Documente Academic
Documente Profesional
Documente Cultură
Prepared by:
BAJANDE, Jonna V.
MATA, Carolyn A.
BEED 3-2
Instructor
I. Objectives
Teaching Strategies
Demonstration Teaching, Oral Questioning and Quiz work
III. Procedures
Teachers Activity Learners Activity
A. Preparatory Activities
Opening Prayers
Greetings
Checking of attendance
B. Review
Class, before we proceed on our next
topic, let’s have a short review on
what we’ve tackled yesterday.
Class, what is our lesson yesterday?
Our topic yesterday is all about
Software for Educators and
Students.
Very Good.
On this topic we’ve already know the
system and application software
which help administrators, teachers
and learners electronically meet the
ends of their product.
C. Motivation
Class, I will something to tell you.
Today, we are traveling to the
Software Museum.
In order us to go on the Software
Museum, we need to close our eyes,
and sing the “travel Song”.
(DORA SONG)
When I say, Where are we going? In the Software Museum!
Where are we going? In the Software Museum!
Okay, is it clear? Yes Ma’am.
MICROSOFT WORD
DOMRICOWSTFO
TFEOXSCOERLIMC MICROSOFT EXCEL
PMOIWCERROSOPTNTIO MICROSOFT POWERPOINT
RTMPEFUIOHCBSSLOI MICROSOFT PUBLISHER
D. Presentation
This afternoon were going to study
about Instructional Software for
classroom use The game that we play
is an example of instructional
software. Under this chapter, we
have to tackle the benefits of some
instructional software and the
importance of it on our educational
purposes.
Classs, Do you have any idea about
Instructional Software? Instructional Software is a
program of computer,
which help students to
learn.
Very Good! So, Instructional Software
is basically a Program or series of
computer which helps students to
learn the instructional software for
educational purposes.
Instructional Software have 5 types,
first we have:
1. Drill and Practice Software
2. Tutorial Software
3. Simulation Software
• Get Students
Involved - The participation
of the students is necessary
for them to be able to learn
what may happen in a
particular situation.
• Make
Experimentation Safe -
Simulation software is best
in keeping the students safe
in learning some things.
• Allow Repetition
with Variations -
Simulations allow students
to repeat events many
times as they until they
master the lesson they wish
What else? to learn.
• Allow observation of
Complex Processes -
Simulation software makes
learning and understanding
For students to see what is happening. of complex lessons and
processes easier.
4. Instructional Games
Benefits
• Games are more
interesting than traditional
instruction.
• Retention of
Information is longer
• Assists teachers to
get students to focus on the
topic
• Make learning more
engaging and motivational.
5. Problem-Solving Software
(Flashing of example of Problem-
Solving Software)
=3
=2
What are the benefits of solving and
problem software?
Benefits
• Promotes
Visualization in
Mathematics problem
solving.
• Fosters better
understanding in
visualization of abstract
concepts.
• Improves interest
and motivation in doing
problem-solving activities.
Very good. This will allow students to
become more active and impulsive problem
solvers.
Materials Generators
Microsoft Publisher
http://office.mircosoft.com
Microsoft Access
http://office.microsoft.com/en
-us/access
Creating a report
The Database
1.
Drill and Practice Software
2.
Instructional Software
3.
Tutorial Software
4.
Problem Solving Software
5.
Simulation Software
6.
Tutorial Software
7.
8.
Instructional Software
9.
10.
Simulation Software
F. Generalization
G. Application
Direction:
The class will divide into two
groups.
I have here a three color of
balloons. Each balloon has a
step in selecting template and
creating your document in
Microsoft Publisher.
The pink ballon has four steps
in selecting of template, and
the blue balloon has five steps
in creating your document.
And the red ballon has four
steps also.
Each group will have two
representative to broke the
balloon, each color will have
one representative to broke it.
The remaining members will
fix the steps and post it in the
whiteboard.
The fastest group who will
finish it will be the winner
and receive a reward.
Microsoft Publisher
TEST I. Multiple Choice: Read the questions carefully and ENCIRCLE the LETTER of
the correct answer.
5. Adventure and levels of complexity that match learner’s abilities make fun
learning,
a. Physical Dexterity
b. Instructional Value
c. Appealing Formats and Activities
6. It is use for creating of lessons presentations and activities that students can
interact with.
a. Web page Design Software
b. Whiteboard Activity Software
c. Desktop Publishing Software
7. It is use for keeping track of students record and activities and computations
of student’s grades.
a. Student Information System
b. Statistical Packages
c. Electronics Gradebooks
10. Teachers can teach students new lesson and provide them a platform
through which they may learn a lesson at their own pace.
a. Simulation software
b. Tutorial software
c. Instructional games
TEST II. Determine the pictures whether if it is Drill and Practice, Tutorial Software,
Simulation Software, Instructional Software and Problem Solving.
1.
__________________________
2.
__________________________
3.
__________________________
4. __________________________
5. ________________________
TEST III. What are the Benefits of the following Instructional Software? Give at least
2.
V. ASSIGNMENT :
TEST II. Write the Steps of how to create a BROCHURES, CALENDAR, INVITATION,
GREETING CARDS, and NEWSPAPER. Choose only one.