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Directions: Fill in each part of the App Lesson with your own original ideas.

Please look at the


sample provided on the class website. Provide 3 to 4 apps/steps for students to complete along
with a creative title, helpful description, and relevant SC teaching standards.

 There must be one app per step.


 Android apps can be use as long as all included apps are from the same platform.
 Lessons must cohesively link together 3 to 4 apps going from one focus/step of the lesson
to another.
 Lessons may include direct instruction provided the lecture contents are explained.
 Lessons may utilize web browser apps like Chrome or Safari to access website-based
tools. Link to the website in the write-up and the web browser app in the iTunes web link
area.
 The final step in lessons must have students create a learning artifact from a creation-
based app (presentation, video, etc.) or screenshot of progress from a skill-based app
that students would submit to the teacher for assessment.

Title: Counting and classifying objects/shapes.

Relevant SC Standards:

o K.NS.1 Count forward by ones and tens to 100.


o K.NS.2 Count forward by ones beginning from any number less than 100.
o K.G.1 Describe positions of objects by appropriately using terms, including below,
above, beside, between, inside, outside, in front of, or behind.
o K.G.2 Identify and describe a given shape and shapes of objects in everyday
situations to include two-dimensional shapes (i.e., triangle, square, rectangle,
hexagon, and circle) and three-dimensional shapes (i.e., cone, cube, cylinder, and
sphere).

Description: This app lesson will develop Kindergarten mathematic students’


knowledge on how to count, recognize different shapes and objects, and positioning.

Instructional Objective:

o Students will be able to count to 100 by 1’s and 10’s in and out of order.
o Students will be able to use proper language when describing the position of an
object.
o Students will be able to classify shapes as either two-dimensional or three-
dimensional.

Step 1 Content-Based or Skill-Based App: Students will use the 123 Genius First
Numbers & Counting Games for Kids app on their iPads to practice their counting and
matching the numbers to the correct number of items in the picture.

(https://itunes.apple.com/us/app/123-genius-first-numbers-counting-game-for-
kids/id717296618?mt=8)

Step 2 Content-Based or Skill-Based App: Students will use Counting and skip
counting app to practice counting by 1’s, 2’s, 3’s, 5’s, and 10’s. They will also be able to
solve simple addition problems to get them started on learning how to add numbers.

(https://itunes.apple.com/us/app/counting-and-skip-counting/id477052252?mt=8)

Step 3 Content-Based or Skill-Based App: (Learning Artifact) or Skill-Based App


(Screenshot of Progress): Students will use Identify 2D & 3D Shapes app to learn to
distinguish between 2D and 3D shapes. They will also be able to label each shape with
the proper term.

(https://itunes.apple.com/us/app/identify-2d-3d-shapes/id808806695?mt=8)

Step 4 Creation-Based App: Students will use Fido& Pumpkin Position Words app to
practice position terms and how to properly explain where an object is placed in a full
sentence. With the help of this app the students will then pick an object in the class and
explain the placement using the proper positioning term. They will share with the class
their findings.

(https://itunes.apple.com/ca/app/fido-pumpkin-position-words/id1173810790?mt=8)

By: Hannah Claffey

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