Documente Academic
Documente Profesional
Documente Cultură
Zachary Grieser
Sullivan University
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GLOBALIZATION IN THE COMPUTER SCIENCE AND INFORMATION TECHNOLOGY INDUSTRIES
The world isn’t becoming any smaller, but it very well may feel like it is.
Every day we seem closer connected to one other, as if the space between
locations is shrinking. In a sense, it is. This shrinking is called globalization, and it
influences every aspect of our modern lives. From the news we see to the
products we purchase, a globalized world closes the gaps between nations and
changes how we live as a result. Much of what has pushed the recent jump in
globalization is the increase in communication capability thanks to modern
computer technology. Simultaneously, the technology itself has became more
advanced thanks to globalization opening the floodgates for cooperation between
countries. From an incredibly early point, the computer science and information
technology fields have been symbiotically connected to globalization, each
pushing the other forward.
This seems rather simple, but it doesn’t translate the same to the digital
world. If our theoretical park bench was replaced by an email service, and our
theoretical apple replaced by a picture of an apple, this changes the scenario
substantially. The first person could send this picture of an apple to the other
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GLOBALIZATION IN THE COMPUTER SCIENCE AND INFORMATION TECHNOLOGY INDUSTRIES
person, giving them the image. However, they could still keep a copy of this
image on their computer as well. Now both participants of the exchange have a
copy of this image, rather than in the park bench scenario in which the apple
could not be copied.
The picture of the apple is just data, and can be copied easily and with no
expense. This means that there is no way to control the number of these pictures
that exist, because anyone could copy one and send it to others. Therefore, there
is no scarcity, and no value to this image. But what if there was a way to limit this;
to prevent copies from being made?
One way this could be done would be by keeping a ledger. Making a list of
every exchange, and checking that list to make sure everything matches. So if
one person sent the picture of the apple to their friend, that would be recorded in
this ledger. The ledger would reflect that that picture now belongs to the person’s
friend, and it would be easy to recognize if there was a copy made because it
wouldn’t match the ledger.
However, this runs into issues on its own. While this ledger would function
as a listing of who owns what, nothing would stop it from being tampered with.
You would have to trust whoever controls that ledger to not edit their slot and give
themselves more apple pictures. This is where the concept of decentralization
comes into play.
Now, one may ask how this technology applies to globalization. The answer
is that we don’t quite know yet. Blockchain is an incredibly new concept, originally
proposed anonymously in 2008 by a person or group of people going by the alias
Satoshi Nakamoto (Nakamoto, 2008). Since its initial implementation in the
Bitcoin project, various uses have been found for the idea. Some have began to
use blockchain networks to create automated smart contracts with permanent
records of signatures and changes. Companies such as IBM (2016) have began to
experiment with blockchain for business purposes, offering services to help
companies use the upcoming technology to increase efficiency and security.
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GLOBALIZATION IN THE COMPUTER SCIENCE AND INFORMATION TECHNOLOGY INDUSTRIES
Even if some systems, such as blockchain, are more so visions of the future
than currently viable projects, others have proved themselves to be instrumental
in globalization. One, as a matter of fact, has the ability to allow people around
the world to work together easier than ever before. They may not even know each
other’s names, but they can collaborate on programs that change our daily lives.
But what if there was no company? What if the project was just run publicly
online, where anyone who was interested could contribute? This is called “open
source”, and it reflects a change in the way that advancements are being made.
Torvalds’s Git program allowed a team of coders to work together, all using
the same files, by letting each programmer build on top of, or alongside, the
work of others, while also allowing each to see who made what changes —
and to save them, undo them, improve them, and experiment with them. (p.
64)
This style of free and open development breeds a new mentality. Rather
than working to fulfill a clients order or a just finish a product for a paycheck,
these developers are looking to make something they would use. Not to mention,
there are no country borders on the internet, so ideas from around the world
merge and interact. This open, global team has pushed the world forward, and
presented a new style of innovation based around necessity.
This system has proven effective outside of software development, as well.
Borrowing from the concept, some companies have experimented with opening
up to outside ideas rather than just internal work. One example of this is General
Electric, which has began to host contests to bring in new ideas for their products.
In 2013, GE hosted one of these contests, with the goal being to make a revised,
3D printed version of a specific airplane bracket. Within a few weeks, they had
received 697 submissions, and found their winners in a university student from
Hungary and a non-aerospace engineer from Indonesia. (Friedman, 2016, pp. 129-
130) Neither of these people would have been likely hired by GE normally, but
their contribution helped the company solve an issue that may have stumped
their in-house engineers.
Now, one major concern that may arise in an open development model like
this is the question of intellectual property. With an open source piece of software,
no one technically “owns” that product. If so, why would a company ever want to
make a product that they have no way to profit off of? Well, as mentioned
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GLOBALIZATION IN THE COMPUTER SCIENCE AND INFORMATION TECHNOLOGY INDUSTRIES
In addition, there are ways for a company to, in a sense, create a marriage
between open source and proprietary, or company owned, products. An excellent
example of this is two of Google’s properties, Chromium and the Android Open
Source Project. Both of these projects, a web browser and mobile operating
system respectively, are fully open source. However, they function as a base for
their main counterparts, Google Chrome and Android. The open source bases are
taken in-house, where Google adds their own applications and functions to make
them into the more well known alternatives. This hybrid system of development
provides both the outside ideas and rapid advancement of an open source
development style, and the corporate ownership and control of a proprietary
product.
References:
Poon J. & Dryja T. (2016) The Bitcoin Lightning Network: Scalable Off-Chain Instant
Payments [PDF file]. Retrieved from https://lightning.network/lightning-network-
paper.pdf
IBM. (2016) Making blockchain ready for business [PDF file]. Retrieved from
https://www.ibm.com/downloads/cas/JRBJMKO6
Ross, A. (2016). The Industries of the Future. New York, NY: Simon & Schuster
Friedman, T. L. (2016). Thank You for Being Late. New York, NY: Farrar, Straus, and
Giroux