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Activating Console Commands

WARNING! Some commands may have serious effects on your game, there are commands for
deleting save games, resetting achievements, etc. USE CAUTION!
To activate the use of console commands, you need to type developermodeon in the main title
screen to activate the developer console. There is no notification that the mode has been activated.
Though you can press F1 to see if is working.

 IMPORTANT: If it isn't working, check if your 'F lock' has been enabled. This can prevent
the console command from being enabled.
 IMPORTANT: Ensure you have cheats enabled in the game settings, otherwise console
commands won't work.

Console Command Controls

 Press F1 to toggle the console. Press F1 to turn it on/off


 Press F2 or ~ to display the console log & status. Press F2 or ~ to turn it on/off
 Press F3 to display stats such as strength, athleticism, calories, and weight. Press F3 to turn it
on/off
 After pressing F1 , use the up arrow to cycle back through previous entered commands.
 After pressing F1 , use the down arrow to cycle forward through previous entered commands.
 After pressing F1 , use the left arrow or right arrow to make changes to commands.
 After a command has been typed in, press enter to execute the command.
 Do view parts of the log, you will need to be able to place your mouse cursor over the log
entries. This can only be done in the menu, while in the survival guide, or in the inventory. This
is a pain to do.
 For fast repetition of commands, for example adding rabbits to a rabbit cage, complete it like
this:
 Press F1
 type in the command additem 77 to add a held rabbit
 press enter to add the rabbit to the hand
 press C on a rabbit cage
 press F1
 press up arrow , this will repeat the last command
 press enter
Doing it this way will allow you add a rabbit to cage about every 1 or 2 seconds, depending how fast
you are.

Popular Commands
These commands are the most common and used by players. They are easy to use and straight
forward (they can also be found in their categories below):

Code Description

buildermode on on - Turns on buildhack, turns on godmode, turns off survival


buildermode off mode, adds all items (not story items), and turns enemies off.

cavelight on Increases the light wile in a cave. Basically daylight inside the
cavelight off caves.

faststart on
Skips the plane crash
faststart off

godmode on No damage, unlimited stamina, fullness, water, energy etc.


godmode off You cannot die

buildhack on Allows building like Creative Mode. Unlimited resources and


buildhack off building super fast

cancelallghosts
REMOVES every blueprints that has been placed, will be
very loud if you have a lot!

buildallghosts
BUILDS every blueprints that has been placed, will be very
loud if you have a lot!
Code Description

addallitems
Add all items, except story items. Use twice to fill inventory
storage bags such as stick bags etc

addallstoryitems Adds all story items, such as keycards

itemhack on
Never run out of items, must have the item in the first place
itemhack off

survival on
No need to eat, drink etc
survival off

save Saves the game, no matter where you are in the world

speedyrun on Fast run, Be careful not to kill yourself, you get a lot of air
time. This can be buggy, if turned off you may not be able to
speedyrun off
run. Try crouching, sprinting, jumping etc to reset it.

Makes it so you can walk/run underwater like its air, disables


invisible on swimming effects water lighting texture effects and washing
invisible off of blood, paint & mud. (has no effect on rain it still washes
you as normal)

killallenemies
Kills all cannibals and mutants in the game, they will respawn
though

enemies on
Turns enemies on or off, cannibals and mutants
enemies off

additem 77
Adds a live rabbit to the players hand. Can be placed inside
a rabbit cage
Code Description

terrainrender on Turns on terrain


terrainrender off Turns off terrain, can still be walked on

lightingtimeofdayoverride
Sets game lighting to noon until turned off
noon

Changes weather to heavy rain, useful for filling up water


forcerain heavy
collectors

forcerain sunny Changes weather to sunny, useful for stopping bad weather

cutdowntrees 10 10 will cut down 10 trees, choose any number

cutdowntrees 100% 100% will cut down all trees, choose any percentage

cutgrass 10
Cut grass in a 10 radius around player, choose any number.
Can take a long time to load if large sizes are chosen

Indicators
These commands indicate information to the player that they may find useful:

Code Description

devicedebuginformation
on Shows you statistics about your device.
devicedebuginformation
off

toggleCullingGrid on Still investigating.


toggleCullingGrid off
Code Description

toggleCullingGrid
toggle

runMacro <macro name> Still investigating.

Lists all commands. Can be difficult to locate them, use the ~ key
help
or F2

clear Clears the console, helps clean it up so you can see what its doing

Shows stats of your current game, these include all of the


following: Days, trees cut down, enemies killed, rabbits killed,
deer killed, turtles killed, birds killed, cooked food, burnt food,
showgamestats
cancelled structures, built structures, destroyed structures, repaired
structures, edible items used, items crafted, upgrades added,
arrows fired, lit arrows, lit weapons, burnt enemies, exploded
enemies, opened suitcase, passengers found, story elements, and
infections

toggleplaystats

achievementloglevel
none
achievementloglevel none - By default it is set as off/none
log log - Logs achievement progression, won't list errors
achievementloglevel error - Lists errors, not progression
error all - Logs achievement progress plus lists errors
achievementloglevel
all

pmactivestatelabels on
pmactivestatelabels Shows current behavior of enemies and animals on each one
off
Difficulty
These commands change the difficulty and game modes.
If you wish to change a creative game into a normal one you will need to type in setgamemode
standard , then you will need to select a difficulty.

Code Description

setdifficultymode peaceful Change difficulty to Peaceful Mode

setdifficultymode normal Change difficulty to Normal Mode

setdifficultymode hard Change difficulty to Hard Mode

setdifficultymode hardsurvival Change difficulty to Hard Survival Mode

setgamemode standard Changes game mode to standard

setgamemode creative Changes game mode to creative

setgamemode mod Changes game mode to mod

Time and Lighting


These commands affect the time of day, speed of the game, changing the day, changing the lighting
of the day, etc:

Code Description

checkday Checks time of day, can be useful for multiplayer if joining

advanceday Skips one day ahead, not much use


Code Description

setcurrentday 100 Will change day to 100, any number can be used

Changes the speed of the game, 0 pauses, 1 is normal, 2 is


timescale (number) faster, etc. DON'T GO TOO HIGH, STAY BELOW 20
then work your way up

gametimescale #
Change # to a number. Changes the speed of day/night
cycle, hunger, energy, thirst etc. Much safer than time scale

timescale 0 This will pause the game, press ESC twice to unpause

lightingtimeofdayoverride
Turns off this command if it is turned on
off

lightingtimeofdayoverride Can be used to set anytime you wish, for example, 10:00
HR:MM will make it 10 in the morning

lightingtimeofdayoverride
Sets game lighting to morning until turned off
morning

lightingtimeofdayoverride
Sets game lighting to noon until turned off
noon

lightingtimeofdayoverride
Sets game lighting to sunrise until turned off
sunset

lightingtimeofdayoverride
Sets game lighting to night until turned off
night

Environment
These commands will change weather, terrain, grow gardens, cut down trees, remove grass, etc:

Code Description

allowsunshine
allowsunshine on Can be toggled on and off without typing on or off at the end. Turns
sunshine/fog on or off. When this is off, it can greatly increase view
allowsunshine
distance, though some textures look a bit funny.
off

terrainrender on
terrainrender
Turns on terrain
Turns off terrain, can still be walked on
off

plantallgardens Plants all gardens, also returns the amount of gardens

growalldirtpiles Refill dirt piles used for camouflage

cutdowntrees 10 10 will cut down 10 trees, choose any number

cutdowntrees
100% will cut down all trees, choose any percentage
100%

cutgrass 10
Cut grass in a 10 radius around player, choose any number. Can take a
long time to load if large sizes are chosen

forcerain light
Changes weather to light rain
forcerain 2

forcerain medium
Changes weather to moderate rain
forcerain 3
Code Description

forcerain heavy
Changes weather to heavy rain
forcerain 4

forcerain cloud
Changes weather to cloudy
forcerain 5

forcerain sunny
Changes weather to sunny
forcerain 6

Player
These commands will change stats, appearance and other attributes of the player:

Code Description

revealcavemap Reveals the entire map, for above ground and below ground.

unlimitedHairspray
on Never run out of Hairspray fuel.
unlimitedHairspray
off

save Saves the game, no matter where you are in the world

itemhack on
Never run out of items, must have the item in the first place.
itemhack off

energyhack on
Unlimited energy and stamina
energyhack off
Code Description

godmode on
No damage, unlimited stamina, fullness, water, energy etc
godmode off

survival on
No need to eat, drink etc
survival off

killlocalplayer
Kills player, depending on game state. In multiplayer, you will drop
down

killmefast Permanent Suicide, will require reload

revivelocalplayer Revives player, might only work in multiplayer

fakehitplayer Fake hits the player, player is stunted causing the player to 'flinch'

speedyrun on
Fast run, Be careful not to kill yourself, you get a lot of air time
speedyrun off

Makes it so you can walk/run underwater like its air, disables


swimming effects water lighting texture effects and washing of blood,
invisible on paint & mud. (has no effect on rain it still washes you as normal). This
invisible off also allows you to move through invisible barricades within the game.
For example, at the cliffs at the top end of the map and the edges of the
map. Note that you can fall out of the map with this on.

setvariationextra
Removes jacket if the player was wearing one
None

setvariationextra
Adds jacket if the player wasn't wearing one
Jacket
Code Description

decaynextmeat Changes one meat, example: fresh>edible or edible>spoiled

poison
Poison is same as being hit by a poison arrow or a poison upgraded
weapon, it causes infection which requires aloe to heal.

hitlocalplayer 50 Player will take 50 damage to 100, 0 - 100 can be used

setstat full Changes all stats to full, such as health, energy, stamina, etc

setstat Health 100 Changes health amount to 100, 0 - 100 can be used

setstat Stamina
Changes stamina amount to 100, 0 - 100 can be used
100

setstat Energy 100 Changes energy amount to 100, 0 - 100 can be used

setstat Sanity 100 Changes sanity amount to 100,0 - 100 can be used

setstat Fullness
Changes fullness amount to 100, 0 - 100 can be used
100

setstat Changes flashlight batteries charge to 100, 0 - 100 can be used. Most
BatteryCharge 100 likely also affects weapons with flashlights attached

setSkill runTime
Sets sprint/run time to 100, this should max out athleticism
100
Code Description

setSkill lungTime
Sets swim underwater time to 100, this should max out athleticism
100

setSkill ath 100 Sets athleticism to 99, which is the max

stewcomboverbose
on
Indicates when a successful stew recipe/combination was consumed.
stewcomboverbose
off

Clothing
These commands change the players outfit: The console command listclothing will provide a
list of all the clothing types in game when you press F2 and hover the mouse over the command.

Code Type Description Image

addClothingById 1 Head Beanie 1

addClothingById 2 Head Beanie 2

addClothingById 3 Head Beanie 3

addClothingById 4 Pants Default

addClothingById 5 Pants Black

addClothingById 6 Pants Camo


Code Type Description Image

addClothingById 7 Pants Khaki

addClothingById 8 Pants Beige

addClothingById 9 Full Outfit Black Suit

addClothingById 10 Full Hands Darkgrey

addClothingById 11 Full Hands Grey

addClothingById 12 Full Hands Green

addClothingById 12 Full Hands Shirt Closed

addClothingById 14 Partial Hands Jacket Low

addClothingById 15 Partial Hands Leather-Jacket

addClothingById 17 Partial Hands Shirt Open

addClothingById 18 Partial Arms Vest: Darkblue

addClothingById 19 Partial Arms Vest: Dark Green


Code Type Description Image

addClothingById 20 Partial Arms Vest: Colorful

addClothingById 21 Shirt Default

addClothingById 22 Shirt Camo

addClothingById 23 Shirt Wolf

addClothingById 24 Shirt Grey

addClothingById 25 Full Arms Botton Up: Blue

addClothingById 26 Full Arms Botton Up: White

addClothingById 27 Full Arms Long Shirt: Grey

addClothingById 28 Full Arms V-Neck: Black

addClothingById 29 Full Outfit Stewardess Dress

addClothingById 30 Full Arms Bathrobe

addClothingById 31 Pants Bathrobe Pants


Code Type Description Image

addClothingById 32 Full Arms Tennis Outfit

addClothingById 33 Full Arms Pilot Uniform

Animals
These commands are related to animals

Code Description

killallanimals Kills all the animals in the game, they will respawn though

killclosestanimal Kills closest animal to you

animals on
Turns animals on or off
animals off

birds on
Turns birds on or off
birds off

spawnanimalquiet Spawns a trapped animal if a Animal Trap is near by


Code Description

spawnanimal rabbit Spawn a rabbit

spawnanimal lizard Spawn a lizard

spawnanimal deer Spawn a deer

spawnanimal turtle Spawn a turtle

spawnanimal tortoise Spawn a tortoise

spawnanimal raccoon Spawn a raccoon

spawnanimal squirrel Spawn a squirrel

spawnanimal boar Spawn a boar

spawnanimal crocodile Spawns a crocodile

Enemies
These commands are related to enemies, which
include cannibals and mutants. spawnenemy and spawnmutant usually do the same thing,
however sometimes one won't work, where as the other will. Try both if it isn't working. Keep in mind,
if you are in creative mode or peaceful, you will need to change the game mode aswell as the
difficulty to be able to spawn enemies.
Code Description

veganmode on
Enemies will only appear in caves.
veganmode off

resetallenemies Resets AI, Kill all enemies

enemies on
Turns enemies on or off, cannibals and mutants
enemies off

knockdownclosestenemy Knock down closest cannibal, may not work on mutants

killclosestenemy Kills closest enemy to you, cannibal or mutant

Kills all cannibals and mutants in the game, they will respawn
killallenemies though. This does not work on worms, you must
use killallworms for them instead

Kills all worms in the game. They cannot be killed by


killallworms
using killallenemies command

killendboss Kills End Boss

astar on Turns off path finding for enemies, they will walk into water,
astar off walls, cliffs etc.

spawnregularfamily Spawns 3-6 Regular Cannibals

spawnpaintedfamily Spawns 3-6 Painted Cannibals


Code Description

spawnskinnedfamily Spawns 3-6 Masked Cannibals

spawnskinnyfamily Spawns 2-3 Skinny Cannibals

spawnmutant
Male Skinny Cannibal
male_skinny

spawnmutant
Female Skinny Cannibal
female_skinny

spawnmutant
Skinny Pale Cannibal
skinny_pale

spawnmutant male Male Regular Cannibal

spawnmutant female Female Regular Cannibal

spawnmutant fireman Fire Thrower Cannibal

spawnmutant pale Pale Cannibal

spawnmutant armsy Armsy

spawnmutant vags Virginia

spawnmutant baby Mutant Baby


Code Description

spawnmutant fat Cowman

spawnmutant worm Worm

spawnmutant girl End Boss

spawnenemy male_skinny Male Skinny Cannibal

spawnenemy
Female Skinny Cannibal
female_skinny

spawnenemy skinny_pale Skinny Pale Cannibal

spawnenemy male Male Regular Cannibal

spawnenemy female Female Regular Cannibal

spawnenemy fireman Fire Thrower Cannibal

spawnenemy pale Pale Cannibal

spawnenemy armsy Armsy

spawnenemy vags Virginia

spawnenemy baby Mutant Baby


Code Description

spawnenemy fat Cowman

spawnenemy worm Worm

spawnenemy girl End Boss

Items
Commands relating to adding, spawning or removing items.

Code Description

addallitems Add all items, except story items. Use twice to fill bag storage

removeallitems Removes all items from the player, including the plane axe.

addallstoryitems Adds all story items, such as keycards

removeallstoryitems Removes all story items, such as keycards

spawnallpickups Respawns all items that have been collected

For adding, spawning and removing individual items. Here are some examples:
additem 142 - This will add an Old Pot to your inventory
spawnitem 230 - This will spawn the Flintlock Pistol in front of you
removeitem 279 - This will remove the Modern Bow from you inventory, if you have multiple
amounts it will remove them all
Important notes:

 You cannot add different types of arrows, only normal arrows


 Some items like the sticky bomb cannot be added, similar to specific arrows
 Some items may not work, especially with the spawn commands
 Item codes with N/A next to them mean they do not have an item attached to the code, this may
change in the future

Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Weapon
Bomb 29 29 29

additem spawnitem removeitem


Ν/A Ν/A
30 30 30

additem spawnitem removeitem


Material
Circuit Board 31 31 31

additem spawnitem removeitem


Ν/A Ν/A
32 32 32

additem spawnitem removeitem


Material
Cloth 33 33 33

additem spawnitem removeitem


Material
Leaf 34 34 34

additem spawnitem removeitem


Consumable
Lizard Meat 35 35 35

additem spawnitem removeitem


Tool
Batteries 36 36 36

additem spawnitem removeitem


Material
Booze 37 37 37
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Material
Cash 38 38 38

additem spawnitem removeitem


Ν/A Ν/A
39 39 39

additem spawnitem removeitem


Ν/A Ν/A
40 40 40

additem spawnitem removeitem


Material
Wrist Watch 41 41 41

additem spawnitem removeitem


Material
Feather 42 42 42

additem spawnitem removeitem


Tool
Flare 43 43 43

additem spawnitem removeitem


Weapon
Flare Gun 44 44 44

additem spawnitem removeitem


Ν/A Ν/A
45 45 45

additem spawnitem removeitem


Material
Head 46 46 46
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Material
Leg 47 47 47

additem spawnitem removeitem


Tool
Lighter 48 48 48

additem spawnitem removeitem


Consumable
Meds 49 49 49

additem spawnitem removeitem


Ν/A Ν/A
50 50 50

additem spawnitem removeitem


Tool
Flashlight 51 51 51

additem spawnitem removeitem


Ν/A Ν/A
52 52 52

additem spawnitem removeitem


Material
Rock 53 53 53

additem spawnitem removeitem


Material
Rope 54 54 54

additem spawnitem removeitem


Weapon
Weak Spear 56 56 56
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Material
Stick 57 57 57

additem spawnitem removeitem


Ν/A Ν/A
58 58 58

additem spawnitem removeitem


Ν/A Ν/A
59 59 59

additem spawnitem removeitem


Material
Teeth 60 60 60

additem spawnitem removeitem


Tool
Cassette Player 61 61 61

additem spawnitem removeitem


Ν/A Ν/A
62 62 62

additem spawnitem removeitem


Tool
Pedometer 63 63 63

additem spawnitem removeitem


Ν/A Ν/A
64 64 64

additem spawnitem removeitem


Ν/A Ν/A
65 65 65

additem spawnitem removeitem


Ν/A Ν/A
66 66 66
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Consumable
Marigold 67 67 67

additem spawnitem removeitem


Consumable
Herbal Medicine 68 68 68

additem spawnitem removeitem


Tool
Cassette 1 69 69 69

additem spawnitem removeitem


Ν/A Ν/A
70 70 70

additem spawnitem removeitem


Weapon
Molotov 71 71 71

additem spawnitem removeitem


Ν/A Ν/A
72 72 72

additem spawnitem removeitem


Ν/A Ν/A
73 73 73

additem spawnitem removeitem


Tool
Survival Guide 74 74 74

additem spawnitem removeitem


Weapon
Fire stick (Torch) 75 75 75
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Consumable
Rabbit Meat 76 76 76

additem spawnitem removeitem


Non storage
Live Held Rabbit 77 77 77

additem spawnitem removeitem


Non storage
Log 78 78 78

additem spawnitem removeitem


Weapon
Crafted Bow 79 79 79

additem spawnitem removeitem


Weapon
Plane Axe 80 80 80

additem spawnitem removeitem


Weapon
Tennis Ball 81 81 81

additem spawnitem removeitem


Weapon
Throwable Rock 82 82 82

additem spawnitem removeitem


Weapon
Arrow 83 83 83

additem spawnitem removeitem


Ν/A Ν/A
84 84 84
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Ν/A Ν/A
85 85 85

additem spawnitem removeitem


Weapon
Rusty Axe 86 86 86

additem spawnitem removeitem


Weapon
Crafted Axe 87 87 87

additem spawnitem removeitem


Weapon
Modern Axe 88 88 88

additem spawnitem removeitem


Consumable
Snack 89 89 89

additem spawnitem removeitem


Consumable
Arm 90 90 90

additem spawnitem removeitem


Material
Coins 91 91 91

additem spawnitem removeitem


Consumable
Lizard Skin 92 92 92

additem spawnitem removeitem


Ν/A Ν/A
93 93 93
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Material
Skull 94 94 94

additem spawnitem removeitem


Weapon
Crafted Club 95 95 95

additem spawnitem removeitem


Weapon
Club 96 96 96

additem spawnitem removeitem


Consumable
Coneflower 97 97 97

additem spawnitem removeitem


Consumable
Chicory 98 98 98

additem spawnitem removeitem


Consumable
Aloe 99 99 99

additem spawnitem removeitem


Consumable
Energy Mix 100 100 100

additem spawnitem removeitem


Weapon
Head Bomb 101 101 101

additem spawnitem removeitem


Ν/A Ν/A
102 102 102
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Unique
Aloe Seeds 103 103 103

additem spawnitem removeitem


Material
Sap 104 104 104

additem spawnitem removeitem


Weapon
Upgraded Stick 105 105 105

additem spawnitem removeitem


Weapon
Upgraded Rock 106 106 106

additem spawnitem removeitem


Weapon
Flare Gun Ammo 107 107 107

additem spawnitem removeitem


Weapon
Glass 108 108 108

additem spawnitem removeitem


Consumable
Soda 109 109 109

additem spawnitem removeitem


Unique
Plane Meal 110 110 110

additem spawnitem removeitem


Ν/A Ν/A
111 111 111
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Consumable
Twinberries 112 112 112

additem spawnitem removeitem


Consumable
Snowberries 113 113 113

additem spawnitem removeitem


Consumable
Blueberries 114 114 114

additem spawnitem removeitem


Consumable
Amanita Mushroom 115 115 115

additem spawnitem removeitem


Consumable
Chanterelle Mushroom 116 116 116

additem spawnitem removeitem


Tool
Cassette 2 117 117 117

additem spawnitem removeitem


Tool
Cassette 4 118 118 118

additem spawnitem removeitem


Tool
Cassette 3 119 119 119

additem spawnitem removeitem


Tool
Cassette 5 120 120 120
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Ν/A Ν/A
121 121 121

additem spawnitem removeitem


Tool
Walkie-Talkie 122 122 122

additem spawnitem removeitem


Consumable
Meat 123 123 123

additem spawnitem removeitem


Ν/A Ν/A
124 124 124

additem spawnitem removeitem


Ν/A Ν/A
125 125 125

additem spawnitem removeitem


Material
Deer Skin 126 126 126

additem spawnitem removeitem


Consumable
Fish 127 127 127

additem spawnitem removeitem


Ν/A Ν/A
128 128 128

additem spawnitem removeitem


Material
Rabbit Fur 129 129 129

additem spawnitem removeitem


Tool
Pouch 130 130 130
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Material
Blue Paint 131 131 131

additem spawnitem removeitem


Material
Orange Paint 132 132 132

additem spawnitem removeitem


Story
Broken Toy Head 133 133 133

additem spawnitem removeitem


Story
Broken Toy Arms 134 134 134

additem spawnitem removeitem


Story
Broken Toy Legs 135 135 135

additem spawnitem removeitem


Story
Broken Toy Body 136 136 136

additem spawnitem removeitem


Armor
Stealth Armor 137 137 137

additem spawnitem removeitem


Weapon
Climbing Axe 138 138 138

additem spawnitem removeitem


Tool
Map cave 2 139 139 139
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Story
Crucifix 140 140 140

additem spawnitem removeitem


Weapon
Turtle Shell 141 141 141

additem spawnitem removeitem


Tool
Old Pot 142 142 142

additem spawnitem removeitem


Tool
Rebreather 143 143 143

additem spawnitem removeitem


Tool
Air Canister 144 144 144

additem spawnitem removeitem


Tool
Waterskin 145 145 145

additem spawnitem removeitem


Ν/A Ν/A
146 146 146

additem spawnitem removeitem


Story
The Practical Caver 147 147 147

additem spawnitem removeitem


Story
Yacht Magazine 148 148 148
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Story
Beneath The Limestone 149 149 149

additem spawnitem removeitem


Story
Bible 150 150 150

additem spawnitem removeitem


Ν/A Ν/A
151 151 151

additem spawnitem removeitem


Story
Yacht Picture 152 152 152

additem spawnitem removeitem


Story
Photo of Virginia 1 153 153 153

additem spawnitem removeitem


Story
Sinkhole Photo 154 154 154

additem spawnitem removeitem


Story
Photo of Virginia 2 155 155 155

additem spawnitem removeitem


Tool
Map Part 1 156 156 156

additem spawnitem removeitem


Tool
Map Part 2 157 157 157

additem spawnitem removeitem


Ν/A Ν/A
158 158 158
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Tool
Map Part 4 159 159 159

additem spawnitem removeitem


Ν/A Ν/A
160 160 160

additem spawnitem removeitem


Ν/A Ν/A
161 161 161

additem spawnitem removeitem


Ν/A Ν/A
162 162 162

additem spawnitem removeitem


Ν/A Ν/A
163 163 163

additem spawnitem removeitem


Ν/A Ν/A
164 164 164

additem spawnitem removeitem


Tool
Map Part 3 165 165 165

additem spawnitem removeitem


Ν/A Ν/A
166 166 166

additem spawnitem removeitem


Ν/A Ν/A
167 167 167

additem spawnitem removeitem


Ν/A Ν/A
168 168 168
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Tool
Map Full 169 169 169

additem spawnitem removeitem


Ν/A Ν/A
170 170 170

additem spawnitem removeitem


Ν/A Ν/A
171 171 171

additem spawnitem removeitem


Ν/A Ν/A
172 172 172

additem spawnitem removeitem


Tool
Compass 173 173 173

additem spawnitem removeitem


Ν/A Ν/A
174 174 174

additem spawnitem removeitem


Weapon
Dynamite 175 175 175

additem spawnitem removeitem


Story
Milk Carton 176 176 176

additem spawnitem removeitem


Weapon
Upgraded Spear 177 177 177

additem spawnitem removeitem


Material
Bone 178 178 178
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Story
Timmy's Toy Full 179 179 179

additem spawnitem removeitem


Weapon
Katana 180 180 180

additem spawnitem removeitem


Consumable
Oyster 181 181 181

additem spawnitem removeitem


Story
Polaroid Teddy Bear 182 182 182

additem spawnitem removeitem


Siblings Missing Story
183 183 183
Newspaper

additem spawnitem removeitem


Weapon
Tennis Racket 184 184 184

additem spawnitem removeitem


Non storage
Rabbit Head 185 185 185

additem spawnitem removeitem


Non storage
Boar Head 186 186 186

additem spawnitem removeitem


Non storage
Deer Head 187 187 187
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Non storage
Crocodile Head 188 188 188

additem spawnitem removeitem


Non storage
Raccoon Head 189 189 189

additem spawnitem removeitem


Non storage
Lizard Head 190 190 190

additem spawnitem removeitem


Non storage
Seagull Head 191 191 191

additem spawnitem removeitem


Non storage
Squirrel Head 192 192 192

additem spawnitem removeitem


Non storage
Tortoise Head 193 193 193

additem spawnitem removeitem


Non storage
Goose Head 194 194 194

additem spawnitem removeitem


Non storage
Shark Head 195 195 195

additem spawnitem removeitem


Tool
Map 196 196 196
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Story
Passenger Manifest 197 197 197

additem spawnitem removeitem


Tool
Metal Tin Tray 198 198 198

additem spawnitem removeitem


Tool
Snowshoes 199 199 199

additem spawnitem removeitem


Tool
Quiver 200 200 200

additem spawnitem removeitem


Armor
Rabbit Fur Boots 201 201 201

additem spawnitem removeitem


Story
Fortune 202 202 202

additem spawnitem removeitem


The Dark Haired Man Story
203 203 203
Book

additem spawnitem removeitem


Armor
Bone Armor 204 204 204

additem spawnitem removeitem


Unique
Coneflower Seeds 205 205 205
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Unique
Blueberry Seeds 206 206 206

additem spawnitem removeitem


Consumable
Small Meat 207 207 207

additem spawnitem removeitem


Story
Timmy Drawing 208 208 208

additem spawnitem removeitem


Story
Real! Magazine 209 209 209

additem spawnitem removeitem


Consumable
Blackberries 210 210 210

additem spawnitem removeitem


Story
Keycard 210 210 210

additem spawnitem removeitem


Consumable
Herbal Medicine+ 212 212 212

additem spawnitem removeitem


Consumable
Energy Mix 213 213 213

additem spawnitem removeitem


Tool
Rock Bag 214 214 214
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Tool
Stick Bag 215 215 215

additem spawnitem removeitem


Story
216 216 216
Artifact Sketch 1

additem spawnitem removeitem


Story
Artifact Sketch 2 217 217 217

additem spawnitem removeitem


Ethical Scientist Story
218 218 218
Magazine

additem spawnitem removeitem


Story
Megan Polaroid 219 219 219

additem spawnitem removeitem


Photo Cache 1 Story
220 220 220

additem spawnitem removeitem


Photo Cache 4 Story
221 221 221

additem spawnitem removeitem


Photo Cache 5 Story
222 222 222

additem spawnitem removeitem


Photo Cache 6 Story
223 223 223
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Photo Cache 8 Story
224 224 224

additem spawnitem removeitem


Photo Cache 3 Story
225 225 225

additem spawnitem removeitem


Photo Cache 2 Story
226 226 226

additem spawnitem removeitem


Photo Cache 9 Story
227 227 227

additem spawnitem removeitem


Ν/A Ν/A
228 228 228

additem spawnitem removeitem


Story
Cargo Manifest 229 229 229

additem spawnitem removeitem


Weapon
Flintlock Pistol 230 230 230

additem spawnitem removeitem


Weapon
Old Gun Ammo 231 231 231

additem spawnitem removeitem


Weapon
Flintlock Gun Part 1 232 232 232

additem spawnitem removeitem


Weapon
Flintlock Gun Part 2 233 233 233
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Weapon
Flintlock Gun Part 3 234 234 234

additem spawnitem removeitem


Weapon
Flintlock Gun Part 4 235 235 235

additem spawnitem removeitem


Weapon
Flintlock Gun Part 5 236 236 236

additem spawnitem removeitem


Weapon
Flintlock Gun Part 6 237 237 237

additem spawnitem removeitem


Weapon
Flintlock Gun Part 7 238 238 238

additem spawnitem removeitem


Ν/A Ν/A
239 239 239

additem spawnitem removeitem


Story
Paint Brush 240 240 240

additem spawnitem removeitem


Weapon
Flintlock Gun Part 8 241 241 241

additem spawnitem removeitem


Story
Keycard 2 242 242 242
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Story
Restraining order 243 243 243

additem spawnitem removeitem


Story
Termination Email 244 244 244

additem spawnitem removeitem


Story
Morgue Report 245 245 245

additem spawnitem removeitem


Story
Bible Page One 246 246 246

additem spawnitem removeitem


Story
Bible Page Two 247 247 247

additem spawnitem removeitem


Story
Megan Crayons 248 248 248

additem spawnitem removeitem


Story
Obelisk Photo 249 249 249

additem spawnitem removeitem


Story
Obelisk Drawing 250 250 250

additem spawnitem removeitem


Megan Drawing Story
251 251 251
Flowers
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Story
Megan Drawing Dad 252 252 252

additem spawnitem removeitem


Megan Drawing Story
253 253 253
Unicorn

additem spawnitem removeitem


Megan Drawing Story
254 254 254
Dinosaur

additem spawnitem removeitem


Story
Plane Email 255 255 255

additem spawnitem removeitem


Story
Megan Photo Email 256 256 256

additem spawnitem removeitem


Tool
Repair Tool 257 257 257

additem spawnitem removeitem


Story
Polaroid Keycard 1 258 258 258

additem spawnitem removeitem


Story
Polaroid Keycard 2 259 259 259

additem spawnitem removeitem


Story
Polaroid Keycard 3 260 260 260
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Weapon
Chainsaw 261 261 261

additem spawnitem removeitem


Tool
Fuel 262 262 262

additem spawnitem removeitem


Chainsaw Story
263 263 263
Advertisement

additem spawnitem removeitem


Ν/A Ν/A
264 264 264

additem spawnitem removeitem


Weapon
Machete 265 265 265

additem spawnitem removeitem


Ν/A Ν/A
266 266 266

additem spawnitem removeitem


Story
Camcorder 267 267 267

additem spawnitem removeitem


Ν/A Ν/A
268 268 268

additem spawnitem removeitem


Story
Camcorder Tape 1 269 269 269
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Story
Camcorder Tape 3 270 270 270

additem spawnitem removeitem


Story
Camcorder Tape 4 271 271 271

additem spawnitem removeitem


Story
Camcorder Tape 2 272 272 272

additem spawnitem removeitem


Story
Camcorder Tape 6 273 273 273

additem spawnitem removeitem


Story
Camcorder Tape 5 274 274 274

additem spawnitem removeitem


Consumable
Puff Mushroom 275 275 275

additem spawnitem removeitem


Consumable
Liberty Cap Mushroom 276 276 276

additem spawnitem removeitem


Consumable
Jack Mushroom 277 277 277

additem spawnitem removeitem


Consumable
Deer Mushroom 278 278 278
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Weapon
Modern Bow 279 279 279

additem spawnitem removeitem


Material
Electrical Tape 280 280 280

additem spawnitem removeitem


Weapon
Slingshot 281 281 281

additem spawnitem removeitem


Tool
Throwable Rock Bag 282 282 282

additem spawnitem removeitem


Crafted Bow with Weapon
283 283 283
Torch

additem spawnitem removeitem


Ν/A Ν/A
284 284 284

additem spawnitem removeitem


Ν/A Ν/A
285 285 285

additem spawnitem removeitem


Ν/A Ν/A
286 286 286

additem spawnitem removeitem


Modern Bow with Weapon
287 287 287
Torch
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Weapon
Chainsaw with Torch 288 288 288

additem spawnitem removeitem


Flintlock Pistol with Weapon
289 289 289
Torch

additem spawnitem removeitem


Storage
Spear Bag 290 290 290

additem spawnitem removeitem


Weapon
Hairspray 291 291 291

additem spawnitem removeitem


Material
Boar Skin 292 292 292

additem spawnitem removeitem


Material
Raccoon Skin 293 293 293

additem spawnitem removeitem


Story
Artifact Ball 294 294 294

additem spawnitem removeitem


Non storage
Armsy Head 295 295 295

additem spawnitem removeitem


Non storage
Mutant Baby Head 296 296 296
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Non storage
Cowman Head 297 297 297

additem spawnitem removeitem


Non storage
Virginia Head 298 298 298

additem spawnitem removeitem


Armor
Warmsuit 299 299 299

additem spawnitem removeitem


Ν/A Ν/A
300 300 300

additem spawnitem removeitem


Armor
Creepy Armor 301 301 301

additem spawnitem removeitem


Ν/A Ν/A
302 302 302

additem spawnitem removeitem


Ν/A Ν/A
303 303 303

additem spawnitem removeitem


Ν/A Ν/A
304 304 304

additem spawnitem removeitem


Story
Artifact Key 305 305 305

additem spawnitem removeitem


Weapon
Crossbow 306 306 306
Name Add Item Spawn Item Remove Item Type

additem spawnitem removeitem


Weapon
Crossbow bolts 307 307 307

additem spawnitem removeitem


Story
Schematic 1 308 308 308

additem spawnitem removeitem


Story
Schematic 2 309 309 309

additem spawnitem removeitem


Story
Schematic 3 310 310 310

additem spawnitem removeitem


Story
Schematic 4 311 311 311

Locations
To teleport to a location, you can use the goto command. It does require that you have the
coordinates listed after the command.
Named Locations
These locations can be accessed by typing in the their name, a very easy way to teleport. There is
most likely many more, though they need to be discovered by testing:

Name Command Other Information

Inside the Yacht goto yacht Takes you inside the yacht

On top of the goto boat Takes you on top of the yacht


Yacht

Back of the Yacht goto cross Takes you to the back of the yacht
Name Command Other Information

goto hull
Takes you to the plane spawn location in your current
Plane
game

goto
Geese Lake Takes you to Geeselake
geeselake

Cave 1 goto cave1 Takes you to the entrance of cave 1

Cave 2 goto cave2 Takes you to the entrance of cave 2

Cave 3 goto cave3 Takes you to the entrance of cave 3

Cave 5 goto cave5 Takes you to the entrance of cave 5

Cave 6 goto cave6 Takes you to the entrance of cave 6

Cave 7 goto cave7 Takes you to the entrance of cave 7

Numbered Locations
These are the known locations with their coordinates:

Name Coordinates Other Information

goto 109 -80 - chasm cave, beware of virginia and


Pedometer
951 cannibals

goto 709, -265,


Modern Bow Requires Rebreather to exit normally
-523
Name Coordinates Other Information

goto 67, -298, Bottom of the sinkhole, heaps of armsies


Machete
32 and cannibals

goto 312, 7, -
Restraining order
856

goto -763, 127,


Flintlock Gun Part 1
1465

goto 770, 99,


Flintlock Gun Part 2
1530

goto -38, 59,


Flintlock Gun Part 3
1049

goto 832, 95,


Flintlock Gun Part 4
434

goto 1145, 46, -


Flintlock Gun Part 5
534

goto 1612, 49,


Flintlock Gun Part 6
669

goto 599, 236, -


Flintlock Gun Part 7
1130

goto 1428, 112,


Flintlock Gun Part 8
-1215
Name Coordinates Other Information

goto 183, -89, -


Tennis Racket
847

goto -440, 22,


Toy Head
952

goto -433, -17,


Toy Body
594

goto -791, 32, -


Toy Arm 1
2

goto 263, 25, -


Toy Arm 2
836

goto 841, 17,


Toy Leg 1
881

goto 42, -289, -


Toy Leg 2
273

1. Cassette Tape 1 + Cassette goto 366 41 1390 Inside yacht


Player

2. Cassette Tape 1 + Cassette goto -321 72 822 hanging cave


Player

Cassette Tape 2 goto 149 9 1299 hanging cave, cave 4


Name Coordinates Other Information

goto 437 -265 waterfall cave, beware cannibals and


Cassette Tape 3
127 cowman

goto 591 236 -


Cassette Tape 4 grave, snow biome
1127

1. Cassette Tape 5 goto 275 46 1222 grave, beach

2. Cassette Tape 5 goto -2 2 338 dead cave

Camcorder tape 1 goto 1073 64 293 lawyer cave

goto 688 -189


Camcorder tape 2 lawyer cave
284

goto -200 -97 -


Camcorder tape 3 ledge cave
220

goto 247 -279 -


Camcorder tape 4 sinkhole cave
466

goto 168 -324 cave HC, under sinkhole, don't go down


Camcorder tape 5
710 it's next to you

goto -217 -361


Camcorder tape 6 endgame
835

goto -292 -89 - ledge cave, beware cannibals and mutant


Climbing axe
161 babies
Name Coordinates Other Information

Rebreather goto 968 -90 707 submerged cave

goto -383 238 -


Flare gun Cockpit
1409

Upgraded Spear goto 135 81 -684 crouch to exit, yes it spawn naturally

goto 1228 46 -
Upgraded Spear NW beach
563

goto -384 -83


Katana dead cave
893

goto -269 -69


Modern Axe hanging cave
1013

goto -640 94
Compass + Map hanging cave
1102

goto -452 -78


1. Flashlight dead cave, break wood
902

goto 1024 -11 submerged cave, on small rock infront of


2. Flashlight
737 wood

3. Flashlight goto 310 7 -856 chasm cave

goto 1289 -68 lawyer cave, beware of armsy and mutant


Camcorder + Keycard
625 babies
Name Coordinates Other Information

goto 1272 -39


Camcorder + Keycard safe, infront of rope to these two
569

goto 1282 -51 safe, small rock formation to snipe


Camcorder + Keycard
582 enemies, be careful easy to fall

Cave 1 (Dead goto 53 -16 221 Accessible via rock gap


Cave)+Dynamite

Yacht goto 351 44 1384 Yacht On board, no swimming

goto -479 104


Cave 1 (Dead Cave) Accessible via rope.
601

Cave 1 (Dead Cave) goto 87 84 654 Accessible via rock gap.

goto -174 54
Cave 2 (Hanging Cave) Accessible via rock gap.
1022

goto -183 176


Cave 1 (Dead Cave) Accessible via rope.
530

goto -705 50 144


Accessible via underwater. Rebreather
Cave 3 (Wet Cave)
Required.

Cave 3 (Wet Cave) goto -895 60 -7 Accessible via rock gap.

Cave 4 (Hanging Cave) goto -19 61 1224 Accessible via rope.


Name Coordinates Other Information

Cave 5 (Submerged Cave) goto 598 69 940 Accessible via rock gap.

Cave 5 (Submerged Cave) goto 785 80 858 Accessible via rope.

goto 680 65 401


Accessible via underwater. Rebreather
Cave 5 (Submerged Cave)
Required.

Cave 6 (Lawyers Cave) goto 1094 81 255 Accessible via rock gap.

Cave 6 (Lawyers Cave) goto 764 82 110 Accessible via rock gap.

Cave 6 (Lawyers Cave) goto 699 73 240 Accessible via rope.

Cave 7 (Chasm Cave) goto 487 72 -635 Accessible via rock gap.

Cave 9 (Ledge Cave) goto 375 67 -170 Accessible via rope.

goto -540 71 -
Cave 9 (Ledge Cave) Accessible via rope.
169

Cave 10 (Waterfall Cave) goto 481 57 -82 Accessible via rope.

goto 165 -299 99


Accessible via underwater. Rebreather
Cave HC (Sinkhole)
Required.

goto 233, -420,


Endgame Entrance
1224
Name Coordinates Other Information

goto -519 252 -


Endgame Exit
1560

goto -445 707 -


Last Device
1764

goto 50 -383
Vault door cave HC, infront of them
1328

goto -109 -387


Coffee + Vending machines endgame
1389

goto -93 -380


Make it rain achievement endgame, beware of armsy
1225

goto -250 -361


Timmy endgame
852

goto -397 -349


Megan/boss endgame
408

goto -568 -430


Gross achievement endgame
1013

Building
These commands will affect building:
Code Description

cancelallghosts
Removes every blueprints that has been placed. If you have a lot of
blueprints, this will be VERY LOUD!

buildallghosts
Builds every blueprints that has been placed. If you have a lot of blueprints,
this will be VERY LOUD!

buildhack on Allows building like Creative Mode. You build with unlimited resources and
buildhack off really fast.

loghack on Carried logs are infinite, must have a log in hand to work. Must be turned
off to drop or use a weapon etc. This command is useful for filling up log
loghack off
holders or log sleds. It's also useful to testing out zipline catches.

Places a ghost/blueprint for every building in the game right in front of the
placeallghosts player, garden will be tricky to place as it is bugged. Will place
the Wardrobe and Head Effigy blueprints

These commands will build whatever building you wish instantly, including buildings that have been
removed from the game or gardens that can grow mushrooms out of caves etc. The number next to
them indicates how many are built, Explosive Wire Traps are fun for this.
Unique Buildings - Cannot be built normally or the way they are spawned here:

Building Command Uniqueness

Not implemented into the


PlaceBuiltObjects game, can be added through
this command. Unable to
Wardrobe Wardrobe_Built 1
choose where you can place it
though

PlaceBuiltObjects Not implemented into the


Small Wall Ex_SmallWallChunkBuilt 1 game, can be added through
this command. Unable to
Building Command Uniqueness

choose where you can place it


though

Removed from the game, can


PlaceBuiltObjects only be added through this
Large Drying DryingRackBuilt 1 command. Will sink into the
Rack ground when placed.

PlaceBuiltObjects
Can be placed OUT of caves
Garden Cave Ex_GardenUndergroundBuilt2 1

Removed from the game, can


PlaceBuiltObjects EffigyHead 1 only be added through this
Head Effigy command

PlaceBuiltObjects Not buildable in game, this is


Oar from boats very bugged. Unable to let go
Ex_RaftOarBuilt 1
of it once selected

Removed from the game, was


PlaceBuiltObjects GardenBuilt 1 the original non custom
Small Garden garden. Its covered in moss.

Can be placed without a tree, it


PlaceBuiltObjects
Alpine Tree will sit on the ground for a
TreeHouseChalet_Built_Anchor 1 different look.
House

Can be placed without a tree, it


Alpine Tree PlaceBuiltObjects
will sit on the ground for a
House - With TreeHouseChalet_Built_Rope 1
different look.
climbing rope
Building Command Uniqueness

Can be placed without a tree, it


PlaceBuiltObjects
Tree House - will sit on the ground for a
TreeHouse_Built_Anchor 1 different look.
No climbing rope

Can be placed without a tree, it


PlaceBuiltObjects
Tree House - will sit on the ground for a
TreeHouse_Built_Rope 1 different look.
With climbing rope

Can be placed without a tree, it


Tree PlaceBuiltObjects
will sit on the ground for a
Platform - No TreePlatform_Built_Anchor 1
different look.
climbing rope

Can be placed without a tree, it


Tree PlaceBuiltObjects
will sit on the ground for a
Platform - With TreePlatform_Built_Rope 1 different look.
climbing rope

PlaceBuiltObjects
Can be placed without a tree.
Sap Collector TreesapCollectorBuilt 1

Custom wall though it may be


PlaceBuiltObjects
different from the other one
Custom Wall Ex_WallChunkBuilt 1 below.

Custom wall though it may be


PlaceBuiltObjects
different from the other one
Custom Wall Ex_WallChunkBuiltH 1 above.

PlaceBuiltObjects Can be placed on land if you


Fish Trap Trap_FishBuilt 1 are after a fishing village look.
Standard Buildings

Building Command

PlaceBuiltObjects ArmorMannequinBuilt 1
Armor Rack

PlaceBuiltObjects ArrowBasketBuilt 1
Arrow Basket

PlaceBuiltObjects Bed_Built 1
Bed

PlaceBuiltObjects Birdhouse_Built 1
Birdhouse

PlaceBuiltObjects BoneBasketBuilt 1
Bone Basket

PlaceBuiltObjects BoneChair_Built 1
Bone Chair

PlaceBuiltObjects BoneFrame_Built 1
Bone Frame

PlaceBuiltObjects BonFireBuilt 1
Bonfire

PlaceBuiltObjects CeilingSkullLightBuilt 1
Ceiling Skull Lamp
Building Command

PlaceBuiltObjects ChairBuilt 1
Chair

PlaceBuiltObjects Chandelier_Built 1
Bone Chandelier

PlaceBuiltObjects Decoration_deerSkinBuilt 1
Deer Skin Decoration

PlaceBuiltObjects
Ground Weapon Decoration_GroundWeaponHolderBuilt 1
Holder

PlaceBuiltObjects Decoration_RabbitSkinBuilt 1
Rabbit Fur Decoration

PlaceBuiltObjects Decoration_skullBuilt 1
Decorative Skull

PlaceBuiltObjects Decoration_TrophyMakerBuilt 1
Head Trophy

PlaceBuiltObjects Decoration_WallPlantPotBuilt 1
Wall Planter

PlaceBuiltObjects Decoration_WallWeaponHolderBuilt
Wall Weapon Rack 1
Building Command

PlaceBuiltObjects DryingRackLiteBuilt 1
Drying Rack

PlaceBuiltObjects EffigyBigBuilt 1
Large Effigy

PlaceBuiltObjects EffigyRainBuilt 1
Arm Effigy

PlaceBuiltObjects EffigySmallBuilt 1
Small Effigy

PlaceBuiltObjects Ex_BoneFenceChunkBuilt 1
Bone Fence

PlaceBuiltObjects Ex_CraneBuilt 1
Crane

PlaceBuiltObjects Ex_EffigyBuilt 1
Custom Effigy

PlaceBuiltObjects Ex_FloorBuilt 1
Custom Floor

PlaceBuiltObjects Ex_GardenBuilt 1
Garden Custom
Building Command

PlaceBuiltObjects Ex_PlatformBuilt 1
Platform

PlaceBuiltObjects Ex_RockFenceChunkBuilt 1
Rock Wall

PlaceBuiltObjects Ex_RockPathChunkBuilt 1
Rock Path

PlaceBuiltObjects Ex_StickFenceChunkBuilt 1
Stick Fence

PlaceBuiltObjects Ex_WallDefensiveChunkBuilt 1
Defensive Wall

PlaceBuiltObjects Ex_ZiplineBuilt 1
Freestanding Zipline

PlaceBuiltObjects Ex_ZiplineTreeBuilt 1
Tree Zipline

PlaceBuiltObjects FireBuilt 1
Basic Fire

PlaceBuiltObjects FireBuiltRockPit 1
Fire Pit
Building Command

PlaceBuiltObjects Fireplace_Built 1
Fireplace

PlaceBuiltObjects FireStandBuilt 1
Standing Fire

PlaceBuiltObjects GazeboBuilt 1
Gazebo

PlaceBuiltObjects HolderExplosives_Built 1
Explosives Holder

PlaceBuiltObjects HolderSnacks_Built 1
Large Cabinet

PlaceBuiltObjects HouseBoat_Small 1
House Boat

PlaceBuiltObjects LargeRaftBuilt 1
Large Raft

PlaceBuiltObjects LeafHutBuilt 1
Temporary Shelter

PlaceBuiltObjects LogCabinBuilt 1
Log Cabin
Building Command

PlaceBuiltObjects LogCabin_Small_Built 1
Small Cabin

PlaceBuiltObjects LogHolderBuilt 1
Small Log Holder

PlaceBuiltObjects LogHolderLargeBuilt 1
Large Log Holder

PlaceBuiltObjects MedicineCabinet_Built 1
Small Cabinet

PlaceBuiltObjects MultiSledBuilt 1
Log Sled

PlaceBuiltObjects MultiThrowerBuilt 1
Catapult

PlaceBuiltObjects RabbitCageBuilt 1
Rabbit Cage

PlaceBuiltObjects RaftBuilt 1
Small Raft

PlaceBuiltObjects RockHolderBuilt 1
Small Rock Holder
Building Command

PlaceBuiltObjects RockHolderLargeBuilt 1
Large Rock Holder

PlaceBuiltObjects RockSidePlatformBuilt 1
Side Platform

PlaceBuiltObjects PlatformBuilt 1
Platform

PlaceBuiltObjects RopeBuilt 1
Climbing Rope

PlaceBuiltObjects ShelterBuilt 1
Hunting Shelter

PlaceBuiltObjects SkinRack_Built 1
Skin Rack

PlaceBuiltObjects SkullLightBuilt 1
Skull Lamp

PlaceBuiltObjects SmallTableBuilt 1
Small Table

PlaceBuiltObjects SpikeDefenseBuilt 1
Defensive Spikes
Building Command

PlaceBuiltObjects StickMarkerBuilt 1
Stick Marker

PlaceBuiltObjects Stick_HolderBuilt 1
Small Stick Holder

PlaceBuiltObjects Stick_HolderLargeBuilt 1
Large Stick Holder

PlaceBuiltObjects TableBuilt 1
Table

PlaceBuiltObjects Target_Built 1
Wood Target

PlaceBuiltObjects Trap_Deadfall 1
Deadfall Trap

PlaceBuiltObjects Trap_LeafPileBuilt 1
Leaf Pile Trap

PlaceBuiltObjects Trap_RabbitBuilt 1
Animal Trap

PlaceBuiltObjects Trap_RopeBuilt 1
Noose Trap
Building Command

PlaceBuiltObjects Trap_SpikeWall 1
Happy Birthday Trap

PlaceBuiltObjects Trap_swingingRockInTree 1
Rope Swing Trap

PlaceBuiltObjects Trap_TripWireExplosiveBuilt 1
Explosive Wire Trap

PlaceBuiltObjects Trap_TripWireMolotovBuilt 1
Molotov Wire Trap

PlaceBuiltObjects WalkwayStraightBuilt 1
Wooden Path

PlaceBuiltObjects WallBuilt 1
Basic Wall

PlaceBuiltObjects WallBuilt_Doorway 1
Wall With Door

PlaceBuiltObjects WallBuilt_Window 1
Wall With Window

PlaceBuiltObjects WaterCollector_Built 1
Water Collector
Building Command

PlaceBuiltObjects WeaponRackBuilt 1
Weapon Rack

PlaceBuiltObjects WoodCouch_Built 1
Couch

PlaceBuiltObjects WoodFrame_Built 1
Stick Frame

PlaceBuiltObjects WorkBenchBuilt 1
Bench

Buildings that cannot be added

Building

Custom Foundation

Custom Roof

Custom Stairs

Defensive Wall
Building

Defensive Wall (Extendable)

Defensive Wall (Gates)

Defensive Wall (Gates)

Defensive Wall Reinforcement

Dock

Tree Bridge

Simple Stairs

Game Objects
These commands toggle objects/meshes/layers on/off, they are quite complicated. The following is a
select few of objects, there are 1000s in the game. Using these commands will disable the objects.
For example, togglego char_arms_GEO1 will turn off the players arms. If you type the command
in again, the arms will return. To obtain names of objects, use the diagrenderers command. It will
save a file to you forest folder in steam that will contain the objects loaded around you:
Code Description

enablego Enables game object, it requires game object name.

disablego Disables game object, it requires game object name.

Destroys game object, it requires game object name. Unknown if it is different


destroy
to disablego command

inspectgo Requires game object name, saves information to game folder.

diagrenderers
Saves a TXT file with all assets that have been loaded, excellent for Game
Object tweaking

Object Command

Players Pants togglego char_new_Pants_low1

Players Shoes togglego char_new_Shoes_low

Players Shirt togglego char_new_Shirt_low_main

Players Hair togglego char_HairStyle1_low

Players Beard togglego char_Beard

Players Head togglego char_head1_geo

Players Head Shadow togglego char_head1_geoShadowOnly


Object Command

Players Backpack togglego char_Backpack1

Players Arms togglego char_arms_GEO1

Plane Axe togglego Plane_Axe

Inventory Tarp togglego Tarp

Inventory FakeGround togglego FakeGround

Camcorder Main Part togglego Main_Body

Camcorder Screen Part togglego Screen_low

Camcorder Piece Part togglego Pivot_low

Camcorder Lense togglego Lenses

Camcorder Video togglego VideoQuad

Camcorder LED togglego LED_Screen_low

Clear/Delete/Reset Commands
These commands can be dangerous to use. They can delete saved games, reset achievement
status, clear settings, etc. Use caution when using these commands:
Code Description

resetstatsandachievements WARNING: Resets all account stats & achievements info

clearallsettings
WARNING: Resets all game setting when game is restarted,
including key bindings

clearsaveslot all WARNING: Removes all saved games

clearsaveslot sp 1 WARNING: Removes singleplayer saved game in slot 1

clearsaveslot sp 2 WARNING: Removes singleplayer saved game in slot 2

clearsaveslot sp 3 WARNING: Removes singleplayer saved game in slot 3

clearsaveslot sp 4 WARNING: Removes singleplayer saved game in slot 4

clearsaveslot sp 5 WARNING: Removes singleplayer saved game in slot 5

clearsaveslot mp 1 WARNING: Removes multiplayer saved game in slot 1

clearsaveslot mp 2 WARNING: Removes multiplayer saved game in slot 2

clearsaveslot mp 3 WARNING: Removes multiplayer saved game in slot 3

clearsaveslot mp 4 WARNING: Removes multiplayer saved game in slot 4

clearsaveslot mp 5 WARNING: Removes multiplayer saved game in slot 5


Complicated/Unknown Commands
These commands are either complicated or are unknown, or they do bizarre/unpleasant things. Not
recommended unless you know what you are doing:

Code Description

setExitedEndGame on
Still needs testing
setExitedEndGame on

instancingTestSpawn
Still investigating.
<amount> <scaleX> <scaleY> <scaleZ>

togglelowershadowsatextremelightangles
Has something to do with shadows, it is by
default turned on

unloadunusedassets
Needs Testing, possibly increases games
performance.

Doesn't appear to do anything, FPS can be


togglefpsdisplay
seen regardless by press F2

userigidbodyrotation on Causes players camera movements to be rigid


userigidbodyrotation off instead of smooth

togglevsync
Is not the same V-Sync in the option menu,
can cause low FPS, needs further testing

gccollect
Info from Unity engine site, can improve
performance.

lodmanagerscaling
Info from Unity engine site, could improve
graphic but will cause FPS drops
Code Description

Info from Unity engine site, Turns on/off


toggleocclusionculling assets rendered when camera can't see them.
Causes FPS drops.

togglesheenbillboards on Info from Unity engine site, See site for


togglesheenbillboards off information

filteraudio
When used it states 'Audio path filter cleared'.
Requires testing.

dumplobbyinfo
For Steam Lobby, required to be a lobby to
work

greebledrockscollision Needs Testing

on - Sets physics to 30 fps instead of 60 fps


physics30fps on
off - Sets physics to 60 fps instead of 30 fps
physics30fps off
(default?)

setrainbonus
Requires any number, can go over 10000.
Unknown what it does at this stage

loadlevel
(levelNum) - Load levelnum Appears to load
saved games based on the number

placeallghosts
Places every blueprint in the game infront of
the player and clears the trees.

0 - Changes players skin to white


setplayervariation 0
1 - Changes players skin to dark
setplayervariation 1
Variations seem bugged, needs more testing
Code Description

setplayertshirtmat Requires mat numbers, they need to be found

Has no gameplay impact, only makes The


addmemory Forest use more ram. Used by the devs for
testing purposes.

terrainpixelerror
Doesn't appear to do anything, needs further
testing. Provides code information.

loaddebugconsolemod
Doesn't appear to do anything, needs further
testing. Provides code information.

eval
Supposed to execute C# Code, appears
broken.

targetframerate
Doesn't appear to do anything, needs further
testing. Provides code information.

count (ComponentName) Needs Testing, requires a component name

counttag (tag) Needs Testing

Report logs now, Report warnings now, and


reporterrorsnow Report errors now commands all do the same
thing it appears. Requires further testing

Report logs now, Report warnings now, and


reportwarningsnow Report errors now commands all do the same
thing it appears. Requires further testing
Code Description

Report logs now, Report warnings now, and


reportlogsnow Report errors now commands all do the same
thing it appears. Requires further testing

playernetanimator on Turns the players net animator on/off, needs


playernetanimator off testing as to what it does

try states 'TryCatch is now being used'


workscheduler try
notry states 'TryCatch is no longer used'
workscheduler notry
Requires testing to see what this does

capsulemode on Doesn't appear to do anything, requires further


capsulemode off testing

showworldposfor (ObjectType)
Show the X-Y position of an object - Object
names required

hideworldposfor (ObjectType)
Hide the X-Y position of an object - Object
names required

getlayerculldistance (layerName) Needs Testing, requires layer names for use

findpassenger See passenger for numbers

When used states 'cleared eventMasks for 4


testeventmask cameras'. Unknown what this does at this
stage

gototag <GameObject Tag> Teleports the player to a GameObject with the


gototag GameObjectTag inputted tag.
Code Description

gotoenemy Teleports player to a random cannibal.

allowculling Tested and Unknown - Farket

allowpostprocessing on On by default. It appears to add more vibrant


and color to the game. Very noticeable when
allowpostprocessing off
switched off.

allowdepthbuffer Tested and Unknown - Farket

checkexitmenu Tested and Unknown - Farket

motionblursamples Tested and Unknown - Farket

debugfulldamage
Has to do with multiplayer pvp damage, not
sure what it does.

scioneyeadaption on
scioneyeadaption off

logtextures Use numbers such as 1 or 2.

coopsweepgrid

allowasync

netsetdefaultmaterial
Code Description

netspawnplayer

netskinnedbones

netdebuglod on
Tested and Unknown - Farket
netdebuglod off

Tested and Unknown, appeared to have error


setwindintensity information in the log. Might be a useful
command to figure out - Farket

resetinputaxes Tested and Unknown - Farket

refreshvignettecontroller Tested and Unknown - Farket

Lists some information, not sure what its


debugvignettecontroller
about - Farket

vrfps
Tested and Unknown, most likely has to do
with VR - Farket

checkfrozenentities
Lists what entities are frozen and which ones
aren't, I have no idea what entities are - Farket

refreshentities Tested and Unknown - Farket

listactiveentities Tested and Unknown - Farket


Code Description

profilersnapshot
Adds some information about what resources
the game is using within the log - Farket

Possibly turns a building back into a


selectblueprint blueprint/ghost. Could not get it to work
though - Farket

Adds a massive sheen that scales across the


inventory of all your items, not sure what it
sheenallitems
does other than that. Cannot be switched off it
seems. - Farket

antialiasing off Does things, not sure what yet - Farket

Obsolete Commands
These commands change or do things that can be done without the use of console commands, they
are essentially pointless:

Code Description

toggleplayerstats Toggles stats, can also be achieved by just pressing F3

toggleoverlay Toggles overlay, can also be achieved by just pressing F2

setdrawdistance 0
Changes the draw distance to very low. Can be accessed in
the Graphic settings

setdrawdistance 1
Changes the draw distance to low. Can be accessed in
the Graphic settings
Code Description

setdrawdistance 2
Changes the draw distance to medium. Can be accessed in
the Graphic settings

setdrawdistance 3
Changes the draw distance to high. Can be accessed in
the Graphic settings

setdrawdistance 4
Changes the draw distance to very high. Can be accessed in
the Graphic settings

setdrawdistance 5
Changes the draw distance to ultra. Can be accessed in
the Graphic settings

setshadowlevel 0
Changes the shadow level to fastest (lowest). Can be accessed in
the Graphic settings

setshadowlevel 1
Changes the shadow level to Ultra Low. Can be accessed in
the Graphic settings

setshadowlevel 2
Changes the shadow level to Low. Can be accessed in
the Graphic settings

setshadowlevel 3
Changes the shadow level to Medium. Can be accessed in
the Graphic settings

setshadowlevel 4
Changes the shadow level to High. Can be accessed in
the Graphic settings

Not Listed/Changed/Removed Commands


These commands are no longer listed in the game, have been removed or changed, some may still
work. Requires testing:
Command Code Description

fastrun on It has now been changed to speedyrun


Fast Run
fastrun off on and speedyrun off

profilersample on
profilersample on/off command
profilersample off

wsscaling on
wsscaling on/off command
wsscaling off

profilers ?? ??

growgrass
(radius) (grassLayer) (grassAmount) - Grows
growgrass
grass

sendmessageto sendmessageto (targetName) (message) - Sending message to x

(layerName) (distance) - Unknown, possibly


setlayerculldistance setlayerculldistance changes specific layers/game objects from
spawning at certain distances

setplayerbody 0 Sets Player body to Caucasian


setplayerbody setplayerbody 1 Sets Player body to African American
setplayerbody 2 Sets Player body to Latino

Category:
 Gameplay

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