roger, Reward: 2360 Kingler, Lv. 59
Triathlete Camden Klefki, Lv. 58
Reward: 2320 Avalugg, Lv. 58
Triathlete Donny Corsola, Lv. 58
Reward: 2320 Luvdisc, Lv. 58
Black Belt Koji Heracross, Lv. 58
Reward: 1856 Primeape, Lv. 58
Hitmonlee, Lv. 58
Black Belt Koji 2 Heracross, Lv. 59
Reward: 1888 Primeape, Lv. 59
Hitmonlee, Lv. 59
Black Belt Koji 3 Heracross, Lv. 60
Reward: 1920 Primeape, Lv. 60
Hitmonlee, Lv. 60

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Black Belt Koji 4 Heracross, Lv. 65
Reward: 2080 Primeape, Lv. 65
Hitmonlee, Lv. 65
Black Belt Koji 5 Hitmonlee, Lv. 75
Reward: 2400 Primeape, Lv. 75
Heracross (Heracronite), Lv. 75
Ace Trainer Alexa Persian (Alolan), Lv. 58
Reward: 2784 Lumineon, Lv. 58
Ace Trainer Ruben Shiftry, Lv. 58
Reward: 2784 Ludicolo, Lv. 58
Triathlete Isaiah, Reward: 2360 Lumineon, Lv. 59
Triathlete Isaiah 2, Reward: 2360 Lumineon, Lv. 59
Triathlete Isaiah 3 Lumineon, Lv. 60
Reward: 2400 Starmie, Lv. 60
Floatzel, Lv. 60
Kingdra, Lv. 60
Triathlete Isaiah 4 Lumineon, Lv. 65
Reward: 2600 Starmie, Lv. 65
Floatzel, Lv. 65
Kingdra, Lv. 65
Triathlete Isaiah 5 Lumineon, Lv. 75
Reward: 3000 Starmie, Lv. 75
Floatzel, Lv. 75
Kingdra, Lv. 75
Fisherman Wayne, Reward: 2360 Wailord, Lv. 59
Triathlete Katelyn, Reward: 2360 Starmie, Lv. 59
Triathlete Katelyn 2, Reward: 2360 Starmie, Lv. 59
Triathlete Katelyn 3, Reward: 2400 Starmie, Lv. 60
Triathlete Katelyn 4, Reward: 2600 Starmie, Lv. 65
Triathlete Katelyn 5, Reward: 3000 Starmie, Lv. 75
Swimmer♂ Harrison, Reward: 472 Alomomola, Lv. 59
Swimmer♀ Carlee, Reward: 472 Seaking, Lv. 59
Event 1: Chase Down the Submersible

Deep beneath the waves of Route 127 and Route 128, the seafloor is a carved-up canvas full of deep trenches. But you
must brave the depths to catch up with Team Aqua, as the submersible was last seen in these parts. After you are done
fishing and battling wild Pokémon on the surface, use HM07 (Dive) to slip below and follow the troughs south to the
entrance of the Seafloor Cavern.

172
Item Location
TM55 (Scald) Strip of land in the water room
TM26 (Earthquake) Kyogre room

Pokémon (Entrance area) Level Conditions


Tentacruel 45-55 Surfing, 60%
Golbat 45-55 Surfing, 31%
Jellicent 45-55 Surfing, 9%
Relicanth 45-55 All Rod, 100%
Pokémon (Dry areas) Level Conditions
Omanyte 45-50 20%
Kabuto 45-50 20%
Anorith 45-50 10%
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Lileep 45-50 10%
Cranidos 45-50 10%
Shieldon 45-50 10%
Tirtouga 45-50 5%
Archen 45-50 5%
Tyrunt 45-50 4%
Amaura 45-50 4%
Shuckle 45-50 1%
Zubat 45-50 1%
Pokémon (Water Areas) Level Conditions
Golbat 50-55 20%
Noibat 50-55 20%
Swoobat 50-55 10%
Aerodactyl 50-55 14%
Golduck 50-55 10%
Eelektrik 50-55 10%
Boldore 50-55 5%
Graveler (Alolan) 50-55 6%
Crustle 50-55 5%
Tentacruel 45-55 Surfing, 60%
Jellicent 45-55 Surfing, 35%
Golbat 45-55 Surfing, 5%
Relicanth 45-55 All Rods, 100%
Pokémon (Strength Puzzle Room) Level Conditions
Omastar 50-55 20%
Kabutops 50-55 20%
Armaldo 50-55 10%
Cradily 50-55 10%
Rampardos 50-55 10%
Bastiodon 50-55 10%
Carracosta 50-55 5%
Archeops 50-55 5%
Tyrantrum 50-55 4%
Aurorus 50-55 4%
Shuckle 50-55 1%
Golbat 50-55 1%

Trainer Pokémon
Team Aqua Grunt, Reward: 1260 Seismitoad, Lv. 63
Team Aqua Grunt, Reward: 1260 Sigilyph, Lv. 63
Team Aqua Grunt Mightyena, Lv. 63
Reward: 1260 Golbat, Lv. 63
Aqua Admin Shelly Mightyena, Lv. 64
Reward: 2640 Muk (Alolan), Lv. 64
Lapras, Lv. 64
Roserade, Lv. 64
Sharpedo, Lv. 64
Jellicent, Lv. 66
Team Aqua Grunt, Reward: 1260 Forretress, Lv. 63
Team Aqua Grunt, Reward: 1260 Sharpedo, Lv. 63

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Event 1: Strength Is the Key

Several rooms lead to the deepest section of the Seafloor Cavern—many of them, however, are blocked by huge boulders
that only a Pokémon with great HM04 (Strength) can move out of the way. Some of the rooms require you to move the
boulders in specific patterns to clear a path to the exit. Should you accidentally block the doorway with a missed move,
leave the room the way in which you came. The boulders will reset to their original position and you can try again.
Event 2: Battle Team Aqua Leader Archie

You catch up with Team Aqua Leader Archie at the bottom of the Seafloor Cavern—but he is hardly alone. He stands
before a slumbering Kyogre, the Legendary Water-type Pokémon. You must battle Archie before he can awaken Kyogre.
The battle will be tough. Archie has some powerful Water-type Pokémon, such as Sharpedo, but an Electric-type
Pokémon will go far in this challenge.
Aqua Leader Archie Crobat, Lv. 66
Reward: 5440 Tentacruel, Lv. 66
Walrein, Lv. 66
Dragonite, Lv. 66
Eelektross, Lv. 66
Sharpedo (Sharpedonite), Lv. 68
Even if you defeat Archie, it’s too late to stop him from using the Red Orb. But as Team Magma Leader Maxie
discovered, the Orb has an unintended effect. Kyogre stirs, but then it flies away. Now both Kyogre and Groudon are
loose—what have these two Leaders done to Hoenn?

When you return to the surface (an Escape Rope is handy for this), you discover that the climate has gone haywire.
The sky is split with fierce bolts of lightning and a horrible torrent of rain pelts the land. Head to Sootopolis City to
see if you can make sense of the disaster.

175
Deep underwater to the east of Hoenn’s mainland is Sootopolis City. Accessible only by diving beneath the waves, the
city is host to the Cave of Origin, a mystical place where the secrets of Legendary Pokémon await a talented Trainer. Are
you that Trainer?

Item Location
Wailmer Doll Girl in the house to the right of the Pokémon Center
Rain Badge Juan after beating him
TM31 (Brick Break) Black Belt in the top left corner of the city
TM102 (Water Pulse) Juan after beating him
HM05 (Waterfall) Wallace after Rayquaza appears
TM83 (Infestation) Guy with glasses in the Pokémart
Fisherman if you show him a big Lotad in the house southwest of the Pokémon Center
Elixir Hiker if you show him a big Seedot in the house southwest of the Pokémon Center
Sablenite Right of the entrance of Cave of Origin (HIDDEN)

Pokémart Merchandise
Item Price
Ultra Ball 1200
Hyper Potion 1200
Max Potion 2500
Full Heal 600
Revive 1500
Max Repel 700
X Attack 500
X Defense 450
Shadow Mail 50

176
Pokémon Level Conditions
Magikarp 45-55 Surfing, 95%, Old & Good Rod, 100%
Gyarados 45-55 Surfing, 5%, Super Rod, 100%
Event 1: Legendary Battle

After Kyogre has been released, return to Sootopolis City to see what Team Magma and Team Aqua have done. Kyogre
and Groudon are in the center of the city, engaged in a ferocious battle that threatens to tear the world asunder. The foul
weather is a direct result of their conflict. Is there perhaps a third Legendary Pokémon that can calm the waters and break
these two apart?
After you calm the battle, tour the city and speak to the kind citizens. They give you a powerful TM as well as a great
Secret Base knick-knack.

Event 2: See the Cave of Origin

After witnessing the terrible battle in the bay, head for Steven and speak to him. He leads you to the entrance of the Cave
of Origin. Inside, you are to speak with Wallace, the former Gym Leader of Sootopolis City and an expert on Legendary
Pokémon.
Wallace will ask you a question about what could possibly be done about the great conflict between Groudon and
Kyogre. Perhaps there is something at the Sky Pillar that could end their fight?
Event 3: Visit the Gym

After the crisis in the bay has subsided, be sure to head for the Sootopolis Gym. The Gym was previously closed, but now
that Kyogre and Groudon have been dispersed, you can challenge the Gym Leader for the eighth and final Gym badge.

177
Event 4: Gym Leader Battle #8—Juan

Trainer Pokémon
Beauty Connie Corsola, Lv. 65
Reward: 5200 Octillery, Lv. 65
Whiscash, Lv. 65
Lass Andrea Simipour, Lv. 65
Reward: 1040 Vaporeon, Lv. 65
Wailord, Lv. 65
Lady Daphne Basculin (Nugget), Lv. 65
Reward: 13000 Jellicent (Nugget), Lv. 64
Pokéfan Annika Clawitzer, Lv. 65
Reward: 5200 Golduck, Lv. 65
Lass Crissy Poliwrath, Lv. 65
Reward: 1040 Feraligatr, Lv. 65
Sharpedo, Lv. 65
Beauty Tiffany Mantine, Lv. 65
Reward: 5200 Seaking, Lv. 65
Cloyster, Lv. 65
Pokéfan Bethany Buneary, Lv. 65
Reward: 5200 Cherrim, Lv. 65
Lopunny, Lv. 65
Beauty Olivia Floatzel, Lv. 65
Reward: 5200 Swanna, Lv. 65
Barbaracle, Lv. 65
Beauty Bridget Slowbro, Lv. 65
Reward: 5200 Tentacruel, Lv. 65
Quagsire, Lv. 65
Lady Brianna Seismitoad (Nugget), Lv. 65
Reward: 13000 Lumineon (Nugget), Lv. 65
Pelipper (Nugget), Lv. 65
Leader Juan Gorebyss, Lv. 67
Reward: 6900, Rain Badge, TM102 (Water Pulse) Samurott, Lv. 67
Clawitzer, Lv. 67
Empoleon, Lv. 67
Kingdra, Lv. 67
Gyarados, Lv. 69
Wallace has abdicated his Gym to a new Gym Leader, Juan. The former Gym Leader has left the facility in capable hands,
as Juan is a master of Water-type Pokémon. He has assembled a strong team, but if you have a powerful Electric- or
Grass-type Pokémon in your ranks, you should be able to dismantle Juan in a matter of several turns.

178
The big catch is getting to Juan, though. The Gym floor is made of ice and all it takes is two steps on the same
space to fall through to the basement level, which is full of Trainers. The key to reaching Juan at the top of the Gym is to
step on each tile only once—but you must step on every tile at least once to open the staircase leading to the next area.
After defeating Juan and earning the eighth Gym badge you are ready to take on the Elite Four!

Item Location
Lustrous Orb Wall to the east on Route 129 (HIDDEN)
Splash Plate Rock south of Chase on Route 129 (HIDDEN)
Toxic Plate Wall northwest of Chase on Route 129 (HIDDEN)
Zap Plate Wall northwest of Tisha on Route 129 (HIDDEN)
Griseous Orb Wall north of Rodney on Route 130 (HIDDEN)
Icicle Plate Rock southwest of Rodney on Route 130 (HIDDEN)
Fist Plate Rock slightly southwest of Icicle Plate on Route 130 (HIDDEN)
Meadow Plate Wall northeast of Katie on Route 130 (HIDDEN)
Earth Plate Wall north of Katie on Route 130 (HIDDEN)

Pokémon (Route 129) Level Conditions


Tentacruel 45-55 Surfing, 60%
Pelipper 45-55 Surfing, 39%
Wailord 45-55 Surfing, 1%
Wailmer 45-55 All Rods, 100%
Pokémon (Route 130) Level Conditions
Tentacruel 45-55 Surfing, 60%
Pelipper 45-55 Surfing, 31%
Jellicent 45-55 Surfing, 9%
Clauncher 45-55 Old & Good Rod, 100%, Super Rod, 40%
Clawitzer 45-55 Super Rod, 60%
Pokémon (Route 131) Level Conditions
Tentacruel 45-55 Surfing, 60%
Pelipper 45-55 Surfing, 31%
Jellicent 45-55 Surfing, 9%
Skrelp 45-55 Old & Good Rod, 100%
Dragalge 45-55 Super Rod, 100%

Trainer Pokémon
Swimmer♂ Reed Seismitoad, Lv. 57
Reward: 456 Huntail, Lv. 57
Quagsire, Lv. 57
Triathlete Chase, Reward: 2360 Kingdra, Lv. 59
Triathlete Allison Seaking, Lv. 57
Reward: 2280 Starmie, Lv. 57
Swimmer♂ Clarence, Reward: 472 Seaking, Lv. 59

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Swimmer♀ Tisha Politoed, Lv. 57
Reward: 456 Gastrodon, Lv. 57
Simipour, Lv. 57
Swimmer♂ Rodney Tentacruel, Lv. 57
Reward: 456 Omastar, Lv. 57
Crawdaunt, Lv. 57
Swimmer♀ Katie Pelipper, Lv. 57
Reward: 456 Mantine, Lv. 57
Lanturn, Lv. 57
Swimmer♂ Santiago Barbaracle, Lv. 59
Reward: 472 Seismitoad, Lv. 59
Swimmer♂ Kevin, Reward: 472 Bibarel, Lv. 59
Triathlete Talia, Reward: 2360 Dewgong, Lv. 59
Swimmer♂ Richard Octillery, Lv. 57
Reward: 456 Barbaracle, Lv. 57
Clawitzer, Lv. 57
Swimmer♀ Kara Alomomola, Lv. 57
Reward: 456 Pelipper, Lv. 57
Gorebyss, Lv. 57
Swimmer♂ Herman Relicanth, Lv. 57
Reward: 456 Empoleon, Lv. 57
Golduck, Lv. 57
Swimmer♀ Susie Corsola, Lv. 57
Reward: 456 Vaporeon, Lv. 57
Jellicent, Lv. 57
Sis and Bro Reli & Ian Jellicent, Lv. 59
Reward: 696 Jellicent, Lv. 58
Event 1: Water Route

Use the water along Route 129, 130, and 131 to reach two pivotal locations in Hoenn, the Sky Pillar and Pacifidlog Town.
The waters are full of swimming Trainers, so this is an excellent place to gain valuable experience and cash.

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Pacifidlog Town is a tiny city built above a Corsola colony. The floating township is the travel hub between Sootopolis
City and the Hoenn mainland. Several rumors in town tell of powerful Pokémon lying in wait for the perfect Trainer to
wake them and a mysterious island somewhere off the coast of Hoenn.

Item Location
Kangaskhante Left of the Pokémon Center (HIDDEN)
TM27 (Return) Chairman’s younger brother if your Pokémon really likes you
TM21 (Frustration) Chairman’s younger brother if your Pokémon really dislikes you
TM56 (Fling) Father watching TV with his family
TM03 (Psyshock) Guy sitting at the table with the Mirage Island guy

Pokémon Level Conditions


Corsola 45-55 Surfing, 100%, All Rods, 100%
Pacifidlog Town is small, so it doesn’t have its own Pokémart. If you need to restock on Items, use HM02 (Fly) to
return to one of the other cities, such as Lilycove City.

Event 1: Seeing Mirages?

A man who lives on the east end of Pacifidlog has a special gift. Only he can see the elusive Mirage Island off of Route
130. However, the island appears only if the conditions are right—and the gentleman is tight-lipped about exact details.
However, when he mentions he can see the island, use HM03 (Surf) to Route 130 and explore.

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Event 2: Trade for a Horsea?

If you have a Bagon you are willing to part with, talk to the girl in the small house south of the Pokémon Center. She has
a Horsea she would love to trade for a Bagon, which is not an easy Pokémon for her to kind.
Event 3: Extended Family

The Pokémon Fan Club Chairman’s younger sibling is touring Pacifidlog Town and has a couple TMs he may be willing
to part with. Show him your lead Pokémon. If the Pokémon likes you, he will give you TM27 (Return). However, if the
Pokémon isn’t fond of you, he will award you TM21 (Frustration).
The Pokémon Fan Club Chairman’s little brother will only give you one TM at a time, so don’t try to switch out your
Pokémon to get the other TM. Wait several days before returning to receive the other TM.

The town is abuzz with a new rumor. There are three Legendary Pokémon made of steel, rock, and ice in Hoenn—and
the key to discovering these Pokémon is nearby.

The Sky Pillar is a mysterious tower jutting above the sea. The foreboding place is home of the most powerful legendary
Pokémon in Hoenn. Perhaps this slumbering creature is the key to saving the world?

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Item Location
TM64 (Explosion) Sky Pillar 3F
AuroraTicket Sky Pillar 6F

Pokémon Level Conditions


Altaria 65-70 20%
Mawile 65-70 21%
Sableye 65-70 11%
Dusclops 65-70 10%
Banette 65-70 10%
Ariados 65-70 10%
Claydol 65-70 5%
Golbat 65-70 5%
Golurk 65-70 4%
Raticate (Alolan) 65-70 4%
Ascend Sky Pillar

Wallace is waiting for you at the Sky Pillar. He directs you inside, where you are charged with finding—and waking—the
mighty Rayquaza. Hopefully the Legendary Pokémon can stop Groudon and Kyogre.

During this first visit to the Sky Pillar, the ground is clear. There are no fragile floor tiles. You need to get past the wild
Pokémon (and there are a lot) and reach Rayquaza on the top floor. When you reach the top, Rayquaza slumbers.
Approach Rayquaza, and it will rise up and fly away, off to confront the other two warring Legendary Pokémon.
The first time you ascend the Sky Pillar to wake Rayquaza, you cannot catch it. On your second visit to the Sky Pillar,
you can attempt to catch the Legendary Pokémon. However, you have only one chance to do this. If you defeat
Rayquaza, it vanishes. If your Pokémon faint, it disappears. Save your game before you interact with Rayquaza—and
bring all of the Ultra Balls you can afford.

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Item Location
TM34 (Sludge Wave) In the middle of the circle on Route 132
Protein Between Jonathan and Makayla
Rare Candy Behind the structure behind Kiyo
Big Pearl Guarded by Mollie and Conor
Max Revive Area past Franklin and Debra
TM77 (Psych Up) Top left corner Psychic on Route 133
Star Piece Southwest of TM77 guy on Route 133
Guarded by Alex and Kelvin
Carbos In front of Reyna
TM80 (Rock Slide) Slighty northwest on Route 134

Pokémon Level Conditions


Tentacruel 45-55 60%
Pelipper 45-55 40%
Horsea 45-55 Old & Good Rod, 100%
Seadra 45-55 Super Rod, 100%

Trainer Pokémon
Fisheman Ronald Basculin, Lv. 62
Reward: 2480 Basculin, Lv. 62
Swimmer♂ Gilbert, Reward: 504 Wailord, Lv. 63
Expert Paxton Fearow, Lv. 63
Reward: 2520 Kangaskhan, Lv. 63
Ace Trainer Darcy Pelipper, Lv. 62
Reward: 2976 Camerupt, Lv. 62
Ace Trainer Jonathan Tauros, Lv. 63
Reward: 3024 Loudred, Lv. 63
Expert Makayla Salamence, Lv. 63
Reward: 2520 Dragonite, Lv. 63
Swimmer♀ Dana, Reward: 504 Azumarill, Lv. 63
Black Belt Kiyo Hitmonchan, Lv. 63
Reward: 2016 Throh, Lv. 63
Emboar, Lv. 63
Swimmer♂ Franklin, Reward: 504 Whiscash, Lv. 63
Swimmer♀ Debra, Reward: 504 Corsola, Lv. 63
Expert Mollie Whiscash, Lv. 63
Reward: 2520 Lucario, Lv. 63
Expert Conor Stantler, Lv. 63
Reward: 2520 Hawlucha, Lv. 63

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Ace Trainer Warren Jolteon, Lv. 63
Reward: 3024 Archeops, Lv. 63
Slurpuff, Lv. 63
Forrtress, Lv. 63
Zoroark, Lv. 63
Swimmer♀ Linda, Reward: 504 Seaking, Lv. 63
Bird Keeper Beck Dodrio, Lv. 63
Reward: 2016 Altaria, Lv. 63
Honchkrow, Lv. 63
Sailor Hudson, Reward: 2016 Sharpedo, Lv. 63
Swimmer♀ Laurel, Reward: 504 Luvdisc, Lv. 63
Battle Girl Reyna Hitmonlee, Lv. 63
Reward: 1512 Hitmonchan, Lv. 63
Swimmer♂ Jack, Reward: 504 Sharpedo, Lv. 63
Black Belt Hitoshi Hitmontop, Lv. 63
Reward: 2016 Sawk, Lv. 63
Breloom, Lv. 63
Ace Trainer Marley, Reward: 3024 Archeops, Lv. 63
Dragon Tamer Aaron Shelgon, Lv. 63
Reward: 3024 Zweilous, Lv. 63
Dragonair, Lv. 63
Druddigon, Lv. 63
Noivern, Lv. 63
Bird Keeper Alex Staraptor, Lv. 63
Reward: 2016 Unfezant, Lv. 63
Pidgeot, Lv. 63
Sailor Kelvin Machamp, Lv. 63
Reward: 2016 Carracosta, Lv. 63
Event 1: Watch Out for the Currents

The waterway along Routes 132-134 is full of fast-moving water that can carry you from one side to the other in moments
if you’re caught in the rush. After you start west on these routes, it’s impossible to get to Pacifidlog Town without using
HM02 (Fly) or heading back around Hoenn. The routes are full of Trainers, too, so it’s easy to be swept from battle to
battle.

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Event 2: The Sealed Chamber

Route 134 hosts the Sealed Chamber, a mysterious set of ruins deep beneath the waves. To reach it, stay south along the
routes or else you will be swept right by the diving spot. When you do reach the special patch of dark water, use HM07
(Dive) to slip beneath the waves and solve the riddles.
For more information on the Sealed Chamber and the secrets within, see the Bonus Quests, Legendary Pokémon, and
the Battle Frontier section.

Ever Grande City is home to the Pokémon League, where Pokémon Trainers aspire to take on the Elite Four. The Elite
Four are the greatest Pokémon Trainers in Hoenn—do you have the skill and talent to take them on and prove yourself to
be true champion?

Item Location
Mewtwonite Y Left of the Pokémon League entrance
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Pokémart Merchandise
Item Price
Ultra Ball 1200
Hyper Potion 1200
Max Potion 2500
Full Restore 3000
Full Heal 600
Revive 1500
Max Repel 700

Pokémon Level Conditions


Tentacruel 45-55 Surfing, 60%
Pelipper 45-55 Surfing, 31%
Jellicent 45-55 Surfing 9%
Luvdisc 45-55 Old Rod, 70%, Good Rod, 60%, Super Rod, 80%
Corsola 45-55 Old Rod, 30%, Good Rod, 40%, Super Rod, 20%

Event 1: Up the Waterfall

The entrance to Ever Grande City and the Pokémon League is up the waterfall, so use HM05 (Waterfall) to ascend the
rushing water. Without the HM, there is no way to access the Elite Four challenge.
Event 2: Last-Chance Shopping

Before heading down Victory Road, en route to challenge the Elite Four, stop at the Pokémon Center outside of the
Pokémon League and rest up. Do any last-minute Pokémon shifting necessary for the battles ahead. And if you need to
stock up on some Items, such as Full Heal, use this final storefront to do so. Victory Road may be the road less traveled,
but that’s because it’s full of wild Pokémon.

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Item Location
PP Up Near the B warp on 1F
Ultra Ball Past the PP Up on 1F (HIDDEN)
Max Elixir Item ball to the east on 1F
Full Restore Left of Samuel
TM35 (Flamethrower) Past the Strength Puzzle northeast on B1F
TM29 (Psychic) South of the D warp on B1F
Max Repel Straight across the water from Julie (HIDDEN)
Elixir Top empty space on two tile space on land on B2F (HIDDEN)
Full Heal Southwest of Vito
TM81 (X-Scissor) East of the F warp on B2F

Pokémon (1F & B1F) Level Conditions


Golbat 55-60 20%
Hariyama 55-60 20%
Medicham 55-60 10%
Loudred 55-60 10%
Steelix 55-60 10%

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Kadabra 55-60 10%
Machoke 55-60 5%
Ursaring 55-60 5%
Gabite 55-60 5%
Lickitung 55-60 5%
Graveler (Alolan) 55-60 Rock Smash, 70%
Geodude (Alolan) 55-60 Rock Smash, 30%
Pokémon (B2F) Level Conditions
Noivern 55-60 20%
Lairon 55-60 20%
Excadrill 55-60 10%
Magneton 55-60 10%
Mienshao 55-60 10%
Marowak (Alolan) 55-60 10%
Galvantula 55-60 5%
Haunter 55-60 5%
Fraxure 55-60 4%
Gurdurr 55-60 4%
Ariados 55-60 2%
Floatzel 55-60 Surfing, 70%
Azumarill 55-60 Surfing, 30%
Luvdisc 55-60 Old Rod, 70%, Good Rod, 60%, Super Rod, 80%
Corsola 55-60 Old Rod, 30%, Good Rod, 40%, Super Rod, 20%

Trainer Pokémon
Ace Trainer Albert Golem (Alolan), Lv. 68
Reward: 3264 Serperior, Lv. 68
Glalie, Lv. 68
Zebstrika, Lv. 68
Pidgeot, Lv. 68
Ace Trainer Hope Glaceon, Lv. 68
Reward: 3264 Donphan, Lv. 68
Togekiss, Lv. 68
Dusknoir, Lv. 68
Audino, Lv. 68
Ace Trainer Edgar Gogoat, Lv. 68
Reward: 3264 Beartic, Lv. 68
Porygon-Z, Lv. 68
Shedinja, Lv. 68
Pinsir, Lv. 68
Ace Trainer Quincy Skuntank, Lv. 68
Reward: 3264 Spiritomb, Lv. 68
Ace Trainer Katelynn Talonflame, Lv. 68
Reward: 3264 Vanilluxe, Lv. 68
Ace Trainer Shannon, Reward: 3264 Sudowoodo, Lv. 68
Ace Trainer Samuel Swellow, Lv. 68
Reward: 3264 Alomomola, Lv. 68
Hawlucha, Lv. 68
Ace Trainer Michelle Skuntank, Lv. 68
Reward: 3264 Purugly, Lv. 68
Mothim, Lv. 68

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Ace Trainer Mitchell Reuniclus, Lv. 68
Reward: 3264 Gothitelle, Lv. 68
Ace Trainer Halle Lilligant, Lv. 68
Reward: 3264 Whimsicott, Lv. 68
Ace Trainer Julie Typhlosion, Lv. 68
Reward: 3264 Lapras, Lv. 68
Lilligant, Lv. 68
Stantler, Lv. 68
Klinklang, Lv. 68
Ace Trainer Owen Kecleon, Lv. 68
Reward: 3264 Goodra, Lv. 68
Florges, Lv. 68
Ace Trainer Dianne Lucario, Lv. 68
Reward: 3264 Lanturn, Lv. 68
Ace Trainer Felix Aegislash, Lv. 68
Reward: 3264 Klinklang, Lv. 68
Ace Trainer Caroline Skarmory, Lv. 68
Reward: 3264 Lucario, Lv. 68
Ace Trainer Vito Electrode, Lv. 68
Reward: 3264 Swellow, Lv. 68
Shiftry, Lv. 68
Darmanitan, Lv. 68
Alakazam, Lv. 68
You don’t need to use TM70 (Flash) to make it through Victory Road, but it makes seeing your way easier. The dark
cave has limited visibility without it.

Event 1: Battle Wally

Wally challenges you one last time, but has grown as a Trainer. The little guy has six Pokémon under tutelage, all above
Lv. 70! This battle is the perfect warm-up before heading into the Pokémon League and challenging the Elite Four.
PKMN Trainer Wally Roserade (Life Orb), Lv. 71
Reward: 4380 Talonflame (Sharp Beak), Lv. 71
Azumarill (Sitrus Berry), Lv. 71
Magnezone (Choice Specs), Lv. 71
Garchomp (Rocky Helmet), Lv. 71
Gallade (Galladite), Lv. 73

Welcome to the big challenge: Defeating the Elite Four at the Pokémon League. This is what Trainers dream of doing,
and now you have your chance to stand beside some of the greatest Pokémon Masters in history and prove yourself
worthy of keeping their company. The Elite Four are talented Trainers, but they have different Pokémon in their teams,
and they use different tactics. Some play aggressively, others are defensive—hoping to draw out your aggressive moves
and expose a weakness.

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The Pokémon of the Elite Four represent several types, from Ice to Dragon, from Dark to Ghost. It takes a well-
balanced team to work your way up the ranks, as the move you use to exploit one Elite Four’s weaknesses stands to do
nothing in the next battle. You also need to have a team of significantly leveled up Pokémon. The lowet level Pokémon in
the Elite Four challenge is Lv. 73. You should be at least in the high 70s. The higher your levels, the better chance you
have at withstanding the contest. Don’t be afraid to turn back, level up some more, then return.
Give your Pokémon any advantageous Held Items, such as Quick Claw, Charcoal, or a Chesto Berry. And fill
your Bag with recovery Items, such as Max Potions and Full Heals. Never enter this challenge without at least a few
Revives, especially if you plan on relying on a couple of choice Pokémon to bear the brunt of the work. After you
assemble the team you think best stands a chance against the Elite Four, step inside the inner sanctum of the Pokémon
League and take the challenge of a lifetime.
Elite Four Battle #1: Sidney
Elite Four Sidney Weavile (Life Orb), Lv. 73
Reward: 7500 Scrafty (Lum Berry), Lv. 73
Bisharp (Assault Vest), Lv. 73
Tyranitar (Choice Band), Lv. 73
Greninja (Focus Sash), Lv. 73
Absol (Absolite), Lv. 75
Sidney’s Dark-type Pokémon present a formidable challenge unless you have the right kind of Pokémon to offset the
onslaught. Fighting-type Moves work best against this team, but if you have no solid Fighting-type Moves to use, use
Fairy-type moves, or use Types like Electric- and Ice-type Moves to at least counteract the secondary type of some of
Sidney’s Pokémon. For example, a good shot of TM24 (Thunderbolt) will do heavy damage to Greninja’s ample HP.
Considering that Sidney’s team is the lowest level you will encounter in the Elite Four challenge, use it as a measuring
stick of your abilities. If you struggle during this contest, you may need to forfeit the competition for now and head into
Hoenn to gain more experience.
Elite Four Battle #2: Phoebe
Elite Four Phoebe Mismagius (Life Orb), Lv. 74
Reward: 7600 Gengar (Sitrus Berry), Lv. 74
Aegislash (Leftovers), Lv. 74
Chandelure (Wise Glasses), Lv. 74
Dusknoir (Muscle Band), Lv. 74
Sableye (Sablenite), Lv. 76
Ghost-type Pokémon are a challenge if you do not have a high-level Ghost-type Pokémon to counteract their spooky
moves. Dark-type Moves also work well against the majority of this group, save for Sableye. At Lv. 50, this Sableye can
Mega Evolve, and only has one weakness, Fairy-type. The contest may turn into a battle of attrition, where you keep
laying on same-type moves and using recovery Items, hoping that you can pull off a Critical Hit that turns the tables in
your favor.
Elite Four Battle #3: Glacia
Elite Four Glacia Aurorus (Choice Specs), Lv. 75
Reward: 7700 Froslass (Focus Sash), Lv. 75
Jynx (Focus Band), Lv. 75
Mamoswine (Life Orb), Lv. 75
Walrein (Leftovers), Lv. 75
Glalie (Glalitite), Lv. 77
Fire-type Moves would normally ruin an Ice-orientated team, but two of Glacia’s six Pokémon have Rock (Aurorus) and
Water (Walrein) types, which undo the effectiveness of the attack. If you have strong Fighting- or Rock-type Moves, use
them.

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Elite Four Battle #4: Drake
Elite Four Drake Hydreigon (White Herb), Lv. 76
Reward: 7800 Flygon (Leftovers), Lv. 76
Haxorus (Life Orb), Lv. 76
Kingdra (Choice Specs), Lv. 76
Dragalge (Draco Plate), Lv. 76
Salamence (Salamencite), Lv. 78
The contest is made up of Dragon-type Pokémon, which are difficult to beat unless you have some strong Ice-type Moves.
Heavy Ice attacks do double damage to Flygon, because its secondary type is Ground. Fairy-type Moves also help bring
most of the Pokémon on the team.
Champion Battle: Wallace
Champion Wallace Politoed (Shell Bell), Lv. 79
Reward: 16200 Ludicolo (Life Orb), Lv. 79
Kingdra (Choice Specs), Lv. 79
Milotic (Leftovers), Lv. 79
Gyarados (Muscle Band), Lv. 79
Swampert (Swampertite), Lv. 81
Wallace has some high-level Pokémon, but half of them share a common weakness: Electric-type Moves. If you have at
least one Pokémon with some strong Electric-type Moves, it will be easy to undo this team. However, if your Electric-
type Moves are out of PP, you will have difficulty. Keep an Elixir on hand to restore PP in case you run out mid-battle.
Congratulations, Pokémon Master!
After you defeat the Elite Four, you are recognized as the greatest Pokémon Trainer in all of Hoenn, the true Pokémon
Master. However, this is not the end of the game. After the end credits roll and you save your game, you end up home in
Littleroot Town. Your family gives you a ticket to the S.S. Tidal, which will take you to the Battle Frontier—an island
where Pokémon Trainers do nothing but battle and prove their mastery. Surely you’ll do well here, Pokémon Master. In
addition to the Battle Frontier, there are still many things you can do in Hoenn. There are over fifty Legendary Pokémon
you can catch and collect, so stock up on Ultra Balls and get out there.

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There are lots of adventures and battle challenges left in Hoenn after you defeat the Elite Four at the Pokémon League.
There are additional locations to visit, Pokémon Contests to enter, and Legendary Pokémon to find, catch, and collect.
And if that wasn’t enough, there is the brand-new Battle Frontier—an isand off Hoenn’s coast where Trainers go to
compete in a series of challenges. Imagine a whole theme park dedicated to the art of Pokémon battles, and you have a
good idea of what’s in store for you at the Battle Frontier.

During the Low Tide times of Shoal Cave, there a strange portal in B1F. Interact with it and you’ll be transported to
Seafoam Islands.

Items: Ice Heal, Water Stone x2, Revive, Big Pearl, Nugget, Ultra Ball
Pokémon 1F Level Conditions
Psyduck 26-33 55%
Zubat 22-26 34%
Golbat 26-30 11%
Pokémon B1F Level Conditions
Psyduck 29-31 40%
Seel 28 10%
Zubat 22-26 34%
Golbat 26-30 11%
Golduck 33 5%
Pokémon B2F Level Conditions
Psyduck 30-32 40%
Seel 30-32 20%
Zubat 22-24 20%
Golbat 26-30 10%
Golduck 32-34 10%
Pokémon B3F Level Conditions
Seel 25-35 40%, Surfing, 60%
Psyduck 30-40 20%, Surfing, 4%, Super Rod, 4%
Golduck 32-40 15%, Surfing, 1%
Zubat 24 10%
Golbat 26-30 10%
Dewgong 32-40 5%, Surfing, 5%
Horsea 25-30 30%
Magikarp 5-15 Old Rod, 100%, Good Rod, 20%
Horsea 5-30 Good Rod, 60%, Super Rod, 80%
Krabby 5-15 Good Rod, 20%
Gyarados 15-35 Super Rod, 16%
Pokémon B4F Level Conditions
Seel 25-35 50%, Surfing, 60%

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Psyduck 30-40 10%, Surfing, 4%, Super Rod, 4%
Golduck 32-40 15%, Surfing, 1%
Dewgong 34-40 10%, Surfing, 5%
Golbat 26-30 15%
Horsea 25-30 Surfing, 30%, Good Rod, 60%, Super Rod, 80%
Magikarp 5-15 Old Rod, 100%, Good Rod, 20%
Krabby 5-15 Good Rod, 20%
Gyarados 15-35 Super Rod, 16%
Catching Articuno

Articuno is the bottom floor of Seafoam Islands. It is a level 50 Legendary Ice- and Flying-type Pokémon.

Zapdos’ portal is right next to the generator in New Mauville. It is a level 50 Legendary Electric- and Flying-type
Pokémon.

On Mt. Chimney, you might have noticed this portal while Team Magma and Team Aqua were fighting. This leads to Mt.
Ember, and Moltres.

Items: Ultra Ball x2, Dire Hit, Fire Stone x2


Pokémon Outside Level Conditions
Ponyta 30-33 Grass, 30%
Fearow 38-40 Grass, 15%
Spearow 30-32 Grass, 15%

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Machop 35 Grass, 10%
Geodude 5-30 Grass, 10%, Rock Smash, 95%
Vulpix 36 Grass, 5%
Rapidash 39 Grass, 4%
Ninetales 42 Grass, 1%
Graveler 25-40 Rock Smash, 5%
Pokémon Level Conditions
Geodude 31-39 39%
Diglett 31-37 36%
Grimer 29-39 25%
Pokémon Level Conditions
Geodude 32-34 30%, Rock Smash, 95%
Diglett 32-36 30%
Grimer 30-34 20%
Graveler 38-40 9%, Rock Smash, 5%
Dugtrio 38-40 6%
Muk 40 5%
Catching Moltres

Moltres is located at the top of Mt. Ember. It is a level 50 Legendary Fire- and Flying-type Pokémon.

There’s a portal within the second part of Training Cave. This leads to Cerulean Cave, and a powerful Legendary.

Items: Ultra Ball x3, Nugget, Full Restore x2, Max Elixir, PP Up, Max Revive
Pokémon 1F Level Conditions
Magneton 49 20%
Parasect 49-58 30%
Golbat 46-55 14%
Machoke 46 10%
Primeape 52-61 11%
Raticate 52-61 11%
Electrode 58 5%
Wobbuffet 55 4%

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Psyduck 30-50 Surfing, 65%
Golduck 40-55 Surfing, 35%
Geodude 30-50 Rock Smash, 65%
Graveler 40-55 Rock Smash, 35%
Magikarp 5-15 Old Rod, 100%, Good Rod, 20%
Poliwag 5-25 Good Rod, 60%, Super Rod, 40%
Goldeen 5-15 Good Rod, 20%
Poliwhirl 20-30 Super Rod, 40%
Gyarados 15-25 Super Rod, 15%
Psyduck 15-35 Super Rod, 5%
Pokémon B1F Level Conditions
Golbat 49-58 25%
Machoke 49 20%
Magneton 52 10%
Parasect 52-61 14%
Kadabra 55-64 11%
Raticate 55-65 11%
Wobbuffet 58 5%
Electrode 61 4%
Geodude 35-55 Rock Smash, 65%
Graveler 45-60 Rock Smash, 35%
Pokémon B2F Level Conditions
Kadabra 58-67 25%
Raticate 58-67 25%
Magneton 55 10%
Parasect 55-64 14%
Golbat 52-61 11%
Machoke 52 10%
Electrode 64 4%
Wobbuffet 61 1%
Psyduck 40-60 Surfing, 65%, Super Rod, 4%
Golduck 50-65 Surfing, 35%
Geodude 40-60 Rock Smash, 65%
Graveler 50-65 Rock Smash, 35%
Magikarp 5-15 Old Rod, 100%, Good Rod, 20%
Poliwag 5-25 Good Rod, 60%, Super Rod, 40%
Goldeen 5-15 Good Rod, 20%
Poliwhirl 20-30 Super Rod, 40%
Gyarados 15-25 Supeer Rod, 16%
Catching Mewtwo

Mewtwo is located at the bottom of Cerulean Cave. It is a level 70 Legendary Psychic-type Pokémon.

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Mew is located on Faraway Island. In order to get there, you need the Old Sea Map, which can be found in Training Cave.
Mew will continue to run away from you as you chase it through the grass. The grass will shake to show where Mew is
running. You'll need to chase it down until you can corner it. Once you have Mew cornered, interact with it to begin the
battle. It is a level 30 Mythical Psychic-type Pokémon.

The three Legendary Beasts are on Navel Rock, a location only accessible if you have the MysticTicket. You can receive
that Item from Capt. Stern if you have the Scanner. They are all scattered with Navel Rock, however there is a catch. You
need to have both Lugia and Ho-oh in your party. The Legendary Beasts are level 50.

Lugia and Ho-oh are on Navel Rock. Lugia is a level 70 Legendary Psychic- and Flying-type at the bottom of the island.
Ho-oh is a level 70 Legendary Fire- and Flying-type type at the top of the island.

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Items: Revive, Ether
Pokémon Level Conditions
Caterpie 12-16 Grass, 20%
Metapod 12-16 Grass, 20%
Butterfree 12-16 Grass, 10%
Weedle 12-16 Grass, 10%
Kakuna 12-16 Grass, 10%
Oddish 12-16 Grass, 10%
Meowth 12-16 Grass, 5%
Rattata 12-16 Grass, 5%
Cascoon 12-16 Grass, 4%
Paras 12-16 Grass, 4%
Venonat 12-16 Grass, 1%
Seedot 12-16 Grass, 1%
Poliwag 5-25 Surfing, 90%, Good Rod, 80%, Super Rod, 55%
Surfing, 9%, Old Rod, 100%, Good Rod, 20%, Super Rod, 44%
Psyduck 5-25
Golduck 20-30 Surfing, 1%, Super Rod, 1%
There is a portal to the left of the waterfall in the Battle Frontier. This leads to Ilex Forest, where you can encounter
Celebi. It is a level 30 Mythical Psychic- and Grass-type.

There are three Legendary Golems in Hoenn, but they hid before going into a deep sleep. The key to locating these
Pokémon—Regice, Regirock, and Registeel—is to solve the Sealed Chamber mystery, which is in Route 132.
The currents are quick in this route, so stay close to the bottom of the water or you may end up watching the
entrance to the Sealed Chamber breeze by.

The entrance to the Sealed Chamber is surrounded by six rocks in the southern area of Route 134.
After you reach the entrance, use HM07 (Dive) to slip below the surface and swim through a narrow channel. You soon
reach a tablet on the channel’s wall. The glyphs on the tablet are the Barille alphabet. We have included a chart below of
Braille which you can use to decipher the tablet’s instructions. (Here’s a hint: Light shines from above the tablet.)

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Inside the Sealed Chamber, you must navigate two rooms. The first room features a series of rocks with the Braille
alphabey inscribed on them—a key for deciphering the clues in the next room. Head to the keystone at the top of the first
chamber, read the instructions, and follow them. This opens another chamber.
The second chamber includes the instructions for opening the way to all three Legendary Golem Pokémon. Read
these inscriptions and take notes so when you head to the surface, you can go to the location of each Legendary Pokémon
and open their secret doors.

Route 105: Island Cave, cave of Regice

Route 111: Desert Ruins, cave of Regirock

Route 120: Ancient Tomb, tomb of Registeel

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The Legendary Latias and Latios appear after you have undertaken the Elite Four challenge and emerged victorious.
When you begin the game after the credits roll, your mother calls you to the television to watch a snippet of a news story
about strange Pokémon seen flying overhead. She asks yo if you caught the color of the Flying-type Pokémon.

Depending on the color you choose—red or blue—you will have a chance to catch either Latias or Latios.
It is tough to catch Latias and Latios. The trick is to find them. They give no warning as to where they frequent,
other than they only appear outdoots and while you are walking through grass. Latias or Latios never appear while you are
indoors, whether it is a cave or a building. And every time you enter a structure, they move to another spot on the map.
It’s a matter of luck and timing to have that first pivotal encounter.
If you have the , you can save a lot of time by buying as many Max Repels as you can afford. This keeps away basic
wild Pokémon, but you can still encounter the Legendary Pokémon.

After you manage to encounter one of these Pokémon, though, you can track it. The Latias or Latios will run from
your first battle. That’s OK, because you can then refer to the map in your Pokédex to see where it went. Head for that
route and tromp through the grass to flush it out.
Buy a good number of Great and Ultra Balls before you stalk these Pokémon. Also, adjust your team so the lead
Pokémon is at Lv. 40 or below. Make sure this Pokémon has a good Speed rating, and if you have the Quick Claw, give it
to the Pokémon for a Held Item. This increases your chances of getting the first move, and if you have a Sleep-inducing
move, that makes this difficult hunt easier.
Latias or Latios move around the map with great regularity, but they have a small pattern. They stick with
connected routes. So, find a series of connected routes, preferably one with a cabin or small house, and start your hunt
there. Pop in and out of the small building until the Legendary Pokémon is in your region. Run through the grass to catch
up with the elusive Pokémon.
When you encounter Latias or Latios, cast that Sleep-inducing move. If it is successful, your chances of catching
the Pokémon skyrocket. If the move fails, though, the Pokémon will flee and you will have to start the process all over
again.
After you do get the Legendary Pokémon in a battle, work the HP down to a manageable level. Don’t throw Poké
Balls until the HP gauge is red. When the gauge is red, go for a Sleep move, then throw a powerful Poké Ball. If the
Pokémon is asleep, you have a good chance of catching it. Should the Pokémon fail, don’t worry. Latias or Latios retain
whatever damage you did to them into the next battle. Go for the Sleep-inducing move again and throw Poké Balls.
However, I would just use the Master Ball you must have found in the Team Aqua Hideout just to make the
process a lot quicker.

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But, where’s the other one? Well, if you go to the Desert Underpass that can be found on Route 114, you will find the Eon
Ticket. It’s an Item that will take you to Southern Island, where you can battle the other Legendary that you didn’t pick. It
will be a level 50 Legendary Dragon- and Psychic-type. Also, the two top flowers are hiding the Latiosite and Latiasite.

After you defeat the Elite four, report to the Weather Institute. The researcher reports heavy rainfall in one of routes in
Hoenn. This is the sign of Kyogre, so hurry to the affected route.

Kyogre is slumbering beneath the waves in the Marine Cave. Marine Cave appears on Routes 105, 125, and 127. The
Marine Cave only appears beneath the waves, so make sure you have a Pokémon that knows both HM03 (Surf) and
HM07 (Dive). Look for a patch of dark water in the rainy region and Dive down.

Kyogre sleeps in a simple two-room chamber. Slip into the mist-filled cave to spy Kyogre resting at the end. Approach the
Legendary Pokémon and challenge it. Kyogre is at Lv. 70. However, befor you leave, check the spot to your left and
you’ll find the Blue Orb.

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After the game restarts, visit the Weather Institute and talk to the reseatcher on the second floor, all the way to the left.
He tells you that a particular region in Hoenn is experiencing a severe drought. It must be due to an incredible
heat source. While the weatherman doesn’t come right out and say it, you know what’s causing it—Groudon. The
researcher tells you which route is experiencing the dry weather.
Groudon can appear in four different routes. If you dawdle while heading to that route, you risk the Legendary
Pokémon relocating somewhere else. You must then go back to the Weather Institute and talk to the researcher again
to discover the new route affected by the climate change.

Groudon appears in the Terra Cave, a small, misty, subterranean chamber that consists of an antechamber, then a sleeping
room. Terra Cave appears on Routes 114-116, and Route 118. The trick is to find the entrance to the Terra Cave in time.
The entrance can appear in several places, but here’s a hint: It always appears in the rocky face of a mountain or cliffside.

After you find the Terra Cave, dig in and approach the sleeping Pokémon. Challenge the Legendary Pokémon and let the
battle begin. Make sure you have lots of Balls, as you will expend a great deal of them while trying to catch this top-tier
Pokémon. Groudon is at Lv. 70. Also, be sure to grab the hidden Red Orb to the right.
You have only one shot each to catch Groudon, Kyogre, and Rayquaza. Save right before you battle them because if
you mistakenly make them faint or lose the battle, they vanish from Hoenn forever. If you lose the battle (or
inadvertently win), turn off the game without saving and battle again.

You know where Rayquaza sleeps—you’ve woken the Legendary Pokémon once. However, to catch Rayquaza you must
return to the Sky Pilaar. The catch is, the place is tougher to ascend than the first time. Path-obstructing rocks and fragile
tiles little the clean, clear floors. Use the Mach Bike to zip across the crumbling floors before you fall through.

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Rayquaza rests on the top level of the Sky Pillar. Make sure you have lots of Balls and recovery Items, because this is
going to be a difficult battle. Rayquaza is at Lv. 70.

Jirachi can be found in the new room in Meteor Falls after you beat the Elite Four. It is a level 30 Mythical Steel- and
Psychic-type.

Deoxys can be found on Birth Island, only accessible if you have the AuroraTicket, which can be found at the top of the
Sky Pillar. It won’t be as easy just interacting with it though. You need to solve the Birth Island Triangle puzzle. To solve
the puzzle and make Deoxys appear, the player must do the following:
1. Approach the triangle from below and press A.
2. Press ← 5×, ↓ once, then A.
3. Press → 5×, ↑ 5×, then A.
4. Press → 5×, ↓ 5×, then A.
5. Press ↑ 3×, ← 7×, then A.
6. Press → 5×, then A.
7. Press ← 3×, ↓ 2×, then A.
8. Press ↓ once, ← 4×, then A.
9. Press → 7×, then A.
10. Press ← 4×, ↓ once, then A.
11. Press ↑ 4×, then A.
After this, it will appear. It is a level 30 Legendary Psychic-type.

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The Lake Trio are all available on Route 124. However, they’re not in the same area. Here’s where they are:
 Uxie is in the south of the route through a portal that leads you to Acuity Cavern.
 Mesprit is in the top left of the route through a portal that leads you to Verity Cavern.
 Azelf is in the top right of the route through a portal that leads you to Valor Cavern.
All three of them are Lv. 50 Legendary Psychic-types.

Dialga and Palkia is in the new room in Meteor Falls that appears after you defeat the Elite Four. However, there is a
catch. You must have Uxie, Mesprit, and Azelf in your party in order to go to the Dimensional Gap. Dialga is a Lv. 50
Legendary Steel- and Dragon-type, while Palkia is a Lv. 50 Legendary Water- and Dragon-type.

Items: Star Piece x2, PP Up, Rare Candy, Max Revive x2, Iron Ball, Stardust, Max Elixir, Nugget
Pokémon Room 1 Level Conditions
Magcargo 54-56 20%
Rhydon 54 20%
Graveler 51-55 10%
Golbat 52-54 10%
Weezing 51-56 10%
Machoke 56 10%
Magby 25 5%
Geodude 27 5%
Onix 54 4%
Rhyhorn 52 4%
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Slugma 25-52 1%
Camerupt 56 1%
Pokémon Room 2 Level Conditions
Magcargo 53-58 20%
Graveler 52-57 20%
Weezing 52-58 10%
Rhydon 55 10%
Golbat 53-56 10%
Machoke 58 10%
Magby 27 5%
Geodude 27-29 5%
Onix 56 4%
Koffing 53 4%
Slugma 27-53 1%
Camerupt 58 1%
There is a portal in the northwest section of Fiery Path. This will take you to Stark Mountain, where Room 2 is the biggest
map in the game to navigate. Once you reach the northernmost section of the area, you will find Heatran. It is a Lv. 50
Legendary Fire- and Steel-type.

If you noticed in the Sealed Chamber before you battle the Regis, you might have saw a strange statue in the middle of the
main room. If you come back here with Regirock, Regice, and Registeel, and interact with the statue, you will battle
Regigigas, a lv. 50 Legendary Normal-type.

Pokémon Level Conditions


Zubat 26-32 45%
Spheal 26-32 50%
Golbat 32 5%
At the top of the interior of Mt. Pyre, there is a portal. However, nothing will happen unless you have Dialga and Palkia in
your party. This portal will send you to a strange world, where you will encounter Giratina. It is a Lv. 50 Legendary
Ghost- and Dragon-type.

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There is a small strip of land on Route 129 that contains a portal to Fullmoon Island. Here, you will encounter Cresselia, a
Lv. 50 Legendary Psychic-type.

You might have gotten this already, but if you talk to the old man in the south of Mossdeep City, he will give you an Egg.
Within this Egg is Manaphy, a Mythical Water-type.

On the Summit of Mt. Pyre, you’ll find a portal to Newmoon Island, where you can meet Darkrai. It is a Lv. 50 Legendary
Dark-type.

Items: Gracidea
There is a portal in Petalburg Woods that leads to the Flower Paradise. There you will meet Shaymin, a level 30 Mythical
Grass-type.
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Pokémon Level Conditions
Unown 5-75 100%
At the top of the Sky Pillar, on the left, is a portal. However, in order to go in, you must have Dialga, Palkia, and Giratina
in your party. This will take you to a strange location, where you can battle Arceus. It is a Lv. 50 Legendary Normal-type.

Did you know you could enter the lighthouse in Slateport City? Once you enter, you will meet Victini, a Lv. 15 Mythical
Fire- and Psychic-type.

There are three portals on each level of Victory Road. The 1F leads to Mistalton Cave, B1F leads to Terrakion, and B2F
leads to Pinwheel Forest.

Pokémon Level Conditions


Boldore 27-31 40%
Woobat 27-30 20%
Aron 29-30 20%
Axew 30-31 10%
Drilbur 28-31 8%
Gurdurr 27-31 2%
Catching Cobalion

Cobalion is at the top of Mistralton Cave. It is a Lv. 50 Legendary Steel- and Fighting-type.

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There’s a portal on B1F of Victory where you’ll find Terrakion, a Lv. 50 Legendary Rock- and Fighting-type.

The portal on B2F of Victory Road leads to Pinwheel Forest, where you can battle Virizion, a Grass- and Fighting-type.

In the upper part on Route 119, there are two portals. But nothing will happen unless you have Castform on your team.
After that, you will meet Tornadus, a Lv. 50 Legendary Flying-type, and Thundurus, a Lv. 50 Legendary Electric-type.

At the top of Sky Pillar, on the right, you can use a portal to go to Mt. Kuroshiro, home to Reshiram, a Lv. 50 Legendary
Fire- and Dragon-type, and Zekrom, a Lv. 50 Legendary Electric- and Dragon-type.

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Items: Rare Candy, Big Mushroom, Max Revive, PP Max, Reveal Glass
Pokémon Level Conditions
Chimecho 57-59 Grass, 20%
Vulpix 57 Grass, 20%
Noctowl 58-60 Grass, 10%
Altaria 58-60 Grass, 10%
Stantler 58 Grass, 10%
Bronzong 58-60 Grass, 10%
Golduck 58 Grass, 5%
Marill 25-58 Grass, 5%, Surfing, 90%
Cottonee 58 Grass, 4%
Petilil 58 Grass, 4%
Murkrow 58 Grass, 1%
Misdreavus 58 Grass, 1%
Basculin 25-60 Surfing, 99%
Azumarill 30-40 Surfing, 1%
Goldeen 40-70 Old Rod, 70%, Good Rod, 60%
Basculin 40-60 Old Rod, 30%, Good Rod, 40%,
Super Rod, 80%
Seaking 50-70 Super Rod, 20%
At the top of Mirage Tower, there is a portal, but you’re only allowed to go through it if you have Landorus and
Thundurus. You end up in Abundant Shrine, where you’ll encounter Landorus, a Lv. 50 Legendary Ground- and Flying-
type.

Items: DNA Splicers


At the bottom of Shoal Cave, in the Ice Room, there is a portal. With Reshiram and Zekrom in your party, you will be
transported to Giant Chasm. You will meet Kyurem, a Lv. 50 Legendary Dragon- and Ice-type.

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On Route 123, with Cobalion, Terrakion, and Virizion, you can use the portal there to go to Pledge Grove. Here, you will
meet Keldeo, a Lv. 50 Legendary Water- and Fighting-type.

On the beach of Lilycove City, you can find a Meloetta on the beach, where it will be more than happy to join your party.
It is a Mythical Normal- and Psychic-type.

At the deadend in New Mauville, there is a portal where, if you interact with it, you will battle Genesect, a Lv. 50
Legendary Bug- and Steel-type.

On Faraway Island, past the grass, you will find a portal. It contains Xerneas, a Lv. 50 Legendary Fairy-type.

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At the top of Mt. Pyre, there is a portal to the northwest area. There, you meet Yveltal, a Lv. 50 Legendary Dark- and
Flying-type.

In Altering Cave, which opens up after beating the game, you will encounter a portal that contains Zygarde, a Lv. 50
Legendary Ground- and Dragon-type. Though, you must have both Xerneas and Yveltal.

In Granite Cave, the same room where you can find the Steelixite, you will find Diancie there to join your party. It is a Lv.
30 Mythical Fairy- and Rock-type.

On a strip of land on Route 128, you can find Hoopa next to where the Prison Flask was. It is a Lv. 30 Mythical Psychic-
and Ghost-type.

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Items: CharizardteY, TM11 (Sunny Day), Nugget

Pokémon Level Conditions


Golbat 36-39 21%, Surfing, 10%
Noibat 36-39 20%
Heatmor 36-39 10%
Durant 36-39 10%
Onix 36-39 10%
Excadrill 36-39 10%
Larvesta 36-39 5%
Gurdurr 36-39 5%
Woobat 36-39 4%
Boldore 36-39 4%
Zubat 36-39 1%, Surfing, 90%
Poliwag 30-40 Old & Good Rod, 100%
Poliwhirl 30-40 Super Rod, 100%

One big change in Theta Emerald Renev is the expansion of Scorched Slab. At the bottom of the newly expanded
Scorched Slab is Volcanion, a Lv. 50 Legendary Fire- and Water-type.

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Some more extra locations in Hoenn are worth exploring after you complete the main adventure. Even though these
missions are not required to finish the game, you can earn valuable experience points, , and cool Items for completing
them.

When you zoomed through Route 108 on Mr. Briney’s boat, you may have noticed the beach ferry along the waterway’s
north side. That’s the Abandoned Ship. When you have both HM03 (Surf) and HM07 (Dive), you can explore this half-
sunken vessel. Capt. Stern wants a Scanner that was onboard the ship before it sank. Perhaps if you wind through the
ship’s rooms and uncover the Scanner, he will give you a worthy reward?
Items: Harbor Mail, Escape Rope, Dive Ball, TM13 (Ice Beam), Beedrillite, Destiny Knot, Revive, Storage Key, TM18
(Rain Dance), Scanner, Water Stone, Luxury Ball, Room 1 Key, Room 2 Key, Room 4 Key, Room 6 Key
Pokémon Level Conditions
Tentacool 25-35 Surfing, 90%
Frillish 25-35 Surfing, 9%
Tentacruel 25-35 Surfing, 1%
Magikarp 25-35 Old Rod, 70%, Good Rod, 60%
Wailmer 25-35 Old Rod, 30%, Good Rod, 40%, Super Rod, 20%
Gyarados 25-35 Super Rod, 80%

Trainer Pokémon
Youngster Demetrius Noibat, Lv. 39
Reward: 624 Eevee, Lv. 39
Beauty Thalia Wailmer, Lv. 38
Reward: 3040 Staryu, Lv. 38
Beauty Thalia 2 Wailord, Lv. 48
Reward: 3840 Starmie, Lv. 48
Beauty Thalia 3 Starmie, Lv. 60
Reward: 4800 Wailord, Lv. 60
Seadra, Lv. 60
Beauty Thalia 4 Starmie, Lv. 65
Reward: 5200 Wailord, Lv. 65
Kingdra, Lv. 65
Beauty Thalia 5 Starmie, Lv. 75
Reward: 6000 Wailord, Lv. 75
Kingdra, Lv. 75
Sailor Duncan, Reward: 1248 Barbaracle, Lv. 39
Tuber Charlie, Reward: 152 Quagsire, Lv. 38
Ruin Maniac Garrison, Reward: 2340 Sandslash, Lv. 39
Tuber Jani, Reward: 156 Octillery, Lv. 39
Young Couple Kira & Dan Leavanny, Lv. 39
Reward: 1248 Scolipede, Lv. 39
Young Couple Kira & Dan 2 Leavanny, Lv. 49
Reward: 1568 Scolipede, Lv. 49
Young Couple Kira & Dan 3 Leavanny, Lv. 60
Reward: 1920 Scolipede, Lv. 60
Young Couple Kira & Dan 4 Leavanny, Lv. 65
Reward: 2080 Scolipede, Lv. 65
Young Couple Kira & Dan 5 Leavanny, Lv. 75
Reward: 2400 Scolipede, Lv. 75
Vileplume, Lv. 75
Victreebel, Lv. 75
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Item Location
Blastoisnite Trash in the player’s cabin
TM107 (Snatch) Guy with glasses in top right cabin
TM63 (Embargo) Bug Maniac in top right cabin
Leftovers Top left corner trash in the lower deck of S.S. Tidal

Trainer Pokémon
Young Couple Lea & Jed Miltank, Lv. 78
Reward: 2496 Tauros, Lv. 78
Nidoqueen, Lv. 78
Nidoking, Lv. 78
Rich Boy Garret, Reward: 15600 Furfrou (Nugget), Lv. 78
Gentleman Micah, Reward: 3520 Manectric, Lv. 78
Reward: 3520 Manectric, Lv. 78
Gentleman Thomas Braviary, Lv. 78
Reward: 6240 Sigilyph, Lv. 78
Unfezant, Lv. 78
Swanna, Lv. 78
Lady Naomi, Reward: 15600 Roserade (Nugget), Lv. 78
Pokéfan Colton Delcatty, Lv. 78
Reward: 6240 Meowstic, Lv. 78
Espeon, Lv. 78
Persian (Alolan), Lv. 78

After you defeat the Elite Four, your family rewards you with a ticket for the S.S. Tidal, Capt. Stern’s sea-faring ferry.
This ferry is a quick way to get between Slateport City and Lilycove City—and it is the only way to reach the new Battle
Frontier. Board the vessel, and while you wait for it to make its crossing, explore the staterooms for rare Items (especially
those Leftovers) and challenge on-board Trainers.
Battle Frontier is not an available destination the first time you board the ship. Scott, the man in the sunglasses, is on
the ship, and he invites you to Battle Frontier. After he leaves, the choice is available on your next voyage.

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Shoal Cave is north of Mossdeep City, carved into the side of a rocky mount rising from the ocean. The tides affect the
cave. During high tide, you cannot explore most of the cave because it is full of water. But during the two low tides each
day, you can fully inspect the multiple chambers of the cave.

Item Location
Slowbronite To the right of the old man (HIDDEN)
Big Pearl Near 1 entrance in the entrance area
Shoal Shell x4 Blue rocks around Shoal Cave

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Shoal Salt x4 Brown mounts around Shoal Cave
Rare Candy In the middle of the second water room
Ice Heal In front of the portal
Focus Band Black Belt in the lower levels
TM79 (Frost Breath) Next to the entrance to the Ice Room
Glalitite Rock to the stairs in the Ice Room (HIDDEN)
NeverMeltIce Item ball in the Ice Room
TM07 (Hail) TM in the Ice Room

Pokémon (Entrance) Level Conditions


Cubchoo 40-45 20%
Vanillite 40-45 20%
Spheal 40-45 10%
Snorunt 40-45 10%
Sneasel 40-45 10%
Smoochum 40-45 10%
Bergmite 40-45 5%
Snover 40-45 5%
Swinub 40-45 4%
Delibird 40-45 4%
Sandshrew (Alolan) 40-45 1%
Vulpix (Alolan) 40-45 1%
Seel 40-45 Surfing, 95%
Dewgong 40-45 Surfing, 4%
Lapras 40-45 Surfing, 1%
Shellder 40-45 Old & Good Rod, 100%
Cloyster 40-45 Super Rod, 100%
Pokémon (Main Area) Level Conditions
Beartic 45-50 20%
Vanillish 45-50 20%
Sealeo 45-50 10%
Snorunt 45-50 10%
Sneasel 45-50 10%
Smoochum 45-50 10%
Avalugg 45-50 5%
Abomasnow 45-50 5%
Piloswine 45-50 4%
Delibird 45-50 4%
Sandslash (Alolan) 45-50 1%
Ninetales (Alolan) 45-50 1%
Seel 45-50 Surfing, 95%
Dewgong 45-50 Surfing, 4%
Lapras 45-50 Surfing, 1%
Shellder 45-50 Old & Good Rod, 100%
Cloyster 45-50 Super Rod, 100%
Pokémon (Ice Room) Level Conditions
Beartic 50-55 20%
Vanillish 50-55 20%
Snorunt 50-55 10%
Cryogonal 50-55 10%
Sneasel 50-55 10%
Smoochum 50-55 10%

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Avalugg 50-55 5%
Abomasnow 50-55 5%
Piloswine 50-55 4%
Delibird 50-55 4%
Sandslash (Alolan) 50-55 1%
Ninetales (Alolan) 50-55 1%

The man inside the cave on the first floor is willing to make Shell Bells for you, but only if you can collect four Shoal
Salts and four Shoal Shells from the cave. You can recover these during the different tides, so you must visit the cave at
least twice if you want to collect the materials for more than one Shell Bell.
Trainer Hill
Trainer Hill is on Route 111’s right side, and it’s open for battle throughout the game. When you prove yourself to be a
true Pokémon Master, the doors to Trainer Hill open.

Trainer Hill offers a special time-attack battle mode. When you enter the contest, a timer starts keeping track of how long
it takes you to battle to the top of the building. There are four types of contests: Normal, Variety, Unique, and Expert—
each with escalating difficulty. You can save a different record for each category and measure this time vesus friends you
link with.

The Pokémon used by Trainers within match your highest level Pokémon. Enter with a Lv. 48 in your team and every
Trainer you battle will challenge you with Lv. 48 Pokémon of his/her own. There is no experience or cash awarded in this
contest, so enter for the fun of battling and see how your time stacks up againt your friends!
Battle with Steven
In Pokémon Ruby and Pokémon Sapphire, Steven was the final challenger in the Elite Four contest. However, in Theta
Emerald Renev, it’s Wallace at the top of the Pokémon league. What happened to Steven?

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The impressive Trainer is in Meteor Falls. In a new cave that opens in the northwest corner after you defeat the
Elite Four. However, if you though the Elite Four were tough, wait until you battle Steven. Follow this new cave to the
end to find Steven in the corner. He’s friendly to you, but don’t expect that friendliness to translate to the battlefield. He’s
merciless, and if you want to win, you must be, too. After the battle, impressed by your skills, he gives you the
Metagrossite, an Item that makes Metagross even more powerful.
PKMN Trainer Steven Skarmory (Leftovers), Lv. 89
Reward: 5460 Aggron (Assault Vest), Lv. 89
Claydol (Soft Sand), Lv. 89
Aerodactyl (Sitrus Berry), Lv. 89
Carbink (Chesto Berry), Lv. 89
Metagross (Metagrossite), Lv. 91

DESERT UNDERPASS
Remember that guy trying to dig a tunnel on Route 114? In Pokémon Theta Emerald Renev, he successfully digs a tunnel
underground. You can enter it, and at the end of it is the Eon Ticket, which can take you to Southern Island.

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Welcome to the Battle Frontier, a new area in Hoenn exclusive to Pokémon Theta Emerald Renev. The Battle Frontier is
an island off the coast of the mainland dedicated to the fine art of Pokémon battles. Seven contests in the Battle Frontier
test your skills as a Trainer. The Battle Tents in Hoenn have acquainted you with some of the battles you can expect in the
Battle Frontier, but only a full tour of the park reveals what’s in store for you when the S.S. Tidal docks at its harbor. The
seven battle areas at the Battle Frontier are:
 Battle Tower  Battle Factory
 Battle Dome  Battle Pike
 Battle Palace  Battle Pyramid
 Battle Arena
The following section details the kind of battles you can expect at each of these areas, as well as what kind of
challenge you can expect from the champions of each of these areas.

When you first enter the Battle Frontier, you walk through a corridor full of information desks. Your questions about the
island can be answered here.

You are issued a Frontier Pass. This card grants you full access to the park. This is also where you can display your
Symbols, the Battle Frontier equivalents of Gym badges. There are seven Symbols, each awarded only after you defeat
each Frontier Battle area’s leader. These poweful Trainers are known as the Frontier Brains, and they offer you a
challenge more intense than the Elite Four. Your Frontier Pass has room to store a single battle, except for battles at the
Battle Pike and Battle Pyramid.
Each area has two entry categories: Lv. 50 and Open Level. Lv. 50 matches are open only to Pokémon Lv. 50 or
below. All Pokémon you face in Lv. 50 matches, however, are Lv. 50 Pokémn themselves. Open level matches are open
to any of your Pokémon over Lv. 50, and your opponent matches the highest level Pokémon you enter. So, if you enter
two Pokémon at Lv. 61 and one at Lv. 64, your opponent’s Pokémon will be Lv. 64.
Winning battles in the Battle Frontier will not award any cash or experience. You cannot level up your Pokémon
at the Battle Frontier. Instead, winners receive Battle Points (BP). You can exchange BP for prizes at the Exchange
Service Corner in the Battle Frontier. After you acquaint yourself with the basics of the Battle Frontier, head inside and
make a name for yourself.
There are two kinds of Symbols you can win at each Battle Frontier area. The first is the Silver Symbol. After you
have the Silver Symbol in an area, you can try for the Gold.

Many battle areas have two entry options: Single 1-on-1 Battles and Double, which are 2-on-2 Battles.

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GREAT SCOTT!
Remember that man in the sunglasses that was trailing you throughout your adventure? That’s Scott, the proprietor of
Battle Frontier, the island paradise where Trainers are treated like royalty. Scott invites only the best of the best to the
Battle Frontier, and because you proved yourself so worthy of admiration in Hoenn, he extends an invitation to his island
to you.

Scott’s personal residence is along Battle Frontier’s north shore. When you get a chance, stop in and talk to Scott. He will
give you 3 BP for the little chat.

Item Location
Gengarite On the bench in the building northwest of the Pokémart (HIDDEN)
Audinite The plant in Scott’s place (HIDDEN)
Diancite On the south chair at the table at the Pokémon Center (HIDDEN)

Pokémart Merchandise
Item Price
Ultra Ball 1200
Hyper Potion 1200
Max Potion 2500
Full Restore 3000
Full Heal 600
Revive 1500
Max Repel 700
Protein 9800
Calcium 9800
Iron 9800
Zinc 9800
Carbos 9800
HP Up 9800

TM Shop
Item Price
TM111 (Knock Off) 3000
TM112 (Drill Run) 3000

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TM113 (Iron Head) 3000
TM114 (Zen Headbutt) 3000
TM115 (Aqua Tail) 3000
TM116 (Seed Bomb) 3000
TM117 (Heat Wave) 3000
TM118 (Earth Power) 3000
TM119 (Gunk Shot) 3000
TM120 (Superpower) 3000
While you cannot earn in the Battle Frontier, you are welcome to spend it. There is a Pokémat beyond the park’s
entrance gate, just next to a Pokémon Center. You can use the Pokémon Center to rest your Pokémon, access stored Items,
and switch out your team. However, each battle area has a PC in its lobby where you can also perform the same functions.

A girl in a small house along the east coast would love to trade you a Skitty for a Meowth, if you have one.
Exchange Service Corner
Battle Item Shop
Item Price
Muscle Band 200
Wise Glasses 200
Expert Belt 200
Toxic Orb 100
Focus Sash 200
Zoom Lens 200
Choice Scarf 200
Choice Specs 200
Air Balloon 200
Red Card 200
Ring Target 200
Binding Band 200
Eject Button 200
Weak Policy 1000
Assault Vest 1000
Safe Goggles 1000
Power Anklet 3000
Power Band 3000
Power Belt 3000
Power Bracer 3000
Power Lens 3000
Power Weight 3000
Here is a full catalog from the four sales counters inside the Exchange Service Counter, where you can trade BP for rare
Items and Secret Base decorations.
Far-Left Counter Merchandise Smoochum Doll 32
Item Price (in BP) Togepi Doll 32
Kiss Poster 16 Meowth Doll 48
Kiss Cushion 32 Clefairy Doll 48
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Ditto Doll 48 Quick Claw 48
Cyndaquil Doll 80 Mental Herb 48
Chikorita Doll 80 Brightpowder 64
Totodile Doll 80 Choice Band 64
King’s Rock 64
Left Merchandise Focus Band 64
Item Price (in BP) Scope Lens 64
Lapras Doll 128
Snorlax Doll 128 Right Merchandise
Venusaur Doll 256 Item Price (in BP)
Charizard Doll 256 Protein 1
Blastoise Doll 256 Calcium 1
Iron 1
Far-right Counter Merchandise Zinc 1
Item Price (in BP) Carbos 1
Leftovers 48 HP Up 1
White Herb 48
Ranking Hall

You can chart your performance at the Ranking Hall’s Battle Frontier. Inside, several slates are dedicated to tracking the
best Trainers on the island. Maybe your records will be posted here someday?
See page XXX for Battle Frontier Move Tutors and prices.

Remember the Battle Tent where you had to choose randomly selected Pokémon and compete against Trainers with their
own random Pokémon? That was a warm-up exercise for the Battle Factory, which holds battles in groups of seven. After
seven wins, you can take a breather before heading into the next stretch of seven battles.
When you enter the Battle Factory challenge, you must relinquish your Pokémon for a sack of six Poké Balls.
Choose three Pokémon from the random collection. Think about what kinds of moves these Pokémon will have available
to them—choose Pokémon that can take out multiple types, such as Electric-type Pokémon, which can dish out serious
damage to both Water- and Flying-type Pokémon.

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Factory Head Noland
After you win 21 consecutive battles in the Battle Factory, you have a shot at Noland, the champion. If you can defeat
Noland, you win the Knowledge Symbol for your Frontier Pass. Noland must play by the same rules as you—he must
choose random Pokémon, so if you face Noland multiple times, you will encounter different Pokémon at each battle.
Factory Head Noland 1 & 2, Reward: Knowledge Symbol Noland uses random Pokémon with each battle

The Battle Dome is set up tournament-stype, where new entrants join 15 Trainer challenges. There are Quarter-Finals,
Semi-Finals, and Finals in each tournament—by the end of a single tournament, you will have had four battles. A
tournament tree charts your progress through each tournament.
When you enter a tournament, you must choose three of your Pokémon. Before every round in the tournament,
you are allowed a glimpse at the generalities of your opponent’s team. This wll help you form a strategy based on your
own Pokémon selections before the next battle.
Dome Ace Tucker
After you win five consecutive tournaments, Dome Ace Tucker challenges you. The Frontier Brain is a tough champion,
but if you win the battle, you win the Tactics Symbol for your Frontier Pass. Because of Tucker’s Team, it is difficult to
rely on a single Pokémon. For example, an Electric-type Pokémon will help against the Flying-type Charizard, but only
does neutral damage against Salamence, and Swampert’s Ground-type negates it. Choose Pokémon with moves that
straddle at least two of your opponent’s Pokémon weaknesses.
Dome Ace Tucker Swampert, Lv. ??
Reward: Tactics Symbol Salamence, Lv. ??
Charizard, Lv. ??
Dome Ace Tucker 2 Swampert, Lv. ??
Reward: Tactics Symbol Latias, Lv. ??
Metagross, Lv. ??

The entrance of the Battle Pike is shaped like a giant Seviper—and the tricky nature of that Pokémon betrays the
challenges you will find within. The nature of the Battle Pike is Battle Choice, a contest where you must walk down a hall
of rooms. Each room has three doors. There are four possibilities of what is beyong.

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Some rooms have Trainers in them, wishing to battle.

Other rooms are winding walkways (they all look the same) where you encounter one or two wild Pokémon.

When you enter some rooms, you startle a Pokémon inside. The scared Pokémon will damage your lead Pokémon.

If you are lucky, the room will have a healer inside that restores your Pokémon’s HP and PP, as well as curling any
Status irregularities.
If you are unsure of which door to try, ask the lady standing in front of them for a hint on what is behind only one
of them. You try your luck if you try the other two doors. Each run through the Battle Pike lasts 14 rooms, which includes
the three-door corridors between surprise rooms.

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Pike Queen Lucy
After completing 28 consecutive rooms, you can challenge Pike Queen Lucy. Lucy holds the Luck Symbol. Her team is
deceptive—it will be easy for you to defeat the Milotic and Seviper. But the Shuckle will give you a headache. The
Pokémon can heal itself with TM44 (Rest) multiple times in an effort to drain the PP of your Attack moves. If you can
outlast Shuckle’s TM44 (Rest), use your remaining attack moves to defeat it. Because you may low (or out) of PP, use a
Pokémon that can poison Shuckle. Save one use of that move until Shuckle’s tenth and final TM44 (Rest) has been used,
then use the move to start the countdown.

Pike Queen Lucy Seviper, Lv. ??


Reward: Luck Symbol Milotic, Lv. ??
Shuckle, Lv. ??
Pike Queen Lucy 2 Seviper, Lv. ??
Reward: Luck Symbol Gyarados, Lv. ??
Steelix, Lv. ??

The Battle Arena is a continuation of the Fallarbor Town Battle Tent Challenge, where you have only three turns to knock
out your opponent’s Pokémon. This is called a Set KO Tourney. You have three moves to make your opponent faint. If
you cannot accomplish this, the battle results go to the judges. The battle is judged on three categories: Mind, Skill, and
Body. You can earn between zero and two points in each category. The Pokémon with the most points after judging wins.
You must choose three Pokémon from your team when you enter this contest, so choose those with the most powerful
moves that affect the greatest number of Pokémon types.
Arena Tycoon Greta
th
After your 27 win, you must battle Arena Tycoon Greta for the Guts Symbol. Greta attacks with three powerful
Pokémon, but two of them are Bug-type, so exploit that. Enter the challenge with a good Bug-type to use against
Umbreon, then have a Flying- or Fire-type to neutralize Heracross and Shedinja.
Arena Tycoon Greta Heracross, Lv. ??
Reward: Guts Symbol Umbreon, Lv. ??
Shedinja, Lv. ??
Arena Tycoon Greta 2 Umbreon, Lv. ??
Reward: Guts Symbol Gengar, Lv. ??
Breloom, Lv. ??

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The Battle Palace presents a unique challenge—you can choose which Pokémon you want to enter in the competition, but
you cannot choose which moves they make in battle. You must rely on the Pokémon’s instincts. However, that doesn’t
mean you don’t have any control over the battle. Consider which are your strongest Pokémon—which have moves that
served you well during the adventure in Hoenn? If you choose a double challenge, there’s an added wrinkle: You cannot
select which one of your opponent’s Pokémon your Pokémon will attack.
Palace Maven Spenser
Palace Maven Spenser challenges you after 21 battles. You must beat him to win the Spirits Symbol. This is easier said
than done because Spenser anchors his team with the Normal-type Slaking. This Pokémon has high HP and can take a bit
of damage before getting in trouble. However, an Electric-type with a powerful move set can dismantle Slaking’s
teammates, Crobat and Lapras.
Palace Maven Spenser Crobat, Lv. ??
Reward: Spirits Symbol Slaking, Lv. ??
Lapras, Lv. ??
Palace Maven Spenser 2 Arcanine, Lv. ??
Reward: Spirits Symbol Slaking, Lv. ??
Suicune, Lv. ??

The Battle Pyramid hosts the Battle Quest, a challenge that drops you into a dark, randomly generated maze without your
regular Items. Instead, you are given a special Bag that holds any Items you find while exploring the dark labyrinth, such
as Potions. The maze is full of wild Pokémon and Trainers. You cannot see the first few Trainers, thanks to your limited
view, but with every successful battle, you can see a little farther. Your goal is to find the warp square that sends you to
the next maze. There are seven mazes to complete every time you enter the Battle Pyramid.
Pyramid King Brandon
Pyramid King Brandon confronts you after you clear your 21st consecutive maze. In order to win the Brave Symbol, you
must defeat his team of Legendary Pokémon: Regice, Registeel, and Regirock. Fortunately, all three of them are weak
against Fighting-type Moves, so make sure you have a strong Fighting-type on your team.
Pyramid King Brandon Regirock, Lv. ??
Reward: Brave Symbol Regice, Lv. ??
Registeel, Lv. ??
Pyramid King Brandon 2 Articuno, Lv. ??
Reward: Brave Symbol Zapdos, Lv. ??
Moltres, Lv. ??
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The Battle Tower offers a multitude of Trainer Battles where you can hone your skill until you challenge the Battle Tower
champion. You can enjoy four kinds of battles in the Battle Tower:
 Single: After picking three Pokémon, you engage Trainers in one-on-one matches.
 Double: After picking four Pokémon, you engage Trainers in two-on-two matches.
 Multi: After picking two Pokémon, you choose another Trainer (controlled by the game) to team up with. Then
you challenge teams of two Trainers.
 Link Multi: You and a friend can play Multi challenges together.
No matter which challenges you select, you must earn seven consecutive wins to complete the round.
Salon Maiden Anabel
You cannot challenge Anabel unless you selected the Single option. After 35 consecutive wins, you battle against
Anabel for the Ability Symbol. Anabel’s three Pokémon work together, with one Pokémn’s weakness being another’s
strength. For example, a Fighting-type Pokémon will do well against Snorlax, but Alakazam can explot Snorlax with
its Psychic nature. Choose Pokémon that target these types, but be ready to switch them out constantly during battle.
Salon Maiden Anabel Alakazam, Lv. ??
Reward: Ability Symbol Entei, Lv. ??
Snorlax. Lv. ??
Salon Maiden Anabel 2 Raikou, Lv. ??
Reward: Ability Symbol Snorlax, Lv. ??
Latios. Lv. ??

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Training Cave
Items: HP Up, Zinc, Calcium, Protein, Iron, Old Sea Map

In the original Pokémon Emerald game, there was a place Artisan Cave, filled with Smeargle. But in Pokémon Theta
Emerald Renev, the cave has been changed to Training Cave, where you can level up your Pokémon while gaining
Effort Points (EV). But, how can you do that? Well, it’s pretty simple. Each creature that you find will have their
name as the EVs that they are. Here is what you will find in Training Cave:

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Pokémon Contests, pioneered in Pokémon Ruby and Pokémon Sapphire return in Pokémon Theta Emerald Renev.
These contests allow Pokémon to strut their stuff for judges and an attending audience. They use battle moves to
prove how well-Conditioned they are. The better the move, the more the audience and judges like it. Make your
Pokémon put their best feet forward to win prizes, such as special Ribbons.

However, unlike Pokémon Ruby and Pokémon Sapphire, there is only one Pokémon Contest Hall in Hoenn: Lilycove
City. All four levels of the Pokémon Contest are held at this single facility: Normal Rank, Super Rank, Hyper Rank,
and Master Rank. You must win Normal Rank before competing in Super Rank, and so forth.

The most important thing in a Pokémon Contest is to choose the correct contest for your Pokémon. There are five
Pokémon Conditions: Cool, Beauty, Cute, Smart, and Tough. Every Pokémon has a particular strength in at least one
of these categories. Use your PokéNav to determine the Condition of your collected Pokémon. After you review your
Pokémon’s Condition, you can determine if your Pokémon is strong in the supplementary Conditions judged.

When you catch a wild Pokémon, its Condition stats are zeroed out. Don’t enter a Pokémon Contest right after its
initial capture, because it will fare poorly. You must increase its Conditions before attempting a contest, and the best
way to do this is by feeding it PokéBlocks.
PokéBlocks are delicacies for Pokémon. They are created from crushed berries, which are made in Berry
Blenders. There are Berry Blenders at the Pokémon Contest pavilion, so when you reach the grand hall, get to work. It
takes more than one person to create a PokéBlock, but if you cannot link up with a friend to create one, work with the
computer-controlled people standing in the lobby. PokéBlocks are judged on Feel and Level. The higher each number
rating for these categories, the better the PokéBlock.

Use timed button presses on the Berry Blender to create a delicious PokéBlock. The more rhythmic your
responses are in the blending process, the more potent your PokéBlock will be.
PokéBlocks affect your Pokémon’s Condition. Give the appropriate PokéBlock to a Pokémon to increase the
desired Condition. But don’t overfeed it. Pokémon can get full and refuse further PokéBlocks. Use this table to
determine which PokéBlocks to give to your Pokémon:
Pokéblocks and Their Effects
Color Effects
Black Make this thin-flavored, low-level PokéBlock by
putting two or more of the same type of berry in the
Berry Blender.
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Blue This dry PokéBlock increases a Pokémon’s Beauty.
Brown The strong sweet flavor increases a Pokémon’s Cute Condition.
Gold This PokéBlock is Lv. 50 or above and made of one or
two tastes. As a result, it raises one or two Conditions.
Gray Blended of three tastes, this PokéBlock raises three Conditions.
Green This bitter PokéBlock raises a Pokémon’s Smart Condition.
Indigo The strong dry taste increases a Pokémon’s Beauty.
LiteBlue The strong bitter taste increases a Pokémon’s Smart Condition.
Olive The strong sour taste increases a Pokémon’s Tough Condition.
Pink This sweet PokéBlock raises a Pokémon’s Cute Condition.
Purple The strong spicy taste increases a Pokémon’s Cool Condition.
Red This spicy PokéBlock raises a Pokémon’s Cool Condition.
White This PokéBlock is made up of four tastes and increases four Conditions.
Yellow This sour PokéBlock increases a Pokémon’s Tough Condition.
There is another factor in determining the effectiveness of a PokéBlock: Your Pokémon’s nature. Every Pokémon
has a nature, so check this chart against your collection of Pokémon before you start feeding them PokéBlocks.
Favori
Adamant
Naughty

te
Relaxed

Bashful

Serious
Careful
Modest
Lonely

Quirky
Impish
Docile

Gentle
Hardy

Timid

Naïve
Brave

Hasty
Sassy
Quiet
Calm
PokéB

Rash
Bold

Mild

Jolly
Lax

lock

Spicy O O O O X X X X
(Red)
Sour X O O O O X X X X
(Yello
w)
Dry X X O O O O X X
(Blue)
Bitter X X X O O O O X
(Green
)
Sweet X X X X O O O O
Pink
O = Easy to raises the stat. Likes the taste of the PokéBlock, X = Hard to raise the stat. Dislikes the taste of the PokéBlock.

Pokémon Contests are broken up into two different rounds. During the first round, your Pokémon is judged by the
primary Condition of the contest and the two secondary Conditions. The more prepared your Pokémon is for this
round of judging, the more approval you will receive. The second round is the appeals of special moves performed for
the judge and audience.

The appeals round is further broken down into five sub-rounds, where you can perform moves and special
combinations of moves to win further approval. Use moves that are best suited for the particular contest, such as Cool
moves in a Cool contest. Conside using Beauty and Tough moves in this contest, too, because those are the secondary

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Conditions. If you select a move that applies to the specific contest, you will lose favor. Never use the same move
twice in a row. Predictability also loses fabor with the audience.
The best way to win a contest to use moves that make sense considering the situation. For example, if you have a
move that penalizes the Pokémon who have already performed appeals, don’t use that move in the first sub-round of
the appeals portion—since there have been no appeals yet, the move will be completely ineffective. If you have a
move that affects all of the Pokémon that appeal after you, don’t use it if you are second to last in the order of appeals.
After all of the competing Pokémon have made their appeals, the judge tabulates the score and announces a
winner. If you win a Pokémon Contest, you are awarded a special Ribbon, and an artist will paint a portrait of your
Pokémon. This portrait may appear in the museum next door in Lilycove City.

Move Tutor Moves and Prices


Move Price (in Battle Points)
Bug Bite 16
Tailwind 16
Icy Wind 24
Low Kick 24
Snore 24
Hyper Voice 24
Heal Bell 24
Pain Split 24
Trick 24
Recycle 24
Covet 48
Ice Punch 48
ThunderPunch 48
Fire Punch 48
Signal Beam 48
Foul Play 48
Magic Coat 48
Wonder Room 48
Magic Room 48
Role Play 48
There are additional Move Tutors to visit in the Battle Frontier that teach your Pokémon different moves than the ones
they could learn while exploring Hoenn. However, these Move Tutors request payment for the skills, so you must
accumulate Battle Points in order to learn new moves.

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This is probably the most important part of the game, the Pokédex. I’m going to guess that most of you didn’t even
bother reading walkthrough. But it’s fine, here’s what you are really looking for. This covers every single possible
Pokémon in this game, and I’ve made it easy to access by including a link to a Google document pertaining to it.
https://docs.google.com/spreadsheets/d/e/2PACX-1vTdIfhKryljfgMKwTr6E660aTGfKckr7kfcbm4iJ5wUDX-
bH9MpClKLq61E_Qye6d6br9p1ThmgR_en/pubhtml

Bulbasaur Route 112


Ivysaur Evolve Bulbasaur
Venusaur Evolve Ivysaur
Charmander Fiery Path
Charmeleon Evolve Charmander
Charizard Evolve Charmeleon
Squirtle Route 114
Wartortle Evolve Squirtle
Blastoise Evolve Wartortle
Caterpie Route 101, Ilex Forest
Metapod Evolve Caterpie, Ilex Forest
Butterfree Evolve Metapod, Ilex Forest
Weedle Route 101, Ilex Forest
Kakuna Evolve Weedle, Ilex Forest
Beedrill Evolve Kakuna, Ilex Forest
Pidgey Route 101
Pidgeotto Evolve Pidgey, Safari Zone
Pidgeot Evolve Pidgeotto
Rattata Ilex Forest
Raticate Evolve Rattata, Cerulean Cave
Rattata (Alolan) Route 102
Raticate (Alolan) Evolve Rattata (Alolan), Sky Pillar
Spearow Route 103, Mt. Ember
Fearow Evolve Spearow, Mt. Ember
Ekans Breed Arbok
Arbok Route 119, Evolve Ekans
Pichu Breed Pikachu/Raichu
Pikachu Petalburg Woods, Safari Zone, Evolve Pichu
Raichu Evolve Pikachu
Raichu (Alolan) Evolve Pikachu
Sandshrew Route 111
Sandslash Evolve Sandshrew
Sandshrew (Alolan) Shoal Cave
Sandslash (Alolan) Evolve Sandshrew (Alolan), Shoal Cave
Nidoran♀ Safari Zone
Nidorina Evolve Nidoran♀
Nidoqueen Evolve Nidorina
Nidoran♂ Breed Nidorino
Nidorino Safari Zone, Evolve Nidoran♂
Nidoking Evolve Nidorino
Cleffa Breed Clefairy/Clefable
Clefairy Meteor Falls, Evolve Cleffa
Clefable Evolve Clefairy

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Vulpix Mt. Ember, Abundant Shrine
Ninetales Evolve Vulpix, Mt. Ember
Vulpix (Alolan) Shoal Cave
Ninetales (Alolan) Evolve Vulpix (Alolan), Shoal Cave
Igglybuff Breed Jigglypuff/Wigglytuff
Jigglypuff Route 115, Evolve Igglybuff
Wigglytuff Evolve Jigglypuff
Zubat Granite Cave, Mt. Pyre, Seafloor Cavern, Seafoam Islands, Distortion World, Scorched Slab
Golbat Evolve Zubat, Meteor Falls, Mt. Pyre, Seafloor Cavern, Sky Pillar, Victory Road, Seafoam
Islands, Cerulean Cave, Stark Mountain, Distortion World, Scorched Slab
Crobat Evolve Golbat
Oddish Route 110, Ilex Forest
Gloom Evolve Oddish, Route 119, Route 121
Vileplume Evolve Gloom
Bellossom Evolve Gloom
Paras Rusturf Tunnel, Ilex Forest
Parasect Evolve Paras, Safari Zone, Cerulean Cave
Venonat Petalburg Woods, Ilex Forest
Venomoth Evolve Venonat, Safari Zone
Diglett Mt. Ember
Dugtrio Evolve Diglett, Mt. Ember
Diglett (Alolan) Fiery Path
Dugtrio (Aloan) Evolve Diglett (Alolan)
Meowth Ilex Forest
Persian Evolve Meowth
Meowth (Alolan) Breed Persian (Alolan)
Persian (Alolan) Route 121, Evolve Meowth (Persian)
Psyduck Safari Zone, Seafoam Islands, Cerulean Cave, Ilex Forest
Golduck Evolve Psyduck, Safari Zone, Seafloor Cavern, Seafoam Islands, Cerulean Cave, Ilex Forest,
Abundant Shrine
Mankey Jagged Pass
Primeape Evolve Mankey, Cerulean Cave
Growlithe Route 102, Mt. Pyre
Arcanine Evolve Growlithe
Poliwag Route 103, Route 117, Cerulean Cave, Ilex Forest, Scorched Slab
Poliwhirl Evolve Poliwag, Route 103, Route 117, Cerulean Cave, Scorched Slab
Poliwrath Evolve Poliwhirl
Politoed Evolve Poliwhirl
Abra Granite Cave
Kadabra Evolve Abra, Granite Cave, Victory Road, Cerulean Cave
Alakazam Evolve Kadabra
Machop Rusturf Tunnel, Fiery Path, Mt. Ember
Machoke Evolve Machop, Victory Road, Cerulean Cave, Stark Mountain
Machamp Evolve Machoke
Bellsprout Route 103
Weepinbell Evolve Bellsprout, Route 119
Victreebel Evolve Weepinbell
Tentacool Route 103, Dewford Town, Routes 107-109, Slateport City, Route 115, Route 121,
Abandoned Ship
Tentacruel Evolve Tentacool, Dewford Town, Route 115, Route 128, Seafloor Cavern, Routes 129-134,
Ever Grande City, Abandoned Ship
Geodude Mt. Ember, Cerulean Cave, Stark Mountain

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Graveler Evolve Geodude, Mt. Ember, Cerulean Cave, Stark Mountain
Golem Evolve Graveler
Geodude (Alolan) Granite Cave, Route 111, Route 114, Magma Hideout, Victory Road
Graveler (Alolan) Evolve Geodude (Alolan), Route 111, Route 114, Safari Zone, Magma Hideout, Seafloor
Cavern, Victory Road
Golem (Alolan) Evolve Graveler (Alolan)
Ponyta Route 112, Mt. Ember
Rapidash Evolve Ponyta, Mt. Ember
Slowpoke Route 104
Slowbro Evolve Slowpoke
Slowking Evolve Slowpoke
Magnemite New Mauville
Magneton Evolve Magnemite, New Mauville, Victory Road, Cerulean Cave
Magnezone Evolve Magneton
Farfetch’d Route 117
Doduo Route 116, Safari Zone
Dodrio Evolve Doduo
Seel Route 125, Seafoam Islands, Shoal Cave
Dewgong Evolve Seel, Seafoam Islands, Shoal Cave
Grimer Mt. Ember
Muk Evolve Grimer, Mt. Ember
Grimer (Alolan) Fiery Path
Muk (Alolan) Evolve Grimer (Alolan)
Shellder Route 107, Route 108, Route 125, Shoal Cave
Cloyster Evolve Shellder, Routes 107-108, Route 125, Shoal Cave
Gastly Rusturf Tunnel, Mt. Pyre
Haunter Evolve Gastly, Mt. Pyre, Victory Road
Gengar Evolve Haunter
Onix Granite Cave, Stark Mountain, Scorched Slab
Steelix Evolve Onix, Victory Road
Drowzee Route 114, Route 121
Hypno Evolve Drowzee
Krabby Route 105, Route 106, Seafoam Islands
Kingler Evolve Krabby, Route 105, Route 106
Voltorb New Mauville
Electrode Evolve Voltorb, New Mauville, Cerulean Cave
Exeggcute Safari Zone
Exeggutor Evolve Exeggcute
Exeggutor (Alolan) Evolve Exeggcute
Cubone Granite Cave
Marowak Evolve Cubone
Marowak (Alolan) Evolve Cubone, Victory Road
Tyrogue Fiery Path
Hitmonlee Evolve Tyrogue
Hitmonchan Evolve Tyrogue
Hitmontop Evolve Tyrogue
Lickitung Route 114, Victory Road
Lickilicky Evolve Lickitung
Koffing Fiery Path, Stark Mountain
Weezing Evolve Koffing, Stark Mountain
Rhyhorn Route 113, Safari Zone, Stark Mountain
Rhydon Evolve Rhyhorn, Stark Mountain

234
Rhyperior Evolve Rhydon
Happiny Breed Chansey/Blissey
Chansey Route 114, Safari Zone, Evolve Happiny
Blissey Evolve Chansey
Tangela Route 115, Safari Zone
Tangrowth Evolve Tangela
Kangaskhan Granite Cave, Safari Zone
Horsea Slateport City, Routes 132-134, Seafoam Islands
Seadra Evolve Horsea, Slateport City, Routes 132-134
Kingdra Evolve Seadra
Goldeen Petalburg City, Cerulean Cave, Abundant Shrine
Seaking Evolve Goldeen, Petalburg City, Abundant Shrine
Staryu Dewford Town, Lilycove City
Starmie Evolve Staryu, Dewford Town, Lilycove City
Mime Jr. Route 117
Mr. Mime Evolve Mime Jr., Route 123
Scyther Route 119
Scizor Evolve Scyther
Smoochum Shoal Cave
Jynx Evolve Smoochum
Elekid Route 112
Electabuzz Evolve Elekid
Electivire Evolve Electabuzz
Magby Route 112, Stark Mountain
Magmar Evolve Magby
Magmortar Evolve Magmar
Pinsir Route 118, Safari Zone
Tauros Route 118, Safari Zone
Magikarp Slateport City, Route 111, Route 115, Route 121, Route 123, Sootopolis City, Seafoam
Islands, Cerulean Cave, Abandoned Ship
Gyarados Evolve Magikarp, Slateport City, Route 111, Route 115, Route 123, Sootopolis City,
Seafoam Islands, Cerulean Cave, Abandoned Ship
Lapras Route 122, Route 125, Shoal Cave
Ditto Route 115
Eevee Route 116
Vaporeon Evolve Eevee
Jolteon Evolve Eevee
Flareon Evolve Eevee
Espeon Evolve Eevee
Umbreon Evolve Eevee
Leafeon Evolve Eevee
Glaceon Evolve Eevee
Sylveon Evolve Eevee
Porygon New Mauville
Porygon2 Evolve Porygon
Porygon-Z Evolve Porygon2
Omanyte Seafloor Cavern
Omastar Evolve Omanyte, Seafloor Cavern
Kabuto Seafloor Cavern
Kabutops Evolve Kabuto, Seafloor Cavern
Aerodactyl Seafloor Cavern
Munchlax Route 113

235
Snorlax Evolve Munchlax
Articuno Seafoam Islands
Zapdos New Mauville
Moltres Mt. Ember
Dratini Meteor Falls, Safari Zone
Dragonair Evolve Dratini, Meteor Falls, Safari Zone
Dragonite Evolve Dragonair
Mewtwo Cerulean Cave
Mew Faraway Island
Chikorita Route 102
Bayleef Evolve Chikorita
Meganium Evolve Bayleef
Cyndaquil Granite Cave
Quilava Evolve Cyndaquil
Typhlosion Evolve Quilava
Totodile Route 104
Croconaw Evolve Totodile
Feraligatr Evolve Croconaw
Sentret Route 102
Furret Evolve Sentret
Hoothoot Route 103, Mt. Pyre
Noctowl Evolve Hoothoot, Safari Zone, Mt. Pyre, Abundant Shrine
Ledyba Breed Ledian
Ledian Safari Zone, Evolve Ledyba
Spinarak Rusturf Tunnel
Ariados Evolve Spinarak, Safari Zone, Sky Pillar, Victory Road
Chinchou Route 109, Route 124
Lanturn Evolve Chinchou, Route 109, Route 124, Route 126
Togepi Route 104
Togetic Evolve Togepi
Togekiss Evolve Togetic
Natu Route 116, Mt. Pyre
Xatu Evolve Natu, Safari Zone, Mt. Pyre
Mareep Route 116, Safari Zone
Flaaffy Evolve Mareep
Ampharos Evolve Flaaffy
Azurill Breed Marill/Azumrill holding a Sea Incense
Marill Petalburg City, Route 123, Abundant Shrine, Evolve Marill
Azumarill Evolve Marill, Petalburg City, Route 123, Victory Road, Abundant Shrine
Bonsly Route 117
Sudowoodo Evolve Bonsly, Route 123
Hoppip Route 101, Route 114
Skiploom Evolve Hoppip, Route 114, Route 115
Jumpluff Evolve Skiploom
Aipom Jagged Pass, Safari Zone
Ambipom Evolve Aipom
Sunkern Route 115, Safari Zone
Sunflora Evolve Sunkern
Yanma Route 115, Safari Zone
Yanmega Evolve Yanma
Wooper Route 110, Route 119
Quagsire Evolve Wooper, Route 110, Route 119, Safari Zone

236
Murkrow Jagged Pass, Abundant Shrine
Honchkrow Evolve Murkrow
Misdreavus Route 114, Abundant Shrine
Mismagius Evolve Misdreavus
Unown Cave of Origin, ?????
Wynaut Lavaridge Town, Breed Wobbuffet
Wobbuffet Evolve Wynaut, Safari Zone, Cerulean Cave
Girafarig Safari Zone
Pineco Jagged Pass
Forretress Evolve Pineco, Route 123
Dunsparce Fiery Path
Gligar Jagged Pass
Gliscor Evolve Gligar
Snubbull Breed Granbull
Granbull Safari Zone, Evolve Snubbulll
Qwilfish Route 114
Shuckle Seafloor Cavern
Heracross Route 118
Sneasel Shoal Cave
Weavile Evolve Sneasel
Teddiursa Rusturf Tunnel
Ursaring Evolve Teddiursa, Victory Road
Slugma Fiery Path, Stark Mountain
Magcargo Evolve Slugma, Fiery Path, Stark Mountain
Swinub Shoal Cave
Piloswine Evolve Swinub, Shoal Cave
Mamoswine Evolve Piloswine
Corsola Route 128, Pacifidlog Town, Ever Grande City, Victory Road
Remoraid Route 110
Octillery Evolve Remoraid, Route 110
Delibird Shoal Cave
Mantyke Lilycove City, Route 124, Mossdeep City, Routes 126-127
Mantine Evolve Mantyke, Lilycove City, Route 124, Mossdeep City, Routes 126-127
Skarmory Route 113
Houndour Route 102, Safari Zone
Houndoom Evolve Houndour
Phanpy Route 116, Safari Zone
Donphan Evolve Phanpy
Stantler Route 120, Safari Zone, Abundant Shrine
Smeargle Route 117
Miltank Route 118, Safari Zone
Raikou Navel Rock
Entei Navel Rock
Suicune Navel Rock
Larvitar Meteor Falls
Pupitar Evolve Larvitar, Meteor Falls
Tyranitar Evolve Pupitar
Lugia Navel Rock
Ho-oh Navel Rock
Celebi Ilex Forest
Treecko Starter, Route 119
Grovyle Evolve Treecko

237
Sceptile Evolve Grovyle
Torchic Starter, Route 113
Combusken Evolve Torchic
Blaziken Evolve Combusken
Mudkip Starter, Route 118
Marshtomp Evolve Mudkip
Swampert Evolve Marshtomp
Poochyena Route 101
Mightyena Evolve Poochyena, Route 121
Zigzagoon Route 101
Linoone Evolve Zigzagoon, Route 121
Wurmple Route 101
Silcoon Evolve Wurmple
Beautifly Evolve Silcoon
Cascoon Evolve Wurmple, Ilex Forest
Dustox Evolve Cascoon
Lotad Route 102
Lombre Evolve Lotad
Ludicolo Evolve Lombre
Seedot Route 102, Ilex Forest
Nuzleaf Evolve Seedot
Shiftry Evolve Nuzleaf
Taillow Route 104
Swellow Evolve Taillow, Route 115
Wingull Routes 103-109, Slateport City, Route 118, Routes 121-122
Pelipper Evolve Wingull, Route 105, Routes 107-109, Slateport City, Route 118, Routes 121-122,
Routes 128-134, Ever Grande City
Ralts Route 102, Mt. Pyre
Kirlia Evolve Ralts, Mt. Pyre
Gardevoir Evolve Kirlia
Gallade Evolve Kirlia
Surskit Route 102
Masquerain Evolve Surskit, Route 102
Shroomish Petalburg Woods
Breloom Evolve Shroomish, Safari Zone
Slakoth Petalburg Woods
Vigoroth Evolve Slakoth
Slaking Evolve Vigoroth
Nincada Rusturf Tunnel
Ninjask Evolve Nincada
Shedinja Evolve Nincada if you have empty space in party
Whismur Rusturf Tunnel
Loudred Evolve Whismur, Victory Road
Exploud Evolve Loudred
Makuhita Granite Cave
Hariyama Evolve Makuhita, Victory Road
Nosepass Granite Cave
Probopass Evolve Nosepass
Skitty Route 116
Delcatty Evolve Skitty
Sableye Granite Cave, Sky Pillar
Mawile Granite Cave, Sky Pillar

238
Aron Granite Cave, Mistralton Cave
Lairon Evolve Aron, Victory Road
Aggron Evolve Lairon
Meditite Jagged Pass, Mt. Pyre
Medicham Evolve Meditite, Mt. Pyre, Victory Road
Electrike Route 110, Route 118
Manectric Evolve Electrike
Plusle Route 110
Minun Route 110
Volbeat Route 117
Illumise Route 117
Budew Breed Roselia/Roserade
Roselia Route 117, Evolve Budew
Roserade Evolve Roselia
Gulpin Route 110
Swalot Evolve Gulpin, Safari Zone
Carvanha Route 118, Mossdeep City
Sharpedo Evolve Carvanha, Route 118, Mossdeep City
Wailmer Route 121, Route 129, Abandoned Ship
Wailord Evolve Wailmer, Route 129
Numel Fiery Path
Camerupt Evolve Numel, Stark Mountain
Torkoal Fiery Path, Magma Hideout
Spoink Jagged Pass
Grumpig Evolve Spoink
Spinda Route 113
Trapinch Route 111
Vibrava Evolve Trapinch
Flygon Evolve Vibrava
Cacnea Route 111
Cacturne Evolve Cacnea
Swablu Route 114, Mt. Pyre
Altaria Evolve Swablu, Mt. Pyre, Sky Pillar, Abundant Shrine
Zangoose Route 114
Seviper Route 114
Lunatone Meteor Falls
Solrock Meteor Falls
Barboach Route 111, Route 120, Safari Zone
Whiscash Evolve Barboach, Route 111, Route 120, Safari Zone
Corphish Route 102
Crawdaunt Evolve Corphish, Route 102
Baltoy Route 111
Claydol Evolve Baltoy, Sky Pillar
Lileep Seafloor Cavern
Cradily Evolve Lileep, Seafloor Cavern
Anorith Seafloor Cavern
Armaldo Evolve Anorith, Seafloor Cavern
Feebas Route 119
Milotic Evolve Feebas, Route 119
Castform Weather Institute
Castform (Sunny)1 Sunny Day during battle w/ Castform out
Castform (Rainy)1 Rain Dance during battle w/ Castform out

239
Castform (Snowy)1 Hail during battle w/ Castform out
Kecleon Route 119, Route 121
Shuppet Route 121, Mt. Pyre
Banette Evolve Shuppet, Mt. Pyre, Sky Pillar
Duskull Mt. Pyre
Dusclops Evolve Duskull, Mt. Pyre, Sky Pillar
Dusknoir Evolve Dusclops
Tropius Route 119, Safari Zone
Chingling Mt. Pyre
Chimecho Evolve Chingling, Mt. Pyre, Abundant Shrine
Absol Route 120
Snorunt Shoal Cave
Glalie Evolve Snorunt
Froslass Evolve Snorunt
Spheal Distortion World, Shoal Cave
Sealeo Evolve Spheal, Shoal Cave
Walrein Evolve Sealeo
Clamperl Dewford Town, Lilycove City, Route 124, Route 126
Huntail Evolve Clamperl, Dewford Town, Lilycove City
Gorebyss Evolve Clamperl, Dewford Town, Lilycove City
Relicanth Route 124, Route 126, Route 127, Seafloor Cavern
Luvdisc Route 104, Route 128, Ever Grande City, Victory Road
Bagon Meteor Falls
Shelgon Evolve Bagon, Meteor Falls
Salamence Evolve Shelgon
Beldum Meteor Falls
Metang Evolve Beldum, Meteor Falls
Metagross Evolve Metang
Regirock Desert Ruins
Regice Island Cave
Registeel Ancient Tomb
Latias Roaming/Southern Island
Latios Roaming/Southern Island
Kyogre Marine Cave
Groudon Terra Cave
Rayquaza Sky Pillar
Jirachi Meteor Falls
Deoxys (Normal) Birth Island
Deoxys (Attack)* Bring Deoxys to Prof. Cozmo’s house
Deoxys (Defense)* Bring Deoxys to Prof. Cozmo’s house
Deoxys (Speed)* Bring Deoxys to Prof. Cozmo’s house
Turtwig Route 116
Grotle Evolve Turtwig
Torterra Evolve Grotle
Chimchar Rusturf Tunnel
Monferno Evolve Chimchar
Infernape Evolve Monferno
Piplup Route 103
Prinplup Evolve Piplup
Empoleon Evolve Prinplup
Starly Route 101
Staravia Evolve Starly

240
Staraptor Evolve Staravia
Bidoof Route 103
Bibarel Evolve Bidoof, Safari Zone, Route 123
Kricketot Route 104
Kricketune Evolve Kricketot, Route 123
Shinx Route 116
Luxio Evolve Shinx, Route 118
Luxray Evolve Luxio
Cranidos Seafloor Cavern
Rampardos Evolve Cranidos, Seafloor Cavern
Shieldon Seafloor Cavern
Bastiodon Evolve Shieldon, Seafloor Cavern
Burmy (Plant) Route 104
Burmy (Sandy) Burmy (Plant/Trash) last battled in a cave or on a beach
Burmy (Trash) Burmy (Plant/Sandy) last battled in a building
Wormadam (Plant) Evolve Burmy (Plant)
Wormadam (Sandy) Evolve Burmy (Sandy)
Wormadam (Trash) Evolve Burmy (Trash)
Mothim Evolve Burmy
Combee Route 104
Vespiquen Evolve Combee
Pachirisu Route 118
Buizel Route 103, Route 120
Floatzel Evolve Buizel, Route 103, Route 120, Victory Road
Cherubi Route 117
Cherrim Evolve Cherubi
Cherrim (Sunshine) Sunny Day with Cherrim on the field
Shellos (West Sea) Route 103
Gastrodon (West Sea) Evolve Shellos (West Sea)
Shellos (East Sea) Safari Zone
Gastrodon (East Sea) Evolve Shellos (East Sea), Safari Zone
Drifloon Route 110, Route 120
Drifblim Evolve Drifloon
Buneary Safari Zone
Lopunny Evolve Buneary
Glameow Jagged Pass
Purugly Evolve Glameow, Route 123
Stunky Jagged Pass
Skuntank Evolve Stunky, Route 123
Bronzor Route 113, Mt. Pyre
Bronzong Evolve Bronzor, Mt. Pyre, Abundant Shrine
Chatot Route 118
Spiritomb Mt. Pyre
Gible Route 111
Gabite Evolve Gible, Victory Road
Garchomp Evolve Gabite
Riolu Rusturf Tunnel
Lucario Evolve Riolu
Hippopotas Route 111
Hippowdon Evolve Hippopotas
Skorupi Route 114, Route 119, Safari Zone
Drapion Evolve Skorupi

241
Croagunk Jagged Pass, Safari Zone
Toxicroak Evolve Croagunk
Carnivine Route 119, Safari Zone
Finneon Route 109
Lumineon Evolve Finneon, Route 109
Snover Shoal Cave
Abomasnow Evolve Snover, Shoal Cave
Rotom New Mauville
Rotom (Oven) Using the appliances in Prof. Birch’s Lab
Rotom (Washing Machine) Using the appliances in Prof. Birch’s Lab
Rotom (Refrigerator) Using the appliances in Prof. Birch’s Lab
Rotom (Fan) Using the appliances in Prof. Birch’s Lab
Rotom (Mower) Using the appliances in Prof. Birch’s Lab
Uxie Acuity Cavern
Mesprit Verity Cavern
Azelf Valor Cavern
Dialga Dimensional Gap
Palkia Dimensional Gap
Heatran Stark Mountain
Regigigas Sealed Chamber
Giratina Distortion World
Giratina (Origin) Have Giratina hold the Griseous Orb
Cresselia Fullmoon Island
Phione Breed Manaphy
Manaphy Mossdeep City
Darkrai Newmoon Island
Shaymin Flower Paradise
Shaymin (Sky) Use the Gracidea on Shaymin
Arceus ?????
Arceus (Fighting) Give Arceus a Fist Plate
Arceus (Flying) Give Arceus a Sky Plate
Arceus (Poison) Give Arceus a Toxic Plate
Arceus (Ground) Give Arceus a Earth Plate
Arceus (Rock) Give Arceus a Stone Plate
Arceus (Bug) Give Arceus an Insect Plate
Arceus (Ghost) Give Arceus a Spooky Plate
Arceus (Steel) Give Arceus an Iron Plate
Arceus (Fire) Give Arceus a Flame Plate
Arceus (Water) Give Arceus a Splash Plate
Arceus (Grass) Give Arceus a Meadow Plate
Arceus (Electric) Give Arceus a Zap Plate
Arceus (Psychic) Give Arceus a Mind Plate
Arceus (Ice) Give Arceus a Icicle Plate
Arceus (Dragon) Give Arceus a Draco Plate
Arceus (Dark) Give Arceus a Dread Plate
Arceus (Fairy) Give Arceus a Pixie Plate
Victini Slateport City
Snivy Petalburg Woods
Servine Evolve Snivy
Serperior Evolve Servine
Tepig Route 112
Pignite Evolve Tepig

242
Emboar Evolve Pignite
Oshawott Route 104
Dewott Evolve Oshawott
Samurott Evolve Dewott
Patrat Route 102
Watchog Evolve Patrat
Lillipup Route 101
Herdier Evolve Lillipup, Route 121
Stoutland Evolve Herdier
Purrloin Route 103
Liepard Evolve Purrloin, Route 121
Pansage Route 123
Simisage Evolve Pansage
Pansear Route 123
Simisear Evolve Pansear
Panpour Route 123
Simipour Evolve Panpour
Munna Route 115
Musharna Evolve Munna
Pidove Route 103
Tranquill Evolve Pidove
Unfezant Evolve Tranquill
Blitzle Breed Zebstrika
Zebstrika Route 121, Evolve Blitzle
Roggenrola Granite Cave
Boldore Evolve Roggenrola, Seafloor Cavern, Mistralton Cave, Stark Mountain
Gigalith Evolve Boldore
Woobat Granite Cave, Mistralton Cave, Scorched Slab
Swoobat Evolve Woobat, Seafloor Cavern
Drilbur Rusturf Tunnel, Mistralton Cave
Excadrill Evolve Drilbur, Victory Road, Scorched Slab
Audino Route 115
Timburr Rusturf Tunnel
Gurdurr Evolve Timburr, Victory Road, Mistralton Cave, Scorched Slab
Conkeldurr Evolve Gurdurr
Tympole Route 102
Palpitoad Evolve Tympole
Seismitoad Evolve Palpitoad
Throh Route 112
Sawk Route 112
Sewaddle Petalburg Woods
Swadloon Evolve Sewaddle
Leavanny Evolve Swadloon
Venipede Petalburg Woods
Whirlipede Evolve Venipede
Scolipede Evolve Whirlipede
Cottonee Petalburg Woods, Abundant Shrine
Whimsicott Evolve Cottonee
Petilil Petalburg Woods, Abundant Shrine
Lilligant Evolve Petilil
Basculin (Red-Striped) Route 104, Route 111, Abundant Shrine
Basculin (Blue-Striped) Route 104, Route 111, Abundant Shrine

243
Sandile Route 111
Krokorok Evolve Sandile
Krookodile Evolve Krokorok
Darumaka Route 111
Darmanitan Evolve Darumaka
Darmanitan (Zen) When Darmanitan’s HP drops below half IN BATTLE
Maractus Route 111
Dwebble Granite Cave
Crustle Evolve Dwebble, Seafloor Cavern
Scraggy Route 120
Scrafty Evolve Scraggy
Sigilyph Route 111
Yamask Mt. Pyre
Cofagrigus Evolve Yamask, Mt. Pyre
Tirtouga Seafloor Cavern
Carracosta Evolve Tirtouga, Seafloor Cavern
Archen Seafloor Cavern
Archeops Evolve Archen, Seafloor Cavern
Trubbish Route 110
Garbodor Evolve Trubbish
Zorua Route 101
Zoroark Evolve Zorua
Minccino Route 110
Cinccino Evolve Minccino
Gothita Route 110, Mt. Pyre
Gothorita Evolve Gothita, Mt. Pyre
Gothitelle Evolve Gothorita
Solosis Route 110, Mt. Pyre
Duosion Evolve Solosis, Mt. Pyre
Reuniclus Evolve Duosion
Ducklett Route 117
Swanna Evolve Ducklett, Route 117
Vanillite Shoal Cave
Vanillish Evolve Vanillite, Shoal Cave
Vanilluxe Evolve Vanillish
Deerling Route 117
Sawsbuck Evolve Deerling
Emolga Route 118
Karrablast Route 114
Escavalier Evolve Karrablast
Foongus Route 119
Amoonguss Evolve Foongus
Frillish Routes 104-106, Dewford Town, Abandoned Ship
Jellicent Evolve Frillish, Route 106, Route 128, Seafloor Cavern, Routes 130-131, Ever Grande City
Alomomola Route 105, Route 109, Lilycove City, Route 122, Route 124, Mossdeep City, Routes 126-127
Joltik Rusturf Tunnel
Galvantula Evolve Joltik, Victory Road
Ferroseed Meteor Falls
Ferrothorn Evolve Ferroseed, Meteor Falls
Klink New Mauville
Klang Evolve Klink
Klinklang Evolve Klang

244
Tynamo New Mauville
Eelektrik Evolve Tynamo, Seafloor Cavern
Eelektross Evolve Eelektrik
Elgyem Mt. Pyre
Beheeyem Evolve Elgyem, Mt. Pyre
Litwick New Mauville, Mt. Pyre
Lampent Evolve Litwick, Mt. Pyre
Chandelure Evolve Lampent
Axew Granite Cave, Mistralton Cave
Fraxure Evolve Axew, Victory Road
Haxorus Evolve Fraxure
Cubchoo Shoal Cave
Beartic Evolve Cubchoo, Shoal Cave
Cryogonal Shoal Cave
Shelmet Route 114
Accelgor Evolve Shelmet
Stunfisk Route 119
Mienfoo Route 120
Mienshao Evolve Mienfoo, Victory Road
Druddigon Meteor Falls
Golett Route 113
Golurk Evolve Golett, Sky Pillar
Pawniard New Mauville, Route 120
Bisharp Evolve Pawniard
Bouffalant Route 113
Rufflet Route 120
Braviary Evolve Rufflet
Vullaby Route 120
Mandibuzz Evolve Vullaby
Heatmor Scorched Slab
Durant Scorched Slab
Deino Meteor Falls
Zweilous Evolve Deino, Meteor Falls
Hydreigon Evolve Zweilous
Larvesta Scorched Slab
Volcarona Evolve Larvesta
Cobalion Mistralton Cave
Terrakion Victory Road
Virizion Pinwheel Forest
Tornadus Route 119
Tornadus (Therian) Use Reveal Glass on Tornadus
Thundurus Route 119
Thundurus (Therian) Use Reveal Glass on Thundurus
Reshiram Mt. Kuroshiro
Zekrom Mt. Kuroshiro
Landorus Abundant Shrine
Landorus (Therian) Use Reveal Glass on Landorus
Kyurem Giant Chasm
Kyurem (Black) Use DNA Splicers to fuse Kyurem and Zekrom
Kyurem (White) Use DNA Splicers to fuse Kyurem and Reshiram
Keldeo Pledge Grove
Keldeo (Resolute) Teach Keldeo Secret Sword

245
Meloetta Lilycove City
Meloetta (Pirouette) Teach Meloetta Relic Song and use it in battle
Genesect New Mauville
Chespin Route 110
Quilladin Evolve Chespin
Chesnaught Evolve Quilladin
Fennekin Route 101
Braixen Evolve Fennekin
Delphox Evolve Braixen
Froakie Route 117
Frogadier Evolve Froakie
Greninja Evolve Frogadier
Ash Greninja Defeat an enemy with a special Greninja
Bunnelby Route 103
Diggersby Evolve Bunnelby
Fletchling Route 103
Fletchindr Evolve Fletchling
Talonflame Evolve Fletchindr
Scatterbug Route 104
Spewpa Evolve Scatterbug
Vivillon Evolve Spewpa
Litleo Route 116
Pyroar Evolve Litleo
Flabébé Route 104
Floette Evolve Flabébé
Florges Evolve Floette
Skiddo Route 116
Gogoat Evolve Skiddo
Pancham Route 116
Pangoro Evolve Pancham
Espurr Route 113
Meowstic (Male) Evolve Espurr if male
Meowstic (Female) Evolve Espurr if female
Honedge Route 113
Doublade Evolve Honedge
Aegislash Evolve Doublade
Aegislash (Blade) Use an offensive move as Aegislash
Spritzee Route 104
Aromatisse Evolve Spritzee
Swirlix Route 104
Slurpuff Evolve Swirlix
Inkay Route 118
Malamar Evolve Inkay
Binacle Granite Cave
Barbaracle Evolve Binacle
Skrelp Route 107, Route 108, Route 131
Dragalge Evolve Skrelp, Route 107, Route 108, Route 131
Clauncher Route 105, Route 106, Route 130
Clawitzer Evolve Clauncher, Route 105, Route 106, Route 130
Helioptile Route 111
Heliolisk Evolve Helioptile
Tyrunt Seafloor Cavern

246
Tyrantrum Evolve Tyrunt, Seafloor Cavern
Amaura Seafloor Cavern
Aurorus Evolve Amaura, Seafloor Cavern
Hawlucha Route 115
Dedenne Route 118
Carbink Meteor Falls
Goomy Route 119
Sliggoo Evolve Goomy
Goodra Evolve Sliggoo
Klefki Route 113
Phantump Petalburg Woods
Trevenant Evolve Phantump
Pumpkaboo Petalburg Woods
Gourgeist Evolve Pumpkaboo
Bergmite Shoal Cave
Avalugg Evolve Bergmite, Shoal Cave
Noibat Seafloor Cavern, Scorched Slab
Noivern Evolve Noibat, Victory Road
Xerneas Faraway Island
Yveltal Mt. Pyre
Zygarde Altering Cave
Zygarde (100%) When Zygarde’s HP falls below half
Diancie Granite Cave
Hoopa Route 128
Hoopa (Unbound) Use Prison Flask on Hoopa
Volcanion Scorched Slab

Name Effect
Stench By releasing stench when attacking, this Pokémon may cause the target to flinch.
Drizzle The Pokémon makes it rain when it enters a battle.
Speed Boost Its Speed stat is boosted every turn.
Battle Armor Hard armor protects the Pokémon from critical hits.
Sturdy It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Damp Prevents the use of explosive moves such as Self-Destruct by dampening its surroundings.
Limber Its limber body protects the Pokémon from paralysis.
Sand Veil Boosts the Pokémon's evasion in a sandstorm.
Static The Pokémon is charged with static electricity, so contact with it may cause paralysis.
Volt Absorb Restores HP if hit by an Electric-type move, instead of taking damage.
Water Absorb Restores HP if hit by a Water-type move, instead of taking damage.
Oblivious The Pokémon is unmindful, and that keeps it from being infatuated or falling for taunts.
Cloud Nine Eliminates the effects of weather.
CompoundEyes The Pokémon's complex eyes boost its accuracy.
Insomnia The Pokémon is suffering from sleeplessness and cannot fall asleep.
Color Change The Pokémon's type becomes the type of the move used on it.
Immunity The immune system of the Pokémon prevents it from getting poisoned.
Flash Fire Powers up the Pokémon's Fire-type moves if it's hit by one.
Shield Dust This Pokémon's dust blocks the additional effects of attacks taken.
Own Tempo This Pokémon has its individual tempo, and that prevents it from becoming confused.
Suction Cups This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.
Intimidate The Pokémon frightens opposing Pokémon upon entering battle, lowering their Attack stat.
247
Shadow Tag This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
Rough Skin This Pokémon inflicts damage with its rough skin to the attacker on contact.
Wonder Guard Its mysterious power only lets supereffective moves hit the Pokémon.
Levitate By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Effect Spore Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
Synchronize The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.
Clear Body Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Natural Cure All status conditions heal when the Pokémon switches out.
LightningRod The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its
Sp. Atk.
Serene Grace Boosts the likelihood of additional effects occurring when attacking.
Swift Swim Boosts the Pokémon's Speed stat in rain.
Chlorophyll Boosts the Pokémon's Speed stat in sunshine.
Trace When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
Huge Power Doubles the Pokémon's Attack stat.
Poison Point Contact with the Pokémon may poison the attacker.
Inner Focus The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Magma Armor The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.
Water Veil The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Magnet Pull Prevents Steel-type Pokémon from escaping using its magnetic force.
Soundproof Soundproofing of the Pokémon itself gives full immunity to all sound-based moves.
Rain Dish The Pokémon gradually regains HP in rain.
Sand Stream The Pokémon summons a sandstorm when it enters a battle.
Pressure By putting burden on the opposing Pokémon, it raises their PP usage.
Thick Fat The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type
moves.
Early Bird The Pokémon awakens twice as fast as other Pokémon from sleep.
Flame Body Contact with the Pokémon may burn the attacker.
Run Away Enables a sure getaway from wild Pokémon.
Keen Eye Intense eyes prevent other Pokémon from lowering this Pokémon's accuracy.
Hyper Cutter The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.
Pickup The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items
outside of battle, too.
Truant The Pokémon can't use a move the following turn if it uses one.
Hustle Boosts the Attack stat, but lowers accuracy.
Cute Charm Contact with the Pokémon may cause infatuation.
Plus Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
Minus Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
Forecast The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.
Sticky Hold Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
Shed Skin The Pokémon may heal its own status conditions by shedding its skin.
Guts It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
Marvel Scale The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
Liquid Ooze Oozed liquid has strong stench, which damages attackers using any draining move.
Overgrow Powers up Grass-type moves when the Pokémon's HP is low.
Blaze Powers up Fire-type moves when the Pokémon's HP is low.
Torrent Powers up Water-type moves when the Pokémon's HP is low.
Swarm Powers up Bug-type moves when the Pokémon's HP is low.
Rock Head Protects the Pokémon from recoil damage.
Drought Turns the sunlight harsh when the Pokémon enters a battle.
Arena Trap Prevents opposing Pokémon from fleeing.
Vital Spirit The Pokémon is full of vitality, and that prevents it from falling asleep.

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Pure Power Using its pure power, the Pokémon doubles its Attack stat.
Shell Armor A hard shell protects the Pokémon from critical hits.
Air Lock Eliminates the effects of weather.
Tangled Feet Raises evasion if the Pokémon is confused.
Motor Drive Boosts its Speed stat if hit by an Electric-type move, instead of taking damage.
Rivalry Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon
of the opposite gender.
Steadfast The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
Snow Cloak Boosts evasion in a hailstorm.
Gluttony Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.
Anger Point The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Unburden Boosts the Speed stat if the Pokémon's held item is used or lost.
Heatproof The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Simple The stat changes the Pokémon receives are doubled.
Dry Skin Restores HP in rain or when hit by Water-type moves. Reduces HP in sunshine, and increases the damage
received from Fire-type moves.
Download Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk
stat—whichever will be more effective.
Iron Fist Powers up punching moves.
Poison Heal Restores HP if the Pokémon is poisoned, instead of losing HP.
Adaptability Powers up moves of the same type as the Pokémon.
Skill Link Maximizes the number of times multi-strike moves hit.
Hydration Heals status conditions if it's raining.
Solar Power Boosts the Sp. Atk stat in sunny weather, but HP decreases every turn.
Quick Feet Boosts the Speed stat if the Pokémon has a status condition.
Normalize All the Pokémon's moves become Normal type. The power of those moves is boosted a little.
Sniper Powers up moves if they become critical hits when attacking.
Magic Guard The Pokémon only takes damage from attacks.
No Guard The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
Technician Powers up the Pokémon's weaker moves.
Leaf Guard Prevents status conditions in sunny weather.
Klutz The Pokémon can't use any held items.
Mold Breaker Moves can be used on the target regardless of its Abilities.
Super Luck The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Aftermath Damages the attacker if it contacts the Pokémon with a finishing hit.
Anticipation The Pokémon can sense an opposing Pokémon's dangerous moves.
Forewarn When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Unaware When attacking, the Pokémon ignores the target Pokémon's stat changes.
Tinted Lens The Pokémon can use "not very effective" moves to deal regular damage.
Filter Reduces the power of supereffective attacks taken.
Slow Start For five turns, the Pokémon's Attack and Speed stats are halved.
Scrappy The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.
Storm Drain Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.
Ice Body The Pokémon gradually regains HP in a hailstorm.
Solid Rock Reduces the power of supereffective attacks taken.
Snow Warning The Pokémon summons a hailstorm when it enters a battle.
Honey Gather The Pokémon may gather Honey after a battle.
Frisk When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Reckless Powers up moves that have recoil damage.
Multitype Changes the Pokémon's type to match the Plate it holds.
Flower Gift Boosts the Attack and Sp. Def stats of itself and allies when it is sunny.
Bad Dreams Reduces the HP of sleeping opposing Pokémon.

249
Pickpocket Steals an item from an attacker that made direct contact.
Sheer Force Removes additional effects to increase the power of moves when attacking.
Contrary Makes stat changes have an opposite effect.
Unnerve Upsets opposing Pokémon and makes them unable to eat Berries.
Defiant Boosts the Pokémon's Attack stat sharply when its stats are lowered.
Defeatist Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Cursed Body May disable a move used on the Pokémon.
Healer Sometimes heals an ally's status condition.
Friend Guard Reduces damage done to allies.
Weak Armor Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
Light Metal Halves the Pokémon's weight.
Multiscale Reduces the amount of damage the Pokémon takes when its HP is full.
Toxic Boost Powers up physical attacks when the Pokémon is poisoned.
Harvest May create another Berry after one is used.
Telepathy Anticipates an ally's attack and dodges it.
Moody Raises one stat sharply and lowers another every turn.
Overcoat Protects the Pokémon from things like sand, hail, and powder.
Poison Touch May poison a target when the Pokémon makes contact.
Regenerator Restores a little HP when withdrawn from battle.
Big Pecks Protects the Pokémon from Defense-lowering effects.
Sand Rush Boosts the Pokémon's Speed stat in a sandstorm.
Wonder Skin Makes status moves more likely to miss.
Analytic Boosts move power when the Pokémon moves last.
Illusion Comes out disguised as the Pokémon in the party's last spot.
Imposter The Pokémon transforms itself into the Pokémon it's facing.
Infiltrator Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
Mummy Contact with the Pokémon changes the attacker's Ability to Mummy.
Moxie The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Justified Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.
Rattled Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Magic Bounce Reflects status moves, instead of getting hit by them.
Sap Sipper Boosts the Attack stat if hit by a Grass-type move, instead of taking damage.
Prankster Gives priority to a status move.
Sand Force Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Iron Barbs Inflicts damage to the attacker on contact with iron barbs.
Zen Mode Changes the Pokémon's shape when HP is half or less.
Victory Star Boosts the accuracy of its allies and itself.
Turboblaze Moves can be used on the target regardless of its Abilities.
Teravolt Moves can be used on the target regardless of its Abilities.
Aroma Veil Protects itself and its allies from attacks that limit their move choices.
Flower Veil Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
Cheek Pouch Restores HP as well when the Pokémon eats a Berry.
Protean Changes the Pokémon's type to the type of the move it's about to use.
Fur Coat Halves the damage from physical moves.
Magician The Pokémon steals the held item of a Pokémon it hits with a move.
Bulletproof Protects the Pokémon from some ball and bomb moves.
Competitive Boosts the Sp. Atk stat sharply when a stat is lowered.
Strong Jaw The Pokémon's strong jaw boosts the power of its biting moves.
Refrigerate Normal-type moves become Ice-type moves. The power of those moves is boosted a little.
Sweet Veil Prevents itself and ally Pokémon from falling asleep.
Stance Swap The Pokémon changes its form to Blade Forme when it uses an attack move, and changes to Shield Forme
when it uses King's Shield.

250
Gale Wings Gives priority to Flying-type moves when the Pokémon's HP is full.
MegaLauncher Powers up aura and pulse moves.
Grass Pelt Boosts the Pokémon's Defense stat in Grassy Field.
Symbiosis The Pokémon passes its item to an ally that has used up an item.
Tough Claws Powers up moves that make direct contact.
Pixilate Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.
Gooey Contact with the Pokémon lowers the attacker's Speed stat.
Aerilate Normal-type moves become Flying-type moves. The power of those moves is boosted a little.
Parent Bond Parent and child each attacks.
Dark Aura Powers up each Pokémon's Dark-type moves.
Fairy Aura Powers up each Pokémon's Fairy-type moves.
Prim Sea The Pokémon changes the weather to nullify Fire-type attacks.
Dried Land The Pokémon changes the weather to nullify Water-type attacks.
Delta Stream The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.
Slush Rush Boosts the Pokémon's Speed stat in a hailstorm.
Galvanize Normal-type moves become Electric-type moves. The power of those moves is boosted a little.
Surge Surfer Doubles the Pokémon's Speed stat on Static Field.
Battle Bond Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-
Greninja. Water Shuriken gets more powerful.
Power Forge Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to
Complete Forme.
Tangled Hair Contact with the Pokémon lowers the attacker's Speed stat.

Pw: Power, Ac: Accuracy, PP: Power Points, P/Sp/St: Physical/Special/Status


Name Type Pw Ac PP P/Sp/St Description
Pound Normal 40 100 35 P The target is physically pounded with a long tail, a foreleg, or
the like.
Karate Chop Fighting 50 100 25 P The target is attacked with a sharp chop. Critical hits land more
easily.
Double Slap Normal 15 85 10 P The target is slapped repeatedly, back and forth, two to five
times in a row.
Comet Punch Normal 18 85 15 P The target is hit with a flurry of punches that strike two to five
times in a row.
Mega Punch Normal 80 85 20 P The target is slugged by a punch thrown with muscle-packed
power.
Pay Day Normal 40 100 20 P Numerous coins are hurled at the target to inflict damage.
Money is earned after the battle.
Fire Punch Fire 75 100 15 P The target is punched with a fiery fist. This may also leave the
target with a burn.
Ice Punch Ice 75 100 15 P The target is punched with an icy fist. This may also leave the
target frozen.
ThunderPunch Electric 75 100 15 P The target is punched with an electrified fist. This may also
leave the target with paralysis.
Scratch Normal 40 100 35 P Hard, pointed, sharp claws rake the target to inflict damage.
Vice Grip Normal 55 100 30 P The target is gripped and squeezed from both sides to inflict
damage.

251
Guillotine Normal N/A 30 5 P A vicious, tearing attack with big pincers. The target faints
instantly if this attack hits.
Razor Wind Normal 80 100 10 Sp In this two-turn attack, blades of wind hit opposing Pokémon on
the second turn. Critical hits land more easily.
Swords Dance Normal N/A N/A 20 St A frenetic dance to uplift the fighting spirit. This sharply raises
the user's Attack stat.
Cut Normal 50 95 30 P The target is cut with a scythe or claw.
Gust Flying 40 100 35 Sp A gust of wind is whipped up by wings and launched at the
target to inflict damage.
Wing Attack Flying 60 100 35 P The target is struck with large, imposing wings spread wide to
inflict damage.
Whirlwind Normal N/A N/A 20 St The target is blown away, and a different Pokémon is dragged
out. In the wild, this ends a battle against a single Pokémon.
Fly Flying 90 95 15 P The user soars and then strikes its target on the next turn.
Bind Normal 15 85 20 P Things such as long bodies or tentacles are used to bind and
squeeze the target for four to five turns.
Slam Normal 80 75 20 P The target is slammed with a long tail, vines, or the like to
inflict damage.
Vine Whip Grass 45 100 25 P The target is struck with slender, whiplike vines to inflict
damage.
Stomp Normal 65 100 20 P The target is stomped with a big foot. This may also make the
target flinch.
Double Kick Fighting 30 100 30 P The target is quickly kicked twice in succession using both feet.
Mega Kick Normal 120 75 5 P The target is attacked by a kick launched with muscle-packed
power.
Jump Kick Fighting 100 95 10 P The user jumps up high, then strikes with a kick. If the kick
misses, the user hurts itself.
Rolling Kick Fighting 60 85 15 P The user lashes out with a quick, spinning kick. This may also
make the target flinch.
Sand Attack Ground N/A 100 15 St Sand is hurled in the target's face, reducing the target's accuracy.
Headbutt Normal 70 100 15 P The user sticks out its head and attacks by charging straight into
the target. This may also make the target flinch.
Horn Attack Normal 65 100 25 P The user sticks out its head and attacks by charging straight into
the target. This may also make the target flinch.
Fury Attack Normal 15 85 20 P The target is jabbed repeatedly with a horn or beak two to five
times in a row.
Horn Drill Normal N/A 30 5 P The user stabs the target with a horn that rotates like a drill. The
target faints instantly if this attack hits.
Tackle Normal 40 100 35 P A physical attack in which the user charges and slams into the
target with its whole body.
Body Slam Normal 85 100 15 P The user drops onto the target with its full body weight. This
may also leave the target with paralysis.
Wrap Normal 15 90 20 P A long body, vines, or the like are used to wrap and squeeze the
target for four to five turns.
Take Down Normal 90 85 20 P A reckless, full-body charge attack for slamming into the target.
This also damages the user a little.
Thrash Normal 120 100 10 P The user rampages and attacks for two to three turns. The user
then becomes confused.
Double-Edge Normal 120 100 15 P A reckless, life-risking tackle. This also damages the user quite
a lot.
Tail Whip Normal N/A 100 30 St The user wags its tail cutely, making opposing Pokémon less
wary and lowering their Defense stat.

252
Poison Sting Poison 15 100 35 P The user stabs the target with a poisonous stinger. This may also
poison the target.
Twineedle Bug 25 100 20 P The user damages the target twice in succession by jabbing it
with two spikes. This may also poison the target.
Pin Missile Bug 25 95 20 P Sharp spikes are shot at the target in rapid succession. They hit
two to five times in a row.
Leer Normal N/A 100 30 St The user gives opposing Pokémon an intimidating leer that
lowers the Defense stat.
Bite Dark 60 100 25 P The target is bitten with viciously sharp fangs. This may also
make the target flinch.
Growl Normal N/A 100 40 St The user growls in an endearing way, making opposing
Pokémon less wary. This lowers their Attack stat.
Roar Normal N/A N/A 20 St The target is scared off, and a different Pokémon is dragged out.
In the wild, this ends a battle against a single Pokémon.
Sing Normal N/A 55 15 St A soothing lullaby is sung in a calming voice that puts the target
into a deep slumber.
Supersonic Normal N/A 55 20 St The user generates odd sound waves from its body that confuse
the target.
Sonic Boom Normal N/A 90 20 Sp The target is hit with a destructive shock wave that always
inflicts 20 HP damage.
Disable Normal N/A 100 20 St For four turns, this move prevents the target from using the
move it last used.
Acid Poison 40 100 30 Sp The opposing Pokémon are attacked with a spray of harsh acid.
This may also lower their Sp. Def stat.
Ember Fire 40 100 25 Sp The target is attacked with small flames. This may also leave the
target with a burn.
Flamethrower Fire 90 100 15 Sp The target is scorched with an intense blast of fire. This may
also leave the target with a burn.
Mist Ice N/A N/A 30 St The user cloaks itself and its allies in a white mist that prevents
any of their stats from being lowered for five turns.
Water Gun Water 40 100 25 Sp The target is blasted with a forceful shot of water.
Hydro Pump Water 110 80 5 Sp The target is blasted by a huge volume of water launched under
great pressure.
Surf Water 90 100 15 Sp The user attacks everything around it by swamping its
surroundings with a giant wave.
Ice Beam Ice 90 100 10 Sp The target is struck with an icy-cold beam of energy. This may
also leave the target frozen.
Blizzard Ice 110 70 5 Sp A howling blizzard is summoned to strike opposing Pokémon.
This may also leave the opposing Pokémon frozen.
Psybeam Psychic 65 100 20 Sp The target is attacked with a peculiar ray. This may also leave
the target confused.
Bubble Beam Water 65 100 20 Sp A spray of bubbles is forcefully ejected at the target. This may
also lower its Speed stat.
Aurora Beam Ice 65 100 20 Sp The target is hit with a rainbow-colored beam. This may also
lower the target's Attack stat.
Hyper Beam Normal 150 90 5 Sp The target is attacked with a powerful beam. The user can't
move on the next turn.
Peck Flying 35 100 35 P The target is jabbed with a sharply pointed beak or horn.
Drill Peck Flying 80 100 20 P A corkscrewing attack with a sharp beak acting as a drill.
Submission Fighting 80 80 20 P The user grabs the target and recklessly dives for the ground.
This also damages the user a little.
Low Kick Fighting N/A 100 20 P A powerful low kick that makes the target fall over. The heavier
the target, the greater the move's power.

253
Counter Fighting N/A 100 20 P A retaliation move that counters any physical attack, inflicting
double the damage taken.
Seismic Toss Fighting N/A 100 20 P The target is thrown using the power of gravity. It inflicts
damage equal to the user's level.
Strength Normal 80 100 15 P The target is slugged with a punch thrown at maximum power.
Absorb Grass 20 100 25 Sp A nutrient-draining attack. The user's HP is restored by half the
damage taken by the target.
Mega Drain Grass 40 100 15 Sp A nutrient-draining attack. The user's HP is restored by half the
damage taken by the target.
Leech Seed Grass N/A 90 10 St A seed is planted on the target. It steals some HP from the target
every turn.
Growth Normal N/A N/A 20 St The user's body grows all at once, raising the Attack and Sp.
Atk stats.
Razor Leaf Grass 55 95 25 P Sharp-edged leaves are launched to slash at the opposing
Pokémon. Critical hits land more easily.
Solar Beam Grass 120 100 10 Sp In this two-turn attack, the user gathers light, then blasts a
bundled beam on the next turn.
PoisonPowder Poison N/A 75 35 St The user scatters a cloud of poisonous dust that poisons the
target.
Stun Spore Grass N/A 75 30 St The user scatters a cloud of numbing powder that paralyzes the
target.
Sleep Powder Grass N/A 75 15 St The user scatters a big cloud of sleep-inducing dust around the
target.
Petal Dance Grass 120 100 10 Sp The user attacks the target by scattering petals for two to three
turns. The user then becomes confused.
String Shot Bug N/A 95 40 St The opposing Pokémon are bound with silk blown from the
user's mouth that harshly lowers the Speed stat.
Dragon Rage Dragon N/A 100 10 Sp This attack hits the target with a shock wave of pure rage. This
attack always inflicts 40 HP damage.
Fire Spin Fire 35 85 15 Sp The target becomes trapped within a fierce vortex of fire that
rages for four to five turns.
ThunderShock Electric 40 100 30 Sp A jolt of electricity crashes down on the target to inflict damage.
This may also leave the target with paralysis.
Thunderbolt Electric 90 100 15 Sp A strong electric blast crashes down on the target. This may also
leave the target with paralysis.
Thunder Wave Electric N/A 90 20 St The user launches a weak jolt of electricity that paralyzes the
target.
Thunder Electric 110 70 10 Sp A wicked thunderbolt is dropped on the target to inflict damage.
This may also leave the target with paralysis.
Rock Throw Rock 50 90 15 P The user picks up and throws a small rock at the target to attack.
Earthquake Ground 100 100 10 P The user sets off an earthquake that strikes every Pokémon
around it.
Fissure Ground N/A 30 5 P The user opens up a fissure in the ground and drops the target
in. The target faints instantly if this attack hits.
Dig Ground 80 100 10 P The user burrows, then attacks on the next turn.
Toxic Poison N/A 90 10 St A move that leaves the target badly poisoned. Its poison damage
worsens every turn.
Confusion Psychic 50 100 25 Sp The target is hit by a weak telekinetic force. This may also
confuse the target.
Psychic Psychic 90 100 10 Sp The target is hit by a strong telekinetic force. This may also
lower the target's Sp. Def stat.
Hypnosis Psychic N/A 60 20 St The user employs hypnotic suggestion to make the target fall
into a deep sleep.

254
Meditate Psychic N/A N/A 40 St The user meditates to awaken the power deep within its body
and raise its Attack stat.
Agility Psychic N/A N/A 30 St The user relaxes and lightens its body to move faster. This
sharply raises the Speed stat.
Quick Attack Normal 40 100 30 P The user lunges at the target at a speed that makes it almost
invisible. This move always goes first.
Rage Normal 20 100 20 P As long as this move is in use, the power of rage raises the
Attack stat each time the user is hit in battle.
Teleport Psychic N/A N/A 20 St Use it to flee from any wild Pokémon.
Night Shade Ghost N/A 100 15 Sp The user makes the target see a frightening mirage. It inflicts
damage equal to the user's level.
Mimic Normal N/A 100 10 St The user copies the target's last move. The move can be used
during battle until the Pokémon is switched out.
Screech Normal N/A 85 40 St An earsplitting screech harshly lowers the target's Defense stat.
Double Team Normal N/A N/A 15 St By moving rapidly, the user makes illusory copies of itself to
raise its evasiveness.
Recover Normal N/A N/A 10 St Restoring its own cells, the user restores its own HP by half of
its max HP.
Harden Normal N/A N/A 30 St The user stiffens all the muscles in its body to raise its Defense
stat.
Minimize Normal N/A N/A 10 St The user compresses its body to make itself look smaller, which
sharply raises its evasiveness.
Smokescreen Normal N/A 100 20 St The user releases an obscuring cloud of smoke or ink. This
lowers the target's accuracy.
Confuse Ray Ghost N/A 100 10 St The target is exposed to a sinister ray that triggers confusion.
Withdraw Water N/A N/A 40 St The user withdraws its body into its hard shell, raising its
Defense stat.
Defense Curl Normal N/A N/A 40 St The user curls up to conceal weak spots and raise its Defense
stat.
Barrier Psychic N/A N/A 20 St The user throws up a sturdy wall that sharply raises its Defense
stat.
Light Screen Psychic N/A N/A 30 St A wondrous wall of light is put up to reduce damage from
special attacks for five turns.
Haze Ice N/A N/A 30 St The user creates a haze that eliminates every stat change among
all the Pokémon engaged in battle.
Reflect Psychic N/A N/A 20 St A wondrous wall of light is put up to reduce damage from
physical attacks for five turns.
Focus Energy Normal N/A N/A 30 St The user takes a deep breath and focuses so that critical hits land
more easily.
Bide Normal N/A N/A 10 P The user endures attacks for two turns, then strikes back to
cause double the damage taken.
Metronome Normal N/A N/A 10 St The user waggles a finger and stimulates its brain into randomly
using nearly any move.
Mirror Move Flying N/A N/A 20 St The user counters the target by mimicking the target's last move.
SelfDestruct Normal 200 100 5 P The user attacks everything around it by causing an explosion.
The user faints upon using this move.
Egg Bomb Normal 100 75 10 P A large egg is hurled at the target with maximum force to inflict
damage.
Lick Ghost 30 100 30 P The target is licked with a long tongue, causing damage. This
may also leave the target with paralysis.
Smog Poison 30 70 20 Sp The target is attacked with a discharge of filthy gases. This may
also poison the target.

255
Sludge Poison 65 100 20 Sp Unsanitary sludge is hurled at the target. This may also poison
the target.
Bone Club Ground 65 85 20 P The user clubs the target with a bone. This may also make the
target flinch.
Fire Blast Fire 110 85 5 Sp The target is attacked with an intense blast of all-consuming
fire. This may also leave the target with a burn.
Waterfall Water 80 100 15 P The user charges at the target and may make it flinch.
Clamp Water 35 85 15 P The target is clamped and squeezed by the user's very thick and
sturdy shell for four to five turns.
Swift Normal 60 N/A 20 Sp Star-shaped rays are shot at the opposing Pokémon. This attack
never misses.
Skull Bash Normal 130 100 10 P The user tucks in its head to raise its Defense stat on the first
turn, then rams the target on the next turn.
Spike Cannon Normal 20 100 15 P Sharp spikes are shot at the target in rapid succession. They hit
two to five times in a row.
Constrict Normal 10 100 35 P The target is attacked with long, creeping tentacles, vines, or the
like. This may also lower the target's Speed stat.
Amnesia Psychic N/A N/A 20 St The user temporarily empties its mind to forget its concerns.
This sharply raises the user's Sp. Def stat.
Kinesis Psychic N/A 80 15 St The user distracts the target by bending a spoon. This lowers the
target's accuracy.
Soft-Boiled Normal N/A N/A 10 St The user restores its own HP by up to half of its max HP.
Hi Jump Kick Fighting 130 90 10 P The target is attacked with a knee kick from a jump. If it misses,
the user is hurt instead.
Glare Normal N/A 100 30 St The user intimidates the target with the pattern on its belly to
cause paralysis.
Dream Eater Psychic 100 100 15 Sp The user eats the dreams of a sleeping target. It absorbs half the
damage caused to heal its own HP.
Poison Gas Poison N/A 90 40 St A cloud of poison gas is sprayed in the face of opposing
Pokémon, poisoning those hit.
Barrage Normal 15 85 20 P Round objects are hurled at the target to strike two to five times
in a row.
Leech Life Bug 80 100 10 P The user drains the target's blood. The user's HP is restored by
half the damage taken by the target.
Lovely Kiss Normal N/A 75 10 St With a scary face, the user tries to force a kiss on the target. If it
succeeds, the target falls asleep.
Sky Attack Flying 140 90 5 P A second-turn attack move where critical hits land more easily.
This may also make the target flinch.
Transform Normal N/A N/A 10 St The user transforms into a copy of the target right down to
having the same move set.
Bubble Water 40 100 30 Sp A spray of countless bubbles is jetted at the opposing Pokémon.
This may also lower their Speed stat.
Dizzy Punch Normal 70 100 10 P The target is hit with rhythmically launched punches. This may
also leave the target confused.
Spore Grass N/A 100 15 St The user scatters bursts of spores that induce sleep.
Flash Normal N/A 100 20 St The user flashes a bright light that cuts the target's accuracy.
Psywave Psychic N/A 100 15 Sp The target is attacked with an odd psychic wave. The attack
varies in intensity.
Splash Normal N/A N/A 40 St The user just flops and splashes around to no effect at all...
Acid Armor Poison N/A N/A 20 St The user alters its cellular structure to liquefy itself, sharply
raising its Defense stat.
Crabhammer Water 100 90 10 P The target is hammered with a large pincer. Critical hits land
more easily.

256
Explosion Normal 250 100 5 P The user attacks everything around it by causing a tremendous
explosion. The user faints upon using this move.
Fury Swipes Normal 18 80 15 P The target is raked with sharp claws or scythes quickly two to
five times in a row.
Bonemerang Ground 50 90 10 P The user throws the bone it holds. The bone loops around to hit
the target twice.
Rest Psychic N/A N/A 10 St The user goes to sleep for two turns. This fully restores the
user's HP and heals any status conditions.
Rock Slide Rock 75 90 10 P Large boulders are hurled at the opposing Pokémon to inflict
damage. This may also make the opposing Pokémon flinch.
Hyper Fang Normal 80 90 15 P The user bites hard on the target with its sharp front fangs. This
may also make the target flinch.
Sharpen Normal N/A N/A 30 St The user makes its edges more jagged, which raises its Attack
stat.
Conversion Normal N/A N/A 30 St The user changes its type to become the same type as the move
at the top of the list of moves it knows.
Tri Attack Normal 80 100 10 Sp The user strikes with a simultaneous three-beam attack. May
also burn, freeze, or paralyze the target.
Super Fang Normal N/A 90 10 P The user chomps hard on the target with its sharp front fangs.
This cuts the target's HP in half.
Slash Normal 70 100 20 P The target is attacked with a slash of claws or blades. Critical
hits land more easily.
Substitute Normal N/A N/A 10 St The user makes a copy of itself using some of its HP. The copy
serves as the user's decoy.
Struggle ??? 50 N/A ? P This attack is used in desperation only if the user has no PP. It
also damages the user a little.
Sketch Normal N/A N/A 1 St It enables the user to permanently learn the move last used by
the target. Once used, Sketch disappears.
Triple Kick Fighting 10 90 10 P A consecutive three-kick attack that becomes more powerful
with each successive hit.
Thief Dark 60 100 20 P The user attacks and steals the target's held item simultaneously.
The user can't steal anything if it already holds an item.
Spider Web Bug N/A N/A 10 St The user ensnares the target with thin, gooey silk so it can't flee
from battle.
Mind Reader Normal N/A N/A 5 St The user senses the target's movements with its mind to ensure
its next attack does not miss the target.
Nightmare Ghost N/A 100 15 St A sleeping target sees a nightmare that inflicts some damage
every turn.
Flame Wheel Fire 60 100 25 P The user cloaks itself in fire and charges at the target. This may
also leave the target with a burn.
Snore Normal 50 100 15 Sp This attack can be used only if the user is asleep. The harsh
noise may also make the target flinch.
Curse Ghost N/A N/A 10 St A move that works differently for the Ghost type than for all
other types.
Flail Normal NA 100 15 P The user flails about aimlessly to attack. The less HP the user
has, the greater the move's power.
Conversion2 Normal N/A N/A 30 St The user changes its type to make itself resistant to the type of
the attack the opponent used last.
Aeroblast Flying 100 95 5 Sp A vortex of air is shot at the target to inflict damage. Critical
hits land more easily.
Cotton Spore Grass N/A 100 40 St The user releases cotton-like spores that cling to the opposing
Pokémon, which harshly lowers their Speed stat.

257
Reversal Fighting N/A 100 15 P An all-out attack that becomes more powerful the less HP the
user has.
Spite Ghost N/A 100 10 St The user unleashes its grudge on the move last used by the
target by cutting 4 PP from it.
Powder Snow Ice 40 100 25 Sp The user attacks with a chilling gust of powdery snow. This may
also freeze the opposing Pokémon.
Protect Normal N/A N/A 10 St Enables the user to evade all attacks. Its chance of failing rises if
it is used in succession.
Mach Punch Fighting 40 100 30 P The user throws a punch at blinding speed. This move always
goes first.
Scary Face Normal N/A 100 10 St The user frightens the target with a scary face to harshly lower
its Speed stat.
Feint Attack Dark 60 N/A 20 P The user approaches the target disarmingly, then throws a
sucker punch. This attack never misses.
Sweet Kiss Fairy N/A 75 10 St The user kisses the target with a sweet, angelic cuteness that
causes confusion.
Belly Drum Normal N/A N/A 10 St The user maximizes its Attack stat in exchange for HP equal to
half its max HP.
Sludge Bomb Poison 90 100 10 Sp Unsanitary sludge is hurled at the target. This may also poison
the target.
Mud-Slap Ground 20 100 10 Sp The user hurls mud in the target's face to inflict damage and
lower its accuracy.
Octazooka Water 65 85 10 Sp The user attacks by spraying ink in the target's face or eyes. This
may also lower the target's accuracy.
Spikes Ground N/A N/A 20 St The user lays a trap of spikes at the opposing team's feet. The
trap hurts Pokémon that switch into battle.
Zap Cannon Electric 120 50 5 Sp The user fires an electric blast like a cannon to inflict damage
and cause paralysis.
Foresight Normal N/A N/A 40 St Enables a Ghost-type target to be hit by Normal- and Fighting-
type attacks. This also enables an evasive target to be hit.
Destiny Bond Ghost N/A N/A 5 St After using this move, if the user faints, the Pokémon that
landed the knockout hit also faints. Its chance of failing rises if
it is used in succession.
Perish Song Normal N/A N/A 5 St Any Pokémon that hears this song faints in three turns, unless it
switches out of battle.
Icy Wind Ice 55 95 15 Sp The user attacks with a gust of chilled air. This also lowers the
opposing Pokémon's Speed stats.
Detect Fighting N/A N/A 5 St Enables the user to evade all attacks. Its chance of failing rises if
it is used in succession.
Bone Rush Ground 25 90 10 P The user strikes the target with a hard bone two to five times in
a row.
Lock-On Normal N/A N/A 5 St The user takes sure aim at the target. This ensures the next
attack does not miss the target.
Outrage Dragon 120 100 10 P The user rampages and attacks for two to three turns. The user
then becomes confused.
Sandstorm Rock N/A N/A 10 St A five-turn sandstorm is summoned to hurt all combatants
except the Rock, Ground, and Steel types. It raises the Sp. Def
stat of Rock types.
Giga Drain Grass 75 100 10 Sp A nutrient-draining attack. The user's HP is restored by half the
damage taken by the target.
Endure Normal N/A N/A 10 St The user endures any attack with at least 1 HP. Its chance of
failing rises if it is used in succession.

258
Charm Fairy N/A 100 20 St The user gazes at the target rather charmingly, making it less
wary. This harshly lowers its Attack stat.
Rollout Rock 30 90 20 P The user continually rolls into the target over five turns. It
becomes more powerful each time it hits.
False Swipe Normal 40 100 40 P A restrained attack that prevents the target from fainting. The
target is left with at least 1 HP.
Swagger Normal N/A 85 15 St The user enrages and confuses the target. However, this also
sharply raises the target's Attack stat.
Milk Drink Normal N/A N/A 10 St The user restores its own HP by up to half of its max HP.
Spark Electric 65 100 20 P The user throws an electrically charged tackle at the target. This
may also leave the target with paralysis.
Fury Cutter Bug 40 95 20 P The target is slashed with scythes or claws. This attack becomes
more powerful if it hits in succession.
Steel Wing Steel 70 90 25 P The target is hit with wings of steel. This may also raise the
user's Defense stat.
Mean Look Normal N/A N/A 5 St The user pins the target with a dark, arresting look. The target
becomes unable to flee.
Attract Normal N/A 100 15 St If it is the opposite gender of the user, the target becomes
infatuated and less likely to attack.
Sleep Talk Normal N/A N/A 10 St While it is asleep, the user randomly uses one of the moves it
knows.
Heal Bell Normal N/A N/A 5 St The user makes a soothing bell chime to heal the status
conditions of all the party Pokémon.
Return Normal N/A 100 20 P This full-power attack grows more powerful the more the user
likes its Trainer.
Present Normal N/A 90 15 P The user attacks by giving the target a gift with a hidden trap. It
restores HP sometimes, however.
Frustration Normal N/A 100 20 P This full-power attack grows more powerful the less the user
likes its Trainer.
Safeguard Normal N/A N/A 25 St The user creates a protective field that prevents status conditions
for five turns.
Pain Split Normal N/A N/A 20 St The user adds its HP to the target's HP, then equally shares the
combined HP with the target.
Sacred Fire Fire 100 95 5 P The target is razed with a mystical fire of great intensity. This
may also leave the target with a burn.
Magnitude Ground N/A 100 30 P The user attacks everything around it with a ground-shaking
quake. Its power varies.
DynamicPunch Fighting 100 50 5 P The user punches the target with full, concentrated power. This
confuses the target if it hits.
Megahorn Bug 120 85 10 P Using its tough and impressive horn, the user rams into the
target with no letup.
DragonBreath Dragon 60 100 20 Sp The user exhales a mighty gust that inflicts damage. This may
also leave the target with paralysis.
Baton Pass Normal N/A N/A 40 St The user switches places with a party Pokémon in waiting and
passes along any stat changes.
Encore Normal N/A 100 5 St The user compels the target to keep using the move it encored
for three turns.
Pursuit Dark 40 100 20 P The power of this attack move is doubled if it's used on a target
that's switching out of battle.
Rapid Spin Normal 20 100 40 P A spin attack that can also eliminate such moves as Bind, Wrap,
Leech Seed, and Spikes.
Sweet Scent Normal N/A 100 20 St A sweet scent that harshly lowers opposing Pokémon's
evasiveness.

259
Iron Tail Steel 100 75 15 P The target is slammed with a steel-hard tail. This may also
lower the target's Defense stat.
Metal Claw Steel 50 95 35 P The target is raked with steel claws. This may also raise the
user's Attack stat.
Vital Throw Fighting 70 N/A 10 P The user attacks last. In return, this throw move never misses.
Morning Sun Normal N/A N/A 5 St The user restores its own HP. The amount of HP regained varies
with the weather.
Synthesis Grass N/A N/A 5 St The user restores its own HP. The amount of HP regained varies
with the weather.
Moonlight Fairy N/A N/A 5 St The user restores its own HP. The amount of HP regained varies
with the weather.
Hidden Power Normal 60 100 15 Sp A unique attack that varies in type depending on the Pokémon
using it.
Cross Chop Fighting 100 80 5 P The user delivers a double chop with its forearms crossed.
Critical hits land more easily.
Twister Dragon 40 100 20 Sp The user whips up a vicious tornado to tear at the opposing
Pokémon. This may also make them flinch.
Rain Dance Water N/A N/A 5 St The user summons a heavy rain that falls for five turns,
powering up Water-type moves. It lowers the power of Fire-type
moves.
Sunny Day Fire N/A N/A 5 St The user intensifies the sun for five turns, powering up Fire-type
moves. It lowers the power of Water-type moves.
Crunch Dark 80 100 15 P The user crunches up the target with sharp fangs. This may also
lower the target's Defense stat.
Mirror Coat Psychic N/A 100 20 Sp A retaliation move that counters any special attack, inflicting
double the damage taken.
Psych Up Normal N/A N/A 10 St The user hypnotizes itself into copying any stat change made by
the target.
ExtremeSpeed Normal 80 100 5 P The user charges the target at blinding speed. This move always
goes first.
AncientPower Rock 60 100 5 Sp The user attacks with a prehistoric power. This may also raise
all the user's stats at once.
Shadow Ball Ghost 80 100 15 Sp The user hurls a shadowy blob at the target. This may also lower
the target's Sp. Def stat.
Future Sight Psychic 120 100 10 Sp Two turns after this move is used, a hunk of psychic energy
attacks the target.
Rock Smash Fighting 40 100 15 P The user attacks with a punch. This may also lower the target's
Defense stat.
Whirlpool Water 35 85 15 Sp The user traps the target in a violent swirling whirlpool for four
to five turns.
Beat Up Dark 10 100 10 P The user gets all party Pokémon to attack the target. The more
party Pokémon, the greater the number of attacks.
Fake Out Normal 40 100 10 P This attack hits first and makes the target flinch. It only works
the first turn the user is in battle.
Uproar Normal 90 100 10 Sp The user attacks in an uproar for three turns. During that time,
no Pokémon can fall asleep.
Stockpile Normal N/A N/A 20 St The user charges up power and raises both its Defense and Sp.
Def stats. The move can be used three times.
Spit Up Normal 100 100 10 Sp The power stored using the move Stockpile is released at once
in an attack. The more power is stored, the greater the move's
power.
Swallow Normal N/A N/A 10 St The power stored using the move Stockpile is absorbed by the
user to heal its HP. Storing more power heals more HP.

260
Heat Wave Fire 95 90 10 Sp The user attacks by exhaling hot breath on the opposing
Pokémon. This may also leave those Pokémon with a burn.
Hail Ice N/A N/A 10 St The user summons a hailstorm lasting five turns. It damages all
Pokémon except the Ice type.
Torment Dark N/A 100 15 St The user torments and enrages the target, making it incapable of
using the same move twice in a row.
Flatter Dark N/A 100 15 St Flattery is used to confuse the target. However, this also raises
the target's Sp. Atk stat.
Will-O-Wisp Fire N/A 85 15 St The user shoots a sinister, bluish-white flame at the target to
inflict a burn.
Memento Dark N/A 100 15 St The user faints when using this move. In return, this harshly
lowers the target's Attack and Sp. Atk stats.
Façade Normal 70 100 20 P This attack move doubles its power if the user is poisoned,
burned, or paralyzed.
Focus Punch Fighting 150 100 20 P The user focuses its mind before launching a punch. This move
fails if the user is hit before it is used.
SmellingSalt Normal 70 100 10 P This attack's power is doubled when used on a target with
paralysis. This also cures the target's paralysis, however.
Follow Me Normal N/A N/A 20 St The user draws attention to itself, making all targets take aim
only at the user.
Nature Power Normal N/A N/A 20 St This attack makes use of nature's power. Its effects vary
depending on the user's environment.
Charge Electric N/A N/A 20 St The user boosts the power of the Electric move it uses on the
next turn. This also raises the user's Sp. Def stat.
Taunt Dark N/A 100 20 St The target is taunted into a rage that allows it to use only attack
moves for three turns.
Helping Hand Normal N/A N/A 20 St The user assists an ally by boosting the power of that ally's
attack.
Trick Psychic N/A 100 10 St The user catches the target off guard and swaps its held item
with its own.
Role Play Psychic N/A N/A 10 St The user mimics the target completely, copying the target's
natural Ability.
Wish Normal N/A N/A 10 St One turn after this move is used, the user's or its replacement's
HP is restored by half the user's max HP.
Assist Normal N/A N/A 20 St The user hurriedly and randomly uses a move among those
known by ally Pokémon.
Ingrain Grass N/A N/A 20 St The user lays roots that restore its HP on every turn. Because it's
rooted, it can't switch out.
Superpower Fighting 120 100 5 P The user attacks the target with great power. However, this also
lowers the user's Attack and Defense stats.
Magic Coat Psychic N/A N/A 15 St A barrier reflects back to the target moves like Leech Seed and
moves that damage status.
Recycle Normal N/A N/A 10 St The user recycles a held item that has been used in battle so it
can be used again.
Revenge Fighting 60 100 10 P This attack move's power is doubled if the user has been hurt by
the opponent in the same turn.
Brick Break Fighting 75 100 15 P The user attacks with a swift chop. It can also break barriers,
such as Light Screen and Reflect.
Yawn Normal N/A N/A 10 St The user lets loose a huge yawn that lulls the target into falling
asleep on the next turn.
Knock Off Dark 65 100 20 P The user slaps down the target's held item, and that item can't be
used in that battle. The move does more damage if the target has
a held item.

261
Endeavor Normal N/A 100 5 P This attack move cuts down the target's HP to equal the user's
HP.
Eruption Fire 150 100 5 Sp The user attacks opposing Pokémon with explosive fury. The
lower the user's HP, the lower the move's power.
Skill Swap Psychic N/A N/A 10 St The user employs its psychic power to exchange Abilities with
the target.
Imprison Psychic N/A N/A 10 St If opposing Pokémon know any move also known by the user,
they are prevented from using it.
Refresh Normal N/A N/A 20 St The user rests to cure itself of poisoning, a burn, or paralysis.
Grudge Ghost N/A N/A 5 St If the user faints, the user's grudge fully depletes the PP of the
opponent's move that knocked it out.
Snatch Dark N/A N/A 10 St The user steals the effects of any attempts to use a healing or
stat-changing move.
Secret Power Normal 70 100 20 P The additional effects of this attack depend upon where it was
used.
Dive Water 80 100 10 P Diving on the first turn, the user floats up and attacks on the
next turn.
Arm Thrust Fighting 15 100 20 P The user lets loose a flurry of open-palmed arm thrusts that hit
two to five times in a row.
Camouflage Normal N/A N/A 20 St The user's type is changed depending on its environment, such
as at water's edge, in grass, or in a cave.
Tail Glow Bug N/A N/A 20 St The user stares at flashing lights to focus its mind, drastically
raising its Sp. Atk stat.
Luster Purge Psychic 70 100 5 Sp The user lets loose a damaging burst of light. This may also
lower the target's Sp. Def stat.
Mist Ball Psychic 70 100 5 Sp A mist-like flurry of down envelops and damages the target.
This may also lower the target's Sp. Atk stat.
FeatherDance Flying N/A 100 15 St The user covers the target's body with a mass of down that
harshly lowers its Attack stat.
Teeter Dance Normal N/A 100 20 St The user performs a wobbly dance that confuses the Pokémon
around it.
Blaze Kick Fire 85 90 10 P The user launches a kick that lands a critical hit more easily.
This may also leave the target with a burn.
Mud Sport Ground N/A N/A 15 St The user kicks up mud on the battlefield. This weakens Electric-
type moves for five turns.
Ice Ball Ice 30 90 20 P The user attacks the target for five turns. The move's power
increases each time it hits.
Needle Arm Grass 60 100 15 P The user attacks by wildly swinging its thorny arms. This may
also make the target flinch.
Slack Off Normal N/A N/A 10 St The user slacks off, restoring its own HP by up to half of its
max HP.
Hyper Voice Normal 90 100 10 Sp The user lets loose a horribly echoing shout with the power to
inflict damage.
Poison Fang Poison 50 100 15 P The user bites the target with toxic fangs. This may also leave
the target badly poisoned.
Crush Claw Normal 75 95 10 P The user slashes the target with hard and sharp claws. This may
also lower the target's Defense stat.
Blast Burn Fire 150 90 5 Sp The target is razed by a fiery explosion. The user can't move on
the next turn.
Hydro Cannon Water 150 90 5 Sp The target is hit with a watery blast. The user can't move on the
next turn.
Meteor Mash Steel 90 90 10 P The target is hit with a hard punch fired like a meteor. This may
also raise the user's Attack stat.

262
Astonish Ghost 30 100 15 P The user attacks the target while shouting in a startling fashion.
This may also make the target flinch.
Weather Ball Normal 50 100 10 Sp This attack move varies in power and type depending on the
weather.
Aromatherapy Grass N/A N/A 5 St The user releases a soothing scent that heals all status conditions
affecting the user's party.
Fake Tears Dark N/A 100 20 St The user feigns crying to fluster the target, harshly lowering its
Sp. Def stat.
Air Cutter Flying 60 95 25 Sp The user launches razor-like wind to slash the opposing
Pokémon. Critical hits land more easily.
Overheat Fire 130 90 5 Sp The user attacks the target at full power. The attack's recoil
harshly lowers the user's Sp. Atk stat.
Odor Sleuth Normal N/A N/A 40 St Enables a Ghost-type target to be hit by Normal- and Fighting-
type attacks. This also enables an evasive target to be hit.
Rock Tomb Rock 60 95 15 P Boulders are hurled at the target. This also lowers the target's
Speed stat by preventing its movement.
Silver Wind Bug 60 100 5 Sp The target is attacked with powdery scales blown by the wind.
This may also raise all the user's stats.
Metal Sound Steel N/A 85 40 St A horrible sound like scraping metal harshly lowers the target's
Sp. Def stat.
GrassWhistle Grass N/A 55 15 St The user plays a pleasant melody that lulls the target into a deep
sleep.
Tickle Normal N/A 100 20 St The user tickles the target into laughing, reducing its Attack and
Defense stats.
Cosmic Power Psychic N/A N/A 20 St The user absorbs a mystical power from space to raise its
Defense and Sp. Def stats.
Water Spout Water 150 100 5 Sp The user spouts water to damage opposing Pokémon. The lower
the user's HP, the lower the move's power.
Signal Beam Bug 75 100 15 Sp The user attacks with a sinister beam of light. This may also
confuse the target.
Shadow Punch Ghost 60 N/A 20 P The user throws a punch from the shadows. This attack never
misses.
Extrasensory Psychic 80 100 20 Sp The user attacks with an odd, unseeable power. This may also
make the target flinch.
Sky Uppercut Fighting 85 90 15 P The user attacks the target with an uppercut thrown skyward
with force.
Sand Tomb Ground 35 85 15 P The user traps the target inside a harshly raging sandstorm for
four to five turns.
Sheer Cold Ice N/A 30 5 Sp The target faints instantly. It's less likely to hit the target if it's
used by Pokémon other than Ice types.
Muddy Water Water 90 85 10 Sp The user attacks by shooting muddy water at the opposing
Pokémon. This may also lower their accuracy.
Bullet Seed Grass 25 100 30 P The user forcefully shoots seeds at the target two to five times in
a row.
Aerial Ace Flying 60 N/A 20 P The user confounds the target with speed, then slashes. This
attack never misses.
Icicle Spear Ice 25 100 30 P The user launches sharp icicles at the target two to five times in
a row.
Iron Defense Steel N/A N/A 15 St The user hardens its body's surface like iron, sharply raising its
Defense stat.
Block Normal N/A N/A 5 St The user blocks the target's way with arms spread wide to
prevent escape.

263
Howl Normal N/A N/A 40 St The user howls loudly to raise its spirit, which raises its Attack
stat.
Dragon Claw Dragon 80 100 15 P The user slashes the target with huge sharp claws.
Frenzy Plant Grass 150 90 5 Sp The user slams the target with an enormous tree. The user can't
move on the next turn.
Bulk Up Fighting N/A N/A 20 St The user tenses its muscles to bulk up its body, raising both its
Attack and Defense stats.
Bounce Flying 85 85 5 P The user bounces up high, then drops on the target on the
second turn. This may also leave the target with paralysis.
Mud Shot Ground 55 95 15 Sp The user attacks by hurling a blob of mud at the target. This also
lowers the target's Speed stat.
Poison Tail Poison 50 100 25 P The user hits the target with its tail. This may also poison the
target. Critical hits land more easily.
Covet Normal 60 100 25 P The user endearingly approaches the target, then steals the
target's held item.
Volt Tackle Electric 120 100 15 P The user electrifies itself and charges the target. This also
damages the user quite a lot. This attack may leave the target
with paralysis.
Magical Leaf Grass 60 N/A 20 Sp The user scatters curious leaves that chase the target. This attack
never misses.
Water Sport Water N/A N/A 15 St The user soaks the battlefield with water. This weakens Fire-
type moves for five turns.
Calm Mind Psychic N/A N/A 20 St The user quietly focuses its mind and calms its spirit to raise its
Sp. Atk and Sp. Def stats.
Leaf Blade Grass 90 100 15 P The user handles a sharp leaf like a sword and attacks by cutting
its target. Critical hits land more easily.
Dragon Dance Dragon N/A N/A 20 St The user vigorously performs a mystic, powerful dance that
raises its Attack and Speed stats.
Rock Blast Rock 25 90 10 P The user hurls hard rocks at the target. Two to five rocks are
launched in a row.
Shock Wave Electric 60 N/A 20 Sp The user strikes the target with a quick jolt of electricity. This
attack never misses.
Water Pulse Water 60 100 20 Sp The user attacks the target with a pulsing blast of water. This
may also confuse the target.
Doom Desire Steel 140 100 5 Sp Two turns after this move is used, a concentrated bundle of light
blasts the target.
Psycho Boost Psychic 140 90 5 Sp The user attacks the target at full power. The attack's recoil
harshly lowers the user's Sp. Atk stat.
Roost Flying N/A N/A 10 St The user lands and rests its body. It restores the user's HP by up
to half of its max HP.
Gravity Psychic N/A N/A 5 St Enables Flying-type Pokémon or Pokémon with the Levitate
Ability to be hit by Ground-type moves. Flying moves can't be
used.
Miracle Eye Psychic N/A N/A 40 St Enables a Dark-type target to be hit by Psychic-type attacks.
This also enables an evasive target to be hit.
Wake-Up Slap Fighting 70 100 10 P This attack inflicts big damage on a sleeping target. This also
wakes the target up, however.
Hammer Arm Fighting 100 90 10 P The user swings and hits with its strong, heavy fist. It lowers the
user's Speed, however.
Gyro Ball Steel N/A 100 5 P The user tackles the target with a high-speed spin. The slower
the user compared to the target, the greater the move's power.
Healing Wish Psychic N/A N/A 10 St The user faints. In return, the Pokémon taking its place will
have its HP restored and status conditions cured.

264
Brine Water 65 100 10 Sp If the target's HP is half or less, this attack will hit with double
the power.
Natural Gift Normal N/A 100 15 P The user draws power to attack by using its held Berry. The
Berry determines the move's type and power.
Feint Normal 30 100 10 P This attack hits a target using a move such as Protect or Detect.
This also lifts the effects of those moves.
Pluck Flying 60 100 20 P The user pecks the target. If the target is holding a Berry, the
user eats it and gains its effect.
Tailwind Flying N/A N/A 15 St The user whips up a turbulent whirlwind that ups the Speed stat
of the user and its allies for four turns.
Acupressure Normal N/A N/A 30 St The user applies pressure to stress points, sharply boosting one
of its or its allies' stats.
Metal Burst Steel N/A 100 10 P The user retaliates with much greater force against the opponent
that last inflicted damage on it.
U-turn Bug 70 100 20 P After making its attack, the user rushes back to switch places
with a party Pokémon in waiting.
Close Combat Fighting 120 100 5 P The user fights the target up close without guarding itself. This
also lowers the user's Defense and Sp. Def stats.
Payback Dark 50 100 10 P The user stores power, then attacks. If the user moves after the
target, this attack's power will be doubled.
Assurance Dark 60 100 10 P If the target has already taken some damage in the same turn,
this attack's power is doubled.
Embargo Dark N/A 100 15 St This move prevents the target from using its held item for five
turns. Its Trainer is also prevented from using items on it.
Fling Dark N/A 100 10 P The user flings its held item at the target to attack. This move's
power and effects depend on the item.
Psycho Shift Psychic N/A 100 10 St Using its psychic power of suggestion, the user transfers its
status conditions to the target.
Trump Card Normal N/A N/A 5 Sp The fewer PP this move has, the greater its power.
Heal Block Psychic N/A 100 15 St For five turns, the user prevents the opposing team from using
any moves, Abilities, or held items that recover HP.
Wring Out Normal N/A 100 5 Sp The user powerfully wrings the target. The more HP the target
has, the greater the move's power.
Power Trick Psychic N/A N/A 10 St The user employs its psychic power to switch its Attack stat
with its Defense stat.
Gastro Acid Poison N/A 100 10 St The user hurls up its stomach acids on the target. The fluid
eliminates the effect of the target's Ability.
Lucky Chant Normal N/A N/A 30 St The user chants an incantation toward the sky, preventing
opposing Pokémon from landing critical hits for five turns.
Me First Normal N/A N/A 20 St The user cuts ahead of the target to copy and use the target's
intended move with greater power. This move fails if it isn't
used first.
Copycat Normal N/A N/A 20 St The user mimics the move used immediately before it. The
move fails if no other move has been used yet.
Power Swap Psychic N/A N/A 10 St The user employs its psychic power to switch changes to its
Attack and Sp. Atk stats with the target.
Guard Swap Psychic N/A N/A 10 St The user employs its psychic power to switch changes to its
Defense and Sp. Def stats with the target.
Punishment Dark 60 100 5 P The more the target has powered up with stat changes, the
greater the move's power.
Last Resort Normal 140 100 5 P This move can be used only after the user has used all the other
moves it knows in the battle.

265
Worry Seed Grass N/A 100 10 St A seed that causes worry is planted on the target. It prevents
sleep by making the target's Ability Insomnia.
Sucker Punch Dark 70 100 5 P This move enables the user to attack first. This move fails if the
target is not readying an attack.
Toxic Spikes Poison N/A N/A 20 St The user lays a trap of poison spikes at the feet of the opposing
team. The spikes will poison opposing Pokémon that switch into
battle.
Heart Swap Psychic N/A N/A 10 St The user employs its psychic power to switch stat changes with
the target.
Aqua Ring Water N/A N/A 20 St The user envelops itself in a veil made of water. It regains some
HP every turn.
Magnet Rise Electric N/A N/A 10 St The user levitates using electrically generated magnetism for
five turns.
Flare Blitz Fire 120 100 15 P The user cloaks itself in fire and charges the target. This also
damages the user quite a lot. This attack may leave the target
with a burn.
Force Palm Fighting 60 100 10 P The target is attacked with a shock wave. This may also leave
the target with paralysis.
Aura Sphere Fighting 80 N/A 20 Sp The user lets loose a blast of aura power from deep within its
body at the target. This attack never misses.
Rock Polish Rock N/A N/A 20 St The user polishes its body to reduce drag. This can sharply raise
the Speed stat.
Poison Jab Poison 80 100 20 P The target is stabbed with a tentacle or arm steeped in poison.
This may also poison the target.
Dark Pulse Dark 80 100 15 Sp The user releases a horrible aura imbued with dark thoughts.
This may also make the target flinch.
Night Slash Dark 70 100 15 P The user slashes the target the instant an opportunity arises.
Critical hits land more easily.
Aqua Tail Water 90 90 10 P The user attacks by swinging its tail as if it were a vicious wave
in a raging storm.
Seed Bomb Grass 80 100 15 P The user slams a barrage of hard-shelled seeds down on the
target from above.
Air Slash Flying 75 95 15 Sp The user attacks with a blade of air that slices even the sky. This
may also make the target flinch.
X-Scissor Bug 80 100 15 P The user slashes at the target by crossing its scythes or claws as
if they were a pair of scissors.
Bug Buzz Bug 90 100 10 Sp The user generates a damaging sound wave by vibration. This
may also lower the target's Sp. Def stat.
Dragon Pulse Dragon 85 100 10 Sp The target is attacked with a shock wave generated by the user's
gaping mouth.
Dragon Rush Dragon 100 75 10 P The user tackles the target while exhibiting overwhelming
menace. This may also make the target flinch.
Power Gem Rock 80 100 20 Sp The user attacks with a ray of light that sparkles as if it were
made of gemstones.
Drain Punch Fighting 75 100 10 P An energy-draining punch. The user's HP is restored by half the
damage taken by the target.
Vacuum Wave Fighting 40 100 30 Sp The user whirls its fists to send a wave of pure vacuum at the
target. This move always goes first.
Focus Blast Fighting 120 70 5 Sp The user heightens its mental focus and unleashes its power.
This may also lower the target's Sp. Def stat.
Energy Ball Grass 90 100 10 Sp The user draws power from nature and fires it at the target. This
may also lower the target's Sp. Def stat.

266
Brave Bird Flying 120 100 15 P The user tucks in its wings and charges from a low altitude. This
also damages the user quite a lot.
Earth Power Ground 90 100 10 Sp The user makes the ground under the target erupt with power.
This may also lower the target's Sp. Def stat.
Switcheroo Dark N/A 100 10 St The user trades held items with the target faster than the eye can
follow.
Giga Impact Normal 150 90 5 P The user charges at the target using every bit of its power. The
user can't move on the next turn.
Nasty Plot Dark N/A N/A 20 St The user stimulates its brain by thinking bad thoughts. This
sharply raises the user's Sp. Atk stat.
Bullet Punch Steel 40 100 30 P The user strikes the target with tough punches as fast as bullets.
This move always goes first.
Avalanche Ice 60 100 10 P The power of this attack move is doubled if the user has been
hurt by the target in the same turn.
Ice Shard Ice 40 100 30 P The user flash-freezes chunks of ice and hurls them at the target.
This move always goes first.
Shadow Claw Ghost 70 100 15 P The user slashes with a sharp claw made from shadows. Critical
hits land more easily.
Thunder Fang Electric 65 95 15 P The user bites with electrified fangs. This may also make the
target flinch or leave it with paralysis.
Ice Fang Ice 65 95 15 P The user bites with cold-infused fangs. This may also make the
target flinch or leave it frozen.
Fire Fang Fire 65 95 15 P The user bites with flame-cloaked fangs. This may also make
the target flinch or leave it with a burn.
Shadow Sneak Ghost 40 100 30 P The user extends its shadow and attacks the target from behind.
This move always goes first.
Mud Bomb Ground 65 85 10 Sp The user launches a hard-packed mud ball to attack. This may
also lower the target's accuracy.
Psycho Cut Psychic 70 100 20 P The user tears at the target with blades formed by psychic
power. Critical hits land more easily.
Zen Headbutt Psychic 80 90 15 P The user focuses its willpower to its head and attacks the target.
This may also make the target flinch.
Mirror Shot Steel 65 85 10 Sp The user lets loose a flash of energy at the target from its
polished body. This may also lower the target's accuracy.
Flash Cannon Steel 80 100 10 Sp The user gathers all its light energy and releases it all at once.
This may also lower the target's Sp. Def stat.
Rock Climb Normal 90 85 20 P The user attacks the target by smashing into it with incredible
force. This may also confuse the target.
Defog Flying N/A N/A 15 St A strong wind blows away the target's barriers such as Reflect
or Light Screen. This also lowers the target's evasiveness.
Trick Room Psychic N/A N/A 5 St The user creates a bizarre area in which slower Pokémon get to
move first for five turns.
Draco Meteor Dragon 130 90 5 Sp Comets are summoned down from the sky onto the target. The
attack's recoil harshly lowers the user's Sp. Atk stat.
Discharge Electric 80 100 15 Sp The user strikes everything around it by letting loose a flare of
electricity. This may also cause paralysis.
Lava Plume Fire 80 100 15 Sp The user torches everything around it in an inferno of scarlet
flames. This may also leave those it hits with a burn.
Leaf Storm Grass 130 90 5 Sp The user whips up a storm of leaves around the target. The
attack's recoil harshly lowers the user's Sp. Atk stat.
Power Whip Grass 120 85 10 P The user violently whirls its vines, tentacles, or the like to
harshly lash the target.

267
Rock Wrecker Rock 150 90 5 P The user launches a huge boulder at the target to attack. The
user can't move on the next turn.
Cross Poison Poison 70 100 20 P A slashing attack with a poisonous blade that may also poison
the target. Critical hits land more easily.
Gunk Shot Poison 120 80 5 P The user shoots filthy garbage at the target to attack. This may
also poison the target.
Iron Head Steel 80 100 15 P The user slams the target with its steel-hard head. This may also
make the target flinch.
Magnet Bomb Steel 60 N/A 20 P The user launches steel bombs that stick to the target. This
attack never misses.
Stone Edge Rock 100 80 5 P The user stabs the target from below with sharpened stones.
Critical hits land more easily.
Captivate Normal N/A 100 20 St If any opposing Pokémon is the opposite gender of the user, it is
charmed, which harshly lowers its Sp. Atk stat.
Stealth Rock Rock N/A N/A 20 St The user lays a trap of levitating stones around the opposing
team. The trap hurts opposing Pokémon that switch into battle.
Grass Knot Grass N/A 100 20 Sp The user snares the target with grass and trips it. The heavier the
target, the greater the move's power.
Chatter Flying 65 100 20 Sp The user attacks the target with sound waves of deafening
chatter. This confuses the target.
Judgment Normal 100 100 10 Sp The user releases countless shots of light at the target. This
move's type varies depending on the kind of Plate the user is
holding.
Bug Bite Bug 60 100 20 P The user bites the target. If the target is holding a Berry, the user
eats it and gains its effect.
Charge Beam Electric 50 90 10 Sp The user attacks with an electric charge. The user may use any
remaining electricity to raise its Sp. Atk stat.
Wood Hammer Grass 120 100 15 P The user slams its rugged body into the target to attack. This
also damages the user quite a lot.
Aqua Jet Water 40 100 20 P The user lunges at the target at a speed that makes it almost
invisible. This move always goes first.
Attack Order Bug 90 100 15 P The user calls out its underlings to pummel the target. Critical
hits land more easily.
Defend Order Bug N/A N/A 10 St The user calls out its underlings to shield its body, raising its
Defense and Sp. Def stats.
Heal Order Bug N/A N/A 10 St The user calls out its underlings to heal it. The user regains up to
half of its max HP.
Head Smash Rock 150 80 5 P The user attacks the target with a hazardous, full-power
headbutt. This also damages the user terribly.
Double Hit Normal 35 90 10 P The user slams the target with a long tail, vines, or a tentacle.
The target is hit twice in a row.
Roar of Time Dragon 150 90 5 Sp The user blasts the target with power that distorts even time.
The user can't move on the next turn.
Spacial Rend Dragon 100 95 5 Sp The user tears the target along with the space around it. Critical
hits land more easily.
Lunar Dance Psychic N/A N/A 10 St The user faints. In return, the Pokémon taking its place will
have its status and HP fully restored.
Crush Grip Normal N/A 100 5 P The target is crushed with great force. The more HP the target
has left, the greater this move's power.
Magma Storm Fire 100 75 5 Sp The target becomes trapped within a maelstrom of fire that rages
for four to five turns.
Dark Void Dark N/A 50 10 St Opposing Pokémon are dragged into a world of total darkness
that makes them sleep.

268
Seed Flare Grass 120 85 5 Sp The user emits a shock wave from its body to attack its target.
This may also harshly lower the target's Sp. Def stat.
Ominous Wind Ghost 60 100 5 Sp The user blasts the target with a gust of repulsive wind. This
may also raise all the user's stats at once.
Shadow Force Ghost 120 100 5 P The user disappears, then strikes the target on the next turn. This
move hits even if the target protects itself.
Hone Claws Dark N/A N/A 15 St The user sharpens its claws to boost its Attack stat and accuracy.
Wide Guard Rock N/A N/A 10 St The user and its allies are protected from wide-ranging attacks
for one turn.
Guard Split Psychic N/A N/A 10 St The user employs its psychic power to average its Defense and
Sp. Def stats with those of the target.
Power Split Psychic N/A N/A 10 St The user employs its psychic power to average its Attack and
Sp. Atk stats with those of the target.
Wonder Room Psychic N/A N/A 10 St The user creates a bizarre area in which Pokémon's Defense and
Sp. Def stats are swapped for five turns.
Psyshock Psychic 80 100 10 Sp The user materializes an odd psychic wave to attack the target.
This attack does physical damage.
Venoshock Poison 65 100 10 Sp The user drenches the target in a special poisonous liquid. This
move's power is doubled if the target is poisoned.
Autotomize Steel N/A N/A 15 St The user sheds part of its body to make itself lighter and sharply
raise its Speed stat.
Rage Powder Bug N/A N/A 20 St The user scatters a cloud of irritating powder to draw attention
to itself. Opponents aim only at the user.
Telekinesis Psychic N/A N/A 15 St The user makes the target float with its psychic power. The
target is easier to hit for three turns.
Magic Room Psychic N/A N/A 10 St The user creates a bizarre area in which Pokémon's held items
lose their effects for five turns.
Smack Down Rock 50 100 15 P The user throws a stone or similar projectile to attack an
opponent. A flying Pokémon will fall to the ground when it's
hit.
Storm Throw Fighting 60 100 10 P The user strikes the target with a fierce blow. This attack always
results in a critical hit.
Flame Burst Fire 70 100 15 Sp The user attacks the target with a bursting flame. The bursting
flame damages Pokémon next to the target as well.
Sludge Wave Poison 95 100 10 Sp The user strikes everything around it by swamping the area with
a giant sludge wave. This may also poison those hit.
Quiver Dance Bug N/A N/A 20 St The user lightly performs a beautiful, mystic dance. This boosts
the user's Sp. Atk, Sp. Def, and Speed stats.
Heavy Slam Steel N/A 100 10 P The user slams into the target with its heavy body. The more the
user outweighs the target, the greater the move's power.
Synchronoise Psychic 120 100 15 Sp Using an odd shock wave, the user inflicts damage on any
Pokémon of the same type in the area around it.
Electro Ball Electric N/A 100 10 Sp The user hurls an electric orb at the target. The faster the user is
than the target, the greater the move's power.
Soak Water N/A 100 20 St The user shoots a torrent of water at the target and changes the
target's type to Water.
Flame Charge Fire 50 100 20 P Cloaking itself in flame, the user attacks. Then, building up
more power, the user raises its Speed stat.
Coil Poison N/A N/A 20 St The user coils up and concentrates. This raises its Attack and
Defense stats as well as its accuracy.
Low Sweep Fighting 65 100 20 P The user makes a swift attack on the target's legs, which lowers
the target's Speed stat.

269
Acid Spray Poison 40 100 20 Sp The user spits fluid that works to melt the target. This harshly
lowers the target's Sp. Def stat.
Foul Play Dark 95 100 15 P The user turns the target's power against it. The higher the
target's Attack stat, the greater the move's power.
Simple Beam Normal N/A 100 15 St The user's mysterious psychic wave changes the target's Ability
to Simple.
Entrainment Normal N/A 100 15 St The user dances with an odd rhythm that compels the target to
mimic it, making the target's Ability the same as the user's.
After You Normal N/A N/A 15 St The user helps the target and makes it use its move right after
the user.
Round Normal 60 100 15 Sp The user attacks the target with a song. Others can join in the
Round to increase the power of the attack.
Echoed Voice Normal 40 100 15 Sp The user attacks the target with an echoing voice. If this move is
used every turn, its power is increased.
Chip Away Normal 70 100 20 P Looking for an opening, the user strikes consistently. The
target's stat changes don't affect this attack's damage.
Clear Smog Poison 50 N/A 15 Sp The user attacks by throwing a clump of special mud. All stat
changes are returned to normal.
Stored Power Psychic 20 100 10 Sp The user attacks the target with stored power. The more the
user's stats are raised, the greater the move's power.
Quick Guard Fighting N/A N/A 15 St The user protects itself and its allies from priority moves.
Ally Switch Psychic N/A N/A 15 St The user teleports using a strange power and switches places
with one of its allies.
Scald Water 80 100 15 Sp The user shoots boiling hot water at its target. This may also
leave the target with a burn.
Shell Smash Normal N/A N/A 15 St The user breaks its shell, which lowers Defense and Sp. Def
stats but sharply raises its Attack, Sp. Atk, and Speed stats.
Heal Pulse Psychic N/A N/A 10 St The user emits a healing pulse that restores the target's HP by up
to half of its max HP.
Hex Ghost 65 100 10 Sp This relentless attack does massive damage to a target affected
by status conditions.
Sky Drop Flying 60 100 10 P The user takes the target into the sky, then drops it during the
next turn. The target cannot attack while in the sky.
Shift Gear Steel N/A N/A 10 St The user rotates its gears, raising its Attack stat and sharply
raising its Speed stat.
Circle Throw Fighting 60 90 10 P The target is thrown, and a different Pokémon is dragged out. In
the wild, this ends a battle against a single Pokémon.
Incinerate Fire 60 100 15 Sp The user attacks opposing Pokémon with fire. If a Pokémon is
holding a certain item, such as a Berry, the item becomes
burned up and unusable.
Quash Dark N/A 100 15 St The user suppresses the target and makes its move go last.
Acrobatics Flying 55 100 15 P The user nimbly strikes the target. If the user is not holding an
item, this attack inflicts massive damage.
Reflect Type Normal N/A N/A 15 St The user reflects the target's type, making it the same type as the
target.
Retaliate Normal 70 100 5 P The user gets revenge for a fainted ally. If an ally fainted in the
previous turn, this move's power is increased.
Final Gambit Fighting N/A 100 5 Sp The user risks everything to attack its target. The user faints but
does damage equal to its HP.
Bestow Normal N/A N/A 15 St The user passes its held item to the target when the target isn't
holding an item.
Inferno Fire 100 50 5 Sp The user attacks by engulfing the target in an intense fire. This
leaves the target with a burn.

270
Water Pledge Water 80 100 10 Sp A column of water strikes the target. When combined with its
fire equivalent, its power increases and a rainbow appears.
Fire Pledge Fire 80 100 10 Sp A column of fire hits the target. When used with its grass
equivalent, its power increases and a vast sea of fire appears.
Grass Pledge Grass 80 100 10 Sp A column of grass hits the target. When used with its water
equivalent, its power increases and a vast swamp appears.
Volt Switch Electric 70 100 20 Sp After making its attack, the user rushes back to switch places
with a party Pokémon in waiting.
Struggle Bug Bug 50 100 20 Sp While resisting, the user attacks the opposing Pokémon. This
lowers the Sp. Atk stat of those hit.
Bulldoze Ground 60 100 20 P The user strikes everything around it by stomping down on the
ground. This lowers the Speed stat of those hit.
Frost Breath Ice 60 90 10 Sp The user blows its cold breath on the target. This attack always
results in a critical hit.
Dragon Tail Dragon 60 90 10 P The target is knocked away, and a different Pokémon is dragged
out. In the wild, this ends a battle against a single Pokémon.
Work Up Normal N/A N/A 30 St The user is roused, and its Attack and Sp. Atk stats increase.
Electroweb Electric 55 95 15 Sp The user attacks and captures opposing Pokémon using an
electric net. This lowers their Speed stat.
Wild Charge Electric 90 100 15 P The user shrouds itself in electricity and smashes into its target.
This also damages the user a little.
Drill Run Ground 80 95 10 P The user crashes into its target while rotating its body like a
drill. Critical hits land more easily.
Dual Chop Dragon 40 90 15 P The user attacks its target by hitting it with brutal strikes. The
target is hit twice in a row.
Heart Stamp Psychic 60 100 25 P The user unleashes a vicious blow after its cute act makes the
target less wary. This may also make the target flinch.
Horn Leech Grass 75 100 10 P The user drains the target's energy with its horns. The user's HP
is restored by half the damage taken by the target.
Sacred Sword Fighting 90 100 15 P The user attacks by slicing with a long horn. The target's stat
changes don't affect this attack's damage.
Razor Shell Water 75 95 10 P The user cuts its target with sharp shells. This may also lower
the target's Defense stat.
Heat Crash Fire N/A 100 10 P The user slams its target with its flame-covered body. The more
the user outweighs the target, the greater the move's power.
Leaf Tornado Grass 65 90 10 Sp The user attacks its target by encircling it in sharp leaves. This
attack may also lower the target's accuracy.
Steamroller Bug 65 100 20 P The user crushes its target by rolling over the target with its
rolled-up body. This may also make the target flinch.
Cotton Guard Grass N/A N/A 10 St The user protects itself by wrapping its body in soft cotton,
which drastically raises the user's Defense stat.
Night Daze Dark 85 95 10 Sp The user lets loose a pitch-black shock wave at its target. This
may also lower the target's accuracy.
Psystrike Psychic 100 100 10 Sp The user materializes an odd psychic wave to attack the target.
This attack does physical damage.
Tail Slap Normal 25 85 10 P The user attacks by striking the target with its hard tail. It hits
the target two to five times in a row.
Hurricane Flying 110 70 10 Sp The user attacks by wrapping its opponent in a fierce wind that
flies up into the sky. This may also confuse the target.
Head Charge Normal 120 100 15 P The user charges its head into its target, using its powerful guard
hair. This also damages the user a little.
Gear Grind Steel 50 85 15 P The user attacks by throwing steel gears at its target twice.

271
Searing Shot Fire 100 100 5 Sp The user torches everything around it in an inferno of scarlet
flames. This may also leave those it hits with a burn.
Techno Blast Normal 120 100 5 Sp The user fires a beam of light at its target. The move's type
changes depending on the Drive the user holds.
Relic Song Normal 75 100 10 Sp The user sings an ancient song and attacks by appealing to the
hearts of the listening opposing Pokémon. This may also induce
sleep.
Secret Sword Fighting 85 100 10 Sp The user cuts with its long horn. The odd power contained in the
horn does physical damage to the target.
Glaciate Ice 65 95 10 Sp The user attacks by blowing freezing cold air at opposing
Pokémon. This lowers their Speed stat.
Bolt Strike Electric 130 85 5 P The user surrounds itself with a great amount of electricity and
charges its target. This may also leave the target with paralysis.
Blue Flare Fire 130 85 5 Sp The user attacks by engulfing the target in an intense, yet
beautiful, blue flame. This may also leave the target with a burn.
Fiery Dance Fire 80 100 10 Sp Cloaked in flames, the user dances and flaps its wings. This may
also raise the user's Sp. Atk stat.
Freeze Shock Ice 140 90 5 P On the second turn, the user hits the target with electrically
charged ice. This may also leave the target with paralysis.
Ice Burn Ice 140 90 5 Sp On the second turn, an ultracold, freezing wind surrounds the
target. This may leave the target with a burn.
Snarl Dark 55 95 15 Sp The user yells as if it's ranting about something, which lowers
the Sp. Atk stat of opposing Pokémon.
Icicle Crash Ice 85 90 10 P The user attacks by harshly dropping large icicles onto the
target. This may also make the target flinch.
V-create Fire 180 95 5 P With a hot flame on its forehead, the user hurls itself at its
target. This lowers the user's Defense, Sp. Def, and Speed stats.
Fusion Flare Fire 100 100 5 Sp The user brings down a giant flame. This move's power is
increased when influenced by an enormous lightning bolt.
Fusion Bolt Electric 100 100 5 P The user throws down a giant lightning bolt. This move's power
is increased when influenced by an enormous flame.
Flying Press Fighting 100 95 10 P The user dives down onto the target from the sky. This move is
Fighting and Flying type simultaneously.
Mat Block Fighting N/A N/A 15 St Using a pulled-up mat as a shield, the user protects itself and its
allies from damaging moves. This does not stop status moves.
Belch Poison 120 90 10 Sp The user lets out a damaging belch at the target. The user must
eat a held Berry to use this move.
Rototiller Ground N/A N/A 10 St Tilling the soil, the user makes it easier for plants to grow. This
raises the Attack and Sp. Atk stats of Grass-type Pokémon.
Sticky Web Bug N/A N/A 20 St The user weaves a sticky net around the opposing team, which
lowers their Speed stat upon switching into battle.
Fell Stinger Bug 50 100 25 P When the user knocks out a target with this move, the user's
Attack stat rises drastically.
Ghost Force Ghost 90 100 10 P The user vanishes somewhere, then strikes the target on the next
turn. This move hits even if the target protects itself.
Halloween Ghost N/A 100 20 St The user takes the target trick-or-treating. This adds Ghost type
to the target's type.
Noble Roar Normal N/A 100 30 St Letting out a noble roar, the user intimidates the target and
lowers its Attack and Sp. Atk stats.
Ion Deluge Electric N/A N/A 25 St The user disperses electrically charged particles, which changes
Normal-type moves to Electric-type moves.
Paracharge Electric 65 100 20 Sp The user attacks everything around it. The user's HP is restored
by half the damage taken by those hit.

272
Forest Curse Grass N/A 100 20 St The user puts a forest curse on the target. The target is now
Grass type as well.
Petal Storm Grass 90 100 15 P The user stirs up a violent petal blizzard and attacks everything
around it.
Freeze-Dry Ice 70 100 20 Sp The user rapidly cools the target. This may also leave the target
frozen. This move is super effective on Water types.
Charming Cry Fairy 40 N/A 15 Sp Letting out a charming cry, the user does emotional damage to
opposing Pokémon. This attack never misses.
Parting Shot Dark N/A 100 20 St With a parting threat, the user lowers the target's Attack and Sp.
Atk stats. Then it switches with a party Pokémon.
Topsy-Turvy Dark N/A N/A 20 St All stat changes affecting the target turn topsy-turvy and
become the opposite of what they were.
Drain Kiss Fairy 50 100 10 Sp The user steals the target's HP with a kiss. The user's HP is
restored by over half of the damage taken by the target.
Crafty Guard Fairy N/A N/A 10 St The user protects itself and its allies from status moves with a
mysterious power. This does not stop moves that do damage.
Flower Guard Fairy N/A N/A 10 St The user raises the Defense stat of all Grass-type Pokémon in
battle with a mysterious power.
Grassy Field Grass N/A N/A 10 St The user turns the ground to grass for five turns. This restores
the HP of Pokémon on the ground a little every turn and powers
up Grass type-moves.
Misty Field Fairy N/A N/A 10 St This protects Pokémon on the ground from status conditions and
halves damage from Dragon-type moves for five turns.
Electrify Electric N/A N/A 20 St If the target is electrified before it uses a move during that turn,
the target's move becomes Electric type.
Play Rough Fairy 90 90 10 P The user plays rough with the target and attacks it. This may
also lower the target's Attack stat.
Fairy Wind Fairy 40 100 30 Sp The user stirs up a fairy wind and strikes the target with it.
Moonblast Fairy 95 100 15 Sp Borrowing the power of the moon, the user attacks the target.
This may also lower the target's Sp. Atk stat.
Boomburst Normal 140 100 10 Sp The user attacks everything around it with the destructive power
of a terrible, explosive sound.
Fairy Lock Fairy N/A N/A 10 St By locking down the battlefield, the user keeps all Pokémon
from fleeing during the next turn.
King's Guard Steel N/A N/A 10 St The user takes a defensive stance while it protects itself from
damage. It also harshly lowers the Attack stat of any attacker
who makes direct contact.
Play Nice Normal N/A N/A 20 St The user and the target become friends, and the target loses its
will to fight. This lowers the target's Attack stat.
Confide Normal N/A N/A 20 St The user tells the target a secret, and the target loses its ability to
concentrate. This lowers the target's Sp. Atk stat.
Gem Storm Rock 100 95 5 P The user whips up a storm of diamonds to damage opposing
Pokémon. This may also sharply raise the user's Defense stat.
Steam Blast Water 110 95 5 Sp The user immerses the target in superheated steam. This may
also leave the target with a burn.
Warp Hole Psychic 80 N/A 5 Sp Using a hyperspace hole, the user appears right next to the target
and strikes. This also hits a target using a move such as Protect
or Detect.
Water Stars Water 15 100 20 Sp The user hits the target with throwing stars two to five times in a
row. This move always goes first.
Mystic Fire Fire 75 100 10 Sp The user attacks by breathing a special, hot fire. This also
lowers the target's Sp. Atk stat.

273
Spiky Shield Grass N/A N/A 10 St In addition to protecting the user from attacks, this move also
damages any attacker who makes direct contact.
Scented Mist Fairy N/A NA 20 St The user raises the Sp. Def stat of an ally Pokémon by using a
mysterious aroma.
Eerie Pulse Electric N/A 100 15 St The user's body generates an eerie impulse. Exposing the target
to it harshly lowers the target's Sp. Atk stat.
Venom Drench Poison N/A 100 20 St Opposing Pokémon are drenched in an odd poisonous liquid.
This lowers the Attack, Sp. Atk, and Speed stats of a poisoned
target.
Powder Bug N/A 100 20 St The user covers the target in a combustible powder. If the target
uses a Fire-type move, the powder explodes and damages the
target.
Geomancy Fairy N/A N/A 10 St The user absorbs energy and sharply raises its Sp. Atk, Sp. Def,
and Speed stats on the next turn.
Polar Flux Electric N/A N/A 20 St The user manipulates magnetic fields, which raises the Defense
and Sp. Def stats of ally Pokémon with the Plus or Minus
Ability.
Static Field Electric N/A N/A 10 St The user electrifies the ground for five turns, powering up
Electric-type moves. Pokémon on the ground no longer fall
asleep.
Dazzle Fairy 80 100 10 Sp The user damages opposing Pokémon by emitting a powerful
flash.
Round Eyes Fairy N/A 100 30 St The user stares at the target with its baby-doll eyes, which
lowers its Attack stat. This move always goes first.
Nuzzle Electric 20 100 20 P The user attacks by nuzzling its electrified cheeks against the
target. This also leaves the target with paralysis.
Infestation Bug 20 100 20 Sp The target is infested and attacked for four to five turns. The
target can't flee during this time.
Grow Punch Fighting 40 100 20 P Striking opponents over and over makes the user's fists harder.
Hitting a target raises the Attack stat.
Death Wing Flying 80 100 10 Sp The user absorbs its target's HP. The user's HP is restored by
over half of the damage taken by the target.
Land's Arrow Ground 90 100 10 P This move also hits opposing Pokémon that are in the air. Those
Pokémon are knocked down to the ground.
Land's Wave Ground 90 100 10 P The user attacks with a wave that crawls along the ground.
Those hit can't flee from battle.
Land's Wrath Ground 90 100 10 P The user gathers the energy of the land and focuses that power
on opposing Pokémon to damage them.
Razing Light Fairy 140 90 5 Sp Drawing power from the Eternal Flower, the user fires a
powerful beam of light. This also damages the user quite a lot.
Origin Pulse Water 110 85 10 Sp The user attacks opposing Pokémon with countless beams of
light that glow a deep and brilliant blue.
Death Blades Ground 120 85 10 P The user attacks opposing Pokémon by manifesting the power
of the land in fearsome blades of stone.
DragonAscent Flying 120 100 5 P After soaring upward, the user attacks its target by dropping out
of the sky at high speeds. But it lowers its own Defense and Sp.
Def stats in the process.
Space Fury Dark 100 N/A 5 P Using its many arms, the user unleashes a barrage of attacks that
ignore the effects of moves like Protect and Detect. But the
user's Defense stat falls.
Speed Swap Psychic N/A N/A 10 St The user exchanges Speed stats with the target.
Draco Hammer Dragon 90 100 15 P The user uses its body like a hammer to attack the target and
inflict damage.

274
Stomp Rage Ground 75 100 10 P Driven by frustration, the user attacks the target. If the user's
previous move has failed, the power of this move doubles.
Shadow Bone Ghost 85 100 10 P The user attacks by beating the target with a bone that contains a
spirit. This may also lower the target's Defense stat.

Location Move Taught Battle Frontier Foul Play


Sootopolis City Grass Pledge Battle Frontier Magic Coat
Mossdeep City Fire Pledge Battle Frontier Role Play
Pacifidlog Town Water Pledge Battle Frontier Wonder Room
Verdanturf Town Frenzy Plant Battle Frontier Magic Room
Fallarbor Town Blast Burn Battle Frontier Bug Bite
Lavaridge Town Hydro Cannon Battle Frontier Snore
Mauville City Secret Sword Battle Frontier Low Kick
Fortree City Relic Song Battle Frontier Hyper Voice
Lilycove City Draco Meteor Battle Frontier Icy Wind
Meteor Falls DragonAscent Battle Frontier Endure
Battle Frontier Tailwind Battle Frontier Signal Beam
Battle Frontier Heal Bell Battle Frontier Ice Punch
Battle Frontier Pain Split Battle Frontier ThunderPunch
Battle Frontier Recycle Battle Frontier Fire Punch
Battle Frontier Trick

275
TM/HM # Name Location Price TM48 Round Mauville City 3000
TM01 Hone Claws Slateport City 3000 TM49 Echoed Voice Route 104 N/A
TM02 Dragon Claw Meteor Falls N/A TM50 Overheat Lavaridge Town N/A
TM03 Psyshock Pacifidlog Town N/A TM51 Steel Wing Granite Cave N/A
TM04 Calm Mind Mossdeep City N/A TM52 Focus Blast Lilycove City 3000
TM05 Roar Route 114 N/A TM53 Energy Ball Safari Zone N/A
TM06 Toxic Fiery Path N/A TM54 False Swipe Rustboro City N/A
TM07 Hail Shoal Cave N/A TM55 Scald Seafloor Cavern N/A
TM08 Bulk Up Dewford Town N/A TM56 Fling Pacifidlog Town N/A
TM09 Venoshock Mauville City 3000 TM57 Charge Beam Mauville City 3000
TM10 Hidden Power Fortree City N/A TM58 Sky Drop Mauville City 3000
TM11 Sunny Day Scorched Slab N/A TM59 Incinerate Mt. Chimney N/A
TM12 Taunt Route 110 N/A TM60 Quash Mossdeep City N/A
TM13 Ice Beam Abandoned Ship N/A TM61 Will-O-Wisp Mt. Pyre N/A
TM14 Blizzard Lilycove City 5500 TM62 Acrobatics Route 119 N/A
TM15 Hyper Beam Lilycove City 7500 TM63 Embargo S.S. Tidal N/A
TM16 Light Screen Lilycove City 3000 TM64 Explosion Sky Pillar N/A
TM17 Protect Lilycove City 3000 TM65 Shadow Claw Granite Cave N/A
TM18 Rain Dance Abandoned Ship N/A TM66 Payback Fortree City 3000
TM19 Roost Fortree City N/A TM67 Retaliate Petalburg City N/A
TM20 Safeguard Lilycove City 3000 TM68 Giga Impact Lilycove City 3000
TM21 Frustration Pacifidlog Town N/A TM69 Rock Polish Jagged Pass N/A
TM22 Solar Beam Safari Zone N/A TM70 Flash Granite Cave N/A
TM23 Smack Down Fortree City 3000 TM71 Stone Edge Lilycove City 3000
TM24 Thunderbolt Mauville City N/A TM72 Volt Switch Mauville City 3000
TM25 Thunder Lilycove City 5500 TM73 Thunder Wave Slateport City 3000
TM26 Earthquake Seafloor Cavern N/A TM74 Gyro Ball Fortree City 3000
TM27 Return Pacifidlog Town N/A TM75 Swords Dance Lavaridge Town N/A
TM28 Dig Route 114 N/A TM76 Struggle Bug Slateport City 3000
TM29 Psychic Victory Road N/A TM77 Psych Up Route 133 N/A
TM30 Shadow Ball Mt. Pyre N/A TM78 Bulldoze Mauville City 3000
TM31 Brick Break Sootopolis City N/A TM79 Frost Breath Shoal Cave N/A
TM32 Double Team Route 113 N/A TM80 Rock Slide Route 134 N/A
TM33 Reflect Lilycove City 3000 TM81 X-Scissor Victory Road N/A
TM34 Sludge Wave Route 132 N/A TM82 Dragon Tail Mauville City 3000
TM35 Flamethrower Victory Road N/A TM83 Infestation Sootopolis City N/A
TM36 Sludge Bomb Dewford Town N/A TM84 Poison Jab Fortree City 3000
TM37 Sandstorm Route 111 N/A TM85 Dream Eater Safari Zone N/A
TM38 Fire Blast Lilycove City 5500 TM86 Grass Knot Fortree City N/A
TM39 Rock Tomb Rustboro City N/A TM87 Swagger Fortree City 3000
TM40 Aerial Ace Mauville City 3000 TM88 Sleep Talk Lilycove City N/A
TM41 Torment Slateport City N/A TM89 U-turn Mauville City 3000
TM42 Façade Mauville City 3000 TM90 Substitute Fortree City 3000
TM43 Flame Charge Jagged Pass N/A TM91 Flash Cannon Fortree City 3000
TM44 Rest Lilycove City N/A TM92 Trick Room Route 110 N/A
TM45 Attract Verdanturf N/A TM93 Wild Charge Safari Zone N/A
Town TM94 Secret Power Route 111 N/A
TM46 Thief Slateport City N/A TM95 Snarl Fortree City 3000
TM47 Low Sweep Mauville City 3000 TM96 Nature Power Fiery Path N/A
276
TM97 Dark Pulse Aqua Hideout N/A TM113 Iron Head Battle Frontier 3000
TM98 Grow Punch Mauville City 3000 TM114 Zen Headbutt Battle Frontier 3000
TM99 Dazzle Route 123 N/A TM115 Aqua Tail Battle Frontier 3000
TM100 Confide Slateport City 3000 TM116 Seed Bomb Battle Frontier 3000
TM101 Focus Punch Route 115 N/A TM117 Heat Wave Battle Frontier 3000
TM102 Water Pulse Sootopolis City N/A TM118 Earth Power Battle Frontier 3000
TM103 Giga Drain Route 123 N/A TM119 Gunk Shot Battle Frontier 3000
TM104 Iron Tail Meteor Falls N/A TM120 Superpower Battle Frontier 3000
TM105 Shock Wave Fortree City 3000 HM01 Cut Rustboro City N/A
TM106 Skill Swap Mt. Pyre N/A HM02 Fly Route 119 N/A
TM107 Snatch S.S. Tidal N/A HM03 Surf Petalburg City N/A
TM108 Dragon Pulse Meteor Falls N/A HM04 Strength Rusturf Tunnel N/A
TM109 Drain Punch Maville City 3000 HM05 Waterfall Sootopolis City N/A
TM110 Stealth Rock Slateport City 3000 HM06 Rock Smash Mauville City N/A
TM111 Knock Off Battle Frontier 3000 HM07 Dive Mossdeep City N/A
TM112 Drill Run Battle Frontier 3000

Item Name Description Location Price


Potion A spray-type medicine for treating wounds. It can be used to restore Oldale Town, Route 102, 300
20 HP to an injured Pokémon. Petalburg City, Route 104,
Petalburg Woods, Rustboro
City, Route 116, Slateport
City, Lilycove City
Antidote A spray-type medicine for poisoning. It can be used once to lift the Oldale Town, Petalburg City, 100
effects of being poisoned from a Pokémon. Route 104, Rustboro City,
Slateport City, Mauville City,
Verdanturf Town, Fallarbor
Town, Lavaridge Town,
Fortree City, Lilycove City
Burn Heal A spray-type medicine for treating burns. It can be used once to heal Verdanturf Town, Jagged 250
a Pokémon suffering from a burn. Pass, Lavaridge Town,
Lilycove
Ice Heal A spray-type medicine for freezing. It can be used once to defrost a Verdanturf Town, Lavaridge 250
Pokémon that has been frozen solid. Town, Lilycove City,
Seafoam Islands, Shoal Cave
Awakening A spray-type medicine used against sleep. It can be used once to Oldale Town, Petalburg City, 250
rouse a Pokémon from the clutches of sleep. Mauville City, Verdanturf
Town, Lavaridge Town,
Fortree City, Lilycove City
Parlyz Heal A spray-type medicine for paralysis. It can be used once to free a Oldale Town, Petalburg City, 300
Pokémon that has been paralyzed. Petalburg Woods, Rustboro
City, Slateport City, Mauville
City, Verdanturf Town,
Fallarbor Town, Lavaridge
Town, Fortree City
Full Restore A medicine that can be used to fully restore the HP of a single Magma Hideout, Ever 3000
Pokémon and heal any status conditions it has. Grande City, Victory Road,
Battle Frontier
Max Potion A spray-type medicine for treating wounds. It will completely Lilycove City, Mt. Pyre, 2500
restore the max HP of a single Pokémon. Sootopolis City, Ever Grande
City, Battle Frontier

277
Hyper Potion A spray-type medicine for treating wounds. It can be used to restore Routes 118-120, Fortree 1200
120 HP to an injured Pokémon. City, Lilycove City, Route
123, Mossdeep City,
Sootopolis City, Ever Grande
City, Battle Frontier
Super Potion A spray-type medicine for treating wounds. It can be used to restore Route 104, Rustboro City, 700
60 HP to an injured Pokémon. Routes 115-116, Slateport
City, Mauville City,
Verdanturf Town, Fallarbor
Town, Lavaridge Town,
Fortree City, Lilycove City
Full Heal A spray-type medicine that is broadly effective. It can be used once Slateport City, Route 110, 600
to heal all the status conditions of a Pokémon. Meteor Falls, Jagged Pass,
Routes 119-121, Lilycove
City, Mossdeep City,
Sootopolis City, Ever Grande
City, Victory Road, Battle
Frontier
Revive A medicine that can revive fainted Pokémon. It also restores half of Route 109, Route 110, Route 1500
a fainted Pokémon’s maximum HP. 117, Route 114, Lavaridge
Town, Fortree City, Routes
120-121, Lilycove City,
Mossdeep City, Sootopolis
City, Ever Grande City,
Seafoam Islands, Cerulean
Cave, Ilex Forest,
Abandoned Ship, Battle
Frontier
Max Revive A medicine that can revive fainted Pokémon. It also fully restores a Petalburg City, Route 121, 4000
fainted Pokémon’s maximum HP. Safari Zone, Magma
Hideout, Route 133,
Cerulean Cave, Stark
Mountain, Abundant Shrine
Fresh Water Water with a high mineral content. When consumed, it restores up Lilycove City 200
to 30 HP to an injured Pokémon.
Soda Pop A highly carbonated soda drink. When consumed, it restores up to Route 109, Lilycove City 300
50 HP to an injured Pokémon.
Lemonade A very sweet and refreshing drink. When consumed, it restores up Lilycove City 350
to 70 HP to an injured Pokémon.
Moomoo Milk A bottle of highly nutritious milk. When consumed, it restores up to Held by wild Miltank 500
100 HP to an injured Pokémon.
EnergyPowder A very bitter medicinal powder. When consumed, it restores up to Route 114, Lavaridge Town 500
60 HP to an injured Pokémon.
Energy Root An extremely bitter medicinal root. When consumed, it restores up Lavaridge Town 800
to 200 HP to an injured Pokémon.
Heal Powder A very bitter medicinal powder. It can be used once to heal all the Route 115, Lavaridge Town 450
status conditions of a Pokémon.
Revival Herb A terribly bitter medicinal herb. It revives a fainted Pokémon and Lavaridge Town, Route 123 2800
fully restores its maximum HP.
Ether This medicine can restore 10 PP to a single selected move that has Petalburg City, Petalburg 1200
been learned by a Pokémon. Woods, Route 116, Route
109, Route 113, Ilex Forest
Max Ether This medicine can fully restore the PP of a single selected move that Rusturf Tunnel, Route 113, 2000
has been learned by a Pokémon. Route 119, Mt. Pyre
278
Elixir This medicine can restore 10 PP to each of the moves that have Routes 110-111, Route 119, 3000
been learned by a Pokémon. Route 123, Sootopolis City,
Victory Road, Cerulean
Cave, Stark Mountain
Max Elixir This medicine can fully restore the PP of all of the moves that have Magma Hideout, Aqua 4500
been learned by a Pokémon. Hideout, Victory Road,
Cerulean Cave, Stark
Mountain
Lava Cookie Lavaridge Town’s local specialty. It can be used once to heal all the Mt. Chimney 200
status conditions of a Pokémon.
Blue Flute A flute made from blue glass that awakens sleeping Pokémon. Route 113 100
Yellow Flute A flute made from yellow glass that snaps Pokémon out of Route 113 200
confusion.
Red Flute A flute made from red glass that snaps Pokémon out of infatuation. Route 113 300
Black Flute A flute made from black glass. It makes it easier to encounter strong Route 113 400
Pokémon in the place you use it.
White Flute A flute made from white glass. It makes it easier to encounter weak Route 113 500
Pokémon in the place you use it.
Berry Juice A 100 percent pure juice made of Berries. When consumed, it Held by wild Shuckle 100
restores 20 HP to an injured Pokémon.
Sacred Ash This rare ash can revive all fainted Pokémon in a party. In doing so, Held by wild Ho-oh 200
it also fully restores their maximum HP.
Shoal Salt Salt that you found inside Shoal Cave. Shoal Cave 20
Shoal Shell A seashell that you found inside Shoal Cave. Shoal Cave 20
Red Shard A small red shard. It appears to be a fragment of some sort of Route 124, Route 128 200
implement made long ago.
Blue Shard A small blue shard. It appears to be a fragment of some sort of Route 124, Route 126 200
implement made long ago.
Yellow Shard A small yellow shard. It appears to be a fragment of some sort of Route 124, Route 126 200
implement made long ago.
Green Shard A small green shard. It appears to be a fragment of some sort of Route 124, Route 126 200
implement made long ago.
HP Up A nutritious drink for Pokémon. When consumed, it raises the base Route 116, Slateport City, 9800
HP of a single Pokémon. Route 111, Route 121,
Lilycove City, Route 127,
Battle Frontier, Training
Cave
Protein A nutritious drink for Pokémon. When consumed, it raises the base Route 106, Slateport City, 9800
Attack stat of a single Pokémon. Route 111, Route 114,
Lilycove City, Route 128,
Route 132, Battle Frontier,
Training Cave
Iron A nutritious drink for Pokémon. When consumed, it raises the base Route 105, Slateport City, 9800
Defense stat of a single Pokémon. Route 115, Route 118,
Lilycove City, Route 126,
Battle Frontier, Training
Cave
Carbos A nutritious drink for Pokémon. When consumed, it raises the base Slateport City, Route 114, 9800
Speed stat of a single Pokémon. Route 121, Lilycove City,
Route 124, Route 127, Route
134, Battle Frontier
9800

279
Calcium A nutritious drink for Pokémon. When consumed, it raises the base Slateport City, Route 119,
Sp. Atk stat of a single Pokémon. Lilycove City, Routes 123-
124, Battle Frontier, Training
Cave
Rare Candy A candy that is packed with energy. When consumed, it will Petalburg City, Granite Cave, 4800
instantly raise the level of a single Pokémon by one. Route 107, Routes 110-111,
Route 114, Route 119, Route
120, Mt. Pyre, Route 123,
Magma Hideout, Route 127,
Route 132, Stark Mountain,
Abundant Shrine, Shoal Cave
PP Up A medicine that can slightly raise the maximum PP of a single move Routes 103-104, Route 109, 9800
that has been learned by the target Pokémon. Meteor Falls, Route 115,
Route 123, Victory Road,
Cerulean Cave, Stark
Mountain
Zinc A nutritious drink for Pokémon. When consumed, it raises the base Slateport City, Routes 119- 9800
Sp. Def stat of a single Pokémon. 121, Lilycove City, Mt. Pyre,
Route 127, Battle Frontier,
Training Cave
PP Max A medicine that can optimally raise the maximum PP of a single Route 110, Magma Hideout, 9800
move that has been learned by the target Pokémon. Abundant Shrine
Guard Spec. An item that prevents stat reduction among the Trainer’s party Route 103, Mauville City, 700
Pokémon for five turns after it is used in battle. Fallarbor Town, Lilycove
City
Dire Hit An item that raises the critical-hit ratio greatly. It can be used only Route 110, Mauville City, 650
once and wears off if the Pokémon is withdrawn. Fallarbor Town, Lilycove
City, Mt. Ember
X Attack An item that sharply boosts the Attack stat of a Pokémon during a Petalburg City, Petalburg 1000
battle. It wears off once the Pokémon is withdrawn. Woods, Rustboro City,
Mauville City, Fallarbor
Town, Lilycove City,
Mossdeep City, Sootopolis
City
X Defense An item that sharply boosts the Defense stat of a Pokémon during a Petalburg City, Rustboro 2000
battle. It wears off once the Pokémon is withdrawn. City, Mauville City,
Fallarbor Town, Lilycove
City, Mossdeep City,
Sootopolis City
X Speed An item that sharply boosts the Speed stat of a Pokémon during a Petalburg City, Rustboro 350
battle. It wears off once the Pokémon is withdrawn. City, Mauville City,
Fallarbor Town, Lavaridge
Town, Lilycove City
X Accuracy An item that sharply boosts the accuracy of a Pokémon during a Route 104, Mauville City, 950
battle. It wears off once the Pokémon is withdrawn. Lilycove City
X Sp. Atk. An item that sharply boosts the Sp. Atk stat of a Pokémon during a Route 116, Verdanturf Town, 350
battle. It wears off once the Pokémon is withdrawn. Fallarbor Town, Lilycove
City
Fluffy Tail A toy that attracts the attention of a Pokémon. It guarantees escape Verdanturf Town, Lilycove 1000
from any battle with wild Pokémon. City
Super Repel An item that prevents any low-level wild Pokémon from jumping Route 113, Fallarbor Town, 500
out at you for a while. It lasts longer than Repel. Lavaridge Town, Route 119,
Fortree City, Lilycove City,
Route 123
280
Max Repel An item that prevents any low-level wild Pokémon from jumping Lilycove City, Mossdeep 700
out at you for a while. It lasts longer than Super Repel. City, Sootopolis City, Ever
Grande City, Victory Road,
Battle Frontier
Escape Rope A long and durable rope. Use it to escape instantly from a cave or a Petalburg City, Rustboro 550
dungeon. City, Granite Cave, Slateport
City, Fallarbor Town,
Lilycove City, Magma
Hideout, Abandoned Ship
Repel An item that prevents any low-level wild Pokémon from jumping Petalburg City, Rustboro 350
out at you for a while. City, Route 116, Granite
Cave, Slateport City, Route
117, Verdanturf Town,
Lilycove City
Sun Stone A peculiar stone that can make certain species of Pokémon evolve. Mauville City, Mossdeep 2100
It burns as red as the evening sun. City
Moon Stone A peculiar stone that can make certain species of Pokémon evolve. Mauville City, Meteor Falls 2100
It is as black as the night sky.
Fire Stone A peculiar stone that can make certain species of Pokémon evolve. Mauville City, Fiery Path, 2100
The stone has a fiery orange heart. Route 124, Mt. Ember
ThunderStone A peculiar stone that can make certain species of Pokémon evolve. Mauville City, New 2100
It has a distinct thunderbolt pattern. Mauville, Route 124
Water Stone A peculiar stone that can make certain species of Pokémon evolve. Mauville City, Route 124, 2100
It is the blue of a pool of clear water. Seafoam Islands, Abandoned
Ship
Leaf Stone A peculiar stone that can make certain species of Pokémon evolve. Mauville City, Route 119, 2100
It has an unmistakable leaf pattern. Route 124
Ice Stone A peculiar stone that can make certain species of Pokémon evolve. Mauville City 2100
It has an unmistakable snowflake pattern.
Link Cable A peculiar cable that can make certain species of Pokémon evolve. Mauville City 2100
TinyMushroom A very small and rare mushroom. It’s popular with a certain class of Petalburg Woods 500
collectors and sought out by them.
Big Mushroom A very large and rare mushroom. It’s popular with a certain class of Abundant Shrine 5000
collectors and sought out by them.
Pearl A rather small pearl that has a very nice silvery sheen to it. It can be Route 124, Route 126, Route 1400
sold cheaply to shops. 128
Big Pearl A rather large pearl that has a very nice silvery sheen. It can be sold Route 105, Routes 124-126, 7500
to shops for a high price. Route 133, Seafoam Islands,
Shoal Cave
Stardust Lovely red sand that flows between the fingers with a loose, silky Route 106, Route 111, Route 2000
feel. It can be sold at a low price to shops. 126, Stark Mountain
Star Piece A small shard of a beautiful gem that demonstrates a distinctly red Route 108, Route 127, Route 9800
sparkle. It can be sold at a high price to shops. 133, Stark Mountain
Nugget A nugget of the purest gold that gives off a lustrous gleam in direct Routes 112-113, Fallarbor 10000
light. It can be sold at a high price to shops. Town, Routes 119-121, Aqua
Hideout, Seafoam Islands,
Cerulean Cave, Stark
Mountain, Scorched Slab
Heart Scale A pretty, heart-shaped scale that is extremely rare. Some people are Routes 104-106, Route 109, 100
happy to receive one. Route 115, Route 118,
Lilycove City, Magma
Hideout, Route 124, Routes
126-128

281
Exp. Share This special device will allow all the Pokémon on your team to Rustboro City N/A
receive Exp. Points from battles.

No. Name Description Location


1 Cheri Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can Routes 103-104
recover from paralysis on its own in battle.
2 Chesto Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can Route 104, Route 116, Route 121
recover from sleep on its own in battle.
3 Pecha Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can Route 102, Route 104, Routes
recover from poisoning on its own in battle. 111-112, Route 120, Lilycove
City, Route 123
4 Rawst Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can Route 112, Route 121, Route 123
recover from a burn on its own in battle.
5 Aspear Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can Routes 120-121
recover from being frozen on its own in battle.
6 Leppa Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can Routes 103-104, Route 119
restore 10 PP to a depleted move during battle.
7 Oran Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can Route 102, Route 104, Route 111
restore its own HP by 10 points during battle.
8 Persim Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can Route 114, Route 121
recover from confusion on its own in battle.
9 Lum Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can Held by Mew, Celebi, and
recover from any status condition during battle. Shaymin
10 Sitrus Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it can Routes 118-119, Route 123
restore its own HP by a small amount during battle.
11 Figy Berry If held by a Pokémon, it restores the user’s HP in a pinch, but it will N/A
cause confusion if the user hates the taste.
12 Wiki Berry If held by a Pokémon, it restores the user’s HP in a pinch, but it will N/A
cause confusion if the user hates the taste.
13 Mago Berry If held by a Pokémon, it restores the user’s HP in a pinch, but it will N/A
cause confusion if the user hates the taste.
14 Aguav Berry If held by a Pokémon, it restores the user’s HP in a pinch, but it will N/A
cause confusion if the user hates the taste.
15 Iapapa Berry If held by a Pokémon, it restores the user’s HP in a pinch, but it will N/A
cause confusion if the user hates the taste.
16 Razz Berry Used to make Pokéblocks that will enhance your Coolness. Its red Route 111, Route 121
flesh is spicy when eaten.
17 Bluk Berry Used to make Pokéblocks that will enhance your Beauty. Its blue Route 115
flesh is sour when eaten.
18 Nanab Berry Used to make Pokéblocks that will enhance your Cuteness. Its pink Route 110, Routes 120-121
flesh is sweet when eaten.
19 Wepear Berry Used to make Pokéblocks that will enhance your Cleverness. Its Route 117, Route 120
green flesh is bitter when eaten.
20 Pinap Berry Used to make Pokéblocks that will enhance your Toughness. Its Route 116, Route 120
yellow flesh is sour when eaten.
21 Pomeg Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes Route 119, Route 123
it more friendly but lowers its base HP.
22 Kelpsy Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes Route 115
it more friendly but lowers its base Attack.
23 Qualot Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes Route 123
it more friendly but lowers its base Defense.

282
24 Hondew Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes Route 119
it more friendly but lowers its base Sp. Atk.
25 Grepa Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes Route 123
it more friendly but lowers its base Sp. Def.
26 Tamato Berry A Berry to be consumed by Pokémon. Using it on a Pokémon makes N/A
it more friendly but lowers its base Speed.
27 Cornn Berry Used to make Pokéblocks that will enhance your Beauty, this Berry N/A
is rare in other regions.
28 Magost Berry Used to make Pokéblocks that will enhance your Cuteness, this N/A
Berry is rare in other regions.
29 Rabuta Berry Used to make Pokéblocks that will enhance your Cleverness, this N/A
Berry is rare in other regions.
30 Nomel Berry Used to make Pokéblocks that will enhance your Toughness, this N/A
Berry is rare in other regions.
31 Spelon Berry Used to make Pokéblocks that will enhance your Cuteness, this N/A
Berry is rare in other regions.
32 Pamtre Berry Used to make Pokéblocks that will enhance your Beauty, this Berry N/A
is rare in other regions.
33 Watmel Berry Used to make Pokéblocks that will enhance your Cleverness, this N/A
Berry is rare in other regions.
34 Durin Berry Used to make Pokéblocks that will enhance your Cleverness, this N/A
Berry is rare in other regions.
35 Belue Berry Used to make Pokéblocks that will enhance your Beauty, this Berry N/A
is rare in other regions.
36 Occa Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Mawile, Pansage,
one supereffective Fire-type attack. and Simisage
37 Passho Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by Wild Phanpy, Donphan,
one supereffective Water-type attack. Pansear, and Simisear
38 Wacan Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Buizel and Floatzel
one supereffective Electric-type attack.
39 Rindo Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Finneon and
one supereffective Grass-type attack. Lumineon
40 Yache Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Starly, Staravia, and
one supereffective Ice-type attack. Staraptor
41 Chople Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Buneary and
one supereffective Fighting-type attack. Lopunny
42 Kebia Berry If held by a Pokémon, this Berry will lessen the damage taken from N/A
one supereffective Poison-type attack.
43 Shuca Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Ponyta and Rapidash
one supereffective Ground-type attack.
44 Coba Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Sunkern
one supereffective Flying-type attack.
45 Payapa Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Mankey and
one supereffective Psychic-type attack. Primeape
46 Tanga Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Spoink and Grumpig
one supereffective Bug-type attack.
47 Charti Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Taillow and
one supereffective Rock-type attack. Swellow
48 Kasib Berry If held by a Pokémon, this Berry will lessen the damage taken from N/A
one supereffective Ghost-type attack.
49 Haban Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Gible, Gabite, and
one supereffective Dragon-type attack. Garchomp

283
50 Colbur Berry If held by a Pokémon, this Berry will lessen the damage taken from N/A
one supereffective Dark-type attack.
51 Babiri Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Glalie and Froslass
one supereffective Steel-type attack.
52 Chilan Berry If held by a Pokémon, this Berry will lessen the damage taken from Held by wild Rattata and Raticate
one Normal-type attack.
53 Liechi Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its N/A
Attack stat will increase when it’s in a pinch.
54 Ganlon Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its N/A
Defense stat will increase when it’s in a pinch.
55 Salac Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its N/A
Speed stat will increase when it’s in a pinch.
56 Petaya Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its N/A
Sp. Atk stat will increase when it’s in a pinch.
57 Apicot Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its N/A
Sp. Def stat will increase when it’s in a pinch.
58 Lansat Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, its N/A
critical-hit ratio will increase when it’s in a pinch.
59 Starf Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, one N/A
of its stats will sharply increase when it’s in a pinch.
60 Enigma Berry ?????? N/A
62 Custap Berry A Berry to be consumed by Pokémon. If a Pokémon holds one, it N/A
will be able to move first just once when it’s in a pinch.
65 Roseli Berry If held by a Pokémon, this Berry will lessen the damage taken from
one supereffective Fairy-type attack.

Item Name Description Location


Adamant Orb A brightly gleaming orb to be held by Dialga. It boosts the Route 128
power of Dragon- and Steel-type moves when it is held.
Lustrous Orb A beautifully glowing orb to be held by Palkia. It boosts the Route 129
power of Dragon- and Water-type moves when it is held.
Griseous Orb A glowing orb to be held by Giratina. It boosts the power of Route 130
Dragon- and Ghost-type moves when it is held.
Full Incense An item to be held by a Pokémon. This exotic-smelling incense Slateport City
makes the holder bloated and slow moving.
Luck Incense An item to be held by a Pokémon. It doubles any prize money Slateport City
received if the holding Pokémon joins a battle.
Odd Incense An item to be held by a Pokémon. This exotic-smelling incense Slateport City
boosts the power of Psychic-type moves.
Pure Incense An item to be held by a Pokémon. It helps keep wild Pokémon Slateport City
away if the holder is the head of the party.
Rock Incense An item to be held by a Pokémon. This exotic-smelling incense Slateport City
boosts the power of Rock-type moves.
Rose Incense An item to be held by a Pokémon. This exotic-smelling incense Slateport City
boosts the power of Grass-type moves.
Wave Incense An item to be held by a Pokémon. This incense has a curious Slateport City
aroma that boosts the power of Water-type moves.
Absorb Bulb An item to be held by a Pokémon. It boosts Sp. Atk if hit with a Held by wild Oddish, Gloom, Vileplume, and
Water-type attack. It can only be used once. Bellossom
Air Balloon An item to be held by a Pokémon. The holder will float in the Battle Frontier
air until hit. Once hit, this item will burst.

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Assault Vest An item to be held by a Pokémon. This offensive vest raises Sp. Battle Frontier
Def but prevents the use of status moves.
Big Root An item to be held by a Pokémon. It boosts the amount of HP Route 123
the holder recovers from HP-stealing moves.
Binding Band An item to be held by a Pokémon. A band that increases the Battle Frontier
power of binding moves used by the holder.
Black Sludge An item to be held by a Pokémon. It gradually restores HP to Held by Grimer, Muk, Grimer (Alolan), and
Poison-type Pokémon. It damages any other type. Muk (Alolan)
Cell Battery An item to be held by a Pokémon. It boosts Attack if hit with an Held by Geodude (Alolan), Graveler (Alolan),
Electric-type attack. It can only be used once. Golem (Alolan), Plusle, and Minun
Choice Scarf An item to be held by a Pokémon. This curious scarf boosts Battle Frontier
Speed but only allows the use of one move.
Choice Specs An item to be held by a Pokémon. These curious glasses boost Battle Frontier
Sp. Atk but only allow the use of one move.
Damp Rock An item to be held by a Pokémon. It extends the duration of the Weather Institute
move Rain Dance when used by the holder.
Destiny Knot An item to be held by a Pokémon. If the holder becomes Abandoned Ship
infatuated, the opposing Pokémon will be, too.
Eject Button An item to be held by a Pokémon. If the holder is hit by an Battle Frontier
attack, it will be switched out of battle.
Burn Drive A cassette to be held by Genesect. It changes Genesect’s New Mauville
Techno Blast move so it becomes Fire type.
Chill Drive A cassette to be held by Genesect. It changes Genesect’s New Mauville
Techno Blast move so it becomes Ice type.
Douse Drive A cassette to be held by Genesect. It changes Genesect’s New Mauville
Techno Blast move so it becomes Water type.
Shock Drive A cassette to be held by Genesect. It changes Genesect’s New Mauville
Techno Blast move so it becomes Electric type.
Eviolite A mysterious Evolutionary lump. When held by a Pokémon that Route 123
can still evolve, it raises both Defense and Sp. Def.
Expert Belt An item to be held by a Pokémon. It’s a well-worn belt that Battle Frontier
slightly boosts the power of supereffective moves.
Flame Orb An item to be held by a Pokémon. It’s a bizarre orb that will Held by wild Heatmor
afflict the holder with a burn during battle.
Float Stone An item to be held by a Pokémon. This very light stone reduces Rustboro City
the weight of a Pokémon when held.
Focus Sash An item to be held by a Pokémon. If the holder has full HP, it Battle Frontier
will endure a potential KO attack with 1 HP. The item then
disappears.
BrightPowder An item to be held by a Pokémon. It casts a tricky glare that Battle Frontier
lowers the opposing Pokémon’s accuracy.
White Herb An item to be held by a Pokémon. It will restore any lowered Route 104, Battle Frontier
stat in battle. It can be used only once.
Macho Brace An item to be held by a Pokémon. This stiff, heavy brace helps Route 111
Pokémon grow strong but cuts Speed in battle.
Quick Claw An item to be held by a Pokémon. This light, sharp claw lets the Rustboro City, Battle Frontier
bearer move first occasionally.
Soothe Bell An item to be held by a Pokémon. The comforting chime of this Slateport City
bell calms the holder, making it friendly.
Mental Herb An item to be held by a Pokémon. The holder shakes off move- Battle Frontier
binding effects to move freely. It can be used only once.
Choice Band An item to be held by a Pokémon. This curious headband boosts Battle Frontier
Attack but only allows the use of one move.

285
King’s Rock An item to be held by a Pokémon. When the holder successfully Mossdeep City, Battle Frontier
inflicts damage, the target may also flinch.
SilverPowder An item to be held by a Pokémon. It’s a shiny, silver powder Held by wild Butterfree, Venomoth, Beautifly,
that will boost the power of Bug-type moves. Dustox, Masquerain, Wormadam (All Cloaks),
Mothim, Volcarona
Amulet Coin If a Pokémon that is holding this item is sent into a Trainer Littleroot Town
battle, the money earned from the battle is doubled.
Cleanse Tag An item to be held by a Pokémon. It helps keep wild Pokémon Mt. Pyre
away if the holder is the head of the party.
Soul Dew A wondrous orb to be held by either Latios or Latias. It raises Held by wild Latios and Latias
the power of Psychic- and Dragon-type moves.
DeepSeaTooth An item to be held by Clamperl. This fang gleams a sharp silver Held by wild Carvanha, Sharpedo, Huntail,
and raises the holder’s Sp. Atk stat. and Basculin (Red-Striped)
DeepSeaScale An item to be held by Clamperl. This scale shines with a faint Held by wild Chinchou, Lanturn, Gorebyss,
pink and raises the holder’s Sp. Def stat. Relicanth, Basculin (Blue-Striped)
Smoke Ball An item to be held by a Pokémon. It enables the holder to flee Route 110
from any wild Pokémon encounter without fail.
Everstone An item to be held by a Pokémon. A Pokémon holding this Granite Cave
peculiar stone is prevented from evolving.
Focus Band An item to be held by a Pokémon. The holder may endure a Shoal Cave, Battle Frontier
potential KO attack, leaving it with just 1 HP.
Lucky Egg An item to be held by a Pokémon. It’s an egg filled with Held by wild Happiny, Chansey, Blissey, and
happiness that earns extra Exp. Points in battle. Pelipper
Scope Lens An item to be held by a Pokémon. It’s a lens for scoping out Battle Frontier
weak points. It boosts the holder’s critical-hit ratio.
Metal Coat An item to be held by a Pokémon. It’s a special metallic film Held by wild Magnemite, Magneton,
that can boost the power of Steel-type moves. Magnezone, Steelix, Skarmory, Beldum,
Metang, Metagross, Bronzor, and Bronzong
Leftovers An item to be held by a Pokémon. The holder’s HP is slowly S.S. Tidal, Battle Frontier
but steadily restored throughout every battle.
Dragon Scale A very tough and inflexible scale. Dragon-type Pokémon may Held by wild Horsea, Seadra, Kingdra, Dratini,
be holding this item when caught. Dragonair, and Dragonite
Light Ball An item to be held by Pikachu. It’s a puzzling orb that boosts its Held by wild Pikachu
Attack and Sp. Atk stats.
Soft Sand An item to be held by a Pokémon. It’s a loose, silky sand that Route 109
boosts the power of Ground-type moves.
Hard Stone An item to be held by a Pokémon. It’s a durable stone that Route 110
boosts the power of Rock-type moves.
Miracle Seed An item to be held by a Pokémon. It’s a seed imbued with life Petalburg Woods
force that boosts the power of Grass-type moves.
BlackGlasses An item to be held by a Pokémon. A pair of shady-looking Route 116
glasses that boost the power of Dark-type moves.
Black Belt An item to be held by a Pokémon. This belt helps the wearer to Held by wild Makuhita, Throh, and Sawk
focus and boosts the power of Fighting-type moves.
Magnet An item to be held by a Pokémon. It’s a powerful magnet that Route 110
boosts the power of Electric-type moves.
Mystic Water An item to be held by a Pokémon. This teardrop-shaped gem Held by wild Goldeen, Seaking, Lapras, and
boosts the power of Water-type moves. Castform
Sharp Beak An item to be held by a Pokémon. It’s a long, sharp beak that Held by wild Fearow, Doduo, and Dodrio
boosts the power of Flying-type moves.
Poison Barb An item to be held by a Pokémon. This small, poisonous barb Held by wild Beedrill, Arbok, Tentacool,
boosts the power of Poison-type moves. Tentacruel, Qwilfish, Budew, Roselia,

286
Roserade, Vespiquen, Skorupi, Drapion,
Venipede, Whirlipede, Scolipede
NeverMeltIce An item to be held by a Pokémon. It’s a heat- repelling piece of Shoal Cave
ice that boosts the power of Ice-type moves.
Spell Tag An item to be held by a Pokémon. It’s a sinister, eerie tag that Held by wild Haunter, Gengar, Misdreavus,
boosts the power of Ghost-type moves. Shuppet, Banette, Duskull, Dusclops,
Dusknoir, Yamask, and Cofagrigus
TwistedSpoon An item to be held by a Pokémon. This spoon is imbued with Held by wild Abra, Kadabra, and Alakazam
telekinetic power and boosts Psychic-type moves.
Charcoal An item to be held by a Pokémon. It’s a combustible fuel that Lavaridge Town
boosts the power of Fire-type moves.
Dragon Fang An item to be held by a Pokémon. This hard and sharp fang Held by wild Bagon, Shelgon, Salamence, and
boosts the power of Dragon-type moves. Druddigon
Silk Scarf An item to be held by a Pokémon. It’s a sumptuous scarf that Dewford Town
boosts the power of Normal-type moves.
Up-Grade A transparent device somehow filled with all sorts of data. It Mauville City
was produced by Silph Co.
Shell Bell An item to be held by a Pokémon. The holder regains a little HP Shoal Cave
every time it inflicts damage on others.
Sea Incense An item to be held by a Pokémon. This incense has a curious Slateport City
aroma that boosts the power of Water-type moves.
Lax Incense An item to be held by a Pokémon. The beguiling aroma of this Slateport City
incense may cause attacks to miss its holder.
Lucky Punch An item to be held by Chansey. This pair of lucky boxing Held by wild Happiny and Chansey
gloves will boost Chansey’s critical-hit ratio.
Metal Powder An item to be held by Ditto. Extremely fine yet hard, this odd Held by wild Ditto
powder boosts the Defense stat.
Thick Club An item to be held by Cubone or Marowak. It’s a hard bone of Held by wild Cubone and Marowak
some sort that boosts the Attack stat.
Stick An item to be held by Farfetch’d. This very long and stiff stalk Held by wild Farfetch'd
of leek boosts its critical-hit ratio.
Heat Rock An item to be held by a Pokémon. It extends the duration of the Weather Institute
move Sunny Day when used by the holder.
Icy Rock An item to be held by a Pokémon. It extends the duration of the Weather Institute
move Hail when used by the holder.
Iron Ball An item to be held by a Pokémon. It lowers Speed and allows Stark Mountain
Ground-type moves to hit Flying-type and levitating holders.
Lagging Tail An item to be held by a Pokémon. It is tremendously heavy and Held by wild Slowpoke, Lickitung, and
makes the holder move slower than usual. Lickilicky
Life Orb An item to be held by a Pokémon. It boosts the power of moves, Held by wild Absol
but at the cost of some HP on each hit.
Light Clay An item to be held by a Pokémon. Protective moves like Light Held by wild Baltoy, Claydol, Golett, and
Screen and Reflect will be effective longer. Golurk
Glowing Moss An item to be held by a Pokémon. It boosts Sp. Def if hit with a Held by wild Corsola
Water-type attack. It can only be used once.
Metronome An item to be held by a Pokémon. It boosts moves used Held by wild Kricketot, Kricketune, and
consecutively, but only until a different move is used. Chatot
Muscle Band An item to be held by a Pokémon. This headband exudes Battle Frontier
strength, slightly boosting the power of physical moves.
Power Anklet An item to be held by a Pokémon. It reduces Speed but allows Battle Frontier
the holder’s Speed stat to grow more after battling.
Power Band An item to be held by a Pokémon. It reduces Speed but allows Battle Frontier
the holder’s Sp. Def stat to grow more after battling.

287
Power Belt An item to be held by a Pokémon. It reduces Speed but allows Battle Frontier
the holder’s Defense stat to grow more after battling.
Power Bracer An item to be held by a Pokémon. It reduces Speed but allows Battle Frontier
the holder’s Attack stat to grow more after battling.
Power Lens An item to be held by a Pokémon. It reduces Speed but allows Battle Frontier
the holder’s Sp. Atk stat to grow more after battling.
Power Weight An item to be held by a Pokémon. It reduces Speed but allows Battle Frontier
the holder’s maximum HP to grow more after battling.
Power Herb A single-use item to be held by a Pokémon. It allows the holder Held by wild Seedot, Nuzleaf, Shiftry
to immediately use a move that normally requires a turn to
charge.
Quick Powder An item to be held by Ditto. Extremely fine yet hard, this odd Held by wild Ditto
powder boosts the Speed stat.
Red Card An item to be held by a Pokémon. When the holder is hit by an Battle Frontier
attack, the attacker is removed from battle.
Ring Target An item to be held by a Pokémon. Moves that normally have no Battle Frontier
effect will land on a Pokémon holding it.
Rocky Helmet An item to be held by a Pokémon. If the holder is hit, the Weather Institute
attacker will also be damaged upon contact.
Safe Goggles An item to be held by a Pokémon. These goggles protect the Battle Frontier
holder from both weather-related damage and powder.
Shed Shell An item to be held by a Pokémon. This discarded carapace Held by wild Seviper, Scraggy, Scrafty
enables the holder to switch out of battle without fail.
Smooth Rock An item to be held by a Pokémon. It extends the duration of the Weather Institute
move Sandstorm when used by the holder.
Snowball An item to be held by a Pokémon. It boosts Attack if hit with an Held by Vulpix (Alolan), Ninetales (Alolan),
Ice-type attack. It can only be used once. and Snorunt
Sticky Barb An item to be held by a Pokémon. It damages the holder every Held by wild Cacnea, Cacturne, Ferroseed, and
turn and may latch on to Pokémon that touch the holder. Ferrothorn
Toxic Orb An item to be held by a Pokémon. It’s a bizarre orb that will Battle Frontier
badly poison the holder during battle.
Weak Policy An item to be held by a Pokémon. Attack and Sp. Atk sharply Battle Frontier
increase if the holder is hit with a move it’s weak to.
Wide Lens An item to be held by a Pokémon. It’s a magnifying lens that Held by wild Yanma, Yanmega, and Sableye
slightly boosts the accuracy of moves.
Red Scarf An item to be held by a Pokémon. During a contest, it raises the Slateport City
Cool aspect of the Pokémon holding it.
Blue Scarf An item to be held by a Pokémon. During a contest, it raises the Slateport City
Beauty aspect of the Pokémon holding it.
Pink Scarf An item to be held by a Pokémon. During a contest, it raises the Slateport City
Cute aspect of the Pokémon holding it.
Green Scarf An item to be held by a Pokémon. During a contest, it raises the Slateport City
Clever aspect of the Pokémon holding it.
Yellow Scarf An item to be held by a Pokémon. During a contest, it raises the Slateport City
Tough aspect of the Pokémon holding it.
Red Orb A shiny red orb that is said to have a legend tied to it. It’s Terra Cave
known to have a deep connection with the Hoenn region.
Blue Orb A shiny blue orb that is said to have a legend tied to it. It’s Marine Cave
known to have a deep connection with the Hoenn region.
Bug Gem A gem with an insect-like essence. When held, it strengthens Dewford Town
the power of a Bug-type move one time.
Dark Gem A gem with an essence of darkness. When held, it strengthens Dewford Town
the power of a Dark-type move one time.

288
Dragon Gem A gem with a draconic essence. When held, it strengthens the Dewford Town
power of a Dragon-type move one time.
Electric Gem A gem with an essence of electricity. When held, it strengthens Dewford Town
the power of an Electric-type move one time.
Fairy Gem A gem with an essence of the fey. When held, it strengthens the Dewford Town
power of a Fairy-type move one time.
Fighting Gem A gem with an essence of combat. When held, it strengthens the Dewford Town
power of a Fighting-type move one time.
Fire Gem A gem with an essence of fire. When held, it strengthens the Dewford Town
power of a Fire-type move one time.
Flying Gem A gem with an essence of air. When held, it strengthens the Dewford Town
power of a Flying-type move one time.
Ghost Gem A gem with a spectral essence. When held, it strengthens the Dewford Town
power of a Ghost-type move one time.
Grass Gem A gem with an essence of nature. When held, it strengthens the Dewford Town
power of a Grass-type move one time.
Ground Gem A gem with an essence of land. When held, it strengthens the Dewford Town
power of a Ground-type move one time.
Ice Gem A gem with an essence of ice. When held, it strengthens the Dewford Town
power of an Ice-type move one time.
Normal Gem A gem with an ordinary essence. When held, it strengthens the Dewford Town
power of a Normal-type move one time.
Poison Gem A gem with an essence of poison. When held, it strengthens the Dewford Town
power of a Poison-type move one time.
Psychic Gem A gem with an essence of the mind. When held, it strengthens Dewford Town
the power of a Psychic-type move one time.
Rock Gem A gem with an essence of rock. When held, it strengthens the Dewford Town
power of a Rock-type move one time.
Steel Gem A gem with an essence of steel. When held, it strengthens the Dewford Town
power of a Steel-type move one time.
Water Gem A gem with an essence of water. When held, it strengthens the Dewford Town
power of a Water-type move one time.
Draco Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 128
the power of Dragon-type moves.
Dread Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 127
the power of Dark-type moves.
Earth Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 130
the power of Ground-type moves.
Fist Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 130
the power of Fighting-type moves.
Flame Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 107
the power of Fire-type moves.
Icicle Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 130
the power of Ice-type moves.
Insect Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 127
the power of Bug-type moves.
Iron Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Held by the shiny Beldum
the power of Steel-type moves.
Meadow Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 130
the power of Grass-type moves.
Mind Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 126
the power of Psychic-type moves.

289
Pixie Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 128
the power of Fairy-type moves.
Sky Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 124
the power of Flying-type moves.
Splash Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 129
the power of Water-type moves.
Spooky Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 127
the power of Ghost-type moves.
Stone Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 128
the power of Rock-type moves.
Toxic Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 129
the power of Poison-type moves.
Zap Plate An item to be held by a Pokémon. It’s a stone tablet that boosts Route 129
the power of Electric-type moves.
Wise Glasses An item to be held by a Pokémon. This thick pair of glasses Battle Frontier
slightly boosts the power of special moves.
Zoom Lens An item to be held by a Pokémon. If the holder moves after its Battle Frontier
target moves, its accuracy will be boosted.
Abomasite One of a variety of mysterious Mega Stones. Have Abomasnow Route 123
hold it, and this stone will enable it to Mega Evolve during
battle.
Absolite One of a variety of mysterious Mega Stones. Have Absol hold Safari Zone
it, and this stone will enable it to Mega Evolve during battle.
Aerodactylte One of a variety of mysterious Mega Stones. Have Aerodactyl Meteor Falls
hold it, and this stone will enable it to Mega Evolve during
battle.
Aggronite One of a variety of mysterious Mega Stones. Have Aggron hold Rusturf Tunnel
it, and this stone will enable it to Mega Evolve during battle.
Alakazite One of a variety of mysterious Mega Stones. Have Alakazam Slateport City
hold it, and this stone will enable it to Mega Evolve during
battle.
Altarianite One of a variety of mysterious Mega Stones. Have Altaria hold Lilycove City
it, and this stone will enable it to Mega Evolve during battle.
Ampharosite One of a variety of mysterious Mega Stones. Have Ampharos New Mauville
hold it, and this stone will enable it to Mega Evolve during
battle.
Audinite One of a variety of mysterious Mega Stones. Have Audino hold Battle Frontier
it, and this stone will enable it to Mega Evolve during battle.
Banettite One of a variety of mysterious Mega Stones. Have Banette hold Mt. Pyre
it, and this stone will enable it to Mega Evolve during battle.
Beedrillite One of a variety of mysterious Mega Stones. Have Beedrill hold Abandoned Ship
it, and this stone will enable it to Mega Evolve during battle.
Blastoisnite One of a variety of mysterious Mega Stones. Have Blastoise S.S. Tidal
hold it, and this stone will enable it to Mega Evolve during
battle.
Blazikenite One of a variety of mysterious Mega Stones. Have Blaziken Route 114
hold it, and this stone will enable it to Mega Evolve during
battle.
Cameruptite One of a variety of mysterious Mega Stones. Have Camerupt Magma Hideout
hold it, and this stone will enable it to Mega Evolve during
battle.

290
CharizardteX One of a variety of mysterious Mega Stones. Have Charizard Fiery Path
hold it, and this stone will enable it to Mega Evolve during
battle.
CharizardteY One of a variety of mysterious Mega Stones. Have Charizard Scorched Slab
hold it, and this stone will enable it to Mega Evolve during
battle.
Diancite One of a variety of mysterious Mega Stones. Have Diancie hold Battle Frontier
it, and this stone will enable it to Mega Evolve during battle.
Galladite One of a variety of mysterious Mega Stones. Have Gallade hold Fallarbor Town
it, and this stone will enable it to Mega Evolve during battle.
Garchompite One of a variety of mysterious Mega Stones. Have Garchomp Fortree City
hold it, and this stone will enable it to Mega Evolve during
battle.
Gardevoirite One of a variety of mysterious Mega Stones. Have Gardevoir Verdanturf Town
hold it, and this stone will enable it to Mega Evolve during
battle.
Gengarite One of a variety of mysterious Mega Stones. Have Gengar hold Battle Frontier
it, and this stone will enable it to Mega Evolve during battle.
Glalitite One of a variety of mysterious Mega Stones. Have Glalie hold Shoal Cave
it, and this stone will enable it to Mega Evolve during battle.
Gyaradosite One of a variety of mysterious Mega Stones. Have Gyarados Route 123
hold it, and this stone will enable it to Mega Evolve during
battle.
Heracronite One of a variety of mysterious Mega Stones. Have Heracross Route 127
hold it, and this stone will enable it to Mega Evolve during
battle.
Houndoomnite One of a variety of mysterious Mega Stones. Have Houndoom Lavaridge Town
hold it, and this stone will enable it to Mega Evolve during
battle.
Kangaskhante One of a variety of mysterious Mega Stones. Have Kangaskhan Pacifidlog Town
hold it, and this stone will enable it to Mega Evolve during
battle.
Latiasite One of a variety of mysterious Mega Stones. Have Latias hold Southern Island
it, and this stone will enable it to Mega Evolve during battle.
Latiosite One of a variety of mysterious Mega Stones. Have Latios hold Southern Island
it, and this stone will enable it to Mega Evolve during battle.
Lopunnite One of a variety of mysterious Mega Stones. Have Lopunny Mauville City
hold it, and this stone will enable it to Mega Evolve during
battle.
Lucarionite One of a variety of mysterious Mega Stones. Have Lucario hold Lilycove City
it, and this stone will enable it to Mega Evolve during battle.
Manectite One of a variety of mysterious Mega Stones. Have Manectric Route 110
hold it, and this stone will enable it to Mega Evolve during
battle.
Mawilite One of a variety of mysterious Mega Stones. Have Mawile hold Route 117
it, and this stone will enable it to Mega Evolve during battle.
Medichamite One of a variety of mysterious Mega Stones. Have Medicham Mt. Pyre
hold it, and this stone will enable it to Mega Evolve during
battle.
Metagrossite One of a variety of mysterious Mega Stones. Have Metagross Steven after you beat him
hold it, and this stone will enable it to Mega Evolve during
battle.

291
Mewtwonite X One of a variety of mysterious Mega Stones. Have Mewtwo Littleroot Town
hold it, and this stone will enable it to Mega Evolve during
battle.
Mewtwonite Y One of a variety of mysterious Mega Stones. Have Mewtwo Ever Grande City
hold it, and this stone will enable it to Mega Evolve during
battle.
Pidgeotite One of a variety of mysterious Mega Stones. Have Pidgeot hold Verdanturf Town
it, and this stone will enable it to Mega Evolve during battle.
Pinsirite One of a variety of mysterious Mega Stones. Have Pinsir hold Route 124
it, and this stone will enable it to Mega Evolve during battle.
Sablenite One of a variety of mysterious Mega Stones. Have Sableye hold Sootopolis City
it, and this stone will enable it to Mega Evolve during battle.
Salamencite One of a variety of mysterious Mega Stones. Have Salamence Meteor Falls
hold it, and this stone will enable it to Mega Evolve during
battle.
Sceptilite One of a variety of mysterious Mega Stones. Have Sceptile hold Route 114
it, and this stone will enable it to Mega Evolve during battle.
Scizorite One of a variety of mysterious Mega Stones. Have Scizor hold Petalburg Woods
it, and this stone will enable it to Mega Evolve during battle.
Sharpedonite One of a variety of mysterious Mega Stones. Have Sharpedo Aqua Hideout
hold it, and this stone will enable it to Mega Evolve during
battle.
Slowbronite One of a variety of mysterious Mega Stones. Have Slowbro Shoal Cave
hold it, and this stone will enable it to Mega Evolve during
battle.
Steelixite One of a variety of mysterious Mega Stones. Have Steelix hold Granite Cave
it, and this stone will enable it to Mega Evolve during battle.
Swampertite One of a variety of mysterious Mega Stones. Have Swampert Route 114
hold it, and this stone will enable it to Mega Evolve during
battle.
Tyranitarite One of a variety of mysterious Mega Stones. Have Tyranitar Jagged Pass
hold it, and this stone will enable it to Mega Evolve during
battle.
Venusaurite One of a variety of mysterious Mega Stones. Have Venusaur Route 119
hold it, and this stone will enable it to Mega Evolve during
battle.
Oval Stone A peculiar stone that can make certain species of Pokémon Mauville City
evolve. It’s as round as a Pokémon Egg.

Item Name Description Location


Mach Bike This folding Bike more than doubles Mauville City
your movement speed.
Coin Case A case for holding coins obtained at Mauville City
the Game Corner. It can hold up to
9,999 coins.
Itemfinder A device used for finding items. If Route 110
there is a hidden item nearby when it
is used, it emits a signal.
Old Rod An old and beat-up fishing rod. Use it Dewford Town
at any body of water to fish for wild
aquatic Pokémon.

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Good Rod A new, good-quality fishing rod. Use Route 118
it at any body of water to fish for wild
aquatic Pokémon.
Super Rod An awesome, high-tech fishing rod. Mossdeep City
Use it at any body of water to fish for
wild aquatic Pokémon.
S.S. Ticket Ticket required for sailing on a ferry. Littleroot Town
Mega Ring This ring contains an untold power Littleroot Town
that somehow enables Pokémon
carrying Mega Stones to Mega
Evolve in Battle.
Wailmer Pail This is a tool for watering Berries you Route 104
planted to make them grow more
quickly.
Devon Goods A package that contains Devon's Rusturf Tunnel
machine parts.
Soot Sack A sack used to gather and hold Route 113
volcanic ash.
Basement Key The key for New Mauville beneath Mauville City
Mauville City.
Acro Bike This folding Bike allows you to Mauville City
perform actions such as wheelies and
bunny hops.
PokéBlock Case A case for holding PokéBlocks made Lilycove City
with a Berry Blender.
Letter An extremely important letter to Rustboro City
Steven from the President of Devon
Corporation.
Eon Ticket The ticket required for sailing on a Desert Underpass
ferry to the Southern Island.
Scanner A device found inside Abandoned Abandoned Ship
Ship.
Go-Goggles Nifty goggles to protect eyes from Lavaridge Town
desert sandstorms.
Meteorite A Meteorite originally found at Mt. Chimney
Meteor Falls. You got it at Mt.
Chimney.
Room 1 Key A key that opens a door inside Abandoned Ship
Abandoned Ship.
Room 2 Key A key that opens a door inside Abandoned Ship
Abandoned Ship.
Room 4 Key A key that opens a door inside Abandoned Ship
Abandoned Ship.
Room 6 Key A key that opens a door inside Abandoned Ship
Abandoned Ship.
Storage Key A key that opens the storage hold Abandoned Ship
inside Abandoned Ship.
Devon Scope A special device made by Devon Route 120
Corporation that signals the presence
of any unseen Pokémon.
DNA Splicers A splicer that fuses Kyurem and a Giant Chasm
certain Pokémon. They are said to
have been one in the beginning.

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Gracidea A flower sometimes bundled in Flower Paradise
bouquets to convey gratitude on
special occasions like birthdays.
Prison Flask A bottle believed to have been used to Route 128
seal away the power of a certain
Pokémon long, long ago.
Reveal Glass A looking glass that reveals the truth. Abundant Shrine
It’s a mysterious glass that returns a
Pokémon to its original shape.
Shiny Charm A shiny charm said to increase the Held by special Greninja
chance of finding a Shiny Pokémon in
the wild.
MysticTicket A ticket required to board the ship to Slateport City
Navel Rock. It glows with a mystic
light.
AuroraTicket A ticket required to board the ship to Sky Pillar
Birth Island. It glows beautifully.
Magma Emblem A medal-like item in the same shape Mt. Pyre
as Team Magma's mark.
Old Sea Map A chart that can take you to Faraway Training Cave
Island.

Name Description Location Price


Orange Mail A piece of Mail featuring a cute Zigzagoon print. It is to be held Petalburg City 50
by a Pokémon.
Harbor Mail A piece of Mail featuring a cute Wingull print. It is to be held by a Slateport City, Abandoned 50
Pokémon. Ship
Glitter Mail A piece of Mail featuring a cute Pikachu print. It is to be held by a Route 110 50
Pokémon.
Mech Mail A piece of Mail featuring a cute Magnemite print. It is to be held Lilycove City 50
by a Pokémon.
Wood Mail A piece of Mail featuring a cute Slakoth print. It is to be held by a Fortree City 50
Pokémon.
Wave Mail A piece of Mail featuring a cute Wailmer print. It is to be held by a Lilycove City 50
Pokémon.
Bead Mail A piece of Mail to be held by a Pokémon. It will bear the print of Route 110 50
the Pokémon holding it.
Shadow Mail A piece of Mail featuring a cute Duskull print. It is to be held by a Sootopolis City 50
Pokémon.
Tropic Mail A piece of Mail featuring a cute Bellossom print. It is to be held Route 110 50
by a Pokémon.

Name Description Location Price


Master Ball The best Poké Ball with the ultimate level of performance. With it, Aqua Hideout N/A
you will catch any wild Pokémon without fail.
Ultra Ball An ultra-high-performance Poké Ball that provides a higher success Route 119, Fortree City, 1200
rate for catching Pokémon than a Great Ball. Lilycove City, Route 123,
Mossdeep City, Route 126,
Sootopolis City, Ever Grande
City, Victory Road, Seafoam
Islands, Mt. Ember, Cerulean
Cave, Battle Frontier
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Great Ball A good, high-performance Poké Ball that provides a higher Petalburg Woods, Rustboro City, 600
Pokémon catch rate than a standard Poké Ball. Route 109, Slateport City, Route
110, Mauville City, Route 117,
Verdanturf Town, Fallarbor
Town, Route 115, Jagged Pass,
Lavaridge Town, Fortree City,
Lilycove City
Poké Ball A device for catching wild Pokémon. It’s thrown like a ball at a Littleroot Town, Oldale Town, 200
Pokémon, comfortably encapsulating its target. Petalburg Town, Route 104,
Petalburg Woods, Rustboro City,
Rusturf Tunnel, Route 106,
Granite Cave, Slateport City,
Route 110, Mauville City,
Lilycove City
Safari Ball A special Poké Ball that is used only in the Safari Zone. It is Safari Zone N/A
recognizable by the camouflage pattern decorating it.
Net Ball A somewhat different Poké Ball that is more effective when Lilycove City, Mossdeep City 1000
attempting to catch Water- or Bug-type Pokémon.
Dive Ball A somewhat different Poké Ball that works especially well when Lilycove City, Mossdeep City, 1000
catching Pokémon that live underwater. Abandoned Ship
Nest Ball A somewhat different Poké Ball that becomes more effective the Verdanturf Town, Route 120, 1000
lower the level of the wild Pokémon. Lilycove City, Aqua Hideout
Repeat Ball A somewhat different Poké Ball that works especially well on a Rustboro City, Route 116, 1000
Pokémon species that has been caught before. Lilycove City
Timer Ball A somewhat different Poké Ball that becomes progressively more Rustboro City, Lilycove City 1000
effective the more turns that are taken in battle.
Luxury Ball A particularly comfortable Poké Ball that makes a wild Pokémon Lilycove City, Abandoned Ship 1000
quickly grow friendlier after being caught.
Premier Ball A somewhat rare Poké Ball that was made as a commemorative item Rustboro City, Lilycove City 200
used to celebrate an event of some sort.
Level Ball A Poké Ball that makes it easier to catch Pokémon that are at a Lilycove City 200
lower level than your own Pokémon.
Lure Ball A Poké Ball that is good for catching Pokémon that you reel in with Lilycove City 200
a Rod while out fishing.
Moon Ball A Poké Ball that will make it easier to catch Pokémon that can Lilycove City 200
evolve using a Moon Stone.
Friend Ball A strange Poké Ball that will make the wild Pokémon caught with it Lilycove City 200
more friendly toward you immediately.
Love Ball A Poké Ball that works best when catching a Pokémon that is of the Lilycove City 200
opposite gender of your Pokémon.
Heavy Ball A Poké Ball that is better than usual at catching very heavy Lilycove City 200
Pokémon.
Fast Ball A Poké Ball that makes it easier to catch Pokémon that are usually Lilycove City 200
very quick to run away.
Dusk Ball A somewhat different Poké Ball that makes it easier to catch wild Lilycove City 1000
Pokémon at night or in dark places like caves.
Quick Ball A somewhat different Poké Ball that has a more successful catch Lilycove City 1000
rate if used at the start of a wild encounter.
Heal Ball A remedial Poké Ball that restores the HP of a Pokémon caught with Lilycove City 300
it and eliminates any status conditions.
Cherish Ball A quite rare Poké Ball that has been crafted in order to Lilycove City 200
commemorate a special occasion of some sort.
Beast Ball A special Poké Ball designed to catch Ultra Beasts. It has a low Lilycove City 1000
success rate for catching others.
295
Until next time~ LC

296

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