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Video game addiction is defined as an impulse control disorder, it does not involve
the use of an irritating drug and is very parallel to pathological gambling. Video game
addiction has also been known to as video game overuse, pathological or excessive use of
computer games (Greenfield, 2009). Video game addiction is not yet tagged as a mental
health disorder or a proper addiction like gambling or drink addiction. However, some
gamers clearly conflict to keep their gaming mode under control and may place more
attention on their gaming achievements than their happiness and fortune in the real world
(Conrad, 2017).
Parts of the brain that are linked with cravings in substance abuse also appear to be
triggered in gaming addicts when they see pictures of video games (Ko, C. et al. 2009).
Self traits like trait anxiety, sensation seeking, neuroticism, and aggression turn out to be
related to the evolution of gaming addiction (Mehroof et al. 2010). Similar to other
obsessions, individuals suffering from video game addiction use the virtual world to
connect with real body through the Internet, as an alternative for real-life human
communication, which they are unable to do normally. Some suffering from video game
addiction may establish an emotional connection to on-line friends and activities they build
Most online gamers are male. With male gamers, more sincere online gaming
addiction is associated with older age, lower self-esteem and lower dissatisfaction with
daily life (Ko et al. 2005). Online players who considered themselves as playing
excessively came to show several core components of addiction such as mood adjustment,
playing, obligation, belonging and rewards (Hsu et al. 2009). Extra use of technology is
relatively extraordinary. Compared to females, males are more likely to create a gaming
addiction. Boys are more likely to play aggressive or violent games while girls are more
negative evaluation of his or her skills in interpersonal relationships (Zheng et al. 2006).
In a Chinese sample, negative parenting styles are mostly associated with computer gaming
addiction with high school students (Wang et al. 2006). Online games, especially
multiplayer role-playing games are more often linked with gaming addiction than any other
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