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¤ At least half of all downloads will never actually sign up and
start using the app
¤ Each and every step in your sign-in process is going to cut
about 25% of your potential users
¤ Even where push notifications are clearly not essential to the
app (less than half of users opt-in), the retention after 4
months of users who opt-in is ~80% greater than of those
who don’t.
Want more?
¤ Why?
Key Channels
Resources
Cost Revenue
Structure Streams
Traditional Merchant model
company customer
Being replaced by asymmetric business
models in several sectors
Asymmetric business models:
two key concepts
Source http://BusinessModelGeneration.com
Network effects: positive feedback
AppStores
Network effects
Core vs Complement
Economics of complements
A product consumed
with the main product
Commoditisation of mobile
increases demand
for Google products
Closed net open source Chrome,
ad network neutrality OS WebKit
Less Money
Less Money
My organization Company
exchange
Consumer Supplier
Service Service
Experience Experience
Government Non-profit
Right Right
Money Money
Example
Consumer Supplier
Service Service
Credits Credits
Experience Experience
Exposure Exposure
Government Non-profit
Right Right
Do they…
Create savings that make your customer happy? Do something customers are looking for? Which savings would make your customer happy?
(e.g. in terms of time, money and effort, …) (e.g. good design, guarantees, specific or more features, …) (e.g. in terms of time, money and effort, …)
Produce outcomes your customer expects or that go Fulfill something customers are dreaming about? What outcomes does your customer expect and what
beyond their expectations? (e.g. help big achievements, produce big reliefs, …) would go beyond his/her expectations?
(e.g. better quality level, more of something, less of something, …) (e.g. quality level, more of something, less of something, …) Rank each gain according to its relevance to
Produce positive outcomes matching your customers your customer.
Copy or outperform current solutions that delight your success and failure criteria? How do current solutions delight your customer? Is it substantial or is it insignificant?
customer? (e.g. better performance, lower cost, …) (e.g. specific features, performance, quality, …)
For each gain indicate how often it occurs.
(e.g. regarding specific features, performance, quality, …)
Help make adoption easier? What would make your customer’s job or life easier?
Make your customer’s job or life easier? (e.g. lower cost, less investments, lower risk, better quality, (e.g. flatter learning curve, more services, lower cost of ownership, …)
(e.g. flatter learning curve, usability, accessibility, more services, lower performance, design, …)
cost of ownership, …)
What positive social consequences does your
Rank each gain your products and services create according to its relevance to your customer desire?
Create positive social consequences that your customer. Is it substantial or insignificant? For each gain indicate how often it occurs. (e.g. makes them look good, increase in power, status, …)
customer desires?
(e.g. makes them look good, produces an increase in power, status, …) What are customers looking for?
(e.g. good design, guarantees, specific or more features, …)
Co-creator What emotional jobs are you helping your customer get done?
(e.g. products and services that help customers co-design (e.g. esthetics, feel good, security, …)
solutions, otherwise contribute value to the solution, …)
What basic needs are you helping your customer satisfy?
Transferrer (e.g. communication, sex, …)
(e.g. products and services that help customers dispose of
a product, transfer it to others, or resell, …)
Besides trying to get a core job done, your customer performs ancillary jobs in differ-
Products and services may either by tangible (e.g. manufactured goods, face-to- ent roles. Describe the jobs your customer is trying to get done as:
face customer service), digital/virtual (e.g. downloads, online recommendations),
intangible (e.g. copyrights, quality assurance), or financial (e.g. investment funds,
financing services). Pain Relievers Pains What does your customer find too costly?
(e.g. takes a lot of time, costs too much money, requires substantial efforts, …)
Buyer (e.g. trying to look good, gain power or status, …)
Rank all products and services according to their importance to your customer. Co-creator (e.g. esthetics, feel good, security, …)
Describe how your products and services alleviate customer pains. How do they Describe negative emotions, undesired costs and situations, and risks that your What makes your customer feel bad?
Are they crucial or trivial to your customer? eliminate or reduce negative emotions, undesired costs and situations, and risks customer experiences or could experience before, during, and after getting the (e.g. frustrations, annoyances, things that give them a headache, …) Transferrer (e.g. products and services that help customers dispose
your customer experiences or could experience before, during, and after getting job done. of a product, transfer it to others, or resell, …)
the job done? How are current solutions underperforming for
your customer?
(e.g. lack of features, performance, malfunctioning, …) Rank each job according to its significance to your customer. Is it
crucial or is it trivial? For each job indicate how often it occurs.
Do they… What are the main difficulties and challenges
your customer encounters? Outline in which specific context a job
Produce savings? Eliminate risks your customers fear? (e.g. understanding how things work, difficulties getting things done,
is done, because that may impose
(e.g. in terms of time, money, or efforts, …) (e.g. financial, social, technical risks, or what could go awfully wrong, …) resistance, …)
constraints or limitations.
What negative social consequences does your (e.g. while driving, outside, …)
Make your customers feel better? Help your customers better sleep at night?
(e.g. kills frustrations, annoyances, things that give them a headache, …) (e.g. by helping with big issues, diminishing concerns, or eliminating worries, …) customer encounter or fear?
(e.g. loss of face, power, trust, or status, …)
Fix underperforming solutions? Limit or eradicate common mistakes customers make? Rank each pain according to the intensity it
(e.g. new features, better performance, better quality, …) (e.g. usage mistakes, …) What risks does your customer fear? represents for your customer.
(e.g. financial, social, technical risks, or what could go awfully wrong, …) Is it very intense or is it very light.?
Put an end to difficulties and challenges your Get rid of barriers that are keeping your customer What’s keeping your customer awake at night? For each pain indicate how often it occurs.
customers encounter? from adopting solutions? (e.g. big issues, concerns, worries, …)
(e.g. make things easier, helping them get done, eliminate resistance, …) (e.g. lower or no upfront investment costs, flatter learning curve, less
resistance to change, …) What common mistakes does your customer make?
Wipe out negative social consequences your (e.g. usage mistakes, …)
customers encounter or fear? Rank each pain your products and services kill according to their intensity
(e.g. loss of face, power, trust, or status, …) for your customer. Is it very intense or very light? What barriers are keeping your customer from
For each pain indicate how often it occurs. Risks your customer experiences or
adopting solutions?
(e.g. upfront investment costs, learning curve, resistance to change, …)
could experience before, during, and after getting the job done?
www.businessmodelgeneration.com
Use in Conjunction with the Business Model Canvas Copyright of Business Model Foundry GmbH
¤ Pains
¤ Negative emotions (frustrations)
¤ Costs and situations (time, money,
mistakes, performance)
¤ Risks (Technical, Social, Financial)
¤ Gains
¤ Expected, desired and surprise
benefits
¤ Functional, Social, Emotion, Cost
¤ Can you identify some of the potential JTBDs for two
stakeholder groups: parents and donors.
Value Proposition design
¤ Product/Services:
¤ Tangible
¤ Digital/Virtual
¤ Intangible (quality, copyrights)
¤ The one with biggest pain and pocket is usually your
primary customer.
¤ http://Developerconomics.com
¤ Guide to growth hacking
http://www.quicksprout.com/the-definitive-guide-to-growth-hacking/
¤ Great article series on pricing an app:
http://www.developereconomics.com/how-to-price-your-app-by-michael-jurewitz/
¤ List of several revenue models, good for inspiration:
https://hackpad.com/Web-and-Mobile-Revenue-Models-Ch2paBpUyIU
¤ Dave McClure’s Pirate Metrics:
http://www.slideshare.net/dmc500hats/startup-metrics-for-pirates-long-version
http://vimeo.com/26277733
¤ On MVPs: Noah Kagan’s How to Create a Million-Dollar Business This Weekend:
http://www.fourhourworkweek.com/blog/2011/09/24/how-to-create-a-million-dollar-business-this-
weekend-examples-appsumo-mint-chihuahuas/
¤ “Lean Analytics”, Alistair Croll, Benjamin Yoskovitz (2013) O’Reilly
¤ “Four steps to Epiphany: 2nd edition” Steve Blank (2013) K&S Ranch
¤ “Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers”, Dave Gray, Sunni Brown,
James Macanufo (2010) O’Reilly
¤ “The Decision Book: Fifty Models for Strategic Thinking” Roman Tschäppeler, Mikael Krogerus, Jenny
Piening (2011) Profile Books
¤ https://www.udemy.com/startup-how-to-7-steps-to-creating-a-successful-product/?
couponCode=LEANFTW
¤ http://Custdev.com
Thanks! Keep in touch
George Voulgaris, Ph.D.
george@visionmobile.com
Business Partner, VisionMobile
george@fallingelephant.com
Director, Falling Elephant
@gevou
linkedin.com/in/voulgaris