Sunteți pe pagina 1din 12

Instructions: Choose a character from the drop down menu (if option is available), select their XP level and

star level to
obtain their stats and threat at the selected XP level and star level. Additionally you can also provide other parameters
which have an impact on your character's offensive and defensive capabilities and calculate the final stats. Please do not
Each row has unique validation ranges for the stats that affect threat (columns K through AC). There are some stats like defense, crit chance, crit damage, lethal chance or resistance that have varying base values from one character to another. Additionally value ranges of stats like passive and ability levels depend on the XP and star level of the character. These are not to be copied from another row.
create copies of this sheet or modify the data in the sheets that list the base stats of the cards or add any new sheets to
this document.
Important Note (PLEASE READ): THE VALIDATIONS PUT IN PLACE ARE DESIGNED TO FUNCTION AS PER THE GAME LOGIC. CROSS ROW CELL COPYING WILL SPOIL THE SPREADSHEET AND LEAD TO INCORRECT CALCULATIONS. PLEASE READ THE VALIDATION MESSAGE AND RECTIFY ANY ERRORS ACCORDINGLY.
Last Updated - 24 APR 2019 Game Version - 3.0
Changes: Darkseid has been added to the sheet.
Classic Batman will be added soon.

SILVER CARDS - 1 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 1 star) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 [1] Health Attack Threat boost (%) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
The Flash 314 71 1129 70 6 9,120 2,064 32,797 0 4 33,400 0 0 2,095 50 25 70 75 75 300 52 1 0 3 1 1 1 42,885 4,159 324,599 889.72 0 0 0 N N 4,159.00 4,159 4,991 3,744 6,239 7,071 5,823 12,477 13,309 12,062 44,918 51,572 41,590
Bane 380 69 1178 70 6 11,040 2,016 34,326 0 0 7,300 0 0 2,095 0 25 0 0 75 300 1 1 0 5 70 70 70 18,340 4,111 191,145 456.85 0 0 0 N N 4,111.00 9,785 10,607 9,374 14,677 15,499 14,266 29,353 30,175 28,942 44,399 50,977 41,110
Robin 347 74 1198 70 6 10,080 2,160 34,898 0 0 33,400 0 0 645 75 25 0 75 24 150 52 1 0 5 70 70 70 43,480 2,805 295,834 747.71 0 0 0 N N 2,805.00 6,676 7,237 6,396 10,014 10,575 9,734 20,028 20,589 19,748 30,294 34,782 28,050
Aquaman 347 69 1142 70 6 10,080 2,016 33,294 0 0 6,300 0 4 3,255 75 25 0 0 42 294 1 1 0 5 70 70 70 16,380 5,352 235,594 607.62 0 0 0 N N 5,351.64 12,737 13,808 12,202 1911 / 21016 2018 / 22194 1858 / 20428 38,211 39,282 37,676 57,798 66,361 53,517
Batman 330 63 1057 70 6 9,600 1,824 30,639 0 4 7,300 0 8 2,805 75 25 0 0 51 300 1 1 0 5 70 70 70 17,284 4,775 235,170 667.55 40 0 20 N Y 5,139.72 42,095 45,179 40,553 6045 / 54399 6353 / 57175 5891 / 53012 196,333 201,575 193,711 166,527 191,198 154,192
Cyborg 347 63 1075 70 6 10,080 1,824 31,155 0 12 0 0 0 645 75 25 70 75 24 150 52 1 0 5 70 70 70 11,290 2,469 140,580 351.23 0 0 0 N N 2,469.00 5,877 6,371 5,630 8,815 9,309 8,568 21,155 21,747 20,859 26,666 30,616 24,690
Green Lantern 363 79 1270 70 6 10,560 2,304 37,018 0 12 7,300 0 0 2,095 0 25 0 0 1 150 1 1 0 5 70 70 70 19,127 4,399 105,682 185.49 0 0 0 N N 4,399.00 1047 / 11517 N/A N/A 15,705 N/A N/A 31,409 N/A N/A 47,510 N/A N/A

SILVER CARDS - 1 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 1 star) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate Passive
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack condition teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 [2] Health Attack Threat boost (%) active (Y/N) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Deadshot 297 63 1,021 70 6 8,640 1,824 29,607 0 0 42,100 0 12 2,965 75 25 20 20 75 300 1 12 0 5 70 70 70 50,740 5,008 442,853 1395.77 0 0 0 N N N 5,007.88 11,919 12,921 11,418 17,879 18,880 17,378 35,757 36,758 35,256 54,086 62,098 50,079
Harley Quinn 264 59 941 70 6 7,680 1,728 27,506 0 4 990 0 8 35 4.2 25 8 8 4.6 150 1 5 0 5 70 70 70 8,977 1,901 50,505 83.61 40 0 0 Y N N 2,074.04 7405 / 7405 8027 / 8027 7094 / 7094 22,213 23,458 21,591 44,426 45,671 43,804 67,199 77,155 62,222
Gorilla Grodd 347 56 997 70 6 10,080 1,632 29,017 0 12 33,400 0 0 3,055 75 25 70 75 25 150 69 1 0 5 70 70 70 44,690 4,687 405,262 1296.64 0 0 0 N N N 4,687.00 11,156 12,093 10,687 N/A N/A N/A 33,466 34,403 32,997 50,620 58,119 46,870
Wonder Woman 281 66 1,037 70 6 8,160 1,920 30,161 0 4 36,300 0 8 935 75 25 60 60 60 160 1 1 0 5 70 70 70 44,786 3,009 312,157 934.97 0 0 0 N N N 3,200.60 7,618 8,258 7,298 N/A N/A N/A 22,853 23,493 22,533 34,567 39,688 32,006

SILVER CARDS - 2 stars


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 2 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 [3] Health Attack Threat boost (%) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Black Canary 470 111 1,741 70 6 9,120 2,160 33,866 0 4 7,300 0 8 1,515 75 25 5 0 75 294 69 1 24 5 70 70 70 16,785 3,848 289,368 754.45 0 0 0 N N 3,847.80 9,158 9,928 8,773 13,737 14,507 13,352 27,474 28,243 27,089 41,557 47,713 38,478
Doctor Fate 520 109 1,773 70 6 10,080 2,112 34,364 0 8 30,500 0 4 355 75 25 70 75 25 150 69 1 0 4 70 70 70 41,386 2,551 308,619 798.09 0 0 0 N N 2,551.48 6,073 N/A N/A 911 / 10020 N/A N/A 18,218 N/A N/A 27,556 N/A N/A
Green Arrow 520 109 1,773 40 5 5,250 1,100 17,898 0 8 42,100 0 0 355 75 25 0 60 75 300 1 1 0 5 70 70 70 47,770 1,455 278,266 1454.73 0 0 0 N N 1,455.00 3,463 3,754 3,318 6,234 6,583 6,059 12,467 12,816 12,292 14,550 16,878 13,386
Scarecrow 396 99 1,528 70 6 7,680 1,920 29,645 0 4 42,100 0 8 355 33 25 0 0 75 300 1 1 0 5 70 70 70 50,087 2,429 179,802 506.52 0 0 0 N N 2,428.60 5,781 6,266 5,538 8,671 9,156 8,428 17,341 17,826 17,098 26,229 30,115 24,286
The Joker 520 116 1,851 70 6 10,080 2,256 35,968 0 0 7,300 0 12 355 24 25 0 0 73 300 69 13 0 5 70 70 70 17,380 2,882 188,735 424.73 0 0 0 N N 2,881.72 6,859 7,435 6,571 12,346 13,037 12,000 20,576 21,152 20,288 31,123 35,734 28,818
Wonder Woman - Amazon 495 111 1,768 70 6 9,600 2,160 34,382 0 12 7,300 0 0 2,965 72 25 0 0 71 294 1 1 0 5 70 70 70 18,052 5,125 271,204 688.80 0 0 0 N N 5,125.00 12,198 13,223 11,685 N/A N/A N/A 36,593 37,618 36,080 55,350 63,550 51,250

GOLD CARDS - 2 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 2 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 [4] Health Attack Threat boost (%) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Cyborg - Justice League 718 129 2,430 70 6 13,920 2,496 47,046 0 15 7,300 0 0 2,095 72 25 0 0 73 300 75 1 0 5 70 70 70 23,308 4,591 375,791 698.77 0 0 0 N Y 4,591.00 12,534 13,452 12,075 17,997 18,915 17,538 34,387 35,305 33,928 49,583 56,929 45,910
Aquaman - Atlantean Armor 644 106 1,873 70 6 12,480 2,064 36,409 0 10 7,300 0 5 2,385 75 25 70 75 75 300 1 1 0 5 70 70 70 21,028 4,552 299,901 723.70 0 0 0 N N 4,552.20 10,835 11,745 10,380 1626 / 14627 1717 / 15446 1580 / 14217 32,503 33,414 32,048 49,164 56,448 45,522
Blue Beetle 804 126 2,560 70 6 15,600 2,448 49,714 0 5 7,300 0 10 3,255 75 25 0 0 75 294 14.05 7.3 0 5 51 70 51 23,680 5,948 375,994 656.31 0 0 0 N N 5,947.80 11,896 N/A N/A 21,234 N/A N/A 35,687 N/A N/A 64,237 N/A N/A
Firestorm 743 124 2,180 70 6 14,400 2,400 42,216 0 5 7,300 0 10 2,305 75 25 0 0 75 300 1 1 0 5 70 70 70 22,420 4,945 297,569 604.87 0 0 0 N N 4,945.00 11,770 N/A N/A 17,654 N/A N/A 21185 / 14123 N/A N/A 53,406 N/A N/A
Green Lantern - Emerald 644 114 1,962 70 6 12,480 2,208 38,013 0 15 7,300 0 0 1,055 75 25 60 60 75 300 68 1 0 5 70 70 70 21,652 3,263 288,809 659.76 0 0 0 N N 3,263.00 777 / 8543 N/A N/A 11,649 N/A N/A 27,958 N/A N/A 35,241 N/A N/A
Green Lantern - John Stewart 743 124 2,441 70 6 14,400 2,400 47,272 0 15 45,000 0 0 355 75 25 70 75 25 150 1 5 24 5 70 70 70 61,560 2,755 433,740 817.54 0 0 20 N N 3,715.00 1256 / 13813 N/A N/A 13,263 N/A N/A 26,526 N/A N/A 40,122 N/A N/A
Harley Quinn - Batman Ninja 780 131 2,596 70 6 15,120 2,544 50,383 0 15 7,300 0 0 2,455 75 25 20 0 75 150 1 1 0 5 70 70 70 24,688 4,999 285,018 465.70 0 0 0 N N 5,762.20 13,715 14,867 13,138 20,572 21,724 19,995 8,229 8,459 8,114 62,232 71,452 57,622
Raiden 730 119 2,216 70 6 14,160 2,304 42,933 0 10 10,200 0 5 3,190 75 25 0 75 24 150 1 1 48 5 70 70 70 25,776 5,609 289,077 573.32 0 0 0 N N 5,609.20 13,350 N/A N/A 20,025 21,147 19,464 16,020 N/A N/A 60,580 N/A N/A
Superman - Classic 718 129 2,447 70 6 13,920 2,496 47,367 0 5 7,300 0 10 3,255 75 25 0 0 73 294 1 1 0 5 70 70 70 21,916 6,001 363,319 667.03 0 0 0 N N 6,000.60 14,282 15,482 13,682 21,423 22,623 20,823 42,845 44,045 42,245 64,807 74,408 60,006

GOLD CARDS - 2 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 2 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Damage (with Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase
Teammate Passive
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost self and
Character Gear Effects Gear Effects Block passive attack condition
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) teammate No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 [5] Health Attack Threat boost (%) active (Y/N)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat passive) advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Cheetah 817 121 2,414 70 6 15,840 2,352 46,872 0 0 7,300 0 0 2,250 75 25 60 60 22 150 61 60 0 5 70 70 70 23,140 4,602 346,061 638.31 0 0 0 N N N 4,602.00 10,953 11,874 10,493 16,430 17,350 15,969 32,859 33,779 32,399 49,702 57,065 46,020
Hellboy 792 116 2,317 70 6 15,360 2,256 45,017 0 5 6,300 0 10 2,555 73 25 0 10 73 300 1 1 0 5 70 70 70 22,428 5,037 308,242 584.72 40 0 0 N N N 5,036.60 35,962 N/A N/A 53,942 N/A N/A 107,884 N/A N/A 489,558 N/A N/A

GOLD CARDS - 2 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 2 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Passive condition Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) Damage (with
%age increase
Teammate Fighting self and
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack against Tech Fighting
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) teammate No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 [6] Health Attack Threat boost (%) class against
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat passive)
Chance) Chance) (%) opponents Cyborg (Y/N) advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
(%)
(Y/N)
Grid 792 129 2,587 70 6 15,360 2,496 50,101 0 15 7,300 0 0 3,835 75 25 70 60 25 150 35 1 0 5 70 70 70 24,964 6,331 347,642 593.88 7 50 0 Y Y N N 6,331.00 24,355 11,026 9,744 29,440 30,295 29,013 22,885 23,526 22,564 46,153 52,991 42,735

GOLD CARDS - 2 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 2 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Passive condition
Damage (with Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase
Teammate
Armor Piercing in Threat from No of combo Opponent No of special Opponent Super Boost self and
Character Gear Effects Gear Effects Block passive attack
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) Torment attacks stunned (Y/N) active (Y/N) teammate No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 [7] Health Attack Threat boost (%)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat Active disabled on passive) advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%) opponent
Silver Banshee 644 129 2,973 70 6 12,480 2,496 57,562 0 0 3,650 24 5 4,705 75 25 10 0 29 150 10 1 4 5 70 70 70 16,130 7,925 298,198 418.05 0 75 0 Y 4 N Y 7,924.84 7,390 N/A N/A 9,748 N/A N/A 356,222 N/A N/A 21,398 N/A N/A

GOLD CARDS - 2 star


Base stats at chosen XP level and star level (values Total damage
Starting Stats (level 1 at 2 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) boost % Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Total number Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent of active Opponent Super Boost accumulated
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%)
boost (%)
Multiverse stunned (Y/N) active (Y/N) from active No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive 1 Passive 2 Passive 3 Special 1 Special 2 Special 3 [8] Health Attack Threat Threat team buffs passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks team buffs advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%) (Caps at 150%)
Batwoman - Multiverse 792 136 2,753 70 6 15,360 2,640 53,417 0 0 5,000 0 0 1,500 0 25 0 0 1 170 1 1 0 3 3 3 20 20 20 20,360 4,140 100,902 88.90 40 0 0 5 N N 100 4,140.00 29,560 32,044 28,318 38,130 40,614 36,888 63,839 66,323 62,597 134,136 154,008 124,200

GOLD CARDS - 2 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 2 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive 1 Passive 2 Passive 3 Special 1 Special 2 Special 3 [9] Health Attack Threat boost (%) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Batman - Classic 817 134 2,755 70 6 15,840 2,592 53,344 0 10 3,650 0 5 355 0 25 20 0 1 170 1 1 0 5 5 5 20 20 20 21,074 3,077 95,883 79.75 0 0 0 N N 2,975.80 4,107 4,702 3,810 6,160 6,756 5,863 12,320 12,915 12,023 32,139 36,900 29,758
Harley Quinn - Heartbreaker 879 141 3,736 70 6 17,040 2,736 56,686 0 15 3,650 0 0 355 0 25 10 0 15 170 15 1 0 5 5 5 20 20 20 23,246 3,091 114,362 101.75 0 0 0 N N 2,947.00 4,067 4,657 3,773 6,101 6,690 5,806 12201 / 7674 5116 / 8658 11906 / 7181 31,828 36,543 29,470

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 Health Attack Threat boost (%) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Poison Ivy - Flora 769 178 2,810 65 5 8,738 2,025 31,952 0 0 3,550 0 0 760 75 25 56 56 16 150 75 1 0 5 61 62 60 12,288 2,785 160,202 401 0 0 0 N N 2,785.00 6,127 6,684 5,849 9,275 9,832 8,996 18,214 18,771 17,936 27,850 32,306 25,622
Poison Ivy - Entangling 1089 182 3,358 70 6 15,840 2,640 48,759 0 10 13,100 0 5 2,095 75 25 60 60 35 150 69 1 72 5 70 70 70 30,524 4,867 392,616 705 0 0 0 N N 4,867.00 11,584 12,557 11,097 17,376 18,349 16,889 34,751 35,724 34,264 52,564 60,351 48,670
Swamp Thing - Primal 957 149 2,689 70 6 13,920 2,160 39,026 0 0 10,200 0 0 2,095 75 25 0 0 73 294 45 1 96 5 70 70 70 24,120 4,255 349,598 796 0 0 0 N N 4,255.00 10,127 10,978 9,702 15,191 16,042 14,765 30,381 31,232 29,956 45,954 52,762 42,550
The Flash - Speedforce 792 178 2,976 70 6 11,520 2,592 43,322 0 5 7,300 0 10 1,805 75 25 0 0 71 294 45 1 96 5 70 70 70 19,396 4,656 368,858 751 0 0 0 N N 4,656.20 11,082 12,013 10,617 16,623 17,554 16,158 33,246 34,177 32,780 50,287 57,737 46,562
Scarecrow - Horrific 957 175 3,186 70 6 13,920 2,544 46,335 0 10 6,300 0 5 1,305 75 25 70 75 75 290 1 21 0 5 70 70 70 21,612 3,976 312,291 574 0 0 0 N N 3,976.20 9,464 10,259 9,066 14,196 14,991 13,798 28,391 29,186 27,993 42,943 49,305 39,762
Batman - Predator 924 185 3,268 60 5 9,800 1,960 34,634 0 5 3,000 0 10 500 50 25 0 0 40 200 1 11 8 5 45 25 20 13,290 2,656 104,534 202 40 0 0 N N 2,502.00 14,112 15,613 13,361 1667 / 14997 1817 / 16349 1592 / 14322 46,613 48,865 45,487 75,060 87,070 69,056
Captain Cold 861 178 3,111 70 6 12,528 2,592 45,306 0 0 6,300 0 15 2,305 75 25 0 0 75 300 11 1 0 5 70 70 70 18,828 5,286 329,263 627 0 0 0 N N 5,285.80 1259 / 13839 1364 / 15002 1206 / 13257 18,871 19,928 18,342 45,289 46,558 44,655 57,087 65,544 52,858
Catwoman - Master Thief 660 172 2,626 70 6 9,600 2,496 38,126 0 0 7,300 0 15 1,515 75 25 0 0 71 294 75 1 48 5 70 70 70 16,900 4,385 330,538 767 0 0 0 N N 4,495.80 10,701 11,600 10,251 1606 / 14446 1695 / 15255 1561 / 14041 32,101 33,000 31,651 48,555 55,748 44,958
Doctor Fate - Soul Stealer 858 178 3,050 70 6 12,480 2,592 44,406 0 10 21,300 0 5 1,055 72 25 0 0 73 290 1 1 0 5 70 70 70 35,028 3,777 294,214 563 40 0 0 N N 3,776.60 26,965 29,231 25,832 40448 / 5056 42714 / 5340 39315 / 4915 80,895 83,161 79,762 122,362 140,490 113,298
Gorilla Grodd - Telekinetic 825 152 2,596 70 6 12,000 2,208 37,718 0 15 7,300 0 0 2,000 0 25 0 0 1 150 1 1 0 5 70 70 70 21,100 4,208 104,107 176 0 0 0 N N 4,592.00 10,929 11,848 10,470 N/A N/A N/A 32,787 33,706 32,328 49,594 56,941 45,920
Green Arrow - Ace 858 182 3,097 70 6 12,480 2,640 44,967 0 10 6,300 0 0 0 69 25 0 0 71 290 1 1 0 5 70 70 70 20,028 2,640 179,712 300 0 0 0 N N 2,592.00 6,169 6,688 5,910 9,254 9,772 8,995 22,209 22,831 21,898 27,994 32,141 25,920
Harley Quinn - Unhinged 726 165 2,618 70 6 10,560 2,400 38,088 0 5 7,300 0 10 2,000 75 25 40 40 71 300 1 1 0 5 70 70 70 18,388 4,640 274,619 621 0 0 0 N N 4,851.20 5773 / 5773 6259 / 6259 5531 / 5531 17,319 18,290 16,834 34,638 35,608 34,153 52,393 60,155 48,512
Starfire - Energized 726 188 3,018 70 6 10,560 2,736 43,923 0 0 7,300 0 15 2,675 24 25 0 0 75 300 69 1 0 5 70 70 70 17,860 5,821 364,077 729 20 42 0 N N 5,600.60 15,463 16,762 14,813 27,832 29,392 27,053 37110 / 15996 38149 / 16444 36590 / 15772 70,165 80,560 64,967
Sub-Zero 858 172 2,980 70 6 12,480 2,496 43,282 0 15 42,100 0 0 355 75 25 70 75 25 150 1 25 0 5 60 60 60 56,452 2,851 390,680 803 0 0 0 N N 2,899.00 5,056 5,520 4,824 5,688 6,036 5,514 4,740 4,885 4,668 31,310 35,948 28,990
Wonder Woman - Warrior Queen 858 185 3,132 70 6 12,480 2,688 45,528 0 5 13,800 0 10 1,055 75 25 70 75 67 300 1 1 0 5 70 70 70 26,904 4,012 313,440 588 0 0 0 N N 3,906.20 9,297 10,078 8,907 N/A N/A N/A 27,891 28,672 27,500 42,187 48,437 39,062

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 Health Attack Threat boost (%) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Aquaman - Justice League 1056 172 3,418 70 6 15,360 2,496 49,638 0 5 50,800 0 10 355 75 25 60 60 25 150 1 1 0 5 70 70 70 66,928 3,101 448,966 804.48 0 0 0 N N 3,100.60 7,380 8,000 7,070 11,070 11,690 10,760 22,139 22,759 21,829 33,487 38,448 31,006
Atrocitus 1089 178 3,822 70 6 15,840 2,592 55,625 0 15 36,300 0 0 355 75 25 70 75 25 150 69 10 0 5 70 70 70 54,516 2,947 438,249 687.86 40 0 0 N N 2,947.00 2105 / 18938 N/A N/A 31,563 N/A N/A 63,125 N/A N/A 95,483 N/A N/A
Batman - Justice League 974 195 3,842 70 6 14,160 2,832 55,809 0 10 7,300 0 5 2,675 75 25 60 60 75 294 1 5 0 3 70 70 70 22,876 5,649 381,779 584.08 20 0 20 N N 6,215.00 29,584 32,070 28,341 22188 / 22188 23431 / 23431 21567 / 21567 88,751 91,237 87,508 134,244 154,132 124,300
Batman - Knightmare 990 198 3,948 70 6 14,400 2,880 57,430 0 0 38,800 0 15 305 75 25 70 75 32 175 1 5 0 5 70 70 70 53,200 3,617 426,761 643.10 0 75 0 N N 3,617.00 2,153 2,333 2,062 3,229 3,410 3,138 6,457 6,638 6,366 9,766 11,213 9,043
Black Adam 1109 178 3,982 70 6 16,128 2,592 57,954 0 5 7,300 0 10 3,255 75 35 0 0 73 294 1 10 0 5 70 70 70 24,234 6,106 398,216 587.12 4 0 0 N Y 6,106.20 20,004 N/A N/A 28,724 N/A N/A 54,883 N/A N/A 79,137 N/A N/A
Black Lightning - Multiverse 1089 168 3,410 70 6 15,840 2,448 49,646 0 10 7,300 0 5 3,835 75 25 60 60 25 238 1 1 0 5 70 70 70 24,724 6,405 314,128 532.74 40 0 0 N N 6,405.40 45,735 49,578 43,813 6861 / 61742 7245 / 65201 6669 / 60013 137,204 141,047 135,283 207,535 238,281 192,162
Nightwing 1099 185 3,663 70 6 15,984 2,688 53,247 0 0 24,700 0 15 1,225 75 49 70 75 24 150 62 1 1 5 70 70 70 40,684 4,316 404,142 659.00 0 0 0 N N 4,316.20 10,273 11,136 9,841 15,409 16,273 14,978 30,818 31,681 30,387 46,615 53,521 43,162
Red Hood 1023 185 3,664 70 6 14,880 2,688 53,260 0 10 28,800 0 5 305 75 25 70 75 22 150 61 1 0 5 1 1 70 45,168 3,127 371,157 596.88 0 0 0 N N 3,127.40 3,128 3,753 2,815 939 / 3753 1064 / 4254 876 / 3503 22,330 22,956 22,017 33,776 38,780 31,274
Supergirl - Multiverse 1056 185 3,577 70 6 15,360 2,688 51,991 0 10 45,000 0 5 355 75 25 70 75 25 170 1 1 24 5 70 70 70 61,896 3,177 446,766 759.31 40 0 0 N N 3,177.40 22,687 24,594 21,734 34,030 35,937 33,077 68,060 69,967 67,107 102,948 118,200 95,322
The Flash - Justice League 990 188 3,495 70 6 14,400 2,736 50,856 0 5 7,300 0 10 2,095 72 25 0 0 71 294 75 1 0 5 70 70 70 22,420 5,105 440,189 765.56 40 42 0 N N 5,104.60 21,140 22,916 20,251 31,709 33,486 30,821 63,418 65,194 62,530 95,926 110,137 88,821
The Reverse Flash 957 198 3,645 70 6 13,920 2,880 53,016 0 5 28,800 0 10 305 75 25 70 75 25 150 71 1 0 5 70 70 70 43,416 3,473 425,901 703.34 40 0 0 N N 3,473.00 24,798 26,882 23,756 37,196 39,280 36,154 74,392 76,476 73,350 112,526 129,196 104,190
White Canary - Multiverse 941 188 3,541 70 6 13,680 2,736 51,510 0 5 7,300 0 10 3,255 72 25 10 0 75 294 1 1 0 5 25 25 25 21,664 6,265 345,166 570.10 40 0 0 N N 6,264.60 27,815 31,574 25,936 41,723 45,481 39,843 83,445 87,204 81,566 202,974 233,044 187,938

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Number of Total damage Attack (with
Teammate No of Special 3
Armor Piercing in Threat from No of combo Opponent Multiverse Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack attacks boost % teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) heroes on stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 Health Attack Threat boost (%) triggered accumulated passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat team advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Captain Cold - Multiverse 1106 182 3,769 70 6 16,080 2,640 54,735 0 10 7,300 0 5 1,225 75 35 0 10 75 294 69 1 96 5 70 70 70 24,724 3,795 386,345 605.85 5 0 0 3 1 N N 45 3,795.40 13,427 14,376 12,952 19,072 20,021 18,598 36,009 36,958 35,535 51,238 58,829 47,443

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Fighting Fighting Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate against Might against
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack class burning teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive 1 Passive 2 Passive 3 Special 1 Special 2 Special 3 Health Attack Threat boost (%) opponents opponents passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%) (Y/N) (Y/N)
(%)
Armored Supergirl - Multiverse 1188 188 4,163 70 6 17,280 2,736 60,573 0 10 6,300 8 5 4,055 74 25 10 0 22 170 1 1 0 5 5 5 70 70 70 25,308 7,147 320,253 428.71 0 37.5 0 Y Y N N 7,146.68 19,881 21,310 19,166 15,947 16,840 15,500 15,629 16,522 15,182 48,241 55,387 44,667

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values Total damage
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase boost % Attack (with
Teammate No of Special 1 No of Special 2 No of Special 3
Armor Piercing in Threat from No of combo Opponent Raid Damage Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack attacks attacks attacks accumulated in teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) Boost (Y/N) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive 1 Passive 2 Passive 3 Special 1 Special 2 Special 3 Health Attack Threat boost (%) triggered triggered triggered raid battle passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%) (Caps at 600%)
(%)
Aquaman - King Of Atlantis 1188 185 4,231 70 6 17,280 2,688 61,499 0 0 6,300 0 10 1,555 75 25 0 0 75 300 61 1 0 5 5 5 70 70 70 23,580 4,512 425,912 592.55 40 8 0 Y 0 3 3 N Y 600 4,511.80 108,711 111,202 107,466 123,530 126,020 122,285 167,986 170,476 166,740 732,211 752,136 722,249

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive 1 Passive 2 Passive 3 Special 1 Special 2 Special 3 Health Attack Threat boost (%) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Green Arrow - Multiverse 1122 182 4,101 70 6 16,320 2,640 59,536 0 10 6,300 0 5 3,175 75 25 60 60 41 255 1 1 0 5 5 5 70 70 70 24,252 5,947 367,587 517.42 0 45 0 N N 5,947.00 7,785 8,439 7,458 11,677 12,332 11,350 9342 / 33017 9604 / 35239 9211 / 31907 35,326 40,559 32,709
Shazam 1221 188 4,415 70 6 17,760 2,736 64,239 0 5 47,900 0 0 355 75 25 70 75 25 150 1 13 0 5 5 5 70 70 70 66,548 3,091 508,519 691.61 40 0 0 N N 5,827.00 41,605 45,101 39,857 62,408 65,904 60,660 93,611 96,233 92,300 188,795 216,765 174,810
The Flash - Multiverse 1056 195 3,944 70 6 15,360 2,832 57,316 0 5 7,300 0 10 2,675 75 25 60 60 25 150 75 1 72 5 5 5 70 70 70 23,428 5,790 504,667 780.50 40 75 0 N N 5,790.20 10,336 11,205 9,902 15,504 16,372 15,069 31,007 31,876 30,573 46,901 53,849 43,427

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Batman Ninja Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent Harley Quinn Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) Unlocked (Y/N) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 Health Attack Threat boost (%) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat [10] advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Batman - Batman Ninja 1106 188 3,911 70 6 16,080 2,736 56,896 0 0 7,300 0 15 3,255 75 25 0 0 75 300 1 5 0 5 70 70 70 23,380 6,401 411,393 623.06 0 0 0 N N N 6,401.40 1524 / 13712 1652 / 14865 1460 / 13136 22,853 24,134 22,213 45,706 46,987 45,066 69,136 79,378 64,014
Catwoman - Batman Ninja 1122 175 3,865 70 6 16,320 2,544 56,183 0 10 6,300 0 5 1,555 75 30 0 5 73 300 71 1 0 5 70 70 70 24,252 4,226 366,315 552.00 0 0 0 Y N N 4,989.40 11,875 12,873 11,376 17813 / 8907 18811 / 9406 17314 / 8657 35,625 36,623 35,126 53,886 61,869 49,894
Lord Joker - Batman Ninja 1056 182 3,908 53 6 12,096 2,079 44,695 0 0 0 0 15 0 0 25 0 0 1 170 1 10 0 5 70 70 70 12,096 2,391 71,256 59.43 10 0 0 N N N 2,390.85 8,536 9,253 8,177 12,804 13,521 12,445 25607 / 12136 26324 / 12352 25248 / 12029 38,732 44,470 35,863
Robin - Batman Ninja 1056 172 3,528 70 6 15,360 2,496 51,244 0 10 7,300 0 5 3,255 75 30 10 0 73 294 11 1 0 5 70 70 70 24,196 5,876 386,737 654.70 40 0 2 N N N 5,925.72 42,310 45,866 40,532 44426 / 25386 46914 / 26808 43181 / 24675 126,929 130,485 125,152 191,994 220,437 177,772

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent Elapsed battle Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) time (secs) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 Health Attack Threat boost (%) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Power Girl 1023 185 3,599 70 6 14,880 2,688 52,315 0 0 6,300 0 0 2,305 75 25 0 10 75 300 1 1 24 3 70 70 70 21,180 4,993 336,553 543.32 40 50 0 60 N N 4,993.00 18,200 19,698 17,451 27,112 28,610 26,364 53,850 55,348 53,101 83,883 95,866 77,891

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate Passive
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack condition teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 Health Attack Threat boost (%) active (Y/N) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Deadshot - Marksman 858 178 2,905 70 6 12,480 2,592 42,291 0 0 7,300 0 15 2,095 75 25 0 0 75 300 1 56 0 5 70 70 70 19,780 5,076 348,109 723.13 0 0 0 N N N 5,075.80 12,081 13,096 11,573 18,121 19,136 17,614 36,242 37,257 35,734 54,819 62,940 50,758
Harley Quinn - Suicide Squad 858 172 2,838 70 6 12,480 2,496 41,222 0 0 2,300 0 15 275 75 25 0 8 75 300 1 1 0 5 70 70 70 14,780 3,145 192,321 366.55 0 0 0 Y N Y 3,894.20 5316 / 5316 5706 / 5706 5121 / 5121 15,266 16,045 14,876 29,168 29,947 28,779 42,058 48,289 38,942
Supergirl - Dark 990 165 3,250 70 6 14,400 2,400 47,272 0 0 6,400 0 15 2,555 75 25 0 0 73 299 1 1 0 5 70 70 70 20,800 5,315 333,100 604.65 0 0 0 Y N Y 5,315.00 59,277 62,455 57,688 78,188 81,367 76,599 134,922 138,101 133,333 99,922 108,426 95,670

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate No of Batman
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack cards in the teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 Health Attack Threat boost (%) match passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Superman - BvS 1089 172 3,512 70 6 15,840 2,496 51,001 0 0 1,200 1 15 232 12 29 0 0 18.3 150 1 9.1 0 4 1 1 30 17,040 3,127 81,611 60.02 0 0 0 0 N Y 3,127.36 4,222 4,848 3,910 N/A N/A N/A 15,919 16,544 15,606 33,776 38,780 31,274

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate No of defeated
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammates & teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 Health Attack Threat boost (%) opponents passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
The Joker - Last Laugh 1122 191 3,500 70 6 16,320 2,784 50,986 0 0 6,800 0 15 2,095 75 25 0 0 75 299 69 1 0 5 70 70 70 23,120 5,297 406,078 696.45 0 0 0 0 N N 5,296.60 12,606 13,666 12,077 18,909 19,969 18,380 37,818 38,878 37,289 57,204 65,678 52,966

GOLD CARDS - 3 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 3 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate Passive Base attack of
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack condition defeated teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 Health Attack Threat boost (%) active (Y/N) opponent passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Wonder Woman - Mythic 871 188 3,334 70 6 12,672 2,736 48,512 0 0 6,300 0 15 1,555 75 25 0 0 73 298 69 1 0 5 70 70 70 18,972 4,701 367,147 656.82 40 75 0 N 0 N Y 4,701.40 38,505 41,326 37,095 N/A N/A N/A 26,411 27,116 26,058 38,082 43,724 35,261

GOLD CARDS - 4 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 4 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive Special 1 Special 2 Special 3 Health Attack Threat boost (%) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Superman - Armored 1408 207 3,820 70 6 15,360 2,256 41,644 0 5 28,800 0 0 305 72 25 70 60 22 150 75 1 0 5 1 70 1 44,928 2,561 295,475 609.53 0 0 0 N N 2,561.00 257 / 2818 308 / 3381 231 / 2536 N/A N/A N/A 7,683 8,196 7,427 27,659 31,757 25,610

LEGENDARY CARDS - 4 star


Base stats at chosen XP level and star level (values
Starting Stats (level 1 at 4 stars) Character Level & Star Level Health Boost Attack Boost Defensive Threat Parameters Offensive Threat Parameters Abilities level Final stats results (all factors included) Special 1 damage Special 2 damage Special 3 damage Supermove damage
without gear, talents, passive or ability upgrades) %age increase Attack (with
Teammate
Armor Piercing in Threat from No of combo Opponent Opponent Super Boost
Character Gear Effects Gear Effects Block passive attack teammate
Crit Attack Stun Critical Critical Fast Attack Lethal Chance Chance On Current Base hits Defense (%) stunned (Y/N) active (Y/N) No Class Class Class No Class Class Class No Class Class Class No Class Class Class
Health Attack Threat XP Level Star Rating Health Attack Threat Talents (%) Gear Sets (%) (Base + Talents (%) Gear Sets (%) (Base + Defense (%) Effectiveness Passive 1 Passive 2 Passive 3 Special 1 Special 2 Special 3 Health Attack Threat boost (%) passive)
Resistance (%) Resistance (%) Chance (%) Damage (%) Chance (%) (%) Basic Attacks Threat advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage advantage Advantage Disadvantage
Chance) Chance) (%)
(%)
Batman - Arkham Knight 2200 352 7,977 70 6 19,200 3,072 69,613 0 6 7,300 0 12 4,125 24 25 0 0 73 300 1 1 24 5 5 5 70 70 70 27,652 7,566 486,491 598.85 0 0 0 N N 7,565.64 18,007 19,520 17,250 2701 / 24309 2853 / 25671 2626 / 23628 54,019 55,532 53,263 81,709 93,814 75,657
Darkseid 2530 330 9,716 70 6 22,080 2,880 84,792 0 18 7,300 0 0 3,545 24 25 60 60 22 150 69 15 72 5 5 5 70 70 70 33,354 6,425 488,071 475.61 0 0 0 N N 6,425.00 15,292 16,577 14,649 22,938 24,223 22,295 45,875 47,160 45,232 69,390 79,670 64,250

Google Sheets download links for iOS/Android: Google Sheets app on Google Store. Google Sheets app on Apple Store

Credits:

Ashwin Cowsik (acowsik / Nerdanator) : Calculator design, development, character stats calculations and hero multiplier analysis.
Jessica Cruz : Original threat formula
Bobolla: Simplified team threat formula
intruder: Specials and supermove damage calculation analysis and testing
1 STAR CATEGORY - SILVER
Base stats Base values of offense and defense parameters Gear Set Bonus %age (health) Gear Set Bonus %age (attack)
Name Class Hero multiplier Armor Piercing
Crit Attack Resist
Health Attack Defense (%) Blocking (%) DOT Resist (%) Stun Resist (%) Critical Chance (%) Critical Damage (%) Fast Chance (%) Fast Attack Hits Lethal Chance (%) Chance on Basic < 3 pieces 3/5 pieces 5/5 pieces < 3 pieces 3/5 pieces 5/5 pieces
(%)
Attacks (%)
Bane Might 1150 210 1 0 25 0 0 0 1 150 1 2 1 0 0 0 8 0 4 4
Catwoman Agility 750 185 1 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 4 12
Robin Agility 1050 225 1 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 4 12
Superman Might 1200 200 1 0 25 0 0 0 1 150 1 2 1 0 0 4 12 0 0 0
Swamp Thing Metahuman 1300 155 1 0 25 0 0 0 1 150 1 2 1 0 0 4 12 0 0 0
The Flash Metahuman 950 215 1 0 25 0 0 0 1 150 1 2 1 0 0 4 4 0 0 8
Aquaman Might 1050 210 1 0 25 0 0 0 1 150 1 2 1 0 0 0 8 0 4 4
Batman Tech 1000 190 1 0 25 0 0 0 1 150 1 2 1 0 0 4 4 0 0 8
Cyborg Tech 1050 190 1 0 25 0 0 0 1 150 1 2 1 0 0 4 12 0 0 0
Green Lantern Arcane 1100 240 1 0 25 0 0 0 1 150 1 2 1 0 0 4 12 0 0 0
Deadshot Tech 900 190 1 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 4 12
Harley Quinn Agility 800 180 1 0 25 0 0 0 1 150 1 2 1 0 0 4 4 0 0 8
Gorilla Grodd Might 1050 170 1 0 25 0 0 0 1 150 1 2 1 0 0 4 12 0 0 0
Wonder Woman Might 850 200 1 0 25 0 0 0 1 150 1 2 1 0 0 4 4 0 0 8

2 STAR CATEGORY - SILVER


Base stats Base values of offense and defense parameters Gear Set Bonus %age (health) Gear Set Bonus %age (attack)
Name Class Hero multiplier Armor Piercing
Crit Attack Resist
Health Attack Defense (%) Blocking (%) DOT Resist (%) Stun Resist (%) Critical Chance (%) Critical Damage Fast Chance (%) Fast Attack Hits Lethal Chance (%) Chance on Basic < 3 pieces 3/5 pieces 5/5 pieces < 3 pieces 3/5 pieces 5/5 pieces
(%)
Attacks (%)
Black Canary Agility 950 225 1 0 25 0 0 0 1 150 1 2 1 0 0 4 4 0 0 8
Doctor Fate Arcane 1050 220 1 0 25 0 0 0 1 150 1 2 1 0 0 0 8 0 4 4
Green Arrow Tech 1050 220 1 0 25 0 0 0 1 150 1 2 1 0 0 0 8 0 4 4
Scarecrow Metahuman 800 200 1 0 25 0 0 0 1 150 1 2 1 0 0 4 4 0 0 8
The Joker Agility 1050 235 1 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 4 12
Wonder Woman - Amazon Might 1000 225 1 0 25 0 0 0 1 150 1 2 1 0 0 4 12 0 0 0
2 STAR CATEGORY - GOLD
Base stats Base values of offense and defense parameters Gear Set Bonus %age (health) Gear Set Bonus %age (attack)
Name Class Hero multiplier Armor Piercing
Crit Attack Resist
Health Attack Defense (%) Blocking (%) DOT Resist (%) Stun Resist (%) Critical Chance (%) Critical Damage (%) Fast Chance (%) Fast Attack Hits Lethal Chance (%) Chance on Basic < 3 pieces 3/5 pieces 5/5 pieces < 3 pieces 3/5 pieces 5/5 pieces
(%)
Attacks (%)
Cyborg - Justice League Tech 1450 260 1.1 0 25 0 10 0 1 150 1 2 1 0 0 5 15 0 0 0
Cyborg - Unbreakable Tech 1200 245 1 0 25 0 0 0 1 150 1 2 1 0 0 5 15 0 0 0
Aquaman - Atlantean Armor Might 1300 215 1 0 25 0 0 0 1 150 1 2 1 0 0 0 10 0 5 5
Blue Beetle Arcane 1625 255 1.05 0 25 0 0 0 10 150 1 2 1 0 0 5 5 0 0 10
Firestorm Arcane 1500 250 1 0 25 0 10 0 1 150 1 2 1 0 0 5 5 0 0 10
Green Lantern - Emerald Arcane 1300 230 1 0 25 0 0 0 1 150 1 2 1 0 0 5 15 0 0 0
Green Lantern - John Stewart Arcane 1500 250 1.1 5 25 0 0 0 1 150 1 2 5 0 0 5 15 0 0 0
Harley Quinn - Batman Ninja Agility 1575 265 1.11 5 25 0 5 0 1 150 1 2 1 0 0 5 15 0 0 0
Raiden Arcane 1475 240 1.05 0 25 0 0 0 1 150 1 2 1 0 0 0 10 0 0 5
Superman - Classic Might 1450 260 1.09 5 25 0 0 0 1 150 1 2 1 0 0 5 5 0 0 10
Cheetah Metahuman 1650 245 1.05 0 25 0 0 0 5 150 1 2 1 0 0 0 10 0 5 5
Hellboy Arcane 1600 235 1.05 0 25 0 0 10 1 150 1 2 1 0 0 5 5 0 0 10
Grid Tech 1600 260 1.1 0 25 10 0 0 1 150 1 2 1 0 0 5 15 0 0 0
Silver Banshee Arcane 1300 260 1.1 20 25 10 0 0 5 150 10 2 1 4 0 0 0 0 5 5
Batwoman - Multiverse Agility 1600 275 1.1 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 5 15
Batman - Classic Agility 1650 270 1.1 0 25 20 0 0 1 150 1 2 1 0 0 0 10 0 5 5
Harley Quinn - Heartbreaker Agility 1775 285 1.05 0 25 10 0 0 15 150 15 3 1 0 0 5 15 0 0 0

3 STAR CATEGORY - GOLD


Base stats Base values of offense and defense parameters Gear Set Bonus %age (health) Gear Set Bonus %age (attack)
Name Class Hero multiplier Armor Piercing
Crit Attack Resist
Health Attack Defense (%) Blocking (%) DOT Resist (%) Stun Resist (%) Critical Chance (%) Critical Damage Fast Chance (%) Fast Attack Hits Lethal Chance (%) Chance on Basic < 3 pieces 3/5 pieces 5/5 pieces < 3 pieces 3/5 pieces 5/5 pieces
(%)
Attacks (%)
Bane - Enraged Might 1200 260 1 0 25 0 0 0 1 150 1 2 1 0 0 0 10 0 5 5
Black Canary - Sonic Agility 1300 270 1.07 0 25 0 0 0 1 150 1 2 1 0 0 5 5 0 0 10
Poison Ivy - Entangling Metahuman 1650 275 1.05 0 25 0 0 0 1 150 1 2 1 0 0 0 10 0 5 5
Poison Ivy - Flora Metahuman 1165 270 1 0 25 0 0 0 1 150 1 2 1 0 0 0 10 0 5 5
Robin - Blademaster Agility 1250 260 1 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 5 15
Scarecrow - Horrific Metahuman 1450 265 1.07 0 25 0 0 0 1 150 1 2 1 0 0 5 5 0 0 10
Supergirl - Powered Might 1250 270 1.05 0 25 0 0 0 1 150 1 2 1 0 0 10 10 0 0 10
Swamp Thing - Primal Metahuman 1450 225 1 0 25 0 0 0 1 150 1 2 1 0 0 5 15 0 0 0
The Flash - Speedforce Metahuman 1200 270 1.05 0 25 0 0 0 1 150 1 2 1 0 0 5 5 0 0 10
Batman - Predator Tech 1400 280 1.07 0 25 0 0 0 1 150 1 2 1 0 0 5 5 0 0 10
Captain Cold Tech 1305 270 1.07 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 5 15
Catwoman - Master Thief Agility 1000 260 1 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 5 15
Doctor Fate - Soul Stealer Arcane 1300 270 1.05 0 25 0 0 0 1 150 1 2 1 0 0 0 10 0 5 5
Gorilla Grodd - Telekinetic Might 1250 230 1 0 25 0 0 0 1 150 1 2 1 0 0 5 15 0 0 0
Green Arrow - Ace Tech 1300 275 1.05 0 25 0 0 0 1 150 1 2 1 0 0 0 10 0 5 5
Harley Quinn - Unhinged Agility 1100 250 1 0 25 0 0 0 1 150 1 2 1 0 0 5 5 0 0 10
Starfire - Energized Agility 1100 285 1.05 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 5 15
Sub-Zero Arcane 1300 260 1.05 0 25 0 0 0 1 150 1 2 1 0 0 5 15 0 0 0
Wonder Woman - Warrior Queen Might 1300 280 1.05 0 25 0 0 0 1 150 1 2 1 0 0 5 5 0 0 10
Deadshot - Marksman Tech 1300 270 1 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 5 15
Harley Quinn - Suicide Squad Agility 1300 260 1 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 5 15
Supergirl - Dark Might 1500 250 1.1 5 25 0 0 0 1 150 1 2 1 0 0 0 0 0 5 15
Superman - BvS Might 1650 260 1.07 5 25 0 0 0 1 150 1 2 5 0 0 0 0 0 5 15
The Joker - Last Laugh Agility 1700 290 1.05 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 5 15
Wonder Woman - Mythic Might 1320 285 1.1 0 25 0 0 0 1 150 1 2 1 0 0 0 0 0 5 15
Power Girl Might 1550 280 1.11 0 25 0 0 10 1 150 1 2 1 0 0 5 5 0 0 10
Aquaman - Justice League Might 1600 260 1.1 5 25 0 0 0 1 150 1 2 1 0 0 5 5 0 0 10
Atrocitus Arcane 1650 270 1.1 0 25 0 0 0 1 150 1 2 10 0 0 5 15 0 0 0
Batman - Justice League Agility 1475 295 1.1 0 25 0 0 0 5 150 1 2 5 0 0 0 10 0 5 5
Batman - Knightmare Tech 1500 300 1.15 0 25 0 0 0 1 175 1 2 5 0 0 0 0 0 5 15
Black Adam Arcane 1680 270 1.11 5 35 0 0 0 1 150 1 2 10 0 0 5 5 0 0 10
Black Lightning - Multiverse Metahuman 1650 255 1.1 5 25 0 0 0 1 150 1 2 1 0 0 0 10 0 5 5
Nightwing Tech 1665 280 1.1 0 25 10 0 0 1 150 1 2 1 0 0 0 0 0 5 15
Red Hood Tech 1550 280 1.12 0 25 0 0 0 5 150 1 2 1 0 0 0 10 0 5 5
Supergirl - Multiverse Might 1600 280 1.1 5 25 0 0 0 1 150 1 2 1 0 0 0 10 0 5 5
The Flash - Justice League Metahuman 1500 285 1.1 0 25 0 0 0 1 150 1 3 1 0 0 5 5 0 0 10
The Reverse Flash Metahuman 1450 300 1.12 0 25 0 0 0 1 150 1 3 1 0 0 5 5 0 0 10
White Canary - Multiverse Agility 1425 285 1.1 0 25 0 0 0 5 150 1 2 1 0 0 5 5 0 0 10
Captain Cold - Multiverse Tech 1675 275 1.11 5 35 0 0 10 1 150 1 2 1 0 0 0 10 0 5 5
Armored Supergirl - Multiverse Might 1800 285 1.12 5 25 10 10 0 1 150 1 2 1 0 0 0 10 0 5 5
Aquaman - King Of Atlantis Might 1800 280 1.18 5 25 0 0 0 1 150 1 2 1 0 0 0 0 0 0 10
Green Arrow - Multiverse Tech 1700 275 1.12 0 25 0 0 0 1 150 1 2 1 0 0 0 10 0 5 5
Shazam Arcane 1850 285 1.15 0 25 10 0 15 1 150 1 2 1 0 0 0 5 0 0 0
The Flash - Multiverse Metahuman 1600 295 1.12 0 25 0 0 0 1 150 1 3 1 0 0 5 5 0 0 10
Batman - Batman Ninja Tech 1675 285 1.12 5 25 0 0 0 1 150 1 2 5 0 0 0 0 0 5 15
Catwoman - Batman Ninja Agility 1700 265 1.1 5 30 0 0 5 10 150 1 2 1 0 0 0 10 0 5 5
Lord Joker - Batman Ninja Agility 1600 275 1.12 0 25 0 15 0 1 150 1 2 10 0 0 0 0 0 5 15
Robin - Batman Ninja Agility 1600 260 1.1 5 30 10 0 0 1 150 1 2 1 0 0 0 10 0 5 5

4 STAR CATEGORY - GOLD


Base stats Base values of offense and defense parameters Gear Set Bonus %age (health) Gear Set Bonus %age (attack)
Name Class Hero multiplier Armor Piercing
Crit Attack Resist
Health Attack Defense (%) Blocking (%) DOT Resist (%) Stun Resist (%) Critical Chance (%) Critical Damage Fast Chance (%) Fast Attack Hits Lethal Chance (%) Chance on Basic < 3 pieces 3/5 pieces 5/5 pieces < 3 pieces 3/5 pieces 5/5 pieces
(%)
Attacks (%)
Superman - Armored Might 1600 235 1 0 25 0 0 0 1 150 1 2 1 0 0 5 15 0 0 0

LEGENDARY
Base stats Base values of offense and defense parameters Gear Set Bonus %age (health) Gear Set Bonus %age (attack)
Name Class Hero multiplier Armor Piercing
Crit Attack Resist
Health Attack Defense (%) Blocking (%) DOT Resist (%) Stun Resist (%) Critical Chance (%) Critical Damage Fast Chance (%) Fast Attack Hits Lethal Chance (%) Chance on Basic < 3 pieces 3/5 pieces 5/5 pieces < 3 pieces 3/5 pieces 5/5 pieces
(%)
Attacks (%)
Batman - Arkham Knight Agility 2000 320 1.2 0 25 0 0 0 1 175 1 2 1 0 0 6 6 0 0 12
Darkseid Arcane 2300 300 1.2 15 25 0 0 0 1 150 1 2 15 0 0 6 18 0 0 0
Note: To understand the factors below, the base damage number of a special attack at a given level is calculated as

Attack x Scaling Factor x [Default Base + Default Increment x (Ability lvl - 1)]

The default base and increment values for each special are as follows:

Special 1 : 1 + 0.02 x (Ability lvl - 1)


Special 2 : 1.5 + 0.03 x (Ability lvl - 1)
Special 3 : 3 + 0.06 x (Ability lvl - 1)
Some specials have 2 numbers in the case of hazards for hazard damage and raw / DOT damage. The base and increment values for both damage numbers are provided to differentiate
the one used for the lower/higher damage value. In some cases the damage of a special uses higher or lower values based on the scaling factor.
1 STAR CATEGORY - SILVER
Special 1 Special 2 Special 3
Name
Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling)
Bane 1 1 0.02 1 1.5 0.03 1 3 0.06
Catwoman 1 1 0.02 1 1.5 0.03 1 3 0.06
Robin 1 1 0.02 1 1.5 0.03 1 3 0.06
Superman 1 1 0.02 1 1.5 0.03 1 3 0.06
Swamp Thing 1 1 0.02 1 1.5 0.03 1 3 0.06
The Flash 1 1 0.02 1 1.5 0.03 1 3 0.06
Aquaman 1 1 0.02 0.1 / 1.1 0.15 / 1.65 0.003 / 0.033 1 3 0.06
Batman 1 1 0.02 0.1 / 0.9 0.15 / 1.35 0.003 / 0.027 1.7 5.1 0.102
Cyborg 1 1 0.02 1 1.5 0.03 1.2 3.6 0.072
Green Lantern 0.1 / 1.1 0.1 / 1.1 0.002 / 0.022 1 1.5 0.03 1 3 0.06
Deadshot 1 1 0.02 1 1.5 0.03 1 3 0.06
Harley Quinn 0.5 / 0.5 0.5 / 0.5 0.01 / 0.01 1 1.5 0.03 1 3 0.06
Gorilla Grodd 1 1 0.02 1 1.5 0.03 1 3 0.06
Wonder Woman 1 1 0.02 N/A N/A N/A 1 3 0.06

2 STAR CATEGORY - SILVER


Special 1 Special 2 Special 3
Name
Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling)
Black Canary 1 1 0.02 1 1.5 0.03 1 3 0.06
Doctor Fate 1 1 0.02 0.1 / 1.1 0.15 / 1.65 0.003 / 0.033 1 3 0.06
Green Arrow 1 1 0.02 1.2 1.8 0.036 1.2 3.6 0.072
Scarecrow 1 1 0.02 1 1.5 0.03 1 3 0.06
The Joker 1 1 0.02 1.2 1.8 0.036 1 3 0.06
Wonder Woman - Amazon 1 1 0.02 N/A N/A N/A 1 3 0.06

2 STAR CATEGORY - GOLD


Special 1 Special 2 Special 3
Name
Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling)
Cyborg - Justice League 1 1 0.02 1 1.5 0.03 1 3 0.06
Cyborg - Unbreakable 1 1 0.02 1 1.5 0.03 1 3 0.06
Aquaman - Atlantean Armor 1 1 0.02 0.1 / 0.9 0.15 / 1.35 0.003 / 0.027 1 3 0.06
Blue Beetle 1 1 0.02 1 1.5 0.03 1 3 0.06
Firestorm 1 1 0.02 1 1.5 0.03 0.6 / 0.4 1.8 / 1.2 0.036 / 0.024
Green Lantern - Emerald 0.1 / 1.1 0.1 / 1.1 0.002 / 0.022 1 1.5 0.03 1.2 3.6 0.072
Green Lantern - John Stewart 0.1 / 1.1 0.1 / 1.1 0.002 / 0.022 1 1.5 0.03 1 3 0.06
Harley Quinn - Batman Ninja 1 1 0.02 1 1.5 0.03 0.2 0.6 0.012
Harley Quinn - Heartbreaker 0.8 / 0.2 0.8 / 0.2 0.016 / 0.004 1 1.5 0.03 1 3 0.06
Raiden 1 1 0.02 1 1.5 0.03 0.4 1.2 0.024
Superman - Classic 1 1 0.02 1 1.5 0.03 1 3 0.06
Cheetah 1 1 0.02 1 1.5 0.03 1 3 0.06
Hellboy 1 1 0.02 1 1.5 0.03 1 3 0.06
Grid 1 1 0.02 1 1.5 0.03 0.75 2.25 0.045
Silver Banshee 1 1 0.02 1 1.5 0.03 1 3 0.06
Batwoman - Multiverse 1 1 0.02 1 1.5 0.03 1 3 0.06

3 STAR CATEGORY - GOLD


Special 1 Special 2 Special 3
Name
Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling)
Bane - Enraged 1 1 0.02 1 1.5 0.03 1 3 0.06
Black Canary - Sonic 1 1 0.02 1 1.5 0.03 1 3 0.06
Poison Ivy - Entangling 1 1 0.02 1 1.5 0.03 1 3 0.06
Poison Ivy - Flora 1 1 0.02 1 1.5 0.03 1 3 0.06
Robin - Blademaster 1 1 0.02 1 1.5 0.03 1 3 0.06
Scarecrow - Horrific 1 1 0.02 1 1.5 0.03 1 3 0.06
Supergirl - Powered 1 1 0.02 1 1.5 0.03 1 3 0.06
Swamp Thing - Primal 1 1 0.02 1 1.5 0.03 1 3 0.06
The Flash - Speedforce 1 1 0.02 1 1.5 0.03 1 3 0.06
Batman - Predator 1 1 0.02 1 1.5 0.03 1.5 4.5 0.09
Captain Cold 0.1 / 1.1 0.1 / 1.1 0.002 / 0.022 1 1.5 0.03 1.2 3.6 0.072
Catwoman - Master Thief 1 1 0.02 0.1 / 0.9 0.15 / 1.35 0.003 / 0.027 1 3 0.06
Doctor Fate - Soul Stealer 1 1 0.02 1 / 0.125 1.5 / 0.1875 0.03 / 0.00375 1 3 0.06
Gorilla Grodd - Telekinetic 1 1 0.02 N/A N/A N/A 1 3 0.06
Green Arrow - Ace 1 1 0.02 1 1.5 0.03 1.2 3.6 0.072
Harley Quinn - Unhinged 0.5 / 0.5 0.5 / 0.5 0.01 / 0.01 1 1.5 0.03 1 3 0.06
Starfire - Energized 1 1 0.02 1.2 1.8 0.036 0.8 / 0.2 2.4 / 0.6 0.048 / 0.012
Sub-Zero 0.8 0.8 0.016 0.6 0.9 0.018 0.25 0.75 0.015
Wonder Woman - Warrior Queen 1 1 0.02 N/A N/A N/A 1 3 0.06
Deadshot - Marksman 1 1 0.02 1 1.5 0.03 1 3 0.06
Harley Quinn - Suicide Squad 0.5 / 0.5 0.5 / 0.5 0.01 / 0.01 1 1.5 0.03 1 3 0.06
Supergirl - Dark 1 1 0.02 1 1.5 0.03 1 3 0.06
Superman - BvS 1 1 0.02 1 1.5 0.03 1 3 0.06
The Joker - Last Laugh 1 1 0.02 1 1.5 0.03 1 3 0.06
Wonder Woman - Mythic 1 1 0.02 N/A N/A N/A 1 3 0.06
Power Girl 1 1 0.02 1 1.5 0.03 1 3 0.06
Aquaman - Justice League 1 1 0.02 1 1.5 0.03 1 3 0.06
Atrocitus 0.1 / 0.9 0.1 / 0.9 0.002 / 0.018 1 1.5 0.03 1 3 0.06
Batman - Justice League 1 1 0.02 0.5 / 0.5 0.75 / 0.75 0.015 / 0.015 1 3 0.06
Batman - Knightmare 1 1 0.02 1 1.5 0.03 1 3 0.06
Black Adam 1 1 0.02 1 1.5 0.03 1 3 0.06
Black Lightning - Multiverse 1 1 0.02 0.1 / 0.9 0.15 / 1.35 0.003 / 0.027 1 3 0.06
Captain Cold - Multiverse 1 1 0.02 1 1.5 0.03 1 3 0.06
Nightwing 1 1 0.02 1 1.5 0.03 1 3 0.06
Red Hood 1 1 0.02 0.2 / 0.8 0.3 / 1.2 0.006 / 0.024 1 3 0.06
Supergirl - Multiverse 1 1 0.02 1 1.5 0.03 1 3 0.06
The Flash - Justice League 1 1 0.02 1 1.5 0.03 1 3 0.06
The Reverse Flash 1 1 0.02 1 1.5 0.03 1 3 0.06
White Canary - Multiverse 1 1 0.02 1 1.5 0.03 1 3 0.06
Armored Supergirl - Multiverse 1 1 0.02 1 1.5 0.03 1 3 0.06
Aquaman - King Of Atlantis 1 1 0.02 1 1.5 0.03 1 3 0.06
Green Arrow - Multiverse 1 1 0.02 1 1.5 0.03 0.4 / 0.6 1.2 / 1.8 0.024 / 0.036
Shazam 1 1 0.02 1 1.5 0.03 0.75 2.25 0.045
The Flash - Multiverse 1 1 0.02 1 1.5 0.03 1 3 0.06
Batman - Batman Ninja 0.1 / 0.9 0.1 / 0.9 0.002 / 0.018 1 1.5 0.03 1 3 0.06
Catwoman - Batman Ninja 1 1 0.02 1 / 0.5 1.5 / 0.75 0.03 / 0.015 1 3 0.06
Lord Joker - Batman Ninja 1 1 0.02 1 1.5 0.03 1 / 0.3 3 / 0.9 0.06 / 0.036
Robin - Batman Ninja 1 1 0.02 0.7 / 0.4 1.05 / 0.6 0.021 / 0.012 1 3 0.06

4 STAR CATEGORY - GOLD


Special 1 Special 2 Special 3
Name
Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling)
Superman - Armored 0.1 / 1.1 0.1 / 1.1 0.002 / 0.022 N/A N/A N/A 1 3 0.06

4 STAR CATEGORY - LEGENDARY


Special 1 Special 2 Special 3
Name
Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling) Scaling factor Base (after scaling) Increment (after scaling)
Batman - Arkham Knight 1 1 0.02 0.9 / 0.1 1.35 / 0.15 0.027 / 0.003 1 3 0.06
Darkseid 1 1 0.02 1 1.5 0.03 1 3 0.06
Note: The calculations below may have an error of +/- 0.1% in some cases but it gives a fairly
accurate estimate of the team threat.

Two Card Team


Total Team
Teams Card A Card B
Threat
Team #1 520,000 500,000 1,024,999
Team #2 80,000 124,000 214,999
Team #3 1,000 1,000 1,999
Team #4 2,000 1,000 3,249
Team #5 50,000 20,000 77,499

Three Card Team


Card A (must Card C (must
be highest be lowest Total Team
Teams Card B
threat card on threat card on Threat
team) team)
Team #1 8,000 9,000 9,890,345 6,448,373
Team #2 416,196 402,730 384,770 1,216,714
Team #3 446,836 347,038 303,183 1,162,304
Team #4 416,196 377,759 271,728 1,122,011
Team #5 520,000 500,000 447,000 1,495,549
Note: Numbers below are current as of 3.0 update. Classic Batman analysis is pending
Max Threat possible (75% defense + 355 attack bonus
+ 70% crit resistance + 75% stun resistance + 75% DOT
resistance + 24% crit chance bonus + all gear set
bonus) at lvl 70 and 6 stars.
Any additional talent slots available accomodate
defense/lethal attack chance/armor piercing chance
for each slot depending on character stats and gear
bonus.
Threat Rank Char Name
Arkham Knight Batman, Justice League Flash, The
Reverse Flash, Multiverse The Flash and Heartbreaker
Harley Quinn have fully offensive builds with max
defense, high fast attack chance, 25% lethal chance,
96% armor pierce and high attack.

Darkseid, Justice League Aquaman and King Of


Atlantis Aquaman have 3 epic defense and 3 epic
resistance rolls on talents and all health on gear.
1 Darkseid 592,577
2 Batman - Arkham Knight 565,846
3 The Flash - Multiverse 526,167
4 Aquaman - King Of Atlantis 513,717
5 Shazam 508,519
6 The Reverse Flash 490,385
7 Armored Supergirl - Multiverse 486,900
8 Green Arrow - Multiverse 476,777
9 The Flash - Justice League 473,519
10 Batman - Knightmare 470,556
11 Batman - Batman Ninja 466,543
12 Atrocitus 460,959
13 Black Adam 459,281
14 Catwoman - Batman Ninja 459,079
15 Batwoman - Multiverse 454,908
16 Captain Cold - Multiverse 454,348
17 Lord Joker - Batman Ninja 451,027
18 Harley Quinn - Heartbreaker 449,615
19 Red Hood 449,021
20 Aquaman - Justice League 448,966
21 Nightwing 447,246
22 Robin - Batman Ninja 446,982
23 Supergirl - Multiverse 446,765
24 Batman - Justice League 444,363
25 Harley Quinn - Batman Ninja 444,100
Note: Numbers below are current as of 3.0 update. Classic Batman analysis is pending
Max Threat possible (75% defense + 355 attack bonus
+ 70% crit resistance + 75% stun resistance + 75% DOT
resistance + 24% crit chance bonus + all gear set
bonus) at lvl 70 and 6 stars.
Any additional talent slots available accomodate
defense/lethal attack chance/armor piercing chance
for each slot depending on character stats and gear
bonus.
Threat Rank Char Name
Arkham Knight Batman, Justice League Flash, The
Reverse Flash, Multiverse The Flash and Heartbreaker
Harley Quinn have fully offensive builds with max
defense, high fast attack chance, 25% lethal chance,
96% armor pierce and high attack.

Darkseid, Justice League Aquaman and King Of


Atlantis Aquaman have 3 epic defense and 3 epic
resistance rolls on talents and all health on gear.
26 Power Girl 442,959
27 Silver Banshee 441,424
28 Black Lightning - Multiverse 441,031
29 Grid 436,075
30 Green Lantern - John Stewart 431,316
31 Supergirl - Dark 430,630
32 White Canary - Multiverse 428,920
33 Cyborg - Justice League 427,912
34 Superman - Classic 425,863
35 Wonder Woman - Mythic 424,199
36 Hellboy 420,308
37 Superman - BvS 420,307
38 Batman - Predator 418,527
39 Blue Beetle 414,580
40 Cheetah 414,247
41 Scarecrow - Horrific 413,000
42 Captain Cold 406,220
43 Black Canary - Sonic 404,416
44 Green Arrow - Ace 402,911
45 Supergirl - Powered 402,434
46 Wonder Woman - Warrior Queen 401,685
47 The Joker - Last Laugh 400,599
48 The Flash - Speedforce 398,049
49 Raiden 397,859
50 Doctor Fate - Soul Stealer 396,529
Note: Numbers below are current as of 3.0 update. Classic Batman analysis is pending
Max Threat possible (75% defense + 355 attack bonus
+ 70% crit resistance + 75% stun resistance + 75% DOT
resistance + 24% crit chance bonus + all gear set
bonus) at lvl 70 and 6 stars.
Any additional talent slots available accomodate
defense/lethal attack chance/armor piercing chance
for each slot depending on character stats and gear
bonus.
Threat Rank Char Name
Arkham Knight Batman, Justice League Flash, The
Reverse Flash, Multiverse The Flash and Heartbreaker
Harley Quinn have fully offensive builds with max
defense, high fast attack chance, 25% lethal chance,
96% armor pierce and high attack.

Darkseid, Justice League Aquaman and King Of


Atlantis Aquaman have 3 epic defense and 3 epic
resistance rolls on talents and all health on gear.
51 Swamp Thing - Primal 392,277
52 Starfire - Energized 391,469
53 Sub-Zero 391,318
54 Poison Ivy - Entangling 386,464
55 Superman - Armored 385,318
56 Deadshot - Marksman 383,303
57 Firestorm 382,657
58 Poison Ivy - Flora 382,488
59 Gorilla Grodd - Telekinetic 381,819
60 Aquaman - Atlantean Armor 380,501
61 Robin - Blademaster 379,156
62 Harley Quinn - Suicide Squad 375,219
63 Bane - Enraged 369,314
64 Green Lantern - Emerald 366,648
65 Catwoman - Master Thief 366,592
66 Cyborg - Unbreakable 364,864
67 Harley Quinn - Unhinged 361,550
68 Green Lantern 356,095
69 Swamp Thing 355,468
70 Aquaman 354,720
71 The Joker 353,857
72 Robin 352,914
73 Superman 351,066
74 Bane 350,852
75 Green Arrow 350,083
Note: Numbers below are current as of 3.0 update. Classic Batman analysis is pending
Max Threat possible (75% defense + 355 attack bonus
+ 70% crit resistance + 75% stun resistance + 75% DOT
resistance + 24% crit chance bonus + all gear set
bonus) at lvl 70 and 6 stars.
Any additional talent slots available accomodate
defense/lethal attack chance/armor piercing chance
for each slot depending on character stats and gear
bonus.
Threat Rank Char Name
Arkham Knight Batman, Justice League Flash, The
Reverse Flash, Multiverse The Flash and Heartbreaker
Harley Quinn have fully offensive builds with max
defense, high fast attack chance, 25% lethal chance,
96% armor pierce and high attack.

Darkseid, Justice League Aquaman and King Of


Atlantis Aquaman have 3 epic defense and 3 epic
resistance rolls on talents and all health on gear.
76 Doctor Fate 348,170
77 Wonder Woman - Amazon 347,922
78 Gorilla Grodd 345,047
79 Black Canary 344,638
80 The Flash 344,336
81 Cyborg 339,963
82 Batman 338,921
83 Deadshot 333,965
84 Wonder Woman 332,828
85 Scarecrow 330,216
86 Catwoman 325,474
87 Harley Quinn 323,836
1 star Silver Character Name Health Bonus Damage Bonus
Row 1 The Flash 0 4 4 0 0 8
Row 2 Bane 0 0 8 0 4 4
Row 3 Robin 0 0 0 0 4 12

2 star Gold Character Name Health Bonus Damage Bonus


Row 1 Cyborg - Justice League 0 5 15 0 0 0

3 star Gold Character Name Health Bonus Damage Bonus


Row 1 Poison Ivy - Flora 0 0 10 0 5 5
Row 2 Poison Ivy - Entangling 0 0 10 0 5 5
Row 3 Swamp Thing - Primal 0 5 15 0 0 0
Row 4 The Flash - Speedforce 0 5 5 0 0 10
Row 5 Scarecrow - Horrific 0 5 5 0 0 10

Character Name 1 2 3 4 5
The Joker - Last Laugh 5 8 10 12 15
Power Girl 15 13 12 11 10

Grid Passive 1 N 0 N
Y 1 Y

Character Name 1 2 3 4 5
Harley Quinn - Heartbreaker 50 75 150 200 300
[1] If the ability is locked (when star rating is less than 3), the default value will be 1.

[2] If the ability is locked (when star rating is less than 3), the default value will be 1.

[3] If the ability is locked (when star rating is less than 3), the default value will be 1.

[4] If the ability is locked (when star rating is less than 3), the default value will be 1.

[5] If the ability is locked (when star rating is less than 3), the default value will be 1.

[6] If the ability is locked (when star rating is less than 3), the default value will be 1.

[7] If the ability is locked (when star rating is less than 3), the default value will be 1.

[8] If the ability is locked (when star rating is less than 3), the default value will be 1.

[9] If the ability is locked (when star rating is less than 3), the default value will be 1.

[10] If unlocked, the stats used are based on BNHQ's XP level, star level and passive level as defined in
row 48.

S-ar putea să vă placă și