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Andy Long

andlong@ucsc.edu ❖ (408) 316-9126 ❖ San Jose, CA


WORK EXPERIENCE
Art 101 April 2018 – June 2018
Lead Programmer Santa Cruz, CA
▪ Created an interactive murder mystery in a team of 3 people for the final.
o Murder at Mortimer Mansion
o people.ucsc.edu/~andlong/art101/final/index.html
▪ Used HTML, CSS, AJAX
▪ JavaScript
o Room objects that are interconnected, read and write to HTML, images and music

Global Game Jam 2018 January 2018


Lead Programmer and Team Lead Santa Cruz, CA
▪ Created a game where pigeons go on a journey to deliver messages.
o Dicken Medal: The Birden of Words
▪ Learned Unity and C#.
o Enemy spawning
▪ Lead a team of 7 people to create a working game within 72 hours.

CMPM 120 April 2017 – June 2017


General Programmer Santa Cruz, CA
▪ Created a game in Phaser for the 120 class with a group of 5 people.
o Transplant
o alpacalunch.itch.io/transplant
▪ Implemented player mechanics
o Movement, interacting with objects, hiding behind objects, climbing,
▪ Other coding responsibilities
o Camera panning, menus, layering, fade effects, debugging.
▪ Level design
▪ GitHub experience

EDUCATION
University of California Santa Cruz June, 2019
BA, Art & Design: Games and Playable Media Santa Cruz, CA
▪ GPA: 3.01
▪ Participated in Global Game Jam 2018

SKILLS
▪ Java, JavaScript, C#, Unity
▪ Familiar with C/C+, HTML, CSS, AJAX
▪ GameMaker, Phaser
▪ Familiar with ZBrush, Blender

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