Documente Academic
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For your final project in this class, you will be learning about the topic of Shakespeare and Elizabethan
England. You will be responsible for creating a high-quality product, annotated bibliography, and an
informative presentation that will engage your classmates and teach them about your topic.
Twitter Feed
Pamphlet of Leaflet Social Media Account Social Media Account Social Media Account
Stained Glass
Infographic
Much Ado About a Project Rubric
Accuracy of Information
Thorough Content
Content is lacking. There The topic has been The topic has been The topic has been
is not enough content to partially explained; a thoroughly explained. thoroughly explained and
present and/or display crucial portion may be well-communicated.
the topic. lacking.
Annotated Bibliography
References are References are partially References are mostly References are
incomplete or incorrect. correct. correct, any errors are completely correct
minor. without error.
Effective Presentation
Well-Developed Product
The end product is The end product is The end product is The end product is a
incomplete or unfinished. sloppy, rushed, or may complete and relevant to reflection of the topic and
be off topic. the topic. is high-quality work.
Total: ________/20
Topic Sign-Up Sheet
Fashion of the 1500s Food Education/ Schools The Black Plague
Kain, Eric. "Violent Video Games Do Not Cause Violence." Violent Video Games, edited by Roman Espejo, Greenhaven
Press, 2015. At Issue. Opposing Viewpoints in Context,
http://link.galegroup.com.lapr1.idm.oclc.org/apps/doc/EJ3010926204/OVIC?u=azstatelibdev&sid=OVIC&xid=9f68d0
1d. Accessed 17 Apr. 2019. Originally published as "The Truth About Video Games and Gun Violence," Mother Jones,
11 June 2013.
This article explains the flaws in the argument that violent video games actually make people act violently or aggressively.
Author Eric Kain first addresses the counter arguments, which come from many sources including politicians, the media, and
the NRA. Kain notes that many people blame mass shootings on the violence that can be practiced in single-shooter video
games. Kain asserts that the primary issue to be addressed should be mental health. After all, the number of people who play
violent video games and do not commit mass shootings is far greater than those who do. He also notes that the studies that
have been done to link violence and video games are largely contradictory. There is no clear evidence to correlate violent
acts and violent games. Kain leaves his reader two major takeaways; instead of turning our attention on more studies about if
video games cause harm, let’s do more to help those with real mental health issues, and parents need to be vigilant to make
sure that the games their children are playing are indeed age appropriate.