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CONTENT

Introduction .............................................................................................................. 8
Installing the game ................................................................................................ 8
LICENSE AGREEMENT
Game Settings .................................................................................................. 8
This Software is licensed, not sold, to the User by Paradox Entertainment and may only
be used under these following restrictions. Paradox Entertainment reserves all rights not GETTING STARTED ........................................................................................ 8
expressively released to the User.
Tutorial......................................................................................................................... 8
Copying. The License Agreement allows the User to use the Software on one compu-
Choosing a scenario .............................................................................................. 8
ter at a time, with the exception for such Network games that are described in the docu-
Options ................................................................................................................ 8
mentation enclosed with the Software. Copying of the Software is illegal.
How to win ................................................................................................................. 9
Restrictions in User rights. The Software and the enclosed printed matter is protec-
Standard .............................................................................................................. 9
ted by copyright laws. The User overbinds not to in any way recreate the Software's
Power Struggle ................................................................................................ 9
source code so that it can be apprehended by the User or anyone else. The User may not
Conquest .......................................................................................................... 10
change, adapt, translate, sub-let, lease, sell with profit, or distribute the Software, nor may
Mission ............................................................................................................. 10
he store it on a public network or create derivative products based on the Software or any
Multiplayer ............................................................................................................... 10
of its parts. The User overbinds not to, in whole or part, spread the Software or its printed
Connection types ........................................................................................ 10
documentation to others, or to electronically transfer it from one computer to another
Checking the IP address .......................................................................... 11
over a network.
Rights. The User owns the original CD ROM discs on which the Software is stored, VIEWING THE WORLD .......................................................................... 11
but Paradox Entertainment reserves the rights of ownership to all copies of the actual
Map views ................................................................................................................. 11
Software. The Software is copyright protected.
Normal mapmode ...................................................................................... 11
Political mapmode ..................................................................................... 11
Economic mapmode ................................................................................. 11
SYSTEM REQUIREMENTS
Religious mapmode ................................................................................... 11
Minimum:
Diplomatic mapmode .............................................................................. 11
• Pentium II 266
Trade mapmode ........................................................................................... 12
• 64 Mb Ram
Colonization mapmode .......................................................................... 12
• DirectX compatible Graphics adapter (at least 2 mb video memory)
Fog of war ....................................................................................................... 12
• Windows 95 (must install Winsock 2 update included on CD)
Terrain and Weather .................................................................................. 12
• Windows 98, ME, 2000
Information windows ........................................................................................ 12
• DirectX 8
The bar above the map ............................................................................ 12
The shields above the Information window ................................ 13
Recommended:
Province and city information ............................................................ 13
• Pentium II 450
Countries and provinces .................................................................................. 14
• 128 mb Ram
Countries ......................................................................................................... 14
• DirectX compatible Graphics adapter (at least 2 mb video memory)
Provinces .......................................................................................................... 14
• Windows 95 (must install Winsock 2 update included on CD)
Cities and Capitals ...................................................................................... 15
• Windows 98, ME, 2000
Settlements ..................................................................................................... 15
• DirectX 8
Sea Zones ......................................................................................................... 15
Terra Incognita ...................................................................................................... 15

ARMIES & NAVIES .......................................................................................... 16


Overview ................................................................................................................... 16
Selecting and ordering Units ................................................................ 16
Fleets and Sea Transport ......................................................................... 17
Loading of Army Units onto a Fleet ................................................ 17
Unloading an Army Unit from a Fleet ............................................ 17 Loans ........................................................................................................................... 36
Armies ......................................................................................................................... 17 National loan ................................................................................................. 36
Army movement .......................................................................................... 18 International loan ....................................................................................... 36
Presence of the enemy .............................................................................. 18 Repayments .................................................................................................... 37
Recruitment ................................................................................................... 19 Bankruptcy .............................................................................................................. 37
Maintenance cost ........................................................................................ 19 Inflation ..................................................................................................................... 38
Fortifications ................................................................................................. 19 Increasing factors ........................................................................................ 38
Fleets............................................................................................................................ 20 Decreasing factors ....................................................................................... 38
Fleet Movement ........................................................................................... 21
Naval Interception ...................................................................................... 21 SOURCES OF INCOME ............................................................................ 39
Ports .................................................................................................................... 21 Annual income ............................................................................................. 39
Ship building ................................................................................................. 21 Monthly income .......................................................................................... 39
Maintenance cost ........................................................................................ 22 Other income ................................................................................................ 40
Building/Recruiting capacity ........................................................................ 22 Monthly expenses ....................................................................................... 40
Province limit ................................................................................................ 22 War Taxes ......................................................................................................... 41
Improvements ............................................................................................... 23 Production and goods ....................................................................................... 41
Commanders .......................................................................................................... 23 Base value of goods .................................................................................... 41
Specialists ........................................................................................................ 23 Supply and demand ................................................................................... 42
Hostile actions ....................................................................................................... 24 Description and historical background ......................................... 42
Combat Morale ............................................................................................ 24 Trade and Merchants ......................................................................................... 44
Pitched Battles .............................................................................................. 24 Centers of Trade (CoT) ........................................................................... 45
Naval Battles .................................................................................................. 25 Trade income ................................................................................................. 45
Retreat ............................................................................................................... 25 Merchants ........................................................................................................ 46
Naval Blockades ........................................................................................... 26 Competition ................................................................................................... 46
Sieges .................................................................................................................. 26
Assaults ............................................................................................................. 27 INVESTMENTS ................................................................................................... 46
Attrition ..................................................................................................................... 27 Upgrading the Infrastructure ....................................................................... 46
Land .................................................................................................................... 27 Public officials ............................................................................................... 46
Sea ........................................................................................................................ 27 Factories ........................................................................................................... 47
Supply Lines ............................................................................................................ 28 Technology and Development ...................................................................... 48
Pillaged Provinces ....................................................................................... 29 Areas of Technology and Research. .................................................. 49
Cultural Technology Groups ................................................................ 50
ECONOMY ............................................................................................................... 29 Investing in Stability .................................................................................. 50
Overview ................................................................................................................... 29
External Factors ........................................................................................... 29 DIPLOMACY .......................................................................................................... 50
Managing your Resources ...................................................................... 30 Relations ........................................................................................................... 51
The Financial Summary .......................................................................... 30 Neighboring Countries ............................................................................ 52
The Budget ..................................................................................................... 30 Diplomacy ....................................................................................................... 52
Provinces and Population Growth ............................................................ 31 Use of Diplomats ........................................................................................ 52
Increase ............................................................................................................. 31 Improving Relations .................................................................................. 52
Decrease ........................................................................................................... 31 War Affects Your Relations .................................................................... 53
Instant changes ............................................................................................. 32 Tolerance Affecting Your Relations ................................................... 54
Population and income ........................................................................... 32 Other factors affecting Relations ........................................................ 54
Stability ...................................................................................................................... 33 Provocations ........................................................................................................... 55
Factors that lower Stability .................................................................... 33 Insults ................................................................................................................ 55
Factors that increase Stability .............................................................. 35 Claim their Throne .................................................................................... 55
What is affected by Stability? ............................................................... 35 Warning ............................................................................................................ 55
Proclaim guarantee .................................................................................... 55 Naval to Land ................................................................................................ 73
Economic agreements ........................................................................................ 55 Quantity to Quality ................................................................................... 73
Refusal to Trade ........................................................................................... 56 Free Subjects to Serfdom ........................................................................ 73
Trade agreement .......................................................................................... 56
Loans .................................................................................................................. 56 COLONIZATION .............................................................................................. 73
Alliances..................................................................................................................... 56 Overview ................................................................................................................... 74
Royal Marriages ........................................................................................... 56 Receiving settlers ......................................................................................... 75
Military Alliance .......................................................................................... 57 How to establish a settlement .............................................................. 75
Military access ............................................................................................... 58 Settlements ............................................................................................................... 75
Vassalage ........................................................................................................... 58 Colonies ............................................................................................................ 75
Creating Vassals ............................................................................................ 59 Trading posts ................................................................................................. 76
Annexation ..................................................................................................... 59 Colonization of the New World .................................................................. 76
Chances to succeed .................................................................................... 76
WAR AND PEACE ............................................................................................ 60 Local inhabitants ......................................................................................... 76
To Prepare for War .............................................................................................. 61 Explorers and Conquistadors .............................................................. 77
Casus Belli ....................................................................................................... 61 Colonial strategy .................................................................................................. 77
Side effects of war ....................................................................................... 61 Protecting Your Colonies ........................................................................ 78
How to start and how to end ......................................................................... 62
War aims .......................................................................................................... 62 REBELS & OTHER SCUM ...................................................................... 78
War score ......................................................................................................... 63 Rebellions ................................................................................................................. 78
Peace negotiation ........................................................................................ 63 Causes ................................................................................................................ 79
Military annexation ................................................................................... 64 Effects ................................................................................................................ 79
Peace treaty ..................................................................................................... 64 Quelling rebellions ..................................................................................... 79
Separate peace ............................................................................................... 64 Liberation movements ............................................................................. 80
Pirates ......................................................................................................................... 80
RELIGION ................................................................................................................. 65 Privateers ......................................................................................................... 81
State Religion ................................................................................................. 66
Provincial Religion ..................................................................................... 67 EVENTS & SPECIAL CASES ................................................................ 81
Religious Tolerance .................................................................................... 68 Events .......................................................................................................................... 81
Religion and international relations ................................................ 68 Historical events .......................................................................................... 81
Strategy ............................................................................................................. 68 The Treaty of Tordesillas – A Historical Event ........................... 81
Conversions ............................................................................................................. 69 The Holy Roman Empire ................................................................................ 82
Changing State Religion .......................................................................... 69 Defender of the True Faith ............................................................................. 82
Changing Provincial Religion .............................................................. 69 Monarchs .................................................................................................................. 82
Four Important Events ..................................................................................... 70
Reformation ................................................................................................... 70 THE ARCHIVE ..................................................................................................... 83
Jean Calvin ...................................................................................................... 70
Council of Trent .......................................................................................... 71 CREDITS ..................................................................................................................... 84
The Edict of Tolerance ............................................................................. 71 Paradox Entertainment .................................................................................... 84
Vision Park ............................................................................................................... 87
DOMESTIC POLICY .................................................................................... 71
Plutocracy to Aristocracy ....................................................................... 72
Decentralization to Centralization ................................................... 72
Narrow-minded to Inventiveness ...................................................... 72
Free Trade to Mercantilism ................................................................... 72
Defensive to Offensive Doctrine ........................................................ 72
Introduction may uninstall Europa Universalis at any time more money and the chances of success
Europa Universalis is a real time strategy by using either the Installation program or whenever luck is involved. Normal is the
game that spans over 400 years, from the last the Add and Remove program in the Control default value.
decades of the Middle Ages, through the Panel. A. I. Aggressiveness - affects the eagerness
periods of the Great Voyages, the religious for the computer nations to declare war,
strife of the Reformation and the paradoxical Game Settings especially against the human players. Normal
Age of Enlightenment, and ending with the Display settings is the default value.
rise and fall of Napoleon. Just like their By clicking the EU2 settings icon located in Game speed - this function can be acces-
historical predecessors, the players can also the same place as the game, you can change sed from within the game as well.
set out to literally discover, conquer, and the game’s resolution. Fog of war - makes it harder to follow
forever change the entire World. what the other countries are up to. Can be
In-game music changed from within the game as well. On is
You can turn the in-game music on or off. the default value.
Valkyrienet Forced annex - all countries (including
You can chose which server to connect to yours) can lose their last province, forcing
when you want to use the Valkyrienet match- them out of the game. On is the default
making servers. value.
Dynamic missions - the player can gain or
GETTING STARTED lose victory points by trying to fulfill the in your game play, for example by winning
TUTORIAL missions of various characters. Off is the wars and battles, keeping your population
If you haven’t played Europa Universalis default value. happy, by creating diplomatic alliances,
before, we recommend that you play through Base victory points - turning them off exploring unknown territories, building
the tutorial. Reading and understanding this evens out the situation if the player chooses colonies, establishing merchants, etc. You will
manual will then become much easier. It to play a very small country. On is the default lose victory points if you fail in your
consists of 9 short chapters, each designed to value. attempts.
show a specific aspect of the game.
HOW TO WIN Standard
Installing the game CHOOSING A SCENARIO The goal of the game may actually vary from If you play using the "standard" victory con-
The installation program of Europa First, choose a scenario from the list at the player to player. The basics of the game are to ditions, the player with the highest total
Universalis starts automatically when the CD left and then select the country that you want receive as many victory points as possible. points becomes the winner, but note that at
is inserted in your CD player. If your CD- to play. The listed countries are usually those You score points whenever you are successful the end of the game you will see your coun-
ROM unit does not have the auto run func- that have the best chances of success due to try’s relative position based on how many
tion activated, you may start the installation their relative strength, historical advantages, victory point all countries have received. This
by double clicking setup.exe, which you will or geographical location. In some scenarios means that you can play a country you find
find in the root directory of the CD. you can access even more countries to choose difficult to play just to try to get a better
As soon as the installation program has from. result from game to game, which is also a way
started, you may install Europa Universalis Previously saved games are located below of "winning." Another approach is to play
and, if necessary, DirectX 8.0, which is inclu- the scenarios and can be loaded by clicking Denmark, for example, and try to get more
ded on the CD. When the actual installation on them. victory points than its perennial enemy
has begun, just follow the instructions on the Sweden.
screen. Options
If Europa Universalis is already installed You can customize your game to a certain Power Struggle
on your computer just press “Play” in the extent in the areas listed below. The country that is first to reach a predeter-
autoplay menu to start. You may also start Difficulty - affects the amount of money Right clicking on a shield gives you the option to choose a mined number of victory points is the win-
the program from a suitable button in the your country will start with, how much different country than those initially listed. This function ner. Power Struggle is a good choice if you
is not available in all scenarios.
Program menu under the Start menu. You things will cost, how fast you will generate want to play a quick game.

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below. Note that unless you have a perma- shows each province with its name, its type of
nent connection, your IP -address will most terrain, whether it contains cities, colonies, or
probably change every time you connect to trading posts, and whether it is winter or
the Internet. summer in the provinces. It will also show
land boundaries between countries. In the sea
Checking the IP address zones you will see what the weather is like.
1. Make sure you are connected to the
Internet. Political mapmode
2. Under the start-menu, choose Run. Accessed through the flag icon. Here are the
Win95/98/Me countries are shown in different colors. By
3. Type winipcfg and click OK. Your IP placing the hand on a country, a popup win-
address is displayed dow provides a diplomatic summary. The
Win2000/NT provinces containing small variants of your
4. Type cmd and click OK. country’s shield are your core provinces.
5. In the new window type ipconfig and press
ENTER. Your IP address is displayed. Economic mapmode
Accessed through the coin icon. Shows the
VIEWING THE WORLD main resource produced in each province.
You lead a country, or more precisely, you are The darker the green color is, the richer is the
a country, and all of the provinces within the province. By clicking a province you will
borders of your country belong to you. You highlight all provinces with the same resour-
also have access to army units (symbolized by ce. If you choose any of your own provinces
small soldiers) and fleets (symbolized by or click on the resource icon in the province
Conquest new game decides the scenario, victory con- small warships), which you can move around window, you will get information about the
The country that conquers a predetermined ditions and game speed. He also saves the on the map. By clicking a province you get corresponding resource.
number of provinces is the winner. You set game. Note that events that would tempora- access to information about it in the "infor-
the number when you determine victory rily halt a single player game will not do so in mation window" on the left side of the Religious mapmode
conditions. Conquest is the number one multiplayer. Neither can you change game screen. Here you are able to construct army Accessed through the missionary icon. You
choice if you wish to decide the outcome of speed once the game has started. units and fleets, invest in infrastructure, and are given information about the state religion
the game on the battlefields. There is a limited pause function in many other things. Exactly what you are able of all countries, as well as provinces with a
multiplayer. There is a delay of 10 seconds to do and how to do it will be discussed in different religion than the state. The different
Mission before the game pauses. 30 seconds after the greater detail later on. religions are shown in different colors. If you
Each country will receive a specific difficult game has come to halt, the other players can own a province with a different religion and
mission, and the player that succeeds first is resume the game again. MAP VIEWS have a missionary available, you can send
the winner. Various missions may include: The game is played on a world map. You can’t him to the province in an attempt to convert
Russia must conquer all orthodox provinces Connection types see everything on the map at the same time, them.
in the Balkans, or Spain must "conquer Local Network - Will automatically search only the provinces and sea zones familiar to It is in this mode that you can see the
England." Mission is the choice for players your local network for any hosted game. You your country. In order to find out more you members and extent of the Holy Roman
who would like to try something random, yet can then join any found game or host a new need to gradually explore the unknown Empire (see chapter “Events and special
challenging. game yourself. parts. You have several settings to choose cases”).
Valkyrienet - Here you can meet other from depending on what kind of informa-
MULTIPLAYER players and chat with them, join their games tion you want to gather from the map. Diplomatic mapmode
In order to let more than one player partici- or host a game for others to join. Accessed through the pen and letter icon.
pate in the same game, the players need fast Internet - You must know the IP address Normal mapmode Here you will find all of your foreign rela-
Internet connections of at least 512 kbit/s of the host in order to join a game. To check Accessed through the tree icon. The standard tions, and by clicking a province of another
and TCP/IP protocol installed. The host of a your IP -address, follow the instructions view, which we will call the normal map, country you are shown the foreign relations

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of that country. Red indicates hostile coun- Sea zones are also affected by the weather.
tries or countries where you have a legitima- Certain sea zones may be ravaged by storms,
te reason, Casus Belli, to declare war upon, or be covered by ice during parts of the year.
while green are friendly ones. Note that this Note also that attrition is lower in sea zones
is the map you will be using when you wish next to coastal provinces, compared with the
to perform diplomatic actions. open sea.

Trade mapmode INFORMATIONS WINDOWS


Accessed through the gold bars and crates The bar above the map
icon. Each province belongs to a Center of On the top line above the Map window, you
Trade that is specified by different colors. The will find a border with four symbols and a
corresponding center is shown when a pro- date – the game clock – followed by another
vince is chosen. This mapmode is used when four symbols. The first four show how many
you deploy merchants. Merchants, Colonists, Diplomats and
Missionaries you have available. The date is If you place the pointer above any of the icons in the bar, you get information
Colonization mapmode about how many you receive annually, and what generates them.
shadowed whenever you pause the game, and
Accessed through the ship icon. This map is white when time is running. If you think that soldiers, the contents of your treasury Province and city information
used when sending out settlers to claim new the "progress of time" is too fast or too slow, expressed in Ducats, (one of the most When you left click on one of your provinces,
land for your country. Available provinces you may change it by clicking the menu common currencies during the historical you will see the city in the information win-
are shown in green colors; light greens indi- button at the lower left of the Information epoch), and a clock that allows you to pause dow. By clicking on buildings and objects,
cates that they can be colonized by any coun- window, choosing option, and then follo- the game by clicking it. You will receive more you get additional information about them.
try, medium greens are your provinces with wing the instructions or press Ctrl + (nume- background information if you point at the The buildings are the places where the
existing trading posts, and dark green indica- ric keypad) to increase the game speed and symbols. various officials of your province work. The
tes your existing colonies or colonial cities. Ctrl – (numeric keypad) to decrease the officials may be appointed by clicking the
game speed.. The four symbols to the right of The shields above the Information window buildings, which will give you more advanta-
Fog of war
the date show the Stability level of your The embellished line above the Information ges in the game. You may also build fleets,
Note that a shade covering the majority of the
country, the Manpower in thousands of window contains five coats of arms. If you recruit army units, and upgrade the fortress.
map in the normal mapmode prevents you
from viewing foreign armies in the provinces, left click on any of these, specialized infor- In addition to the buildings of the province
or fleets in the sea zones. Areas not covered by mation will be shown in the Information you also see another shield. The shield shows
the shade include your own country and the window. The shields will provide the follo- the most important products of the provin-
adjoining provinces and sea zones, your vass- wing information (from left to right): naval ce, including provincial revenue from trade
sals, the countries of your allies, countries in information, land army information, general and taxes. When you appoint officials, for
which your monarch has entered royal marr- information about the country and its example, you will find that these revenues
riages, provinces or sea zones containing your monarch, the state budget, and the financial increase.
military units, as well as provinces or sea summary. The building of worship (church,
zones adjacent to your forces. The military information shows among mosque, temple, etc.) will be upgraded auto-
other things your current level of technology matically when the population of the provin-
Terrain and Weather and your research for the next. A slider allows ce increases. If you left click the church you
The game contains five different types of you to adjust your maintenance cost. will find general information about the state
terrain: open terrain, forest, mountains, The economic information will show the of your province. You can get additional
desert, and swamp. There is also one geo- income and expenditures of your country, information from the text lines by keeping
graphical obstacle: rivers. The terrain types including how they are allocated. You may the hand on them. You may also click on the
affect the movement of army units, battles, also choose how to allocate your research symbols to get additional information about
and army unit attrition. Some provinces also Right-click to go directly to a particular page. The game investments in order to develop your techno- the economy and religion.
suffer the effects of winter, which in turn pauses while you view the ledger (single player only). You
exit by clicking on the lock to the right.
logy levels.
affect the various terrain types.

12 13
peace you may only move your army units control it. If another country controls any of During war you may also lose a trading post
from and to provinces belonging to your your provinces, you will not receive any in- because an enemy army decided to burn it to
own country, or into independent provinces. come from these provinces. You will see that the ground.
During times of war you may also move a province is controlled by another country if The difference between a trading post
army units into provinces belonging to allied the flag of another country is flying above the and a colony is that the trading post provides
countries and dependent states, and into city, the colony or the trading posts. (Rebels a low production value and a high trading
countries with which you are at war. fly a red and black flag.) In order to take value, while the colony provides a high pro-
Settlements are provinces that lack a city, control of a province you must capture the duction value and a low trading value. In
but have either a colony or a trading post. city, either by assault or siege. Provinces with addition, the colony has population growth
One basic difference between a province with cities lacking fortifications, and provinces and may be developed into a city, while a tra-
a city and a province with a settlement is that with colonies or trading posts, are automati- ding post does not have population growth,
you can build ships and raise army units in cally controlled when you move an army unit nor may it be developed into a province with
Right clicking on the small map will let you choose a type
the former, appointing officials, building into them. a city. You may still change your trading posts
of unit or province that will be indicated with a red dot. fortifications and establishing factories. You into a colony by sending colonists but the
may not do any of this in a province with a Cities and Capitals other way around is not possible.
COUNTRIES AND PROVINCES settlement. A capital is shown on the map by the disc
Countries A coastal province is a province with a behind it. The province with your capital Sea Zones
Each player runs a country. Each country port. Note that in order to have a port the may not be surrendered during peace negoti- Sea zones are not owned by any country.
consists of one or several provinces. Your province must either have a city or a colony; ations other than by annexation of the entire Instead, the struggle concerns the shipping
country has a border marked on the map, a trading post is not sufficient. Having country. The city shows a graphic representa- lanes. Anyone who is able to stop others from
and if you wish to view the political map, the coastal provinces also affects the number of tion of the level of development of your pro- using the shipping lanes therefore exerts a
provinces of each country are marked with colonists and merchants your country will vince. What you see in the information win- certain influence.
the same color. Each country has a monarch, receive each year. Also note that ships do not dow is a picture of the city, as you build ships,
a state religion, and one or more central cul- suffer attrition when in port, because they raise army units, upgrade buildings, and TERRA INCOGNITA
tures. Most of the countries are located in can be maintained. If you have a large coun- build factories. The population level of your Historically, there were several areas that were
Europe but there are several non-European try with provinces on several continents, you city indicates the wealth of your province. not discovered until after the end of the game’s
countries spread out in the world that can be will do better if you have ports in as many Normally the population of the city will time span (such as some parts of Siberia and
played as well. Each scenario defines the places as possible, in order to send your ships increase over time, but it may also drop Australia), or which had been discovered earli-
countries you are allowed to play. in to port now and then, to avoid suffering because of war, rebellions, random events, er, but where all knowledge about it them had
attrition (see Attrition). and if the city is situated in an area of adver- faded into legends (such as the interior of
Provinces The provinces you start the game with are se geographical conditions, for example in Africa), and finally areas which could not be
There are two types of political status for the your core provinces and your most impor- the African tropics. When a colony has 700 explored using the technology of the times
provinces. They either belong to a country, or tant ones. Core provinces are marked on the inhabitants it develops into a city. (such as certain Northern sea routes).
they are independent. Independent provin- political map with small shields.
ces only exist outside of Europe, and are Note that a province may belong to one Settlements The white and unknown parts of the map are
populated by natives, organizing their socie- country, but may be controlled by another. When you have established a trading post or called "Terra Incognita," which is simply
ties through clan and tribal systems instead This happens when two countries are at war a colony in a province you gain ownership of "The Unknown World" in Latin – the langu-
of nations. The independent provinces do with each other, and one of the countries has the province. This means that no other coun- age of knowledge and science during this age.
not have standing army units; instead native occupied a province belonging to the other try may use the province for troop move- Terra Incognita represents provinces and sea
war bands will meet you if you move an army country. When peace has been declared, all ments during peace, and no other country zones not yet discovered by your country.
unit into the province. When a colony or a controlled provinces return to the original may establish trading posts or colonies in the When these are discovered, either by moving
trading post is established, the province is no owner, unless they have been surrendered as province. You may lose your settlement, and army units or ships through them, or by
longer considered independent. part of the peace treaty. There are two excep- thereby the province, either through negative trading maps with other countries, the areas
The country a province belongs to is tions. The other exception applies if rebels population growth, hostile actions by the cease to be Terra Incognita and become part
noted by the flag waving above the city, the manage to seize one of your provinces. The local natives, or by ceding the province to of the known world, as your country knows
colony, or the trading post. During times of province still belongs to you, but the rebels another country as part of a peace treaty. it. Note that you normally need a

14 15
Conquistador, or you must have reached Spain, just like Portugal. If the Ottoman Fleets and Sea Transport transporting army units is sent to port the
Land Military level 31 in order to discover Empire had won outside of Vienna in 1683, The fleet is a military unit consisting of a army units will be unloaded instantly and
provinces. For undiscovered sea zones you Europe, as we now know it, most likely would varying number of ships in the same way that automatically in that province.
need an Explorer or you must have reached not have existed. Another immensely impor- an army unit consists of a varying number of
Naval Technology level 21. tant factor was how efficiently a military unit troops. There are three types of ship in the ARMIES
Permanent Terra Incognita represents could be moved. Poland-Lithuania defended game: Warships, Galleys, and Transport As has already been mentioned, there are three
undiscovered areas not consisting of provin- their giant commonwealth by dashing about Vessels. Warships have a transport capacity of branches of the army that may be included in
ces or sea zones. Permanent Terra Incognita with their incredibly mobile armies: one 1; galleys have a transport capacity of 0.5, the army unit: infantry, cavalry and artillery.
comprises the areas that were not explored at moment to the coast of the Black Sea; the next and transport vessels a capacity of 2. What is The basis of the field army was the infan-
all at this time. to the Baltic; the next to the Ukraine, winning transport capacity? Each army unit has a try, the cheapest one to recruit, and was also
battles in the meantime. weight; the transport capacity of your fleet easier to train but which often lacked the fire-
indicates how many troops you are able to power to make it the decisive factor in a battle.
You may move two kinds of military units in transport. Cavalry and artillery have greater The cavalry, as the successor of the knight, was
the game: army units and fleets. There are weight than infantry. The total weight of the "army branch of the nobility," a status it
three kinds of battle: Pitched Battles, Sieges, each army unit and the transport capacity of was to hold until a long time after the period
and Naval Battles. All of this will be the fleet can be found in the Information covered by this game. The cavalry was the prin-
thoroughly covered in this chapter. window whenever you have selected a unit. cipal actor of the battleground and lacked all
War ships are more effective in battle, firepower, but made up for this by its strong
Selecting and ordering Units galleys are the least expensive, and transport shock effect with the ability to quickly shatter
In addition to left clicking a unit, you may vessels have the largest transport capacity. the morale of the enemy, if it was employed
also keep the left mouse button pressed and Galleys should be kept in the Baltic Sea, the efficiently.
drag a box around the unit. You know that a Mediterranean, the Red Sea, the Persian Gulf In the late 16th and early 17th centuries,
unit is selected when a green circle surrounds or the Black Sea, as this ship type is less use- the emphasis was shifted from shock effect to
it, and you see an elongated rectangle at the ful on the open sea. firepower in the armies of Europe. The infantry
base of the unit. The morale of the unit is Merging, splitting, reorganizing, and
indicated by the colors red, yellow, or green. dissolving fleets is done in exactly the same
A newly recruited unit always starts at the way as army units are merged, etc.
lowest possible morale. It will then increase
month by month to the maximum level allo- Loading of Army Units onto a Fleet
wed by your technology level. The First you need to order your fleet into a sea
Information window provides additional zone, and then order an army unit in an adja-
information about the chosen unit, such as cent province to load onto the fleet. You
The attacker is always on the left part of the screen, the
defender on the right. The needle points towards the unit commander, strength, and attrition. You cannot load the fleet while in port since
stronger side, weighting in current strength, technology, may also split the unit into two parts, merge armies automatically debark ships in ports.
morale, leaders and terrain.
units by first choosing all units in a province, When the troops are loaded you will find
and also reorganize – or customize – your a new button in the information window
ARMIES & NAVIES units. Finally, you may opt to disband the unit. when you choose the fleet. Click this button
OVERVIEW When you have right clicked the area you when you want to unload the army unit in
Battles and movement are the tactical compo- want to move your army unit into, the unit another adjacent province.
nents of warfare. During the period, battle and will start marching/sailing. You also see a
movement could often be decisive for the out- green arrow showing the direction of the Unloading an Army Unit from a Fleet
come of a war. A single pitched battle or a movement path. If you wish to do something Choose the fleet and click the unloading
naval battle could save the existence and inde- else for a moment, such as take care of your button. You will now see the army unit on the
When the icon of a besieged fortress starts burning, a
pendence of an entire country. If the Spanish province, you will see the green arrow if you map. Now click the province where you wish breach hasve been struck in the wall. Not only will this
Armada had not foundered in 1588, England choose the unit again. to unload your army unit. The troops will speed up the siege process, it will also increase the chance
to carry through a successful assault.
probably would have become a vassal state of now start marching to the province. If a fleet

16 17
became the equal of the cavalry, although the limit from the unit’s current location and will move into a neighboring province,
two forces served different purposes during a your desired destination. The unit will start giving preference to provinces that you con-
battle. The artillery had become lighter, and moving toward the destination at the speed trol.
thereby more mobile, and was also beginning to of its slowest army branch. For instance, if If your army unit wins the battle, the
be utilized as relief for the infantry in battles. you have a unit consisting of infantry, caval- enemy will retreat while your unit continues
During the 18th century, another shift in ry, and artillery, the whole unit will move as moving. Thus, two army units from enemy
focus of battle efficiency took place. Drill and slowly as if it only consisted of artillery. armies may never stand still in the same pro-
discipline had been established in the The nature of the terrain the unit is vince after a pitched battle, unlike units from
European armies, thereby making it possible moving through or crossing will also affect allied countries.
for the infantry firepower to be utilized more its speed. It takes 25% longer to march You can move freely through unfortified
efficiently. Infantry became more important on through woods and deserts, 50% longer and fortified enemy provinces, provided that
the field of battle than cavalry, even though the through swamps and 75% longer through you detach a troop to watch the fortification.
cavalry still played a very important operatio- mountains compared with open terrain. The After detaching a troop, the main part of
nal role, being the most efficient branch for presence of snow will decrease the speed even your unit may march on. To detach a troop
reconnaissance purposes during the period. In further, as will movements into undiscovered for guard purposes, click on that button in By holding down the “SHIFT” key while right clicking,
addition, the cavalry was still the only fast, provinces. the information window. you can specify an exact path for your units.
long-range branch of the army, which made it In times of peace, you may move your
indispensable in deep-going wars such as those army units both through your own provinces Recruitment
Maintenance cost
in Russia, Poland, and the Middle East. and those of your vassals. When you are at The time it takes to recruit a unit varies be-
The maintenance of your army units is paid
At the end of the 15th century, artillery was war, you may also move through the provin- tween the different branches, partly because
monthly. By accessing your country’s
chiefly used in sieges. Cannons were usually ces of your allies. the time it takes to train an efficient army
Financial Summary you’ll be able to see how
very heavy and immobile and seldom of much unit varies, and partly because the setup of
large the sum is compared with your other
use in a pitched battle. The efficiency of the Presence of the enemy the unit demands several kinds of specialized
expenses. You may change the maintenance
artillery improved markedly during the 17th If an enemy army unit should move into a equipment. To simplify, we can say that artil-
payments of your country by accessing the
century, and was organized in batteries with a province through which your unit is moving, lery units take the longest to recruit, followed
army information window, where you may
direct fire effect against infantry on the battle- the unit will stop immediately and a battle by the cavalry, and then the infantry.
choose what percentage of the maintenance
field. Efficiently utilized artillery could be the will take place. If your army unit should lose, The cost of recruitment depends upon a
you wish to pay. The payment must be at
decisive factor of a battle, simply because the it will retreat. You cannot influence where it number of factors. Firstly, different kinds of
least 50% of the actual costs. The size of the
heavy artillery fire could shatter morale in a will retreat, as the commander automatically troops cost different amounts. Artillery is the
maintenance is also based on the total size of
wing or even a flank, an advantage that was most expensive, followed by cavalry, and
your armies and whether this exceeds your
then used by sending a cavalry shock against then the relatively inexpensive infantry.
national supportable amount. You may
the shaken, retiring infantrymen. Secondly, the cost is dependent on which
disband army units to reduce the cost of
country is recruiting the troops. Different
maintenance. Note that your morale will be
In a field army, the infantry is slower than the countries had different traditions when it
adversely affected if you pay less than 100%
cavalry but faster than the artillery. The came to choosing army branches and the
maintenance.
cavalry is less economical and takes longer to composition of army units. Some countries,
train; however, it is the fastest unit, extreme- for instance, chose quality above quantity. Fortifications
ly maneuverable, and can have an enormous Thirdly, the cost will vary depending on The importance of fortifications cannot be
shock effect in the heat of battle. On the which level of military technology your overestimated. A hostile army unit automati-
other hand it is less serviceable in a siege. The country possesses. In general, troops get cally controls a province without a fortress as
infantry, together with the artillery, serves as more expensive the higher your military soon as it has moved into the province. A pro-
garrisons for fortifications. technology level is, since a higher level of vince with a fortress, however, must either be
technology means costlier training and more put under siege or assaulted. Sieges may take a
Army movement To load an army on a fleet, give it a movement command expensive equipment. Infantry and cavalry long time; anywhere from three months up to
to the sea zone where the fleet is. If the fleet is in port, you
When you order an army unit to move, i.e., must first send it to sea. It is faster to embark from and are recruited in units of 1000 men and artil- a year is common. The assault may be quick,
give it marching orders, there is no distance disembark to provinces with ports than those without. lery in units of 10 pieces. but usually with great loss of life.

18 19
The basic cost for erecting fortifications is try to blockade the enemy ports. When a majo- Ports
100 ducats, but the price may be higher rity of the enemy fleets were eradicated or in It has already been stated that certain provin-
depending on the country’s level of inflation. blockade, naval supremacy was achieved. ces – coastal provinces – possess ports. You
You may also upgrade existing fortresses to may send a fleet into one of your own ports
more modern and larger models, but in Fleet Movement (i.e., a port in your own country) at any time
order to do that you must achieve a certain Fleets are moved in the same way as army providing that you control the province
level of military technology. units, the only difference being that the sea where the port is located. You may also send
zones through which the fleet moves don’t your fleets into the ports of allied countries
FLEETS belong to anybody. If you move through a provided that the country in question con-
As has already been mentioned, a fleet may zone where an enemy fleet is located, an trols the province where the port is, and that
include three kinds of vessels: warships, trans- attempt at naval interception will occur (see your country and the allied country together
ports, and galleys. Warships are oceangoing, Naval Interception.). If the enemy fleet does are at war with another country.
heavily armed vessels, representing a number not succeed with the interception, you will Why would you want to send your fleet
of different sizes and designs. Your level of keep moving. If he succeeds or if you delibe- into port? Firstly, a fleet in port may never be
naval technology is the determining factor. rately end your movement in that zone, a attacked by an enemy fleet, which means that
Galleys also represent different sizes, levels of naval battle will take place. Ports do not it can be tactically sound to send a fleet into
armament and designs, but they differ from count as sea zones, and no interception or port if the enemy’s naval strength is superior
warships in that they are less seaworthy on the naval battle can take place against a fleet in to yours. Secondly, fleets don’t suffer attrition
open sea, and their strength relative to the port. However, it may be blockaded if the in port, which means that it is advisable to
warship diminishes over time. Their advanta- level of naval technology is sufficiently send a fleet into port from time to time. Note
ge lies in being cheaper to build. Transports are advanced (see Naval Blockades and Ports). that if an enemy army unit takes control of a
a jumble of different designs, differentiated, The speed of warships and transports province in which there is a port where you
like the other types of vessels, by your naval increases with higher technology while that have a fleet, the fleet is automatically forced
technology level. The sea zones next to a country’s provinces are its
of galleys remains constant. Bad weather, ice out of the port into the nearest sea zone. If
Contrary to the condition on land, you national waters. Naval attrition will be minimal here. and undiscovered sea zones decrease the there is an enemy fleet there, a naval battle
cannot control the ocean; you can only try to speed of fleets. will take place.
fleet, it was necessary to go out to sea, find the
prevent the enemy from controlling the ship-
enemy, and attack, and thus forcing him back
ping lanes. Naval warfare was conducted in a Naval Interception Ship building
to his own waters. This is where interception is
fundamentally different way from the battle on When your fleet gets into the same sea zone Building times vary between the different
important. Since the sea zones were so large,
land, and reaching what is sometimes known as an enemy fleet, there is always a chance of types of vessels, due to their different levels of
and a fleet could only control a small area phy-
as domination of the seas was a lengthy pro- a successful interception and an ensuing advancement. Generally, the higher the level of
sically, it was never certain that a naval battle
cess. We will attempt to explain this. battle. What happens depends on what naval technology a country possesses, the
would occur. Many times, two enemy fleets
Firstly, it was important to defend coastli- respective levels of naval technology the longer it will take to build a vessel. One rule of
would keep sailing back and forth looking for
nes and the strategic and important passages combatants possess, how skilled the com- thumb is that warships take the longest to
each other for a long time without having a
that must needed to be used. Enemy fleets manders are in maneuvering their vessels, build, followed by transports, and then galleys.
decisive battle.
could not be allowed to cruise off a country’s and a considerable portion of luck. Luck in The cost of building a vessel depends
Each fleet actually consists of a main part
own coast, as this could mean a sudden lan- this context is all about how the wind blows. upon a number of factors. Firstly, different
and several smaller patrols. When the patrols
ding with disastrous consequences; England The one in the right quarter of the wind usu- kinds of vessels always vary in cost. Warships
discovered enemy ships, the main part of the
lived under this threat for many years, mainly ally had the decisive advantage in the era of are the most expensive, followed by trans-
fleet was assembled to deal with the enemy
from Spain and France. Moreover, a country sailing ships. Note that fleets cruising outside ports, and galleys are the cheapest. Secondly,
fleet. The main problem was finding the enemy
could have a narrow canalizing passage such as their own coast receive a bonus when inter- the cost is dependent on which country
and creating local superiority. If you did not
the English Channel, the control over which cepting, and that interceptions in certain builds the vessels. Different countries had
succeed the engagement was called off.
would give economic advantages and would coastal provinces (Scania, Zealand, the different naval traditions about the composi-
After having successfully chased an enemy
minimize the risk of having part of the country Bosphorus, Gibraltar, and Tangiers) always tion of fleets. Some countries, for instance,
fleet away to their own port, the defending fleet
cut off from the rest. succeed, due to the tactical advantages for the chose quality above quantity. Note that gal-
would then cruise outside the enemy coast or
To defend a coast from a nearby enemy fleet controlling these constricted passages. leys can only be built in ports along the Baltic

20 21
Sea, the Mediterranean, the Black Sea, the manpower value, showing how much it con- ment capacity, when applied to the recruit- battles (see Pitched Battles and Naval
Red Sea, and the Gulf of Persia, which means tributes to the armed forces of your country. ment of army units or fleets. You recruit your Battles), exploration, and attrition.
that countries by these seas will have naval The manpower base is computed as an annu- army units in your provinces, which means Commanders are historical or general. The
traditions including the employment of gal- al sum, which increases as time passes. If that the level of development of each provin- former are well-known generals and admi-
ley fleets. Thirdly, the cost will vary depen- your country has conquered new provinces ce limits each separate recruitment attempt. rals who worked during the period and who
ding on the level of naval technology your or developed colonies into towns, your annu- By appointing officials, upgrading fortifica- are regarded as particularly interesting, either
country possesses. In general, vessels become al manpower base may increase. It will also tions, and building factories, you improve because of their skills or their imperfections
more expensive the higher your naval tech- increase as time passes because of a general the recruitment capacity of each province. in battle. The latter come from a "national
nology level is, since a higher level of techno- population growth. Your manpower base Note that the population level is the most pool" and have names from history, but none
logy entails more expensive training and may also drop if you lose provinces or suffer important factor defining recruitment capa- of them were distinguished enough to
equipment. All vessels are built in units of losses of population for any other reasons. city. If you are raising an army unit or buil- become historically important. They are
one ship, although certain coastal provinces Building ships for your fleets is not affected ding a fleet in a province, you may not start something of a cheaper article, but they still
can build more than one at a time. by your manpower base, as there was a rela- recruiting a new unit or build a new fleet mirror the state of training and skill of the
tively small demand for manpower, compa- until the work in progress has been finished. country’s body of officers.
Maintenance cost red with the needs of the army units. An army unit or a fleet may have more
The maintenance of your fleets is paid mon- Improvements than one commander, but only one of them
thly. By accessing your country’s Financial Province limit If your country has reached a sufficiently high will command the unit; this will be the
Summary you can see how large the sum is There is also a local limitation, or recruit- level of military or naval technology, you may highest-ranking commander, who is also the
compared with your other expenses. You may increase the recruitment or building capacity only one who will add anything to the battle.
change the maintenance payments of your by constructing conscription centers (milita- Note that you may split a unit if you want to
country by accessing the naval information ry tech level 31) and naval shipyards (naval take advantage of more than one good
window, where you may choose what percen- tech level 16). The conscription center is commander.
tage of the maintenance you wish to pay. The shown as a small military tent, and represents Commanders may die in battles or
payment must be at least 50% of the actual a number of administrative and economic through random events. If a commander dies
costs. The size of the maintenance is also functions in your province, making it easier in a battle, the second-highest ranking
based on the size of your fleets; if you have 72 to establish larger army units. The effect is a commander will automatically assume
vessels you’ll have to pay twice as much as if tenfold increase in the recruitment capacity command of the army unit or fleet. If the
you’d had 36 vessels. You may disband fleets of your province, and improved maintenance unit or fleet only had one historical com-
to reduce the cost of maintenance. Note that ability for any army unit in the province (see mander, a general commander will immedia-
your morale will be adversely affected if you Maintenance, and Attrition). The province’s tely assume command.
pay less than 100% maintenance. contribution to the recruitment capacity of All commanders are assigned a value in
your country is also greatly increased. The each of the skills of Maneuver, Firing, Shock
BUILDING/RECRUITING CAPACITY naval shipyard will change the port symbol of Effect/Boarding, and Siege. Note that each
Each country has a manpower base, limiting your province, making it larger and colored commander is either an army or a navy
the possibility of recruiting army units. in gold. The naval shipyard is simply an commander. General commanders always
When you recruit army units you will see improved shipyard, with the capacity to build have the same values, depending on their
how your manpower base is lowered. Each all ship types at a much higher speed, a sort of country of origin. Their values may never
unit of 1000 infantry, 1000 cavalry or 10 pie- "assembly line" production of the times. The exceed 4 (2 for the siege value) or go below 0.
ces of artillery lowers your manpower base 1 naval shipyard increases the building capacity Historical commanders have unique values
step. There are always a limited number of of your province tenfold. The first naval ship- that may be much more varied.
available young able-bodied men, and there yard you build also provides one extra colo-
is always a permanent demand for strong nist each year. Specialists
men and women if you want your farming to There are also two kinds of specialists:
If you reorganize a single unit, a new one with a general
be handled properly in each village. This all commander will always be created. If your single unit COMMANDERS Conquistadors and Explorers. They function
means that there is a limit to how many sol- contains more than one historical commander, use the A commander leads each army unit or fleet. like commanders, but also possess some spe-
split button to assign them to different units.
diers you may recruit. Each province has a Commanders have a very large impact on cial functions.

22 23
Conquistadors lead army units and receive a the scale red-yellow-green. A newly recruited rence in strength between the fleets, are
special bonus for exploring new provinces. or assembled unit always starts its career with immensely important. Secondly, the diffe-
They also receive a special bonus when batt- the lowest possible morale. It increases each rence in naval technology levels is very
ling natives, and a very high capacity for month until it reaches the maximum level important. Thirdly the commander is impor-
maintenance (i.e., small risk of attrition.). possible allowed by your current level of tant, as his skill value in maneuvering, firing,
Explorers lead fleets and have a special technology. and boarding will influence the phases of the
bonus for exploring new sea zones and bor- The combat morale depends on the naval battle. Fourthly, the outcome of the battle is
dering provinces. Like the Conquistadors, and land military level of technology, respec- influenced by he side that has utilized wind
they have a very high capacity for mainte- tively, that your country has achieved. The conditions most efficiently, for which your
nance (i.e., small risk of attrition.). higher the technology level is, the higher the commander is responsible. You cannot influ-
combat morale. There are some special cases. ence this, but note that only one side will get
HOSTILE ACTIONS Firstly, countries with a Reformed, Hindu, or the bonus for wind conditions. Warships will
Battles occur when two or more enemy units Shia Moslem state religion experience a fight less effectively when there is no wind at
find themselves in the same province/sea bonus in combat morale. Secondly, the all, giving Galleys a distinct advantage during
zone. A pitched battle may also occur when combat morale in your country decreases for these conditions. This penalty is decreased as
an army unit moves into an independent several years if it has suffered bankruptcy. technology is advanced.
province and encounters a band of natives. Thirdly, the morale is lower if you pay less If you win the battle, the enemy will
You will then see two fighting soldiers/ships, than 100 % of the cost of maintenance. retreat and you may either move your fleet to
symbolizing the two sides of the battle. Each Fourthly, fleets consisting only of transport another sea zone or, if you wish and possess
unit has a long rectangle. The color of the ships have a very low combat morale. Finally, the naval technology for it, begin a naval
rectangles shows the level of morale and how galleys always suffer a low combat morale blockade; or simply cruise in the sea zone.
it changes during the battle. The length of the and are not affected by improvements in The loser of a naval battle must retreat
rectangles shows the size of the unit in pro- naval military technology. from the sea zone. If the enemy originally
portion to the enemy unit, and how the size Note that a unit whose combat morale Mercenaries appear instantly and at full morale. They
tried to force himself out of a blockaded
changes when the unit sustains casualties. has decreased will recover each month, don’t affect your manpower as normal builds do. port, his fleet will retreat to the same port, or
The battle is divided into phases that will eventually returning to its maximum morale. else it will retreat to the sea zone which is clo-
cavalry superiority loses its importance in
continue until one of the sides loses the batt- It may therefore be tactically sound to wait a sest to one of the country’s own or allied
provinces with forests, swamps, and moun-
le and retreats. Note that you can’t control period before using a unit with low morale to ports, and which does not contain an enemy
tains. Finally, the invader will receive a nega-
the action during the phases, except for attack and thereby allow it to "take the bull fleet.
tive bonus when attacking in a mountain
making a voluntary retreat. by the horns" when it is fully recovered.
province, across a river, or when disembar-
The side that either loses its morale and Retreat
king in a province containing a hostile army
thereby flees (or withdraws, see Retreat) or Pitched Battles Retreat will occur if either of two conditions
unit.
loses all its soldiers/ships has been defeated. What determines the outcome of a battle? are present: when your army or fleet is defe-
If you win the battle, the enemy will with-
Note that either side may choose to withdraw Firstly, the odds, i.e. the relative strength be- ated in a pitched battle or naval battle, or
draw and you may either move your army to
at any time by giving the unit a movement tween the army units, are extremely impor- when, during a pitched battle or naval battle,
another province or you may choose to begin
command to another province/zone. tant. Secondly, the difference in level of you order your army or fleet to move away
a siege or assault against any fortifications in
Retreating units will carry a white flag. military technology is very important. from the province where the battle is taking
the province where the army unit is standing.
Thirdly, the commander is important since place, i.e. voluntary retreat.
The defeated party in a battle withdraws
Combat Morale his skills of movement, fire, and shock effect Note that if an army is defeated in a pit-
from the province, preferably to a province
Combat morale is an important factor in will influence the phases of the battle. ched battle or if a fleet is defeated in a naval
controlled by its own country or an ally, and
battle. If the army unit’s or fleet’s combat Furthermore, the outcome of the battle is battle it must withdraw. If, for some reason,
which does not contain any hostile army
morale falls to the lowest level during com- affected by the side that has cavalry superio- there is no province or sea zone to withdraw
units.
bat, then it will lose the battle. Each army rity. This will give the commander scouting to, the unit will be destroyed.
unit and fleet has a combat morale value, information that he may use while comman- When a fleet or army withdraws, the
Naval Battles
shown as a narrow rectangle at the base of ding the battle, as well as an effective force to unit’s flag will be exchanged for a white flag,
What determines the outcome of a naval
the unit. This indicates the unit’s morale in send against retreating enemies. Note that thus marking that your are no longer in con-
battle? Firstly the odds, i.e., the relative diffe-

24 25
trol of the unit, that it will not affect the pro- Sieges Assaults In the game, it is of course the case that the
vince it withdraws to, and that it is increas- A siege commences after a victorious pitched It was noted earlier that an assault may turn more trials an army unit or fleet is exposed
ingly vulnerable if attacked by the enemy. battle in a fortified enemy province, or once out to be very bloody. An example of a failed to, the greater the attrition. Time also plays a
When a withdrawing army or fleet arrives an army unit is moved into a hostile provin- assault is Charles X Gustavus’ attempted part. Each month the supply level of each
in a province or sea zone free of hostile units, ce with a fortress but with no enemy army assault of Copenhagen in 1659. Assaults may army unit and fleet is checked. The result is
the unit’s flag reverts to the flag of its coun- units present. In both cases the army unit also be successful. Assaulting after a few shown as the number of losses due to attri-
try, the player regains control over the unit, must be of minimum size in order to initiate months’ siege is usually a good strategy. But tion.
and morale will slowly recover. the siege. Normally the size should be equal the great loss in combat morale experienced
Note that it is tactically sound to pursue a to that of the unit stationed at the garrison. after an assault makes you vulnerable to a Land
withdrawing enemy and immediately resume Why would you want to besiege a quick counterattack that could completely What are the factors affecting attrition in an
the pitched battle or naval battle, thus using fortress? This is your only opportunity to wipe out a hitherto successful military opera- army unit? Most important is the size of the
the advantage of your unit’s superior morale. control the city and thereby the province. A tion. unit. Secondly, the allegiance, control, and
controlled province gives you more points To launch an assault, click on the assault status (pillaged or not) of the province in
when you or your enemy offers peace. When button in the information window. The which the unit is located. Thirdly, the provin-
preparing for a siege, you have a couple of assault itself is similar to a pitched battle, ce’s relative richness, i.e. the size of its pro-
options. Firstly, you may assign a watch with a few notable exceptions. The person duction, is considered. You may see this
detail. This makes it possible for you to launching the assault will win if the enemy’s information for each selected province in the
maintain a supply line through the province, garrison is completely wiped out or forced to information window if you click on the
keep an eye on the fortress, and control the retreat (which means it is disbanded). The church. Also, some types of terrain and the
province. Secondly, you may assign the actual terrain is of no consequence. Nor is cavalry weather in the province may have an influen-
siege force. This force will subsequently used during an assault. If the assault is suc- ce (e.g. desert or swamps, and winter).
attempt to take the city by building trenches cessful, the fortress’s level is lowered one step Moreover, the attrition rate is affected by the
that are successively extended and advanced, (e.g. from medium to small), although never use of the army unit: movements, retreats,
attempt to undermine the fortress walls so low that the province is left without a for- battles, sieges, assaults, and whether the unit
using sappers, fire upon, and starve the gar- tress. Finally, there is a risk that the town is is able to maintain a supply line. Finally, the
rison into surrendering. plundered, which significantly reduces the attrition rate is lowered in proportion to the
Each month the garrison’s defenses are population. Plunder is an abstract phase of commander’s movement skill. Note here that
tested. If they fail, the fortress falls into your the battle that can’t be seen, and the player one of the great advantages of the
Use SHIFT + click on the units’ bars to select exactly the
units you want. Useful if you want to merge some specific hands. Factors that affect this include how cannot control it since it is the result of sol- Conquistadors above all other commanders
units in a stack. long the siege has been in place, the besieged diers who run amuck. is their ability to reduce the attrition rate to a
commander’s siege experience, the province’s minimum level outside of Europe.
terrain (where the fortress is located), the ATTRITION
Naval Blockades relative difference in artillery, the size of the Army units were traditionally worn out more Sea
What is a naval blockade? A naval blockade fortress, and earlier results. quickly than they are today. There wasn’t the What factors play a part in the attrition of a
means that you have a fleet in the sea zone A fortress usually falls sooner or later, but same level of medical care, the diet was diffe- fleet? Firstly, the level of naval military tech-
adjacent to a port, and that your country has note that your enemy may send an army unit rent, and there was a different awareness of nology achieved affects attrition. The higher
reached the right naval technology level. Your into the province, forcing you to fight and hygiene. You marched regardless of the weath- the level, the lower the attrition. Secondly, it
fleet automatically blockades every enemy win a pitched battle in order to continue the er, you were seldom dry, and you slept under is a matter of where the fleet is located.
port bordering on the sea zone. Your fleet siege. Another problem is attrition: If the size the stars. Diseases and epidemics flourished Attrition is always zero in port, but increases
will patrol the entrance of the port and thus of your army unit becomes smaller than that and poor nutrition increased susceptibility. To incrementally in the following: sea zones that
prevent ships from leaving and calling at the of the forces defending the garrison, then the top it all off, there were soldiers who didn’t border on a coastal province, sea zones that
port. A fleet blockading a port can be attack- siege is lifted and you may only guard the want to fight. They were simply fed up and border on another province, and finally sea
ed both from other sea zones and from the fortress. You may of course move additional escaped as soon as they saw their chance. These zones that do not border on a coast. The
port in question. The fleet will automatically units into the province and resume the siege. are a few factors affecting attrition and are attrition rises to catastrophic levels if the fleet
receive the bonus for successfully utilizing Also note that at any time you may break off sometimes referred to as one element in the is located in a sea zone where there is a storm
wind conditions if it defends itself against the the siege in order to leave the province, or strategic concept of "friction." or one that is ice-locked. Further, attrition is
blockaded fleet. assault the fortress.
26 27
siege force assigned to them. Also, the line A pillaged province will recover after a while,
may not be drawn through neutral provinces usually 12 months, and then the town or
(i.e. provinces belonging to countries that are colony will stop "burning.".
not involved in your war) or independent
provinces. ECONOMY
Which provinces may then serve as sup- OVERVIEW
ply bases? First of all, all provinces with a The importance of a good economy cannot
town or colony, with or without a port, be overrated. The economic wealth of your
belonging to and controlled by the country. country determines how much of your
Secondly, coastal provinces controlled by the resources you can invest into various activi-
country (i.e. they do not have to belong to ties, from research to war. What then, are the
the country) that are not under a sea block- cornerstones of your economy? Most of your
ade. Note that you and your allies may use income will come from production and
each other’s supply bases during war. In taxes, which are generated by the population
addition, note that provinces with trading in your provinces, and from trade, which is
posts cannot be used as supply bases. generated by your merchants in various
The effect of not being able to draw a Centers of Trade.
supply line is that the attrition rate increases
substantially each month. External Factors
Your country’s economy is, of course, affec-
Pillaged Provinces ted by what happens in the world at large and
Army units often lived off the land of whatever what your country does. Two factors that
When a fleet with the Patrol box checked reaches its destination, it will return to its original
position and then start over again. province they occupied. This means that they affect your economy on different levels and
arbitrarily "requisitioned" whatever they nee- thereby have "multiple effects" are your
reduced in proportion to the commander’s reduce the risk of attrition. Historically, a ded. These necessities and moneys were of country’s level of stability and its level of
movement skill. Also, attrition increases for supply line was more or less a caravan of course taken from the inhabitants of the pro- infrastructure technology. If your country
each month that the fleet is at sea without wagons with supplies and necessities that vince. It is therefore quite understandable that suffers reduced stability, all of your income
visiting a port. Finally, attrition increases on shuttled back and forth between the field provinces where enemy army units have passed will be reduced together with your ability to
galleys operating outside the Baltic Sea, the units and the supply depots located in more through do not contribute as much to the state invest in research.
Mediterranean, the Red Sea, the Persian Gulf civilized areas. Each army unit has its supply treasury. War is another scourge since, even if your
or the Black Sea. level checked once a month. If the level is
country’s stability is intact (i.e. another
All fleet units suffer "attrition" when at high, there is a low rate of attrition;, if the In the game, this means that provinces where country declares war on yours), you will face
sea. When you choose a fleet unit you will level is low, the unit will lose more soldiers. a military force (even a friendly ones!) suffers reduced resources. Pillaged provinces, cen-
find the current attrition speed in the So what is a supply line? An army unit high attrition, either because it is cut off ters of revolt, sieges, assaults, and many other
Information window. This is shown in con- must be able to draw an imaginary line from its supply or the province is too poor factors may reduce the population of your
nection with the small skull. There is no through provinces on the map to a province compared to the size of the force to feed provinces and thereby your income.
attrition when a fleet is in port, which means that serves as a supply base. There is no limit them with normal means, may be pillaged. Remember that you must think relatively.
that you need to send your fleets into port at to how long this line may be. This line may Rebel forces can also pillage for more ran- When you look back on the past decade and
regular intervals in order to maintain the only be drawn through provinces that are dom reasons. You will see that a province has discover that your annual income has risen
ships. controlled by you or your allies and not been plundered by the fires around the town 10%, it is not necessarily time to celebrate. If
through those containing enemy units or or colony of the province. The pillaging pro- the annual income of your potential enemies
SUPPLY LINES provinces that are not held either by your vides a small one-time income to the pillager. has increased by 50% during the same
Army units and fleets sometimes suffer attri- forces or those of your allies. The point is The pillaged province does not contribute to period, you have lost economic strength in
tion, i.e. suffer a loss of lives without having that the line cannot be drawn through a pro- the income of the country, and the popula- relation to them.
experienced battle. Army units must main- vince containing enemy army units or enemy tion growth of the province decreases, which
tain functioning supply lines in order to fortifications without at a watch detail or will affect your total income in the long run.

28 29
Managing your Resources ters and winning a war or two while avoiding impact. Merchants become more competi-
Managing your resources is not a miracle going bankrupt, then your fortune is secured. tive and make greater profits. Infrastructure
drug, but it may significantly simplify your It’s all a matter of keeping the balance. provides a higher degree of effectiveness in
country’s challenging path toward victory. production.
"Resources are limited, but goals are unlimi- The Financial Summary The second area is stability, which affects
ted" is an old saying that rings true to this Here you get an overview of the economic every area of your country. Stability affects
day. state of your country. Remember that the the economy, troop morale, the risk of rebel-
When you use your resources, "balance" entire economy is affected by the stability of lion in your provinces, and whether your
is a keyword. This applies both to the month- your country; low stability results in low vengeful neighbors will think it wise to attack
ly balance between income and expenses, as revenues and technology levels, while a high or not. If one factor is more important than
well as the balance between the different stability rating will optimize both revenues the others, it must be stability. It also affects
enterprises in which you may invest your and development. You will also find that the total size of your state budget, which
resources. You could divide these enterprises income will increase when you upgrade means that total investments in technology
roughly into three areas: defense, finance, buildings and receive higher technology will be lower over time if you go along with a
and expansion. levels in the areas of infrastructure and trade. lower stability, rather than investing in max-
The challenge is to defend your country Be careful with inflation. Inflation incre- imum stability.
while you are investing in research and upgra- ases proportionally with the amount of Your third concern is public consump-
ding fortresses, appointing public officials, money you choose to receive each month (by tion, or actually the expenditure of liquid
and colonizing the New World. If you can minting coins), and by taking loans from the assets from your treasury on a monthly basis.
succeed in creating monopolies in trade cen- citizens of your country or from other coun- You spend these ducats on more troops,
tries. The normal state, where inflation does more war ships, more colonists, and more
not increase, is when you do not take out a merchants.
monthly income; that is, by increasing the
amount of coins in your country. At that PROVINCES AND POPULATION GROWTH If you double click on a slider, it will be locked in that
If it is true that your country’s economy is its position. However, if a value for a locked slider accumu-
point you only have your annual income lates to max, stability for instance, the slider will change to
available. Note also that gold mines will heart, then the provinces are your country’s the lowest position.
increase inflation. If you have gold mines you veins. It is in the provinces that everything
happens. The economic system is alive with population? Note first of all that when we
can never completely avoid inflation. refer to the population we are talking about
Your best cure against inflation is the the exchange of goods. This occurs in the
market places next to where people live, peo- the town’s or the colony’s, population, i.e. the
Governor. By appointing mayors to governors provincial center. Each province normally
you lower the rate of inflation. Remember that ple who produce and consume.
In other words, the population of a pro- experiences a positive population growth
inflation is relative; as long as the increases in that contributes to an increase in the size of
prices are lower than the increases in revenue, it vince is directly related to the amount of
goods produced, the number of people wor- the provincial population each month. You
is not a bad thing, at least not in the short run. can see the exact amount by clicking on the
king, the extent of the trade, and finally the
government’s ability to receive income from church in the information window. The
The Budget amount of growth can be higher than nor-
The state budget lets you decide on how to taxes and fees.
This means that every province has a tax mal if there is a center of trade in the provin-
manage your resources for development, ce or in a neighboring province, if there is a
investments in stability, and public con- value, a production value, and a trade value.
These are in direct proportion to the size of factory in the province, or if the province
sumption in the form of appointments of contains the country’s capital.
officials, diplomacy, and the armed forces. the province’s population. If the population
This may be classified into three separate increases, then these three values increase as
well, which in the end means that both the Decrease
areas. The province may also experience a negative
The first is research, which results in monthly and annual incomes increase.
The rollover for supportable amount gives a hint on how population growth (i.e. the size of the popu-
to increase it. The maintenance cost for excessive units are qualitative advantages. Military units get a lation decreases over time). This is likely to
three times higher than the ordinary cost. Increase
higher morale, better firepower, and greater occur in provinces where you have founded a
How then do you increase the size of the

30 31
colony and in cities located in very inhospi- Level of development Inhabitants decrease to less than this amount. Remember Factors that lower Stability
table areas (e.g. in the tropical parts of Colony Level 1 1 –199 that stability always has an impact on popu- There are several reasons why stability may
Africa). The province may also suffer a tem- Colony Level 2 200 – 299 lation growth. deteriorate, but the most important are defini-
porary negative or less positive population Colony Level 3 300 – 399 tely declarations of war. Declarations of war
growth if the province is pillaged, besieged, Colony Level 4 400 – 499 STABILITY were not regarded lightly by anyone in Europe
or if the province is controlled by rebels. Colony Level 5 500 – 599 The political culture of Europe during the peri- during the period, perhaps with the exception
Colony Level 6 600 – 699 od was not an isolated phenomenon. How each of the issuer. In other countries the monarchs
Instant changes Colonial City Level 1 700 – 1399 country should behave in regards to both and the governments viewed any declaration of
There are also times when the size of the Colonial City Level 2 1400 – 2799 domestic and foreign policy had already been war with concern, because it might upset the
population changes suddenly and dramati- Colonial City Level 3 2800 – 4999 formulated during the height of the Roman balance of power of the region. You could say
cally, either up or down. When you send a City Level 1 5000 – 9999 Empire, and had later been developed during that society viewed the country as a person and
colonist, the population will increase by 100 City Level 2 10000 – 19999 the Middle Ages. The ideological starting-point the declaration of war as a physical attack. You
inhabitants, although you cannot send colo- City Level 3 20000 – 39999 at the end of the 15th century was Christianity could make this attack if you had good and
nists to provinces with a population of 5000 City Level 4 40000 – 79999 as a unit. Civilization was defined within the proper reasons (see Casus Belli), but uncalled
or more. When an army unit successfully City Level 5 80000 – 199999 framework of Christianity and consequently, for wars were punished by force. As a result of
conquers a fortress through assault, the City Level 6 200000 + what constituted civilized behavior between a declaration of war, you could lose prestige
population might decrease in size due to a countries. A similar starting-point existed in and international honor. Add to this the quite
massacre (the soldiers of the time were Each level of a Trading post represents 10 the Moslem countries, where "country" was negative reactions of the population, as war
sometimes very difficult to control). Finally, persons. These are not subject to growth and not a properly recognized concept. Instead they meant levies, inflation, and raised taxes.
random events may change the size of the decline as ordinary population since they are regarded all Moslems as part of the Moslem Religion was something that united and
population. mostly made up of locals. However, they will Haram. Internally the division of society was divided countries during the epoch. It was
be added to the total population if a colony is frozen, partly because of the division of power thought of as un-Christian and therefore
Population and income established in a province with an existing between various groups during the late Middle immoral to declare war on a country with the
So, the larger the population the higher the Trading post. Ages, but also through domestic policy, which same religion, which meant that the popula-
production value, tax value, and trade value. Sending colonists may increase the popu- could be described as a struggle or game bet- tion and the priests reacted quite negatively if
Trading posts usually have a very low pro- lation in provinces with a population less ween various groups in society. The monarch any monarch chose that route.
duction value and barely any tax value, but than 5000. Also note that if the population naturally played a large part. Some other important factors that lowered
have a very high trade value. The colony will size reaches 1000 inhabitants it can never You should also be aware of the advantages stability during the period were various politi-
be seen as a less developed city. A city has consequences associated with breaches against cal acts of a dubious nature. Breaking foreign
more balanced values, but the production "the international rules.". The princes of the promises immediately lowered the reputation
value and tax value may increase significant- Renaissance were soon involved in a highly of a country and its prestige. The principle of
ly as the population increases, while the trade advanced game of political struggle, where a "Pact Sund Servanda" (agreements are bin-
value remains steady. Note that the trade European hegemony was the goal. In this ding) was a basic rule already in Roman law,
value is not as dependent on the population aspect you should consider the abstract concept and had been incorporated in the diplomatic
size as are the other values. What is much of stability. If the monarch broke the formal life of the times.
more important is supply and demand and and informal rules, both his foreign and
the market price, but more about this later. domestic reputation fell, including the status of A declaration of war without Casus Belli
To get an idea of the population levels at his country. The response to declarations of war lowers the stability of your country by two
which these three values are strongly affec- was often your own declarations of war, which steps (–2). A declaration of war with a proper
ted, see "levels of development" below. When caused a spiral of injustice, war, and revenge Casus Belli does not affect your stability at
a city’s population has grown so much that that affected all of Europe. all. A declaration of war against a country of
the city achieves a new level of development, Stability is thus affected by both the inter- the same religion or against any country that
the three values increase significantly. For every enemy port you blockade with your fleet, the national status of your country, and by the you have an exceptionally good relation with,
enemy will lose a part of his trade income. A besieged city
with a port will fall much sooner if you also put a blockade relations between your monarch and his sub- lowers your stability an additional step (–1).
on it. A blockaded port cannot serve as a supply source for jects. To declare war against an allied country was
overseas forces.
historically seen as truly degenerate behavior,

32 33
and will lowering your stability yet another lowered stability. The first occurs if your Factors that increase Stability The rate of increases will be lower if you are
step (–1) if the country under attack has ties country goes bankrupt. Bankruptcy occurs if This is to be interpreted as the monarch and at war, for each quarter you have been at war,
through a royal marriage with yours. If you you have taken out five loans from the natio- the government making concessions to various and for each province controlled by the
declare war against your own vassal your sta- nal treasury (loans from other countries are groups of society; for example, a temporary enemy (core provinces are counted twice and
bility will drop another three steps (–3), not counted), and you are unable to repay lowering of taxes for the peasants, land grants the capital is counted as ten normal provin-
while ending your vassal ties without a decla- them when they are due, or when you have for the nobility, trading rights for the towns- ces).
ration of war lowers stability by three steps taken out five loans, and your monthly costs men, or greater freedom for the serfs. You may When you are victorious at war, and have
(–3). If you declare war against a country are higher than your monthly income. With also see the cost as part of certain actions, like managed to annex formerly independent
with which you have a peace treaty, your sta- bankruptcy the stability of your country is replacing bailiffs, changing the laws, etc. countries (see Annexation), your stability
bility will drop by another five steps (–5); in lowered by one step (–1). The population has Finally they may cover the cost of raising the will increase by one step (+1), as your victo-
effect, this means that you will become an lost confidence in the ability of the monarch prestige of your country, for example, by hol- ry will increase your international prestige
international pariah. Peace treaties remain in and the government when it comes to hand- ding splendid weddings, raising the magnifi- and make a big impression on your subjects.
effect for five years. ling your finances. cence of the court, etc. Note that certain random occurrences may
Breaking treaties, such as the annulment The same thing applies when you are also raise stability.
of a royal marriage, could be a good thing for unable to repay a loan from another coun- You may increase the stability of your coun-
your country in many ways, but the stability try, as your stability is lowered by one step try by investing in stability in your state. A What is affected by Stability?
of your country is lowered by one step (–1). (–1). certain sum is set aside for this purpose each To begin with, the population size of your
You are seen as flighty and insecure in your Stability is also lowered if you decide to raise month, which you may view in the informa- cities and your colonies and all your monthly
foreign relations, which is cause for strong war taxes (see War Taxes), which means that tion window. Note that the cost of increasing and annual income are affected. During bad
irritation among any groups of society with you further increase the burdens of your stability is higher if you have a large country, times with spreading unrest, the population
strong connections to the country in country while lowering stability by one step as you must appease more people. When the often decreases. If your stability is low you
question. If you decide to sack a vassal your (–1). green line has reached its end the stability of are probably at war with another country.
stability is lowered by three steps (–3). The fourth reason is a change of state your country is increased by one step (+1), Your population is decreasing through levies,
Especially the nobility will question your religion. Changing state religion normally and the green line starts anew at the begin- people running off into the woods, and
foreign competence. A vassal has subjected means a huge transformation of society, ning. You cannot raise stability above +3. All because of plagues that were often a result of
himself to your decisions, even though this is affecting every level of society. Some of your investments made when your stability is at the wars. In game terms you will be able to
mostly of a formal nature, which means that subjects will celebrate, while others will stage +3 will result in ducats for your treasury. view the percentage of increase or decrease of
dissolving the relationship is regarded as a a revolution. Changing the state religion your population by clicking the church of a
sign of your weakness. If you leave an allian- lowers your stability by five steps (–5), except province. If conditions are really bad, cities
ce your stability is lowered by one step (–1), if you change from the Catholic Church to and colonies may have a negative growth,
which means that many powerful men in the Counter Reformed Catholicism. (For a long- which means that they are being depopula-
upper levels of society probably have er description, see Religion.) ted.
invested a lot of prestige and friendship in Finally, some random events may lower Population levels determine the produc-
the alliance that you are leaving. The same the stability of your country (see Random tion income of your provinces, which means
thing occurs if you refuse to honor an allian- Events). that stability will determine the long-term
ce; for example, if you do not help a brother Please also note that all effects are cumu- development of your income. The admi-
when a third country attacks him. It will lative; that is, if you have a stability of 0, and nistrative system is also less effective when
lower your stability by one step (–1). Sharp declare war against a country without a there is unrest. Bailiffs were not obeyed,
foreign turns will create uncertainty about Casus Belli, and in addition you have ties to roads and communications deteriorated, and
your future direction in the political game. If that country through royal marriage, and a people evaded their taxes to a greater extent,
you refuse a country the chance to trade at peace treaty, this will lower your stability by resulting in a higher cost of living with lowe-
your trade centers you also lower stability by eight steps (–2–1–5=–8). As mentioned earli- red consumption and production. This will
one step (–1). Your neighbors will feel threa- er, you may not have a stability of less than mean that your tax income will increase and
tened, because what you did against one –3, but for each additional step you will suf- decrease in proportion to your stability. You
You have accumulated 6 victory points,
country may be repeated against another. fer an automatic rebellion in each of your making you rank as number 16 among c 200
see this as changes in your annual income
Finally, there are five general causes for provinces. countries. and also by checking up on your Financial
Summary.
34 35
Trade is also affected by the same phenome- In other words, there will be times in the the terms you offered and your foreign affairs BANKRUPTCY
na. Declines in both domestic and foreign game when you cannot afford not to take a relationship. If you are offered a loan you You automatically declare national bank-
trade were common during wars and during loan, and then it will be more profitable to cannot negotiate the terms. You may only ruptcy if your country has five unpaid loans
periods of unrest in general. This is portray- take the loan instead of slowly saving money accept or decline. If two countries that have a and you either cannot repay one of them on
ed by a connection between your annual in the bank. loan relationship (one has borrowed from the due date, or if you have five unpaid loans
quota of merchants and your stability. If your the other) go to war, then the loan ceases to and your monthly income/expense balance is
stability is at the lower end – that is, –3 or –2 National loan exist, i.e. the lender will never be repaid and negative and your treasury lacks the funds to
– you will have great difficulties getting the First of all, you may receive a loan from the the borrower never has to repay the money. cover the difference. Note that if this should
merchants to do business; they will simply country’s national bank. This means that you occur and you have less than five loans, then
lack all incentive to trade, which lowers your are borrowing money internally from your Repayments a loan will automatically be taken to cover
pool of merchants by two (–2). If your stabi- own subjects. If you do not repay the loan Repayment of a loan is always a problem and the negative balance.
lity is at –1, your pool is lowered by only one you will suffer the consequences, since your may sometimes come as an unpleasant sur- When your country declares national
merchant (–1). If stability is at 0 or +1, you subjects are not likely to trust you in the prise. The best way to avoid the surprise is to bankruptcy the stability level drops one level,
gain one (+1) or two (+2) extra merchants. If future. use the archive effectively (see Archive). since your subjects lose faith in the ability of
the stability of your country is excellent, +2 A national bank loan equals 200 ducats, Loans from the national bank are for a five- the monarch and the government to manage
or +3, you gain three extra merchants. In no more and no less. The size of the loan, year period, which means they are to be
addition, stability affects the ability of the however, may change as a result of develop- repaid five years after they are issued. You
merchants to get into the trade centers, as ment of your country’s financial institutions cannot choose to repay the loan earlier
well as their ability to compete with mer- (random events). Your country may have no because loans of liquid assets had to be
chants who are already present. more than five loans simultaneously. Each repaid in liquid assets, and since the majori-
When it comes down to your diplomatic loan has a term of five years (effective as of ty of the country’s income and expenses was
abilities, you may not declare wars if your the loan date). After five years, the loan is eit- managed within a barter economy, careful
stability is at the very bottom (at –3). This is her repaid or extended for five more years. If planning was required.
partly due to social unrest and the fact that a loan is extended, then the interest rate on Nor can loans be amortized, i.e. paid back
court intrigue is at such a high level that the all loans increases. Each month the interest a little bit at a time. This is because those who
monarch and the government are unable to due on all loans is deducted from the extended the loans obviously wanted to max-
deal with anything other than trying to keep monthly income, since the interest is part of imize the interest income they received.
the country united. To fight a war at such a monthly costs, as was mentioned earlier. When a loan is due for repayment, you may
time is impossible. The level of stability in the country, the choose either to repay it in full, or to renew
The risk of rebellion in your provinces is number of loans you have taken, whether the the loan. Note that if you renew a loan, you
in direct proportion to your stability. The country has been declared bankrupt, and are only postponing the problem because
lower your stability, the greater the risk of whether you have renewed any loans, all sooner or later you will either have to repay
rebellions, and vice versa. You can read more affects the interest rate. or declare national bankruptcy. The latter is
about this later in the manual. very unpleasant and should be avoided at all
Note also that the annual interest of your International loan costs.
loans varies along with your stability. Countries may also lend each other money. Repayment of loans from other countries
You decide the terms when you extend the works a little differently. Firstly, they are not
LOANS offer to lend money (in the diplomacy win- counted toward the five-loan limit. Secondly,
Loans during this period were as common as dow). Here you decide the sum you want to you may simply decide not to pay back the
they are today, but repayment was not as offer, but you may offer no more than half money, i.e. declare that you do not owe the
common. Observe that loans are not neces- the sum in your treasury at any one time. You other country any money. This will result,
sarily trouble, only poorly managed ones. also decide the annual interest rate, which however, in your stability level dropping one Click on the parchment to choose or view your missions.
Loans are in fact often a necessity. A few can be between 1 and 10%. Finally, you deci- level and giving the other country a Casus They can also be viewed on page 2 in the ledger. It’s a good
idea to have two missions running simultaneously, one just
examples are when your country wants to de the loan period, which may be between 1 Belli against your country. started and one near its completion time. Otherwise you
build factories or needs to recruit army units and 300 months. Note that your counterpart run the risk of letting your monarch decide a new mission
for you.
quickly for a war that is about to break out. may decline the loan offer. This is a result of

36 37
the country’s finances. You lose a substantial What are the effects of inflation? Basically, One thing you may do to control inflation is
part of all your current investments in new the price of anything that money can buy will to appoint mayors as governors. They are
technologies. All loans from the national increase with inflation. This includes recrui- efficient inflation fighters and each appoint-
bank are written off (i.e. disappear) when ting army units, building fleets, building or ment lowers inflation by one percent.
you declare bankruptcy, but all future loans upgrading fortresses, building factories, You may conquer and annex neighboring
from the national bank will have a much hig- appointing public officials, etc. countries that have a higher inflation than
her interest rate. Your inflation will also yours, but for obvious reasons this is hardly
increase. Finally, your army units’ and fleets’ Increasing factors cost-effective. Choosing to cede gold-produ-
combat morale drops. This effect will last for What will increase inflation in your country? cing provinces through peace treaties isn’t an
several years from the time your country First, it is the supply of gold in your provin- alternative either since these provinces are
goes bankrupt. The reason for the drop is the ces. The problem was that gold could be used some of the richest in the world. There were,
general unrest that spread through the troops for little else than coins. If a country could after all, more reasons than just establishing
when they heard that the national treasury, extract a lot of gold from its gold-producing trading posts for why Spain chose to coloni-
from which their salary is paid, was empty. provinces, then the country’s government ze America.
could use this gold as a means of payment. In You may, however, attempt to avoid
INFLATION simple terms, you could say that the amount taking loans, or at least take as few as possible
In the past, inflation was an even greater pro- of currency in a country must be in balance and pay them back on when due. To never
blem than it is today, at least in Europe. The with the country’s total production, and withdraw part of your disposable monthly
The auto-send option is not specific for any particular
reason for this was that they had a lesser when the means of payment increased dis- income as liquid assets is a near impossibili- Center of Trade. The AI will decide where to send them.
understanding of the causes of inflation than proportionately inflation followed. ty, but not doing it unnecessarily is a virtue.
today, and that they lacked the political control The rule of thumb is, then, that gold cau- Tolls, and Trade Tariffs. When you receive the
necessary to suppress it. ses inflation, but at the same time gold pro- SOURCES OF INCOME annual income, the funds are placed in your
As you know, inflation is a function of duction provides a direct profit of liquid Production and taxes were an important part treasury at your disposal.
general price increases keeping a higher pace assets that the other provinces do not yield. of a province’s economy, but very few countries The Census Tax is a fixed tax that was
than individuals’ increases in income, as well Secondly, inflation is affected if your were autarchies, i.e. self-sufficient. Different assessed per inhabitant and in the game it is
as the amount of legal tender (i.e. money) country borders on a country that produces countries’ inhabitants were variously proficient based on the sum value of your provinces’
circulating in the economy. This was very pro- gold. at producing different products, and some taxes.
blematic during the pre-capitalist era, and for Thirdly, the inflation rate will be impac- countries lacked the necessary prerequisites to In reality, tolls were the fees that the state
good reason. One problem was the differentia- ted for every neighboring country that has produce some products. Switzerland does not charged on goods as they were transported
ted monetary system during this period. It higher inflation than your country. produce a lot of fish, and Sweden does not pro- from one place to another within the coun-
meant that part of the system was a barter eco- Fourthly, it is affected by each loan your duce a lot of ivory. Trade started as a means to try, and it was through these that the govern-
nomy without money as a means of payment. country has taken, since the loan results in acquire all the goods that a country needed but ment attempted to control trade by channe-
When money was used there were several dif- liquid assets pouring into your country’s didn’t produce. ling goods to only a few cities. The size of the
ferent types of coins used simultaneously. The monetary system. tolls depends on your country’s level of trade
value of the coins was based on the value of the Fifthly and perhaps most importantly, it As was mentioned earlier, each province has
technology, as well as the size and number of
metal of which the coins were made. Generally is changed by the amount of liquid assets you a tax value, production value, and a trade
cities, colonies, and trading posts that belong
it can be said that the majority of people used choose to withdraw from your monthly inco- value. You could say that a province’s tax and
to your country.
copper coins, the merchants and city dwellers me. By withdrawing liquid assets in this way production values benefit the country to
Trade tariffs are a fixed fee that merchants
added the use of silver coins, and the govern- you are financing public consumption which the province belongs, while a provin-
must pay in order to run their business in the
ment added gold coins to the mix. If, say, the through the production of coins, which in ce’s trade value goes into a pool from which
trade centers that belong to your country
value of copper dropped then the relative value modern terms is usually referred to as "star- every country can compete for the profits
(i.e. those located in one of your provinces).
of silver and gold coins increased, amplifying ting up the printing press" (for bank notes). using merchants.
The trade tariff is 5 ducats per merchant.
the effects of inflation for the broad masses of We distinguish between annual, monthly,
society. Another problem was the subjects’ con- Decreasing factors and other incomes.
Monthly income
fidence in the quality of the coinage. There It is almost impossible to avoid inflation The monthly income is received once the
Annual income
were many possibilities for forgery, a fact abu- completely, but through a planned and well- monthly cost (more about this later) has
The annual income is received at the start of
sed by less scrupulous governments. executed economy you may lessen its effects. been deducted. The monthly income com-
each new year and comprises a Census Tax,
38 39
prises Tax Income, Production Income, during the Mercantile era also became a poli- automatically forced to borrow money. If PRODUCTION AND GOODS
Interest on Extended Loans, and Income tical method of attempting to subsidize the your country already has borrowed the max- Production is, of course, the foundation of
from factories. The monthly income is to be development of the country’s means of pro- imum five loans allowed at any one time (see any economy. The inhabitants of a province
distributed. You may invest in stability, rese- duction. The trade income’s size is a result of Loans), then it is automatically declared produce goods and these goods are varied,
arch in areas of technology (land military, the total number of merchants your country bankrupt. but usually one or a few stand out as charac-
naval military, trade, infrastructure), and has stationed in foreign centers of trade. The other expenses lack regularity and teristic for a province. Using modern termi-
make "withdrawals" to cash. Interest on extended loans is exactly what it appear on special occasions at which the cost nology one would speak of "comparative
The exact composition of tax income says: the interest you earn on the loans you is immediately deducted from the liquid advantages," i.e. if a province is best at pro-
varies from country to country and period to have made to other countries (see Loans). assets in your treasury. These include gifts to ducing a certain product, then that product
period, but historically it may be said in Income from factories is the income that the other countries, repayment of loans, pay- should be the one they produce. It isn’t diffi-
general that land taxes and informal fees (e.g. state receives, partly due to the special prices ment of tributes as a result of a peace agree- cult to see that it is better to produce wine
salt fees, etc.) made up the largest part. Tax that the governments’ own institutions enjoy ment, as well as random events. Included in and feta cheese in southern Europe, and tim-
income is based on the sum value of your when buying the factory products, partly other expenses are the variable costs incurred ber and furs in northern Europe rather than
provinces’ taxes. Production income traditio- because the state often owned part of the when recruiting army units, building fleets, the other way around. Therefore, in this
nally came from the sale of products from factories and thereby received part of the appointing officials, building or upgrading game each province has a specific product
the royal grounds, as well as the sale of offici- profits. These incomes are dependent on how fortresses, and sending out colonists, traders, that they produce. This should be seen as the
al offices and a throng of various minor fees many factories your country has and of what and merchants. most important product in the province
aimed at the subjects’ production and con- type. (after all, historically every province produ-
sumption. The production income is based War Taxes ced grain and/or fish).
on the sum value of your provinces’ produc- Other income War was associated with standing armies and In general terms you could say that the
tion. Trade income derived primarily from The other sources of income lack regularity armed fleets during long periods. Moving value of half of the production in a province
an indirect tax on international trade, but and appear on special occasions when the troops through the kingdom or making the becomes a direct income for the country
income appears as liquid assets in your fleets seaworthy almost always required good owning the province, while the second half
treasury. These can be gifts from other coun- coin. The money covered running expenses for becomes available for any nations’ merchants
tries, new loans, tributes paid as a result of a supplies and ammunition. Money was also to grab in the center of trade to which the
peace agreement, the levying of a war tax (see needed to strengthen already recruited army province belongs.
War Taxes) as well as random events. units. Attrition because of friction was as high
Such things as the stability of the country, then as now, although it was caused by other Base value of goods
the national level of inflation, and the level of reasons then. For obvious reasons, products have different
technology at which your country’s infra- prices on the market. The market price
structure operates affect both the annual and War taxes are a generic name for a number of depends on supply and demand, but also on
monthly incomes. smaller taxes that were justified due to the what we call the product’s base value. What is
country’s involvement in a war. The popula- base value? Today there are relatively few new
Monthly expenses tions were rarely very fond of all of these spe- products that have never been seen before,
In terms of expenses there are only monthly cial taxes, war contributions, war taxes, or but the pricing mechanism is affected by
expenses and other expenses. In other words, lack of compensations for the activities of the advertising and trends. During the period of
there are no annual expenses. Monthly state. the game there were similar factors that
expenses include the cost of maintaining a When choosing war taxes as an option, affected pricing. New, exotic goods created
military and the interest on loans you have you will get a substantial increase in income the same kind of "higher value" as our trends
taken. As mentioned earlier, the monthly from each of your provinces during a 6 today. Status was not only as important then
expenses are deducted from the monthly month periods. The price to pay is a loss of as it is now, but it was more visible. Open and
income before it is received. If the monthly stability of one step, but you can’t call for war boastful consumption brought status and
balance is negative, the difference is with- taxes if your stability is already at –3. You showed everyone what a great person you
The rollover provides the direct effect of the different drawn from the treasury. If there isn’t should really consider if this extra income is were. Base value is, in other words, the diffe-
choices. The game pauses while an event is open (single enough money to cover the difference, or if more important than the cost of regaining rence in value that is caused by reasons not
player only).
the treasury is empty, then your country is your stability. If not, you should save this normally taken into account by the pricing
measure for any truly desperate situations. mechanism.
40 41
The list below shows the products found in Cotton – When more trade good factories are century and trade with India increased, cotton that constituted the foundation of the daily
this game and their base values. built, as well as when provinces that produce also became a raw material in the production diet (i.e. bread) for both humans and domesti-
Low – Grain, Wine, Wool cloth are colonized. of cloth. cated animals. The lack of grain nearly always
Normal – Cloth, Coffee, Copper, Cotton, Fish – When more factories, conscript cen- Gold and silver were the basis for the enti- led to uprisings and rebellion. The European
Fish, Fur, Iron, Salt, Slaves, Tea ters and naval shipyards are built. re monetary system in Europe, and they were cereals – especially rye, oats, and barley – were
High – Ivory, Naval supplies, Sugar, Tobacco Furs – When more factories, conscript cen- much-coveted raw materials. The discovery later joined by tomatoes, corn, and even pota-
Very high – Chinaware, Spices ters and naval shipyards are built, as well as and exploitation of gold deposits in Central toes, which provided a significantly more vari-
Gold is not traded and is not given a base when an increasing number of cities appoint and South America made some European ed diet.
value. However, the production value is auto- chief judges and governors. countries very wealthy, but also increased Ivory was one of the most important trade
matically converted to liquid assets. Below Grain – When more factories, conscript cen- inflation and significantly lowered the value of goods from Africa alongside the slave trade.
you will find a more detailed description of ters and naval shipyards are built. their currencies. Ivory was highly sought after by the craftsmen
each product and what affects the demand Ivory – When more factories, conscript cen- Cotton originally came from Central Asia of Europe, who used it to make eating utensils,
side of the pricing mechanism. ters and naval shipyards are built and when but was not commonly used in Europe until it jewelry cases, reliquaries, instruments, orna-
more cities appoint chief judges and gover- was successfully planted in the American colo- ments, furniture, etc.
Supply and demand nors. nies. It was used as an inexpensive and adequ- Iron includes iron and similar metals
The base value of all goods has a modifica- Iron – When more weapon factories and ate complement and substitute for wool in the except copper, lead, and precious metals. Iron
tion to achieve their market price. These will naval shipyards are built. emerging textile industry of the 18th century. was the most important raw material of the
vary greatly over time;, however, the base Naval supplies – When more shipbuilding Fish was not only the basic source of entire metal industry, and was used for wea-
values sets a certain limit. Even under the plants and naval shipyards are built. nourishment for historical Europe (meat was pons, tools, shipbuilding, reinforcement of
most extreme situations grain will have a Salt – When more factories, conscript cen- considered the luxury food of the upper class), buildings, etc.
lower market price than, say, spices. ters, and naval shipyards are built. but also the entire fishing industry also contri- Copper also includes metals such as tin,
Supply of a specific product increases as Slaves – Increases as more provinces that buted to considerable shipbuilding. Fishermen zinc, lead, and silver, as well as gems. Copper is
more provinces producing it gets colonized produce cotton, sugar, and tobacco are colo- were the primary manpower for most naval one of the ingredients in brass and therefore
and exploited by increased levels of popula- nized. military fleets. important to the early foundries, but it was
tion or trading posts. A higher supply means Spices – When more factories, conscript cen- Furs were the basis of high quality, warm also used in its pure form or in other alloys to
a lower price. The demand of different goods ters and naval shipyards are built; and when clothing and came from a number of different manufacture receptacles, weapons, armor, and
will increase for different reasons as explai- more cities appoint chief judges and gover- animals such as sable, fox, mink, bear, and cannons. The metal was also used to make
ned in the following list. A higher demand nors. wolf. The highly desirable furs originally came coins and objects of art.
increases the market price. Sugar – When more breweries are built. mainly from Scandinavia and Russia, but as Chinaware includes various exotic trade
Chinaware – When more factories, conscript Tea – When more factories, conscript centers America was colonized this also became an goods such as silk, porcelain, carpets, gems,
centers and naval shipyards are built; and and naval shipyards are built and when more important source up until the middle of the ebony, and other arts and crafts manufactured
when more cities appoint chief judges and cities appoint chief judges and governors. 18th century. in India, China, Persia and the Far East. Since
governors. Tobacco – When more factories, conscript Grain represents the different vegetables every object of this sort was completely unique
Cloth – When more trade good factories and centers and naval shipyards are built and in Europe, the merchants and sea captains who
conscript centers are built. when more cities appoint chief judges and succeeded in bringing home a couple of objects
Coffee – When more factories, conscript cen- governors. often received astronomical sums.
ters and naval shipyards are built and when Wine – When more factories, conscript cen- Naval supplies represent all of the different
more cities appoint chief judges and gover- ters and naval shipyards are built. raw materials necessary for shipbuilding, from
nors. Wool – When factories, conscript centers and timber and canvas to tar, hemp, and ropes.
Gold – The value of gold is not affected by naval shipyards are built. Originally most of these raw materials came
supply and demand. The more gold that is from Scandinavia, but later North America
extracted globally, however, the more infla- Description and historical background became an increasingly important source.
tion increases for all countries in the game. Cloth represents various fabrics and raw mate- Salt was as important a part of the
The countries mining gold will experien- rials for clothes that were used during this time Right clicking in a province brings up a list with usable domesticated animals’ diet as it was for the
ce even greater inflation. period, primarily fleece and wool, but also shortcuts. The lists are different depending on the owner- humans. It was also the only way (apart from
ship of the province.
Copper – When more weapon factories and linen, rough homespun, etc. Once the planta- freezing in the winter) of preserving food. They
naval shipyards are built. tions started up in America during the 18th
42 43
used either the mineral salt from the mines in originally cultivated near the Mediterranean. Trade during the early-modern period had Trade income
Central Europe, or the sea salt extracted by The plantations in America, primarily in the much stronger ties to the state and the Your country’s trade income depends prima-
evaporation at sunnier latitudes. Caribbean, quickly took the lead, however. monarch than today. The merchant’s send- off rily on three factors: the trade value of a
Slaves had been an accepted commodity for Tobacco was unknown in Europe until the into the world probably belonged to some Center of Trade, your trade level in it and
trade since antiquity, but demand increased first Conquistadors returned home from public or semi-public trading company. your trade technological level.
drastically when they were needed as labor on America during the 16th century. It quickly In each CoT a country may have any-
the North American cotton, tobacco, and sugar became fashionable in the upper classes to Every province has a trade value based on the where from no trade level (i.e. does not con-
plantations. Slaves were an important commo- smoke the expensive tobacco, which lead to a size of the population and the market value trol any trade there) to trade level 6, which
dity in the Moslem world long after the time quick economic boost for the British colonies on of the product. The trade value is placed in means they have a monopolistic status. More
when slave trade was more or less abolished in the North American East coast and in the trade center to which the province than one country may have the same trade
Europe. Portuguese Brazil. belongs, which you may see on the trade map level except only one can have trade level 6,
Spices were known in Europe since anti- Wine had been produced in southern by clicking on the Goods symbol in the since only one country may have a mono-
quity and were used for food preservation, sea- Europe for as long as anyone could remember information window. All trade thereby takes polistic status. The reason the term "mono-
soning of rather rotten food, and for alleged and was a regular feature in the daily diet, place in the globally distributed centers of polistic status" and not "monopoly" is used is
healing properties. Pepper, ginger, nutmeg, with the exception of the Moslem world. Wine trade. The trade income your country recei- simply because a country with trade level 6
cinnamon, etc., were shipped from East Africa, was not considered exclusive, but was probably ves depends on the number of merchants may still accept that other countries trade at
India, China, and the Spice Islands (today cal- a rather welcome relief from the pains of every- you have sent to the trade centers around the the center.
led Indonesia) to the markets in Alexandria day life a couple of hundred years before peni- world, i.e. your income is directly proportio- Second, your country’s trade technology
and the Middle East. The European call for a cillin, antibiotics, and sterile environments. In nal to how much of the trade your country level plays an important part. The concept
faster and less expensive supply was the main northern and Eastern Europe mead, beer, controls. "trade technology" perhaps sounds a bit
reason for the first Portuguese explorations vodka, and low-alcohol beer were similarly strange, but it is a generic term for a number
eastward. used as mealtime beverages. Centers of Trade (CoT) of innovations in the areas or transportation,
Sugar was used not only as a seasoning but Wool came primarily from the flocks of The economical effects of trade should not measurement, credit systems, accounting
also as a preservative. At the time cane sugar sheep that were kept in Europe and Asia’s more be underestimated. A raised level in trading systems, administrative and financial advan-
was the only known source of sugar, and it was distant corners, and together with linen consti- technology with lots of provinces and tra- ces such as corporations and insurance, and
tuted the main raw material for clothing before ding posts, the trade centers will turn into corporate law. The higher your country’s
the arrival of cotton. veritable gold mines for anyone managing to level of trade technology, the greater your
maintain a monopoly. Note also the impor- trade income from all centers of trade; and
TRADE AND MERCHANTS tance of having a CoT within your own each merchant is given greater competitive
Historically you could say that the global eco- country. New colonies and trading posts will power in the battle over market shares.
nomy did not exist until the discovery of almost exclusively end up under the authori- At each CoT there are 20 trade levels that
America. The easiest way of looking at the glo- ty of your own CoT. This will increase both may be occupied by the merchants. When the
bal economy of that era is as a number of adja- your immediate profits, and also the trade trade income is distributed your country
cent local economies. These local economies value of your CoT. It is also easier to be com- receives as large a share of the total trade
were connected to each other with sometimes petitive in your own CoT, but more about value of the trade centers as the number of
weak, and sometimes strong ties. The ties con- that later. trade levels you hold divided by 20 (the total
sisted of course of the merchants, and the A CoT covering a low number of provin- number of trade levels), and finally multi-
power connecting them was external trade. ces, with commonly available goods (such as plied by your country’s trade technology
The greater the number of local economies grain, wine and wool), has a lower trade level divided by ten.
connected, the more trade increased. When value and will provide lower revenues, than a Example: Curland has trade technology
trade increased, both demand and supply CoT covering several provinces, trading with level 3 and four trade levels in the CoT
increased, giving rise to global trade over time. exotic goods such as ivory, chinaware, and "Novgorod" (total trade value: 200). The for-
The color of the disc of the capital indicates the level of Each province in the game belongs to a cen- spices. When many countries appoint mer- mula reads: (Curland’s trade levels / 20) x
stability. A red outline around the stability icon indicates
that you are at war. The anchor symbol for a port changes ter of trade. Goods are exchanged at the center chants in the same CoT a veritable trade war total trade value x Curland’s trade technolo-
into a wheel when it harbors a fleet. The gold color indica- of trade, prices are fixed, and profits and losses may very well erupt. gy level / 10 = Trade income from the CoT.
tes a shipyard.
are divided through the care of invisible hands. Curland would in this case receive (4 / 20) x

44 45
200 x 3 / 10 = 12 ducats from the trade in chants as soon as there are ducats in the tre- level 5 is necessary), which increases the pro-
"Novgorod." asury. Also note that you cannot send mer- vince’s production value and population,
As mentioned earlier, monopolistic status chants to trade centers located in countries while at the same time lowering the country’s
(trade level 6) usually gives you extra trade that are carrying out a trade embargo against inflation. This is natural since the highest
income. It’s because you are credited for all your country. public official has higher status and authority to
the "empty" trade levels. It seems you have control and manage the province.
more trade levels than you really own. Competition
Example: Spain has trade level 6, England The competition at a CoT depends on how Factories
trade level 3, and Curland has trade level 2. many merchants have been sent there. Each Historically the number of proto-companies
Since there are 20 trade levels at a CoT, Spain CoT has 20 trade levels, either empty or con- and proto-industries determined the relative
may count on 6 + (20-6-3-2) trade levels = trolled by one or several (up to 20 different) importance of the various regions of Europe in
6+9 = 15 trade levels, which gives them 15 / countries. If no level is empty, every success- economic, political, and social status.
20 (75%) of the CoT’s total trade value. ful placement of a new merchant will be on The refinery was usually a semi-govern-
another country’s expense, as they will lose mental distillery, which could produce alcoho-
Merchants one level while you gain one. It takes at least lic beverages at a reasonable price and in much
Your country’s merchants’ guild will grow a month to resolve this. higher quantities than at home. Liquor became
If you right-click on a message box or in the log, you can
each year. You earn one merchant for every A country with monopolistic status can decide how this type of message will be displayed in the
an important export to foreign countries and
CoT within your country’s borders, one mer- continue to send merchants to the CoT as future. colonies. Liquor also became a part of the soci-
chant for every CoT where your country has long as there are merchants of other natio- al intercourse among both high and low. The
time from a decentralized semi-feudal political
a monopolistic status, one merchant if your nalities present, in order to drive them away. calming effects of the intoxicating beverages
system to an increasingly centralized political
country has achieved trade technology level The competitiveness of the merchants lessened social anxiety and increased the fight-
system. The political reform introduced during
5, one merchant for every core province that depends on the relative trade technology ing ability of soldiers and sailors in harsh con-
the period of the game had strong ties to the
is also a coastal province, one merchant for level of their country, the administrative skill ditions.
organization of the country’s economy. In
every two coastal provinces if your state reli- of their monarch, which trade level they have Naval equipment factories were a number
countries with a semi feudal economy such as
gion is Reformist or protestant (to a maxi- already achieved at the CoT in question, and of smaller factories producing rope, rigging,
Poland-Lithuania and the Ottoman Empire,
mum of three merchants), and finally the the stability of their country. Additional fac- treated hemp, and flax and sails. Naval equip-
the political development toward a more cen-
level of stability is deducted or added depen- tors that may affect their competitive ability ment factories are necessary if you want to
tralized society could quickly come to a halt
ding on whether it is negative or positive. By are: whether there is a trade embargo in place achieve the status of naval nation, because all
increasing your Domestic Policy towards between competing merchants of different of these goods are in demand if you are going to
Tax collector – The bailiff can be appointed
Free Trade you will also increase the rate. countries; if the CoT in which the competi- build ships.
tax collector (infrastructure technology level
Your country does not have to send out the tion is taking place lies within either of the The fine arts academies were not actually
1 is necessary), which means that the provin-
merchants immediately upon receiving them competing merchants’ own borders or not. places of manufacture, but places where the
ce’s tax value and production value increase,
but may instead save up to six merchants at a atmosphere and environment were designed to
while at the same time the risk of rebellion in
time. INVESTMENTS attract artists such as singers, philosophers,
the province increases. The population does
Deploying merchants costs money. It is UPGRADING THE INFRASTRUCTURE historians, academics and learned men. The
not approve of the introduction of an effici-
more expensive to dispatch merchants abro- Your country’s income is dependent on the fine arts academy also contains a number of
ent tax authority.
ad than in your own country; this cost incre- provinces and their ability to generate it. things, which attract these people, such as uni-
Chief justice – Provided that you have
ases as your merchants are sent farther from How can you affect the provinces’ tax, pro- versities, theaters, opera houses, churches, and
appointed the bailiff as tax collector you may
your own country. You may also choose to duction, and trade value in addition to incre- magnificent castles and palaces. They had
appoint the legal counsel to chief justice
automatically send the merchants to the cen- ased population as discussed earlier? By immaculate botanical gardens, and you could
(infrastructure technology level 3 is needed),
ters of trade. This you do at one of the cen- appointing public officials and building fac- also find the occasional triumphal arch.
which further increases the province’s tax
ters of trade. Observe, however, that in this tories. The weapons factories consisted of a num-
value and lessens the risk of rebellion. The
case, you cannot control where the mer- ber of different production facilities. These
population is justified in feeling more secure
chants are sent. The computer will instead Public officials were advanced furnaces, smithies, and foun-
with an efficient justice system.
calculate which placement is the most profi- One should view the appointment of public dries, and they could also contain mines and
Governor – You may also appoint the mayor
table for your country and send the mer- officials in the game as a development over facilities for ore processing.
to be governor (infrastructure technology

46 47
Goods factories are a generic term for all the provide an extra monthly income when buil- military technology, Naval military technolo- the morale of your units will be. It should be
specialized smaller workshops producing goods ding in provinces producing iron or copper. gy, Trade level and Infrastructure. noted that in pitched battles, the most
for export. Mostly these include refined cloth, Each factory provides a research bonus in In addition to the investments mentioned important factor is the relative strength of
cotton, and tobacco, but other luxuries may land military technology. To have a weapons above, research is influenced by the military the opposing forces.
also be included, such as ivory, furs, spices, and factory is a definite plus in the technological and administrative skill of the monarch with Naval Military Technology comprises
oriental goods, or even the packaging and struggle for advantages on the battlefield. reference to trade and infrastructure, which innovations and changes in weaponry,
handling of fish, sugar and salt. The spread of Goods factories may be built when you both influence land and naval military tech- equipment and new types of ships, e.g. new
the goods factories comprised the origin of reach infrastructure level 6. Each goods fac- nology. Also, you receive a negative research naval artillery types, roping and rigging in
industrialization, a catalyst for huge trade tory provides a monthly income if built in bonus for every trade embargo your country new materials, new navigational techniques,
volumes and capitalism in general. provinces producing cloth, cotton or tobac- has received, as it prevents influence and the introduction of the frigate as a heavily
co. Each factory provides a bonus in research impulses from abroad. The levels of your armed vessel, etc. Also included are tactical
Your nation may invest in factories, which in the area of infrastructure. neighbors in those areas influence all areas of and strategic advancements such as new flag
are specialized buildings of great importance technology. It is also linked to the technology signaling systems, new battle arrays and new
to your nation. You may only build one fac- TECHNOLOGY AND DEVELOPMENT group of your country, which will be explai- improved ways of maneuvering.
tory in each province. This game starts in the late Middle Ages when ned later. Finally, research is cheaper if your Sometimes advances in natural science
Factories provide a monthly income, as armored knights, crossbows, and halberds country is small (containing fewer provin- may have immediate effects on naval warfare.
has been discussed above. Additionally, they ruled the battlefield. Then comes the ces) than if your country is large (with more Your naval technology affects all your fleets.
affect research in their respective fields of Rrenaissance with the first firearms and the provinces), as applying and coordinating The higher the level you have attained, the
technology, lessen the risk of rebellion, drill. It ends with the late Bbaroque period research and introducing the results requires higher the firepower, the shock effects and
increase the demand for certain goods, and with well-trained and drilled mass armies in more time in larger countries compared with morale of your fleets, as well as an increased
increase the rate of population growth in the perfect squares and scientifically formed sieges. the smaller ones. ability to use the winds and the sea. As with
province where the factory is located. There Under such conditions it is of utmost impor- Note that every consecutive level of tech- pitched battles, the important factor is the
are five buildings that are called factories: tance that you develop over time. nology becomes more expensive over time. relative strength of the opposing forces.
refineries, naval equipment factories, fine This is due to inflation and the increase of Trade is not technology in itself, but a
arts academies, weapons factories, and goods Your nation has four areas of technology. your income, as well as the fact that innova- development and refinement of the rules and
factories. Research is automatic in these areas and the tions in time become more highly advanced
Refineries may be built when you have level of technology in each field increases and need more resources. Technology does
reached technology level 2, providing an over time. This basic research is slow, but not really advance until the Industrial
extra monthly income if the refinery is pla- may be improved by investments. This Revolution.
ced in a province producing sugar or wine. means that you may choose how much of
Every refinery provides a research bonus in your monthly income you want to spend on Areas of Technology and Research
Trade. research in the various fields on a regular There are four areas of technology in the
Naval equipment factories may only be basis, but you may also directly invest in one game; Land military, Naval military, Trade
built when you have reached naval techno- or more areas of research. The direct invest- and Infrastructure.
logy level 5, providing an extra monthly ment cost 200 ducats and provides a techno- Land Military Technology concerns the
income if it is built in a province producing logy advancement equal to 100 ducats spent innovation and change of weaponry and
naval supplies or fish. Each factory you build over time. Note that you may only invest equipment; e.g. firearms, standardized uni-
provides a research bonus in naval military directly in a field of technology once per forms and new systems of maintenance and
technology. year. All investments are made in your state support, but also tactical and strategic deve-
Fine arts academies may be built when account. When enough research has been lopments such as formations and the intro-
you have reached infrastructure level 4, and it made within a field the level increases by one duction of the dragoon on the battlefield.
provides an extra monthly income if you step. If your nation has reached the maxi- Sometimes advances in natural science may
build it in your capital province. Each acade- mum level in a field of technology at the end have immediate effects on warfare. Your land
my provides a research bonus for stability. of the game, all investments in that area are military technology affects all of your army
Weapons factories may be built when you transferred to the treasury. units. The higher the level you have attained, If the vassal button is highlighted, you can create at least
reach land military technology level 17. They The four fields of technology are: Land the higher the firepower, the shock effect, and one new country.

48 49
methods that make trade more effective and political and social state of your country. You mat, but all of them are gathered under this To start with, you should note that relations
profitable. Examples are transportation, may divide your monthly income as "invest- name. Envoys had special tasks, while ambas- change much more slowly if they are very
measurements, and systems for credit, ments" in stability or you may make point sadors had the highest rank and were accredi- good or very bad, but quicker if they are neu-
bookkeeping, administrative and financial contributions in the same way as in the other ted to foreign courts, performing all sorts of tral. The second item to consider was the
innovations like companies and insurance, technological areas. This investment is actu- tasks for the prince. The most important mat- view of the untouchable rights of the princes
and the right of commerce. Trade technology ally the cost of countering and pacifying ter was that the informal rules for exchanging to their own countries, which meant that a
affects the income of trade and the competi- various upset social groups. It should be diplomats were formalized and became part of declaration of war without a good reason
tiveness of your merchants. noted that when your country’s stability the civilized behavior between the countries. (Casus Belli) was quite unacceptable. The
Infrastructure is not technology either, reaches its maximum (+3) the entire sum The "rules" also protected the diplomat against same thing applied to the annexation of for-
but a generic term covering the changes in invested each month is paid out in real arbitrary violence. merly independent nations.
society, which increase governmental influ- ducats instead. It is therefore wise to watch In the game we only talk about diplomats. The relation between your country and
ence and efficiency of the economy. The this development, in order to reset the distri- The diplomats represent the ability of your another country is affected positively if there
systems of transportation are another exam- bution of your investments so you won’t get country to use non-violent power and to main- is a royal marriage between members of your
ple. Additionally we should mention factors unnecessary inflation. tain relations with other countries. By sending royal families, and if you are part of the same
such as new improved systems for taxes and diplomats your country may present gifts, deli- alliance. Countries with which you have this
fees, a functional national banking system, DIPLOMACY ver insults, discuss royal marriages, or even sort of tie are less affected by any negative acts
the bureaucracy of the state management, Diplomacy was developed during the second declare war or make offers of peace. The two performed by your own country. But the
partitioning of land and crop rotation, and half of the 15th century from the legislative most important factors governing effective and opposite also applies; for example, if Sweden
changes in the guilds. Infrastructure affects system of the Pope into an effective and organi- productive diplomacy are access to money and declares war on the Teutonic Order, then the
all your income except trade revenues. zed tool in the hands of the rulers at the the amount of available diplomats. relations between countries with marriage ties
beginning of the 16th century. The diplomat Power, violence and diplomacy are intima- to the Teutonic Order and Sweden will dete-
Cultural Technology Groups tely connected. Earlier diplomacy was talked riorate more than with any other country.
was the personal representative of the prince in
Each nation belongs to a technology group, about as the "first tool" of the monarchs and Alliances are also important for your
all foreign courts, and it was his duty to defend
which may never be changed. The technolo- war as the "ultimo ratio regum," or their last foreign relations. By entering an alliance your
and strengthen the interests of the prince.
gy groups represent the different political argument. In the classic lines of Carl von relations to your brothers in the alliance will
There were also many different types of diplo-
and social attitudes, along with cultural and Clausewitz, war is "the continuation of politics improve, and continue to do so as time pas-
religious beliefs about and against new tech- using other means." Frederick the Great once ses. In addition, the members of your allian-
nology. The difference between the technolo- said that diplomacy without power is like an ces are much more indulgent toward your
gy groups is the rate of research. The groups orchestra without notes. hostile acts against any countries that are not
are listed below in technological order of The diplomatic and military means may part of the alliance.
effectiveness (from the slowest to the thus be seen as alternative ways of reaching the Religion is another important factor
fastest):. same goal – influencing another country in a regarding relations. Your levels of tolerance
Exotic: Generally all nations having a pagan desired way. toward various religions affect the relations
state religions, with the exception of some So the nations of the world may be regar- of your country. If your country has a high
minor Moslem countries in Africa and Asia. ded as a very large and quarrelsome family, level of tolerance toward a specific religion,
Chinese: Far East Asian and South-east Asian where each member is a separate country. Just your relations will improve as time passes,
nations, chiefly China and Nippon. like in a large family, there are members with while they will deteriorate with regard to reli-
Moslem: Generally all nations in Europe, different amounts of power, and they are able gions where tolerance is low.
North Africa and the Near East with the to enforce their will in varying degrees of suc- Annexations will almost certainly have a
Moslem state religion. cess. negative impact on your relations. It is
Orthodox: Generally all nations with the perhaps not so much a question of loyalty to
Orthodox state religion, including Hungary, Relations the expelled monarch, but the painfully
Poland-Lithuania, Moldavia and Wallachia. Your country has a specific relation to each realized awareness that all annexations
Latin: All other nations. other known country in the game. This rela- disturb the balance of power between the
tion may vary between –200 and +200, and various countries.
Investing in Stability
If you can’t locate the place of the new country, type “?” may be influenced by many different things.
Stability is not technology as such, but as we and use the search function.
mentioned earlier, it is a generic term for the
50 51
Neighboring Countries is your previous relations. If you have attack-
Your neighbors are naturally of great interest ed and occupied a number of small and inno-
to you, whether they are your allies or your cent countries your potential allies will natu-
enemies. Normally you know about your rally treat you like an international pariah.
European neighbors and their provinces, but
usually you know nothing about the non- Use of Diplomats
European countries. You must discover Diplomats will use any kind of communi-
them. You are also only able to send diplo- cation between countries. When you wish to
mats to a country if you know about it, and present a gift, declare war, make offers of
diplomacy is one of your most important marriage, etc, you send a diplomat, which
tools for survival and expansion. means that your "diplomatic corps" is redu-
ced by one. On the other hand it does not
Diplomacy cost anything to reply to an offer from anot-
Diplomacy can be used in many ways. The her diplomat. There are some other diploma-
diplomats you send out are your tools when tic actions requiring diplomats. These will be
you want to achieve something. What is it explained in greater detail later on, but we
you want to achieve? You can offer royal will mention them here anyway. Diplomats
marriages or alliances, or take up such offers. are required if you wish to make a declara-
You may declare war or offer peace. You may tion of war or make offers of peace.
try to exchange geographical knowledge, and Diplomats are also required if you want to
you may create better relations to other trade information about discoveries with
countries through gifts and tokens of respect, other countries, basically to get access to the
or worsen relations through insults and bans. maps of the other country. Finally, you must
Royal marriages are a good thing. They send a diplomat if you want to offer to lend On page 17 in the ledger you can choose a nation from the left column. Trade embargos and
Casus Belli are those that the chosen nation has imposed on the specified countries.
improve relations and make it difficult to money to another country.
carry out declarations of war. The alliances You may not send more than one diplo- improving relations with other countries. huge boost. Historically, these were often a
you enter are also important, as you will easi- mat per month to the same country. You You may send a letter of introduction, which combination of different things. It could be a
ly fall prey to other alliances if you do not must then wait a month before you send costs 25 ducats and will give a small impro- large personal gift, like a gilded gala carriage
belong to any. It is quite possible to defend another one. The "diplomatic corps" of your vement. The letters of introduction were a or a pleasure yacht, but often there were
yourself against another power, but if three, country increases in numbers each year. The common feature of the period, and it was not subsidies involved in the game. Subsidies
or even four, other countries attack, you are number of diplomats you receive depends on unusual for some monarchs to send steady were similar to today’s aid to developing
in deep trouble. the diplomatic ability of your monarch (each streams of letters to each other. Catherine the countries, gifts to poor relations. If you want
In order to use diplomacy you click the value above 5 provides an additional Great of Russia, Gustavus III of Sweden, to be cynical you could say that countries
diplomacy icon below the information win- diplomat), and if your country is at war you Frederick the Great of Prussia, and Joseph of bought the friendship of weaker countries.
dow. This opens a diplomacy menu for your receive an additional diplomat. If your state Austria, were all involved in discussions on Examples include Sweden during both the
country. You may look at another country on religion is Protestantism or Reformist you the subjects of philosophy and national Scanian War (1674–1679) and the War of
the map at any time. By clicking the "coat of receive one extra diplomat, but if your state finances, for example. Pomerania (1757–1762), both of which were
arms" of that country you may review the religion is Catholicism or Counter Reformed You may also send personal gifts, which financed by French subsidies.
diplomatic situation of that country. You Catholicism you receive two additional will cost 100 ducats, giving your relations a
have a number of choices in your diplomacy diplomats. It may also receive diplomats stable boost. In order to show how important War Affects Your Relations
menu. By clicking an option, that diplomatic because of random events. Your country will these diplomatic gestures used to be, we need War will of course affect your relations.
mission will be performed and you will have always receive a minimum of one diplomat only remind you of the tea services, embroi- Declarations of war will catastrophically lower
one diplomat less. Note that if you make an per year. dered silk cushions, beautiful furs, etc, that the level of your relations toward the one you
offer of royal marriage or an alliance the are on display in many European museums. have declared war upon, and to the allies of
monarch will not automatically accept the Improving Relations You may also send a gift of state, which will that country to a lesser degree, even if the
offer. The deciding factor for such a decision There are three different methods of directly cost you 250 ducats, giving your relations a allies choose not to honor their alliance.

52 53
Relations with any country that has a better PROVOCATIONS receiver a temporary Casus Belli for 1 year
relationship to your enemy than you have In the ruler’s struggle for international power against you. A useful diplomatic endeavor
will be lowered. This will also apply to all and balance, an essential tool was proclama- when you want to provoke a war without
countries tied to your enemy by royal marri- tions to make known to everybody else your starting it yourself.
age. The deteriorating effects of the declara- opinion of what is and is not acceptable. Letters
tion of war will lessen if you have ties of warning were used to let somebody know Claim their Throne
through royal marriage to affected countries. that a certain act was not acceptable and that You must have a royal marriage with the
The result of the war – the peace treaty – may violence could be the response to further subject country in order to claim their throne.
also affect your relations. Military annexa- actions. Sometimes they just invented some- Your relations with all countries that you also
tions will result in a radical worsening of thing to motivate an aggressive behavior, like have royal marriages with as well as your
relations with every country that knows Right clicking in a province brings up a list with Peter the Great before the beginning of the war stability will take a steep loss. But you will
usable shortcuts. The lists are different depending on
about you. Only your allies are not affected the ownership of the province. against Sweden in 1700. He claimed that he receive a Casus Belli lasting a few years
this way. If you receive provinces as part of a had been treated quite badly during his visit to against the usurper’s country.
peace treaty your loss of respect (the lowe- or a tolerance of 5, will not make any diffe- the Swedish town of Riga, but most of the sur-
ring of your relations) is not quite as dama- rence. A high level of tolerance (6–10) will viving documents suggest that this was just an Warning
ging, although you are now seen as dange- increase the annual improvement of your excuse. If the receiver attacks any of your neighbours,
rous and threatening. Remember that it is relations in relation to your level of toleran- Sometimes the traditional contacts through you will receive a temporary Casus Belli
quite easy for relations with surrounding ce. A tolerance of 10 will result in a higher letters and notes could have far reaching conse- lasting several years against the aggressor.
countriess to deteriorate. This may turn you increase than a tolerance of 6. The opposite is quences when allowed to get out of hand. They
into a hated pariah, but it takes a long time of course true for low levels of tolerance. often concerned problems between countries, Proclaim guarantee
and large sums of money to repair and re- This phenomenon means that your and the relations could deteriorate when the You let it be known that you will not tolerate
build your relations. country may have problems later in the game monarchs were unable to solve their differences open war against the subject country. If
The relations of your country also affect you when trying to maintain good relations with at the negotiation table. A good example is the somebody else declares war against the coun-
in war. Countries that hate your country will countries of other state religions than your exchange of letters between Erik XIV of Sweden try, you will receive a Casus Belli against the
feel much less uncomfortable when attacking own. If your monarch and your government and Ivan the Terrible of Russia, which started aggressor, lasting several years.
your country, even stabbing you in the back. have a low level of tolerance toward a reli- with letters of introduction, turned into letters
Any country ceaselessly attacking other gious minority, it could happen that a coun- of warning, and then changed into a veritable ECONOMIC AGREEMENTS
countries, annexing countries left and right, try with that same state religion may declare flood of written insults. The relations then To politically close a center of trade for the
will easily become prey to one or more alli- war on your country in order to protect the deteriorated into war. merchants of certain countries was not an
ances that want to put it in its place. "religious rights" of the minority. A not uncommon reason for several civil unusual occurrence during the time period.
and international wars, was the struggle for After the Dutch struggle for liberation, when
Tolerance Affecting Your Relations Other factors affecting Relations the throne of a country, especially if the success- the United Provinces were created, a tempora-
We have already mentioned that your tole- It is important to remember that changes of sion rights were ins the slightest bit unclear. It ry peace treaty was signed between Spain and
rance toward the various religions affects relations are not static, but continually was not unusual to lay claims to the crown of the Netherlands. This peace did not last very
your relations. Historically, countries saw depend on the diplomatic talent of your other countries, but to do this openly was a long, as the Dutch had closed the waterways to
themselves as the protectors of every inhabi- monarch. If your monarch is undiplomatic, mortal insult, as it implied that the sitting Antwerp, thus monopolizing trade in the whole
tant in the world sharing the same religion basically an incompetent in the area, even a monarch was a usurper. A historical example area. This was of course unacceptable to the
(or at least as many as possible). For example, gift of state may cause a worsening of rela- are the claims of the Polish Vasa kings to the Spanish king. Also, mercantilism contributed
Russia considered itself to be the protector of tions. You don’t give large gilded crosses to Swedish crown for a number of years. The to a monopolistic attitude with political over-
all Orthodox Christians, just like Spain the sultan of Istanbul without punishment, Danes also had claims to the Swedish crown, tones. The English Act of Navigation of 1651
during the 16th and 17th centuries conside- you know. The state religion of your country, and certain English monarchs had claims to and the French acts under the supervision of
red itself to be the protector of every and its level of tolerance toward other reli- the French crown. Both Spanish and French Colbert were de facto a refusal to trade. Sweden
Catholic. gions also affect your relations. If Sweden has monarchs had claims to the crown of Naples. issued its own navigation act during the 1720s,
The level of tolerance is a value between 0 a very low tolerance toward Sunni Moslems, but with poor results.
and 10, but only the really extreme values relations with the Ottoman Empire will dete- Insults Monopolizing trade centers meant conside-
will affect your relations. Normal tolerance, riorate over time. This will hurt your relations and give the rable income, and the use of this political wea-

54 55
pon was a very effective way of creating or ALLIANCES monarch is breaking what the population gesting the idea to another country of your
maintaining monopolies, especially if the Royal Marriages views as divine order—the holy matrimony. choice. All this is handled using the diploma-
country concerned had more effective mer- The royal marriage was intended to unite two cy window. In order for your country to be
chants. dynasties and thus two countries to each other. Military Alliance able to do anything at all, you need to have
When such marriages were made the relations When it came to keeping the peace and being good relations with the country in question,
Refusal to Trade between the countries improved. Please note fortunate in war, alliances between countries or with the leader of the alliance you want to
If you subject a country to a trade embargo, that the term "royal marriage" is not to be were as important then as now. To be a mem- join.
this country may not send any more mer- interpreted literally, as even a marriage be- ber of an alliance was a good thing both as a Each alliance has a leader. Traditionally
chants to the trade centers in any of your tween the republics of Venice and the United deterrent and as protection during war. The this was the strongest member of the allian-
provinces. The merchants already present are States is defined as a royal marriage. The system of alliances of the period was a sort of ce, but it could also be a rather small country.
"frozen," no longer providing any income to important thing to remember is the important self-help. A number of countries swore to The Papal State and the Republic of Venice
their country. You can now put them out of political bindings such an "official marriage of defend each other’s independence on the prin- are both examples of small nations that often
business by sending in additional merchants state" entailed in the anarchic world of ciple of "one for all, all for one." Anyone act as leaders of various alliances. In the
of your own. Trade embargo was a common nations. They were the most important proofs attacking a member of an alliance was risking game the leader is always the country that
practice during the time period. Note that of friendship between countries you could give. war with all of the other members of the alli- created the alliance. The advantage of being
refusal to trade involves some adverse effects. Even non-monarchies like the Papal State, ance. You should also remember that the "alli- the leader is that only the leader may invite
The country you are putting into quarantine Venice, and the United States married off the ances" described here were a kind of ideal. In new members, and is also the only one who
has a Casus Belli toward your country as long protégés of important and powerful men in reality, monarchs and governments with a may force members of the alliance to leave.
as the refusal to trade is in effect. If you chose order to strengthen and protect the interests of strongly developed self-interest ruled the coun- The leaders of two alliances may also enter a
to allow trade again, the Casus Belli against their countries. tries. It was not at all certain that every one in peace treaty with each other above the heads
your country disappears. Also note that a the alliance would honor their pledges. of the other members, which means that
trade embargo will adversely affect research In order to arrange a royal marriage, both these two countries set the rules that the rest
in trading technology, meaning that your parties must be of the same religion. There must obey. This is something that Sweden
country receives a negative modifier for each are two exceptions. Orthodox Christian roy- suffered after the war of 1674–1679, when, at
country it subjects to a refusal to trade. alty can marry into any other Christian faith the peace negotiations of Fontainebleau,
Also remember that your country may be and Counter reformed Catholics can marry France settled the peace between Sweden and
subjected to the same trade embargo if your into ordinary Catholics. its enemies and at the same time did not
merchants start to act aggressively in any The marriages were also the basis for allow the Swedish envoys to even enter the
other center of trading, especially if they are further diplomatic relations, for example chambers where the discussions were held.
starting to put the owner of the center out of alliances and vassalage, after which an even- The disadvantage is that you, as the leader,
business. tual political annexation was possible. Also may never leave the alliance yourself, but
note that the royal marriage could have a have to wait until it expires. This is not the
Trade agreement defensive purpose, as the risk of war between case if you are not the leader.
By entering into a trade agreement with countries sharing royal blood is lowered. In Alliances are perishables. If the members
another country, you both will stop compe- the game this is represented by a further do not regularly repeat their solemn promi-
ting with that country’s merchants in all cen- lowering of stability by one step if anybody ses of coming to each other’s rescue the alli-
ters of trades. The agreement is in effect until declares war on a country with which it has ance loses its relevance and expires at a set
either of the partners chooses to cancel it, at ties of marriage. For example, you could date. The running time is normally 10 years
The color of the disc of the capital indicates the level of
a cost of decreased stability. The other party imagine a royal marriage between Sweden stability. A red outline around the stability icon indicates from the date of the latest peace treaty of the
will get a temporary Casus Belli for one year. and Russia as a precaution when preparing that you are at war. The anchor symbol for a port changes alliance. Note that there can be differences if
into a wheel when it harbors a fleet. The gold color indica-
for a war with Denmark, in order to avoid tes a shipyard. various members make separate peace treati-
Loans the risk of a two front war. Finally it should es or choose to wage their own wars, without
You can suggest that other countries to bor- be noted that you may annul any royal mar- requesting the active support of the other
row money from you (see “Economy”). If riages your country is involved in, but it will In the game, you may enter into already members.
they fail to repay you on time, you will recei- lower stability by one step as an effect of the existing alliances, accept requests of entering Example: If one member of an alliance
ve a temporary CB against them. political turnaround, and the fact that your alliances, or create new alliances by sug- (Hungary) is attacked by another country

56 57
(the Ottoman Empire), all of the other mem- Vassalage that country for movement purposes, and tions have deteriorated so much that your
bers of the alliance (Venice and Persia) are The purpose of vassalage changes with time in you also receive a part of the yearly income of vassal has started to send tenders of alliance
asked if they want to participate in the war the game. Originally the "vassal" emerged the country. It may no longer enter into any to the archenemies of your country. Note
against the attacker (the Ottoman Empire). during the Middle Ages as a subordinate prin- royal marriages with any other. The master also that your vassal may end the dependen-
There are two natural choices in this case, ce, who was obliged to provide his lord with a country will get a Casus Belli against any ce and declare war on you if your relations
and the other two members will make the number of knights for the defense of the entire country declaring war upon the vassal. deteriorate too much (it has this opportuni-
different choices. In our example Venice kingdom. As compensation, the vassal could If you start a scenario as a vassal, or if for ty already at 120+). Note that you must first
chooses not to honor the alliance, and will keep most of the income from his territory, but some unlikely reason you have accepted to make a country your vassal if you want to
not declare war. Venice’s stability is lowered was also required to uphold law and order in become a vassal of another country, your politically annex it later on.
by one step because of its distasteful act of his territory, which was a profitable line of only possibility to get rid of your status as a
cowardice. Venice may also be forced to leave business. At the end of the Middle Ages, which vassal is to declare war on your lord. This will Creating Vassals
the alliance if relations with Hungary drop is the earliest phase of the game (1492-1520), of course result in a massive loss of stability. Sometimes you have the opportunity to cre-
sufficiently. Persia chooses to honor the alli- the political systems of Western Europe develo- The same is true if you have a vassal and ate a new country by granting vassalage to a
ance and declares war with the Ottoman ped away from feudalism and toward more want to get rid of the vassal in order to region in your domain. The reasons could be
Empire. This may be done without loss of centralized states, when the kings started to declare war on that country. The reason for that different religions and cultures in the
stability. Persia is now at war with the create the professional embryos of the state such an event could be because your rela- region make it prone to revolts. By granting
Ottoman Empire in conjunction with bureaucracies. This development also led to a vassalage you will still have the benefits of
Hungary. The leader of the alliance, either lessening of the importance of having vassals military access and regular tributes. You must
Hungary or Persia, may also end the war with throughout the country. Instead, vassals beca- control the provinces to which you grant
the Ottoman Empire without consulting the me countries heavily dependent on the vassalage though, so you can’t create a new
other member. monarch of the country on which they were country from provinces that you had “lost
The art of upholding a good alliance, in dependent. anyway”.
which all members actually honor the allian- If you were to translate this concept of vass- By clicking on your monarchs window
ce, is directly related to maintaining good sals into modern times, you could compare the you get a list of regions that can becomes
relations between the member states. If you political position of some of the small Central vassals.
are not successful the alliance will dissolve American states in relation to the United States
sooner or later. Military annexation of coun- during the 1950s and the 1960s. A Swedish Annexation
tries during peace treaties is a sure way of historical example would be the subordination Political annexations were not as common
destroying even the strongest of alliances. A of Estonia under the Swedish crown during the during the period as military annexations, but
factor of some importance is the fact that you reign of Erik XIV. The Estonian knighthood did occur now and then. For example, the
receive a temporary Casus Belli toward each submitted to the Swedish crown under certain union of Scotland with England, and the union
country not honoring an alliance if your conditions, which may be defined as vassalage. of Bohemia and Hungary with Austria may be
country is attacked. The temporary Casus At a later stage the province was simply drawn seen as political annexations. The political
Belli is only good for six months. into the kingdom of Sweden to be more or less annexation of a country means that a former-
Each country can only be a member of a annexed. ly independent country becomes part of your
single alliance at the time. Two alliances own. Its provinces become your provinces, and
cannot be joined in order to form a single Vassalage may be the result of your country your laws, your state religion, and your deci-
alliance. arranging a royal marriage and having a mili- sions are to be followed, exactly as in your own
tary alliance with another country. If the country, or more correctly, the provinces beco-
Military access relations between the two countries are at me a dissoluble part of your country. Political
The country will grant you military access. 190+, they are both sharing the same state annexations are the epitome of diplomatic
You will be able to enter its provinces with religion; your country may offer the other ability and effort. This is where the border
your armies and its ports with your navies. country the status of vassal as long as the between war and peace disappears, and
A nation’s reputation is an indication
As long as the military access is in effect, you potential vassal is not a bigger country (has ofn the probability that other nations diplomacy fulfills the same goals as war.
cannot declare war on the country. more provinces) than you. If the country will attack it. Annexing other As a rationale as to why nations accept
countries and declaring war without
accepts, you may freely use the provinces of Casus Belli is the surest way to ruin your offer of annexation, they may be allowed
one’s reputation.

58 59
Attrition). Your country will also receive a economically. War also has its share of disad- has not been fully explained. Casus Belli is
bonus when researching various areas of vantages. Your research will often suffer, as Latin and roughly means "lawful cause of
technology, if the annexed country had any you probably need to invest heavily in stabi- war." If your country has a lawful reason to
levels that were higher than your own. Your lity after each war. Wars almost always desta- declare war on another country, it will not
country will also receive a stability bonus if bilize your country. War also affects the risk affect any third parties negatively, third
the annexed country had a higher stability at of rebellion in your provinces. A land with parties being your own population and any
the moment of annexation. If the vassal had multiple religions often risks a "great mess" other countries. Normally your stability is
any loans at the moment, these are written each time a war drags out in time. lowered by two steps if you lack a proper
off (your country is not liable). Finally, your Casus Belli. If you have a Casus Belli, you can
country will receive all of the maps of the TO PREPARE FOR WAR still lose stability for other reasons.
annexed country, which means that your Before you declare war you need to prepare. How do you receive a Casus Belli against
country will now "see" everything that the This usually means that you expand your another country? Firstly, there is permanent
former vassal could see. armies and fleets in order to obtain local Casus Belli at the start of each scenario,
supremacy. You should also compare your because of ancient enmity between countri-
strength to the strength of your potential es. The permanent Casus Belli are in effect
WAR AND PEACE enemies. If you are well prepared you suffer throughout the scenario. Secondly, each
We are used to looking at war in the rearview less risk of having to finance your war with country may receive temporary Casus Belli.
mirror and with a focus on the 20th century – war taxes and increased minting of coins. If your country loses any of its core provinces
the Age of Total War. During the epoch of the Note that attrition is higher for army units during war you receive a Casus Belli, which is
game, the scope and goals of war were not total that are moved during the winter months. remains in effect until you have regained
and all encompassing. This was an era when Plan your war accordingly. your province. If a country does not honor
ideas like Honor, Fame, and Status were more It is also important to consider the allies an alliance when you are attacked, you recei-
important than Freedom, Justice, Equality, of your potential enemy, and to determine ve a limited Casus Belli against the country
and Brotherhood. There was also a sort of fluid how your own stability will be affected. or countries that chose not to honor the
boundary between the war of the Prince and Check to see if you have any Casus Belli alliance (6 months). If a country refuses to
the war of the Nation, which of course influen- (Latin for "cause of war"), which will decrea- repay a loan to another country, this country
By clicking on the shields you can decide if you want to
enter a separate peace. Clicking on the No tribute button ced the overall goals. One of the reasons for the se your loss of stability because of the decla- receives a limited Casus Belli (of 12 months
instantly sends a proposal of a “white peace”, i.e. no losses Swedish declaration of war against Prussia at ration of war. When you declare war you are duration). Any country receives a Casus Belli
and no gains for either party.
the outbreak of the War of Pomerania in 1757 informed of the size of your loss of stability against countries that refuse to trade. The
to select certain powerful citizens of the coun- was that the Party of the Hats of the Swedish and what caused it. At this point you still Casus Belli is in effect until trade resumes.
try, such as the nobility or the church leaders, Parliament wanted to insult the Swedish have a chance to regret the act.
as the vassal himself probably would not like to queen, who was the sister of Frederick II of Depending on your relations with other Side effects of war
lose whatever power he may hold. Prussia. This will serve as an example of a countries you may enter into an alliance in One of the first things you must consider is
somewhat different way of thinking as compa- which at least one of the member states hates the duration of the war. The longer a war
You may only offer annexations to adjacent red with what we are used to. The goals were the country against which you would like to lasts, the greater fatigue you suffer, and
countries that have been your vassals for at often more modest than today. Taking too declare war. Chances are fairly high that your consequently the risk of rebellion in your
least 10 years, only if your relations are extre- much was always punished. Both Philip II of brother in the alliance will declare war soo- provinces increases. If your country has a
mely good (190+), and only if you are of the Spain and Louis XIV of France met heavy ner or later, and when this happens you may number of religious minorities a long war
same religion. If your vassal accepts, the pro- resistance from strong coalitions when their honor the alliance without loss of stability. may be fatal. Your effort at improving your
vinces of the vassal are turned over to you lust for power was perceived as a threat, but You may also try to surround your enemy stability is a much slower affair if you are at
and will become your own provinces. You also Gustavus II Adolphus of Sweden and through alliances with all of his neighbors. If war, compared with a period of peace.
also control all of the fleets and army units of Maximilian of Austria ran into these war breaks out, at least you will not fight The recovery after a war is also a difficult
your former vassal. It is a good idea to gather "European scales of balance." alone. time. You may have to invest in stability for
everything directly after the annexation, so many years. This is when you should be
you don’t forget any of the units, which will War is one of the fastest and therefore most Casus Belli investing in new technology instead, the very
then needlessly suffer attrition (see tempting ways to expand politically and Casus Belli has been mentioned earlier, but thing your enemies are certainly busy doing.

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After a long war there is a particularly great necessary to form alliances and start a war Automatic peace – This will occur automati-
risk of having lagged behind in investments, against you just to keep you busy, without cally between countries at war with each
which may mean that you will lose the next necessarily attempting to gain your territori- other, when there have not been any hostile
war, even if you won the last one. Your es. In this case your goal may be to keep your actions during the past 36 months, and when
foreign relations may also be ruined, especi- potential enemies continually occupied by neither of the parties control any provinces
ally if you have won a war and have annexed wars with other countries. Leaving a war you belonging to the enemy.
another country. Also remember that your have initiated through making separate peace Receiving a peace offer – If you are offered
country may be ruinously devastated after by offering monetary tribute, even if your peace you may only accept or decline. You
the war, with a number of provinces plunde- side has the upperhand, fulfills your goal in may not renegotiate but you may decline and
red, and many of your trading posts burned. this case. then follow up with another offer to your
A very unpleasant side effect of war is the risk enemy.
of unexpected countries entering the con- War score Sending a peace offer – If you want to offer
flict. If you are doing badly in a war, there is In order to win a war you must be victorious peace, open the diplomacy window, and
an increased risk of getting declarations of in battles and naval engagements and/or cap- choose "Peace offer". A new window opens.
war from countries where your relations are ture the provinces of the enemy. You capture Here you see the results of the war, indicated
bad, as they may think that your country is a province by moving an army unit into a by a percentage number in the information
about to collapse. On the other hand, a third In the political map mode, the small shields indicate your province, defeating any enemy units in the window. If it’s negative, you should consider
core provinces. Several countries could have this claim to
party might also get involved on your side, the same province. You can always ask for your core province, and performing a successful siege offering a tribute and/or provinces in order
upsetting your goals by grabbing provinces provinces in peace offers, even if you don’t control them. or assault. When your flag is waving above to gain peace. If it’s positive, you may often
of your enemy that you had planned for the town, colony, or trading post of the pro- demand a tribute and/or provinces. Each
declared war on another country or has been
yourself. vince, you control it and this will be counted occupied province is represented by a per-
attacked, is “stability-free”.
to your advantage during peace negotiations. centage number based on its income value
After the declaration of war your country
HOW TO START AND HOW TO END All hostile actions during the war are transla-
is at war until a peace treaty has been signed
You may make declarations of war whenever ted into points that accumulate. You receive
between your country and the country or
you wish, obeying the normal diplomatic points for controlling enemy provinces, by
countries with which you are at war.
procedures; your country must have a diplo- winning pitched battles and naval battles,
mat available in order to declare war and at and for controlling the capital of the enemy.
War aims
least one month must have passed since you The actual sizes of the forces and losses invol-
In a game like this, of course each player
last sent a diplomat to the country in ved in every battle, as well as the production
must formulate his or her own goals. There
question. However, you may not declare war value of enemy controlled provinces, affects
are a few things that must be pointed out. It
if the stability of your country is at the lowest the number of points. Note that the opposite
is important that you plan your wars.
possible level (–3). Your monarch and your is true for your opponent, which means that
Continually ask what you want to gain
government have enough on their minds you should try to avoid losses in battle and
through the war, and always consider your
keeping the country in one piece to worry try to hang on to your provinces. The diffe-
actions. Sometimes your goals may be as
about anything other than the unrest at rence between your points and your oppo-
clear as water, for example you want to take
home. nent’s points is shown as a percentage num-
just that province, presenting a very clear
A country must declare war on another ber in the Peace window and is referred to as
approach.
country in order to move its army units into the war score.
There may be greater problems, though,
that country. There are exceptions to this rule
especially if you have a large country with the
(see The Holy Roman Empire, The Treaty of Peace negotiation
ambition of rubbing elbows with the great
Tordesilla, Vassalage, and Military Access). A peace treaty may be reached in three diffe-
powers of the world. What would happen if
A declaration of war almost always results rent ways. Either you accept the offer of
your neighbors realized that one of their
in loss of stability. The loss may have a peace coming from your enemy, you make an
greatest competitors (you) has grown very
number of reasons (see Stability). However, offer of peace, or there will be an automatic
powerful and seems to be increasing even The difference between the values of what you ask for and
getting involved in a war by honoring an alli- status quo peace between you and your your war score increases your chances of having your pro-
more in power? In this case they might find it
ance in which one of your allies either has enemy. posal accepted.

62 63
and each batch of 25 ducats represents 1%, cede the province of your own capital. 1 province to Russia and 1000 ducats, repre-
which you may either offer or demand. However, when you control the only provin- senting a high percentage number. Russia
You may only offer to give up provinces, ces of a one-province country you may accepts and neither Denmark nor Poland-
which belong to you, and which are now demand annexation, and thus win the entire Lithuania receives any provinces. In this case
controlled by the enemy, and you may only country. If this unfortunate country was is Sweden gets off the hook relatively cheaply,
demand provinces, which belong to your yours, you are out of the game! losing only a single province and some
enemy, and which are now controlled by The enemy country then ceases to exist. money that will be regained once the costs of
your or your allies. However, you may always Don’t forget that military annexations will waging war are gone.
demand core provinces of yours in the ene- always worsen your foreign relations enor-
mies possession, regardless if you control mously. When you have annexed a country RELIGION
them or not. you will also control all of its army units and Religion was a very important part of life
Essentially, the higher number you have, fleets. A useful line of action is to gather all of during the period. Catholicism was the uniting
the more you may demand. On the other these immediately after annexation, so you force in Christian Europe. In 1492 Castile and
hand, if it is negative, the higher you have, don’t "forget" any of them, which would Aragon had "liberated" the Iberian Peninsula
the more you must give up in order to get make them suffer attrition (see Attrition). from almost 800 years of Moslem government.
your peace. Will your enemy accept your Neither the Pope nor the Emperor had the
offer? It all depends on how well the offer Peace treaty same power over people as they did during the
conforms to the fortunes of the war, and if When your country has accepted an offer of A failed attempt of the missionary could result in a Middle Ages, but religion still served as a
you are generous or not. Your enemy will be peace, or when your enemy has accepted rebellion.
common system of thought for the inhabitants
more willing to accept your terms if you are your offer of peace, or when an automatic of Europe. People on the eastern fringes of
also controlling their capital. peace is settled, your country and your Example 1: The Ottoman Empire is at war Europe still confessed to the Orthodox variety
If the circumstances are right you may enemy now have a peace treaty. A peace with the "Small Alliance," consisting of of Christianity, and lived within a similar, but
also demand religious or diplomatic benefits treaty also means that if either of you Hungary (the leader), Venice and Bohemia. slightly different system. The Ottoman Empire
by clicking the corresponding boxes. declares war on the other, the one breaking The Ottoman Empire has won a few battles was both the inheritor of the Byzantine Empire
Vassalisation – Your enemy becomes your the peace treaty within 5 years after signing it against Venice and controls three Venetian and the Caliphate of Baghdad, and here the
vassal. There are many benefits involved with will suffer a massive loss of stability – a total provinces. Hungary, on the other hand, has Sunnis were in majority. The Sunni Moslems
this. You will receive part of his income as of five steps (–5). taken two Ottoman provinces and has won were fighting the Shia Moslems of Persia. This
long as he is your vassal, you will have milita- two battles. Bohemia has won a single battle struggle concerned who should lead the
ry access to his territory, and your reputation Separate peace against the Ottoman Empire. The Ottoman Moslem Caliphate. According to the
with other nations will not suffer as much as If your country is involved in an "alliance Empire starts by offering Venice a separate Europeans, the world beyond Europe and the
if you had made the country part of your war," involving one or several alliances, there peace. Here the Ottoman Empire has a large Middle East was simply populated with lots of
nation. are two possibilities regarding peace offers. If war score, and demands and receives two heathens.
Military access – The country will grant your country is at war with an entire alliance, provinces. Venice is out of the war. Then the When the Reformation occurred the
you military access. This is useful when you you may make an offer of peace to the leader Ottoman Empire makes an offer to Bohemia. Catholic Church was divided, and Protestants
have gotten involved in a war with a stub- of the alliance, and thus get a binding peace The Ottoman Empire has a negative war and Reformists emerged out of the split, which
born little country that blocks your path to treaty with all of the members of the enemy score of –1, but is hoping for a peace of status also brought about a wave of violence, with
your real enemy. alliance, or you may sign separate peace trea- quo, and succeeds. Bohemia is out of the war, both religious and political overtones.
Conversion – You get the opportunity to ties with individual members of the enemy and only Hungary remains. The Ottoman Religiously it was a struggle for the reforma-
convert your enemy’s state religion to your alliance. There are many instances when Janitchars are turning toward Hungary. tion of the old church order. It will be noted
own. Note that this is not always possible due using this latter option is an excellent alter- Example 2: Even a peace with the leader that the Catholic Church was also reformed
to historical and cultural limitations. You native. With a separate peace the game only of the alliance may be quite effective. Sweden from within. The political struggle concerned
gain a lot of victory points if you succeed. involves counting the war scores that apply to is at war with Russia (the leader), Poland- the power over the possessions of the church
your country and your single enemy to Lithuania and Denmark. The war is going and the appointment of priests, but above all
Military annexation whom you are offering peace, while the enti- badly for Sweden, as all three members of the about the freedom of thought: whether or not
Note that you may never demand the provin- re war score is counted when you are dealing alliance each control several Swedish provin- the Pope had the right of interpretation in all
ce where your enemy’s capital is located, or with the leader of the alliance. ces. Sweden makes an offer to Russia, offering religious matters. You could also say that

64 65
Catholicism represented a universal view, a Catholicism – Provides your country with 2 gions. However, your country gets a negative Sunni Moslem country is the Ottoman
common European church, while the additional diplomats each year and a missio- bonus when investing in stability. Sweden Empire.
Protestants and the Reformists wanted more nary every second year. You also have a bonus became a Protestant country in 1544. Confucianism – They get a bonus for rai-
decentralized, National churches. in increasing stability and a higher produc- Reformist – Provides 1 additional diplo- sing stability but suffer both from lower tax-
After a while the struggle developed into tion efficiency. Poland-Lithuania is an exam- mat and 2 colonists per year. Militant ation income and trade efficiency. China is
religious wars without any clear winners. ple of a Catholic country. Reformist army units and fleets are also pro- an example of a country with Confucianism.
Because of a general European fatigue, the dif- Counter Reformed Catholicism – vided with one extra level of morale. Hinduism – Increased morale for its
ferent variants of Christianity were finally for- Provides your country with 2 additional Reformist merchants receive higher profits armies and navies as well as higher tax inco-
ced to accept the status quo. This was the first diplomats each year, and 1 additional missio- than merchants of other religions. On the me but a negative bonus for investments in
step toward tolerance and freedom of thought, nary each year. If you convert countries by other hand, you have a negative bonus when stability. Example of a Hindu country is
which would really get underway during the force, they will change to Catholicism. This investing in stability and a decrease in tax Mysore in India.
Age of Enlightenment. religion will also provide a positive bonus income. Examples of Reformist countries Buddhism – Receives a missionary every
when investing in stability. Finally, it lowers include Holland, Switzerland, and Scotland. second year. Lower tax income but a positive
State Religion your tax income but you have a bonus in the Orthodox – Provides 1 additional colo- bonus for stability. Examples of Buddhist
Each country hads a state religion, and as has ability to increase your stability. The Papal nist every second year. The Orthodox countries are Cambodia and Tibet.
been mentioned earlier, it was a system of State, naturally, and Spain during the reign of Church was not involved historically in the
thought, regulating morals and the philoso- Charles V are examples of this religion. enflamed conflict between Catholics and Provincial Religion
phy of life, but it was also a form of state Protestantism – Provides 1 additional Protestants, and its diplomatic relations were The state religion is the religion preferred
ideology the rulers used in order to control diplomat and 1 additional colonist each year. not affected in the same way by religious and supported by the monarch and the
their subjects. This means that the religion of Provinces in Protestant countries will also change in the rest of Europe. They receive a government. In practice it means that the
your country affects certain aspects of socie- have a higher production value and provide positive bonus for investments in stability. religious leaders of the state religion were
ty in the following ways: higher taxes than countries with other reli- The best example of an Orthodox European responsible for the spiritual guidance of the
nation is of course "The Third Rome," people. In certain countries religious minori-
Russia. ties could be exempt from the state religion
Shia Moslem – During a very long period and keep their own religious leaders and
the Shia Moslem faction was forced to keep church organizations. This practice was fair-
its religion a secret, in order to avoid the ly common and came about as a result of
wrath of the Sunni Moslem majority. After a provinces being ceded in war only if the
number of uprisings and heavy fighting, the populations were allowed to keep their old
Shia Moslems managed to establish a num- religions. Another reason could be a lack of
ber of independent nations, with sharp theo- resources or an actual will to "combat here-
logical differences toward the Sunni. This tics" in the country. An example of a country
gave rise to a certain fanaticism, providing with several different religions within its bor-
their army units and fleets with an additional ders, combined with a high religious toleran-
level of morale. The Shia Moslem countries ce, is Poland-Lithuania, while Spain under
had a stricter relationship to the Koran for Ferdinand and Isabella may serve as an
political guidance, which provides a positive example of a country with a low tolerance.
bonus when investing in stability, but as a The provincial religion is the religion of
much stricter interpretation of the Koran the population of the province. A province
regarding religious taxation was observed, may have another religion than your state
the taxation income is lowered. Examples of religion, which may result in rebellions if you
Shia Moslem countries include Persia and have a low tolerance toward the religion of
the Egypt of the Mamlukes. the population. As a player you have a reli-
Sunni Moslem – No special advantages or gious/political tool you may use to control
disadvantages in game terms, except a bonus the level of tolerance of your monarch and
Through the Menu you can customize all types of messages. when investing in stability. An example of a government toward different religions.

66 67
Religious Tolerance Strategy CONVERSIONS not hindered by historical and cultural
You may control the level of tolerance in the It is important that you think strategically In modern democratic countries matters of reasons to change to the enforcer’s religion.
religion window regarding different religions when you handle religious issues. If your faith are viewed as concerns on which each An obvious gain is the amount of victory
on a scale from 0 to 10. Note that you have a country has a lot of religious minorities individual must take a stand. Should I or points received, but a more far reaching
"natural balance in a zero-sum game" within its borders it may become difficult to should I not convert? During the period this effect might be that you effectively cripple a
between how you determine your levels of handle religious issues and become difficult was not the case. The monarch and the potential enemy for a long period since the
tolerance. For example, if you only have two to wage war, as the entire population proba- government were often seen as responsible consequence could be that he will have his
religions for which to control tolerance, and bly has a rather lukewarm view of your poli- for the spiritual life of their subjects, as God’s hands full with internal rebels for a long time
you maximize tolerance toward Catholics cies, meaning that some are quite happy, representative on Earth. A country where the to come.
(10), then you will automatically minimize while others are definitely unhappy about the subjects had the same faith was also much Finally, you may be forced to change state
tolerance toward Protestants (0). The level of whole situation. easier to rule. Conversion may mean several religion if there are such widespread rebel-
tolerance affects the risk of rebellion in your Let’s try an example. It is 1631 and the things in the game. lions in your country that the government
provinces (according to the tolerance toward state religion of Sweden is Protestant, and all itself is falling.
the provincial religion), and also your diplo- of its provinces are Protestant. Sweden knows Changing State Religion
matic relations with other countries. about Catholics, Reformists, Orthodox, and It could mean that your country changes Changing Provincial Religion
Moslems, and thus has a level of tolerance state religion in a peaceful manner under Your provinces may also convert to other
Religion and international relations toward each of these. Sweden may in princi- your control. In order to change state reli- religions, either to the state religion or to
The state religion of your country is extre- ple maximize its tolerance toward gion, go to the religion window to choose the something else. It may happen in one of seve-
mely important to diplomacy. As explained Protestants and Reformists (allies), and religion to which you wish to convert, and ral ways.
above, your diplomatic capacity, that is your minimize tolerance against all the rest. In a then click the "convert" button. Note that Historical events – Catholic provinces
annual supply of diplomats, is affected by violent two front war Sweden then conquers you may not change state religion in a histo- may change to Protestantism because of the
your state religion. The diplomatic relations and, during peace treaties, receives provinces rically unrealistic fashion; for example, "Reformation" event, Protestant provinces
(on a scale of +200 to –200) of your country from both Russia and Spain. The Russian Gustavus Vasa of Sweden may not switch may change to Reformist through the "Jean
are also affected by your state religion. provinces are Orthodox and of the Spanish from Catholicism to Confucianism or the Calvin" event.
The relationship between a Protestant provinces one is Catholic and the other is Sunni Moslem faith. Changing state religion Random events – It could be a change to
country and Catholic countries deteriorates Sunni Moslem. The problem now is dividing is not done lightly, because there will be the state religion through the work of church
over time. A simple rule of thumb is that tolerance, as you cannot maximize all of many negative consequences. Your stability is officials, or to another religion as part of a
relations deteriorate all the time between them at the same time. If you choose to keep lowered by five steps (–5) when you switch heretic movement.
Counter Reformed Catholics/Catholics and a low tolerance toward Catholics, even religion. There is one exception, though: Settlers – By successfully sending a colo-
Protestants/Reformist, and between though you now have a Catholic province in when you switch from Catholicism to nist to a province, you will convert it to your
Christians and Moslems, between Sunni and your country, you must expect rebellion. It is Counter Reformed Catholicism, as these two state religion. This is a rather quick and in-
Shia, and to a lesser extent between not improbable for you to lose the province. religions were so much alike that the subjects expensive way but will of course only work
Orthodox Christians and everybody else. If instead you set all tolerance levels at the never really bothered. The second consequ- on your uncolonized or relatively small
Relations only improve over time between middle level, war fatigue will be felt much ence is a deterioration of your diplomatic provinces (below 700 in population).
countries with the same state religion, bet- quicker, which in itself may be quite a pro- relations with countries that still have your Missionaries – Provinces with a popula-
ween Reformed Catholics and regular blem if you are going to fight a war for thirty old religion, which may lead to war if things tion above 700 can be converted through the
Catholics, and between Protestants and years. The question is: is it really a good thing turn out badly. There is also a huge risk of use of Missionaries. The process is, however,
Reformists. for you to settle a peace on such conditions?. rebellion in your provinces, especially if you both long and expensive. Furthermore,
Also note that your country may only That is why you must plan ahead, strategi- switch between Catholicism and Missionaries are not as commonly available
arrange royal marriages with countries of the cally, to avoid ending up in impossible situa- Protestantism. as Settlers. Only countries with Catholicism,
same religion, with exceptions between tions. It may also be because your country for- Counter Reformed Catholicism, or
Protestant and Reformist, and Counter The levels of tolerance and stability are ces another country to change state religion, Buddhism as state religion receive.
Reformed Catholic and Catholic countries. the key to both control and development of or another country forces your country to Missionaries on a regular basis. Changing
Orthodox countries can enter marriages with your country. change. The actual conversion occurs as a Domestic Policies towards “Narrow minded”
any and all Christian countries. result of an accepted peace offer that ends a will increase their number or even make
war. This situation requires that the victim is them available for nations of other faiths.

68 69
FOUR IMPORTANT EVENTS vert to Counter Reformed Catholicism,
There are four important historical events which provides a unique ability. If a Counter
closely tied to religion during the course of Reformed country decisively defeats a
the game. In chronological order, these are Protestant or Reformed country, it may
the Reformation, Jean Calvin, the Council at demand that the conquered country convert
Trent, and the Edict of Tolerance. Note that to Catholicism as part of a peace treaty.
they all assume that the previous one has
occurred. In order for "Jean Calvin" to occur, The Edict of Tolerance
the "Reformation" event must already have The event’s name is a generic term for all of the
happened. edicts and treaties that tried to create a permanent
religious peace between Protestants/Reformists
Reformation and Catholics. None of these succeeded to any
After Martin Luther nailed his 95 Theses on great extent nor did any last very long.
the gate of the church at Wittenberg a far- Ironically the sword and not the pen brought
reaching discussion started, particularly in peace to the religions. Both the French wars of
Germany, about the relations between religion religion and the Thirty Year War created such
and royal power. You could say that the big widespread fatigue, that people were forced to
question raised by Martin Luther was whether accept the status quo in the matter of religion.
the Pope and the Curia of Rome really had the
right of interpretation in the areas of religion The effect for your country is that the effects
and politics; that religion and politics had of both the "Tordesilla Treaty" (see the “Event
become inseparable was obvious. After a while & special cases” chapter) and the Council of
there came a break between the Pope and Trent end. All Counter Reformed Catholic
countries that had taken up the views of Luther countries return to the status of "regular"
and Melanchton of the church as an insepara- Catholic countries, and all provinces and
ble part of the influence of the princes. colonies with a Counter Reformed church
The shield to the left accesses your domestic policies. The are now automatically Catholic.
This is the first event and cannot occur earli- shield to the right accesses your tolerance setting. The two The rollover provides the effect of the current setting. Any
small arrows at the bottom let you skim through all coun- change has an instant effect but you must wait ten years
er than 1517. The effect is that your country tries in the game. before you can do it again. DOMESTIC POLICY
may now convert to Protestantism. If a coun- In Europa Universalis, you could say that the
try changes its state religion from Zwingli, John Knox, and Ulrich von Hutten
Domestic Policy of a country together with
Catholicism to Protestantism, the country had already acted as reformers. Calvin, Council of Trent
its religion forms its profile. You can change
receives 25 ducats per province for confisca- though, was one of the most important post- The goal originally was to reform the Catholic
the profile over time but it will be a slow
ted church property. Note also that many Lutheran reformers, and organized Protestants Church to let allow Protestants and Reformists
process and it will take literally decades, if
European provinces will change their provin- in a decentralized fashion, with greater to return. The goal was not reached, however;
not centuries, before there is a significant
cial religion from Catholicism to emphasis on the role of the layman in the one reason was that the Protestants and the
difference.
Protestantism as soon as the event occurs. In church. Further, the main points concerned Reformists refused to attend. They did succeed
The Domestic Policy is divided into 8
a country like Sweden, for example, almost work ethics and predestination, and a strong in renewing and reforming the activities and
areas. Each is represented with a slider bar
all of the provinces become Protestant, while anti-Catholic sentiment, which strongly incre- the organization of the church, and as an effect
with eleven settings, one neutral in the
the state religion is still Catholic, which may ased the already great tension in Europe. of the wars in progress they repudiated the
middle and five steps in each direction,
be as good a reason as any to voluntarily teachings of the Protestants and the Reformists.
representing increased support of that parti-
change your state religion. It occurs after the Reformation and means This in turn led to an agenda to let the lost
cular view. By clicking on the minus or plus
that your country and others may convert to sheep return to the fold.
button, the bar will change one step in that
Jean Calvin the Reformist teachings. Please also note that
direction. It is important to remember
The event actually represents the appearance of certain European provinces automatically It occurs between 1545 and 1563. This means
though that you can only make a change
Jean Calvin as a reformer. Before him Ulrich convert from Protestantism to Reformed. that Catholic countries are now able to con-
once every 10 years.

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Each step on the slider will usually only affect however promote a good breeding ground Naval to Land Increased cost for building infantry and
the corresponding effect with a fraction of its for creativity and innovations. Those that Do you strive to be a land based or a mari- cavalry. Higher morale for armies. Increased
standard effect and will seldom be noticeable don’t fit the group have to leave. time power? fire value for general commanders.
right away. For instance, a step towards Narrow-minded - Decreased risk for Naval - Decreased cost for building naval
Narrow-minded beyond the neutral middle rebellion due to war exhaustion. Increased units, increased cost for naval units. Higher Free Subjects to Serfdom
will increase the yearly number of cost for improving technology but decreased morale for navies, lower for armies. More The benefits of keeping an effective yeoman-
Missionaries with less than half a missionary, cost for improving stability. More Settlers received each year. ry comes with a price that not every ruler can
so it will take 3 years before you notice the Missionaries and Settlers received each year. Land - Increased cost for building naval or is willing to pay.
effect through receiving an additional miss- Inventiveness - Increased risk for rebel- units, decreased cost for army units. Lower Free Subjects - Increased cost for building
sionary. lion due to war exhaustion. Decreased cost morale for navies, higher for armies. infantry. Higher morale for armies. Increased
for improving technology but increased cost cost for improving stability. Higher produc-
Plutocracy to Aristocracy for improving stability. Fewer Missionaries tion efficiency.
The question is if you want to promote a and Settlers received each year. Serfdom - Decreased cost for building
wealthy middle class or the traditional nobi- infantry. Lower morale for armies. Decreased
lity. Free Trade to Mercantilism cost for improving stability. Lower produc-
Plutocracy - Increased cost for building Mercantilism is a system in which the tion efficiency.
cavalry, decreased cost for building warships. government promotes the national indust-
Higher Trade efficiency but a negative bonus ries and merchants by regulations, economic
to the Monarch’s diplomatic rating. promotions, and high customs borders on COLONIZATION
Aristocracy - Decreased cost for building the behalf of foreign competition. When the Europeans first came to America it
cavalry, increased cost for warships. Lower Free Trade - Increased cost for placing was to find gold, honor, and new souls to
Trade efficiency but a bonus to the Merchants. More Merchants and Settlers Christianize. But the driving force of the
Monarch’s diplomatic rating. received each year. expansion changed very quickly. While they
Mercantilism - Decreased cost for placing started out as discoverers and explorers, the
Decentralization to Centralization Merchants. Fewer Merchants and Settlers Europeans changed to become traders and
Only a centralized government can imple- received each year. Can have more trade refu- conquerors. Both in the role as trader, which
ment unitary laws, tolls, measurement and sals against other nations without negative the Europeans were in Africa and initially in
monetary systems, etc. However, making the effects on the increasing of trade efficiency. North America; and in the role as conqueror,
central powers felt by changing local customs which they were in South and Central
and traditions is seldom viewed favourably Defensive to Offensive Doctrine America, the motivational force behind the
by the subjects. One school in the art of war promotes the expansion evolved as the native ("discovered")
Decentralization - Decreased risk for slow but relatively safe way of methodically Once you have discovered one province of a previously
unknown country, its capital province will be discovered as people’s economy was penetrated, broken
rebellion due to war exhaustion, lower risk laying sieges to the enemy’s defenses. well and you can start to interact with it. apart, and finally replaced with the Western
for rebelliouss liberation movements. Another advocates winning the war more economic system (during the larger part of the
Increased cost for improving technology and quickly through a series of violent and sharp historical period a form of proto-capitalism).
lower production efficiency. but decisive pitched battles. Quantity to Quality What happened may be illustrated by the
Centralization - Increased risk for rebel- Defensive Doctrine - Decreased cost for A nation with many subjects can overwhelm European contact with the native peoples of
lion due to war exhaustion, higher risk for artillery. Lower morale for armies. Decreased a smaller enemy by sheer weight of numbers. North America. The native population prima-
rebellious liberation movements. Decreased shock value for general commanders but In this case, the enemy has to depend on a the rily subsisted on hunting and fishing before the
cost for improving technology and higher increased siege value for them. higher professionalism of their smaller army Europeans came, but after the first contact
production efficiency. Offensive Doctrine - Increased cost for in order to prevail. when the Europeans offered weapons and lux-
artillery. Higher morale for armies. Increased Quantity - Increased Manpower. ury items in exchange for furs, it made more
Narrow-minded to Inventiveness shock value for general commanders but Decreased cost for building infantry and sense in the short term for the native people to
Maintaining conformity and sticking to tra- decreased siege value for them. cavalry. Lower morale for armies. Decreased hunt and gather furs and to a lesser extent
ditional views can be an effective way to carry fire value for general commanders. grow corn for a living. By doing so the native
a society through difficult times. It does not Quality - Decreased Manpower. people slowly but surely moved further inland

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and left the fishing waters and game-filled were colonial powers of the same caliber as Receiving settlers but instead provide a better trade value affec-
hunting grounds behind. When a tribe later Spain, Portugal, France, England, and the You receive an annual number of settlers at ting the center of trade to which it belongs.
experienced a poor harvest or drought they Netherlands. Countries like Sweden, your capital. The actual number available to By establishing many trading posts, prefera-
were forced to turn to the European traders Denmark, and Curland made attempts along your country depends on several conditions: bly in provinces producing unusual goods,
who exchanged goods for future supplies of furs those lines but failed to create lasting empi- Whether or not your country lacks coastal you quickly increase the trading value of the
at prices that today would be called profitee- res, mainly due to their less strategic provinces. If your capital province has an center of trade they belong to, and if you
ring. geographical locations and relatively weak unobstructed contact through land with have a monopoly or a large number of mer-
The areas that the native people left economies. To colonize, your country must your colonies. Whether you have a naval chants there, you will receive good revenues
behind, either due to the aforementioned explore new provinces, and have access to shipyard. Countries with certain state reli- from your invested funds. The trading posts
reason or because of epidemics, were extremely settlers that may be sent out as colonists or gions acquire more settlers than others. By may be improved up to six levels. At the
suitable for European colonization that indeed traders. changing certain domestic policies you can higher levels the trading posts have a great
started during the early 17th century. Once the increase the rate. You may also receive settlers trading value.
Europeans had a strong foothold in North through random events. You build trading posts by sending out
America the native peoples never succeeded in settlers. Click the colonization icon. As
retaliating. The Europeans had more advanced How to establish a settlement mentioned previously, you have some settlers
weapons that in fact could have been parried Click the colonization button. Now you see available – the number is shown in the line
by the native people’s mobility and effective the map in its colonization view. Bone white above the map. These can be used either as
combat tactics, heretofore never seen by the provinces are not available for colonization colonists or for trading posts. Historically,
Europeans, but what finally proved decisive or for establishing trading posts. They are the first colonization’s happened when the
was the difference in political systems. While either undiscovered, already fully developed European countries first established trading
the European system’s main purpose was to provinces with more than 5000 inhabitants, posts in an area, and later on colonized it.
centralize resources for use by a small govern- or belong to other countries. Possible pro- Trading posts are cheaper than colonies and
ment, the native people’s decentralized system spects are all of the green colored provinces. are usually easier to establish than colonies.
prevented the North American tribes from If the province is dark green, you already
mustering joint resistance. have a colony there; if the color is medium Colonies
Due to increasing international trade, green, you have a trading post;, and if the A colony may have up to six levels, where
more and more non-European economies were color is light green, you have neither. each level represents 100 inhabitants. When a
tied to the European economy, which eventu- Click the province where you wish to colony exceeds 600 inhabitants it is turned
ally transformed into a global economy. The establish a settlement, and then click the into a normal province with a city. From then
new colonies grew, increasing the demand for button "Send trader" or “Send colonist”. You on you are able to recruit troops and build
products, sparking a dynamic, forward- will now see a figure unpacking pots from a fortifications in the province.
pushing economic effect. chest (trader) or chopping woods (colonist) Note that the economy of the province
as a sign of work in progress. When placing develops over time as the population grows.
OVERVIEW the pointer above the trader you will see how From the moment you have established your
When you click the colonization icon (it long it will take until the result of the attempt colony, it experiences a monthly change in
resembles a small, light blue ship), the map to establish the settlement is known. The population. It is positive if the country has a
changes to show which provinces you can settler always starts out from your capital, high level of stability, and negative if stability
colonize (dark green) and which you cannot and is portrayed as a horse and carriage and is low. This means that a first level colony
colonize (bone white). This is called the as a small sailing ship. The farther away from may develop into a province with a city with-
Colonial map. When you choose a province your capital, the longer it takes to complete out you having to send more colonists.
to colonize, information will appear in the the actual colonization. Population growth will not be very high,
Information window; that is where you which means that such a development will
choose where to send your colonists. Your SETTLEMENTS take a very long time. A first level colony
colonists may also be used to establish tra- A colony is a province providing some pro- rarely produces any revenue, while a sixth
ding posts, which will be described later. If you see water in an independent province, a colony duce and a small amount of trade. Trading level colony is more or less a small province.
placed there will have a port.
It must be noted that not all countries posts do not provide any produce to speak of, Each new colonist brings along 100 people.

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have two choices. Either you may send army beliefs about gods and myths to their own
When you establish a colony it may happen red to other countries through peace treaties, units to destroy all enemy forces or you make advantage. Finally, the conquistadors have a
that the colony receives the state religion of enemy army units in the province may burn an attempt at colonizing, even though the nasty ability to spread disease among the
your country, and that may be interpreted as trading posts. local inhabitants are still in the province. The natives in the provinces through which they
the presence of a number of priests among If your army unit is in a province with an advantage of your first choice is that you pass.
the colonists. It is an advantage if the religion enemy trading post, a "Burn trading post" have a higher chance of success, with the Note that the measles, smallpox, and the
of the province is the same as the state reli- button will appear in the information result that there are no longer any locals to common cold were some of the most impor-
gion, as differences may result in rebellions window. If you press the button the trading start an uprising that may take over or mas- tant reasons why the Europeans managed to
during times of unrest. post will disappear and the province will be sacre your colony. establish control over America.
emptied. The advantage of the second alternative is Note also that none of the special values
Trading posts that when you have successfully sent seven has any effect in Europe and that the power
What are the advantages and disadvantages COLONIZATION OF THE NEW WORLD colonists to the province, or more precisely value is much lower there than beyond the
of trading posts? The advantage of having We have mentioned that trading posts are when it exceeds a population of 600, it deve- borders of Europe.
trading posts compared with colonies is that cheaper than colonies, and most often the lops into a town and the local inhabitants are Explorers might need to get ashore from
they are cheap. It is a cheap and practical tool attempt to establish a trading post has a added to the population, which in turn may time to time; otherwise they can disappear
to "claim" what is yours and thereby tell greater chance of success than an attempt at provide very high populations and thereby a because of attrition. A good tactic is to esta-
other countries to stay away. You may at any colonization. Furthermore, it is easier to esta- high income. Base your choice on the blish colonies here and there, so that your
time send a colonist and turn the trading blish a colony in a province where you alrea- aggression level of the locals, which varies explorers do not have to travel far every time
post into a colony. dy have a trading post, compared with a neu- from province to province but falls within a they go to explore Terra Incognita. Regarding
Additionally, some parts of the world are tral province. scale of "Very low" to "Very high." the conquistadors, it may be a good idea to
directly unsuitable for colonization, but tra- develop at least one colony into a town in
ding posts are always feasible. Greater parts Chances to succeed Explorers and Conquistadors every important region or continent you try
of Africa and Asia have climates, which pro- The chance of establishing a colony or a Explorers and Conquistadors are often absol- to explore, as you may then periodically
hibited almost all colonization prior to the trading post along with its respective costs utely necessary if your country is to become increase the army of the conquistador, as
19th century. Finally, and perhaps most depends on a number of things. The cost is a real colonial power. Explorers explore sea even these units suffer attrition.
importantly, trading posts produce high lower and the chance of success higher if you zones that are Terra Incognita, and conqui- As the conquistador increases the chance
trade values, especially when trading in unu- have a conquistador in your province or an stadors explore provinces that are Terra of a successful attempt at colonization, it may
sual and exotic products. If you manage to explorer in an adjacent sea zone; if it is a Incognita. be a good idea to return with a conquistador
establish a number of such posts and also coastal province; if it borders on a province Note that there are areas that are to a colony when you want to speed up the
manage to acquire a monopoly, trading posts with a town or a colony belonging to your Permanent Terra Incognita that may never be development by sending more colonists.
can be a lot more profitable than colonies. nation; and the number of earlier attempts at explored. When a country reaches a certain Remember that it may be a good idea to
Establishing trading posts is the quickest and colonization. The cost and chance is also Technology Level any "normal" commanders "claim" a province you can’t afford to coloni-
easiest way to raise the total trade value of a heavily dependent on the aggression level of may discover provinces and sea zones that ze by establishing a trading post, as the tra-
center of trade. the natives, the distance to your capital, were previously Terra Incognita, but it takes ding post is both cheap and easy to establish.
The drawbacks of trading posts are that whether it already contains a trading post, much longer, when compared with explorers
they do not increase the population of your colony or town, and what level it may have. and conquistadors. COLONIAL STRATEGY
country, and therefore do not increase your The climate of the province also plays a part. Conquistadors and explorers also have Whether it is best to concentrate on a few
production and tax values. Trading posts also some unique abilities, which is why they are colonies and develop them into towns, as fast
lack ports, which limits the reach of your Local inhabitants called specialists and not commanders. as possible, or to go for more colonies that
fleets. You may not build fortifications, When you discover an independent province Conquistadors and explorers provide lower partly run themselves and let them develop
recruit armies, or build any fleets at your tra- to colonize, there are a couple of questions attrition rates for their respective fleets and over time with the population growth, is not
ding posts. This makes them quite vulnerable you should ask. First, check to see if the pro- army units. This is due to their personal an easy question to answer. It all depends on
to attacks. Additionally, the maintenance abi- vince contains local inhabitants, and in such courage and excellent ability to lead these the style of the player, the position of your
lity is low in provinces with trading posts, cases, also check their numbers (in game units into the unknown. Conquistadors also country on the map, what the other countri-
which means that attrition is very high. terms, how many warriors they furnish at receive a bonus in pitched battles against es are doing, where your colonies are located,
Finally, while colonies may only be transferr- any given time) and the aggression level. You natives, due to the better weaponry of the et cetera.
Europeans, and the ability to turn cultural
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The important thing to keep in mind is that Note that diplomacy is a natural tool for pro- Causes black flag. It immediately engages any regular
a good balance between trading posts and tecting your colonies and trading posts. If, The two most important causes for rebellion army units in the province and then starts a
colonies is very profitable for your nation, as for instance, the Netherlands were creating a are the level of stability and the level of tole- siege of the fortified city. If the rebel forces
you receive higher income from both small trade empire with unprotected coloni- rance of the monarch and the government manage to take the province, the rebel flag
production and taxes, and from trade. es and trading posts spread all over the toward the religion of the provincial popula- will fly above the city. If the city garrison also
Ccompared with colonies, trading posts pro- world, it would be wise not to make enemies tion (note that a province may have another rebels, then the rebels will automatically con-
vide higher revenues in a shorter period of with powerful powers like Portugal. religion than the "state religion"). The risk of trol the city. This means that the rebels will
time at a lower price. The only problem is in rebellion is in direct proportion to the stabi- control the province, the risk of rebellion will
defending them. Another good point is that, lity and the level of tolerance; that is, the increase in each adjacent province, and that
no matter what strategies you choose, you REBELS & OTHER SCUM lower the values, the greater the risk of rebel- the rebel forces will move into the next pro-
always have to find a way to defend your Rebellions were fairly common during the peri- lion, and vice versa. There are also a few vince in order to conquer it. A rebellion may
possessions. Remember that if, for example, od, primarily during the early part, the 16th general factors affecting the risk of rebellion. spread like wildfire all over your country if
you have decided to colonize North America, and 17th centuries, while decreasing in scope The risk is always lower in the province with you are unable to stop it in time.
(between 50 to 100 colonies) with Level 1 and frequency during the later years. There are your capital, because the monarch and the The same negative factors apply to pro-
colonies, and if you have not deployed any several reasons for this. Normally, rebellions government have much better political con- vinces controlled by rebels as to provinces
army units or fleets as protection, your trans- were caused by social or religious injustices trol, compared with the other provinces. If controlled by other enemies, so you do not
atlantic empire will be a quick and easy target against the broad base of society, known as you have built a factory in the province the get any income from the province until you
for any of your neighbors. Even computeri- "peasant uprisings." risk is lower as the population has a higher have manage to retake it. If the rebels mana-
zed countries enjoy free lunches. A successful rebellion required leaders and production, which results in a higher stan- ge to take control of enough provinces (the
even administrators in order to compete with dard of living. On the other hand, the risk number to be controlled varies from country
Protecting Your Colonies the governmental power, and this is where the will increase if you have appointed a bailiff as to country), two things may occur. Either the
As has been mentioned earlier, colonies and nobility and prominent townsmen entered the tax collector, as more efficient taxation leads rebels are allowed to take over the sovereign-
trade centers need protection. The attrition picture. Any successful rebellion required that to less income for the population. You may ty of certain provinces (see “Liberation
rate of the army units are often very high in all levels of society got involved if they wanted also lower the risk of rebellion by appointing movements” below) or the "government will
provinces with trading posts and high in pro- to change social reality. A few such "successful" a lawyer as high judge, as this improves the fall." If the government falls, you lose a whole
vinces with colonies. For this reason it is rebellions are the war of liberation of Gustavus judicial system and the police. Provinces with lot of victory points but the stability is set to
often a good idea to expand a colony into a Vasa, and the French Revolution, but even pro- a different culture than your ruling culture +3 and you regain all of your provinces that
town, preferably in a province within mar- perly organized and solid rebellions could fail will have a higher revolt risk. used to be controlled by the rebels as all rebel
ching distance of your other colonies and in the end. The fewer rebellions at the end of Rebellion may also break out due to army units disappear. The negative consequ-
trading posts. You may only recruit army the period were usually due to the fact that few historical or random events, some of which ences are that you lose all provinces control-
units and build ships for your navies in pro- rebels had access to the modern weapons tech- may be of quite substantial nature. One is led by enemy nations, as well as the risk that
vinces with towns. Unless you want to trans- nologies available to the government, and the called "Dutch nationalism" and will occur your country will change its state religion.
port a great number of army units that are increasing difficulties in uniting different social sometimes during the second half of the 16th
rapidly worn out all over the oceans, it is classes. The arm of the government had beco- century. It will result in a heavily increased Quelling rebellions
important that you try to create a small, civil- me longer, and its grip was also much stronger. risk of rebellion in the Dutch core provinces, How do you get rid of a rebellion? If low
ized zone in an ocean of colonies. which originally belonged to Spain. Another levels of tolerance caused the rebellion, these
It is also appropriate to base naval forces REBELLIONS is the “American fight for independence” can be changed. If the level of stability in
at strategic points along your new provincial The risk of rebellion varied from province to during the second half of the 18th century. your country is low, you may try to change
coasts, in order to fight pirates and to ward province. In order to review the risk of that, because the risk for revolts decreases if
off enemy troops. We should mention that a rebellion as a percentage value, click the Effects stability is high. But if a rebellion has succee-
trading post may never provide the province church of the province and point at "Risk of What happens when there is a rebellion? ded, and you now have a rebel force in your
with a port, which in some regions (i.e. Rebellion." You will then see what the risk is, Each month there will be a check in each country, your only way to deal with it is
Africa) means that you may have to build and what is causing it. You may also look at province, and the risk for an uprising is through the use of force, sending an army
colonies in less profitable locations if you the map showing religions, where you see all directly proportional to the revolt value in into the province and defeating the rebels in
want to be able to sail safely from Europe to provinces with various levels of shading. The each province. When a province rebels, a a field battle. The rebels will never retreat. If
India or Asia, or if you want to be able to darker the shade, the greater the risk of rebel army unit appears, carrying a red and the morale of the rebels reaches the panic
defend any of your trading posts in Africa. rebellion.
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level the unit simply dissolves. Do not forget autonomous. Pirates are automatically at war may return, because even if the risk was happen. If the conditions are met, it could
that provinces conquered and controlled by with every country in the game, and may great, the chance of profit was even greater. still be uncertain at what exact date it will
rebels will generate new rebel forces, so they attack and be attacked by all countries in the We also recommend placing a fleet in the appear.
must be reconquered in order to put a stop to game at any time. Note that a country does vicinity of any sea zone where pirates have The player usually has a number of direct
the rebellion. not have to declare war to attack pirates. A attacked, in order to quickly eliminate any choices to make when the event occurs. The
country is never at war when pirates attack further attempts. Finally, pirates strongly dis- choice will then affect the impact of the
Liberation movements their ships. The country does not lose any like fortifications, as they make it harder to event. For example, if you play the USA, you
A liberation movement may start as a regular stability, and may not issue any war taxes, etc. attack your coastal provinces. Building forti- will be able to choose the president i.e.
rebellion, but may develop after a while into Pirates influence economy and trade in the fications lessens the risk of pirates appearing “monarch” from the historical candidates. In
a liberation movement with demands of area they reside in by capturing ships and at your coasts, thereby leaving your income addition to the given characteristics of the
independence. Certain areas, like Brittany, attacking coastal provinces. In all provinces untouched. new ruler of the country, the choice will
Norway, Catalonia, and the Ukraine, among adjacent to a sea zone with pirates, tax inco- immediately affect your domestic policies.
others, may develop into liberation move- me and trade values are lowered by 0.5 Privateers In the Religion chapter, the important
ments, and then proclaiming their indepen- ducats for each ship of the pirate fleet. In this A nation that has reached a certain naval historical events affecting religion were
dence, but this is also true for formerly way pirates affect both the annual and technology level may commission privateers. described. Below are just two examples of
existing countries that have been annexed monthly incomes. When you click in a sea area, you will have a other historical events.
during wars. The provinces under the control button available for their creation in the
of the rebels are simply transferred from information window. They work exactly like
your country to a new country, which has pirates, so once created, you don’t have any
just appeared. The new country starts its control over them. In fact, they could end up
existence automatically at war with your raiding your own coasts and ships. However,
country. There is nothing special that pre- they are an alternative to costly regular fleet
vents you from conquering the new country operations for poorer nations or nations that
and annexing it. want to inflict damage to their rivals without
getting directly involved. Note however that
PIRATES your relations with a country will suffer if
The period between 1492-1792 may be descri- you create a privateer directly outside one of
bed as the golden age of piracy. Pirates worked their coastal provinces.
in more or less all the known seas, mainly
because of the lack of any protective bases. The EVENTS & SPECIAL CASES
The religious map mode shows the extent of the Holy
relatively unprotected trade caused piracy. The EVENTS Roman Empire. The rollover gives further information.
colonial powers naturally tried to protect their We have mentioned earlier that events may
trade, but they were not able to patrol the affect your country and its dealings. These The Treaty of Tordesillas – A Historical
oceans beyond Europe until the later part of may be of a political, economic, social, reli- Event
the period. Nevertheless piracy continued and gious, or military nature, and may be either The Treaty of Tordesillas formalized the decree
still exists today, although on a lesser scale. temporary, i.e. occurring between two dates, of the Pope that the world west of the Azores
or may become permanent. Some events are should belong to Spain and that the eastern half
Piracy involves enormous risk, but can result random and could happen at any time or should belong to Portugal. The dividing line
in very high profits if you are lucky. even not at all, while others will always occur was later moved to the west of the Cape Verde
Pirates are autonomous fleets cruising and at a specific date, like new monarchs and islands, allowing Portugal to keep its posses-
the sea zones close to centers of trade. The If you claim this office, you will automatically have a Casus the appearance of historical commanders. sions in Brazil. The world was also divided in
Belli against any country with a different religion that
goal of the pirates is to exploit the weakly attacks a country of the Protestant or Reformed faith. the Pacific to let Spain keep the Philippines.
protected lucrative trade far away from the Historical events Portugal got everything west of the line and
European naval bases, thereby stealing as The only way to get rid of pirates is to wipe The events with a solid correspondence to Spain everything to the east. The borders of the
much as possible. Pirates, (naval units) may them out by sending a fleet and defeating the history (except monarchs and commanders) Treaty can be seen on the map, i.e. the one you
never be controlled by a player but are always pirates in a naval battle. Note that the pirates are still dependent on the situation in the use when you want to send colonists.
actual game if and when they are going to

80 81
With the occurrence of this event, and if sum becomes new emperor. This new coun- rules, along with everything that your oppo- mation window, the game pauses and the
Spain and Portugal are Ccatholic, they can try can be outside the empire’s borders, such nents are doing and how they are reacting. archive opens on the last page you accessed.
attack other Ccatholic countries’ colonies as Spain or France. We have mentioned earlier that you are play- There are three ways of browsing through
and trading posts without formally declaring The office of emperor of the Holy Roman ing the man behind the throne, "the gray the pages. You may either right click on any
war. The Treaty of Tordesillas ceases to be Empire has certain advantages. The emperor eminence." This means that the monarchs of page to view an index, where you click on the
valid when the Edict of Tolerance occurs (see may freely move all of his troops throughout your country are succeeding each other over page you want to view. Or you may turn one
Religion). all of the provinces of the entire empire if he time. The qualities of your monarch affect page at a time by using the arrow keys on
is at war. He also has an easier time impro- the development of your country in a num- your keyboard. The third way is by clicking
THE HOLY ROMAN EMPIRE ving his relations to all of the countries with- ber of areas. Each monarch has a military, an the arrow icons of the archive. You may also
During the period the Holy Roman Empire in the empire. You also gain victory points if administrative, and a diplomatic skill. change chapters by clicking the icons for each
was not a single nation, like Sweden or you are elected emperor. The military skill provides a continuous rese- chapter, which you will find below the page
England, but rather a supranational organism. The border of the empire does not arch bonus in both land and naval military you are looking at. If you do, the archive will
During the Middle Ages it was supposed to be necessarily run along national borders. technology. Note that a monarch does not open on the first page of the chosen chapter.
a country, a vast Christian Roman empire. It Members of the empire can own provinces have to be skilled on the battlefield to obtain There are two types of pages—those that
had its origins in the efforts of Charles the outside the empire and non-members own a high level of military skill, but may be a present data in tables, and those that display
Great to reestablish the Roman Empire. The provinces inside. There is an exception. If a reformer with strong interests in techno- the data in graphs. To sort data into tables,
efforts failed when his sons and grandsons divi- province of the Holy Roman Empire is logical and organizational development. just click on the corresponding column and
ded the realm and started to fight over it. At the somehow given up to a Moslem country Examples of such monarchs are the Swedish it will be sorted according to the label. For
end of the Middle Ages the Empire had been through peace treaties or annexation, the king Charles XI and the Ottoman sultan example, if you click on Year of Aascension in
quite decentralized, reducing the emperor’s province is no longer part of the Holy Süleyman the Great. If the monarch is a great the Monarch table you will see the monarchs
power. The Empire consisted of a number of Roman Empire, as the Turkish sultan may leader on the battlefield, your country will in chronological order. You may also
independent states, with more or less their own never hold a fief under a Christian emperor, then gain a supreme commander in the add/remove data in the graphs by checking
foreign policies. Some of these states were called regardless of the size of the land. monarch. or unchecking the boxes at the bottom of the
electors and elected the emperor at certain Note that conquered and annexed elec- The administrative skill provides a cont- page. Checked boxes will show the data,
times. tors no longer count as electors, and neither inuous research bonus for infrastructure and unchecked boxes will not. When many lines
In the game, the Holy Roman Empire con- may the conqueror "assume" the office of trading technology, along with an investment in the graphs are very close to each other it is
sists of all of the independent states within its elector. bonus for stability. often hard to see which one is which. A good
borders, except for the Italian countries, The diplomatic skill affects your foreign tip is to check/uncheck the needed lines seve-
Switzerland and the Netherlands. The DEFENDER OF THE TRUE FAITH political relations every time your country is ral times to make them blink. An example of
Hapsburg dynasty ruling Austria and Bohemia This is a religious office with a separate seat involved in diplomatic activities. The higher this is the graph for naval military techno-
had at this time been able to make the crown open for each of the following religions: the skill of your monarch, the greater your logy development, in which the leading
go from father to son within the dynasty, but Catholicism/Counter reformed Catholicism, chance of making successful suggestions. nations may be very close to each other in the
the office of emperor still had to be appointed Protestantism/Reformed, Orthodox, Sunni race for new improvements.
by election, and this remained. Muslim and Shia Muslim. Only one nation at THE ARCHIVE
the time from each religion can hold the title. For the player, the archive is equivalent to the
Every time the emperor dies, the heir is to be The advantage with itof this title is that it Renaissance prince’s royal secretary. A lot of
elected by the members, electors, of the Holy gives you a Casus Belli against any nation the information you might need is stored
Roman Empire (in 1419 roughly today’s that wages war against a nation of the same systematically in the archive. As with all other
Germany, Benelux, Austria, Czechoslovakia, faith as yours. However, if you lose a war you kinds of information it may initially be hard
north-western Italy, eastern France and will also lose the title, which becomes open to see the forest for all the trees, but by using
Switzerland). The election is decided by for the other countries again the archive effectively you will soon realize
checking which Christian country has the what a gold mine it really is. It is the only way
best relation to all the electors. The candida- MONARCHS you may see how your country fares in com-
te countries have to meet certain minimum The development of your country is affected parison with your opponents. When you click
criteria’s regarding size and strength in order by a number of factors. It is affected by every- the icon showing a small book in the infor-
to be eligible. The country with the highest thing you may do that is described in the

82 83
CREDITS CR_Manual Shinn, Ethan Mollick, Evan Jones, Fleming Nielsen, Stefan Jalke
Klas Berndal Frank Thein, Gerald Sutton, Greg Powers, Gregory Claes Wikdahl
PARADOX ENTERTAINMENT
Joakim Bergqwist Booth, Hans Peter Hartsteen, Harald Link, Harri Henrik Holmberg
CEO Laatikainen, Heiko Brendel, Henning E Hansen,
Theodore Bergquist Layout Hannes Rhodin
Håvard Moe, Jacob Lester, James G. Juengerkes,
Stefan Thulin James Larkins, Jean-Philippe Duflot, Joachim Joakim Bergqwist
Producer Philippe Thibaut
Burman, Joel R Anderson, Joey Zimmerli, John
Peter Kullgard Creative director Dunnet, John Frey, John vd Wal, Jon Thomassen, Heiko Brendel
Lead designer / Lead programmer Nils Gulliksson Jonas Kågström, Jonathan Nuwesra, Karl Ingström, Matthew Wallhead
Johan Andersson Keith Wells, Kevin Curow, Kim Centio Jønsson, Michael Czerkawski
Creative department
Kristian Dorph-Petersen, Kristof Haekens, Magnus Erik Jonsson
Game design Leo Sandberg Haglund, Marc Hameleers, Marcus Maunula,
Alvaro Tapia Roger Karlsson
Joakim Berqwist Margus Laul, Markus Herrmann, Mathias
Forsberg, Mathias Fritzson, Matthew Sanchez, Jon Kågström
Network programmer Additional support work Emil Norrman
Matthew Wallhead, Mattias Lönnback, Maxime
Richard Löwgren Johan Nilsson Penen, Michael Czerkawski, Michael Fisher, Richard Löwgren
Mats Bergström Michael Olsson, Mikael Nystedt, Mike Collicoat, Viktor Blomberg
Programmer Fredrik Malmberg Nicholas Malouin, Nicholas Spencer, Nils Patrik Backlund
Patric Backlund Panagiotis Chryssovitsanos Koschnitzke, Patrik Nottberg, Pete Montbriand, Fredrik Malmberg
Lead artist Kristof Haekens Peter Doran, Peter Holland, Peter Villanova, Petter
Fredrik Lundberg
Timo Väisänen Daniel Nygren Carnbro, Philippe Rucquoy, Richard Barber,
Richard Newell, Rigaud Cedric, Robert Roberson, Jonni Teittinen
Björn Humbe Tony Warfvinge
Artists Ronald Grant, Saint-Supery Nicolas, Stefan
Theodore Bergquist Huszics, Sten Herschend, Steve Dahlskog, Steve
Mats Bergström
Dick Sjöström Lemieux, Stewart G. Bragg, Stéphane David, Svein Music up until 1500 AD
Marcus Edström
Timo Väisänen Gunnar Bjørke, Thomas Berkery, Thomas Breivik, JUCD3_17_Anonymous.mp3
Daniel Nygren
Inge Cloots Thomas Hautesserres, Thomas Johansson, Thomas Anonymous (Northern France, ca 1200):
Dick Sjöström Rinschler, Timothy E Heath, Timothy Linden, Estampie. Joculatores Upsaliensis.
Marketing director Trevor Jennings, Tuna Artun, Vollmer Sébastien,
Scenario design JUCD3_23_RosaBella.mp3
Gustaf Magnuson William Kerschner, Yann Denouaz Dunstable, John(ca 1380-1453): O Rosa
Henrik Fåhreaus
Joakim Bergqwist Head of business relations Bella/Anon. (ca 1470): Quadlibet: O Rosa Bella.
(C) and (R)2001 Paradox Entertainment AB. Joculatores Upsaliensis.
Tom Rinschler Fredrik Malmberg Europa Universalis is a trademark of Paradox JUCD3_26_DelEncina.mp3
Historical events design Finance Entertainment AB. Europa Universalis is del Encina, Juan (1469-1529?): Todos los bienes.
Joakim Bergqwist Johan Eklund based on the board game of the same name Joculatores Upsaliensis.
by Azure Wish and Philippe Thibaut. JUCD3_5_Senfl.mp3
Events scripting QA Manager Senfl, Ludwig (ca 1489-ca 1543): Mit Lust.
Uses Bink Video Technology. Copyright (C)
Joakim Bergqwist Patric Backlund Joculatores Upsaliensis.
1997-2000 by RAD Game Tools Inc.
Henrik Fåhreaus JUCD75_13_Anonymous.mp3
Beta testers
Stefan Huzcics Anonymous (ca 1480): Glogauer Liederbuch/ Der
Aaron Seltzer, Alvaro Ruiz, Andreas Klint, Andreas Previous technology Sonnen Glanz.
Tutorial design Liaker, Andrew C Taubman, André Gonzaga, Andy Henrik Strandberg Joculatores Upsaliensis.
Schwarz, Anthony Reale, Arthur Skrinjer, Bart
Björn Raunio Klas Berndal JUCD75_18_Falalalan.mp3
Brodowski, Benjamin Margolis, Bill Thomas, Birger
Johan Andersson Anonymous (ca 1500):Falalalan.
FMV Sequences Fjällman, Bjorn Kristinsson, Brenda Rackley, Brian
Joculatores Upsaliensis.
Zolynas, Bruce Sterling Woodcock, Brucker Franck, Nils Gulliksson
Timo Väisänen SPACD163_10_TristeEspana.mp3
Bryan Maloney, Buck Bright, Chad Olson, Chris Niklas Smedberg
Dick Sjöström del Encina, Juan: Triste España. Atrium Musicae de
Lockhart, Christian Benz, Corey Alambar, Craig Che Lalic Madrid/Gregorio Paniagua.
CR Original music Fisher, Daniel Belovic, Dave Barney, David Linus Blomberg SPACD163_27_hoffdantz.mp3
Under Licence from Bis Records AB Hamilton-Williams, David Lawrie, David Benjamin Abraham Judenkönig, Hans(1445-1526): Ain Spaniyelischer
Rosenblum, Derek Pullem, Dirk Hartmann,
Music Selection Daniel Nygren hoff dantz. Atrium Musica de Madrid/Gregorio
Douglas Gold, Dugravot Christophe, Edwin De
Tony Bagge Paniagua.
Fredrik Malmberg Keyser, Eldar Gousseinnow, Emil Stuenes, Erik

84 85
SPACD163_3_Danza.mp3 SPACD163_31_Furioso.mp3 VCD_275_6_Summer.mp3 VISION PARK
de la Torre, Francisco: Danza alta, sobre la Spagna. da Sarmoneta, Marco Fabritio Caroso: Furioso (La Vivaldi, Antonio: From The Summer/Four Product Manager/
Atrium Musica de Madrid/Gregorio Paniagua. Spagna). Atrium Musica de Madrid. Seasons. Nils Erik Sparf/Drottningholm Baroque Marketing Manager
Ensemble.
Music 16th Century Mikael Nermark
SPACD163_9_Spagnioletta.mp3 1177\bis - 05 - Track 5.mp3
JUCD3_15_Tielman.mp3 Farnaby, Giles (1560-1620?): Spagnioletta. Atrium van Beethoven: Piano Concerto No 2 in B flat Public Relations
Susato, Tielman: From Danserye 1551/Basse Danse Musica de Madrid. major/Adagio. Fumiko Shiraga/The Bremen String Rebecka Blomberg
Entré du fol. Joculatores Upsaliensis. TTCD644_17.mp3 Soloists.
JUCD3_2_Tielman.mp3 Selle, Thomas (1599-1663): Domine exaudi. Triton 1177\bis - 06 - Track 6.mp3 Artwork / Production
Susato, Tielman: Danserye/Ronde Il esoit une Trombone Quartet. van Beethoven: Piano Concerto No 2 in B flat Camilla Åström
filette. Joculatores Upsaliensis. TTCD644_24.mp3 major/Rondo. Fumiko Shiraga/The Bremen String
JUCD3_5_Senfl.mp3 Cesare, Giovanni Martino (1590?-1667): Canzone Soloists.
Senfl, Ludwig: Im Maien. Joculatores Upsaliensis. La Bavara. Triton Trombone Quartet. 1235\bis - 1235 - 01.mp3
JUCD3_8_Phalese.mp3 TTCD644_4.mp3 Händel, Georg Friedrich (1685-1759): Gloria in
Phalèse, Pierre: Pavane sur la bataille (Antwerp Scheidt, Samuel (1587-1654): Sonata in D minor. Excelsis Deo. Emma Kirkby/ Royal Academy of
1572). Joculatores Upsaliensis. Triton Trombone Quartet. Music.
JUCD75_10_Morley.mp3 HSCD831_17.mp3 1235\bis - 1235 - 03.mp3
Morley, Thomas (1557-ca 1603): Now is the Schütz, Heinrich (1585-1672): From Geistliche Händel, Georg Friedrich: Laudamus te... Emma
Gentle Season. Joculatores Upsaliensis. Chormusik. Bach Collegium Japan/Suzuki. Kirkby/ Royal Academy of Music.
JUCD75_2_ In_dulci_jubilo.mp3 HSCD831_6.mp3 1235\bis - 1235 - 12.mp3
Petri collection (Greifswald 1582): Piae Schütz, Heinrich: From Geistliche Chormusik. Händel, G F: Dixit Dominus/Juravit
Cantiones/in dulci iubilo. Joculatores Upsaliensis. Bach Collegium Japan/Suzuki. Dominus...Martinpelto/vonOtter/Stockholm Bach
JUCD75_23_Santarello.mp3 Choir/Drottningholm.
Anonymous (Italy): Saltarello. Joculatores Music 18th Century and 1235\bis - 1235 - 15.mp3
Upsaliensis. very early 19th Century Händel, G F: Dixit Dominus/De
JUCD75_31_Upsala.mp3 VCD_275_3_Spring.mp3 torrente...Martinpelto/vonOtter/Stockholm Bach
Cancionero de Upsala(Venice ca 1550): Rey Vivaldi, Antonio (1678-1741): From The Choir/Drottningholm Bar.
Aquien. Joculatores Upsaliensis. Spring/Four Seasons. Nils Erik 433\bis - 02 - Track 2.mp3
JUCD75_8_Vulpius.mp3 Sparf/Drottningholm Baroque Ens. Mozart, Wolfgang Amadeus(1756-1791): String
Vulpius, Melchior (ca 1560-1615): Die beste Zeit. AHCD982_17.mp3 Quintet in B flat major K.V.174. The Orlando
Joculatores Upsaliensis. Couperin, Francois (1668-1733): Les Folies Quartet/Imai.
Francoises. Asami Hirosawa. 433\bis - 07 - Track 7.mp3
Music 17th Century AHCD982_30.mp3 Mozart, Wolfgang Amadeus: String Quintet in C
AHCD982_3.mp3 Couperin, Armand-Louis (1727-1789): La du minor K.V.406. The Orlando Quartet/Nobuko
Couperin, Louis (ca 1626-1661): Suite in A Breüil. Asami Hirosawa. Imai.
minor/partial. Asami Hirosawa. SBCD1159_11.mp3 433\bis - 08 - Track 8.mp3
FCCD799_16_Gigue.mp3 Bach, Johann Sebastian (1685-1750): Partita in A Mozart, Wolfgang Amadeus: String Quintet in C
Corbetta, Francesco (1615-1681): Gigue. Jakob minor/Corrente. Sharon Bezaly. minor K.V.406. The Orlando Quartet/Nobuko
Lindberg. TTCD644_10.mp3 Imai.
FCCD799_8_Allemande.mp3 van Beethoven, Ludwig (1770-1827): Three 445\bis - 445 - 11.mp3
Corbetta, Francesco: Allemande. Jakob Lindberg. Aequale. Triton Trombone Quartet. Bach, Johann Sebastian: Prelude in F Minor
JDCD_315_10_GeorgeWhitehead.mp3 VCD_275_11_Autumn.mp3 BWV534. Hans Fagius.
Dowland, John (1563-1625): M. George Vivaldi,Antonio: From The Autumn/Four Seasons. 445\bis - 445 - 16.mp3
Whitehead his Almand. The Dowland Consort. Nils Erik Sparf/Drottningholm Baroque Ensemble. Bach, Johann Sebastian: Prelude in A minor
JDCD_315_16_MistressNicholsAlmand.mp3 VCD_275_11_Winter.mp3 BWV543. Hans Fagius.
Dowland, John: Mistresse Nichols Almand. The Vivaldi, Antonio: From The Winter/Four Seasons.
Dowland Consort. Nils Erik Sparf/Drottningholm Baroque Ensemble. All music copyright (c) BIS Records AB and used
JDCD_315_21_NichoGryffith.mp3 AHCD982_14.mp3 by permission. www.bis.se for more information.
Dowland, John: M. Nicho Gryfith his Galiard. The Couperin, Francois : L´engageante. Asami
Dowland Consort. Hirosawa.

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Copyright © and ® 2001 Paradox Entertainment AB. All rights reserved. Used under license by Vision Park. Published and distributed exclusively in Sweden,
Norway, Denmark and Finland by Vision Park. Printed in the E.C.

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