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Documente Cultură
“The
use
of
computers
in
architecture
has
not
only
become
a
technological
advantage
in
design
and
construction,
but
also
modified
the
epistemes
of
typology,
making
hard
to
determine
the
compositional
ideas
behind
some
buildings.
A
smart
combination
of
computational
technology
with
logical
sense
apply
in
phenomenological
epistemes
could
result
in
thoughtful
and
coherent
design
strategies”.
INTRODUCTION
In
the
current
days
Architecture
has
experienced
a
vast
convergences
of
theories,
styles
technologies
and
experimentations.
This
epistemological
confrontation
has
created
many
currents
of
design
strategies
as
well
as
criticism.
More
than
ever,
especially
with
globalize
architecture,
every
architecture
needs
to
determine
its
own
approach
towards
his
designs
and
be
aware
of
the
different
styles.
For
that,
Charles
Jencks
states
that
“several
epistemes
function
at
once
within
architecture
culture.
They
are
simultaneous
and
complementary”.
It
can
be
argued
that
with
the
use
of
technology,
many
epistemes
are,
intertwining,
even
maybe
merging,
making
hard
to
separate
them
and
understand
completely
the
intentions
of
many
architects.
Therefore,
an
episteme
that
could
not
be
easily
manipulated
by
computers
should
become
the
main
element
in
the
design
process.
In
fact,
phenomenological
episteme,
this
sensorial
design
method
could
develop
thoughtful
buildings
that
can
easily
be
understood.
Using
the
model
of
Imre
Lakatos,
the
Phenomenological
Episteme
would
be
positioned
as
the
hard
core,
always
in
accordance
to
the
specific
necessities
of
the
client.
In
fact,
if
the
client
tells
you
specifically
how
he
envisions
or
what
he
wants
in
the
space
it
will
never
be
a
false
premise,
and
through
the
strengthened
of
sensorial
emotions
with
his
desires
the
result
will
be
a
thoughtful
and
strong
concept
per
see.
If
then,
computational
architecture,
or
any
other
episteme
are
added
as
the
protective
belt,
by
default
complexity
and
deepness
in
the
project
are
also
incorporated.
Finally,
an
understanding
of
computational
architecture
and
different
epistemes
such
us
typology,
semiology,
morphology,
materiality
and
phenomenology
are
explained
to
determined
whether
computational
technology
or
phenomenology
are
more
representative
in
the
architectural
design.
TYPOLOGY
The
first
episteme
is
typology,
and
was
mentioned
by
Jean
Nicolas
Louis
Durand.
He
did
not
start
through
a
programmatic
analysis,
as
the
tendency
of
that
time
and
instead
was
focused
on
grouping
building
by
its
type.
For
instance,
he
explored
the
different
typology
of
churches
and
classified
them
according
to
the
similarities
they
shared.
In
fact,
typology
then
became
the
main
design
strategy
in
the
20th
century,
with
the
main
contribution
of
Aldo
Rossi,
in
where
he
attacked
functionalism
and
mentioned
that
the
only
way
to
create
architecture
is
through
“compositional
Design
techniques
”
as
the
only
research
approach.
In
the
same
way,
computational
architecture
even
when
could
not
necessarily
be
catalogued
as
an
episteme,
started
as
a
negation
of
the
conventional
Architecture
in
the
quest
for
new
typology
episteme
and
architecture
building
that
would
adapt
to
the
new
life
style
of
people.
However,
instead
of
looking
for
new
design
ideas
in
functionalism
it
explores
the
advantages
of
using
data
and
computer
software
in
order
to
create
new
organic
spaces
through
algorithms.
For
instance,
through
the
program
Grasshopper,
some
of
these
new
design
techniques
had
switched
from
geometric
forms
displayed
on
the
screen,
to
dragging
components
into
a
canvas;
the
output
of
these
components
would
then
be
processed
by
the
computer
and
would
generate
an
organic
geometric
form.
Meaning
this
new
typological
epistemes
come
from
processing
algorithmically
equations
which
generate
architecture
spaces.
SEMIOLOGY.
Secondly,
the
process
of
design
itself
has
switched
from
conventional
2d
design,
drawing
in
two-‐
dimensions,
which
was
going
along
with
the
design
process
that
since
Palladio
has
been
implemented.
The
use
of
plan,
section
and
elevations
(façades)
to
design
and
represent
a
building
still
occurring
nowadays,
however,
they
were
more
popular
before.
Within
the
next
years,
more
and
more
programs
were
developed
and
three-‐dimensional
design
software
became
the
main
source
of
composition.
Furthermore,
the
last
years,
the
use
of
diagrams
have
become
the
new
way
of
researching
and
communicating
concepts
in
architecture,
almost
replacing
the
methods
of
volumetric
compositions
or
even
physical
models.
Famous
firms
have
made
diagrams
their
trends
and
emblem
with
Bjarke
Ingels
Group
as
the
most
famous
one.
Although,
diagrams
are
a
good
story
tellers
and
easy
to
assimilate
for
the
clients,
there
might
be
a
lot
of
information
that
is
not
being
presented
and
just
can
only
be
understood
through
physical
models
and
spatial
representations
such
as
perspectives
and
renders.
In
contrast,
in
Grasshopper
the
main
design
process
switched
from
a
visual
three-‐dimensional
geometry
design
process
into
an
algorithmically
equations
and
data
development;
the
3d
model
becomes
a
secondary
element
because
it
is
just
the
result
of
the
connections
and
parameters
created
in
the
canvas.
Every
time
the
parameters
are
adjusted,
new
components
introduced,
or
any
connection
between
the
components
broken,
the
whole
3d
model
changes.
Sometimes
due
to
a
different
equation
or
a
new
link
between
parameter
is
created,
the
initial
geometry
changes
completely,
meaning
different
models
appear
every
time
a
simple
change
is
done
in
the
canvas.
(Van
den
Heuvel
&
Komosa,
2013,
p.
235).
However
what
makes
this
approach
valuable
is
the
real
grasp
of
space
reality
because
it
centers
in
the
constant
evolving
3d
volume.
This
means
that
the
building
is
not
a
compilation
of
sections
plans
and
elevations
that
all
together
bring
to
life
the
building
but
instead
a
design
made
from
a
whole
three-‐
dimensional
mass
that
architects
start
manipulating
until
the
desired
volumetry
is
reached.
Only
afterwards
are
floor,
sections
and
plans
from
the
frozen
2d
image
of
model
is
obtained.
This
in
addition,
is
one
of
the
justifications
of
the
use
of
parametric
software
in
where
when
you
change
one
parameter
the
whole
building
changes
and
adapts
to
the
new
set
of
data,
even
when
that
data
is
just
the
change
in
dimensions.
Something
that
really
does
not
happens
in
conventional
architecture
in
where
changing
one
dimension
or
changing
something
my
just
affect
a
particular
part
in
the
building
or
in
just
one
axis
of
it
but
not
the
entire
building.
(Van
den
Heuvel
&
Komosa,
2013,
p.
241-‐242
MORPHOLOGY
Thirdly,
parametric
architecture
in
his
search
for
new
building’s
identity
looks
to
connect
directly
buildings
to
nature
through
curves
and
meshes
instead
of
straight
sharp
angles.
In
addition,
buildings
should
not
have
different
systems
layers
such
as
installations,
structure
or
finishes;
instead,
this
new
architecture
tries
to
have
entities
that
are
organism,
buildings
that
have
the
façade
the
structure
and
the
details
all
combined
in
one
geometry,
as
in
a
mammal
species
where
the
skin
is
connected
with
bones
and
tissues
all
along
with
the
veins
conforming
the
limbs.
(Oosterhuis,
2011,
pg.
22).
This
is
a
radical
position
against
the
vision
of
Le
Corbusier,
where
as
a
machine,
buildings
were
conformed
by
different
and
separable
elements
prefabricated
by
distinct
factories.
In
the
same
context,
Mathias
Ungers
mentioned
that
modern
cities
are
no
longer
uniform
systems,
the
complexity
of
them
can
be
understood
by
analyzing
their
different
layers
such
us:
transport,
green
spaces,
water,
sewage,
electricity,
public
spaces,
and
pedestrian
routes.
It
is
important
the
isolation
of
each
layer
for
operational
proposes.
In
the
same
spectrum,
a
building
is
a
zooming
of
a
component
of
the
city,
meaning
it
can
also
be
analyzed
through
layers:
such
us
structure,
installations,
walls,
finishes,
among
others.
The
isolation
of
layers
could
be
important
in
the
design
process
and
especially
in
the
adaptation
of
the
building
in
the
future
if
the
owner
requires
it,
in
contrast
with
parametric
buildings
where
is
almost
impossible
to
made
adaptations
to
a
fix
entity.
MATERIALITY.
Despite
the
advantages
of
using
computers
in
parametric
architecture
were
noticeable
at
the
beginning,
it
is
becoming
more
and
more
controversial
with
the
years
because
the
abstract
models
are
hard
and
expensive
to
build
or
still
need
optimization
to
acquire
a
more
rational
and
living
volumetry.
However,
one
of
the
main
advantages
is
the
customization
of
materials
in
Grasshoper
and
its
directly
production
on
the
factories.
In
fact,
the
construction
could
greatly
benefit
from
this
by
the
easy
manipulation
of
any
parameter
in
the
computer,
in
where
the
real-‐time
virtual
changes
can
be
applied
and
immediately
appear
in
the
factory
file;
meaning
that
any
piece
is
monitored
from
the
office
and
the
factory
at
the
same
time
and
can
be
produced
with
100%
accuracy.
This
will
result
in
less
production
time
and
waste
due
to
any
mistake
found
could
be
corrected
immediately
right
after
a
quick
review
from
the
technicians
involved..
(Oosterhuis,
2011,
pg.
13).
However,
one
of
the
downside
of
this
is
the
lack
of
essence
of
materials,
because
they
all
have
the
same
texture.
On
the
other
hand,
a
more
subtle
but
consistent
approach
is
the
materiality
explored
by
Peter
Zumthor,
in
fact
he
continues
the
vernacular
approach
and
focused
on
trying
to
highlight
the
essence
of
the
material.
Even,
taking
in
a
poetic
way,
he
says:
“
Materials
reacts
with
each
other
and
have
their
radiance,
so
that
the
material
composition
gives
rise
to
something
unique”
(Zumthor,
2006,
25).
He
mentions
the
importance
of
letting
a
material
become
what
it
needs
in
a
building;
letting
the
age
of
material
appears
and
the
patina
of
them
become
a
signature
for
building.
In
fact,
he
also
mentions
:“I
have
seen
it
again
and
again,
that
atmospheric
energy
you
find
in
Palladio
especially.
And
I’ll
just
mention
that
all
the
same,
because
I’ve
always
had
the
feeling
that
as
an
architect,
as
a
master
builder,
he
must
have
had
an
extraordinary
sense
of
the
presence
and
weight
of
materials”.
(Zumthor,
2006,
28).
Therefore
this
simpler
but
more
thoughtful
approach
can
give
a
real
distinction
and
identity
to
a
building
and
not
become
jusf
one
of
the
many
buildings
using
the
same
customize
material.
PHENOMENOLOGY
One
of
the
main
developers
of
phenomenology
episteme
is
Auguste
Choisy
and
his
studies
of
the
acropolis
of
Athens,
in
where
he
was
not
focused
on
the
actual
built
form,
but
instead
in
the
perception
of
the
approach
towards
the
site,
and
how
you
experience
the
buildings.
(Avermaete,
2014.
3).
The
main
elements
of
compositions
were
not
the
form
but
the
whole
journey;
how
people
move
through
space
and
perceive
it,
feel
different
things.
In
this
context,
Peter
Zumthor
has
become
an
important
phenomenology
architect
not
only
for
his
modest
and
thoughtful
projects,
but
also
for
his
writings
in
where
he
describes
his
way
of
seeing
architecture
and
designing
through
the
spectrum
of
senses.
In
fact
in
his
book
Atmospheres
he
mentions:
“
Architecture
is
a
spatial
art,
as
people
always
say.
But
Architecture
is
also
a
temporal
art.
My
experience
of
it
is
not
limited
to
a
single
second…that
means
thinking
about
the
way
people
move
into
a
building.
As
in
his
project
thermal
baths
in
where
he
induced
this
sense
of
freedom
of
movement,
seducing
people
to
go
from
one
space
to
another”
(2006,
pg.
28).
This
phenomenological
episteme
gives
a
deeper
feeling
of
appropriation
of
the
space
to
people
and
not
only
a
feeling
of
being
in
a
cold
boring
room.
Describing
sensorial
experiences
depends
on
every
person
and
more
than
that
on
being
present
in
the
space.
Therefore,
this
episteme
would
be
unique
for
every
project
and
also
different
for
every
client
or
user.
CONCLUSION
As
Thomas
Kuhn
stated,
“
Science
progresses
through
cycles
of
scientific
revolutions,
alterned
to
periods
of
consolidation
that
are
called
“calm
science”.
I
consider
nowadays
architecture
is
on
a
crisis
in
where
the
modern
style
or
postmodern
style
are
on
decay
and
new
tendencies
such
us
Parametric
Architecture
is
on
the
rise”.
However,
the
use
of
computers
and
data
should
not
become
the
center
of
the
design.
It
could
be
use
as
tool
as
the
protecting
belt
that
complement
the
main
concept
in
the
design
but
should
not
replace
or
contaminate
the
core
which
should
be
an
episteme
that
has
its
own
identity
and
its
different
for
every
project.
Therefore
the
importance
of
phenomenology
episteme
becomes
this
pure
core
as
the
basic
concept
in
design.
I
could
conclude
that
the
design
of
every
architect
should
not
only
combine
different
epistemes
but
also
add
some
logic
with
technology
at
the
end.
I
could
even
say
it
is
not
anymore
“Less
is
more”
but
instead,
“phenomenological
technology
is
more”.
REFERENCES:
• Van
den
Heuvel,
Dirk;
Komosa
Susanne
(2013).
“Towards
a
new
kind
of
building”.
Delft
lecture
series
on
Architectural
Design.
2
:
233
Bibliography:
• Jabi,
Wassim.
(2013).
Parametric
Design
for
Architecture.
King.
• Oosterhuis,
Kas.
(2002).
Programmable
Architecture.
Arca
Edizioni.
• Jones,
J.C.
(1992).
Design
Methods.
New
York,
2nd
Ed.