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Rendering and Compositing: Lighting setup

Room Interior

Render stats (pSphereShape1)


mib_amb_ lambert1 lambert1 cast shadows
Middle Click & Drag
Occlusion1
Receive shadows

Any Material

ambient color

For all textures For all SkyDome

Mental Ray/Textures/mib_amb_occlusion Mental Ray/Mental Ray Lights/mib_cie_d

mib_amb_occlusion1 parameters

samples: 100 +

Bright: individual

individual
Dark:

10 +
Max_distance:

mib_cie_d
Middle Click & Drag Light Type

Any Material

color

Render settings (Mental Ray)

Common Quality
Enable Color Management Quality: 2 +

Sample Options
Filter: Mitchell
File Output Filter Size: 4.00

Image Format: jpeg

Image size

Preset: HD 540

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