Documente Academic
Documente Profesional
Documente Cultură
-Each player places on the board his Military Units (MU) in the cities specified in each 2SD TURN
counters:
* Empire of Brazil: 3 on Porto Alegre, 5 on Rio Grande and 8 on Lages; - The Turn marker advances to the 2nd Turn case;
* Republic Rio-Grandense: 4 on Triunfo, 4 on Pelotas and 4 on Bagé; - The player who represents the Empire can perform the same actions than the
- The Phase marker should be placed in 1835 (on the board); Republic player in the previous turn.
- The Turn marker should be placed on “0” case (on the board);
- One blazon marker of the Empire of Brazil should be placed in the victory points Important: On 3rd and 4th turns these actions are repeated.
(VP) track on the 7th point;
- One blazon marker of the Republic of the Rio-Grandense should be placed in the VP
track on the 5th point.
-If a city is "surrounded" by all sides (all connecting lines are occupied by enemy) it
4- Each player throws the dice and consults the result given in loses its extra defense points, because it is "under siege";
Combat Table, the player who obtains the highest index wins. -If a player has conquered at least 2 port cities, he can “carry” up to 2 MU per turn
between them.
- Republic: AF 13 and 1D6 is 3 give 6.
- Empire: DF 10 and 1D6 is 5 give 7