Documente Academic
Documente Profesional
Documente Cultură
1. 20 4.5 24.5
Coding Club:-Walking
with MSWlogo Turtle 11 4.5 14.5
2.
TOTAL 31 9 40
MARKING SCHEME
Sub:- Computer Marks:
40
Q. 1) A Fill in the blanks. 5X1 mark each (5)
B Match the following 5X1 mark each (5)
Q. 2) A State True or False 5X1 mark each (5)
B Choose the correct option 5X1 mark each (5)
Q. 3) A Name the following 5X1 mark each (5)
B Answer in one sentence 5X1 mark each (5)
Q.4) Answer the following questions 2X2.5 mark each (5)
Q. 5) Label the following parts 5X1 mark each (5)
A B
1. HOME a. Moves the turtle forward.
2. FORWARD b. Brings the turtle to the centre of the screen
3. SETH c. Changes the size of pen.
4. CLEAN TEXT d. Turns the turtle clockwise.
5. SETPENSIZE e. Erases text in the Recall List Box.
Q. II) A. State True or False: - [5M]
1. UANVITSIR
(chp2. Types of Software)
2. UPEPN
(Coding Club:Walking with MSWLogo Turtle)
3. IPTNREETRR
(chp2. Types of Software)
4. WAFDORR
(Coding Club:Walking with MSWLogo Turtle)
5. LEOMPCIR
(chp2. Types of Software)
6. TIUYLTI
(chp2. Types of Software)