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Before reading this guide please note this is a guide as well as tips from many veteran
players who have tested various aspects of the game to provide the most efficient ways to
go about the game. Experimentation with different setups is more than welcome though, it
provides for some very intriguing designs!
When you’re first starting this game there’s a plethora of things to do. It can be
overwhelming but looking at it in pieces and not all at once will help you to understand and
not feel overwhelmed. There are 3 main areas of the game that will require varying
strategies in how to play: Staging, PvP, and Slay Bosses. As of right now this covers Staging
and a small portion of Slay Bosses.
Staging
Your first step should be to get a general grasp on how staging works, this is the first area
of the game that you’ll see upon starting the game. This area is very easy to optimize and
once you have it set you can pretty much just leave it. When your staging your priority is to
get through the stages as fast as possible. This can be done in two ways by leveling your
staging heroes with gold and prisms. When you’re first starting out the only hero you
should use if you’re planning to play optimally should be Luka the reason for this is he can
beat every stage by himself until he can surpass stage 600 you don’t need to use any other
heroes. The image below will tell you what element hero you need for each stage that has a
boss immunity. Note: There’s a total of 10,000 stages, the order is still the same though.
This is the reason why Luka can solo all the way up to stage 600, after this you’ll need to
add a new hero of each element as you need them. The following image will show you the
best heroes for staging.
These heroes are considered the best because of their base speed, special abilities to
teleport, and 4 star passive abilities to buff speed. When investing prisms into these heroes
it’s best to stagger them to effectively progress through staging as fast as you can. EX:
One thing you may want to consider doing is maxing out your ascension buffs by ascending
as soon as you can until you max out your buffs. Ascending 120 times will cap your shop
level bonus, while ascending 160 times will cap both.
A very common question I’ve seen is “Does this artifact or does this rune affect this game
mode.” Here’s an image that should put those questions to rest. It covers every game mode
and every item that affects that mode. Note: For PvP (Arena & Blitz) the 4 star buffs apply
at a rate of only 20%.
Slay Bosses
There are five different slay bosses currently in the game as well as 10 mini bosses. In order
for you to be able to fight any of these bosses you must be in a guild. The Slay Boss will not
appear until your guild has killed 3 mini bosses. You can see your progress towards this
towards the top of this screen under your current tier.
The slay bosses are on a rotation and are active for 3 days at a time with a 1 day break
between each. The rotation can be seen below.
The next image is what you’ll see when you go to fight a boss. A few things to note here.
Lower Lv: You can tap this button to have drop down box appear this will allow you to
change the level of the boss. Changing this however will reduce the amount of points you
get, but if you have no chance of surviving the current boss then lowering this can help a
ton and net you more resources and points. Before doing this though consider turning off
2x speed, as this will reduce the amount of times you get hit, or use 300 energy attacks,
since it will not only allow you to do more damage but it will increase your survivability.
Lv XX BOSS NAME: This simply refers to how difficult a boss will be, the higher the level
the harder it will be to beat them.
Ends in XX:XX:XX: This tells you how much time you have to defeat the boss before it
disappears.
XX.XX%/HP XXX: This refers to what percentage of health the boss has left and the total
value of health.
DMG Boost: XX.XX%: This refers to how much additional damage you will be doing to the
boss. This number increases by 100% each time you fight the boss, 40% each times a guild
member fights the boss, and 2000% while your guilds Star Fever is active.
Team: This is the most important aspect to all of the bosses. Your team can be customized
for each boss you face, this means you can have a custom team for each of the 20 different
bosses you fight.
Battle: This brings up two options when you tap it, a 100 energy option and a 300 energy
option. A 100 energy attack is just a normal attack with no benefits other than your current
DMG boost. A 300 energy attack increases your heros stats so they can survive longer and
do more damage, it applies a DMG boost equal to 3x that of a normal 100 energy attack,
and nets you 3x the rewards.
This image shows you all of the class bonuses you’ll get for fighting a particular boss. Using
Crushers are always a good idea since they always have the crusher bonus effect active no
matter which boss they fight and when they fight their particular boss they will get the
class and element bonuses as well.
MORE SOON(ish)!