Documente Academic
Documente Profesional
Documente Cultură
Provisions from heroes rose up to defend their homes, their peoples, and their
lands. These Righteous Many have since ascended to a
semblance of godhood. The Epoch of Bloodshed ended as
Phaelsivem instantaneously as it began, with a blinding light enveloping
Phaelsivem's surface for a week, after which the invading
forces were seemingly banished, leaving behind fetid pools of
black ichor that seem to attract (or even spawn) evil creatures
seeking to destroy life. It is now the year 437 PEB (post
Epoch of Bloodshed), and the implements of the Righteous
Many are sought after by warriors and mages seeking to arm
themselves. The people of Phaelsivem have returned to a
sense of normalcy, with militaristic tensions being assuaged
in the last 200 years. However, the world's elite are aware of
whispers that another time of terror may be on the cusp of
emerging, as the barriers between the Material Realm and
the planes of elemental power seem to be weakening.
Armaments of the
Righteous Many
The Righteous Many are celebrated in modern Phaelsivem as
demigods and folk heroes. The Armaments of the Righteous
Many are truly unique items - only one of each exists.
Dragonbreath, Quickblade of
Helm of the Undaunted Warrior
Wondrous item, requires attunement
An artifact that perhaps predates the Epoch of Bloodshed,
the Helm of the Undaunted Warrior was certainly borne by at
least one of The Righteous Many in the fights against chaos
and evil. It is made of adamantine and encases the wearer's
entire face and head - without even so much as slits for the
eyes.
Unflinching in Battle. While attuned to and donning this
helm, you gain the following boons:
1: You are cannot handle the toxic quality of your foe's blood.
Roll a Constitution saving throw (DC 15). On a failure, you
suffer an effect appropriate to the foe as determined by
your DM.
2: Nothing happens.
3: Your eyes brighten with bloodthirst. On your next turn, you
must take the Attack action against whoever's blood you
drank, and you gain one additional attack.
4: You cut your tongue, and the taste of your own blood
immediately drives you into a Rage as a level 1 barbarian
that you cannot willingly dismiss.
5: Thraben's insanity overtakes you. Roll a Wisdom saving
throw (DC 15). On a failure, you suffer the effects of the
spell Tasha's Hideous Laughter.
6: You regain hit points equal to half of the damage (rounded
down) that you just dealt with The Cleaver of Thraben, the
Butcher.
Identifying Armaments
I should note that it is my intent that the Identify
spell would not grant players direct insight into
what any of these Armaments do. It would simply
inform them that they are not cursed and seem to
have a unique magical enchantment that could be a
boon to them in some way - understanding an
Armament's power would require attunement.
Amulet of Bravery
Wondrous item (necklace), very rare (requires attunement)
The Amulet of Bravery is a golden chain with a pendant
that portrays a lion's face with gemstones for eyes. These
eyes flare with light when the amulet is activated.
While attuned to and wearing the Amulet of Bravery you
gain a +2 bonus to AC.
Lion's Courage. You can activate the Amulet of Bravery as
a bonus action. When you do so, choose a target creature
within 30 feet. That creature either suffers a -2 penalty to its
AC or gains a +2 bonus to its AC for 1 minute, your choice.
You lose the +2 bonus to your AC that you gain from this
necklace for the duration. The Amulet of Bravery can be
activated once per short or long rest.
Chromatic Grenade
Wondrous item, common
A crystal sphere with no identifiable opening, the
Chromatic Grenade contains a strange swirling liquid that
changes colors intermittently. If you hold it to your ear, you
can hear a sizzling sound.
As an action, you can throw the Chromatic Grenade at a
point within 50 feet of you. All creatures within a 5-foot
radius circle of that point must make a Dexterity saving throw
(DC 13). On a failure, the creature suffers 3d6 of a random
type. On a success, the creature takes half damage. Roll a d6
to determine the damage type:
1 - Acid
2 - Cold
3 - Fire
4 - Lightning
5 - Poison
6 - Thunder
The Chromatic Grenade is a single-use item.
Dagger of Betrayal
Weapon (dagger), rare
A small, elegant blade that thrives on a victim's trust, the
Dagger of Betrayal comes with a wrist holster that discreetly
fits under the sleeves of most clothing.
Trust Destroyed. Whenever this magical weapon strikes
against a creature that is under the charmed condition, you
automatically land a critical hit.
Diviner's Compass
Wondrous item, uncommon
A circular iron disc with the cardinal directions etched into
it and several rubies set into the face of the disc.
As an action, you can choose to focus on a single object
using the compass as a focus to cast the Locate Object spell.
The compass disintegrates when you lose concentration or
after 10 minutes, whichever happens first.
The Diviner's Compass is a single-use item.
Dolphin Token
Wondrous item, uncommon
A fancy-looking silver coin featuring a dolphin on one side
and the name of the resort supplying it on the other side.
These tokens are used by resorts catering to wealthy
clientele, allowing a user to polymorph into a dolphin (and
only a dolphin) for up to one hour - providing an impressive
and unique diving experience.
Can hold one charge. OTHER GOODIES
9
When used by tourists, the tokens are then recovered and
restored by resort-employed arcanists.
Earring of Understanding
Wondrous item, uncommon
This dark iron hoop earring is slightly warm to the touch.
As an action, you can focus on the Earring of
Understanding to cast the Comprehend Languages spell, but
Headband of the Feywild
Wondrous item, rare
This silver headband is intended to be worn to hold back
one's hair. It has several flowers of fey origin as well as a few
purple beads (roll 1d6 + 2 to determine the number of beads
when first found). The flowers appear to still be living.
As a bonus action, you can pluck one of the purple beads
from the headband to cast the Misty Step spell. Once the
headband has no more beads, it loses its magical properties
and the flowers dry out.
Magic Cylinder
Wondrous item, very rare
The Magic Cylinder is a curious object that is purple in
color and shimmers in light. Each end of the cylinder is
banded in gold, and the majority of the item is covered in
unintelligible arcane symbols.
Once per long rest, whoever holds the Magic Cylinder can
attempt to stymie a foe's attempt to magically attack them.
When you (and only you) are targeted by a spell attack roll,
you may use your reaction to attempt to capture this spell,
and perhaps even turn it back against its caster. Roll a d20:
Mordenkainen's Lock
Wondrous item, uncommon
This simple golden lock has no keyhole or coding
mechanism that would seem to allow one to open it once
locked. The lock is found or purchased unlocked.
As an action, you can secure the lock around a door
handle, chest, or similarly sealable entryway to cast the
Arcane Lock spell (at second level), at which point the lock
OTHER GOODIES
seemingly vanishes. The lock's effect remains until dispelled.
10
Mordenkainen's Lock is a single-use item.
Naviglobe
Wondrous item, rare
An enchanted orb only produced by arcansists employed by
Worledin's shipwrights guild. They are used to help ships
navigate and especially to synchronize fleets or groups of
ships on journeys. They are very difficult to acquire outside of
Pouch of Origami Ravens
Wondrous item, common
A simple leather pouch that contains 7 (2d6 + 1) paper
origami ravens in it. The ravens are made of fine scroll paper
and each appears to have arcane glyphs drawn onto it,
though the glyphs are unintelligible due to the folds.
If you take one of the ravens out of the pouch and hold it in
your hands, you can speak the command word to animate the
crane so that it acts as if under the Animal Messenger spell.
You can dictate your message after animating the raven,
which then flies off to deliver it. The paper raven
disintegrates to ash after delivering the message, or it returns
to you and then disintegrates if it fails to deliver the message.
Unfolding a raven causes it to lose its magical properties.
Ring of Shadows
Wondrous item, very rare (requires attunement)
This thick iron band features a square onyx set into it
wreathed in several tiny smoky quartzes.
One With Shadows. Once per short or long rest, you can
use this ring to cast the Darkness spell; additionally, you can
see into and through the magical darkness that you conjure
in this manner. You do not gain any sort of darkvision or the
ability to see through magical darkness summoned in any
other way.
The vial's potion can be consumed once per day and refills
each dawn.
Credit
OTHER GOODIES
12 Made via The Homebrewery (homebrewery.naturalcrit.com)!
Notes
I have been patrolling homebrew forums and the Internets in
general for a while admiring others' works of homebrewery. I
can only imagine that some of these items will have been
influenced by the works of other great homebrewers, and I
apologize in advance if any of these items appear to be rip-