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Prestige Class Source [1]Min.

Entry [2]
Spells Per Day L1 [3] L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 Additional Spells [4] Setting Skills BAB HD Fort Ref Will Proficencies [5] Warlock [6] Shadowcaster [7] Spell Req. BAB Req. Alignment Skill Req. [8] Feat Req. Other Req. AppraiseAutohypnosis
BalanceBluff Climb Concentration Craft Decipher Diplomacy
ScriptDisableDisguise
DeviceEscape ForgeryGather
Artist Handle
Information
Heal
Animal Hide Intimidate Jump K (arc) K (arch/eng)
K (dung)
K (geo)K (hist)K (local)
K (nat)K (nob/roy)
K (relig)K (planes)
K (psi) Listen Move Silently
Open Lock
PerformProfession
PsicraftRide Search Sense Motive
Sleight Speak
of Hand
Language
Spellcraft
Spot SurvivalSwim TumbleUMD UPD Use Rope
Celestial Mystic BE 7 Any - 1 1 1 1 1 1 1 1 1 X X X X X - 4 + Int 1/2 d4 - - + - No Yes 4th level spells - LG Know (relig) 6, Spellcraft 6, Know (arc) 4, Know (planes) Servant 4 of the Heavens, Sacred Vow, Vow of Abstinence
- x x x x x x x x
Exalted Arcanist BE 6 Arcane - 1 1 1 1 X X X X X X X X X X Exalted Arcanist spells, Sanctified spells
4 +[9]
Int 3/4 d4 - - + - No Never 3rd level arcane (spont) - Any good Know (arc) 9, Know (relig) 4 Consecrate Spell, Purify Spell Base Will +5 x x x x x x x x x x x
Fist of Raziel BE 6 Divine - 1 1 1 1 1 1 1 1 1 X X X X X - 2 + Int 1 d10 + - - Simple and martialNever
weapons, all armor, Never
shields (except tower
Divine
shields)
Favor +6 LG Diplomacy 5, Know (relig) 5 Power Attack, Servant of the Heavens - x x x x x x x x
Lion of Talisid BE 6 Divine 1 1 1 1 1 1 1 1 1 1 X X X X X - 4 + Int 3/4 d8 + - + - Never Never Summon Nature's Ally II +4 NG Know (nature) 9, Survival 9 Favored of the Companions Must have an animal companion as a class feature; Neutral Good x x x x x x x x x x x x
Prophet of Erathaol BE 7 Any - 1 1 1 1 1 1 1 1 1 X X X X X - 2 + Int 1/2 d6 + + + - No No 4th level arcane or divine - LG Spellcraft 10, Know (arc) 5 Sacred Vow, Servant of the Heavens, Spell FocusLawful (Divination),
Good Vow of Chastity x x x x x x x x x
Sentinel of Bharrai BE 5 Any 1 1 1 1 1 1 1 1 1 1 X X X X X SLAs [10] 4 + Int 1/2 d4 - - + - Yes Yes - - Any good Know (arc) 8, Know (nature) 8, Spellcraft 8 Sacred Vow, Vow of Obedience - x x [11] x x x x x x x x x x x x x x x x x x x x
Skylord BE 7 Any - 1 - 1 - 1 - 1 - 1 X X X X X - 2 + Int 1 d10 + + - Simple and martialYes
weapons, all armor, Yes
shields - +7 Any good Handle Animal 10, Ride 10 Mounted Combat, [Mounted Archery or Ride-By Attack], Elf or half-elf;
any exalted
any good;
feat must spend 1 week living and meditating atop a mountain x x x x x x x x x x x x x x x x x x
Stalker of Kharash BE 5 Ranger [12] 1 1 1 1 1 1 1 1 1 1 X X X X X - 6 + Int 1 d8 - + - Martial weapons Never Never - - NG Hide 8, Move Silently 8 Alertness, Track, Favored of the Companions - x x x x x x x x x x x x x x x x
Swanmay BE 5 Druid or Ranger - 1 1 1 1 1 1 1 1 1 X X X X X SLAs [13] 4 + Int 1 d8 + - - - Never Never Speak with Animals - Any good Know (nature) 8, Survival 8 Sacred Vow, Vow of Purity Female; any good; must speak Sylvan; must have the wild empathy class feature; must perform ax great xservice for another Swanmay x x x x x x x x x x x x x
Troubadour of Stars BE 7 Arcane [14] - 1 - 1 - 1 - 1 - 1 X X X X X Sanctified spells, SLAs [15] 6 + Int 3/4 d6 - + + - Never Never 4th level arcane (spont) - CG Perform 6 Knight of Stars - x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x
Diabolist BV 5 Any 1 1 1 1 1 1 1 1 1 1 X X X X X - 2 + Int 1/2 d4 - - + - No No Shriveling - LE Know (planes) 8, Bluff 3, Intimidate 3 Evil Brand, Corrupt Spell Base Will +5; must offer your soul to the forces of Hell in exchange for power x x x x x x x x
Disciple of Asmodeus BV 6 Any 1 - 1 - 1 - 1 - 1 1 X X X X X SLAs [16] 4 + Int 3/4 d6 - - + - Yes Yes - - LE or NE Diplomacy 5, Bluff 4, Sense Motive 4 Disciple of Darkness, Evil Brand, Leadership Must be initiated in a rite involving the sacrifice of an intelligent being with royal blood x or similar political
x significance
x x x x x x x x x x x x x x x x x x x x x
Thrall of Orcus BV 4 Any 1 - - 1 - - 1 - - 1 X X X X X SLAs [17] 2 + Int 1 d8 + - + Simple and martialMagical
weapons,Training
all armor,
or Minor
Yes
shields
Divine Spellcaster
Any Necromancy spell +4 Any evil Know (arc) 2, Know (relig) 2 Lichloved, Thrall to Demon Must be initiated in a rite involving the sacrifice of an intelligent being in complete darkness x atop an
x altar xmade of at least 30 skulls x x x x x x x x x x x x x x x x
Vermin Lord BV 7 Any 1 - 1 - 1 - 1 - 1 1 X X X X X SLAs [18] 4 + Int 1/2 d6 - - + - No No Giant Vermin - Any evil Hide 3, Move Silently 3, Know (nature) 2 Verminfriend Must be ordained by an intelligent evil creature that resembles vermin x x x x x x x x x x x x
Thrall of Demogorgon BV/D357
[19] [20] 4 Any 1 - - 1 - - 1 - - 1 X X X X X SLAs [21] 4 + Int 1 d8 + - - Simple and martialDip
weapons, all armor, Yes
shields - +4 CE Know (arc) 2, Know (relig) 2, Know (any other) 2 Willing Deformity, Thrall to Demon Must be able to cast 1st level spells or make sneak attacks; must be initiated in a horrific x rite
x involving
x sacrificing an intelligent being to Demogorgon on unhallowed ground, at night, x in x
the presence
x ofx a demon
x x x x x x x x x x x x x x x x x x
Thrall of Graz’zt [22] BV/D360 [23] 5 Any 1 - 1 - 1 - 1 - 1 1 X X X X X SLAs [24] 4 + Int 1/2 d6 - - + - No No 3rd level Evil spells - Any evil Know (arc) 4, Bluff 2, Diplomacy 2 Thrall to Demon, Violate Spell Must be initiated in a rite involving the sacrifice of an intelligent being within an area x of magical darkness
x under the
x effect x of a Desecrate or Unhallow spell x x x x x x x x x x x x x x x x x x x x x x x
Cerebral Infiltrator [25] CAd 4 Psionic 1 - 1 1 - 1 1 - 1 1 X X X X X Cerebral Infiltrator powers [26] 4 + Int 3/4 d6 - + + - Never Never ML 3, Concealing Amorpha +3 - Hide 5, Move Silently 5, Sleight of Hand 3 - - x x x x x x x x x x x x x x x x x x
Daggerspell Mage CAd 5 Arcane - 1 1 1 1 1 1 1 1 1 X X X X X - 6 + Int 3/4 d6 - + + - Dip [27] Never CL 5, arcane - Any nonevil Concentration 8 Weapon Focus (dagger), Two-Weapon Fighting Sneak attack +1d6 x x x x x x x x x x x x x x x x x x
Daggerspell Psion [28] CAd 5 Psionic - 1 1 1 1 1 1 1 1 1 X X X X X - 6 + Int 3/4 d6 - + + - Never Never ML 5 - Any nonevil Concentration 8 Weapon Focus (dagger), Two-Weapon Fighting Sneak attack +1d6 x x x x x x x x x [29] x x x x [30] x x x x x
Daggerspell Shaper CAd 5 Divine - 1 1 1 1 1 1 1 1 1 X X X X X - 6 + Int 3/4 d6 - + + - Never Never - - Any nonevil Concentration 8 Weapon Focus (dagger), Two-Weapon Fighting Wild shape class feature; either sneak attack +1d6 or skirmish +1d6 x x x x x x x x x x x x x x x x x x
Fochlucan Lyrist CAd 10 Arcane/Divine 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 X X X X X - 6 + Int 1 d6 - + + - No Never 1st level arcane and divine - NG, TN, CN,Perform
or NE (string) 13, Decipher Script 7, Diplomacy 7,- Gather Info 7, Know (nature) 7, Sleight of HandBardic 7 knowledge; evasion; must speak Druidic x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x
Maester CAd 9 Any - 1 1 1 1 X X X X X X X X X X SLAs [31] 4 + Int 1/2 d4 - - + - Yes No CL 5, arcane - - Craft 8, UMD 4 Any two item creation feats Gnome x x x x x x x x
Ollam CAd 7 Any - 1 1 1 - X X X X X X X X X X - 6 + Int 1/2 d8 - - + Simple weapons, allYesarmor, shields Yes - - LG Know (history) 10, Know (any other) 10, Perform (oratory) - 5 Dwarf x x x x x x x x x x x x x x x x x x x x x x x
Shadowbane Stalker CAd 5 Divine 1 1 1 - 1 1 1 1 - 1 X X X X X SLAs [32] 6 + Int 3/4 d8 - + + - Never Never Detect Evil - LG Gather Info 8, Search 4, Sense Motive 4 - Sneak attack +1d6 x x x x x x x x x x x x x x x x x x x x x x x x x x x
Shadowmind CAd 4 Psionic 1 - 1 1 - 1 1 - 1 1 X X X X X Shadowmind powers [33] 4 + Int 3/4 d6 - + + - Never Never ML 3, Concealing Amorpha +3 - Hide 5, Move Silently 5, Sleight of Hand 3 - - x x x x x x x x x x x x x x x x x x
Thought Killer [34] CAd 4 Psionic 1 - 1 1 - 1 1 - 1 1 X X X X X Thought Killer powers [35] 4 + Int 3/4 d6 - + + - Never Never ML 3, Concealing Amorpha +3 - Hide 5, Move Silently 5, Sleight of Hand 3 - - x x x x x x x x x x x x x x x x x x
Virtuoso CAd 7 Arcane - 1 1 1 1 1 1 1 1 1 X X X X X SLAs [36] 6 + Int 1/2 d6 - - + - Yes Never CL 1, arcane - - Perform 10, Diplomacy 4, Intimidate 4 - - x x x x x x x x x x x x x
Acolyte of the Skin CAr 3 Any - 1 - 1 - 1 - 1 - 1 X X X X X SLAs [37] 2 + Int 3/4 d8 + - + - Yes Yes Spell or spell-like at CL 5 - Any nongood Know (planes) 6 - Must undergo the Ritual of Bonding; must have made peaceful contact with a summoned evil outsider x x x x x x x
Alienist CAr 5 Any 1 1 1 1 1 1 1 1 1 1 X X X X X - 2 + Int 1/2 d4 - - + - No Yes [38] 3rd level summoning spell - Any nonlawful Know (planes) 8 Augment Summoning Must have made peaceful contact with an alienist or pseudonatural creature x x x x x x x x x x x x x x x x x
Argent Savant CAr 9 Arcane - 1 1 1 1 X X X X X X X X X X - 2 + Int 1/2 d4 - - + - No Never Five Force spells, incl. one of 5th level or higher
- - Spellcraft 12, Know (arc) 6 - - x x x x x x x x x x x x x x x
Blood Magus CAr 5 Arcane 1 1 1 1 - 1 1 1 1 - X X X X X SLAs [39] 2 + Int 1/2 d6 + - - - Yes Never CL 5, arcane - Any except LG Concentration 4 Great Fortitude, Toughness Must have been killed and returned to life x x x x x
Effigy Master CAr 7 Any - 1 1 1 1 X X X X X X X X X X - 2 + Int 1/2 d4 - - + - Dip Dip - - - Craft 10, Know (arc) 5, Spellcraft 5, UMD 2 Craft Wondrous Item Must have Simulacrum on your class spell list x x x x x x x x x x x x x x x
Elemental Savant CAr 5 Any 1 1 1 1 - 1 1 1 1 - X X X X X - 2 + Int 1/2 d4 - - + - No No Three spells with an energy descriptor in common - incl.
- one of 3rd Knowlevel(arc)
or higher
8, Know (planes) 4 Energy Substitution Must have made peaceful contact with an elemental outsider that has an elemental subtype x x x x x x
Enlightened Fist CAr 5 Arcane - 1 1 1 1 - 1 1 1 1 X X X X X - 4 + Int 3/4 d8 - + + - Yes Never CL 3, arcane - - Concentration 8, Know (arc) 5, Spellcraft 5 Combat Casting, Stunning Fist, Improved Unarmed - Strike x x x x x x x x x x x x x x x x
Enlightened Fist, Divine [40]CAr 5 Divine - 1 - 1 - 1 - 1 - 1 X X X X X - 4 + Int 3/4 d8 - + + - Never Never 2nd level divine - - Concentration 8, Know (relig) 5, Spellcraft 5 Combat Casting, Stunning Fist, Improved Unarmed - Strike x x x x x x x x x x x x x x x x
Fatespinner CAr 7 Any 1 1 1 1 - X X X X X X X X X X - 2 + Int 1/2 d4 - - + - No No 4th level arcane, incl. a 1st level divination - - Know (arc) 10, Prof (gambler) 5 - - x x x x x x x
Geometer CAr 6 Arcane 1 1 1 1 1 X X X X X X X X X X Glyph spells [41] 2 + Int 1/2 d4 - - + - No Never 3rd level arcane (prep) - - Decipher Script 9, Know (arc) 9, Disable Device 4, Search Scribe 4Scroll - x x x x x x x x x x x x x x x x x x
Green Star Adept CAr 5 Arcane - 1 - 1 - 1 - 1 - 1 X X X X X - 2 + Int 3/4 d4 - - + Simple weapons Yes Never CL 1, arcane +4 - Know (arc) 8, Decipher Script 2, Know (arch/eng) 2,Combat Know (geog)
Casting2, Know (history) 2 Must drink 2 ounces of powdered starmetal in an infusion costing x 1000 gp x x x x x x x x x
Initiate of the Sevenfold VeilCAr 9 Arcane 1 1 1 1 1 1 1 X X X X X X X X - 2 + Int 1/2 d4 - - + - No Never Two 4th level abjurations, three other abjurations- - Know (arc) 12, Spellcraft 12, Know (nature) 4 Greater Spell Focus (abj), Spell Focus (abj), Skill-Focus (Spellcraft) x x x x x x x x x x x x x x x x x
Mage of the Arcane Order CAr 5 Arcane 1 1 1 1 1 1 1 1 1 1 X X X X X Wizard spells, Spellpool [42] 2 + Int 1/2 d4 - - + - No Never 2nd level arcane (prep) - - Know (arc) 8 Cooperative Spell, any other metamagic feat Must pay an initiation fee of 750 gp x x x x x x x x x x x x x x x x x
Master Transmogrifist CAr 7 Arcane - 1 1 - 1 1 - 1 1 - X X X X X - 2 + Int 1/2 d4 - - + - No Never Alter Self and Polymorph - Any nonlawful Disguise 5, Bluff 2 Eschew Materials - x x x x x x x
Mindbender CAr 5 Arcane 1 - 1 - 1 - 1 - 1 - X X X X X SLAs [43] 2 + Int 1/2 d4 + - + - Yes Never Charm Person or Charm invocation; CL 5, arcane - Any nongood Bluff 4, Diplomacy 4, Intimidate 4, Sense Motive 4 - - x x x x x x x x x x x x x x x x x x
Mindbender, Psionic [44] CAr 5 Psionic 1 - 1 - 1 - 1 - 1 - X X X X X SLAs [45] 2 + Int 1/2 d4 + - + - Never Never Any 3rd level telepathy power - Any nongood Bluff 4, Diplomacy 4, Intimidate 4, Sense Motive 4 - - x x x x x x x x x x x x x x x x x [46] x
Wayfarer Guide CAr 7 Any 1 - 1 X X X X X X X X X X X X - 2 + Int 1/2 d6 - - + - Dragonmark [47] Dragonmark [48] Teleport - - Know (geog) 10, Know (arc) 10 - Must join the Wayfarers Union x x x x x x x x x x x x x x x x
Wild Mage CAr 5 Arcane 1 1 1 1 1 1 1 1 1 1 X X X X X - 2 + Int 1/2 d4 - + - - Yes Never CL 1, arcane - - Spellcraft 8, Know (planes) 4, UMD 4 Magical Aptitude, any metamagic feat - x x x x x x x x x x x x x x x x x x
Holt Warden CC 5 Divine 1 1 1 1 1 1 1 1 1 1 X X X X X Plant Domain spells [49] 4 + Int 3/4 d6 + - + - Never Never 3rd level divine, incl. Entangle, Barkskin, and -Plant Growth
Any neutral Know (nature) 8, Survival 4 - Must be chosen as a Holt Warden by the leaders of a band of Guardians of the Green, then serve ax one-year x apprenticeship x to a Guardian of the Green who has at least x five
x Holt Warden
x levels x x x x x x x
Mythic Exemplar CC 4 Any - 1 1 [50] 1 1 [51] 1 1 [52] 1 1 [53] - X X X X X Special [54] 4 + Int 3/4 d8 - - - - Yes Yes - - - Know (history 3), plus any one of Diplomacy 7, Intimidate - 7, Know (arc) 7, Know (relig) 7, or Move Silently
Must be7a member of the Disciples of Legend, plus any one of [55]
the following:
[56] [57] BAB +5,[58]able[59]
to cast[60]
3rd levelx spells,
[61] sneak[62]
attack [63]
+2d6,[64]
or ability
[65]to grant
[66] allies
[67]a bonus
[68] on [69]
attack [70]
rolls, checks,
[71] or [72]
saves[73]
as an extraordinary
[74] [75] ability
[76] x [77] [78] x x [79] [80] [81] x [82] [83] x [84] x [85] [86] [87] [88] [89] [90] [91] [92] [93] [94] [95] [96]
Ordained Champion CC 4 Divine - 1 1 - 1 X X X X X X X X X X War Domain (but see text) [97] 2 + Int 1 d8 + - + - Never Never Magic Weapon as a divine spell - NG, NE, or anyKnow lawful
(relig) 7 Weapon Focus (deity's favored weapon) Must worship Hextor or Heironeous x x x x x x x x x x x
Paragnostic Apostle CC 2 [98] Any 1 1 1 1 1 X X X X X X X X X X - 4 + Int 1/2 d4 - - + - Yes Yes 3rd level spells or spell-likes - - Know (arc) 5, Know (relig) 5, Know (planes 5) - Must be a member of the Paragnostic Assembly x x x x x x x x x x x x x x x x x x x
Sanctified One CC 5 Any - 1 - 1 - X X X X X X X X X X SLAs [99] 2 + Int 3/4 d8 + + + Deity's chosen weapon
Yes Yes - +5 - Know (relig) 5 - Must complete a sanctification ritual x [100] x [101] x x [102] x x x [103]x [104] x [105] x [106] x x [107] x x [108] x x [109] x [110]
Shadowspy CC 3 Any - 1 - 1 - 1 - 1 - 1 X X X X X SLAs [111] 6 + Int 3/4 d6 - + + - Dip Dip 1st level divine - Any good Gather Info 6, Hide 6, Move Silently 6 [Good Devotion, Healing Devotion, Strength Devotion, Must be or aSun
cleric
Devotion]
or paladin of Pelor x x x x x x x x x x x x x x x x x x x x x
Squire of Legend CC 4 Any - 1 1 X X X X X X X X X X X X Su abilities [112] 6 + Int 3/4 d8 - - - - Yes Yes - - - Know (history 3), plus any one of Diplomacy 7, Intimidate - 7, Know (arc) 7, Know (relig) 7, or Move Silently
Must be7a member of the Disciples of Legend x x x x x x x x x x x x x x x x x x x x x
Black Flame Zealot CD 5 Divine - 1 - 1 - 1 - 1 - 1 X X X X X SLAs [113] 4 + Int 3/4 d6 - + + - Never Never 2nd level divine - Any nongood Hide 8, Move Silently 8, Know (relig) 8 Iron Will, Exotic Weapon Proficiency (kukri) Sneak attack +1d6 x x x x x x x x x x x x x x x x x x x
Church Inquisitor CD 3 Divine 1 1 1 1 1 1 1 1 1 1 X X X X X Inquisition Domain, SLAs [114] 4 + Int 3/4 d8 - - + - Never Never Zone of Truth as a divine spell - LG or LN Know (arc) 4, Know (relig) 4, Spellcraft 4 - Base Will +3; must be a member of a LG church or religious order; must have uncovered x corruption
x within that organization
x x x x x x x x x x x x
Contemplative CD 10 Divine [115] 1 1 1 1 1 1 1 1 1 1 X X X X X Cleric Domains [116] 2 + Int 1/2 d6 - - + - Never Never 1st level divine - - Know (relig) 10 - Must have had direct contact with patron deity or one of their servants, or with an enlightened being x embodying
x the highest
x principles of an alignment x x x x x x
Divine Oracle CD 5 Any 1 1 1 1 1 1 1 1 1 1 X X X X X Oracle Domain [117] 2 + Int 1/2 d6 - - + - Magical Training or Minor
Yes Divine Spellcaster
Any two divination - - Know (relig) 8 Skill Focus (Know [relig]) - x x x x x x x x
Entropomancer CD 7 Divine - 1 - 1 - 1 - 1 - 1 X X X X X - 2 + Int 3/4 d8 + - + - Never Never 4th level divine - Any nongood Concentration 5, Know (arc) 5 Great Fortitude, Magical Aptitude - x x x x x x x x x
Geomancer CD 6 Any 1 1 1 1 1 1 1 1 1 1 X X X X X - 4 + Int 3/4 d6 + - + - No No 2nd level arcane and divine - - Know (arc) 6, Know (nature) 6 - - x x x x x x x x x x x x
Hospitaler CD 5 Divine - 1 1 1 - 1 1 1 - 1 X X X X X SLAs [118] 2 + Int 1 d8 + - - Simple and martialNever
weapons, all armor, Never
shields 1st level divine +5 Any nonchaoticHandle Animal 5, Ride 5 Mounted Combat, Ride-By Attack - x x x x x x x x
Radiant Servant of Pelor CD 6 Divine 1 1 1 1 1 1 1 1 1 1 X X X X X Cleric Domains [119] 2 + Int 3/4 d6 + - + Simple and martialNever
weapons, all armor, Never
shields 1st level divine, Sun domain - NG Know (relig) 9, Heal 5 Extra Turning Base Will +5; patron deity Pelor x x x x x x x x x
Rainbow Servant CD 5 Arcane - [120] 1 1 - [121] 1 1 - [122] 1 1 - [123] X X X X X Cleric spells, Air/Good/Law Domains, 2SLAs + Int[124]1/2 d4 - - + - No Never 3rd level arcane - Any nonevil Know
and nonchaotic
(arc) 4 - Must find the hidden jungle temples of the couatls x x x x x x x x
Sacred Exorcist CD 7 Any 1 1 1 1 1 1 1 1 1 1 X X X X X SLAs [125] 2 + Int 3/4 d8 - - + Simple weapons No No Dismissal or Dispel Evil - Any good Know (planes) 10, Know (relig) 7 - Must be sanctioned by a church that ordains sacred exorcists x x x x x x x x x
Sacred Fist CD 5 Divine 1 1 1 - [126] 1 1 1 - [127] 1 1 X X X X X - 4 + Int 1 d8 + + - - Never Never 1st level divine +4 - Know (relig) 8 Combat Casting, Combat Reflexes, Improved Unarmed - Strike, Stunning Fist x x x x x x x x
Seeker of the Misty Isle CD 5 Any 1 1 1 1 - [128] 1 1 1 1 - [129] X X X X X Magic/Travel Domain, SLAs [130] 6 + Int 3/4 d8 + + - Martial weapons, light
No and medium armor No 2nd level divine - - Survival 8, Know (relig) 4 - Elf or half-elf; must be inducted into the order by another member x x x x x x x x x x x x x x x x
Shining Blade of HeironeousCD 7 Divine - 1 - 1 - 1 - 1 - 1 X X X X X - 2 + Int 1 d10 + - + Simple and martialNever
weapons, all armor, Never
shields 1st level divine +7 LG Know (relig) 7 - Base Will +3; patron deity Heironeous x x x x x x x
Stormlord CD 5 Divine 1 1 1 1 1 1 1 1 1 1 X X X X X SLAs [131] 2 + Int 3/4 d8 + - + - Never Never 3rd level divine - - - Endurance, Great Fortitude, Weapon Focus (any spear Base Fort
or javelin)
+4; patron deity Talos; must have been hit by a bolt of lightning, either natural or magical, x and survived x x x x x x x
Void Disciple CD 7 Any - 1 - 1 1 1 - 1 - 1 1 1 - X X - 2 + Int 1/2 d6 - - + - No No 3rd level arcane or divine - Any neutral Spellcraft 10 Heighten Spell, Spell Penetration - x x x x x x x x x x x x x x x x x
Warpriest CD 5 Divine - 1 - 1 - 1 - 1 - 1 X X X X X [Glory Domain OR Domination Domain], 2 + SLAs
Int [132]1 d10 + - - Simple and martialNever
weapons, all armor, Never
shields (including Any
tower
divine
shields)
spell from the Destruction, Protection,
+5 Strength,
- or War
Diplomacy
domain 8, Sense Motive 5 Combat Casting Ability to turn or rebuke undead x x x x x x x x x
Dweomerkeeper CD Web 5 Any 1 1 1 1 1 1 1 1 1 1 X X X X X Su abilities [133] 2 + Int 1/2 d6 - - + - Magical Training + Minor
Magical
Divine
Training
Spellcaster
+ Minor
Any arcane
Divineand
Spellcaster
divine, Magic domain - - Know (arc) 8, Spellcraft 8 Any item creation, any metamagic Must have created at least one magic item x x x x x x x x x x x x x x x x x
Moon Guardian CD Web 7 Divine - 1 - 1 - X X X X X X X X X X - 2 + Int 1 d8 + + - - Never Never 3rd level divine - Any good - - Must be an afflicted lycanthrope aware of your condition [134] [135] [136] [137] [138] x x [139] [140] [141] [142] [143] [144] [145] [146] [147] [148] [149] [150] [151] [152] [153] [154] [155] [156] [157] [158] x [159] [160] [161] [162] [163] [164] [165] [166] [167] [168] [169] [170] [171] x [172] [173] [174] [175] [176] [177] [178]
Nightcloak CD Web 5 Any 1 1 1 1 1 1 1 1 1 1 X X X X X SLAs [179] 2 + Int 3/4 d8 + - + - No No 3rd level divine +3 NE Hide 4, Perform 4, Bluff 2, Move Silently 2 Iron Will, Spell Focus (ench, ill, or nec) If you're a cleric, must have the Evil domain x x x x x x x x x x x x x
Urban Savant Ci 5 Arcane 1 1 1 1 1 1 1 1 1 - [180] X X X X X - 6 + Int 1/2 d6 - + + - Yes Never - - - 8 in any one of Know (dung, local, or nature), and 2Favored in the others
(League of Eyes or similar organization) Bardic knowledge class ability or Know (history) 2; must be a member in good x standing
x of xthe League
x of Eyes orxa similar x organization x x x x x x x x x x x x x x x x x x x x x x x
Abjurant Champion CM 5 Arcane 1 1 1 1 1 X X X X X X X X X X - 2 + Int 1 d10 - - + - Dip Never 1st level arcane incl. an abjuration spell +5 - - Combat Casting Proficient with at least one martial weapon x x x x x x x x x x
Eldritch Disciple CM 6 Divine/Invoker -/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 X X X X X - 2 + Int 3/4 d8 + - + - Yes Never Least invocations and 2nd level divine - - Know (relig) 8, Know (planes) 4 - Ability to turn or rebuke undead; must worship a chaotic or evil deity x x x x x x x x x x x x x
Eldritch Theurge CM 5 Arcane/Invoker 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 X X X X X - 2 + Int 3/4 d4 - - + - Yes Never Least invocations and 2nd level arcane - - Know (arc) 8, Know (planes) 8 - Eldritch blast +2d6 x x x x x x x x x x x
Holy Scourge CM 5 Arcane - 1 1 1 1 X X X X X X X X X X - 2 + Int 1/2 d6 - - + - No Never 3rd level arcane, three evocation spells - Any good Know (relig) 2 - - x x x x x x x
Lyric Thaumaturge CM 6 Bard 1 1 1 1 1 1 1 1 1 1 X X X X X Choice of Sor/Wiz spells [181] 4 + Int 3/4 d6 - + + - Never Never 2nd level arcane - - Perform 9, Know (arc), Spellcraft 6 Melodic Casting Bardic music 5/day x x x x x x x x x x x x x x x x x x x x x
Master Specialist CM 3 Wizard 1 1 1 1 1 1 1 1 1 1 X X X X X - 2 + Int 1/2 d4 - - + - Never Never 2nd level arcane - - Know (arc) 5, Spellcraft 5 Spell Focus (school of specialization) Must be a specialist wizard x x x x x x x x x x x x x x x x
Nightmare Spinner CM 5 Arcane - 1 1 1 1 X X X X X X X X X X - 4 + Int 1/2 d4 - - + - No Never 3rd level arcane, one mind-affecting illusion - - Bluff 4, Intimidate 4, Sense Motive 4 - - x x x x x x x x x x x x x x x x x x x x
Ultimate Magus CM 5 Arcane/Arcane [182]1/- 1/1 1/1 1/- 1/1 1/1 1/- 1/1 1/1 1/1 X X X X X Spells from your other class [183] 2 + Int 1/2 d4 - - + - No Never 1st level arcane (spont), 2nd level arcane (prep) - - Spellcraft 8, Know (arc) 4 Any metamagic feat - x x x x x x x x x x x x x x x x x
Unseen Seer CM 5 Arcane 1 1 1 1 1 1 1 1 1 1 X X X X X Choice of divination spells [184] 6 + Int 3/4 d4 - - + - Dip Never 1st level arcane, incl. two divination spells - - Hide 8, Search 8, Spot 8, Sense Motive 4, Spellcraft-4 - x x x x x x x x x x x x x x x x x x x x x x x x x x
Wild Soul CM 5 Arcane - 1 1 1 1 1 1 1 1 1 X X X X X Seelie or Unseelie spells [185] 2 + Int 1/2 d4 - - + - No Never 2nd level arcane - Any nonlawful Know (arc) 8, Know (nature) 4 - Must make peaceful contact with a fey creature and peacefully spend at least a day among fey x x x x x x x
Triadic Knight CoV 5 Divine - 1 1 1 1 1 - X X X X X X X X SLAs [186] FR 2 + Int 1 d10 + - - - Never Never - +5 LG Know (local) 4, Know (relig) 5, Know (planes) 2 Endurance, [Initiate of Ilmater, Initiate of Torm, Aura
or Initiate
of goodof Tyr]
class feature; patron deity Ilmater, Torm, or Tyr x x x x x x x x x x x x
Anarchic Initiate CP 5 Psionic 1 1 1 1 1 1 1 1 1 1 X X X X X - 4 + Int 3/4 d6 - - + - Never Never - - Any chaotic Know (psi) 8, Know (planes) 8 - Wild surge class feature or Overchannel feat x x x x x x x x x x x
Ebon Saint CP 5 Psionic - 1 1 1 1 X X X X X X X X X X - 4 + Int 3/4 d6 - + + - Never Never - - - Bluff 8, Disguise 8, Hide 8, Move Silently 8 Combat Expertise, Improved Feint Sneak attack +1d6 or psionic sneak attack +1d6; power point reserve of at least 1 xPP x x x x x x x x x x x x x x x x
Ectopic Adept CP 5 Psionic - 1 1 1 1 X X X X X X X X X X - 2 + Int 1/2 d4 - - + - Never Never Astral Construct - - Psicraft 8 Ectopic Form, Skill Focus (Craft [sculpting]) - x x x [187] x x x x x x x x x x x x x x x
Flayerspawn Psychic CP 5 Psionic - 1 - 1 1 - 1 - 1 1 X X X X X - 2 + Int 1/2 d6 - - + - Never Never Psionic Charm - - Know (psi) 8 Illithid Heritage Must speak Undercommon x x x x x x x x x x x x x x x x x x x x x x
Storm Disciple CP 5 Psionic - 1 1 1 - X X X X X X X X X X - 2 + Int 1 d10 + - + - Never Never Natural World or Energy mantle +5 Any chaotic Know (relig) 8 - - x x x x x x x x
Thrall of Eltab CR 5 Any 1 - - 1 - - 1 - - 1 X X X X X SLAs [188] FR 4 + Int 1 d8 + - - Simple and martialYes
weapons, all armor, Yes
shields - - CE Know (planes) 8, Know (arc) 4 Willing Deformity, Deformity (Clawed Hands), Thrall Musttospeak
Demon Abyssal; must have released a bound or otherwise imprisoned demon without x demanding
x x anyx assurances orxanything in return x x x x x x x x x x x x x x x x x x x x x x
Cloaked Dancer CS 7 Arcane - 1 - 1 - X X X X X X X X X X - 6 + Int 3/4 d6 - + - - Yes Never - - - Perform (dance) 10, Hide 5, Sleight of Hand 5 - - x x x x x x x x x x x x x x x x x x x x
Fortune's Friend CS 5 Any - 1 - 1 - X X X X X X X X X X - 6 + Int 1/2 d6 - + - - Yes Yes - +3 - Any 8 Any luck feat - x x x x x x x x x x x x x x x x x x x x x x x x
Gray Guard CS 5 Divine - 1 - 1 - 1 - 1 - 1 X X X X X - 2 + Int 1 d10 + - + - Never Never - - LG Know (relig) 8, Sense Motive 4 - Lay on hands class feature; must adhere to a code of conduct that forbids evil acts x x x x x x x x x x x x
Magical Trickster CS 5 Any - 1 1 X X X X X X X X X X X X - 4 + Int 1/2 d6 - - + - No Yes 3rd level spells - - Any two skill tricks Any metamagic feat - x x x x x x x x x x x x
Malconvoker CS 5 Any - 1 1 1 1 1 1 1 1 X X X X X X - 2 + Int 1/2 d4 - - + - No No Summon Monster III - Any nonevil Bluff 4, Know (planes) 4 Augment Summoning Must speak Celestial and Infernal x x x x x x x x x
Master of Masks CS 5 Any - 1 - 1 - - 1 - 1 - X X X X X SLAs [189] 4 + Int 1/2 d6 - + + Martial and exotic Yes
weapons (Gladiator Yes mask only) - - - Bluff 8, Disguise 8, Perform (act) 8 - Must know four or more languages; must have successfully impersonated x an individual,
x fooling even thatxperson's friends and associates x x x x x
Mountebank, Spellcasting [190]CS 5 Any - 1 - - 1 - - 1 - - X X X X X SLAs [191] 4 + Int 3/4 d6 - + - - Yes Yes - - Any nonlawful Bluff 8, Know (arc, local, or psi) 4, Spellcraft 4 Deceitful - x x x x x x x x x x x x x x x x x
Spellwarp Sniper CS 5 Any 1 1 1 1 1 X X X X X X X X X X - 4 + Int 3/4 d6 - - + - No Dip [192] 3rd level spells - - Concentration 8, Spellcraft 8 Point Blank Shot Sneak attack or sudden strike +1d6 x x x x x x x x x
Uncanny Trickster CS 5 Everything [193] - 1 1 X X X X X X X X X X X X - 8 + Int 3/4 d6 - + - - Yes Yes - - - Any four 8 each, any four skill tricks - - x x x x x x x x x x x x x x x x x x x x x x x x x x x x
Gray Hand Enforcer CSW 7 Any - 1 1 1 1 X X X X X X X X X X - FR 2 + Int 1 d10 + - - - Yes Yes - - Any nonevil Intimidate 5 Endurance, Toughness, [Power Attack or Empower BAB Spell]
+7 or 4th level spells; must be a member of the Gray Hands x x x x x x x x x x x x x x x
Knight of the Blue Moon CSW 5 Any 1 1 1 1 1 X X X X X X X X X X SLAs [194] FR 2 + Int 3/4 d8 + - + - Magical Training + Divine
Magical
Channeling
Training + Divine
Any arcane
Channeling
(spont) +4 Any good Concentration 8, Know (arc) 4, Know (relig) 4 Craft Magic Arms and Armor, Lunar Magic, [Weapon Ability
Focus
to turn
(heavyundead;
mace)patron
or Exotic
deityWeapon
Selune Proficiency
or Mystra; (shuriken)]
member of the Order of the Blue Moon x x x x x x x x x x x
Moonstar Agent CSW 5 Any 1 1 1 1 1 X X X X X X X X X X SLAs [195] FR 4 + Int 3/4 d6 - + + - Special [196] Special [197] Disguise Self and Identify - - Know (history) 8, Decipher Script 4, Gather Info 4 Investigator, Stealthy Bardic knowledge, lore or similar ability, or ability to cast Legend Lore; member of the x Tel Teukiirax x x x x x x x x x x x x x x x x x x x x x x x x x x x x x
Bladesinger CW 5 Arcane 1 - 1 - 1 - 1 - 1 - X X X X X - 2 + Int 1 d8 - + + Light armor Dip Dip 1st level arcane +5 - Concentration 4, Balance 2, Perform (dance) 2, Perform Combat (sing)
Casting,
2, Tumble
Combat
2 Expertise, Dodge, Weapon Elf or
Focus
Half-Elf
(longsword or rapier) x x x x x x x
Rage Mage CW 5 Arcane - 1 - 1 - 1 - 1 - 1 X X X X X SLAs [198] 2 + Int 3/4 d8 + - - - No No 2nd level arcane +4 Any nonlawful - Combat Casting Rage or frenzy ability x x x x
Spellsword CW 5 Arcane 1 - 1 - 1 - 1 - 1 - X X X X X - 2 + Int 1 d8 + - + - No Never 2nd level arcane +4 - Know (any) 6 - Must be proficient with all simple and martial weapons and all armor (heavy, medium, and xlight); x must have defeated a foe through force of arms alone, without recourse to spellcasting or special x classx abilities
x x x x x x x x x x x x
Mighty Contender of Kord D283 6 Any - 1 - 1 - 1 - 1 - 1 X X X X X - 2 + Int 3/4 d10 + - + Simple and martialMinor
weapons,
DivineallSpellcaster
armor,Minor
shield
Divine Spellcaster
Any divine spells - CG Know (relig) 9 Endurance, Power Attack Patron deity Kord; Base Fortitude save +6 x x x x x x x x x x
Silverstar D285 5 Divine 1 1 1 1 1 1 1 1 1 1 X X X X X Moon Domain spells, SLAs FR [199] 2 + Int 3/4 d8 + - + Simple weapons, allNever
armor, shields Never 2nd level divine +4 CG Sense Motive 2, Survival 2 Blind-Fight, Dodge, Mobility, Spring Attack Patron deity Selune; if you are a cleric, must have the Moon domain x x x x x x x x x x x x x x
Elder Druid D286 7 Any 1 1 1 1 1 1 1 1 1 1 X X X X X SLAs [200] 4 + Int 1/2 d4 - - + Simple weapons Magical Training or Minor Yes Divine Spellcaster
Any spells - Any nonevil Know (arc) 10, Know (history) Skill Focus (Know [history]) Must be nominated and trained by another Elder Druid and must x forsake all other loyalties
x to any x
politicalxpower, nation, x or deity. Clerics who forsake their deityx lose all spells and class features and cannot x gain
x levels
x as a xcleric. x x x x x x x x x x x
Athar D287 7 Divine - - 1 1 1 1 1 1 1 1 X X X X X SLAs [201] 2 + Int 3/4 d8 + - + - Never Never Any divine spells +7 - Know (religion) 10 - Base Will save +3; must abandon worship of gods and refuse to acknowledge themxas beings worthy x of praise.
x Clerics devoted to a god who join the Athar become ex-clerics, and Atharsx who pray to or call upon a deity for aid become ex-Athars. x x x x
Dancer of Sharess D290 6 Any 1 [202]1 [203]
1 [204]
1 [205]
1 [206]
1 [207]
1 [208]
1 [209]
1 [210]
1 [211] X X X X X - FR 2 + Int 1/2 d6 + - + Simple weapons No No 3rd level divine +3 CG Know (religion) 9, Perform (dance) 4 - Patron deity Sharess; if you are a cleric, must have the Charm domain x x x x x x x x x x x
Cave Stalker [212] D292 5 Any 1 - 1 - 1 X X X X X X X X X X SLAs [213] 4 + Int 3/4 d8 - + - Simple weapons, light
Yes and medium armor Yes - +5 - Craft (trapmaking) 5, Move Silently 5, Survival 5 Blind-Fight, Track Dwarf x x x [214] x x x x x x x x
Fiend Binder [215] D292 5 Any - 1 - 1 - X X X X X X X X X X SLAs [216] 4 + Int 3/4 d8 + - + - Dip Dip Summon Monster I or Summon Nature's Ally I- Any evil Animal Empathy 8, Intimidate 4 [217] Iron Will Orc or half-orc x x x x x x
Green Hunter D294 4 Divine 1 - 1 - 1 - 1 - 1 - X X X X X - FR 4 + Int 1 d8 + - - Martial weapons, light
Neverarmor, shields Never Any divine +4 Any good Know (nature) 5, Survival 5 Track Patron deity Thard Harr x x x x x x x x x x x x x x x
Dragon Mystic D296 5 Arcane [218] 1 1 1 1 1 X X X X X X X X X X - 2 + Int 1/2 d12 - - + - No Never 3rd level arcane - - - - Dragon type; must consume 5,000 gp value of diamonds x x [219] x x x x x x x x x x x x x x x x
Dragonscribe D296 10 Any 1 1 1 1 1 X X X X X X X X X X SLAs [220] 2 + Int 1/2 d4 - - + - No No 2nd level arcane spell from the Abjuration, Conjuration,
- - and Divination
Know (arc)schools
13, Diplomacy 7 Spell Penetration, Iron Will Must speak Draconic; must have observed at least three different kinds of dragons personally x x [221] x x x x x x x x x x x x x x x x
Heartseeker D296 5 Arcane - 1 - 1 - 1 - 1 - 1 X X X X X - 2 + Int 3/4 d6 + - + - Magical Training Never Any arcane +4 - Concentration 8, Know (arc) 8, Listen 5, Spot 5 Combat Casting, Spell Penetration, Weapon Focus - (any bow) x x x x x x x x x x x x x x x x x x x x
Vengeance Sworn D296 6 Divine - 1 - - - 1 - - - 1 X X X X X - 4 + Int 1 d10 + - - Simple and martialNever
weapons, light andNevermedium armor 1st level divine +6 - Intimidate 5, Know (arc) 5, Survival 5 Combat Expertise, Two-Weapon Fighting Rage ability; must have been killed by a dragon or had a loved one killed by a dragon x x x x x x x x x x x x x x x x x x x x x
Arcane Lord D297 22 Arcane 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Extra spells [222] 2 + Int - d6 N/A N/A N/A - No Never 10th level arcane - - Know (arc) 25, Spellcraft 25 Improved Spellcasting [Epic], Skill Focus (Spellcraft),
- any five metamagic x x x
Master of the Secret SoundD297 9 Any 1 - 1 - 1 - 1 - 1 1 X X X X X SLAs [223] 2 + Int 1/2 d6 - - + - No No 5th level spells incl. five sonic or language-dependent
- - Perform 8, Know (arc) 5, Listen 5, Spellcraft 5 Alertness Must undergo a secret ritual on each level-up x x [224] x x x x x
World Guardian D297 21 Any 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 SLAs [225] 4 + Int - d8 N/A N/A N/A - Yes Yes - - Any nonevil Know (nature) 24, Survival 24 Skill Focus (Know [nature] or Survival), Epic SkillExtended
Focus (KnowLifespan
[nature]
[Epic]
orfeat
Survival)
or timeless body monk class feature x x x x x x x x x x x x x x
Gray Sage D298 7 Any 1 1 1 1 1 1 1 1 1 1 X X X X X SLAs [226] 2 + Int 1/2 d4 - - + - No Yes Any 4th level Conjuration spell - - - Blind-Fight, Silent Spell, Spell Penetration Must speak Undercommon x x x x x x x x x x x x x x x x
Shoal Servant D300 5 Divine - 1 - 1 - X X X X X X X X X X - 2 + Int 3/4 d8 + - + Simple weapons Never Never Any divine +5 NE - Great Fortitude Humanoid; patron deity Blipdoolpoolp; must stand at the seashore and allow the tide x to rise and ebbx around x you three times,x before being blessed
x by a kuo-toan cleric x x x x x x x x x x
Tiger Mask D300 5 Any - 1 - 1 - X X X X X X X X X X SLAs [227] 4 + Int 1 d8 + - - - No Yes 2nd level spells - LE Gather Info 8, Diplomacy 5 - Non-monstrous humanoid; must speak Infernal; must make friendly x contact with a xrakshasa and undergo
x x a scarring ritual
x x x x x x x x x x
Tainted Spellcaster D302 2 Any 1 - 1 - 1 - 1 - 1 - X X X X X SLAs [228] 2 + Int 3/4 d6 - - + - Yes Yes - +2 Any nonevil - - Base Will save +1; must share your soul with the personality of a particular fiend x x x x x x x x x x x x x x x
Artist's Vengeance D307 5 Bard [229] 1 - 1 - 1 X X X X X X X X X X - 8 + Int 3/4 d8 - + + - Never Never - - CG Perform 8, Intimidate 8 - Bardic music ability; your art (be it dance, prose, painting, or xany other form) mustxhave been attacked, x x
unfairlyxcritiqued,
x or destroyed x by another
x force x x x x x x x x x x x x x x x x x x x x x x x x
Battlepriest of Cormyr D307 6 Divine 1 - 1 - 1 X X X X X X X X X X Healing/Planning Domains,FR SLAs [230] 2 + Int 1 d8 + - + Simple and martialNever
weapons, all armor, Never
shields Any divine; [Nobility, Protection, Strength or +5War] domain
Any nonevil Concentration
and nonchaotic5, Diplomacy 5, Heal 3 Combat Casting, Leadership - x x x x x x x x x x
Council Mage of Cormyr D307 9 Arcane 1 1 1 X X X X X X X X X X X X Sending, extra spells [231]FR 2 + Int 1/2 d4 - - + - No Never 5th level arcane, knowledge of spells from five- schools Any nonevil Spellcraft
and nonchaotic12, Know (arc) 6, Gather Info 2 Skill Focus (Spellcraft), any metamagic, any itemMembership
creation on Cormyr's Council of Mages through invitation and the willing submission x to a bloodx vow tox never do harm x to Cormyr or her Crown (in that order) x x x x x x x x x x x x x x x x
Follower of the SkyserpentD307 5 Any - 1 - 1 - X X X X X X X X X X SLAs [232] FR 4 + Int 1/2 d8 + + + - No No 2nd level arcane or divine - LG Concentration 8, Sense Motive 8, Spellcraft 8 - Must have caught a villain red-handed and defeated (though not necessarily killed) him unaided; must x receive the blessing of a couatl for performing this deed. x x x x x x x x x x x x x x x x x x x x
Moon Drover of Cormyr D307 4 Divine 1 1 1 X X X X X X X X X X X X Renewal domain [233] FR 4 + Int 3/4 d8 + - + Simple weapons, light
Neverand medium armor, Nevershields 2nd level divine; [Good, Protection, Travel, or-Chaos] CGdomain Know (nature) 5, Handle Animal 3, Survival 3 - Base Fortitude and Will saves +5; patron deity Bright Nydra (Selune); must have the ability or power x to identify
x plants and
x animals with perfect accuracy and tell whether
x xwater is safe to drink or dangerous [234] x x x x x x x x
Aeromancer D308 11 Any - 1 - 1 - X X X X X X X X X X - 2 + Int 1/2 d4 + - + - Dragonmark [235] Dragonmark [236] Gust of Wind and Control Weather - - Know (arc) 14, Know (nature) 5 Any two metamagic feats - x x x x x x x x x x x x x x x
Ordinator D308 23 Any 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 - 2 + Int - d10 N/A N/A N/A - Special [237] Special [238] - +15 - Concentration 15, Know (relig) 15 Weapon Focus (deity's favored weapon), any three Epicdivine
attackfeats
bonusor feats
+2; ability
that improve
to smite;divine
mustabilities
be chosen
(suchbyas
anmetamagic
ordinator tofeats
takeapplied
the trials
to divine
and then
spells,
xsucceed
or the
x inExtra
a series
Smiting
ofxquests.
and Empower Turning feats) x x x x x x x x
Magic Filcher D310 7 Any 1 - 1 - 1 X X X X X X X X X X SLAs [239] 6 + Int 3/4 d6 - + + - Magical Training Magical Training Any arcane spells - - Disable Device 10, Know (arc) 8, Spellcraft 5, UMD 5- - x x x x x [240] x x x x x x x x x x x x x x x x x
Battle Howler of Gruumsh D311 5 Bard [241] 1 1 1 1 1 X X X X X X X X X X - 4 + Int 1 d8 + - - Simple and martialNever
weapons, all armors, Never
shields (except tower
- shields) - Any chaotic Perform 8, Know (relig) 2 Power Attack, Cleave Patron deity Gruumsh x x x x x x x x x x x x x x x x x x x x x x x x x x x x
Green Whisperer D311 5 Bard/Druid [242]1/1 1/1 1/1 1/1 1/1 X X X X X X X X X X - 4 + Int 3/4 d6 + - + - Never Never - - Any neutral Know (nature) 8, Perform 8, Survival 5 - - x x x x x x x x x x x x x x x x
Memory Smith D311 5 Bard [243] 1 1 1 1 1 X X X X X X X X X X Memory Smith spells [244] 4 + Int 1 d8 + - + Simple weapons, allNever
martial axes, hammers,
Never and picks, all- armors, shields (including tower shields) - Any good Perform 8, Craft (weapon or armor) 5, UMD 5, Know- (relig) 3 Patron deity Moradin x x x x x x x x x x x x x x x x x x x x x x x x x x x x x
Mourner D311 5 Bard [245] 1 1 1 1 1 X X X X X X X X X X - 6 + Int 3/4 d6 + + + - Never Never - - - Diplomacy 8, Perform 8, Know (relig) 5 - Bardic music ability x x x x x x x x x x x x x x x x x x x x x x x x
Worldspeaker D311 5 Bard [246] 1 1 1 1 1 X X X X X X X X X X SLAs [247] 6 + Int 3/4 d6 + + + - Never Never - - - Concentration 8, Decipher Script 8, Know (history) 4, - Know (nature) 4 Must speak, read, and write three languages that are not on your racial list of bonusx languages x x x x x x x x x x x x x x x x x x x x x x x
Mind Mage D313 8 Arcane/Psionic 1/- -/1 1/- -/1 1/1 1/1 1/1 1/1 1/1 1/1 X X X X X - 2 + Int 1/2 d4 - - + - No Never 3rd level arcane, 2nd level psionic - - - Any two psi-spell feats Must have either received training in the art of mind magic, [248] or somehowx acquired
[249] [250]
comprehensive
[251] x
texts from
x which
[252]to [253]
learn its[254]
secrets[255] [256] [257] [258] [259] [260] [261] [262] [263] x x x x x x x x x x x [264] [265] [266] [267] [268] x [269] [270] [271] [272] [273] x [274] [275] [276] [277] [278] [279] [280]
Darkwater Knight D314 3 Any 1 1 1 1 1 1 1 1 1 1 X X X X X - 2 + Int 3/4 d6 - - + - No No 2nd level water spell, two other water spells - - Know (nature) 6, Survival 6, Swim 6 Skill Focus (Swim), Water Focus Patron deity must be a nature deity; must speak Aquan x x x x x x x x x x
Earthshaker D314 9 Any 1 1 1 1 1 1 1 1 1 1 X X X X X Earth domain, SLAs [281] 2 + Int 3/4 d8 + - + - No No Soften Earth and Stone - - Know (nature) 12, Know (dung) 6 - Must speak Terran x x x x x x x x
Heartfire Fanner D314 7 Any 1 1 1 1 1 X X X X X X X X X X - 6 + Int 3/4 d6 - + + - Dip Yes 1st level spells - - Diplomacy 10, Perform 10 Negotiator, Skill Focus (Perform) Must be an active member of the Brotherhood of the Burning Heart and have achieved x some degree of personal x inspiration
x from the dogma of the guild (DM's x discretion) x x x x x x x
Icesinger D314 6 Bard [282] 1 1 1 1 1 1 1 1 1 1 X X X X X Choice of cold spells [283] 6 + Int 3/4 d6 - + + - Never Never - - Any nongood Concentration 9, Perform 9 Iron Will, Skill Focus (Concentration or Perform) Bardic music ability x x x x x x x x x x
Master of the East Wind D314 7 [284] Arcane 1 1 1 1 1 1 1 1 1 1 X X X X X Air domain [285] 4 + Int 3/4 d6 - - + - No Never 3rd level arcane - LG or LN Climb 10 - Ki strike (magic) class feature x x x x x x x x x x x x
Master of the North Wind D314 7 [286] Divine 1 1 1 1 1 - 1 1 1 1 X X X X X Air domain [287] 4 + Int 3/4 d8 + - - - Never Never 3rd level divine - LN Climb 10 - Ki strike (magic) class feature, ability to change shape into a flying creaturex x x x x x x x x x x x x x
Master of the West Wind D314 7 [288] Divine 1 1 1 1 1 1 1 1 1 1 X X X X X Air domain [289] 4 + Int 3/4 d8 - - + - Never Never 3rd level divine - LG or LN Climb 10 - Ki strike (magic) class feature, ability to turn undead x x x x x x x x x x x x x
Anarchomancer [290] D315 9 Any - 1 [291]
1 [292]
1 [293] - 1 [294]
1 [295]
1 [296] - 1 [297] X X X X X 4 + Int 1/2 d4 - - + - No No Polymorph; one arcane illusion spell from 1st -to 5th Any levelchaotic Bluff 6, Disguise 6 Greater Spell Focus (ill or ench) - x x x x x x x x x x x x x x x x x x x x x x x x x x
Boge of Nomog-Geaya D315 7 Any 1 1 1 1 1 1 1 1 1 1 X X X X X - 2 + Int 3/4 d8 + - + Simple and martialNoweapons, all armorNo 3rd level divine - - - Leadership, Weapon Focus (longsword) Hobgoblin x x x x x x x x x x x
Shark Cultist D315 5 Divine - 1 - 1 - 1 - 1 - 1 X X X X X - 4 + Int 1 d8 - - + Light armor Never Never - - CE, CN, or NE Swim 8, Know (nature) 5, Craft (leatherworking) 1 Exotic Weapon Proficiency (sharktooth gauntlet),Must Skill slay
Focus a shark
(Swim) of Large or larger size in single combat and create a war-helmet and x sharktoothxgauntlets x from the body x x x x x x x x x x x
Silverhair Knight D315 7 Divine 1 - 1 - 1 X X X X X X X X X X Su abilities [298] FR 2 + Int 1 d6 + - + - Never Never 2nd level divine +6 CG Bluff 8, Diplomacy 8, Know (relig) 8, Sense Motive 8Combat Expertise, Skill Focus (Diplomacy), Weapon Patron
Focus
deity
(anyEilistraee;
sword) cannot have slain or caused the death of a drow of any alignment. x If the character
x has slain a drowx at any timex in her past, she mustx receive an Atonement x x from xa cleric of Eilistraee before taking this class.x x x x x x x x
Battleguard of Tempus D317 6 Divine - 1 - 1 - 1 - 1 - 1 X X X X X Army domain [299] FR 2 + Int 1 d10 + - - Simple and martialNever
weapons, shields Never 2nd level divine +4 Any nonlawful Craft (armor) 5, Craft (weapons) 5, Handle Animal 3, Combat
Ride 3 Casting, Leadership, Weapon Focus (any) Patron deity Tempus; if you're a cleric, must have access to the War domain; must have been in at x least xfive battles, and on the winning side of at least three battles x involving
x fifty or more
x combatants x x x x x
Arvoreen's Keeper D321 4 Divine 1 1 1 1 1 1 1 1 1 1 X X X X X - FR 4 + Int 3/4 d8 - + + Simple and martialNever
weapons, light andNevermedium armor, shields
Any divine spells +4 LG, NG, or LN Craft (trapmaking) 4, Listen 4, Sense Motive 4, SpotAlertness,4, Survival Track
4 Halfling; patron deity Arvoreen; must be proficient with short xswords; must be proficient with x slingsx or shortbows;
x mustxbe accepted
x for training and be judgedx worthy
x by x a cleric xof Arvoreen x x x x x x x x x x x x x
Infused Spellcaster D321 4 Any 1 - 1 - 1 - 1 - 1 - X X X X X SLAs [300] 2 + Int 3/4 d8 - - + - Yes Yes - +4 Any nonevil - - Base Will save +2; must share your soul with the personality of a celestial x x x x x x x x x x x x x
Deathstalker of Bhaal D322 5 Divine 1 - 1 - 1 X X X X X X X X X X - FR 4 + Int 3/4 d8 - - + Simple weapons, light
Neverand medium armor Never 3rd level divine - LE Hide 5, Move Silently 5, Survival 2 Quick Draw Patron deity Bhaal; if you're a cleric, must have access to the Death or Destruction xdomain; x must xhave murdered
x at least
x sixteen sentientx creatures, xusing sixteen
x differentx weapons x or methods
x x x x x x x x x
Shadow Apostle D322 5 Any 1 1 1 1 1 X X X X X X X X X X - 2 + Int 1/2 d8 - - + - No No 3rd level arcane or divine, incl. three darkness- or shadow
Any nongood Spellcraft 8, Hide 4 - Patron deity Erebus x x x x x x x x x x
Chimeric Champion of GarlD328Glittergold 7 Divine 1 1 1 1 1 1 1 1 1 1 X X X X X All arcane illusion spells, but only for 2
the
+ purpose
Int 3/4of item
d8 creation;
+ -SLAs [301]
+ - Never Never 3rd level divine - - Know (arc) 10, Craft (alchemy) 3 Brew Potion, Scribe Scroll Gnome; base Will save +5; patron deity Garl Glittergold x x x x x x x x
Itinerant Warder of Yondalla D328 7 Divine - 1 - 1 - 1 - 1 - 1 X X X X X Su abilities [302] 4 + Int 3/4 d6 - + + - Never Never Any divine spells - - Diplomacy 10, Tumble 4 Dodge, Mobility Halfling; base Will save +5; patron deity Yondalla x x x x x x x x x x x x x x x x
Justice Hammer of MoradinD328 5 Divine - 1 - 1 - 1 - 1 - 1 X X X X X War domain, SLAs [303] 2 + Int 3/4 d10 + - + - Never Never Any divine spells +5 - Concentration 5, Know (local) 3 Iron Will, Power Attack Dwarf; patron deity Moradin x x x x x x x x
Mystic Keeper of Corellon Larethian
D328 7 Divine - 1 - 1 - 1 - 1 - 1 X X X X X Magic domain, SLAs [304] 2 + Int 3/4 d8 + - + - Never Never Any divine spells +5 - Concentration 10, Perform (dance) 2 Still Spell, Weapon Finesse Elf or half-elf; patron deity Corellon Larethian x x x x x x x x x
Thrall of Pazuzu D329 6 Any - - 1 - - 1 - - 1 1 X X X X X SLAs [305] 4 + Int 3/4 d8 - + - - Yes Yes - - CE Bluff 9, Diplomacy 9, Know (planes) 5, Sense MotivePersuasive,5 Thrall to Demon Must be able to fly naturally, or must be able to cast 2 different spells that grant flight x or the ability to move upward through x the air; must have convinced
x another
x creature to call upon Pazuzu's
x aid without
x having
x resorted
x xto magic.
x x x x x x x x x x
Aberrant Paragon [306] D332 1 Alienist, Cleric, Favored
1 - Soul,
1 Sorcerer,
X XPsychic
X Warrior,
X X Wilder,
X or
X Warlock
X X[307]X X X - 2 + Int 3/4 d8 [308] - - + - Yes Never - - Any nongood - and nonlawful - Must be 1st level or higher; must not already possess levels in a racial paragon class; x if a divine
x caster,
x must worship the x Dragon Below x x x x x x x x
Thrall of Frazz-Urb'luu D333 7 Any - 1 1 1 - 1 1 1 - 1 X X X X X Choice of illusion spells from the Sor/Wiz
4 + Int
list; SLAs
3/4 [309]
d8 - - + Simple weapons and Yesgreatclubs Yes Five illusion spells, one of which must be 3rd level;
- OR
CE three of the
Blufffollowing
10, Disguise
warlockor Forgery
invocations,
10, Know
one of
(relig)
which10
mustDeceitful,
be lesser:Thrall
beguiling
to Demon
influence,
(Fraz-Urb'luu)
charm, dark one'sMust
ownspeak
luck, flee
Abyssal
the scene,
and Celestial;
frightfulmust
blast,convince
see the or
unseen,
trick an
voracious
intelligent,
dispelling
nonevil creature
x to perform x an evil act without resorting
x to mind-affecting
x magic
x x x x x x x x x x x x x x x x x x x x x x
Thrall of Zuggtmoy D337 5 Any - 1 [310]
1 [311]
1 [312]
1 [313]
1 [314]
1 [315]
1 [316]
1 [317]
1 [318] X X X X X - 2 + Int 3/4 d6 + - - - No No Three spells or spell-like abilities associated with
- plants
CE or fungi,Knowincl. one
(nature)
of 3rd8,level
Survival
[319]
8, Hide 5, Move Silently 5Thrall to Demon (Zuggtmoy), any metamagic Base Fortitude save +6; must survive a Final Feast or be immune to poison x x x x x x x x x x x
Athasian Dragon D339 21 Arcane or Psionic - 1 1 - 1 1 - 1 1 - X X X X X - Dark Sun 2 + Int - d12 N/A N/A N/A - No No 9th level arcane, 6th level powers - Any nongood Know (arc) 24, Know (psi) 24 Epic Spellcasting, Great Fortitude, any two metamagic Living feats,
humanoid;any twomust
metapsionic
perform a feats
ritual that requires a sacrifice of no less than 1,000 x HD of living xcreatures x and x50,000 gp x x x x x x x x x x x x x x x x x x
Incantifier D339 11 Arcane 1 [320] - 1 [321] - 1 [322] X X X X X X X X X X - 2 + Int 1/2 d4 - - + - No No 6th level arcane - Any nongood Know (arc) 14, Spellcraft 14 - Must complete a ritual taught by an existing incantifier, costing 120,000 gp and 4,800 xp and taking x seven x consecutive
x days. x x x x x
Master Astrologer D340 5 Any - 1 1 1 1 1 1 1 1 1 X X X X X - 2 + Int 1/2 d4 - - + - Magical Training Magical Training Any prepared spells - - Prof (astrologer) 8, Know (planes) 4, Sense Motive 4Skill Focus (Prof [astrologer]) - x x x x x x x x x x
Thrall of Dagon D349 6 Any - 1 1 1 1 - 1 1 1 1 X X X X X SLAs [323] 4 + Int 1/2 d6 + - + - Dip Dip Any three [Sonic] spells - CE Bluff 9, Perform (sing) 5, Swim 5 Persuasive, Thrall to Demon Must successfully contact an evil aquatic creature and sacrifice x a living, intelligent, non-aquatic
x humanoid
x xto the contacted evil aquaticxcreature x x x x x x x x
Thrall of Malcanthet D353 9 Any - 1 1 1 - 1 1 1 - 1 X X X X X SLAs [324] 6 + Int 1/2 d6 - - + Whip, scourge Yes Yes - - CE Bluff 9, Diplomacy 9, Perform (any two) 5 Persuasive, Thrall to Demon, Spell Focus (ench) Female; must willingly murder someone who loves you; must have permanently x lost
x at least one experience
x x level from x a succubus's energy
x drain
x x x x x x x x x x x x x x x
Spell Sovereign D357 5 Arcane - 1 1 1 - 1 1 1 - 1 X X X X X - Eberron 2 + Int 1/2 d4 - - + - No No Three conj (summoning) spells, one of 3rd level - - Know (arc) 8, Know (dung) 4 Improved Familiar Must have had direct contact with a living spell x x x x x x x x x x x x x x
High Handcrafter ShC 7 Any - 1 [325] - 1 [326]
1 [327] X X X X X X X X X X SLAs [328] 6 + Int 3/4 d6 + - + Simple weapons, light
Yes armor Yes - - Any good Craft (any) 10, Craft (any other) 6, Know (architecture) Skill 5Focus (Craft [the same one]) Must know Terran; must be sponsored by an active member x [329]x
of the Chisel,
[330]x who
[331]x
must[332]x
lead[333]x
the aspiring
[334] character
x x [335]x
to the[336]x
Hall of [337]x
Carvings[338]x
in Redgorge
[339]x [340]x
to meditate
[341]xbefore
[342]xthe[343]x
Earth [344]x
Pool for[345]x
an hour.
[346]x [347] x x [348]x [349] x x [350]x [351]x [352]x [353] x x [354]x [355]x [356]x [357]x [358] x x [359]x [360]x [361]x [362]x [363]x [364]x [365]x [366]x [367]x [368]x [369]x [370]x [371]x [372]
Pathwarden ShC 7 Any - 1 [373] - 1 [374] - X X X X X X X X X X - 4 + Int 3/4 d6 + + - Simple weapons, shortbows,
Yes longbows,Yes and light armor - - Any nonevil Gather Info 6, Know (geog) 6, Listen 10, Spot 10, Survival Run, Track 6 Must have joined the Striders of Fharlanghn; must be sponsored by a member of the Striders. x x x x x x x x x x x x x
Cerebrex DC 5 Any - 1 - 1 - 1 - 1 - 1 X X X X X SLAs [375] 8 + Int 1/2 d4 - - + - No No 3rd level arcane - - Concentration 8, Know (arc) 8, Spellcraft 8, Craft (alchemy)
- 4 - x x x x x x x x x x x x x x x x x x x x x x x x x
Fleet Runner of Ehlonna DC 5 Divine - 1 - 1 - 1 - 1 - 1 X X X X X Additional domain, SLAs [376] 2 + Int 3/4 d8 + - + Simple and martialNever
weapons, all armor, Never
shields (except tower
Any divine
shields)spells - NG Know (relig) 8 Dodge, Mobility, Run Base Will +3; patron deity Ehlonna x x x x x x x
Flux Adept DC 5 Any 1 - 1 - 1 - 1 - 1 - X X X X X - 2 + Int 1/2 d6 - + - - No Yes 2nd level spells - - Know (arc) 8, Heal 5 Endurance, Great Fortitude, any metamagic feat - x x x x x x x x x x x x x x x x x x x x x x x x x
Force Missile Mage DC 6 Any - 1 1 1 1 X X X X X X X X X X SLAs [377] 2 + Int 1/2 d8 - - + - Special [378] Special [379] Magic Missile - - Concentration 9, Spellcraft 9 Combat Casting - x x x x x x
Osteomancer DC 4 Any - 1 - 1 - 1 - 1 - 1 X X X X X SLAs [380] 2 + Int 3/4 d8 + - + - Dip Yes 1st level transmutation, two other transmutation +4 - Heal 4, Know (arc) 4, Know (nature) 4 Toughness - x x x x x x x x x x x x x x x x x x
Shaper of Form DC 5 Any 1 - 1 - 1 - 1 - 1 1 X X X X X SLAs [381] 2 + Int 1/2 d6 + - + - Magical Training + Divine
Yes [382]
Channeling Any six transmutation - - Craft (alchemy) 5, Craft (any other) 8, Know (arc) 5Great Fortitude, Spell Focus (trans) Must have been contacted by spirits of form x x x x x x x x x
Knight of the Rose DCS 8 Divine 1 1 1 1 1 1 1 1 1 1 X X X X X SLAs [383] Dragonlance 2 + Int 1 d10 + - + - Never Never 2nd level divine +8 LG Diplomacy 8, Know (nobility) 8, Ride 8, Know (relig)Endurance,
2 Honor-bound, Leadership, Mounted Combat
Base Will save +7; base Fort save +4; must be proficient with heavy armor, shields, and any martial weapon; x must
x have at least one level of the Knight of the Crown prestige class and xthe knightly courage Crown Knight class ability, and at least threex levels xin the Knight of the Sword prestige class and the aura x of couragexSword Knight class ability; must complete various trials (see text)
Knight of the Skull DCS 5 Divine - 1 1 1 1 1 1 1 1 1 X X X X X SLAs [384] Dragonlance 2 + Int 3/4 d8 + - + - Never Never 3rd level divine +3 LE Know (relig) 4 Alertness Must have a sponsor; must complete the Test of Takhisis (see text) x x x x x x x
Knight of the Sword DCS 6 Divine 1 1 1 1 1 1 1 1 1 1 X X X X X Su abilities [385] Dragonlance 2 + Int 3/4 d8 + - + - Never Never 1st level divine +6 LG Know (relig) 4, Ride 4, Diplomacy 2, Know (nobility)Diehard, 2 Endurance, Honor-bound Base Will and Fort save +4; must be proficient with heavy armor, shields, and any martial weapon; x mustxhave at least one x level of the Knight of the Crown prestige class and the knightly x courage class ability; must complete various trials (see text) x x x x
Knight of the Thorn DCS 5 Arcane 1 1 1 1 1 1 1 1 1 1 X X X X X Knight of the Thorn spells,Dragonlance
SLAs [386] 2 + Int 3/4 d6 - - + - No Never 2nd level arcane +3 LE Spellcraft 8, Know (arc) 4, Know (relig) 4 Any one metamagic feat Base Fort +4; base Will +3; proficient with heavy armor and all martial weapons; must have a sponsor; x must
x complete xthe Test of Takhisis (see text) x x x x x x x x x x x x x x x
Wizard of High Sorcery DCS 4 Arcane 1 1 1 1 1 1 1 1 1 1 X X X X X - Dragonlance 2 + Int 1/2 d4 - - + - No Never 2nd level arcane (prep) - Any evil, anySpellcraft
good, or 7neutral (see text) Spell Focus (see text), any two Item Creation or Must Metamagic
be specialized
feats in a school of magic (see text); must complete the Test of High Sorcery (see text) x x x x x x x x x x x x x x x x x
Diamond Dragon DM 5 Psionic - 1 1 1 1 - 1 1 1 1 X X X X X Diamond Dragon "powers" [387] 2 + Int 3/4 d8 - + + - Never Never 3rd level powers +3 Any neutral Know (arc) 3 - Must speak Draconic x x x x x x x x x x x x x x
Pact-Bound Adept DM 6 Arcane - 1 1 - 1 X X X X X X X X X X Extra dragonpact [388] 2 + Int 1/2 d4 - + + - No Never 3rd level arcane - - Know (arc) 9, Spellcraft 9 Draconic Heritage Must have an active dragonpact with a dragon (must be a sorcerer) x x x x x x
Swift Wing DM 5 Divine - 1 1 1 - 1 1 1 1 1 X X X X X Dragon domain [389] 4 + Int 3/4 d8 + + - Deity's favored weapon
Never Never 3rd level divine +3 - - - Ability to turn undead; must speak Draconic x x x x x x x x x x x x x
Wyrm Wizard DM 6 Arcane 1 - 1 - 1 - 1 1 1 1 X X X X X Choice of any spells, dispel magic [390] 4 + Int 1/2 d4 - - + - Dip Dip 1st level arcane (prep) - - Know (arc) 9, Spellcraft 9 Any metamagic feat Must speak Draconic x x x x x x x x x x x x x x x x
Arcane Trickster DMG 5 Any 1 1 1 1 1 1 1 1 1 1 X X X X X - 4 + Int 1/2 d4 - + + - No No 3rd level arcane, Mage Hand - Any nonlawful Decipher Script 7, Disable Device 7, Escape Artist 7,-Know (arc) 4 Sneak attack +2d6 x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x
Archmage DMG 13 Arcane 1 1 1 1 1 X X X X X X X X X X - 2 + Int 1/2 d4 - - + - No Never 7th level arcane, incl. 5th level spells from five- schools
- Know (arc) 15, Spellcraft 15 Skill Focus (Spellcraft), Spell Focus in two schools - x x [391] x x x x x x x x x x x x x x
Eldritch Knight DMG 5 Arcane - 1 1 1 1 1 1 1 1 1 X X X X X - 2 + Int 1 d6 + - - - No Never 3rd level arcane - - - - Proficient with all martial weapons x x x x x x x x x x
Loremaster DMG 7 Any 1 1 1 1 1 1 1 1 1 1 X X X X X - 4 + Int 1/2 d4 - - + - No Yes 3rd level spells, incl. 7 different divination spells,
- one - of 3rd levelKnowledge (any two) 10 each Any three metamagic or item creation feats, plus-Skill Focus (Knowledge) x x x [392] x x x x x x x x x x x x x x x x x x x
Mystic Theurge DMG 6 Arcane/Divine 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 X X X X X - 2 + Int 1/2 d4 - - + - No Yes 2nd level arcane and divine - - Know (arc) 6, Know (relig) 6 - - x x x x x x x x
Red Wizard DMG 5 Arcane 1 1 1 1 1 1 1 1 1 1 X X X X X - FR 2 + Int 1/2 d4 - - + - No Never 3rd level arcane - Any nongood Spellcraft 8 Tattoo Focus, total of three metamagic/item creation Human;featsregion Thay x x x x x x x x x x x x x x x x x
Thaumaturgist DMG 7 Any 1 1 1 1 1 X X X X X X X X X X - 2 + Int 1/2 d4 - - + - No No Lesser Planar Ally - - - Spell Focus (conj) - x x x x x x x x x
Dispassionate Watcher of Chronepsis
Dr 17 Divine - 1 1 1 1 1 1 1 1 1 1 1 X X X Cleric, lose all Sorcerer spells; SLAs [393]
2 + Int 3/4 d8 + - + - Dip Dip Any divine spells, Knowledge domain or ability- to cast Anythree
neutral
Knowledge
Know (any domain
two) spells
20 as arcane spells - Must be a dragon x x x x x x x x x x x x x x
Dracolyte Dr 5 Divine 1 1 1 1 1 1 1 1 1 1 X X X X X [Glory Domain OR Domination Domain], 2 + SLAs
Int [394]
3/4 d8 + - + - Never Never 2nd level divine - - Concentration 8, Know (relig) 8, Diplomacy 4, KnowDragonfriend,
(arc) 4 Toughness Cannot be a dragon; must speak Draconic x x x x x x x x
Dragon Slayer Dr 5 Any 1 - 1 - 1 - 1 - 1 1 X X X X X SLAs [395] 2 + Int 1 d10 + - + Simple and martialYes
weapons, all armor, Yes
shields (including -tower shields) +5 - Tumble 2 Dodge, Iron Will - x x x x x x x x
Dragonsong Lyrist Dr 7 Any - 1 - 1 - X X X X X X X X X X - 4 + Int 3/4 d6 - + + - Yes Yes - - Any nonevil Perform (oratory or sing) 10, Concentration 5, Diplomacy Dragonsong
5, Know (arc) Must speak Draconic x x x x x x x x
Platinum Knight Dr 5 Any - 1 - 1 - 1 - 1 - 1 X X X X X Su abilities [396] 2 + Int 1 d8 + - + Simple and martialYes
weapons, all armor, Yes
shields - +5 Any good Diplomacy 4, Know (arc) 4 Dragonfriend Must speak Draconic x x x x x x x
Sacred Warder of Bahamut Dr 16 Divine - 1 1 1 1 1 1 1 1 1 1 1 X X
Prestige Class Source [1]Min. Entry [2]
Spells Per Day L1 [3] L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 Additional Spells [4] Setting Skills BAB HD Fort Ref Will Proficencies [5] Warlock [6] Shadowcaster [7] Spell Req. BAB Req. Alignment Skill Req. [8] Feat Req. Other Req. Appraise
Autohypnosis
BalanceBluff Climb ConcentrationCraft Decipher Diplomacy
ScriptDisableDisguise
DeviceEscape ForgeryGather
Artist Handle
Information
Heal
Animal Hide Intimidate
Jump K (arc) K (arch/eng)
K (dung)
K (geo)K (hist)K (local)
K (nat)K (nob/roy)
K (relig)K (planes)
K (psi) Listen Move Silently
Open Lock
PerformProfession
PsicraftRide Search Sense Motive
Sleight Speak
of Hand
Language
Spellcraft
Spot SurvivalSwim TumbleUMD UPD Use Rope
Body Leech Web 11 Psionic - 1 1 - 1 X X X X X X X X X X Body Leech powers [635] 4 + Int 3/4 d4 - - + - Never Never Ectoplasmic Cocoon and Mindswitch - Any evil Bluff 8, Diplomacy 8 Body Fuel, Inquisitor - x x x x x x x x x x x x x
Celestial Paragon Web 22 Divine 1 - 1 - 1 - 1 - 1 - 1 - 1 - 1 Su abilities [636] 2 + Int - d8 - - - - Never Never 4th level divine - Any good Know (planes) 10, Know (relig) 25 Extended Lifespan Must pledge to serve the greater cause of good x x x x x x x
Constructor Web 6 Psionic - 1 1 1 1 1 1 1 1 - X X X X X - 4 + Int 1/2 d4 - - + - Never Never ML 5, Astral Construct, Ecto Protection, Psionic
- Repair
- Damage Craft 9 Boost Construct - x x x x x x x x x x x x x x x x x x
Courtier Web 6 Any 1 - - 1 X X X X X X X X X X X - 6 + Int 3/4 d6 - - + - Yes Yes - - - Diplomacy 8, Gather Info 4 Leadership, [Seelie Court Member, Unseelie Court - Member, Seelie Court Noble, or Unseelie Court Noble] x x x x x x x x x x x x x x
Crystal Master Web 5 Psionic - 1 1 1 1 1 1 1 1 - X X X X X PLAs [637] 4 + Int 1/2 d4 - - + - Never Never ML 5 - - Know (gemology) 4, Craft (gemcutting) 4 Psicrystal Affinity, Psicrystal Containment - x x x [638] x x x x x x x x x x x x x
Dwarven Chanter Web 5 Any 1 1 1 1 1 1 1 1 1 1 X X X X X - 6 + Int 3/4 d6 + - + - Dip Dip - - - Perform (chant, percussion) 8, Concentration 8 Great Fortitude Dwarf; Constitution 13; bardic music class ability x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x
Guardian of the Road Web 4 Cleric - - 1 - 1 X X X X X X X X X X SLAs [639] 2 + Int 3/4 d8 + - + - Never Never Any divine spells - - Know (relig) 7, Survival 7 - Patron deity Fharlanghn x x x x x x x x x x
Halfling Whistler Web 5 Any 1 1 1 1 1 1 1 1 1 1 X X X X X SLAs [640] 6 + Int 3/4 d6 - + + - Yes Yes - - - Know (nature) 8, Handle Animal 4, Perform (whistling)
- 4, Survival 4 Patron deity Yondalla; must have a trained animal that chatters x x x x x x x x x x x x x x x x x x x x
Kobold Paragon [641] Web 0 Sorcerer - 1 1 X X X X X X X X X X X X - 4 + Int 3/4 d6 - + + Simple weapons, heavy
Never and light picksNever
(and treat dire picks
- as martial weapons), light armor - - - - Kobold x x x x x x x x x x x x x x x x x x
Lady/Lord of the Dead Web 6 Any 1 1 1 1 1 X X X X X X X X X X SLAs [642] 2 + Int 3/4 d12 - - + - Yes Yes - - Any nongood - Iron Will, Undead Leadership Must be undead x x x x x x x x x x x x x x x x x x x x
Master Arcane Artisan Web 21 Any - 1 - 1 - 1 - 1 - 1 - 1 - 1 - - 2 + Int - d4 - - - - No Never 6th level arcane - - Craft (any) 12, Know (arc) 24, Spellcraft 24 Efficient Item Creation, Skill Focus (Know [arc]), -any four item creation feats x x x x x x
Master Harper Web 9 Any 1 1 1 1 1 1 1 1 1 1 X X X X X - FR 4 + Int 3/4 d6 - + + - No No 2nd level arcane or divine - Any nonevil Know (local) 12, Perform 12, Bluff 8, Diplomacy 8, Sense
Alertness,
Motive
Iron
8, Will
Spellcraft 8 Approval of the High Harpers or majority vote of any dozen master x Harpers x x x x x x x x x x x x x x x x x x x x x x x x x
Meditant Web 6 Psionic - 1 1 1 1 1 1 1 1 1 X X X X X - 2 + Int 3/4 d4 - - + - Never Never ML 5 - Any lawful Concentration 9 Deep Psychic Meditation x3, Psychic Meditation - x x x x x x x x x x x x x x x x x
Psychic Assassin Web 5 Psionic - 1 - 1 - 1 - 1 - 1 X X X X X PLAs [643] 4 + Int 3/4 d6 - + - Crossbow (hand, light,
Neveror heavy), dagger,
Never
dart, rapier, sap,
MLshortbow
5 (normal and composite), short sword,
- light
Any armor
evil Hide 8, Move Silently 8, Disguise 4 - Must kill someone for no other reason than to join the assassins x x x x x x x x x x x x x x x x x x x x x x x x x x x
Psychic Theurge Web 5 Divine/Psionic 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 X X X X X - 2 + Int 1/2 d4 - - + - Never Never 2nd level divine, 2nd level powers - - Know (relig) 6, Know (psi) 6 - - x x x x x x x x x
Sangehirn Web 6 Psionic - 1 1 1 1 1 1 1 1 1 X X X X X Sangehirn powers, replaces normal class
4 + Int
list [644]
3/4 d6 + - + - Never Never ML 5 - - Heal 9 Mind Over Body, Psionic Body - x x x x x x x x x x x x x x x x x x
Silverwood Arcanist Web 5 Arcane 1 1 1 1 1 X X X X X X X X X X - 2 + Int 1/2 d4 - - + - No Never 3rd level arcane - - Know (nature) 5, Handle Animal 3, Ride 3 Mounted Combat, Wild Cohort Wild cohort must be an animal large enough for you to ride and must be trained to serve as a mount x x x x x x x x
Soul Manifester Web 5 Psionic/Incarnum1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 X X X X X - 2 + Int 1/2 d4 - - + - Never Never 2nd level powers - - Know (psi) 8 Azure Talent Ability to shape three soulmelds; ability to bind a soulmeld to a chakrax x x x x x x x
Subverted Psion Web 7 Psionic 1 1 1 1 1 1 1 1 1 1 1 1 1 X X - 2 + Int 1/2 d4 - - + - Never Never 4th level powers - Any nongood - Lunatic Insight Taint (mild depravity) x x x x x x x x x x x x x x x x x
Swiftblade Web 5 Arcane - 1 1 - 1 1 - 1 1 1 X X X X X Time Stop [645] 4 + Int 1 d6 - + + - No Never Haste +3 - Concentration 6, Spellcraft 6 Dodge, Mobility Proficient with at least one martial weapon; must have spent the entire previous
x level using all 3rdx level spell
x slots to exclusively cast Haste x x x x x x x x x
Legacy Champion WL 10 Everything [646] - 1 1 1 1 1 - 1 1 1 X X X X X - 4 + Int 3/4 d8 - - + - Yes Yes - - - Know (history) 5 Least Legacy Character level 10th; must possess a legacy item [647] [648] [649] [650] [651] x [652] x [653] [654] [655] [656] [657] x [658] [659] [660] [661] [662] [663] [664] [665] [666] x [667] [668] [669] [670] [671] [672] [673] [674] [675] [676] [677] [678] [679] [680] [681] [682] [683] [684] [685] [686] [687] [688] x [689] [690]
Cerebremancer XPH 6 Arcane/Psionic 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 X X X X X - 2 + Int 1/2 d4 - - + - No Never 2nd level arcane, 2nd level powers - - Know (arc) 6, Know (psi) 6 - - x x x x x x x x
Elocater XPH 5 Psionic 1 - 1 1 - 1 1 - 1 1 X X X X X Elocater powers [691] 6 + Int 3/4 d6 - + + Simple and martialNever
weapons, light armor
Never 1st level powers +3 - Concentration 8 Mobility, Spring Attack - x x x x x x x x x x x x x x x x x x x x x x x x x x
Illithid Slayer/Slayer XPH 4 Psionic - 1 1 1 1 1 1 1 1 1 X X X X X - 4 + Int 1 d8 - - + Simple and martialNever
weapons, all armorNever - +4 - Know (dung) 4 Track PP reserve of at least 1 point; (must have killed an illithid) [692] x x x x x x x x
Metamind XPH 5 Psionic - 1 - 1 - 1 - 1 - 1 X X X X X - 2 + Int 1/2 d4 - - + - Never Never ML 4 - - Know (psi) 8, Psicraft 4 Psicrystal Affinity - x x x x x
Psion Uncarnate XPH 5 Psionic - 1 1 - 1 1 - 1 1 - X X X X X - 2 + Int 1/2 d4 - - + - Never Never 3rd level powers - - Know (psi) 8, Psicraft 8 Psionic Body Must have had some instruction by another psion uncarnate (or havexaccess to teachings
x of the Golden
x Mind,
x or belong to an organization
x that has access to or is administered by the Golden Mind) x x x x
Thrallherd XPH 5 Psionic - 1 1 1 1 1 1 1 1 - X X X X X Thrallherd powers [693] 2 + Int 1/2 d4 - - + - Never Never ML 5, Mindlink - - Know (psi) 8, Diplomacy 4 Inquisitor - x x x x x x x x
PrC Source Type Attr CLM Min. Entry SL0 SL1 SL2 SL3 SL4 SL5 SL6 SL7 SL8 SL9 Spell List Skills BAB
Apostle of Peace BE Divine (Prep) Wis x1/2 7 1 1 2 3 4 5 6 7 8 9 Unique 4 + Int 1/2
Beloved of Valarian BE Divine (Prep) Wis x1 7 - 1 3 5 7 [694] - - - - - Unique [695] 2 + Int 1
Champion of Gwynharwyf BE Divine (Prep) Wis x1 6 - 1 3 5 7 - - - - - Unique 4 + Int 1
Emissary of Barachiel BE Divine (Spont) Cha x1 5 - 1 3 5 7 - - - - - Unique 4 + Int 3/4
Slayer of Domiel BE Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Unique 4 + Int 3/4
Stalker of Kharash BE Divine (Prep) Wis x1/2 5 - 4 8 - - - - - - - Ranger [696] 6 + Int 1
Vassal of Bahamut BE Divine (Prep) Wis x1 7 - 2 3 5 7 - - - - - Unique 2 + Int 1
Demonologist BV Arcane (Spont) Cha x1 5 - 1 2 3 4 - - - - - Unique 4 + Int 1/2
Mortal Hunter BV Arcane (Spont) Cha x1 5 - 1 3 5 7 - - - - - Unique 4 + Int 1
Vigilante CAd Arcane (Spont) Cha x1 5 - 1 3 5 7 - - - - - Unique 6 + Int 3/4
Sublime Chord CAr Arcane (Spont) Cha x1+ 10 - - - - 1 1 3 5 7 9 Bard, Sor/Wiz 4 + Int 1/2
Suel Arcanamach CAr Arcane (Spont) Cha x1 6 - 1 2 4 6 8 - - - - Sor/Wiz (Abjur, Div, Illus, 4Trans
+ IntOnly)
3/4
Blighter CD Divine (Prep) Wis x1+ 5 1 1 2 3 4 5 6 7 8 9 Unique 4 + Int 3/4
Consecrated Harrier CD Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Ranger + additions 4 + Int 1
Divine Crusader CD Divine (Prep) Cha x1 7 - 1 2 3 4 5 6 7 8 9 Cleric Domains 2 + Int 3/4
Holy Liberator CD Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Paladin + adjustments 2 + Int 1
Pious Templar CD Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - [Blackguard OR Paladin] 2 + Int 1
Temple Raider of OlidammaraCD Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Unique 4 + Int 3/4
Ur-Priest CD Divine (Prep) Wis x1+ 5 1 1 2 3 4 5 6 7 8 9 Cleric 2 + Int 3/4
Ebonmar Infiltrator Ci Arcane (Prep) Int x1 5 - 1 3 5 7 - - - - - Unique 6 + Int 3/4
Knight of the Weave CoV Divine (Spont) Cha x1+ 5 - 1 3 5 6 7 8 - - - Unique 2 + Int 3/4
Zerth Cenobite CP Psionic Wis x1 6 - 1 4 6 10 - - - - - Psychic Warrior 4 + Int 3/4
Justice of Weald and Woe CR Divine (Spont) Wis x1 6 - 1 3 5 7 - - - - - Unique 4 + Int 3/4
Shade Hunter CR Divine (Spont) Int x1 5 - 1 3 5 7 - - - - - Unique 8 + Int 3/4
Hunter of the Dead CW Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Unique 2 + Int 1
Knight of the Chalice CW Divine (Prep) Wis x1 8 - 1 3 5 7 - - - - - Unique 2 + Int 1
Psi-Hunter D281 Arcane (Prep) Int x1 5 - 1 1 3 5 7 - - - - Unique 4 + Int 1
Truth Seeker, Arcane D281 Arcane (Spont) Cha x1 5 1 2 4 7 10 - - - - - Wizard (Div, Ench) 4 + Int 3/4
Flame Steward D283 Divine (Prep) Wis x1 5 - 1 3 5 7 9 - - - - Unique 2 + Int 1
Fiend Slayer D287 Arcane (Spont) Cha x1 4 - 1 3 5 7 - - - - - Unique 4 + Int 1
Sinker D287 Arcane (Spont) Cha x1 5 - 3 4 - - - - - - - Unique 2 + Int 3/4
Taker D287 Arcane (Spont) Cha x1 4 - 1 3 6 9 - - - - - Unique 4 + Int 3/4
Knight of the Chase D297 Divine (Prep) Wis x1 6 - 2 4 6 8 - - - - - Cleric 2 + Int 1
Mask of Johydee D302 Divine (Prep) Wis x1 5 - 1 3 5 7 9 - - - - Unique 4 + Int 3/4
Icesinger D314 Arcane (Spont) Cha x1 6 1 2 4 7 10 - - - - - Bard [697] 6 + Int 3/4
Master of the South Wind D314 Arcane (Spont) Cha x1 7 - 1 3 5 7 - - - - - Unique 6 + Int 3/4
Purebreath Devotee D314 Divine (Spont) Wis x1 5 - 1 3 5 7 - - - - - Unique 4 + Int 3/4
Eagle Knight D315 Pluma Wis x1 5 - 1 4 8 - - - - - - Unique 4 + Int 1
Jaguar Knight D315 Hishna Wis x1 5 - 1 4 8 - - - - - - Unique 4 + Int 1
Spirit Speaker D323 Divine (Prep) Cha x1 4 - 1 3 5 7 - - - - - Ranger 6 + Int 3/4
Son of Mercy D339 Divine (Prep) Wis x1 7 - 1 2 4 - - - - - - Unique 4 + Int 3/4
Totemic Demonslayer D354 Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Unique 6 + Int 1
Royal Herald DA2000 Arcane (Spont) Cha x1 4 1 1 3 5 7 - - - - - Unique 4 + Int 3/4
Justiciar of Taiia DD Divine (Prep) Wis x1 4 - 1 3 5 7 - - - - - Unique 6 + Int 3/4
Soldier of Light DD Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Unique 2 + Int 1
Knight of the Middle Circle DF Divine (Prep) Wis x1/2 6 - 1 5 8 - - - - - - Unique 4 + Int 1
Templar DF Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Unique 2 + Int 1
Assassin DMG Arcane (Spont) Int x1 5 - 1 3 5 7 - - - - - Unique 4 + Int 3/4
Blackguard DMG Divine (Prep) Wis x1 6 - 1 3 5 7 - - - - - Unique 2 + Int 1
Hoardstealer Dr Arcane (Prep) Int x1 5 - 1 3 5 7 - - - - - Unique 6 + Int 3/4
Cyre Scout Dra Infusions Int x1- 3 - 2 5 7 10 - - - - - Unique 2 + Int 3/4
Vadalis Beastkeeper Dra Divine (Prep) Wis x1 4 - 1 4 7 10 - - - - - Unique 6 + Int 1
Trapsmith Du Arcane (Spont) Int x1 5 - 1 3 5 - - - - - - Unique 6 + Int 3/4
Fiend of Blasphemy FF Divine (Prep) Wis x1 7 - 1 2 3 4 5 - - - - Unique + Cleric Domains 2 + Int 3/4
Ocular Adept FP Divine (Prep) Wis x1 5 1 3 5 7 9 - - - - - Cleric, [Evil, Hatred, Law, 2Strength,
+ Int 3/4
OR Tyranny Domain
Disciple of Thrym Fr Divine (Prep) Wis x1 5 - 1 3 5 7 9 - - - - Unique 2 + Int 1
Harper Scout FRCS Arcane (Spont) Cha x1 5 - 1 3 5 - - - - - - Unique 4 + Int 3/4
Bone Collector Gh Divine (Prep) Wis x1 5 - 1 2 4 - - - - - - Unique 4 + Int 3/4
Corrupt Avenger HH Arcane (Prep) Cha x1 5 - 1 3 5 7 - - - - - Unique 2 + Int 1
Death Delver HH Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Unique 2 + Int 3/4
Cultist of the Shattered Peak LE Arcane (Prep) Int x1 5 - 1 3 5 - - - - - - Sor/Wiz (Abjur, Ench Only) 6 + Int 3/4
Beholder Mage LoM Arcane (Spont) Int x1 - [698] 1 1 2 3 4 5 6 7 8 9 Sor/Wiz 2 + Int 1/2
Gnome Artificer Mag Devices Int x1 5 1 1 3 5 7 - - - - - Unique 4 + Int 3/4
Windrider MW Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Unique 2 + Int 1
Maho-Tsukai OA [699] Arcane (Spont) Taint x1 5 - 1 3 5 7 9 11 13 15 17 Unique 2 + Int 3/4
Court Herald PF Arcane (Spont) Cha x1 7 1 1 3 5 7 9 11 - - - Unique 4 + Int 1/2
Merchant Prince PF Arcane (Prep) Int x1 5 - 1 3 5 - - - - - - Unique 6 + Int 3/4
Celebrant of Sharess PG Arcane (Spont) Cha x1 4 - 1 3 5 7 - - - - - Unique 6 + Int 1/2
Fatemaker PlH Arcane (Spont) Cha x1 5 - 1 3 5 7 - - - - - Unique 6 + Int 3/4
Chameleon RD Arc/Div (Prep) I/W x1 5 1 1 1 3 5 7 9 - - - Any 4 + Int 3/4
Psionic Assassin SoS Psionic Int x1 5 - 1 4 7 9 - - - - - Unique 4 + Int 3/4
Scaled Horror SS Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Ranger 4 + Int 3/4
Shadowsmith TM Shadow Int x1 5 - 1 5 9 - - - - - - Shadowcaster 6 + Int 1
Nar Demonbinder Una [700]Arcane (Spont) Cha x1+ 7 - - - - 1 1 3 5 7 - Unique 2 + Int 1/2
Nentyar Hunter Una Divine (Prep) Wis x1 5 - 1 2 3 4 5 - - - - Unique 4 + Int 3/4
Runescarred Berserker Una Divine (Scarred) Wis x1 7 - 1 3 5 7 9 - - - - Unique 4 + Int 1
Telflammar Shadowlord Una Arcane (Prep) Int x1 7 - 1 3 5 - - - - - - Unique 4 + Int 3/4
Thayan Slaver Una Arcane (Prep) Int x1 7 - 1 3 5 7 - - - - - Unique 4 + Int 3/4
Prime Underdark Guide Und Arcane (Prep) Int x1 5 - 1 3 5 7 - - - - - Unique 4 + Int 3/4
Avenger Web Arcane (Spont) Int x1 5 - 1 3 5 7 - - - - - Unique 4 + Int 3/4
Cold Iron Warrior Web Divine (Prep) Wis x1 5 - 1 3 5 7 - - - - - Unique 4 + Int 1
Unseelie Dark Hunter Web Arcane (Spont) Wis x1 5 - 1 3 5 7 - - - - - Unique 4 + Int 3/4
Fist of Zuoken/Psionic Fist XPH Psionic Wis x1 6 - 1 3 5 7 9 - - - - Psychic Warrior 4 + Int 3/4
PrC Source Type Attr CLM Min. Entry SL0 SL1 SL2 SL3 SL4 SL5 SL6 SL7 SL8 SL9 Spell List Skills BAB
War Mind XPH Psionic Wis x1 5 - 1 4 6 8 10 - - - - Psychic Warrior 2 + Int 1
Base Class Source Type RequiredBonus Spells
Save DCsCLM SL0 SL1 SL2 SL3 SL4 SL5 SL6 SL7 SL8 SL9 Spell List
Adept DMG Divine (Prep) Wis Wis Wis x1 1 1 4 8 12 16 - - - - [Adept OR Urban Adept], Cleric Domains
Archivist HH Divine (Prep) Int Wis Int x1 1 1 3 5 7 9 11 13 15 17 Cleric, Any Divine
Ardent CP Psionic Wis Wis Wis x1 - 1 3 5 7 9 11 13 15 17 Psionic Mantles
Artificer ECS Infusion Int Int Int x1 - 1 3 5 8 11 14 - - - Artificer [701]
Bard PH Arcane (Spont) Cha Cha Cha x1 1 2 4 7 10 13 16 - - - Bard
Bard, Bardic Sage UA Arcane (Spont) Int Cha Cha x1 1 2 4 7 10 13 16 - - - Bard, additions [702]
Bard, Divine UA Divine (Spont) Wis Cha Cha x1 1 2 4 7 10 13 16 - - - Bard, additions [703]
Bard, Savage UA Arcane (Spont) Cha Cha Cha x1 1 2 4 7 10 13 16 - - - Bard (modified) [704]
Beguiler PH2 Arcane (Spont) Int Int Int x1 1 1 4 6 8 10 12 14 16 18 Beguiler, Sor/Wiz (Ill, Ench) [705]
Cleric PH Divine (Prep) Wis Wis Wis x1 1 1 3 5 7 9 11 13 15 17 Cleric, Cleric Domains, Planar Domains
Cleric, Arcane Disciple D311 Divine (Prep) Wis Wis Wis x1 1 1 3 5 7 9 11 13 15 17 Cleric, Bard, Sor/Wiz, Magic Domain [706]
Cleric, Evangelist D311 Divine (Spont) Wis Wis Wis x1 1 1 4 6 8 10 12 14 16 18 Cleric, Cleric Domains
Cleric, Spontaneous UA Divine (Spont) Wis Wis Wis x1 1 1 3 5 7 9 11 13 15 17 Cleric, Cleric Domains, Planar Domains
Death Master DC Arcane (Prep) Int Int Int x1 1 1 3 5 7 9 11 13 15 17 Death Master
Divine Mind CP Psionic Wis Wis Wis -4 - 5 8 11 14 17 20 - - - Psionic Mantles
Dread Necromancer HH Arcane (Spont) Cha Cha Cha x1 - 1 4 6 8 10 12 14 16 18 Dread Necromancer, Cleric (Necro Only), Sor/Wiz (Necro Only) [70
Druid PH Divine (Prep) Wis Wis Wis x1 1 1 3 5 7 9 11 13 15 17 Druid
Druid, Spontaneous UA Divine (Spont) Wis Wis Wis x1 1 1 3 5 7 9 11 13 15 17 Druid
Duskblade PH2 Arcane (Spont) Int Int Int x1 1 1 5 9 13 17 - - - - Duskblade
Favored Soul CD Divine (Spont) Cha Cha Wis x1 1 1 4 6 8 10 12 14 16 18 Cleric
Healer MH Divine (Prep) Wis Wis Cha x1 1 1 3 5 7 9 11 13 15 17 Healer
Hexblade CW Arcane (Spont) Cha Cha Cha x1/2 - 4 8 11 14 - - - - - Hexblade
Jester DC Arcane (Spont) Cha Cha Cha x1 1 2 4 7 10 13 16 - - - Jester
Lurk CP Psionic Int Int Int x1 - 1 4 7 10 13 16 - - - Lurk
Magewright ECS Arcane (Prep) Int Int Int x1 1 1 4 8 12 16 - - - - Magewright
Mystic DCS Divine (Spont) Wis Wis Wis x1 1 1 4 6 8 10 12 14 16 18 Cleric, Cleric Domains
Paladin PH Divine (Prep) Wis Wis Wis x1/2 - 4 8 11 14 - - - - - Paladin
Paladin of Freedom UA Divine (Prep) Wis Wis Wis x1/3 - 4 8 11 14 - - - - - Paladin (modified) [708]
Paladin of Slaughter UA Divine (Prep) Wis Wis Wis x1/4 - 4 8 11 14 - - - - - Paladin of Slaughter
Paladin of Tyranny UA Divine (Prep) Wis Wis Wis x1/5 - 4 8 11 14 - - - - - Paladin of Tyranny
Psion XPH Psionic Int Int Int x1 - 1 3 5 7 9 11 13 15 17 Psion/Wilder, Psion Disciplines
Psychic Rogue Web Psionic Int Int Int x1 - 1 5 9 13 17 - - - - Psychic Rogue
Psychic Warrior XPH Psionic Wis Wis Wis x1 - 1 4 7 10 13 16 - - - Psychic Warrior
Ranger PH Divine (Prep) Wis Wis Wis x1/2 - 4 8 11 14 - - - - - Ranger
Ranger, Mystic D336 Divine (Prep) Wis Wis Wis x1/2 1 2 4 6 8 10 - - - - Ranger, Mystic Ranger
Ranger, Wild DefenderD324 Divine (Prep) Wis Wis Wis x1/2 - 1 4 7 10 - - - - - Ranger
Savant DC Arc+Div (Prep) Int/Wis Int/Wis Int/Wis x1 - 5, 10 9, 12 12, 1515, 18 - - - - - Savant
Shadowcaster TM Shadow Int - Cha x1 1 1 3 5 7 9 11 13 15 17 Shadowcaster
Sha'ir DC Arc+Div (Special) Cha Cha Cha x1 1 1 3 5 7 9 11 13 15 17 Sor/Wiz, Air/Chaos/Earth/Fire/Knowledge/Law/Luck/Sun/Water Dom
Shaman OA Divine (Prep) Wis Wis Wis x1 1 1 3 5 7 9 11 13 15 17 Shaman, Cleric Domains
Shugenja CD Divine (Spont) Cha Cha Cha x1 1 1 4 6 8 10 12 14 16 18 Shugenja, [Shugenja Orders OR Shugenja Schools]
Sohei OA Divine (Prep) Wis Wis Wis x1/2 - 4 8 11 14 - - - - - Sohei
Sorcerer PH Arcane (Spont) Cha Cha Cha x1 1 1 4 6 8 10 12 14 16 18 Sorcerer, [Sor/Wiz OR Wu Jen]
Spellcaster UA Arc/Div (Spont) [Int, Wis,[Int,
ORWis,
Cha]
[Int,
ORWis,
Cha]
x1OR Cha]
1 1 4 6 8 10 12 14 16 18 Cleric, Druid, Sor/Wiz
Spellthief CAd Arcane (Spont) Cha Cha Cha x1/2 - 4 8 11 14 - - - - - Sor/Wiz (Abjur, Div, Ench, Illus, Trans Only)
Spellthief, Trickster D353 Arcane (Spont) Cha Cha Cha x1 1 2 4 7 10 13 16 - - - Sor/Wiz (Abjur, Div, Ench, Illus, Trans Only), Bard
Spirit Shaman CD Divine (Spont) Wis Wis Cha x1 1 1 3 5 7 9 11 13 15 17 Druid
Urban Druid DC Divine (Prep) Cha Cha Cha x1 1 1 3 5 7 9 11 13 15 17 Urban Druid
Warmage CAr Arcane (Spont) Cha Cha Cha x1 1 1 4 6 8 10 12 14 16 18 Warmage, Sor/Wiz (Evoc) [709]
Wilder XPH Psionic Cha Cha Cha x1 - 1 4 6 8 10 12 14 16 18 Psion/Wilder, [Expanded Knowledge and/or Psionic Mantles] [710]
Witch DMG Arcane (Spont) Cha Cha Cha x1 1 1 4 6 8 10 12 14 16 18 Witch
Wizard PH Arcane (Prep) Int Int Int x1 1 1 3 5 7 9 11 13 15 17 Wizard, Sor/Wiz
Wizard, Domain UA Arcane (Prep) Int Int Int x1 1 1 3 5 7 9 11 13 15 17 Wizard, Sor/Wiz, Wizard Domains
Wu Jen CAr Arcane (Prep) Int Int Int x1 1 1 3 5 7 9 11 13 15 17 Wu Jen
Additive PrC Link Min. Entry L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 Spells Per Day Skills BAB Spell Req.
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/a-b/agent-of-the-grave
Agent of the Grave 5 - 1 1 1 1 x x x x x Any 4 + Int 1/2 Animate Dead
http://www.d20pfsrd.com/classes/prestige-classes/core-rulebook/arcane-archer
Arcane Archer 6 - 1 1 1 - 1 1 1 - 1 Arcane 4 + Int 1 1st level arcane
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/a-b/arcane-savant
Arcane Savant 5 - 1 1 1 1 1 1 X x x Any 2 + Int 1/2 2nd level spells
http://www.d20pfsrd.com/classes/prestige-classes/core-rulebook/arcane-trickster
Arcane Trickster 4 1 1 1 1 1 1 1 1 1 1 Any 4 + Int 1/2 2nd level arcane, Mage Hand
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/a-b/bloatmage
Bloodmage 5 1 1 1 1 1 1 1 1 1 1 Arcane 2 + Int 1/2 3rd level arcane
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/c-d/collegiate-arcanist
Collegiate Arcanist 5 1 1 1 1 1 1 1 1 1 1 Arcane 2 + Int 1/2 3rd level arcane (prep)
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/c-d/cyphermage
Cyphermage 5 1 1 1 1 1 1 1 1 1 1 Arcane 4 + Int 1/2 Any arcane
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/c-d/daivrat
Daivrat 7 - 1 1 1 1 1 1 1 1 1 Arcane 2 + Int 1/2 3rd level spells
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/c-d/darkfire-adept
Darkfire Adept 5 - 1 1 1 - 1 1 1 - 1 Any 4 + Int 1/2 Summon Monster III as a spell or spell-like ab
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/c-d/demoniac
Demoniac 7 - 1 1 1 1 1 1 1 1 1 Any 2 + Int 3/4 -
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/c-d/diabolist
Diabolist 5 1 1 1 1 1 1 1 1 1 1 Any 2 + Int 1/2 -
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/c-d/dissident-of-dawn
Dissident of Dawn 5 1 1 1 1 1 1 1 1 1 1 Any 2 + Int 3/4 Daylight as a divine spell
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/c-d/divine-assessor
Divine Assessor 5 - 1 1 1 1 1 x x x x Divine 2 + Int 1/2 3rd level divine
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/c-d/divine-scion
Divine Scion 5 1 1 1 1 1 1 1 1 1 1 Divine 2 + Int 3/4 Any divine
http://www.d20pfsrd.com/classes/prestige-classes/core-rulebook/dragon-disciple
Dragon Disciple 5 - 1 1 1 - 1 1 1 - 1 Arcane 2 + Int 3/4 1st level arcane without preparation
http://www.d20pfsrd.com/classes/prestige-classes/core-rulebook/eldritch-knight
Eldritch Knight 5 - 1 1 1 1 1 1 1 1 1 Arcane 2 + Int 1 3rd level arcane
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/envoy-of-balance
Envoy of Balance 5 1 1 1 1 1 1 1 1 1 1 Any 2 + Int 1/2 3rd level spells
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/evangelist
Evangelist 5 - 1 1 1 1 1 1 1 1 1 Any [711] 6 + Int 3/4 -
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/exalted
Exalted 5 1 1 1 1 1 1 1 1 1 1 Divine 2 + Int 3/4 3rd level divine
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/false-priest
False Priest 5 - 1 1 1 - 1 1 1 - 1 Arcane 4 + Int 3/4 3rd level arcane
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/genie-binder
Genie Binder 11 1 1 1 1 1 x x x x x Arcane 2 + Int 1/2 Planar Ally or Planar Binding
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/gray-warden
Gray Warden 5 - 1 1 1 - 1 1 1 - 1 Divine 6 + Int 3/4 2nd level divine
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/green-faith-acolyte
Green Faith Acolyte 5 1 1 1 1 1 1 1 1 1 1 Divine 4 + Int 3/4 3rd level divine
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/harrower
Harrower 5 1 1 1 1 1 1 1 1 1 1 Any 2 + Int 1/2 3rd level spells, at least three divination spells
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/hellknight-signifer
Hell Knight Enforcer 5 1 1 1 1 1 1 1 1 1 1 Any 2 + Int 3/4 3rd level spells
http://www.d20pfsrd.com/classes/prestige-classes/advanced-players-guide/holy-vindicator
Holy Vindicator 5 - 1 1 1 - 1 1 1 - 1 Divine 2 + Int 1 1st level divine
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/i-m/inheritor-s-crusader
Inheritor's Crusader 5 1 1 1 x x x x x x x Cleric or Paladin2 + Int 1 -
http://www.d20pfsrd.com/classes/prestige-classes/core-rulebook/loremaster
Loremaster 7 1 1 1 1 1 1 1 1 1 1 Any 4 + Int 1/2 Seven different divination spells, one of which
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/i-m/mage-of-the-third-eye
Mage of the Third Eye 5 1 1 1 1 1 1 1 1 1 1 Arcane 2 + Int 1/2 Arcane Sight, at least two spells from every sc
http://www.d20pfsrd.com/classes/prestige-classes/advanced-players-guide/master-chymist
Master Chymist 7 - 1 1 - 1 1 1 - 1 1 Alchemist 2 + Int 1 3rd level extracts
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/i-m/master-of-storms
Master of Storms 6 - 1 1 1 - 1 1 1 - 1 Any 4 + Int 3/4 2nd level spells
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/i-m/mystery-cultist
Mystery Cultist 7 - 1 1 1 1 1 1 1 1 1 Any 2 + Int 3/4 -
http://www.d20pfsrd.com/classes/prestige-classes/core-rulebook/mystic-theurge
Mystic Theurge 6 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 1/1 Arcane/Divine 2 + Int 1/2 2nd level divine, 2nd level arcane
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/n-r/natural-alchemist
Natural Alchemist 5 1 1 1 1 1 1 1 1 1 1 Arcane 2 + Int 1/2 2nd level [arcane or extract]
http://www.d20pfsrd.com/classes/prestige-classes/advanced-players-guide/nature-warden
Nature Warden 5 - 1 1 1 - 1 1 1 - 1 Divine 4 + Int 3/4 2nd level divine
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/n-r/planes-walker
Planes Walker 5 - 1 1 1 - 1 1 1 - 1 Any 4 + Int 3/4 Magic Circle against Evil as a spell or spell-like
http://www.d20pfsrd.com/classes/prestige-classes/advanced-players-guide/rage-prophet
Rage Prophet 5 - 1 1 1 - 1 1 - 1 1 Divine 4 + Int 3/4 1st level divine
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/s-z/soul-warden
Soul Warden 5 1 1 1 1 1 1 1 1 1 1 Any 2 + Int 1/2 [Command Undead or Consecrate]
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/s-z/souleater
Souleater 5 - 1 1 1 1 - 1 1 1 1 Any 2 + Int 1/2 -
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/s-z/spherewalker
Spherewalker 5 1 1 1 1 1 x x x x x Any 4 + Int 3/4 -
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/s-z/sun-seeker
Sun Seeker 5 - 1 1 1 - 1 1 1 - 1 Divine 4 + Int 1 2nd level divine
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/s-z/tattooed-mystic
Tattooed Mystic 5 - 1 1 1 - 1 1 1 - 1 Any 2 + Int 1/2 2nd level spells
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/s-z/technomancer
Technomancer 6 - 1 1 1 1 1 1 1 1 1 Arcane 4 + Int 1/2 3rd level arcane
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/s-z/umbral-agent
Umbral Agent 7 - 1 1 1 - 1 1 1 - 1 Any 4 + Int 3/4 2nd level spells
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/s-z/veiled-illusionist
Veiled Illusionist 5 1 1 1 1 1 1 1 1 1 1 Any 2 + Int 1/2 Three different illusion spells, one of which mu
http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/s-z/winter-witch
Winter Witch 5 - 1 1 1 1 1 1 1 1 1 Witch 2 + Int 1/2 Three different spells with the cold descriptor,
AE Arms and Equipment Guide
An Anauroch: The Empire of Shade
BB Bastion of Broken Souls
BC Book of Challenges: Dungeon Rooms, Puzzles, and Traps
BE Book of Exalted Deeds
BFK Barrow of the Forgotten King
BV Book of Vile Darkness
CAd Complete Adventurer
CAr Complete Arcane
CC Complete Champion
CD Complete Divine
Ci Cityscape
CiP City of Peril
CM Complete Mage
Co Cormyr: The Tearing of the Weave
CP Complete Psionic
CR Champions of Ruin
CS Complete Scoundrel
CSQ City of the Spider Queen
CSW City of Splendors: Waterdeep
CV Champions of Valor
CW Complete Warrior
D(###) Dragon Magazine (issue number)
DA(####) Dragon Annual (year)
DC Dragon Compendium
DCS Dragonlance Campaign Setting
DD Deities and Demigods
DE Dragons of Eberron
DF Defenders of the Faith: A Guidebook to Clerics and Paladins
DG D&D Gazetteer
DH Deep Horizon
DM Dragon Magic
DMG Dungeon Master's Guide v.3.5
DMG2 Dungeon Master's Guide II
Dr Draconomicon
Dra Dragonmarked
DrF Dragons of Faerûn
DrU Drow of the Underdark
Du Dungeonscape
EA Enemies and Allies
ECS Eberron Campaign Setting
EDP Expedition to the Demonweb Pits
EE Exemplars of Evil
EH Explorer's Handbook
EL Epic Level Handbook
ElE Elder Evils
ELQ Eyes of the Lich Queen
ERG Expedition to the Ruins of Greyhawk
EU Expedition to Undermountain
FCI Fiendish Codex I: Hordes of the Abyss
FCI Fiendish Codex II: Tyrants of the Nine Hells
FE Faiths of Eberron
FF Fiend Folio
FLFD Fantastic Locations: Fane of the Drow
FLFR Fantastic Locations: Fields of Ruin
FLHP Fantastic Locations: Hellspike Prison
Fo Forge of Fury, The
FP Faiths & Pantheons
Fr Frostburn
FRCS Forgotten Realms Campaign Setting
FW Forge of War, The
FY Fortress of the Yuan-Ti
GC Grasp of the Emerald Claw
Gh Ghostwalk
GHR Grand History of the Realms
HB Heroes of Battle
HBG Hero Builder's Guidebook
HH Heroes of Horror
HN Heart of Nightfang Spire
LD Lords of Darkness
LE Lost Empires of Faerûn
LF Lord of the Iron Fortress
LG Living Greyhawk Gazetteer
LM Libris Mortis: The Book of the Dead
LoM Lords of Madness
Mag Magic of Faerûn
MH Miniatures Handbook
MIC Magic Item Compendium
MM Monster Manual v.3.5
MM2 Monster Manual II
MM3 Monster Manual III
MM4 Monster Manual IV
MM5 Monster Manual V
MoE Magic of Eberron
MoI Magic of Incarnum
Mon Monster Compendium: Monsters of Faerûn
MP Manual of the Planes
MW Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers
Mys Mysteries of the Moonsea
OA Oriental Adventures
PE Player's Guide to Eberron
PF Power of Faerûn
PG Player's Guide to Faerûn
PH Player's Handbook v.3.5
PH2 Player's Handbook II
PlH Planar Handbook
Rac Races of Faerûn
Rav Expedition to Castle Ravenloft
RC Rules Compendium
RD Races of Destiny
RDr Races of the Dragon
RE Races of Eberron
RH Red Hand of Doom
RS Races of Stone
RT Return to the Temple of Elemental Evil
RW Races of the Wild
Sa Sandstorm
SaS Song and Silence: A Guidebook to Bards and Rogues
SB Stronghold Builder's Guidebook
SC Sunless Citadel, The
SD Speaker in Dreams, The
SF Sword and Fist: A Guidebook to Monks and Fighters
SG Sons of Gruumsh
Sh Sharn: City of Towers
ShC Shackled City
ShG The Shattered Gates of Slaughtergarde
ShS Shining South
SiS Sinister Spire, The
SK Serpent Kingdoms
SL Shadows of the Last War
SM Silver Marches
SoS Secrets of Sarlona
SS Savage Species
SSL Shadowdale: The Scouring of the Land
Sto Stormwrack
STPG Savage Tide Player's Guide
StS Standing Stone, The
SX Secrets of Xen'drik
TB Tome and Blood: A Guidebook to Wizards and Sorcerers
TM Tome of Magic
ToB Tome of Battle: The Book of Nine Swords
UA Unearthed Arcana
Una Unapproachable East
Und Underdark
VGD Voyage of the Golden Dragon
WB Whispers of the Vampire's Blade
Web Online web enhancement
XPH Expanded Psionics Handbook
[1] These are the official book abbreviations as given by WotC, with the following additions.

DC: Dragon Compendium


D[number]: Dragon Magazine, Issue #[number]
DA[year]: Dragon Annual
Web: Official web enhancement

Lighter text indicates unupdated 3.0 content.

[2] Indicates the minimum ECL you must usually have before you can take levels of the prestige class.
Heighten and Primary Contact tricks are generally not considered.

[3] “1” indicates that spellcasting is advanced at this level. “-” indicates that it is not. “X” indicates the class
does not have that many levels. In the case of a text/table disagreement, the table is used and the levels of
disagreement are noted.

[4] This column might be incomplete. Let me know if you find one that's missing.

[5] New proficiencies granted by the class at 1st level. Does not include proficiencies gained from type
changes caused by some prestige classes.

[6] Yes: A Warlock can qualify without having to multiclass. May require finagling to get class skills.

No: A Warlock cannot qualify without significant multiclassing, although it would technically advance
Warlock if you did qualify somehow.

Never: Does not advance Warlock.

Dip: A Warlock can qualify with only one level in another class.

Magical Training: A single-class Warlock with the Magical Training feat (Player's Guide to Faerun) can
qualify. These classes can also be entered with a dip if the feat is unavailable.

Minor Divine Spellcaster: A single-class Warlock with the Minor Divine Spellcaster feat (Dragon Magazine
#305) can qualify. These classes can also be entered with a dip if the feat is unavailable.

Divine Channeling: This feat grants the turn undead ability to any character and can be found in Dragon
Magazine #305.

Dragonmark: A Warlock with the appropriate dragonmark qualifies.

[7] Same classification system as Warlock.

[8] Skills are listed in order by the number of ranks required

[9] @1: bless, vision of heaven, consecrate, zone of truth, helping hand, and searing light added to class
spell list.
@2: holy smite, lesser aspect of the deity, lesser planar ally, sword of conscience, crown of flame, hallow,
heavenly lightning, and mark of justice added to class spell list.
@3: aspect of the deity, bolt of glory, planar ally, heavenly lightning storm, holy word, and righteous smite
added to class spell list.
@4: greater planar ally, holy aura, and greater aspect of the deity added to class spell list.
@5: You may cast all sanctified spells as if they were among your spells known.

[10] SLAs: quickened call lightning 1/day @3, quickened lightning storm 1/day @10
[11] Alchemy only

[12] Adds Ranger casting if you didn't already have it.

[13] SLAs:
@4 charm person 3/day
@5 speak with animals at will
@6 speak with plants at will
@7 charm monster 2/day

[14] Spontaneous only

[15] @6: Cast sanctified spells as if they were among your spells known.

SLAs: @7 eladrin form 1/day

[16] SLAs:
@1 charm person 1/day
@2 command 1/day
@4 summon hellcat (as summon monster) 1/day
@8 summon major devil (as greater planar ally) 1/week
@9 greater command 1/day

[17] SLAs:
@2 cause fear 3/day
@5 summon undead (as summon monster) 1/day
@10 summon nightwing (as summon monster) 1/week

[18] SLAs:
@3 spider hand 1/day
@6 spider legs 1/day

[19] Updated to 3.5 in Dragon #357, changing BAB from average to full

[20] Originally printed in BV, updated to 3.5 in D357 to have full BAB and 3.5 class skills.

[21] SLAs: @10 limited wish 1/day

[22] Updated to 3.5 in Dragon #360, changing BAB from average to poor

[23] Originally printed in BV, updated to 3.5 in D360 to have poor BAB and 3.5 class skills.

[24] @1 charm person at will


@4 summon demon (as summon monster, demon of 5 HD or less @4, 10 HD or less @8) 1/day

[25] Adaptation of Shadowmind; talk to your DM

[26] @1: Distract


@3: Forced sense link
@9: Mind probe

[27] Sneak attack can also be gained without a dip, via Martial Study (any Shadow Hand) + Martial Stance
(Assassin's Stance) (both from ToB)

[28] Adaptation of Daggerspell Mage; talk to your DM

[29] One assumes the Arcana is replaced with Psionics for the psionic adaptation
[30] One assumes the Spellcraft is replaced with Psicraft for the psionic adaptation

[31] identify at will (1 minute casting time, requires Spellcraft check) @3

[32] @1 detect evil at will

[33] @1: Read thoughts


@3: Cloud mind
@9: Mass cloud mind

[34] Adaptation of Shadowmind; talk to your DM

[35] @1: Conceal thoughts


@3: Energy stun
@9: Personal mind blank

[36] @9 dominate person virtuoso performance

[37] @1 poison 1/day

[38] Very late entry, as your first summoning "spell" is a 7th level mystery

[39] @3 death knell 1/day

[40] Adaptation; talk to your DM

[41] Add to spellbook:


@1 glyph of warding
@5 greater glyph of warding

[42] If you use a spellbook, copy from a wizard's spellbook for free @5 and @8.

Spellpool is complicated, see text

[43] @2 push the weak mind (as suggestion, but different) 1.day
@4 eternal charm (as charm monster, but different) 1/day
@7 dominate monster 1/day

[44] Adaptation; talk to your DM

[45] The adaptation might change these to PLAs.


@2 push the weak mind (as suggestion, but different) 1.day
@4 eternal charm (as charm monster, but different) 1/day
@7 dominate monster 1/day

[46] One assumes the Spellcraft is replaced with Psicraft for the psionic adaptation

[47] Mark of Passage, Greater

[48] Mark of Passage, Greater

[49] @1: Spontaneously cast Plant domain spells. This replaces any spontaneous casting ability you
already had (e.g. druid spontaneous summoning). Also, if you do not already have bonus domain spells,
you gain them for the Plant domain.

[50] Imdastri or Ktolemagne only


[51] Imdastri or Ktolemagne only

[52] Imdastri or Ktolemagne only

[53] Imdastri or Ktolemagne only

[54] Dardallion: (Su) abilities: blink @6, greater invisibility @8


Imdastri: Limited spontaneous casting from Luck/Protection/Strength domains @10
Ktolemagne: (Su) identify @6
Orsos: (Su) air walk self-only @8
Reikhardt: (Su) dominate person @8
Sunyartra: (Su) abilities: haste self-only @6, divine power @8

[55] Can add any 4 class skills from a previous class to the class skill list

[56] Can add any 4 class skills from a previous class to the class skill list

[57] Can add any 4 class skills from a previous class to the class skill list

[58] Can add any 4 class skills from a previous class to the class skill list

[59] Can add any 4 class skills from a previous class to the class skill list

[60] Can add any 4 class skills from a previous class to the class skill list

[61] Can add any 4 class skills from a previous class to the class skill list

[62] Can add any 4 class skills from a previous class to the class skill list

[63] Can add any 4 class skills from a previous class to the class skill list

[64] Can add any 4 class skills from a previous class to the class skill list

[65] Can add any 4 class skills from a previous class to the class skill list

[66] Can add any 4 class skills from a previous class to the class skill list

[67] Can add any 4 class skills from a previous class to the class skill list

[68] Can add any 4 class skills from a previous class to the class skill list

[69] Can add any 4 class skills from a previous class to the class skill list

[70] Can add any 4 class skills from a previous class to the class skill list

[71] Can add any 4 class skills from a previous class to the class skill list

[72] Can add any 4 class skills from a previous class to the class skill list

[73] Can add any 4 class skills from a previous class to the class skill list

[74] Can add any 4 class skills from a previous class to the class skill list

[75] Can add any 4 class skills from a previous class to the class skill list

[76] Can add any 4 class skills from a previous class to the class skill list
[77] Can add any 4 class skills from a previous class to the class skill list

[78] Can add any 4 class skills from a previous class to the class skill list

[79] Can add any 4 class skills from a previous class to the class skill list

[80] Can add any 4 class skills from a previous class to the class skill list

[81] Can add any 4 class skills from a previous class to the class skill list

[82] Can add any 4 class skills from a previous class to the class skill list

[83] Can add any 4 class skills from a previous class to the class skill list

[84] Can add any 4 class skills from a previous class to the class skill list

[85] Can add any 4 class skills from a previous class to the class skill list

[86] Can add any 4 class skills from a previous class to the class skill list

[87] Can add any 4 class skills from a previous class to the class skill list

[88] Can add any 4 class skills from a previous class to the class skill list

[89] Can add any 4 class skills from a previous class to the class skill list

[90] Can add any 4 class skills from a previous class to the class skill list

[91] Can add any 4 class skills from a previous class to the class skill list

[92] Can add any 4 class skills from a previous class to the class skill list

[93] Can add any 4 class skills from a previous class to the class skill list

[94] Can add any 4 class skills from a previous class to the class skill list

[95] Can add any 4 class skills from a previous class to the class skill list

[96] Can add any 4 class skills from a previous class to the class skill list

[97] @1: If you are a cleric, you gain the War domain as a bonus domain. If you already have the War
domain, you choose another of your deity's domains. If you are not a cleric, you add the War domain spells
to your class spell list, but do not gain it as a domain.

[98] The easiest early entry is probably to take the Touchstone feat (Sa) linked to the Healing Waters of
Abu-Ima, granting you Cure Serious Wounds or Remove Disease as a spell-like ability once per day; this
requires a touchstone key worth 250 gp and a ritual costing 10 xp and sacrificing the key. Warlocks and
Dragonfire Adepts can use Intensify Darkness (DrU) if they have the Darkness invocation. If lesser
planetouched (PG) are in play, an Aasimar qualifies automatically by way of their racial Daylight SLA.

[99] Ehlonna only. Available as sanctified abilities @1 and @3: heroes' feast 1/day, nature's holding (as
rope trick, mostly) 1/day, light of life (Su) (as consecrate, mostly) 1/day

[100] Olidammara only

[101] Kord only


[102] Wee Jas only

[103] Kord only

[104] Wee Jas only

[105] Kord or Olidammara only

[106] Ehlonna only

[107] Olidammara only

[108] Ehlonna only

[109] Wee Jas only

[110] Ehlonna only

[111] @3 undetectable alignment as an immediate action at will


@6 zone of truth a number of times equal to your Shadowspy level as a swift action
@8 discern lies at will as a swift action
@10 true seeing (Su) 3/day

[112] Supernatural abilities 1/day each, as a swift action unless otherwise noted in the text:
Imdastri: sanctuary @1, shield other @2
Ktolemagne: comprehend languages @1, see invisibility @2
Orsos: speak with animals @1, lesser restoration @2
Sunyartra: true strike (ally within 30 feet only) @2

[113] @5 dimension door 1/day

[114] Inquisition Domain @1

SLAs:
@1 detect evil at will
@9 discern lies 3/day

[115] If you don't have any divine spellcasting levels, it adds spellcasting as a Cleric.

[116] Domain of your choice @1 and @6

[117] @1

[118] @3 remove disease 1/week (2/week @7)

[119] @5: Gain one of Pelor's domains or the Glory or Purification domain.

[120] Text/table disagreement

[121] Text/table disagreement

[122] Text/table disagreement

[123] Text/table disagreement

[124] @1: Good domain


@4: Air domain
@7: Law domain
@10: Cleric spell access

SLAs:
[124] @1: Good domain
@4: Air domain
@7: Law domain
@10: Cleric spell access

SLAs:
@1 detect evil at will
@7 detect chaos at will
@10 detect thoughts at will

[125] @2 detect evil at will


@4 dispel evil 1/week (2/week @7)
@8 holy aura 1/day

[126] Text/table disagreement

[127] Text/table disagreement

[128] Text/table disagreement

[129] Text/table disagreement

[130] Travel @1
Magic @7

SLAs:
@6 find the path 1/day
@9 arcane sight 3/day
@10 discern location 1/week

[131] @6 storm ride (as fly, but only during storms, and ignore winds) at will
@10 storm of elemental fury 1/day

[132] @1

Glory if you turn undead, Domination if you rebuke undead

SLAs:
@3 mass cure light wounds 1/day
@6 heroes' feast 1/day
@7 haste 3/day
@9 mass heal 1/day

[133] @2 arcane sight (Su) at will

[134] All class skills of the base animal plus Control Shape are also class skills

[135] All class skills of the base animal plus Control Shape are also class skills

[136] All class skills of the base animal plus Control Shape are also class skills

[137] All class skills of the base animal plus Control Shape are also class skills

[138] All class skills of the base animal plus Control Shape are also class skills

[139] All class skills of the base animal plus Control Shape are also class skills

[140] All class skills of the base animal plus Control Shape are also class skills
[141] All class skills of the base animal plus Control Shape are also class skills

[142] All class skills of the base animal plus Control Shape are also class skills

[143] All class skills of the base animal plus Control Shape are also class skills

[144] All class skills of the base animal plus Control Shape are also class skills

[145] All class skills of the base animal plus Control Shape are also class skills

[146] All class skills of the base animal plus Control Shape are also class skills

[147] All class skills of the base animal plus Control Shape are also class skills

[148] All class skills of the base animal plus Control Shape are also class skills

[149] All class skills of the base animal plus Control Shape are also class skills

[150] All class skills of the base animal plus Control Shape are also class skills

[151] All class skills of the base animal plus Control Shape are also class skills

[152] All class skills of the base animal plus Control Shape are also class skills

[153] All class skills of the base animal plus Control Shape are also class skills

[154] All class skills of the base animal plus Control Shape are also class skills

[155] All class skills of the base animal plus Control Shape are also class skills

[156] All class skills of the base animal plus Control Shape are also class skills

[157] All class skills of the base animal plus Control Shape are also class skills

[158] All class skills of the base animal plus Control Shape are also class skills

[159] All class skills of the base animal plus Control Shape are also class skills

[160] All class skills of the base animal plus Control Shape are also class skills

[161] All class skills of the base animal plus Control Shape are also class skills

[162] All class skills of the base animal plus Control Shape are also class skills

[163] All class skills of the base animal plus Control Shape are also class skills

[164] All class skills of the base animal plus Control Shape are also class skills

[165] All class skills of the base animal plus Control Shape are also class skills

[166] All class skills of the base animal plus Control Shape are also class skills

[167] All class skills of the base animal plus Control Shape are also class skills

[168] All class skills of the base animal plus Control Shape are also class skills

[169] All class skills of the base animal plus Control Shape are also class skills
[170] All class skills of the base animal plus Control Shape are also class skills

[171] All class skills of the base animal plus Control Shape are also class skills

[172] All class skills of the base animal plus Control Shape are also class skills

[173] All class skills of the base animal plus Control Shape are also class skills

[174] All class skills of the base animal plus Control Shape are also class skills

[175] All class skills of the base animal plus Control Shape are also class skills

[176] All class skills of the base animal plus Control Shape are also class skills

[177] All class skills of the base animal plus Control Shape are also class skills

[178] All class skills of the base animal plus Control Shape are also class skills

[179] @5 modify memory 1/day

[180] Text/table disagreement

[181] @3: Pick a 1st and 2nd level spell and add them to your spells known
@6: 3rd and 4th
@9: 5th and 6th

[182] One spontaneous arcane class, one prepared arcane class

[183] At each even-numbered level, add a spell of a certain level from your spellbook to your spells known
for your spontaneous class.

[184] @2, 5, and 8: Pick a divination spell from any list up to the highest level you can cast and add it as a
known spell.

[185] Choose Seelie or Unseelie at 1st level. Gain spontaneous casting of spells depending on your choice.

Seelie:
@1: remove fear (1st), hideous laughter (2nd), invisibility sphere (3rd)
@3: break enchantment (4th)
@5: baleful polymorph (5th)
@7: true seeing (6th)
@9: prismatic spray (7th)
@10: sympathy (8th), time stop (9th)

Unseelie:
@1: lesser confusion (1st), detect thoughts (2nd), poison (3rd)
@3: bestow curse (4th)
@5: endless slumber (5th)
@7: mass suggestion (6th)
@9: waves of exhaustion (7th)
@10: horrid wilting (8th), wail of the banshee (9th)

[186] @3 shield other 1/day


@5 discern lies 1/day
@7 shout 1/day
[187] Sculpting only

[188] @2 cause fear 3/day


@5 summon demon (as summon monster, demon of 5 HD or less, or 10 HD @9) 1/day
@6 demoncyst jump (as teleport, demoncysts only)

[189] Depends on mask

Angel: feather fall (self-only) at will, fly 1/day (2/day @4, 3/day @7, 4/day @10)

Archmage (all 1/day):


@1: charm person, dancing lights, detect magic, magic missile
@4: invisibility, scorching ray
@7: lightning bolt, slow
@10: dimension door, ice storm

Demon: summon monster III (CE creatures only) 1/day, increases to IV @4, V @7, and VI @10

High Priest (all 1/day)


@1: bless, cure light wounds, protection from evil, sanctuary
@4: aid, lesser restoration
@7: cure serious wounds, remove curse
@10: death ward, neutralize poison

Lich (all 1/day)


@1: cause fear, detect undead
@4: false life
@7: halt undead
@10: fear

Lord (all 1/day)


@1: remove fear
@4: eagle's splendor
@7: heroism
@10: dispel chaos

[190] Adaptation; talk to your DM

[191] @3 alter ego (as alter self, but alter egos only) at will
@4 sideslip (as dimension door, but self-only, 20 feet, and immediate action)
@10 sudden escape (as quickened dimension door)

[192] Sneak attack can also be gained without a dip, via Martial Study (any Shadow Hand) + Martial Stance
(Assassin's Stance)

[193] Advances all class features, including but not limited to spellcasting of any kind.

[194] @2 faerie fire 3/day


@4 arcane sight 3/day

[195] @2 detect thoughts 3/day


@4 sending as a standard action 1/day

[196] There are various ways to gain these spells as spell-like abilities. The best one I've found is to take
Least Dragonmark (Mark of Finding) (ECS) and either Touch of Deception (PGE) or Fey Presence (CM) as
feats.
[197] There are various ways to gain these spells as spell-like abilities. The best one I've found is to take
Least Dragonmark (Mark of Finding) (ECS) and either Touch of Deception (PGE) or Fey Presence (CM) as
feats.

[198] @10 warrior's cry (as Tenser's transformation, except a free action and you don't lose spellcasting
ability) 1/day

[199] Add to divine class spell list @1

SLAs:
@4 dancing lights 1/day (2/day @9)
@8 true seeing (Su, not Sp) 2/day
@10 moonfire 1/day

[200] @1 tongues and comprehend languages at will


@3 detect magic and read magic at will

[201] @4 banishment 1/day

[202] Text/table disagreement

[203] Text/table disagreement

[204] Text/table disagreement

[205] Text/table disagreement

[206] Text/table disagreement

[207] Text/table disagreement

[208] Text/table disagreement

[209] Text/table disagreement

[210] Text/table disagreement

[211] Text/table disagreement

[212] Not to be confused with DrU's Cavestalker, which is one word instead of two!

[213] @3 meld into stone (1+Wis)/day

[214] Trapmaking only

[215] Not to be confused with TM's Fiendbinder, which is one word instead of two!

[216] @1 dominate animal

[217] Animal Empathy prerequisite requires updating for 3.5

[218] Also explicitly advances classless racial spellcasting

[219] Alchemy only

[220] @5 draconic binding (as dominate monster, dragons and other intelligent draconic creatures only)
1/day
[221] Alchemy only

[222] At each even level, gain an extra known spell of any level you can cast.

[223] @5 sound of destruction (as disintegrate, objects only, 10 cubic feet limit, 30 ft range) 1/day
@7 total vibration shift (as dimension door, pass through nonliving objects only) 2–3/day
@8 sound of controlling (as dominate monster, 30 ft range) 1/day
@9 the secret sound (duplicate ANY SPELL of 9th level or lower as a full-round action) 1/day

[224] Alchemy only

[225] @2 speak with animals and speak with plants at will, stone tell 1/day
@5 commune with nature 1/day
@7 stoneskin 1/day
@9 transport via plants at will
@10 creeping doom, earthquake, storm of vengeance, or whirlwind 1/week (does not affect self and allies)

[226] @10 Mordenkainen's disjunction 1/day

[227] @5 alter self 1/day

[228] Gain different abilities depending on the fiend, including some SLAs.

Succubus:
@2 alter self 1/day/level (beautiful forms only)
@4 polymorph (self-only, humanoid-shaped forms only) 3/day
@7 tongues (Su) continuous
@10 charm monster 5/day

Bebilith:
@2 protection from good, evil, law, or chaos 1/day
@10 plane shift 2/day

Vrock:
@2 darkness and mirror image 1/day
@7 greater teleport (self plus 50 lbs of objects only) 1/day

Hezrou:
@4 summon swarm and gaseous form 2/day
@7 gaseous for 3/day
@10 blasphemy 2/day

Glabrezu:
@2 charm person and enlarge person 1/day
@4 confusion and deeper darkness 1/day
@7 reverse gravity 1/day
@10 chaos hammer 5/day

Nalfeshnee:
@2 detect good, evil, law, or chaos 1/day/level
@7 call lightning and feeblemind 1/day
@10 see invisibility (Su) continuous

Marilith:
@4 animate dead and inflict serious wounds 1/day
@7 greater teleport (self plus 50 lbs of objects only) 1/day
@10 bestow curse 5/day

Balor:
@2 see invisibility 2/day
@10 see invisibility (Su) continuous

Marilith:
@4 animate dead and inflict serious wounds 1/day
@7 greater teleport (self plus 50 lbs of objects only) 1/day
@10 bestow curse 5/day

Balor:
@2 see invisibility 2/day
@4 greater dispel magic 1/day
@7 firestorm 1/day

Osyluth
@4 fly and wall of ice 1/day
@10 know alignment (Su) continuous

Barbazu
@4 magic weapon and produce 3/day
@10 fear (touch range only, 1 target) at will

Erinyes:
@2 charm person 1/day/level
@4 suggestion 3/day
@7 animate rope at will
@10 charm monster 5/day

Hamatula:
@2 hold person and produce flame 1/day
@10 order's wrath and unholy blight 2/day

Cornugon:
@2 detect thoughts 2/day
@4 dispel chaos 1/day
@10 fireball and lightning bolt 3/day

Gelugon:
@4 cone of cold 1/day
@7 greater teleport (self plus 50 lbs of objects only) 1/day
@10 fly and suggestion 3/day

Pit Fiend:
@4 wall of fire 1/day
@7 greater teleport (self plus 50 lbs of objects only) 1/day
@10 unholy aura 1/day

Canoloth:
@7 detect good and detect magic at will

Mezzoloth:
@2 see invisibility 2/day
@4 dispel magic 3/day
@7 cloudkill 2/day

Nycaloth:
@2 invisibility 2/day
@4 deeper darkness and fear 1/day
@7 greater teleport (self plus 50 lbs of objects only) 1/day

Ultroloth:
@2 alter self and hypnotic pattern 1/day
@4 prying eyes 1/day
@7 scrying 3/day
@10 geas/quest and mass suggestion 1/day
@4 deeper darkness and fear 1/day
@7 greater teleport (self plus 50 lbs of objects only) 1/day

Ultroloth:
@2 alter self and hypnotic pattern 1/day
@4 prying eyes 1/day
@7 scrying 3/day
@10 geas/quest and mass suggestion 1/day

[229] Adds Bard casting if you don't already have it.

[230] Healing @2
Planning @4

SLAs:
@2 healing circle 1/day
@4 heroes' feast 1/day

[231] Add sending to your spells known @3. If you use a spellbook, add an additional spell to it at each
level.

[232] @2 fly at will

[233] @3

[234] I'm not sure how you're INTENDED to fulfill that last requirement, but I do know that you can do it with
levels in Master Harper.

[235] Mark of Storms, Greater

[236] Mark of Storms, Greater

[237] The trick here is gaining the ability to smite, which I believe can be done most easily through the
Planar Touchstone feat (PlH) keyed to the Catalogues of Enlightenment (also PlH) to gain the granted
power of the Destruction domain.

[238] The trick here is gaining the ability to smite, which I believe can be done most easily through the
Planar Touchstone feat (PlH) keyed to the Catalogues of Enlightenment (also PlH) to gain the granted
power of the Destruction domain.

[239] @1 detect magic 3/day


@3 dispel magic 1/day

[240] Alchemy only

[241] Adds Bard casting if you didn't already have it.

[242] Adds Bard/Druid casting if you didn't already have it.

[243] Adds Bard casting if you didn't already have it.

[244] Add to bard spells known:


@1: endure elements and magic weapon as 1st level spells
@2: align weapon and make whole as 2nd level spells
@3: keen edge and magic vestment as 3rd level spells
@4: divine power and greater magic weapon as 4th level spells
@5: disrupting weapon and fabricate as 5th level spells

[245] Adds Bard casting if you didn't already have it.

[246] Adds Bard casting if you didn't already have it.


[247] @1 tongues 1/day
@2 speak with animals at will
@3 speak with plants 3/day
@4 stone tell 1/day
@4 speak with elements (as stone tell, but for other elements) 1/day
@5 speak with dead 1/day

[248] Gains two additional class skills chosen from any of your other psionic classes

[249] Gains two additional class skills chosen from any of your other psionic classes

[250] Gains two additional class skills chosen from any of your other psionic classes

[251] Gains two additional class skills chosen from any of your other psionic classes

[252] Gains two additional class skills chosen from any of your other psionic classes

[253] Gains two additional class skills chosen from any of your other psionic classes

[254] Gains two additional class skills chosen from any of your other psionic classes

[255] Gains two additional class skills chosen from any of your other psionic classes

[256] Gains two additional class skills chosen from any of your other psionic classes

[257] Gains two additional class skills chosen from any of your other psionic classes

[258] Gains two additional class skills chosen from any of your other psionic classes

[259] Gains two additional class skills chosen from any of your other psionic classes

[260] Gains two additional class skills chosen from any of your other psionic classes

[261] Gains two additional class skills chosen from any of your other psionic classes

[262] Gains two additional class skills chosen from any of your other psionic classes

[263] Gains two additional class skills chosen from any of your other psionic classes

[264] Gains two additional class skills chosen from any of your other psionic classes

[265] Gains two additional class skills chosen from any of your other psionic classes

[266] Gains two additional class skills chosen from any of your other psionic classes

[267] Gains two additional class skills chosen from any of your other psionic classes

[268] Gains two additional class skills chosen from any of your other psionic classes

[269] Gains two additional class skills chosen from any of your other psionic classes

[270] Gains two additional class skills chosen from any of your other psionic classes

[271] Gains two additional class skills chosen from any of your other psionic classes

[272] Gains two additional class skills chosen from any of your other psionic classes
[273] Gains two additional class skills chosen from any of your other psionic classes

[274] Gains two additional class skills chosen from any of your other psionic classes

[275] Gains two additional class skills chosen from any of your other psionic classes

[276] Gains two additional class skills chosen from any of your other psionic classes

[277] Gains two additional class skills chosen from any of your other psionic classes

[278] Gains two additional class skills chosen from any of your other psionic classes

[279] Gains two additional class skills chosen from any of your other psionic classes

[280] Gains two additional class skills chosen from any of your other psionic classes

[281] @1, and if you're a druid, gain domain slots

SLAs: @8 earthquake 1/day (2/day @10)

[282] Adds Bard casting if you didn't already have it.

[283] Each level starting at 2nd, choose a spell of 1st–6th level (even if you can't cast spells of that level
yet) with the cold descriptor from any class's spell list and add it to your bard spells known.

[284] With an entry of Wizard 4/Monk 1/Enlightened Fist 2

[285] @5, and add the spells to your spells known

[286] With the Divine Enlightened Fist variant.

[287] @10, and gain domain slots

[288] With the Divine Enlightened Fist variant.

[289] @5

[290] Not to be confused with Arachnomancer, which is an anagram but is otherwise a completely different
class!

[291] Text/table disagreement

[292] Text/table disagreement

[293] Text/table disagreement

[294] Text/table disagreement

[295] Text/table disagreement

[296] Text/table disagreement

[297] Text/table disagreement

[298] @1 awaken sins 1/day (2/day @3, 3/day @5)

[299] @1
[300] Different abilities depending on the celestial, including some SLAs.

[301] Scribe scrolls @1


Brew potions @3
Any magic items @9

Also gives you arcane illusion spells of your choice as spell-like abilities @5/7/9 and a shadow version of
Mordenkainen's sword @10.

[302] @8 sanctuary (Su) as a free action 3/day

[303] War Domain @1

SLAs: discern lies at will @7

[304] Magic Domain @1

Choice of any divine spell of 4th level or lower from one of Corellon Larethian's domains as an SLA 1/day
@5 (you still pay any xp costs for it)

[305] @2 speak with avian (as tongues, except only communicates with creatures with a natural fly speed)
at will
@4 charm avian (as charm person, creatures with natural fly speed only)
@8 dominate avian (as dominate monser, creatures with natural fly speed only)

[306] Racial paragon class

[307] Can also advance barbarian rage or soulknife enhancement bonus.

[308] Hit die is omitted from the class description, but I'm going to go ahead and put it at d8, since that's the
size of an aberration racial hit die, so that's what it logically should be IMO.

[309] Choose one at each even-numbered level, with a spell level less than or equal to your class level.
Warlocks gain the spells as spell-like abilities usable once per day; other casters add them to their spells
known.

@10 alter reality 1/day (transform an illusion into reality, as wish, except you cannot grant bonuses to ability
scores or duplicate a spell of 8th level or higher, and you must first manifest the reality with an illusion spell
of 3rd level or higher)

[310] Text/table disagreement

[311] Text/table disagreement

[312] Text/table disagreement

[313] Text/table disagreement

[314] Text/table disagreement

[315] Text/table disagreement

[316] Text/table disagreement

[317] Text/table disagreement

[318] Text/table disagreement


[319] Eligible spells are listed in a sidebar.

[320] Text/table disagreement

[321] Text/table disagreement

[322] Text/table disagreement

[323] @8 contact other plane (contact Dagon) 1/day

[324] @4 charming voice (as charm monster, but the target must be able to hear and understand you)
1/day
@8 dominating voice (as dominate monster, but the target must be able to hear and understand you) 1/day

[325] Spellcasting advancement or bonus feat.

[326] Spellcasting advancement or bonus feat.

[327] Spellcasting advancement or bonus feat.

[328] Summon Earth Elemental (as Summon Monster VI) at will @4. Also gain the ability to craft an Earth
Talisman that can cast two of the following spells: heat metal, make whole, resist energy, shatter, soften
earth and stone, or stone shape @3; add fabricate, lesser planar binding (earth subtype only), major
creation, transmute rock to mud, transmute mud to rock, and wall of stone to the list @5. Lesser talisman
costs 1,500 gp and 100 xp, greater costs 1,000 xp and 15,000 gp.

[329] Choose any six additional skills to be class skills.

[330] Choose any six additional skills to be class skills.

[331] Choose any six additional skills to be class skills.

[332] Choose any six additional skills to be class skills.

[333] Choose any six additional skills to be class skills.

[334] Choose any six additional skills to be class skills.

[335] Choose any six additional skills to be class skills.

[336] Choose any six additional skills to be class skills.

[337] Choose any six additional skills to be class skills.

[338] Choose any six additional skills to be class skills.

[339] Choose any six additional skills to be class skills.

[340] Choose any six additional skills to be class skills.

[341] Choose any six additional skills to be class skills.

[342] Choose any six additional skills to be class skills.

[343] Choose any six additional skills to be class skills.

[344] Choose any six additional skills to be class skills.


[345] Choose any six additional skills to be class skills.

[346] Choose any six additional skills to be class skills.

[347] Choose any six additional skills to be class skills.

[348] Choose any six additional skills to be class skills.

[349] Choose any six additional skills to be class skills.

[350] Choose any six additional skills to be class skills.

[351] Choose any six additional skills to be class skills.

[352] Choose any six additional skills to be class skills.

[353] Choose any six additional skills to be class skills.

[354] Choose any six additional skills to be class skills.

[355] Choose any six additional skills to be class skills.

[356] Choose any six additional skills to be class skills.

[357] Choose any six additional skills to be class skills.

[358] Choose any six additional skills to be class skills.

[359] Choose any six additional skills to be class skills.

[360] Choose any six additional skills to be class skills.

[361] Choose any six additional skills to be class skills.

[362] Choose any six additional skills to be class skills.

[363] Choose any six additional skills to be class skills.

[364] Choose any six additional skills to be class skills.

[365] Choose any six additional skills to be class skills.

[366] Choose any six additional skills to be class skills.

[367] Choose any six additional skills to be class skills.

[368] Choose any six additional skills to be class skills.

[369] Choose any six additional skills to be class skills.

[370] Choose any six additional skills to be class skills.

[371] Choose any six additional skills to be class skills.

[372] Choose any six additional skills to be class skills.

[373] Spellcasting advancement or bonus feat (chosen from a list).


[374] Spellcasting advancement or bonus feat (chosen from a list).

[375] @7 clairaudience/clairvoyance (casting time 1 min) at will

[376] If you are a cleric, choose an additional domain offered by Ehlonna @1

SLAs: dimension door 1/day @7

[377] @2 shield as an immediate action 1/day

[378] You can qualify either as a kobold with the Draconic Rite of Passage (RDr) or as a glimmerfolk
(D321), although I'm not sure why you'd want to.

[379] You can qualify either as a kobold with the Draconic Rite of Passage (RDr) or as a glimmerfolk
(D321), although I'm not sure why you'd want to.

[380] @4 enlarge person and reduce person 1/day (self-only)

[381] @2 polymorph 1/day (2/day @3)


@9 polymorph any object 1/day
@10 disjunction (remove magical properties from a single item only) or disintegrate (nonmagical nonliving
objects only) 1/two days

[382] There aren't that many transmutation mysteries, so entry for a shadowcaster is probably going to be
fairly late if you don't take Magical Training.

[383] @1 detect evil at will

[384] @1 detect good at will


@3 discern lies Wis/day

[385] @10 holy aura (Su) 1/day

[386] Add to your spellbook or spells known:


@1 augury
@6 divination
@10 commune

SLAs: moment of prescience 1/day @10

[387] Okay they're (Su) abilities but they function pretty much like powers and they're baaasically extra
powers known.
@1 sleep/paralysis neutralization
@2 channel dragon claws
@4 breath weapon
@6 channel dragon wings
@8 channel dragon tail
@10 frightful presence aura

[388] Gain the ability to enter into a second dragonpact @5

[389] @1

[390] At each even level, choose any spell of any level you can cast, from any class list, and add it to your
class list as a spell of the same level.

@7 spontaneously cast dispel magic (counterspell only)


[390] At each even level, choose any spell of any level you can cast, from any class list, and add it to your
class list as a spell of the same level.

@7 spontaneously cast dispel magic (counterspell only)

[391] Alchemy only

[392] Alchemy only

[393] Convert all effective racial sorcerer spellcasting levels into the same number of effective cleric
spellcasting levels @1

SLAs:
@2 comprehend languages at will
@5 tongues at will
@6 discern lies (Su) continuous
@10 vision as a standard action 3/day
@12 analyze dweomer at will

[394] @1: Glory if you are Good-aligned (or neutral and channel positive energy), Domination if you are Evil
(or neutral and channel negative energy)

SLAs: @10 summon dragon (as summon monster, summon an adult dragon)

[395] @10 true strike as a move action 1/day

[396] @10 true seeing (Su) 1/day

[397] Convert all effective racial sorcerer spellcasting levels into the same number of effective cleric
spellcasting levels @1

[398] @10 dominate dragon (Su) (as dominate monster, dragons only) 1/day

[399] Convert all effective racial sorcerer spellcasting levels into the same number of effective cleric
spellcasting levels @1

[400] @2 add augury to least dragonmark powers


@4 add divination to lesser dragonmark powers

[401] Special: If you had no levels in spellcasting classes before taking the class, it grants spellcasting as
an Adept for levels 1–4

[402] Lose a spell or spell-like ability use to cast any inflict spell of equal or lower level.

SLAs:
@2 contagion 1/day (expend Mark of Healing SLAs to gain additional uses)
@5 remove disease 1/day

[403] Alchemy only

[404] Herbalist only

[405] @1

[406] Aberrant Dragonmark, Lesser

[407] Adaptation of Arachnomancer; talk to your DM. This suggested Eberron variant loses the Spider
domain and the webwalking ability, instead advancing spellcasting at all 8 levels. Handle spiders is
replaced with handle scorpions, and spider shape is replaced with scorpion shape.
[408] Aberrant Dragonmark, Lesser

[409] Invoke demonic essence to gain various effects

[410] Aberrant Dragonmark, Greater

[411] Aberrant Dragonmark, Greater

[412] @4 detect thoughts at will

[413] Siberys dragonmark SLAs based on the dragonmark of your house, 1/day @2, increase to 2/day @3.
Detection: moment of prescience
Finding: discern location
Handling: awaken or summon nature's ally VI
Healing: mass heal
Hospitality: refuge
Making: true creation
Passage: greater teleport
Scribing: symbol of death
Sentinel: mind blank
Shadow: greater prying eyes or greater scrying
Storm: storm of vengeance
Warding: prismatic wall

[414] Has all class skills of previous classes

[415] Has all class skills of previous classes

[416] Has all class skills of previous classes

[417] Has all class skills of previous classes

[418] Has all class skills of previous classes

[419] Has all class skills of previous classes

[420] Has all class skills of previous classes

[421] Has all class skills of previous classes

[422] Has all class skills of previous classes

[423] Has all class skills of previous classes

[424] Has all class skills of previous classes

[425] Has all class skills of previous classes

[426] Has all class skills of previous classes

[427] Has all class skills of previous classes

[428] Has all class skills of previous classes

[429] Has all class skills of previous classes

[430] Has all class skills of previous classes


[431] Has all class skills of previous classes

[432] Has all class skills of previous classes

[433] Has all class skills of previous classes

[434] Has all class skills of previous classes

[435] Has all class skills of previous classes

[436] Has all class skills of previous classes

[437] Has all class skills of previous classes

[438] Has all class skills of previous classes

[439] Has all class skills of previous classes

[440] Has all class skills of previous classes

[441] Has all class skills of previous classes

[442] Has all class skills of previous classes

[443] Has all class skills of previous classes

[444] Has all class skills of previous classes

[445] Has all class skills of previous classes

[446] Has all class skills of previous classes

[447] Has all class skills of previous classes

[448] Has all class skills of previous classes

[449] Has all class skills of previous classes

[450] Has all class skills of previous classes

[451] Has all class skills of previous classes

[452] Has all class skills of previous classes

[453] Has all class skills of previous classes

[454] Has all class skills of previous classes

[455] Has all class skills of previous classes

[456] Has all class skills of previous classes

[457] Has all class skills of previous classes

[458] Has all class skills of previous classes

[459] Has all class skills of previous classes


[460] Has all class skills of previous classes

[461] Has all class skills of previous classes

[462] Has all class skills of previous classes

[463] Once per day, manifest any one least, lesser, or greater dragonmark and use its spell-like ability.

[464] @1 discern location


@2 plane shift 1/day
@3 force sphere 1/day
@4 ethereal jaunt 1/day

[465] Gain one of your deity's domains @1

SLAs: greater planar ally 1/day @3

[466] Proselytize abilities

Also heal @2

[467] @1 sacrifice a spell slot or prepared spell to use true seeing for 1 round/level, self-only, Wis/day
@3 dispel evil 1/day/3 levels
@4 atonement 1/day

[468] Effectively larger because the class gives you bonus HP at each level

[469] @2 detect manifest zone at will


@4 plane shift (between chosen plane and Material Plane only) 1/day
@7 intensify manifest zone 1/day

[470] At every level (yes, that's right, you get 9 of these), gain a bonus domain offered by one of the deities
of the Sovereign Host, but no more than two domains from each deity, and you cannot choose an
alignment domain that does not match your alignment.

[471] @5 fill the ranks (limited form of animate dead) 1/day

[472] Armorsmithing and weaponsmithing only

[473] @2 discern lies 1/day


@4 speak with dead 1/day

[474] @1 phantom steed 1/level/day

[475] Mark of Passage, Lesser

[476] @1 treat spells from the Paladin list as though they were arcane spells on the spell list for the arcane
spellcasting class in which you could cast 3rd level spells before becoming a Silver Pyromancer, but not for
the Warmage spell list or the spell list of a similar class that can freely access all spells on its class spell list.

[477] @7 dominate male drow (as dominate person, male drow only)

[478] @1

[479] @1 tree shape 1/day

[480] @2 sense thoughts (Su) (as detect thoughts, must engage creature in conversation) 1
minute/level/day
@6 dragon's eye (Ex) (as identify, requires 8 hours and a DC 20 Spellcraft check, no material cost)
@9 coinshock (Sp) (as maximized heat metal, but electricity damage)
@10 hoardfind (Sp) (as rod of metal and mineral detection, 30 ft range) as a full round action at will
[480] @2 sense thoughts (Su) (as detect thoughts, must engage creature in conversation) 1
minute/level/day
@6 dragon's eye (Ex) (as identify, requires 8 hours and a DC 20 Spellcraft check, no material cost)
@9 coinshock (Sp) (as maximized heat metal, but electricity damage)
@10 hoardfind (Sp) (as rod of metal and mineral detection, 30 ft range) as a full round action at will

[481] Death Domain @1

SLAs
@2 animate dead 1/day
@6 create undead 1/day
@8 create greater undead 1/day

[482] Ghost Sound, Invisibility, Minor Image, Mirror Image, Major Image, Phantasmal Killer, and Silent
Image are added to your Cleric class spell list at the same level as they appear on the Sor/Wiz list @5

[483] Choose one @3

[484] Mark of Making, Lesser

Note that this is a Forgotten Realms prestige class, so it will not normally coexist with dragonmarks.

Ask your DM if Psionic Minor Creation counts. If it does, this class is much easier to qualify for, as you can
simply be a Talaire of House Adon (CPs).

[485] Mark of Making, Lesser

Note that this is a Forgotten Realms prestige class, so it will not normally coexist with dragonmarks.

Ask your DM if Psionic Minor Creation counts. If it does, this class is much easier to qualify for, as you can
simply be a Talaire of House Adon (CPs).

[486] Add Ocean domain spells to divine class spell list @1

[487] Add Air and Travel domain spells to divine class spell list @1

[488] Originally printed in FP, updated to 3.5 in DrF to update class skills and the wording of the domain
and dracoride abilities.

[489] Pick one @1

[490] Add to spells known:


@3: Conjure Ice Beast I
@5: Conjure Ice Beast II
@7: Conjure Ice Beast III, Animate Snow
@9: Conjure Ice Beast IV, Frostfell

[491] Alchemy only

[492] @1 detect minion of Iborighu at will


@4 ice skate Cha/day
@7 word of recall (to eidolon's chamber) 1/day
@10 iceberg 1/day

[493] @1 gust of wind, costs 1 use of bardic music


@5 control winds (duration Concentration + 3 rounds), costs 1 use of bardic music
@7 control weather (duration Concentration + 1d6 hrs), costs 1 use of bardic music
@10 storm of vengeance, costs 4 uses of bardic music
[493] @1 gust of wind, costs 1 use of bardic music
@5 control winds (duration Concentration + 3 rounds), costs 1 use of bardic music
@7 control weather (duration Concentration + 1d6 hrs), costs 1 use of bardic music
@10 storm of vengeance, costs 4 uses of bardic music

[494] @9 summon the entombed (as summon monster IX, summon entombed only) 1/day

[495] See update booklet

[496] @5 hunter's mercy (Su) 1/day


@7 quench 1/day
@9 tree stride 1/day

[497] See update booklet

[498] @5 spontaneously cast heal by sacrificing a spell slot or prepared spell of 6th level or higher

[499] Aberrant Dragonmark, Lesser

[500] Aberrant Dragonmark, Lesser

[501] At each even-numbered level, choose a fire, enchantment, illusion, or necromancy spell of a level you
can cast from any spell list and add it to your spells known.

[502] @1 detect taint at will

[503] @5 contact other plane 1/day


@7 aberrant lore (as identify, except with range 60 ft and it works on locations) at will
@10 heretical lore (as limited wish, but you must repay by performing some evil act and you gain 1d3
corruption and depravity) 1/day

You can also take death knell 1/day as a secret, but don't do that.

[504] @1 Darkfire 1/day


@1 Pass without Trace 1/day
@2 Alter Self 1/day

[505] Add to arcane spells known:


@5 dispel [chaos, evil, or law] (choose one)
@8 [dictum, holy word, or word of chaos] (choose one)

SLAs:
@2 augury 3/day

[506] @1: Prepare Sun domain spells as if they were on your divine spell list.
@4: Prepare Law domain spells as if they were on your divine spell list.
@7: Gain the Planning domain as a bonus domain. This works differently than the previous two abilities.

SLAs:
@2 searing light 1/day (2/day @5, 3/day @8)
@10 sunform (as gaseous form except you radiate daylight, have a fly speed of 120 feet (perfect), have
immunity to fire, light, and air effects, and can use a melee touch attack to deal 6d6 fire damage) 1/day

[507] While in your radiant aura only:


@2 searing light
@5 sunbeam

[508] 2 with fractional saves


[509] @1 summon undead (as summon monster, summon various undead creatures) (3+Cha)/day

[510] @2 animate dead 1/day


@5 control undead (but different) 1/day

[511] @2 create undead 1/day


@8 create greater undead 1/day
@10 horrid wilting 1/day
@13 energy drain 1/day
@14 wail of the banshee 1/day

[512] @1 improved detect aberration 1/day/level

[513] Not available for PC use, as aboleths are LA: —

[514] @1 glyph of warding 1/day/level, improves to greater glyph of warding @3 and elder glyph of warding
@5

[515] Spellpool: It's complicated, see text

@9 add break enchantment to class spell list as a 4th level spell

[516] Gain access to all Sor/Wiz spells up to a given level, but only for the purpose of brewing potions.
@6 up to 1st level
@8 up to 2nd level
@10 up to 3rd level

SLAs:
@1 sleep 1/day
@5 suggestion 1/day
@7 charm monster 1/day
@9 mass charm 1/day

[517] @2 enthralling dance (like enthrall) 1/day, 2/day @4


@4 sleep dance (like sleep) 1/day
@5 confusing dance (like confusion) 1/day

[518] Add to your divine class spell list at the indicated spell levels @1:
0: Disrupt Undead
1st: Chill Touch, Detect Undead, Disrupt Undead, Hide from Undead
2nd: Command Undead, Ghoul Touch
3rd: Halt Undead, Vampiric Touch

[519] @5 commune 1/week (if attuned to Chronepsis)

[520] Add to your class spell list at the indicated spell levels @1:
1st: disguise self, protection from evil, remove fear
2nd: calm emotions, lesser restoration, zone of natural purity
3rd: daylight, remove disease
4th: nature's wrath, restoration

[521] Gain as a power known if you know at least one other power of the same level:
@2: psionic dismissal
@5: psionic dimensional anchor
@8: psionic ethereal jaunt
If you already know the indicated power, instead learn any power of the same level from your class list.
[522] Choose one of your deity's domains @1

SLAs:
@3: A divine gift that can be any 1st, 2nd, or 3rd level spell from one of your domains 1/day
@5: Commune 1/week, Plane Shift (deity's home plane only) 1/day
@7: Plane Shift (any plane) 1/day
@10: Gate 1/day (no xp cost!)

[523] @1 plane shift 1/day


@2 analyze portal 1/day/level
@8 plane shift at will

[524] At each even level, choose a Sor/Wiz spell of a level you can cast and add it to your spell list at that
spell level.

[525] @8 slime wave 1/day

[526] Originally printed in OA, updated to 3.5 in D318 with spellcasting progression and changes to the
Focused Spell Power ability.

[527] Originally printed in OA, updated to 3.5 in D318 with changes to account for changes to the druid's
wildshape ability and the removal of the Shapechanger creature type.

[528] Originally printed in OA, updated to 3.5 in D318 with no changes.

[529] @1 detect evil at will

[530] @5 divine shroud (as spell resistance) 1/day

[531] Choose one of your deity's domains @1

SLAs:
@4 imbue with spell ability

[532] Choose a domain offered by Horus-Re @5

@10 true seeing (Su) continuous

[533] @4 speak with animals 3/day

[534] @1 detect evil at will

[535] @10: Add the following spells to the class spell list of any arcane or divine spellcasting class that
allows you access to 4th level spells, at the indicated level:
0: Naturewatch
1st: Low-Light Vision, Scatterspray
2nd: Flame Dagger, Moonbeam, One with the Land
3rd: Flashburst, Moon Blade
4th: Land Womb, Lesser Planar Ally
5th: Lesser Planar Binding, Moon Path
6th: Planar Ally, Planar Binding
8th: Greater Planar Binding

[536] @1 detect chaos at will


@4 detect lie 1/day
[537] @1

[538] @3 daylight 1/day


@4 searing ray 1/day

[539] @7 shadow walk 1/day

[540] Adaptation of Merchant Prince; talk to your DM.

[541] @2 enthrall 1/day/2 levels


@3 good hope 1/day/3 levels
@4 sense link (as clairaudience/clairvoyance, centered on a creature) at will

[542] @7 dispel magic (and add Cha to the dispel check) 3/day
@10 disintegrate as a full-round action 1/day

[543] @2 Spell Mimic (copy any spell you saw cast during the last 24 hours, including material components
and foci, but not xp costs) 1/day
@6 Spell Mimic 2/day
@10 Moment of Prescience 1/day, Spell Mimic 3/day

[544] @1 spontaneously cast ANY arcane enchantment spell on your class spell list by sacrificing a spell
slot or prepared spell a level higher

[545] @3

[546] @4: Spontaneously cast Knock


@7: Spontaneously cast Arcane Eye
@10: Spontaneously cast Greater Dispel Magic

SLAs:
@2 detect magic at will
@6 arcane sight at will
@9 greater arcane sight (Su) at will

[547] @4 disguise self (appearance of human or elf only) 3/day

[548] Every 3 levels, choose any Power Word spell and add it to your spontaneous arcane class spell list
one level lower than normal.

Add any two language-dependent spells of different levels from your class spell list to your spells known
@5.

[549] Domain @2

SLAs:
@5 aspect of exclusion (as globe of invulnerability) 1/day (2/day @8)

[550] Add to your spell list:


@4 invisibility, deep slumber
@12 lesser planar ally, planar ally, greater planar ally, gate

[551] @4 terror (as phantasmal killer) 1/day

[552] @2 and 4: Add any spell to your class spell list of up to one level lower then your highest level spell
[553] @2 earth dream (as divination, mountain-related questions only) 1/day

[554] @5 permanent rune (inscribe one of your spells as a rune to use it as an SLA 2/day)

[555] Dark Communion (as Commune) 1/week @5

[556] Alchemy only

[557] Without early entry tricks, hitting the BAB requirement by level 6 is difficult, but a Druid 3/Death
Master 3 can do it.

[558] It's complicated, see text

[559] @6 summon elemental (as summon monster VI, large water elemental only) 1/day
@8 summon elder elemental (as summon monster IX, one elder elemental 1/day or one large elemental
3/day, water or fire elementals only)

[560] SLAs: sandform 1/day @2

Spells: Add the following spells to your spells known at the indicated spell levels @1

1st: Bear's Endurance, Bull's Strength, Cat's Grace, Endure Elements, Parching Touch, Speak with
Animals, Summon Desert Ally I

2nd: Eagle's Splendor, Fox's Cunning, Heat Metal, Owl's Wisdom, Resist Energy, Summon Desert Ally II,
Summon Swarm

3rd: Control Sand, Desiccate, Dispel Magic, Dominate Animal, Haboob, Slipsand, Summon Desert Ally III,
Sunstroke, Tormenting Thirst, Wind Wall

4th: Blast of Sand, Summon Desert Ally IV, Wall of Sand, Wither

5th: Choking Sands, Flaywind Burst, Flesh to Salt, Summon Desert Ally V, Transmute Sand to Stone,
Transmute Stone to Sand

6th: Awaken Sand, Mummify, Sandstorm, Summon Desert Ally VI

7th: Mass Flesh to Salt, Summon Desert Ally VII

8th: Summon Desert Ally VIII, Whirlwind

9th: Summon Desert Ally IX

[561] @3 river walk (as water walk, self-only, river water only) 1/day/3 levels
@5 divine power 1/day (2/day @10)
@6 control water 3/day
@7 restoring immersion (as restoration, self-only and must immerse yourself in a river) 1/day

[562] @5 flesh to salt 1/day

[563] Alchemy only

[564] Netherion's Grimoire: bestow curse 1/day

[565] @1 arcane sensitivity at will


@10 antimagic field 1/day
[566] @1 tongues (level + Cha)/day
@2 discern lies 3/day, remove disease 1/week (2/week @5)

[567] @2 bane 3/day


@3 crushing despair 3/day

[568] @1 handfang 1/day


@2 spell turning 3/day

[569] Not available for PC use, as nagas are LA: —

[570] @1 enslave (as dominate person, dominate monster @10) 1/day (2/day @4, 3/day @7)

[571] @2 detect poison at will


@4 locate serpent (as locate creature, Scaled Ones only) 1/day/2 levels
@5 neutralize poison 3/day
@8 strike of the serpent (as true strike, against Scaled Ones only) 1/day

[572] Domain @2

SLAs:
@7 unhallow 1/week
@9 unholy aura 1/day

[573] Chant only

[574] @1 curse of the sea witch (as bestow curse, except easier to remove) 1/day (2/day @3)

[575] @3 wind wall as an immediate action (surrounding your space only) 1/day/3 levels
@8 call storm (as control weather, windstorms, thunderstorms, and hurricanes only) 1/week

[576] Can be done with the higher-order ability of Touchstone (Eternal Breath of Seneferu) combined with 3
levels in Sentinel of Bharrai

[577] Can be done with the higher-order ability of Touchstone (Eternal Breath of Seneferu) combined with 3
levels in Sentinel of Bharrai

[578] Text/table disagreement

[579] Text/table disagreement

[580] Text/table disagreement

[581] Text/table disagreement

[582] Text/table disagreement

[583] Text/table disagreement

[584] Text/table disagreement

[585] Text/table disagreement

[586] Text/table disagreement

[587] @3 extended water breathing 1/day


[588] @3 speak with plants 1/day
@5 commune with nature 1/day

[589] SLAs require Truespeak checks and can collectively be used 1/day/level:
@3 lesser heavenly entreaty (summon bralani eladrin)
@6 heavenly entreaty (summon word archon)
@9 greater heavenly entreaty (summon astral deva)

[590] Racial paragon class

[591] Racial paragon class

[592] Requirements vary depending on the legendary weapon; info here is given for the example weapon
Hammer of the Dwarffather

[593] Racial paragon class

[594] @2 mirror image 1/day

[595] Racial paragon class

[596] Racial paragon class

[597] Replaces Bard base class in setting

[598] @1: Add Bard-only spells to your class spell list (but not all Bard spells)

SLAs:
@9 break enchantment
@13 mass suggestion

[599] Replaces Paladin base class in setting

[600] @1: Add Paladin-only spells to your class spell list (but not all Paladin spells)

SLAs:
@1 detect evil at will
@4 remove disease 1/week/4 levels

[601] Replaces Ranger base class in setting

[602] @1

Add Ranger-only spells to your class spell list (but not all Ranger spells)

[603] Requirements and class abilities vary depending on the legendary weapon; info here is given for the
example weapon Kaiein, the Blazing Staff

[604] @3 fire shield (warm version only) 1/day


@6 plane shift (Elemental Plane of Fire only, more accurate) 1/day

[605] Requirements vary depending on the legendary weapon; info here is given for the example weapon
Nightphantom

[606] Bonus class skill; see text

[607] Bonus class skill; see text


[608] Bonus class skill; see text

[609] Bonus class skill; see text

[610] Bonus class skill; see text

[611] Bonus class skill; see text

[612] Bonus class skill; see text

[613] Bonus class skill; see text

[614] Bonus class skill; see text

[615] Bonus class skill; see text

[616] Bonus class skill; see text

[617] Bonus class skill; see text

[618] Bonus class skill; see text

[619] Bonus class skill; see text

[620] Bonus class skill; see text

[621] Bonus class skill; see text

[622] Bonus class skill; see text

[623] Bonus class skill; see text

[624] Bonus class skill; see text

[625] Bonus class skill; see text

[626] Bonus class skill; see text

[627] @1: Add call lightning (3rd level), control winds (4th), commune with nature (5th), repel wood (6th),
waterspout (7th), whirlwind (8th), and elemental swarm (9th) to arcane class spell list.

[628] @3 pass without trace 1/day


@6 speak with animals at will

[629] @1

[630] @2 speak to stone (similar to stone tell) 1/day


@5 summon earth elemental (as summon monster VI, large earth elemental only) 1/day
@9 wall of stone 1/day

[631] @4 far sense ( as clairaudience/clairvoyance, target of vengeance only) 1/day


@6 seeker (as divinations, questions about target of vengeance only) 1/day
@8 scry target (as scrying except different) 1/week

[632] Domain @1

SLAs:
@2 punish the infidels (as doom, all enemies within 30 feet) at will
@4 inspire the faithful (as aid, all kuo-toa worshipers of Blipdoolpoolp within 30 feet) at will
[632] Domain @1

SLAs:
@2 punish the infidels (as doom, all enemies within 30 feet) at will
@4 inspire the faithful (as aid, all kuo-toa worshipers of Blipdoolpoolp within 30 feet) at will

[633] Either a one-level dip in Abolisher (LoM) (via the Call of the Beast invocation), Shapeshifter (OA), or
Totem Druid (D335), or take the Mulhorandi Divine Minion template (Web) for +1 LA

[634] Either a one-level dip in Shapeshifter (OA) or Totem Druid (D335), or take the Mulhorandi Divine
Minion template (Web) for +1 LA

[635] @1 stasis cocoon


@2 create tether hound
@4 greater stasis cocoon

[636] @1 Radiant Aura (continuous Daylight centered on you)


@5 Healing Touch 1/day (as Heal)

[637] @1 with Sapphire gem: touchsight, continuous


@4 with Jet gem: extended fly 2/day/gem
@4 with Opal gem: divination 1/day/gem
@6 with Chrysocolla gem: astral caravan 1/day/gem, plus astral traveler
@8 with Obsidian gem: escape detection at will

[638] Gemcutting only

[639] @1 find the path 1/level/day

[640] @1 pass without trace 1/day


@2 whistling messenger (as message, outdoors only) at will
@3 plant growth 1/day
@4 speak with plants at will
@5 control winds 1/day
@7 control weather 1/day
@8 ride the wind (as air walk, self-only, windy areas only) at will
@9 whirlwind 1/day

[641] Racial paragon class

[642] @4 animate dead 1/day


@5 unholy aura 1/day

[643] Available as special abilities @5 or @9:


-cloud mind 1/day
-project image 1/day
-psionic dimension door (through shadows only) 60 feet/day

[644] Powers known are chosen from the Sangehirn list rather than your normal class list.

[645] @10 subsume a haste spell out o a 6th level or higher slot to cast Time Stop instead.

[646] Advances all class features, including but not limited to spellcasting of any kind.

[647] Has all class skills of previous classes

[648] Has all class skills of previous classes


[649] Has all class skills of previous classes

[650] Has all class skills of previous classes

[651] Has all class skills of previous classes

[652] Has all class skills of previous classes

[653] Has all class skills of previous classes

[654] Has all class skills of previous classes

[655] Has all class skills of previous classes

[656] Has all class skills of previous classes

[657] Has all class skills of previous classes

[658] Has all class skills of previous classes

[659] Has all class skills of previous classes

[660] Has all class skills of previous classes

[661] Has all class skills of previous classes

[662] Has all class skills of previous classes

[663] Has all class skills of previous classes

[664] Has all class skills of previous classes

[665] Has all class skills of previous classes

[666] Has all class skills of previous classes

[667] Has all class skills of previous classes

[668] Has all class skills of previous classes

[669] Has all class skills of previous classes

[670] Has all class skills of previous classes

[671] Has all class skills of previous classes

[672] Has all class skills of previous classes

[673] Has all class skills of previous classes

[674] Has all class skills of previous classes

[675] Has all class skills of previous classes

[676] Has all class skills of previous classes

[677] Has all class skills of previous classes


[678] Has all class skills of previous classes

[679] Has all class skills of previous classes

[680] Has all class skills of previous classes

[681] Has all class skills of previous classes

[682] Has all class skills of previous classes

[683] Has all class skills of previous classes

[684] Has all class skills of previous classes

[685] Has all class skills of previous classes

[686] Has all class skills of previous classes

[687] Has all class skills of previous classes

[688] Has all class skills of previous classes

[689] Has all class skills of previous classes

[690] Has all class skills of previous classes

[691] @6 teleport and plane shift as 3rd level powers

[692] The XPH version, Illithid Slayer, requires you to have killed an illithid. The SRD version, Slayer, does
not.

[693] Psionic Charm @3


Psionic Dominate @5

[694] Effectively 6 due to Celestial Charger companion

[695] The Beloved of Valarian also receives a Celestial Charger companion at 6th level, which casts as a
7th level cleric.

[696] Stacks with Ranger levels

[697] Stacks with Bard levels

[698] Beholders are LA: —, so this class is not usable by player characters.

[699] Updated to 3.5 in Dragon #318. No significant changes.

[700] The web excerpt has some inaccuracies, so be sure to check it against the original text.

[701] Can also effectively cast all spells of 4th level or lower via Spell-Storing Item.

[702] Add the following spells to the bardic sage's class spell list: 1st—detect chaos/evil/good/law; 2nd—
zone of truth; 3rd—arcane sight; 4th—analyze dweomer (lowered from 6th), sending; 5th—contact other
plane, greater scrying (lowered from 6th); 6th—true seeing, vision.

[703] Add the following spells to the divine bard's class spell list: 0—create water, cure minor wounds; 1st—
detect evil/good/law, protection from evil/good/law; 2nd—consecrate, desecrate, gentle repose; 3rd—magic
circle against evil/good/law, prayer; 4th—remove disease, speak with dead, sending; 5th—divination,
restoration; 6th—commune, hallow, unhallow, raise dead.
[703] Add the following spells to the divine bard's class spell list: 0—create water, cure minor wounds; 1st—
detect evil/good/law, protection from evil/good/law; 2nd—consecrate, desecrate, gentle repose; 3rd—magic
circle against evil/good/law, prayer; 4th—remove disease, speak with dead, sending; 5th—divination,
restoration; 6th—commune, hallow, unhallow, raise dead.

[704] Remove the following spells from the savage bard's class spell list: calm emotions, comprehend
languages, detect secret doors, erase, prestidigitation, read magic, sepia snake sigil, summon monster (I
through VI).

Add the following spells to the savage bard's class spell list: 1st—calm animals, detect snares and pits,
endure elements, summon nature's ally I; 2nd—bull's strength, pass without trace, summon nature's ally II;
3rd—snare, summon nature's ally III; 4th—insect plague, summon nature's ally IV; 5th—commune with
nature, summon nature's ally V; 6th—creeping doom, reincarnate, summon nature's ally VI.

[705] Sor/Wiz spells gained only through Advanced Learning at 3rd, 7th, 11th, 15th, and 19th level.

[706] At each level, choose a spell off of the Bard or Sor/Wiz list that is at least one level lower than the
highest-level divine spell you can cast and add it to your class spell list.

[707] Cleric and Sor/Wiz spells gained only through Advanced Learning at 4th, 8th, 12th, 16th, and 20th
level.

[708] Remove the following spells from the paladin's spell list: death ward, discern lies, dispel chaos, magic
circle against chaos, protection from chaos.

Add the following spells to the paladin's spell list: 1st—protection from law; 3rd—magic circle against law;
4th—dispel law, freedom of movement.

[709] Sor/Wiz spells gained only through Advanced Learning or Eclectic Learning at 3rd, 6th, 11th, and 16th
level.

[710] The Educated Wilder variant gains Expanded Knowledge as a bonus feat at 5th, 9th, 13th, and 17th
level.

The Mantled Wilder gains access to one psionic mantle and must take all powers from it as powers known
at the first available opportunity.

[711] Gains all class features of the chosen class (not just spellcasting) at the indicated levels

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