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JADUAL KEJOHANAN CATUR MSS KEDAH TAHUN 2019

PERMAINAN : CATUR
PASUKAN : DAERAH KUALA MUDA/YAN
(10 Julai – 13 Julai 2019)

12.30AM –
Tarikh/Hari 8.00 AM – 12.00 PM 2.00PM 5.30PM 6.30 PM 8.30PM
2.00 PM
BERKUMPUL DI PPD
MAKAN
10 Julai 2019 KMY dan BERTOLAK SENAMAN/ MAKAN TAKLIMAT
TENGAHARI/ REHAT
RABU KE MRSM, PULAU JOGING MALAM LATIHAN
SOLAT
LANGKAWI

Tarikh/Hari 7.00 AM 8.00AM 10.30AM 12.30PM 2.30PM 3.30PM 6.00 PM 8.30PM

SENAMAN/ MAKAN BERTOLAK KE


11 Julai 2019 LATIHAN MAKAN
JOGING/ TENGAHARI KOLEJ ROUND 1 ROUND 2
KHAMIS SPARING MALAM
SARAPAN SOLAT VOKASIONAL
MAKAN
12 Julai 2019 SARAPAN ROUND ROUND MAKAN GAME
TENGAHARI RIADAH
JUMAAT PAGI 3 4 MALAM ANALYS
SOLAT
MAJLIS
13 Julai 2019 SARAPAN ROUND ROUND MAKAN PERSIAPAN PULANG KE
PENUTUPAN/
SABTU PAGI 5 6 TENGAHARI DAERAH KMY
SOLAT
SENARAI SEMAK SEBELUM KE MSSK, LANGKAWI 2019

BIL PERKARA STATUS


1. BORANG KEBENARAN WARIS 1 SALINAN
2. BORANG R01/M01
3. SALINAN KAD PENGENALAN YANG DISAHKAN
4. GAMBAR 2 KEPING
5. KAD PENGENALAN (Akan disimpan oleh Pengurus Pasukan)
6. PAKAIAN WAJIB
(i) T-SHIRT SEKOLAH
(ii) SELUAR/TRACK SEKOLAH
(iii) KASUT
(iv) PAKAIAN SUKAN

7. KEPERLUAN PERIBADI
(i) CADAR
(ii) SARUNG BANTAL
(iii) MANDIAN
(iv) UBATAN (JIKA ADA UBAT DARI HOSPITAL)
(v) PAKAIAN SOLAT
(vi) ALATAN PENGURUSAN DIRI( Ubat gigi, Sabun, Tuala, Selipar, Tuala Wanita – Perempuan sahaja)
(vii) ALAT TULIS
(viii) DUIT POKET (Ikut Kemampuan)
HERE ARE SOME OF THOSE BASIC PRINCIPLES THAT EVERY PLAYER SHOULD KNOW, GROUPED ON THE 3 PHASES OF
THE GAME.

Opening

1.Develop quickly
Develop your pieces as quickly as possible and get your king into safety. This is one the first rules we are being told when learning the
game and one that we keep obeying throughout our entire chess life. It is probably safe to say that development is the most important
concept and ignoring it usually leads to awful consequences. After all those years, players still have it clear: develop and castle!

2.Save tempo
Don’t waste tempo in the opening. Here we include the famous “don’t move the same piece twice in the opening” and “don’t make too
much (unnecessary) pawn moves in the opening”. The point is quite simple – it leads to getting behind in development.
The same logic applies to the well-known “don’t get your queen out in the opening” rule, although in this case there are a number of
well-known examples (like the Scandinavian) that show us this is sometimes acceptable. However, the main point is this – if it is not
necessary and your opponent can attack it, the queen is usually between the last pieces to develop.

3.Control the center


The whole game is a fight for the center and it starts from the very beginning with developing the pieces towards the center. They are not
only more active if they are placed on the central square, but at the same time, they limit your opponent’s activity.
Middlegame

4.Improve the position of your pieces.


Once you have finished the development, look for better squares for your pieces. Imagine the ideal squares for them and see if you can
find a way of achieving that set-up. When placed on good, central squares, pieces cooperate better with each other and it will be easier for
you to start creating an attack or find ways to harm your opponent’s position.

5.Pieces first, pawns second!


This is something you should already know if you are a constant reader of our articles. Before launching an attack with pawns, make sure
you have ticked the previous point. Pawns need to have support and this is provided by pieces. If your pieces are still badly placed and
lack harmony, an attack based only on pawns will usually not succeed.

6.Controlling the pawn chains


Pay attention to the center and the existing pawn chains. This theory, developed by Philidor, indicates that the correct use of the two can
help you win space and activate your pieces. Also, knowing how to “read” the central pawn chains can help you find and build the correct
plan. If you want to know more about this, make sure to read our previous article on this subject.

7.Create weaknesses
in your opponent’s camp and accumulate small advantages. As Steinitz pointed out, there are a number of important positional elements
that should be taken into account during the game. Try to take advantage of the weak points (squares or pawns) in your opponent’s
structure, control the existing open files and look for other small pluses such as the bishop pair or better piece mobility and cooperation.

8.The principle of the two weaknesses


This principle is the most important one to remember in positions when you’re trying to materialize an advantage, either material or
positional.
The main idea behind it is that if your opponent will only have one problem to solve, such as defending a weakness, this will most of the
times be easy to achieve and you will soon run out of bullets. However, if you can create another front of the attack and accumulate one
more advantage, then he will run out of defensive resources and his position will most likely collapse.

Endgame

9.Centralize your king


In the endgame, the king becomes a strong piece and it is important to bring it towards the center. It helps attack the pawns and put
pressure on your opponent’s position. Most of the times the side with the stronger king ends up winning the endgame.

10.Activity over material advantage


Having active pieces becomes even more important in the endgame. Take as an example the rook endgames where sometimes it is worth
sacrificing a pawn in order to activate your own pieces – the rook and the king. Even down material, this is usually enough to at least
achieve a draw, if not even win the game.

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