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*Legend of Zelda, The - Majora's Mask - Masked quest project. Alpha-Beta-Gamma


v2.5.2 "Jungle Inferno .jr N64 .bps edition*
*By Garo-Mastah *
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as well, i included the IPS Patcher to patch the .bps file into a fresh unmmodified
NTSC MM 1.0 N64 rom

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this is the first fase of my ultimate version of the game with so many changes in
the gameplay, altering many known places like; the pirate fortress, the moon, etc.

differences with the original game and the Deathbasket�s "MQ":

Link at the beginning, starts the game with No sword and No Shield. Like OOT, but
That motivates the quest of the 2 valued items around the Clock Town.
now the Poe Sisters guards the Bow and the magic elemental arrows around of
Termina, starting with Amy Until to older Meg, from the Spider houses to the lone
peak Shrine and the Ancient Castle Of Ikana respectively.
the powder keg is now, useful in some cases.
some items are required for go to the final (Goron Mask and the Ice Arrows as
well).
The transformation masks have special elemental powers in some attacks (ex. Goron
Spikes have the hability to burn some enemies and the Fierce Deity Link is capable
of kill enemies with his Sword Beam).
some important items are hidden in some grottos (you have to discover yourself :3).
The infamous Moon Trials are now more exciting and interesting and not optionally
anymore, the 3 MASKS are required for advance to the next trial to gets into the
Final room (Majora), the moon field also requires 2 important items in the game To
climb towards where is the Majora masked moon child to accept the final challenge
of the game, and talking about of moon children, 10 masks are mandatory for gives
to the moon children, 1, 2, 3 and 4 respectively; that reminds me the Ganon trials
in the Ganon�s Castle in OOT.

Initial release
Recent changes:
the orange Stray fairy is hidden in the place where is the guard bomber.
the east Clock Town Guard position is fixed. for avoid what deku Link escapes in
the First Cycle, sorry.
the Deku Palace grotto holes from the JP release are restored, making the Palace a
hard place to glitching. making an interesting stealth skills, and shiro, the Stone
Mask guard is in the Bean Seller Grotto, oops. and Kamaro is in the place what the
Stone mask guard was.
the pirate Fortress is reinforced its security, avoiding the get into the principal
room where the bee hive is.
the 3 principal Masks are hidden in special places, leaving the goron graveyard
half-intact, deleting the Getting Deku Mask cutscene.
some early enemies from OOT and the beta stuff are restored (ex. the Gray Hookshot
Pillars from OOT).
the Scarecrow�s song, the powder keg and the Elegy are useful.
The Secret Shrine is renamed as Ikana Shrine, the Zora Hall as the Zora Shrine and
the Mountain Village as North Mountains.
the Lottery shop and the Bank Teller are moved to the South Clock Town. :3
the Zora eggs are not obtainnable bottle item anymore, instead, are hidden and
enclosed into the treasure chests (requires real bottles), they can be found at the
differents places, 3 in pirate fortress instead of 4, 1 in the Pinnacle rock
instead of 3, and the another 3; 1 at Mountain village and the 2, in the road to
the Goron Village (both in Spring after Goht defeated).
the owl statue in the West Clock town is gone
the 4 fountains have new apparence, each color for each region, to match with MM3D,
also the bosses scenarios

*UPDATED*
*Updated - 02/18/2017*
cosmetic changes NEW:
the young Link�s tunic and boots, the Sash and the Hero�s Shield are yellow-golden
color, just the Shield�s cerulean color is swapped to golden.
the Link�s Deku, Goron, Zora and the FD forms are customized to the Green, Red,
Blue and Turquoise respectively into color themes for have an unique style in each
form. a texture edit using the MM debug Rom as base.
the elegy Link�s statue is less creepy now.
the Purple logo is colored into a yellow-colored logo.

*Updated - 02/27/2017*
Balance Update, and tweaks NEW:
thanks to Fkualol, Link and his all forms can do manual jump, in 2 differents
modes, forward and stand jump,
the shield crouch stab is disabled finally later of 9 years.
finally the FD Link have the Adult Link�s size and can open lifting dungeon doors,
and can be usable anywhere with no restrictions of any type, he finally can use
regular items & weapons, but he can�t use the hookshot, bow and magic arrows.
the Goron Link have the walking speed to match with MM3D�s Goron Link walking
speed.
the hookshot range is lightly extended.

tweaks by me:
the Magic bean Seller is moved now to one of the Gossip Stone grottos, one of the
well Gibdos still wants the Magic beans.
the FSS music is back to regular FSS music.

*Updated - 03/11/2017*
the time travel don�t affect sword level is added, plus the Remove subtraction to
razor sword strike counter (thanks Aroenai),
is added too, for keep the razor sword during the adventure.
the stray fairies of the woodfall and snowhead temples�colors are swapped to match
with MM3D fairies.
the Swamp Spider House quest for 30 Skulltulas and the Ocean one is randomized,
giving posibility of get until 31.

tweaks:
the mirror shield�s image is replaced, as display list and also the GI image in
from a creepy face to a Majora�s symbol.
some tweaks in Mountain village (path to goron graveyard) and the added a new
puzzle same graveyard.
ikana castle also gets new puzzles.
the FD link now is usable in anywhere, and can use the lifting doors now, if you
complete the miniboss challenge at the Secret (Ikana) Shrine.
the Fire Arrows path puzzle where is the blue Poe Sister is renoved, located in
goron village, road to Lonepeak cave.
the cow nosering is restored, to match with the J version of the game (thanks again
Aroenai).

**Updated - 07/11/2017**
balance:
the Zora Link�s double cutters� range is extended for long throw the fins (thanks
Aroenai).
link and the FD link can unseath the sword and deku sticks.
the gerudo pirate and the dinolfos enemies are increased its health for each one.
(the dinolfos aren�t so weak anymore).
the goron and zora link�s punch attacks have removed the 3rd attack animationsfor
repeat the 1st one two times for have as the 3rd attack, the 2nd one.

tweaks by me:
the Wizzrobe enemy have new facewashing, a bicolor tunic and the yellow eyes and
purple bracelets.
the Skullkid have wearing Link�s mask instead of Majora�s.
the fire and ice Keeses are not losing its powers if attack to Link.
the Garo robes are added; in the Secret (Ikana shrine) for protect the big blue
switch and another one into the Ocean spider house for protect the Zora masklibrary
room key after solved the puzzle.
the ancient ikana castle have a few new enemies.
the MM link SFX have the OOT Link SFX, for the most nostalgic ones like me.

-New prizes-
the Romani cows (grottos) can give Chateau romani if you play the Epona�s song (you
don�t have to wait to go to the milk bar at the 10 pm).
the clock town banker have new goals and the new deposits;
the dialogues and the values are changed for the new standars:
if you deposits 500 rupees or more (instead of 200), you receive the adult�s or the
giant�s wallet
if you deposits 2000 rupees or more (instead of 1000), you receive 200 rupees
instead of the ugly 5
if you deposits 8000 rupees or more (instead of 5000), you receive the heart
container, instead of an alone heart piece.

change at the levels:


the woodfall temple has few new challenges, a water flooded entrance and a Wizzrobe
battle
the snowhead temple has few new challenges also, the new way to enter, a big poe
battle, a puzzleblock and a button in water, new enemies added, the first Wizzrobe
is replaced by a Dinolfos and the 3 wolfos, and a white iron knuckle battle.
the stone tower, the normal and the inverted are modified the way to flip the
tower;
the normal has a few modifications and have new way to invert the tower and another
to pass, the scarecrow�s song, the gibdo mask, 5 magic beans and the big poe soul
are mandatory.
the inverted has a few modifications also, a heart piece is upper (lower of the
tower), the hookshot is required to get into the other side of the way to the
entrance.
-the moon trials-
i don�t forgot the modify the trials for make it so hard until i ain�t can pass it.
the deku and zora trials finally have the extended actor list so means more
hardcore and more complex the puzzles, right?.
the goron trial has also lightly modified the huge block puzzle to get the door
open.
the 3 first principal trials have restored 3 heart pieces, 1 for each place.
the link trial finally have a cyan (FDL) colored gerudo pirate and a Gomess middle
bosses.
the Twinmold lair, its sky isn�t foggy anymore, to match with MM3D�s one. (only if
you defeat Twinmold first).

**Updated - MAJOR UPDATE 10/21/2017**


Snowhead
the snowhead�s entrance to the temple is now protected by the fire rings, at least
you got the Goron Lullaby to enter.
and the GF entrance require the Fire arrows or the HSW for melt the ice.
in the same site, has invisible platforms what goes to the unnaccesible place in
where appears a chest if you plays the Lullaby.
Stone Tower
in the right side of the top of the tower, it has a hole to the grotto that�s
accessible with the deku flowers.
2 Well Gibdos added, one requires 5 Beans to pass to the tower entrance, and
another to invert the tower to access the IST, you�d need get the Big Poe.
The Moon
into the goron trial, the ground have the lava propieties and the sand stepwalks,
(don�t use deku or zora mask or....).
in the trials, 3 of them adds back the heart pieces.

Tweaks by me:
some text about the items has changed and others are added, the items obtained with
chests texts are reduced.
the deku nut and sticks upgrades texts are restored, based in OoT texts.
the sun song has added as default into the new file and is usable, and also changed
its effect and restored its original text, gone in the final version of the game.
(Aroenai, thanks).
the Kokiri Sword GI text is added and half-restored. adding new info in it.
the default wallet from the game is extended, erasing the limitation from 2 digits,
and added a new value to 150 rupees, the adult wallet added 300 and the giant�s,
600 (3rd digit wallet hack).
the Magic bean seller is moved from the grotto that i did it early, to the museum
(requires the song of storms in the gossip stone to open the doors and the room
key).
the great fairy text are corrected.
the missing places title bars are added (Aroenai Thanks), the Inverted Stone Tower,
Deku Playground, The Moon, The Moon Trials, Zora Cape & Zora Shop.

**Updated - 07/28/2017**
Ikana Canyon
after Twinmold�s, you can see a improvised "stone bridge" in the canyon
the signspot that was into the waterfall cave was moved in the hut entrance (�cause
i swapped the GF fountain and the Ikana Shrine in the first place)
new texts mods in signspots incluided
The Moon Trials
the big button is replaced for a Sun�s song ocarina actor in the zora trial and the
deku trial, a song of storms� flower spawner
Southern Swamp
the hags�shop�s door location is fixed in the uncursed swamp to match with the door
of the cursed swamp

Tweaks by me:
the uncursed places (Swamp and Ikana) has restored the cascade sounds
the damage to link is increased x2, beware with the iron Knuckle
when you started in a new cycle after the ocarina retrieval, the Kokiri sword isn�t
autoequipped anymore, so the sword is in an access at the observatory sewers
treasure chest

Fix;
the 3 digit normal waller digits are fixed, so it caused that the timer not appears
things to do:
make the temples are completed in reverse way, like OOT MQ
modify the shops
avoid the boss key skips
put more enemies in temples, as are made in the Spider Houses.

the romhack are used in Any% only, the work has not finished, until when it�s ready
always make a new savefile before start the game. please.
install it into the wii via wad manager, use it with under your own risk.

that�s all

are you ready to try?


let�s go

"that�s the law of US, The Garo"

G-M out
have a spectacular day!

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