Sunteți pe pagina 1din 5

VISVESVARAYA TECHNOLOGICAL UNIVERSITY

Belagavi, Karnataka-590 018

A Seminar Synopsis on
“SMART GLASS”
Synopsis submitted in partial fulfillment of the requirement for the award of the degree of

BACHELOR OF ENGINEERING
in

COMPUTER SCIENCE & ENGINEERING


Submitted by
Kavya Manjunath Hegde
1AY15CS043
Under the Guidance of
Prof. Mrs sushmitha j

ACHARYA INSTITUTE OF TECHNOLOGY


Soldevanahalli, Bangalore-560107
DEPARTMENT OF COMPUTER SCIENCE & ENGINEERING
2018-19
Smart Glasses 2018-19

ABSTRACT

Using Wearable devices have recently become a common trend. Having a joyful
and efficient interaction with the surrounding environment is one of the main goals of using
these new technologies. Object and gesture detection on wearables as primary steps to achieve
this goal are big challenges and critical features to prepare them for every-day uses. Its main
aims to study object detection with see-through wearable devices such as smart glasses.
Smart glasses have mainly been designed to support micro-interactions. The
ultimate goal for them to become an augmented reality interface has not yet been attained due to
an encumbrance of controls. Augmented reality involves superimposing interactive computer
graphics images onto physical objects in the real world. This survey reviews current research
issues in the area of human-computer interaction for smart glasses. The survey first studies the
smart glasses available in the market and afterwards investigates the interaction methods
proposed in the wide body of literature. The interaction methods can be classified into hand-
held, touch, and touchless input. It focuses on the touch and touchless input. Touch input can be
further divided into on-device and on-body, while touchless input can be classified into hands-
free and freehand. Next, we summarize the existing research efforts and trends, in which touch
and touchless input are evaluated by a total of eight interaction goals. Finally, we discuss several
key design challenges and the possibility of multi-modal input for smart glasses.

Department of Computer Science & Engineering, Acharya IT, Bangalore-107


Smart Glasses 2018-19

REFERENCE PAPERS

SNO REFERENCE AUTHORS CONCLUSION


PAPERS

01 Interaction Methods Lik-Hang LEE1, and While there has been


for Smart Glasses: A Pan HUI1&2 (Fellow, significant research
survey IEEE). on interaction
methods using natural
hand and touch
gestures such as large
screen display and
touchscreen, very few
works (i.e. combining
both hand and touch
gestures) have been
considered in the
scenario of
augmented reality on
mobile devices.
02 Performance Analysis Jacek RumiNski, The interaction with
of Interaction Adam Bujnowski GUIs of smart objects
between Smart presented on the smart
Glasses and Smart glasses display was
Objects Using Image- performed using a
Based Object mouse wirelessly
Identification connected to the
eGlasses.
03 Augmented Reality ANNA In the presence of
Smart Glasses in the SYBERFELDT, noise, voice
Smart Factory: OSCAR recognition becomes a
Product Evaluation DANIELSSON, AND great challenge and
Guidelines and PATRIK special functionality
Review of Available GUSTAVSSON must be implemented
Products in the software to
reduce the noise and
identify the right
commands.

Department of Computer Science & Engineering, Acharya IT, Bangalore-107


Smart Glasses 2018-19

Department of Computer Science & Engineering, Acharya IT, Bangalore-107


Smart Glasses 2018-19

Name and Signature of the Guide with Date Signature of Coordinator with Date

Department of Computer Science & Engineering, Acharya IT, Bangalore-107

S-ar putea să vă placă și