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TOMAS DEL ROSARIO Vision

Truth and Goodness in Man and for all others through Education.
COLLEGE Mission
Capitol Drive, San Jose, Balanga City 2100 Bataan
TRC aims to produce graduates who are morally upright, academically
equipped and attuned to the growing demands not only of higher education
Junior High School Department
but also of society as a whole.
Technology and Livelihood Education – ICT
Grade 8 | Web Designing Using HTML, CSS and JavaScript
A.Y. 2019-2020

COURSE DESCRIPTION

In this introductory course, students will become adept with Image Editing, the history of internet, principles of a website and webpage designing using HTML 5, CSS 3 and
JavaScript. In the first quarter, students should be able to make simple postcards, infographics and vexel art. They should be able to manipulate images. Students will gain practice in
using key applications such as Adobe Photoshop, Notepad++ and Sublime. The remaining quarters focus in understanding the development of www and websites. An introduction to
the history of HTML will also encourage them to appreciate the internet we have today. Another emphasis is on mastery of HTML and CSS codes. They will earn that programming
language used for website structure and website designing. It is designed to provide a key introduction to the essentials web development languages. It is the students’ first step into
web page creation and maintenance. Course content will focus in HTML, CSS and JavaScriptin the context of web development practices. Students will experience how to create basic
web pages including basic structuring of page content, apply basic formatting styles using CSS and understanding JavaScript for basic interactivity.
Prior to attending this course, students should be familiar with using personal computers with a mouse and keyboard and possess basic typing skills. Students should be able to
launch and close programs; navigate to information stored on the computer; and manage files and folders. Familiarity with web browsers would be an advantage. A general
understanding or interest on web development/design and internet subjects could enhance the participant’s experience.

COURSE GENERAL OBJECTIVES

Through this course, students should learn the history of internet and how webpages are made. They should be knowledgeable of Adobe Photoshop, HTML 5, CSS 3 and
JavaScript. The course aims to help students to create website applications. The learners are expected to produce their personal website, data entry form, class schedule using tables,
tic tac toe game and a simple calculator. They should be able to add and maipulate multimedia in webpages.

COURSE CREDITS

1.5 Units

Grade 7 | Computer Fundamentals Syllabus Page 1 of 15


TERM
UNIT TOPIC
(NO.): COMPETENCIES/SKILLS ASSESSMENT ACTIVITIES RESOURCES CORE VALUES
CONTENT
MONTH

Grade 7 | Computer Fundamentals Syllabus Page 2 of 15


Q1: A. Lesson 1
June 10 - 14 Adobe Photoshop and its A1. Clearly explain what visual A1. Modified True or A1.1 Textbook A1.1 Camaraderie
A1. Rebus
Role in Society communication is and its False A1.2 Rebus PPT A1.2 Self -Reliance
impact on society. (A)

A2. Correctly identify the A2.Identification A2. Hands-on A2.1 Workbook A2. Academic
Photoshop environment and Exercises A2.2 Computer Excellence
the function of each tool. (A)
A3. Accept responsibility for your A3. Performance Task 1 A3. Scaffolding 1 A3.1 Computer A3. Academic
role in the visual Image Production Brainstorming A3.2 Microsoft Word Excellence
communication process. (T) Planning

Q1: D. Lesson 2 B1. Differentiate bitmap images B1. Identification B1. T- Chart B1.1 Textbook B1. Academic
June 17 - 20 Retouch and Blend Images from vector graphics. (A) B1.2 PowerPoint Presentation Excellence

B2. Make quick adjustments to B2. Hands on B2. Hands-on 2.1 – B2. Textbook / Hand outs B2. Academic
images using Photoshop. (M) 2.8 Excellence
Exercises
B3. Recognize portions of an B3. Essay B3.1 Google Images B3. Academic
image that can be removed to B3. Picture Analysis Excellence
give focus. (T)

Q1: E. Lesson 3 C1. Define typography. (A) C1. Essay C1.1Texbook C1. Academic
June 24 – Correct Tone and Insert Type C1. Hands on 3.1 C1.2 PowerPoint Presentation Excellence
25
C2. Improve exposure using C2. Hands on C2. Computer C2. Academic
Levels tool and histogram. C2. Hands on Excellence
(M)

C3. Design a Bookmark C3.1 Textbook C3.1 Truth


C3. Create types in Photoshop C3. Moods using Text C3.2 Computer C3.2 Confidence
correctly. (T)

F. Lesson 4 D1.1Essay D1.1Texbook D1. Academic


Transform Images D1. Straighten, rotate, flip and D1.2 Photographs and D1. Hands on 4.1 - D1.2 PowerPoint Presentation Excellence
Q1:
resample an image using Memories 4.5
June 26 - 27
tools such as the Ruler and
Crop. (T)

E1. Essay E1.1Texbook E1.1. Academic


Q1: G. Lesson 5 Excellence
July 1 - 2 Touch up Photos E1. Adjust brightness and E1. Hands on 9.1 –

Grade 7 | Computer Fundamentals Syllabus Page 3 of 15


contrast 9.4
Of photos using Healing
Brush,
Patch, Clone Stamp, Dodge
and Burn Tool .(A)
H. Lesson 6 F1. Essay E3. Textbook, page 118 - 124 E3. Discipline
Q1: Work with Layers and Masks
July 3 - 4
F1. Hands –on 10.1 –
I. Lesson 7 F1. Add layers styles (T) G1. Identification 10.6 F1.1 Textbook F1. Diligence
Select Portions of an Image F1.2 PowerPoint
Presentation
G1. Hands-0n F1.3 “How do computers
G1. Enumerate the functions of work?”
J. Lesson 8 CPU (A) H1.1 Map Reading https://www.khanacademy.
Work with Filters H1.2 Identification org/computing/computer-
science/how-computers-
work2/v/khan-academy-
Q1: H1. Diagram Analysis
and-codeorg-introducing-
July 9 H1. Interpret the arithmetic and I1. Identification how-computers-work
K. Lesson 9 logic process of the CPU
Blend Images using the CPU illustration (T) G1. Academic
I1. Map-making G1.1Texbook Excellence
Q1: I1. Discuss the components of J1. Identification G1.2 PowerPoint Presentation
July 10 the Control Unit (T) G1.3 Worksheet
L. Lesson 10
Create Type J1. Brainstorming H1. Academic
Q1: J1. Identify the inputs and H1.1 Textbook Excellence
July 11 - 12 outputs of common H1.2 Meta cards
computing devices (A)
I1. Self - Reliance
Q1: I1.1 Textbook
July 15 - 19 I1.2 PowerPoint Presentation
J1. 1Efficiency
K. Lesson 11 J2.1 Matching Type J1.1 PowerPoint Presentation J1.2 Camaraderie
Save Images in Different File J2.2 Enumeration J1.2 Worksheet
Formats J1.3 https://curriculum.
J2.1 I/O Worksheet code.org/csd-
J2. Select the inputs and outputs J2.2 Old vs New Table 1718/unit1/5/
used to perform common J1.4 I/O Activity
computing tasks (T) https://docs.google.com
/document/d/1ObS_kxkX
oueaotPYFAEkcCDzn690
zumqoLLnrU5kY2Q/edit
M. Lesson 12 K1.1 Identification
Design a Post Card K1.2 Acronym J2 CPU, Memory, I/O J2. Academic
Devices Excellence

Grade 7 | Computer Fundamentals Syllabus Page 4 of 15


K1. Web Check https://www.khanacadem
K1. Compare types of storage y.org/computing/compute
media with respect to r-science/how-
portability, speed and K2. MCQs computers-
Q1: capacity (A) work2/v/khan-academy-
July 22 -26 and-codeorg-cpu-
K2. Solve a Story memory-input-output
K2. Assess the needed memory
based on the system K1. Collaboration
requirements of a
L. Lesson 13 functioning computer system K1.1 Manila Paper
Creating a Vexel Using Pen (T) K1.2 Marker
Tool

K2. Academic
Excellence
K2. PowerPoint Presentation

Textbook References:

Calabig, Sheryl B., Doctor, Anabelle C., Benito, Carmelita H., Computer Fundamentals 1, c2014, Future Builder Publications
Calabig, Sheryl B., Doctor, Anabelle C., Benito, Carmelita H., Computer Fundamentals 2, c2014, Future Builder Publications
www. Khanacademy.com
www. Curriculumcode.org

Grade 7 | Computer Fundamentals Syllabus Page 5 of 15


TERM
UNIT TOPIC
(NO.): COMPETENCIES/SKILLS ASSESSMENT ACTIVITIES RESOURCES CORE VALUES
CONTENT
MONTH
Q1: N. Lesson 1
June 10 - 14 Understand the Internet A1. Discuss what is internet. (A) A1. Modified True or A1. The Museum A1.1 Textbook A1.1 Camaraderie
False Walk A1.2 Posters A1.2 Self -Reliance

A2. Explain how websites are A2. Essay A2. See. Think. A2. STW Worksheet A2. Academic
developed by web Wonder. Excellence
developers. (M)
A3. Conceptualize a website. (T) A3. Performance Task 1 A3. Scaffolding 1 A3.1 Computer A3. Academic
Creating a timeline SmartApp of MS A3.2 Microsoft Word Excellence
using SmartApp of Word
Microsoft Word

Q1: Q. Lesson 2 B1. Distinguish the differences of B1. Identification B1. Frayer Model B1.1 Textbook B1. Academic
June 17 - 21 Website Planning and computer generations and B1.2 PowerPoint Presentation Excellence
Design classifications (A)

B2. Justify how computing B2. Essay B2. Data Retrieval B2. Frayer Model Worksheet B2. Academic
transcends the ideas of Chart Analysis Excellence
computing from previous to
current era. (M)

B3. Design a graphic organizer B3. Concept Mapping B3. Picture Analysis B3.1 Crayons B3. Academic
presenting the Eras of B3.2 Bond paper Excellence
Computer (T) B3.3 Ruler

Q1: C1. Distinguish the differences of C1. Multiple Choice C1. Pictionary C1.1Texbook C1. Academic
June 24 – R. Lesson 3 computer classifications (A) Questions C1.2 PowerPoint Presentation Excellence
28 HTML5 Start up

C2. Justify why we classify C2. Short paragraph C2. 4 – Column C2. Worksheet C2. Academic
computers (M) Comparison Excellence
Table
C3. Design a graphic organizer C3. Concept Mapping C3.1 Textbook C3.1 Truth
presenting the Classifications using SmartApp C3. Interview C3.2 Interview Worksheet C3.2 Confidence
of Computer (T)

D1. Differentiate the types D1. Fill in the blanks D1.1Texbook D1. Academic
S. Lesson 4 computers (A) D1. Triple Venn D1.2 PowerPoint Presentation Excellence
Q1: Understand HTML Tags Diagram
D2. Name various types of D2. Identification D2. Worksheet D2.1. Self – reliance
July 1 - 2
computers around them. (T) D2. Campus Walk D2.2. Discipline

Grade 7 | Computer Fundamentals Syllabus Page 6 of 15


E1. Describe the languages E1. Identification E1.1Texbook E1.1. Academic
Q1: T. Lesson 5 used by the computer (A) E1. Situation E1.2 PowerPoint Presentation Excellence
July 3 - 5 HTML Basic Elements Analysis
E2. Discuss how computers E2. Essay E2. Worksheet E2. Self - reliance
communicate to each other
and to users (M) E2. ASCII Conversion

E3. Simulate computer E3. Create Graphics E3. Textbook, page 55 - 58 E3. Discipline
Commands using the Using Disk
command prompt. (T) Operating System E3. Hands on
or DOS

F1. Simulate how the computer F1. Flowchart F1.1 Textbook F1. Diligence
Q1: U. Lesson 6 system works using the CSO F1.2 PowerPoint
July 8 My First Webpage Diagram (T) F1. Video Analysis Presentation
F1.3 “How do computers
work?”
https://www.khanacademy.
org/computing/computer-
science/how-computers-
work2/v/khan-academy-
and-codeorg-introducing-
how-computers-work

V. Lesson 7 G1. Enumerate the functions of G1. Identification G1. Academic


Q1: Insert Images and Apply CPU (A) G1.1Texbook Excellence
July 9 Page Backgrounds G1. Hands-0n G1.2 PowerPoint Presentation
G1.3 Worksheet
H1. Interpret the arithmetic and H1.1 Map Reading H1. Academic
Q1: W. Lesson 8 logic process of the CPU H1.2 Identification H1.1 Textbook Excellence
July 10 Create Divisions in a using the CPU illustration (T) H1. Diagram Analysis H1.2 Meta cards
Webpage
I1. Discuss the components of I1. Identification I1. Self - Reliance
Q1: the Control Unit (T) I1.1 Textbook
July 11 - 12 X. Lesson 9 I1. Map-making I1.2 PowerPoint Presentation
Organize Data Using Tables
J1. Identify the inputs and J1. Identification J1. 1Efficiency
Q1: outputs of common J1.1 PowerPoint Presentation J1.2 Camaraderie
July 15 - 19 computing devices (A) J1. Brainstorming J1.2 Worksheet
Y. Lesson 10 J1.3 https://curriculum.
Web Form code.org/csd-
1718/unit1/5/
J1.4 I/O Activity
https://docs.google.com
/document/d/1ObS_kxkX
oueaotPYFAEkcCDzn690
zumqoLLnrU5kY2Q/edit

Grade 7 | Computer Fundamentals Syllabus Page 7 of 15


K. Lesson 11 J2. Select the inputs and outputs J2.1 Matching Type J2 CPU, Memory, I/O J2. Academic
Audio and Video used to perform common J2.2 Enumeration Devices Excellence
computing tasks (T) J2.1 I/O Worksheet https://www.khanacadem
J2.2 Old vs New Table y.org/computing/compute
r-science/how-
computers-
work2/v/khan-academy-
and-codeorg-cpu-
memory-input-output

Q1: K1. Compare types of storage K1.1 Identification K1. Collaboration


July 22 -26 media with respect to K1.2 Acronym
portability, speed and K1. Web Check K1.1 Manila Paper
capacity (A) K1.2 Marker

K2. Assess the needed memory K2. MCQs K2. Academic


based on the system Excellence
requirements of a K2. Solve a Story K2. PowerPoint Presentation
functioning computer system
(T)
Z. Lesson 11 Primary Storage

Textbook References:

Calabig, Sheryl B., Doctor, Anabelle C., Benito, Carmelita H., Computer Fundamentals 1, c2014, Future Builder Publications
Calabig, Sheryl B., Doctor, Anabelle C., Benito, Carmelita H., Computer Fundamentals 2, c2014, Future Builder Publications
www. Khanacademy.com
www. Curriculumcode.org

Grade 7 | Computer Fundamentals Syllabus Page 8 of 15


TERM (NO.):
UNIT TOPIC CONTENT COMPETENCIES/SKILLS ASSESSMENT ACTIVITIES RESOURCES CORE VALUES
MONTH
Q2: A. Lesson 7 A1. Distinguish the parts of a A1. Identification A1. Labelling A1. www.bit.ly/2VrR4sP A1. Truths
July 29 -31 Personal Computer computer system and its
Systems functions. (A)

Q2: B. Lesson 8 B1. Identify parts and B1. Selection B1. Video Analysis B1.1 PowerPoint Presentation B1. Independence
August 1 - 2 Motherboard components of motherboard B1.2 Motherboard Parts and
correctly. (A) its Functions
www.bit.ly/2HmQzqd

B2. Label the components of B2. Labelling B2. Puzzle B2. Motherboard Puzzle B2. Collaboration
motherboard correctly. (T)

Q2: D. Lesson 9 C1. Define basic computer C1. Enumeration C2. Guess That Icon C2. Printed Software Logos C2. Peacefulness
August 5 - 9 Software terminology such as Game
software, operating system
and computer applications.
(A)

C2. Appreciate how software C2. Essay C2.1 Lecture C2. 1 Lesson Hand-outs C2. Independence
manipulates data. (M) Highlighting C2.2 Text Book, page 119-
C2.2 Hands on 120

C3. Select the appropriate C3. MCQ C3. Situation C3. Textbook C4. Obedience
software needed for specific Analysis
computer tasks. (T)

Q2: G. Lesson 1 D1. Discern the computer basic D1. Identification D1.1 Binary Magic D1.1 Textbook D1. Academic
August 12 - 16 Data Representation data unit bits, nibble, byte D1.2 Rank Order D1.2 Binary Magic Chart Excellence
(Binary System) and word. (A) Ladder D1.3 Binary Table

D2. Interpret how the CPU D2. Essay D2. Essay D2. Binary and Data D2. Self-Reliance
represents data. (M) www.bit.ly/2Jd5o1I

D3. Simulate the ASCII D3. Name Conversion D3. Snapchart D3. ASCII Table D3. Truth
conversion using the ASCII Sequence www.bit.ly/2Hc1qEx
table. (T)

Grade 7 | Computer Fundamentals Syllabus Page 9 of 15


Q2: J. Lesson 2 E1. Explain the characteristics of E1.1 Essay E1. Web Check E1.1 Manila Paper E1. Academic
August 19 - 23 Number Systems each number system. (A) E1.2 MCQ E1.2 Marker Excellence

E2. Create a Number System E2. Fill the table E2. One Minute E2. Sticky Notes E2. Goodness
Table. (T) Paper

Q2: L. Lesson 3 F1. Convert binary number F1. Conversion F1. Group goal F1. Pad paper F1. Teamwork
August 26 - 27 Binary Conversions system to decimal number
system. (T)

Q2: M. Lesson 4 G1. Convert binary number G1. Conversion G1. Learning Links G1.1. Strips of Paper G1. Collaboration
August 28 - 30 Hexadecimal, Decimal system to hexadecimal and G1.2 Glue
and Octal Conversions octal number system. (T)

Q2: N. Lesson 5 H1. Calculate binary numbers H1. Problem-solving H1. Digital Math H1. Marker H1. Academic
September 2- Arithmetic Operations used by computer systems. Olympics Excellence
6 Addition and (A)
Subtraction

Q2: O. Lesson 6 I1. Calculate binary numbers I1.1 Problem-solving I1. Simulation I1.1 Marker I1. Academic
September 9 - Arithmetic Operations used by computer systems. (A) I1.2 Essay I1.2 PowerPoint Presentation Excellence
13 Multiplication and
Division

Textbook / Website References:

Grade 7 | Computer Fundamentals Syllabus Page 10 of


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Manasala, Estrelita T., C++ and Java Programming Made Simple, c2017, The Library Publishing House
Calabig, Sheryl B., Doctor, Anabelle C., Benito, Carmelita H., Computer Fundamentals 1, c2014, Future Builder Publications
Calabig, Sheryl B., Doctor, Anabelle C., Benito, Carmelita H., Computer Fundamentals 2, c2014, Future Builder Publications
www. Khanacademy.com
www. Curriculumcode.org

TERM (NO.):
UNIT TOPIC CONTENT COMPETENCIES/SKILLS ASSESSMENT ACTIVITIES RESOURCES CORE VALUES
MONTH
Q3: A. Lesson 1 A1. Differentiate semantics and A1. Venn Diagram A1. T-Chart A1. Cartolina A1. Teamwork
Sept 23 - 27 Categories of syntax as used in
Programming Languages programming. (A)

A2. Discuss the categories of the A2. MCQ A2. Graphic Organizer A2. PowerPoint A2. Academic
programming language. (M) Presentation Excellence

Q3: C. Lesson 2 B1. Discuss the step-by-step B1. MCQ B1. Snapshot Sequence B1. Printed PDLC B1. Independence
Sept 30 – Oct Program Development Life process of software Chart scenarios
4 Cycle development. (M)

B2. Appreciate the importance of B2. Role Playing B2. Guided B2. Guided Gen B2. Collaboration
PDLC. (M) Generalization Worksheet

Q3: E. Lesson 3 C1. Compare and contrast C1. Essay C1. We-know Parachute C1.1PowerPoint C1.1Collaboration
Oct 7 -11 Program Design algorithm and pseudocode. (Characteristics of Presentation C1.2 Communication
Techniques Algorithm (A) good algorithm and C1.2 Meta Cards
Rules for Writing C1.3 String
Pseudocode) C1. 4 Construction Paper
C1.5 Markers and tape

Grade 7 | Computer Fundamentals Syllabus Page 11 of


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Q3: F. Lesson 4 D1. Write algorithms for real-life D1. Problem Solving D1. Webpage reading D1. Notebooks D1. Truth
Oct 14 - 18 Program Design problems. (T) Through Algorithm “How did the EHT
Techniques: Methods of captured the black
Writing Algorithm hole?”

http://bit.ly/2WONuG
0
Q3: G. Lesson 5 E1. Write pseudocodes for real- E1. Problem Solving E1. Simulation E1. Notebooks E1. Truth
Oct 21 -25 Program Design life problems. (T) Through Algorithm
Techniques: Pseudocodes

Q3: H. Lesson 6 F1. Independently select the F1. Problem Solving F1.1 “Stroop Test” F1. Stroop Test Worksheet F1.1 Academic
Oct 28 – 31 Program Design appropriate control structure Say the color the http://bit.ly/2YvG2js Excellence
Techniques Creating for common computer tasks. word is written in. F1.2 Critical Thinking
Pseudocodes (T)
F1.2 Hands-on

Q3: I. Lesson 7 G1. Choose the correct flow G1. Identification G1. Image Analysis G1. “Blue print” G1.1Goodness
Nov 4 – Nov How to Draw a Flowchart chart symbols for the http://bit.ly/2VsUmad G1.2 Critical thinking
15 equivalent process or value.
(A)

G2. Convert algorithms to G2. Conversion G1. “The Big Bang G2.1 Textbook G2. Communication
flowchart. (T) Theory - The G2.2 Class response
friendship algorithm” G2.3 http://bit.ly/2W25wal
video

Q3: K. Lesson 8 H1. Create flowcharts that H1. Designing a H1. Simulation of H1.1 Textbook H1. Critical Thinking
Nov 18 – Nov Flowchart Sequence applies for sequential flowchart Adding three H1.2 PowerPoint
29 Structure processes. (T) numbers Presentation

Q3: L. Lesson 9 I1. Create flowcharts that applies I1. Designing a I1. Simulation of Finding I1.1 Textbook I1. Critical Thinking
Dec 2 - 6 Flowchart Selection for selection or choosing Flowchart to out which number is I1.2 PowerPoint
Structure processes. (T) determine Odd bigger Presentation
and Even numbers

Grade 7 | Computer Fundamentals Syllabus Page 12 of


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Q3: M. Lesson 10 H1. Create flowcharts that H1.1 Designing a H1. Simulation of H1.1 Textbook H1. Critical Thinking
Dec 9 - 20 Flowchart Repetition applies for iteration Flowchart Adding three H1.2 PowerPoint
Structure processes. (T) H1.2 Essay numbers Presentation

Textbook Reference

Manasala, Estrelita T., C++ and Java Programming Made Simple, c2017, The Library Publishing House
Calabig, Sheryl B., Doctor, Anabelle C., Benito, Carmelita H., Computer Fundamentals 2, c2014, Future Builder Publications
https://teachwithict.weebly.com/flowcharts.htm

TERM (NO.):
UNIT TOPIC CONTENT COMPETENCIES/SKILLS ASSESSMENT ACTIVITIES RESOURCES CORE VALUES
MONTH
Q4: A. Lesson 1 A1. Recall the history of C++ A1. MCQ A1.History Learning Grid A1. History Learning Grid A1. Goodness
Jan 13 - 24 Intro to C++ using the lecture notes. (A) http://bit.ly/2VEDIJW

A2. Strategically utilize A2. Essay A2. Venn Diagram A2.1 Bond paper A2. Creativity
comments in a program. (M) A2.2 Coloring Materials

A3. Utilize the basic structure of A3. Simulation A3. Learning Links A3.1 Strips of Paper A3. Communication
a C++ program. (T) A3.2 Tape
A3.3 Marker

Q4: D. Lesson 2 B1. Distinguish data types used B1.1 Matching Type B1. The Box Variable B1.1Empty Box B1. Discipline
Jan 27 - 31 Variables in programming. (A) B1.2 True or False Activity B1.2 Meta Cards
B1.3 http://bit.ly/30qKIZu

B2. Critique variables used in B2.1Name a variable B2. Program Analysis B2. Source Codes B2. Critical Thinking
programs. (M) B2.2 Essay B2.2 Logic
B2.3 Simulation

B3. Create variables B3. Turbo C++ B3. Hands- on Activity B3. Text Book B3. Creativity
corresponding to the given Programming
data types. (T)

Grade 7 | Computer Fundamentals Syllabus Page 13 of


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Q4: G. Lesson 3 C1. Explain literals, constants C1. Essay C1. Scatter-gories C1.1 pieces of paper C1.1 Sportsmanship
Feb 3 - 14 Order of Precedence and strings. (A) C1.2 pens/pencils C1.2 Teamwork
Constants and Literals C1.3 list of subject-
specific
Categories
C1. 4 http://bit.ly/2VpPFOx
C2. Justify the order of C2. Problem-Solving C2. Hands-on Activity C2. Demonstration/ C2. Academic
precedence on arithmetic Sample Program Excellence
statements. (M)

C3. Perform arithmetic C3. Create a Program C3. Computing the C3. Turbo C++ C3. Logic
operations in programming. Average Program
(T)

Q4: J. Lesson 4 D1. Identify the needed input D1. Simulation D1. Program Analysis D1.1 Textbook D1. Critical Thinking
Feb 17 - 21 Basic Input Output and output parameters for D1.2 Source Codes
specific programs or task. (A)

D2. Create program instructions D2. Digital Slam Book D2. Guided D2. Source Codes D2. Communication
that interact with the user by Programming
using input/output
statements. (T)

Q4: L. Lesson 5 E1. Differentiate the three basic E1. Selection E1. Buzz Groups E1.1 Hand-outs E1. Collaboration
Feb 24 – Mar Control Structures control structures in E1.2 Manila Paper/ Marker
13 programming. (A)

E2. Create C++ Programs using E2. Create a program E2. Flowchart E2. PowerPoint E2. Academic
sequential, iteration and Conversion Presentation Excellence
selection structures. (T)

Q4: N. Lesson 6 F1. Evaluate the importance of F1. Essay F1. Think-Pair-Share F1. Hand-outs/Lecture F1. Collaboration
Mar 16 - 27 Functions function in programs. (M)

F2. Create a C++ program that F2. Create a Program F2. Guided F2.1 Computer F2. Analytical
uses function. (T) Programming F2.2 Turbo C++ Thinking

Textbook References:

Grade 7 | Computer Fundamentals Syllabus Page 14 of


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Manasala, Estrelita T., C++ and Java Programming Made Simple, c2017, The Library Publishing House
Calabig, Sheryl B., Doctor, Anabelle C., Benito, Carmelita H., Computer Fundamentals 2, c2014, Future Builder Publications
https://teachinglondoncomputing.org
https://www.quizalize.com/blog/2018/03/02/classroom-games/

MRS. SARAH MAY Q. CRUZ, ECT, LPT DR. VICENTE B. LINTAG MRS. LOURDES MENDOZA, LPT
SUPERVISING TEACHER PRINCIPAL HEAD, TLE DEPARTMENT

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