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To increase the ADHD students’ motivation towards

learning English language through computer-based


learning

To create the awareness of the importance of a direct


individual way of instruction among English language
teachers

To promote the purposeful activities and fun element in


English language learning with the use of visual and
audio aids for the ADHD students

To maintain the ADHD students’ attention and focus


when learning some new knowledge in English language

Improvements
Use a reward system (increases student
Strengths engagement)
The content of the module is not
too heavy for the hyperactive
student to follow up The module should be formatted well
(practical to be used in various related
subjects)
Game-learning concept
(motivates students to
learn better) Lower down the music background
compared to teacher’s voice

Leads to self-directed learning


Use the current popular cartoon
characters

Weaknesses
Music is quite louder than the recorded
teacher’s voice

The use of Power point in the making of the


module has a lack in the form of accessibility
Module Year 3 : I See Numbers !
 “Children with ADHD are often emotionally labile (e.g., a
depressed mood where they may become teary, withdrawn and
irritable) and their emotions may range from tears to laughter in a
short time, which renders their mood and actions unpredictable”
(Sadock & Sadock, 2007).
 Three parts of the module:

1 2

‘La La Land Genius’ ‘Montessori Add Up’

‘Cookie Monster’
Digital Learning Tools

3. E-mail

1. Telegram

4. Google Classroom

2. Google Form
Trialogical Learning Approach

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