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A Holiday NPC
SLEIGH TEAM
d Sleigh Reindeer (8): Awakened reindeer (as pony)
Rgr2; CR 4; Medium-size magical beast; HD 4d8+4,
2d10+2; hp 36; Init +1; Spd 40 ft.; AC 16 (touch 11, flat-
footed 16); Atk +5 melee (1d3+2, 2 hooves); SQ favored
enemy (beasts, +1), scent; AL N; SV Fort +8, Ref +5,
Will +1; Str 14, Dex 13, Con 12, Int 10, Wis 11, Cha 5.
Skills and Feats: Intuit Direction +5, Jump +5,
Druid Spells Prepared: (6/7/7/6/5/4/3/2; base DC
Listen +5, Spot +5; Run.
= 17 + spell level): 0—create water, detect poison, know
Equipment: Harness of natural armor +5.
direction, light, mending, purify food and drink; 1st—
animal friendship, calm animals, detect animals or plants,
invisibility to animals, obscuring mist (2), pass without trace; PERSONALITY
2nd—barkskin, charm person or animal, hold animal (2), Santa Claus is generous, kind, friendly, and jolly. He
lesser restoration, speak with animals, wood shape; 3rd—cure loves a good conversation, good meals, and working with
moderate wounds, dominate animal, neutralize poison, pro- his hands. He is particularly protective of children, and
tection from elements, remove disease, summon nature’s ally threatening a child is one of the few things that can
III; 4th—cure serious wounds, dispel magic, freedom of rouse his ire. He is patient with fools and the misguided,
movement (2), sleet storm; 5th—awaken, control winds, tree but deals harshly with bad-tempered or violent folk. He
stride (2); 6th—find the path, healing circle, transport via gives small gifts to any children or innocent folk he
plants; 7th—heal, true seeing. encounters, and has been known to help out good-
Equipment: Bag of tricks (tan), belt of control weather minded people in need with small magic items that can
(3/day), boots of spider climbing (as the slippers), bracers of heal, protect, or aid without causing harm to others.
armor +8, cap of all-speaking (understand and speak all He often uses animal friendship to befriend local ani-
languages), cloak of resistance +4, flying sleigh (as 6 ft. by 9 mals, then dismisses the bond when he has to leave. He
ft. carpet of flying, needs reindeer for steering), even uses awaken on pets of vulnerable children,
Keoghtom’s ointment (3), Santa’s staff of animals (see entrusting them to secretly watch over their two-
below), periapt of wisdom +6, ring of natural armor +5, sack legged friends.
of holding (as bag type 4) (holds about 9,000 gp worth of
toys and minor protective, healing, or nonviolent
magic items), vest of weather resistance (provides cold and
TACTICS
fire resistance 5). Santa Claus dislikes violence and prefers to deal with
opponents using words rather than direct action. He
casts spells that soothe emotions, charm enemies, negate
MAGICAL ITEM hostile magic, and remove people from harm’s way
Santa’s Staff of Animals: This finely crafted wooden rather than trying to harm his adversaries. He would
staff is adorned with gold, detailed emerald enamel- much rather divert or distract an opponent, remove him-
work, and bells; it’s crowned with a carving of a rein- self, his allies, and any innocents from the area, then
deer. It allows the use of the following spells: send a more martial person to deal with the situation.