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[0] mess=REactiveapp=0

[0] wininit ok
[0] progpath: E:/STEAM/steamapps/common/Rulers of Nations/
[0] userpath: C:/Users/Gino Castelli/Documents/Rulers of Nations/
[0] SteamAPI_Init() ok. Id=
311040
[0] STEAM BOOT OK
[0] Game name: RON 2010 STEAM /V=RON 2010 SPANISH ST /P=RON 2010 SPANISH ST
/M=400010
[0] REG Version: 4.30.0.0
[0] EXE Version: 4.30.0.0
[0] Date: 2019/4/1 23:4:47
[0] GEOL Interface (Fri Jul 11 13:36:21 2014), build (Jul 15 2014 10:45:11)
[0] Windows version: 6.2 -64b (USER)
[0] VRAM rate=3851217024 size=5432118
[0] gsk=76561197990926440
[0] r/update httprequest failed (up). Error=-404
[0] reg=0/987654321
[0] Myalloc: block=300 Mb
[0] Myalloc: block=300 Mb
[0] Myalloc: block=300 Mb
[0] Myalloc: block=300 Mb
[0] Myalloc: Total (Mb) = 1200 / Nb blocks = 4
[0] Physic ram (Mb) = 7278
[0] Screenres: 1366x768 c=
[0] Adapter: AMD Radeon R7 Graphics
[0] Type : non specific
[0] stencil=1
[0] Hardware vertex
[0] maxtexlarg=16384
[0] maxtexhaut=16384
[0] maxindex=16777215
[0] tex565 ok
[0] tex555 ok
[0] tex4444 ok
[0] tex8888 ok
[0] texdxtc ok
[0] texA8 ok
[0] texA8L8 ok
[0] vertex shader: vs_2_x
[0] pixel shader: ps_2_x
[0] ########## setvideo=0 (L=1366 H=768 B=32 FULLSCREEN)
[0] vrambig=1
[0] vramsize (Mb)=4095
[0] freetex (Mb)=4040
[0] >>>>>>>>>>>>>>>>>>>>>>>DX9 init ok.
[0] soundbuffer=16384
[2] mxd=0
[16] Head init ok
[17] ======================== inisys completed ========================
[18] >>>>initobj: Nb=65536 Sizeof=860 Total=53 Mb
[19] >>>fin initobj=65536
[20] initgeol end
[206] g_playfilm: vid/eversim.avi
[231] mess=REactiveapp=1
[233] mess=REactiveapp=2
[487] ds_closefilm out
[488] g_playfilm stop=1
[493] g_playfilm: vid/intro_ron.AVI
[704] g_playfilm stop=2
[706] ds_closefilm out
[2258] makehead:Unable to load model
[2275] bootgame
[2744] Accueil
[2755] bootgameend
[3686] _winbmp12 : createtexture l=256 h=256
[6899] newgame scenar=3300
[6900] clrtex=-5
[6901] t_clrwintex=-5
[6902] free all vtx=3325
[7460] 3Dto2D
[7461] _winbmp11 : createtexture l=256 h=256
[11984] load shader error
[11985] load shader error
[13034] mess=UNactiveapp
[13036] clrtex=0
[13037] t_clrwintex=0
[13037] free all vtx=1636
[13041] mess=UNactiveapp free ok
[13042] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[13044] clrtex=0
[13044] t_clrwintex=0
[13045] free all vtx=5
[13125] mess=UNactiveapp
[13126] clrtex=0
[13126] clrtexcount=3
[13127] t_clrwintex=0
[13127] free all vtx=5
[13127] mess=UNactiveapp free ok
[13162] mess=REactiveapp=3
[13163] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[13163] mess=REactiveapp=4
[13164] present error (flip)
[13166] >devicereset
[13166] clrtex=-2
[13167] clrtexcount=4
[13167] clrtex=0
[13168] clrtexcount=5
[13168] free all vtx=5
[13168] release dev=18
[13207] Hardware vertex
[13207] maxtexlarg=16384
[13207] maxtexhaut=16384
[13208] maxindex=16777215
[13208] tex565 ok
[13208] tex555 ok
[13210] tex4444 ok
[13210] tex8888 ok
[13211] texdxtc ok
[13211] texA8 ok
[13212] texA8L8 ok
[13218] vertex shader: vs_2_x
[13219] pixel shader: ps_2_x
[13220] load shader error
[13225] ########## setvideo=0 (L=1366 H=768 B=32 FULLSCREEN)
[13287] mess=REactiveapp=5
[13287] mess=REactiveapp=6
[14202] _winbmp11 : createtexture l=256 h=256
[14722] endgame1
[14791] endgame2
[14791] endgame3-a
[14791] endgame3-b
[14792] endgame4
[14792] endgame5
[14793] endgame6
[14793] endgame7
[14799] endgame8
[14800] bootgame
[14877] Accueil
[14880] bootgameend
[14881] clrtex=-5
[14882] t_clrwintex=-5
[14882] free all vtx=172
[22066] newgame scenar=4000
[22067] clrtex=-5
[22068] t_clrwintex=-5
[22068] free all vtx=3328
[22464] 3Dto2D
[22465] _winbmp11 : createtexture l=256 h=256
[24242] ds_closefilm out
[28966] endgame1
[29107] endgame2
[29108] endgame3-a
[29108] endgame3-b
[29109] endgame4
[29109] endgame5
[29111] endgame6
[29112] endgame7
[29112] endgame8
[29115] bootgame
[29292] Accueil
[29294] bootgameend
[29296] clrtex=-5
[29296] t_clrwintex=-5
[29297] free all vtx=3316
[29876] ======================== endsys completed ========================
[29876] MALLOC=469M (nb=812 err=0 max=500M) / NOBJMAX=11378 (total=65536)
[29876] EXIT CODE=0 FRAME=29735 (495 sec)

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