Documente Academic
Documente Profesional
Documente Cultură
Submitted by : -
Group :- 12305
Academic Year
(2018-2019)
2 | Page
CERTIFICATE
This is to certify that project part-I work embodied in this report entitled
" ROAD THROW POWER GENERATION " was carried out by,
Date: 08/05/2019
Place: K.J.I.T.-SAVLI, VADODARA.
CONTENTS
INTRODUCTION
Design Engineering
Thinking Procedure
1. AEIOU SUMMARY
1.1. The Environment
1.2. The Interaction
1.3. Objects
1.4. Activities
1.5. Users
2. MIND MAPPING CANVAS
3. IDEATION CANVAS
3.1. The General activities
3.2. The general situation/location / context
3.3. The general possible solution is
4. PRODUCT DEVELOPMENT CANVAS
4.1. People
4.2. Product Experience
4.3. Product Features
4.4. Product Function
4.5. Components
5. EMPATHY MAPPING CANVAS
6. LEARNINGS NEED MATRIX
7. CONCLUSION
4 | Page
INTRODUCTION
❖
Design Engineering
• Design Engineering is a general term that covers multiple engineering
disciplines including electrical, mechanical, chemical engineer,
aeronautical engineer, civil, Computer Engineering, Information
Technology and structural/building/architectural engineers. The
uniting concept is a focus on applying the 'engineering design process,
in which engineers develop new products or processes with a primary
emphasis on functional utility.
• While industrial designers may be responsible for the conceptual
aesthetic and ergonomic aspects of a design, the design engineer
usually works with a team of engineers and other designers to develop
conceptual and detailed designs. He may work with industrial
designers and marketers to develop the product concept and
specifications, and may direct the design effort
❖
Thinking procedure :-
1.AEIOU
o Companies : They are dealing (buy / sell ) with our products and
materials.
o Users : To use the product.
o Experts : to review about our products & give proper idea for
develop good product .
o Employees.
o Devlopers.
7 | Page
3. Ideation Canvas
● After 5 labs we have started working with people where we simply thought about the
People for whom we want to solve the problem. We
started with our ideation canvas.
● For our product, we have listed the people who can generally use our product. All
general people like engineer, worker, housewives etc. are people who will use our
product.
● The thought of context/location /situation and finally for possible solutions.
f. The general activities: All activities used during the making time of our
project.
o Testing : Test the all material and body .
o Material study ,etc. : First study about material & then use it
o Workshop : knowing about the new idea and manufacture the project. o
CAD centre : Design the project body in computer software.
1 Material quality : To use to more strengthen material which is good at accident times.
o Proper testing :To testing perfectly and carefully to all project.
9 | Page
❖
In product development canvas we have mentioned about our product, its function, features,
revalidation, and product experience.
a. The general people who will use our product:
o Electric Car : for energy
used in car
o Electric house : Energy
used in house
o Common people.
b. Product experience
o New Design : Develop New design for safety.
o Less material : use less material for manufacture cist is low
o Safety : Improve idea for batter safety.
c. Product features
o Less cost : use less component for production cost is low.
o Less component : A use of less component in production and
manufacturing cost are reliable and profitable for the project.
o For safety : batter safety for batter idea.
o Easy to use : All type of user can use this product.
d. Product function
o Easy working : Smooth working is used for proper efficiency.
o Suitable for environment : To make less pollution to suitable for
environment.
o Less injured : for this future in accident less injured for driver.
o Save life : for this future save the life.
e. Component : All component to used in our project.
o Metal plate
o Gear
o Pully
o Connecting
shaft
o Motor
11 | Page
6. Empathy mapping
Understanding the problem
• Understanding the problem of society is one of the biggest challenges for
engineering student as till now they were making aproject on imaginary
ideas. So the next session was based on understanding the domains of
the problem in abrader sense which emphasized on interacting with the
people of your domain area which more of casual talk rather than
technical session. And this is the storyboarding canvas.
8. Conclusion
• Our team has made this project (ROAD THROW POWER
GENERATION) . we are first observed , analysis and after design
the small prototype.