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Initialize engine version: 5.6.

5p4 (b2e485dc4641)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce 840M (ID=0x1341)
Vendor: NVIDIA
VRAM: 3072 MB
Driver: 21.21.13.7654
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll (this message is
harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll
into Unity Child Domain
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp-firstpass.dll (this
message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp.dll (this message is
harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-UnityScript.dll (this message
is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll (this message is
harmless)
Loading C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll into Unity Child
Domain
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll (this message
is harmless)
Loading C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll into Unity
Child Domain
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll (this message
is harmless)
Loading C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll into Unity
Child Domain
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll (this
message is harmless)
Loading C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity
Child Domain
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll (this message
is harmless)
Loading C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll into Unity
Child Domain
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll
into Unity Child Domain
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs-http-unity.dll (this
message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-
cs-http-unity.dll into Unity Child Domain
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs.dll (this message is
harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-
cs.dll into Unity Child Domain
- Completed reload, in 6.566 seconds
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\System.Core.dll (this message is
harmless)
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\System.dll (this message is harmless)
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass
'RGBAEXTERNAL_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default
shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 55.508095 ms
Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to read DeviceEmulation from client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Logging Unity output to:


C:/Users/Evade/AppData/Local/Blizzard/Hearthstone/Logs/hearthstone_2019_05_05_16_04
_35.log

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Command Line: -launch -uid hs_beta

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Current working dir=C:\Program Files (x86)\Hearthstone

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to load config file:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base User Folder : C:/Users/Evade/AppData/LocalLow/Blizzard


Entertainment/Hearthstone

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base Global Folder: C:/Users/Evade/AppData/LocalLow/Blizzard Entertainment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base Common Folder: Telemetry

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

System Info:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Device Name: EVADE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Device Model: 20354 (LENOVO)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - OS: Windows 10 (10.0.0) 64bit

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - CPU Type: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - CPU Cores: 4

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - System Memory: 8084

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Screen Resolution: 1680x1050

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Screen DPI: 120

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU ID: 4929

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Name: NVIDIA GeForce 840M

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Vendor: NVIDIA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Memory: 3072

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Shader Level: 50

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU NPOT Support: Full


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics API (version): Direct3D 11.0 [level 11.0]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics API (type): Direct3D11

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supported Render Target Count: 8

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports 3D Textures: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Compute Shaders: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Image Effects: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Render To Cubemap: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Shadows: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Sparse Textures: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
SystemInfo - Graphics RenderTextureFormat.ARGBHalf: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Metal Support: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnAfterDeserialize (69590 assets)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 2.519329s so far reading Data/win/rad_base.unity3d..

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnAfterDeserialize (4850 assets)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 2.776665s so far reading Data/win/rad_enus.unity3d..

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 6.394848s total time reading RuntimeAssetDatabase

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ADVENTURE_DECK DBF Asset has 0 records! Something went wrong generating it. Try
checking the generated XMLs in the DBF folder.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CARD_CHANGE DBF Asset has 0 records! Something went wrong generating it. Try
checking the generated XMLs in the DBF folder.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CARD_ADDITION DBF Asset has 0 records! Something went wrong generating it. Try
checking the generated XMLs in the DBF folder.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ScenarioGuestHeroesDbfAsset.LoadRecordsFromAsset() - failed to load records from


assetbundle: Assets/Game/DBF-Asset/SCENARIO_GUEST_HEROES.asset

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

service: bnet.protocol.connection.ConnectionService, hash: 1698982289


service: bnet.protocol.notification.NotificationService, hash: 213793859
service: bnet.protocol.notification.NotificationListener, hash: 3788189352
service: bnet.protocol.friends.FriendsService, hash: 2749215165
service: bnet.protocol.friends.FriendsNotify, hash: 1864735251
service: bnet.protocol.presence.PresenceService, hash: 4194801407
service: bnet.protocol.channel.ChannelSubscriber, hash: 3213656212
service: bnet.protocol.channel.v2.ChannelService, hash: 2039298513
service: bnet.protocol.channel.v2.membership.ChannelMembershipService, hash:
2119327385
service: bnet.protocol.channel.v2.ChannelListener, hash: 451225222
service: bnet.protocol.channel.v2.membership.ChannelMembershipListener, hash:
25167806
service: bnet.protocol.game_utilities.GameUtilities, hash: 1069623117
service: bnet.protocol.matchmaking.GameRequest, hash: 2404820201
service: bnet.protocol.matchmaking.GameRequestListener, hash: 1172675661
service: bnet.protocol.challenge.ChallengeNotify, hash: 3151632159
service: bnet.protocol.account.AccountService, hash: 1658456209
service: bnet.protocol.account.AccountNotify, hash: 1423956503
service: bnet.protocol.authentication.AuthenticationServer, hash: 233634817
service: bnet.protocol.authentication.AuthenticationClient, hash: 1898188341
service: bnet.protocol.resources.Resources, hash: 3971904954
Platform assembly: C:\Program Files
(x86)\Hearthstone\Hearthstone_Data\Managed\Mono.Security.dll (this message is
harmless)
Network.ProcessNetwork not called for 52s 834ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [SslSocket] Exception while trying to parse certificate bundle:


errorString=System.NullReferenceException: Object reference not set to an instance
of an object
at bgs.SslSocket.GetBundleInfo (System.Byte[] unsignedBundleBytes,
bgs.BundleInfo& info) [0x00000] in <filename unknown>:0
certBundleString={"Created":1443121249,"Certificates":
[{"Uri":"::ffff:10.130.122.25","ShaHashPublicKeyInfo":"4AC1CEC6D62D76A69D59865A4C44
74EB87A594E21CE9016C42220379D7EB0119"},
{"Uri":"::ffff:10.130.123.45","ShaHashPublicKeyInfo":"2BD1CAA47598430D5A603D32C25B4
F83E78871E3D3C9A89AA8BA43465EAE1270"},
{"Uri":"::ffff:10.130.123.26","ShaHashPublicKeyInfo":"4E64C08DBBD63645D1CA68784D0C0
D9AA5817289EC9D82E61F8A76EE1B76BBEE"},
{"Uri":"cn.actual.battle.net","ShaHashPublicKeyInfo":"70A7A568CC9A9BB30AA0555831A67
9BEFFCC09085FE839C66C290ACC942A40F4"},
{"Uri":"::ffff:114.113.217.193","ShaHashPublicKeyInfo":"7EC6AFCF0A2A2BFB0DA29D0837B
027B25FA66BD6768E32D26BBC5F1F5CCA4101"},
{"Uri":"::ffff:10.40.160.140","ShaHashPublicKeyInfo":"75814FF33AFF2EF64F7473AEB2357
162FEBDC6E64D79CA3A94D6A134EE7C58A4"},
{"Uri":"::ffff:10.40.160.18","ShaHashPublicKeyInfo":"D48023B7F31EA48E35901CEA387A2F
88334A67CC5CC836030110395EAACB6BA8"},
{"Uri":"::ffff:10.40.160.4","ShaHashPublicKeyInfo":"0A2C286535A8111509AA6ABA75338C0
9D6EFB1A0FDC18F5BC352D9D8B2B1E188"},{"Uri":"eu.actual.b | .... [remaining output
truncated]
at bgs.SslSocket.GetBundleInfo(System.Byte[] unsignedBundleBytes, BundleInfo
ByRef info)
at bgs.SslSocket.IsServerCertificateValid(System.Object sender,
System.Security.Cryptography.X509Certificates.X509Certificate certificate,
System.Security.Cryptography.X509Certificates.X509Chain chain, SslPolicyErrors
sslPolicyErrors)
at bgs.SslSocket.OnValidateServerCertificate(System.Object sender,
System.Security.Cryptography.X509Certificates.X509Certificate certificate,
System.Security.Cryptography.X509Certificates.X509Chain chain, SslPolicyErrors
sslPolicyErrors)
at
System.Net.Security.SslStream+<BeginAuthenticateAsClient>c__AnonStorey7.<>m__8(Syst
em.Security.Cryptography.X509Certificates.X509Certificate cert, System.Int32[]
certErrors)
at
Mono.Security.Protocol.Tls.SslClientStream.OnRemoteCertificateValidation(System.Sec
urity.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[]
errors)
at
Mono.Security.Protocol.Tls.SslStreamBase.RaiseRemoteCertificateValidation(System.Se
curity.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[]
errors)
at
Mono.Security.Protocol.Tls.SslClientStream.RaiseServerCertificateValidation(System.
Security.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[]
certificateErrors)
at
Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.validateCertificat
es(Mono.Security.X509.X509CertificateCollection certificates)
at
Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.ProcessAsTls1()
at Mono.Security.Protocol.Tls.Handshake.HandshakeMessage.Process()
at
Mono.Security.Protocol.Tls.ClientRecordProtocol.ProcessHandshakeMessage(Mono.Securi
ty.Protocol.Tls.TlsStream handMsg)
at
Mono.Security.Protocol.Tls.RecordProtocol.InternalReceiveRecordCallback(IAsyncResul
t asyncResult)
at System.Net.Sockets.Socket+SocketAsyncResult.Complete()
at System.Net.Sockets.Socket+Worker.Receive()
------------------------------- (Void LogWarning(System.String, System.String) at :
0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Hub : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TutorialLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly: C:\Program Files


(x86)\Hearthstone\Hearthstone_Data\Managed\System.Xml.dll (this message is
harmless)
AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id CS2_056_H1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Toki_IncreaseHealth

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_15

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_16

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_17

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_19

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_20

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_22

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_23

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Champs_ICC_466

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_013h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_014h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_Raid_Hero

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Toki_Boss_teen

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id GILA_BOSS_24p

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005e

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unsupported encoding: 'iso-8859-1,application/json'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

NetCache.OnCardBackModifications(): trying to access NetCacheCardBacks before it's


been loaded

(Filename:
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Line: 51)

Base User Folder : C:/Users/Evade/AppData/LocalLow/Blizzard


Entertainment/Hearthstone

(Filename:
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Line: 51)

Base Global Folder: C:/Users/Evade/AppData/LocalLow/Blizzard Entertainment

(Filename:
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Line: 51)

Base Common Folder: Telemetry

(Filename:
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RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

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[HealthyGaming] CAIS ServerEnabledForPlatform=False AccountCAISForChina=False


Country=PHL TimeSec=73.38762 PlayedTimeMin=0 RestedTimeMin=0
SessionStartTime=1930083008

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Unloading 6 Unused Serialized files (Serialized files now loaded: 126)

Unloading 3648 unused Assets to reduce memory usage. Loaded Objects now: 5545.
Total: 382.011993 ms (FindLiveObjects: 1.356388 ms CreateObjectMapping: 5.313836 ms
MarkObjects: 339.259308 ms DeleteObjects: 36.078899 ms)

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Unloading 3 Unused Serialized files (Serialized files now loaded: 126)

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 6541.
Total: 322.649078 ms (FindLiveObjects: 1.424286 ms CreateObjectMapping: 1.590084 ms
MarkObjects: 319.506012 ms DeleteObjects: 0.124348 ms)

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DeckPickerTrayDisplay.ShouldLoadPreconDecks() - querying m_deckPickerMode when it


hasn't been set yet!

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DeckPickerTrayDisplay.ShouldLoadCustomDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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DeckPickerTrayDisplay.ShouldLoadPreconDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadCustomDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadPreconDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadCustomDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadPreconDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadCustomDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadPreconDecks() - querying m_deckPickerMode when it


hasn't been set yet!

(Filename:
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Line: 51)

DeckPickerTrayDisplay.ShouldLoadCustomDecks() - querying m_deckPickerMode when it


hasn't been set yet!

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Unloading 4 Unused Serialized files (Serialized files now loaded: 126)

Unloading 5988 unused Assets to reduce memory usage. Loaded Objects now: 7325.
Total: 348.907990 ms (FindLiveObjects: 3.953105 ms CreateObjectMapping: 4.416946 ms
MarkObjects: 265.828827 ms DeleteObjects: 74.706360 ms)

FSM not Preprocessed: QuestTileFX(Clone) : FSM

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Unloading 3 Unused Serialized files (Serialized files now loaded: 126)

Unloading 6508 unused Assets to reduce memory usage. Loaded Objects now: 9358.
Total: 402.021088 ms (FindLiveObjects: 2.011291 ms CreateObjectMapping: 5.763071 ms
MarkObjects: 352.734344 ms DeleteObjects: 41.510372 ms)

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Beginning Experiment: CollectionManager

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Unloading 2 Unused Serialized files (Serialized files now loaded: 126)

Unloading 278 unused Assets to reduce memory usage. Loaded Objects now: 30600.
Total: 287.643127 ms (FindLiveObjects: 3.523609 ms CreateObjectMapping: 4.555506 ms
MarkObjects: 275.692230 ms DeleteObjects: 3.869022 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 126)

Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 30404.
Total: 347.640015 ms (FindLiveObjects: 4.201013 ms CreateObjectMapping: 8.189649 ms
MarkObjects: 334.740906 ms DeleteObjects: 0.506079 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path
"BaseUI(Clone)/ChatMgr(Clone)/FriendListFrame(Clone)/ItemsList"

(Filename: Line: 0)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path
"BaseUI(Clone)/ChatMgr(Clone)/FriendListFrame(Clone)/ItemsList"

(Filename: Line: 0)

Setting up 2 worker threads for Enlighten.


Thread -> id: 2764 -> priority: 1
Thread -> id: 9d4 -> priority: 1

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