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1. Place Wood
Place one wood at each sawmill.
2. Recruit
Place 1 warrior at each Recruiter.
Destination is the adjacent clearing satisfying the first criteria from left to right, break ties top to bottom:
Protect Threatened Support Vulnerable
1
Buildings Buildings 2 Expansionism 3 Reinforcements 4
Clearing that contains at Clearing that contains fewer Clearing that contains none Clearing whose
Destination
least one of your buildings of your warriors than your of your buildings. neighborhood contains the
AND more enemy buildings. most enemy pieces.
warriors of any single
faction than your own.
5. Build
Spend Wood Tokens From Place Buildings At
Clearing
Clearing whose neighborhood contains the Clearing you rule whose neighborhood
most enemy warriors contains the fewest enemy warriors
If any of the stipulations above are not sufficient to break a tie for clearing choice, then use the
clearing priority of the Mechanical Marquise board, shown to the right.
When choosing among several tokens to remove from a clearing, use the priority:
(i) Workshop, (ii) Saw Mill, (iii) Wood Token, (iv) Recruiter, (v) Keep