Documente Academic
Documente Profesional
Documente Cultură
Cheat Codes:
------------
Submitted by: t3r00r
Email: wenom83@hotmail.com
Hit "~" to bring up the command prompt and then type the code.
Effect Code
------------------------------------------------------------------------------
Add levels to your skills - AdvancePCSkill (skillname) #
Add perk (ie Light fingers is 00018E6A) - player.addperk ########
Adds dragon's souls to your pool, allowing
you to improve your shouts. - Player.modav Dragonsouls #
Adjust field of view (insert fov value as x) - fov x
Advances the targeted skill by xxx amount - advskill [skill] #
All Spells - psb
Change scale of player; 1 is normal - player.setscale #
Changes ownership of target so you can
safely take without stealing - Setownership
Changes your gender - SexChange
Complete all Quest Stages - caqs
Duplicate items
(click container\NPC and copy the RefID) - duplicateallitems
Fast travel to location, e.g. coc Rivertown - COC [location]
Freeflying camera - tfc
Give player item
(i.e. gold is 0000000f, lockpicks are 0000000a) - player.additem [ItemNumber] #
Gives the ID for the companion or NPC - help "NPC Name" 4
God mode - TGM
Increase Burden by # - player.modav burden #
Increase your Level - AdvancePCLevel
increases movement speed
(eg. player.setav speedmult 250) - player.setav speedmult X
Kill enemy (Must select with arrow first) - Kill
Kills all hostiles in your immediate vicinity - killall
list all commands in console - help
quits the game instantly - qqq
Removes all items of selected NPC - removeallitems
Resurrects targeted dead - Resurrect
Search by the keyword, the number is what mode
to search by. Modes are listed by help every
time you use it. - help keyword #
Set Carry Weight - player.modav carryweight #
Set character's fame. - setpcfame
Set character's infamy. - setpcinfamy
Set Fatigue - player.setav Fatigue #
Set health - player.setav Health #
Set it high if you want to fight, set it at 0
if you want to be free. - player.setcrimegold X
Set Magicka - player.setav Magicka #
Set Player Level - player.setlevel #
Sets skill to # level without leveling char. - player.setav *skillname* #
Sets the NPC corresponding to the ID essential - setessential [ID] 1
Show Race Menu - showracemenu
Show/hide all map markers 1=show 0=hide - tmm 1/0
Spawns an NPC at your location.
(Replace X with NPC ID) - player.placeatme X
starts all quests - saq
teleports you to quest target - movetoqt
Toggle AI Detection - TDetect
Toggle Artificial Intelligence - TAI
Toggle collision - tcl
Toggle Combat Artificial Intelligence - TCAI
Toggle FOW - tfow
Toggle Grass - TG
Toggle menus (HUD) - tm
Unlocks anything that may be locked by typing
unlock then clicking the chest or door you want
unlocked then press enter. - unlock
Will increase the level of a skill by one. - Player.IncPCS [Skill Name]
You can lock chests and door, or people by
targeting them and typing "lock" followed by
the level of difficulty you wish to set it at. - lock X
Reset NPC to original inventory - resetinventory
Restores targeted NPC HP to full - resethealth
Restores player's HP to Full - player.resethealth
Save game - savegame [filename]
Set Stamina - player.setav stamina [number]
Add an item to your inventory with 1-2 - playerenchantobject [object ID]
enchantments of your choice. Magnitude based [MGEF ID #1] [MGEF ID #2]
on enchanting skill, 100=100%.
Removes selected object from your game - markfordelete
Reset NPC to original inventory - resetinventory
Restores targetted NPC's HP to Full - resethealth
Restores the player's HP to Full - player.resethealth
Set Stamina - player.setav Stamina #
Achievements:
-------------
Submitted by: Bonek
God mode and probably much more cheats are the same as in OBLIVION open console
with
the tilde key (The 1 under ESC) type in TGM hit enter God mode is active to turn it
off do the same for more cheats look up Oblivion cheat codes im not doing
everything
for you. Be careful using the other ones some can bug your quests...
tgm - Godmode
psb - All Spells, shouts, and racial,werwolf, and vampire abilities.
Note: It does not give you the souls to charge the shouts so you will still have to
Command codes:
--------------
Submitted by: Ph0rus
In so far as I have played, opening the game's developer console by pressing tilde,
the codes are exactly the same as the rest of Bethesda's games. Example - tgm will
toggle god mode on or off. Enjoy ;)
Cheat:
------
Submitted by: koborati
Press ~ for console and type in tgm-god mode, tim-immortal mode, tcl-noclip,
coc QASmoke-testing hall, player.additem (itemID) (quanity),
psb-all spells(shouts too but a little buggy), player.setAV (skill,attribute)
(lvl)*,
player.setAV dragonsouls 12(not confirmed yet), player.setAV magicka, stamina,
health 200
*Note: Speech is Speechcraft, Archery is Marksman. Have a nice day! :D
Mining Tips:
------------
With any Ore Vein, you can use your pickaxe to mine that vein. You can also dual-
mine
if you have two pickaxes, making the process faster. To make the process even
faster,
you can attack the vein with your pickaxe/axes as well.
Easy gold:
----------
At the beginning of the game, when you reach to the first town of Riverwood start
chopping wood and find the man named Hod. He usually stands at the top of the
sawmill
during the day. He will pay you for "all the wood you can carry" as he puts it.
However,
there is no limit to how much you can make buy chopping wood and selling it to him.
He never runs out of gold like the merchants. Chop and sell wood to him until you
have
as much gold as desired.
* This trick requires dragons roaming around and being far enough in the Dark
Brotherhood
to have Shadowmere. When you find where a dragon is located, Fast Travel there so
Shadowmere can be with you. Start the battle with the dragon. Do not worry when
the
dragon goes after Shadowmere, as Shadowmere is invincible and will fight and
eventually
will kill the dragon for you. Use the Bound Swords spell as described above and
it will
have the same outcome.
Easy experience:
----------------
Go to the village named "Riverwood" and find a house called "Alvor & Sigrid's
House".
Inside is a man named Hadvar. Rest until it is after 8 a.m. so that Alvor leaves
the
house. Sigrid and the young girl should remain downstairs and Hadvar will be
upstairs.
If he is not, just wait and he will come upstairs. Save the game before the next
part
in case something goes wrong. Equip your strongest sword or weapon that you want
improved
skill for, and sneak behind him until he cannot see you. Do a heavy strike and he
will
stumble to the floor. When he gets up will have no knowledge that you hit him. He
also
never dies, so it can be done indefinitely. Repeat the process to level up as much
as
desired. This will also maximize your Sneak skill, and whatever weapon type you are
using.
How to Steal:
-------------
Very simply, place buckets (or something of equal practicalness) literally on the
head
of all witnesses, so that it completely covers their head and blinds them.
You can effectively "rob them blind".
Become a werewolf:
------------------
Go to the city of Whiterun. Move through the town until you reach Dragonsreach,
which
is the castle. While standing on the steps looking at the doors to Dragonsreach,
look
to your right. There should be a building that resembles a ship's hull. This is
where
the Companions are located. Go and join them. After a few quests you are given the
chance to become a werewolf. To use your new ability, go to "Magic", then "Powers",
then "Beast Form". Beast Form can be used once a day. You will turn into a werewolf
and friendly humans will attack you. You will have increased speed, health, damage,
and stamina. You cannot pick up objects. If you kill a human you can "Feed" on the
corpse to regain some health and extend the duration of Beast Form. This is also
useful
for traveling great distances on foot. When the werewolf sprints, it runs on all
fours,
and moves much faster than a horse. The werewolf's stamina also regenerates very
quickly.
through the Whirlwind Sprint Shout. It can be used continuously and will get you to
the nearest city quickly so you can sell. This also works when exiting caves and
dungeons.
Duplicating books:
------------------
This trick requires that you own a house with an alchemy lab. Activate the
bookshelf
and place the desired book on it. Leave the menu and immediately activate the
bookshelf
again. If your book has not yet physically appeared on the shelf, wait at the menu
screen where you can loot the bookshelf. Once you see the book in front of you (it
will
hover in front of the shelf while the menu is open), loot the book from the shelf
in
the menu. Immediately close the menu, and you can click on the book itself to read
and
then take it. You have effectively looted the book twice, putting two of them in
your
inventory. This trick can be repeated as many times as desired, and is especially
useful with expensive books such as the Oghma Infinium.
of the members. When you are outside, switch over to destruction magic and use it
against that person continually. He will keep telling you to use a sword, but you
will gain experience by using destruction magic and he will not die. You can do
this
for as long as you want, this is an easy way to get more XP.
Free training:
--------------
If you can get a skill trainer as your follower, then you can get any training for
free. Train your skills, then ask them to trade and take the gold back.
Paarthurnax insults:
--------------------
Get the Elder Scroll, then go to Paarthurnax and use the "Throw Voice" shout at
him. A new voice will shout insults such as "Hey, ugly!", "Hey, skeever butt!",
"Hey, melon head!", "Hey, melon nose!", "Hey, troll bait!", "Hey, slug-breath!",
and "Hey, cheese brain!"
Words of power:
---------------
If you are having a difficult time finding words of power, go to High Hrothgar
and find Arngeir. The first talk selection will be "Have you found a new word of
power?". He will place a new quest in the "Misc." category for it. He will only
give you one at a time, but he will give them to you until there are no more.
Easy money, Speech, and Alchemy experience:
-------------------------------------------
This takes a bit of time to set up, but once done provides as much gold as desired.
It requires the following:
1.Five Grand Soul Gems filled with Grand Souls. Grand Souls can be taken from
mammoths or bought.
2.Fortify Alchemy Enchantment.
3.Helmet, gloves/bracers, two rings, and a necklace
4.The ingredients for Fortify Restoration potions: Abecean Longfins, Cyrodilic
Spadetails, Salt Piles. The fish can be obtained easily by swimming around
Goldenglow Estate near Riften. Collect as many of these as you can, at least
ten to fifteen of each ingredient.
5.Ingredients for a Fortify Enchanting potion: Snowberries, Spriggan Sap,
Hagraven Claw, Blue Butterfly Wing.
Start by enchanting your helmet, gloves, one of the rings, and the necklace with
Fortify Alchemy using the Grand Soul Gems. It works best if your Enchanting is
at 100 with five perks in Enchanter. Equip the newly fortified equipment. Go to
an alchemy lab and create a potion of Fortify Restoration. Exit and drink the
potion. Without exiting the menu, go to "Apparel", unequip, then re-equip the gear.
Then, create another Fortify Restoration potion. Drink it, unequip, and re-equip
the gear until you can craft very strong Fortify Restorations (in the millions of
percent). If you go too high the potions will start getting negative numbers. Do
not drink those or the game will glitch. When you are satisfied with the strength
of your potions, drink one, then craft a Fortify Enchanting potion.
Go to an Arcane Enchanter, drink your Fortify Enchanting potion, and enchant the
remaining ring with Fortify Alchemy. This negates the need to repeat this process.
Then, go to any apothecary and buy a Giants Toe and some Wheat. Wearing your ring
craft, a potion using these two ingredients. You should get a massive increase
in Alchemy. It will be worth hundreds of thousands of Septim. No merchant has
that kind of money, however sell it for whatever they have and your Speech will
rise to 100. If not, make another potion and repeat.
After your Speech is leveled, add perks until you get to the "Invest" perk. Go
to the Riverwood trader and invest in him. Go outside and wait 48 hours. Return,
and he will have 10,000 Septim. Sell him a potion to get all his gold. Go outside,
and wait 48 hours. Return and sell him a potion to get all his gold. Repeat this
as many times as desired. It is possible to make over 100,000 Septim in ten
minutes work in exchange for the cost of making the potions.
Info: When you get the Ring of Alchemy at its highest, make several potions of
Enchantment Fortification You can now create a set of bracers with Fortify
Smithing. You use these to make your already legendary or just typical mundane
armor and weapons into "Godly" armor and weapons. Then, drink more potions of
Fortify Enchantment and put the following enchantments into your new gear: Armor
Fortify Health, Health Regen, Increased Carrying Weight, Fortify Magic, Magic
Regen, Fortify Stamina, and others of your choice. Also give your weapons proper
enchantments.
Note: If you complete Mercer Frey's "Scoundrel's Folly" quest, he asks you to join
him in another quest. When you accept it you will now have four members in your
team. You can travel to do quests with all four members, and when in battle your
squad increases to seven with conjuration abilities.
Infinite Arrows:
----------------
If you pickpocket someone who shoots target dummies with arrows and take whatever
arrows they were using (usually iron or steel) and give them 1 of the arrow type
you want infinite of, they will shoot that type of arrow instead. Just collect
them as they hit the dummy and you can build up a nice stockpile.
First, drop the wooden bowl and pick it up. Then place it against the surface
you want to go through (the bottom of the bowl must face you for this to work)
and then use the Whirlwind Sprint shout (any amount of words work.) Viola!
Your character should have traveled straight through the surface they want
to go through.
You must have first gotten the Oghma Infinium through the quest "Discerning
the Transmundane" and you need access to a bookshelf such as one you can get
for a home you own.
1.Crouch and go to a bookshelf really close putting your cursor in the top
left hand side corner of the bookshelf.
2.Press A to open the bookshelf menu.
3.Select at least 1 Oghma Infinium from your inventory and press X to store.
4.Hit B to close and VERY QUICKLY press A again to bring up the bookshelf
menu before the book(s) spawns on it.
5.Press X to take all OIs on the shelf which closes the menu.
6.VERY QUICKLY press A before the book(s) disappear off the shelf and go
into your inventory. If you did it right it will zoom in on the OI like
it does every time you pick up a book.
7. Press A on the (do not read) option and your inventory should now have
1 more OI than before. Rinse and repeat for great justice!
ALSO WORTH NOTING: Do not have more than 1 OI in your inventory if you want
to read them for skill point bonuses, put the extras in a container or on the
floor. If you do and use 1, the game will think you've used the OI and delete
all the duplicates because the game thinks there is only supposed to be 1.
However you seem to be able to sell them without these problems.
Sneak faster:
-------------
While in third-person view, empty your left hand and have a one-handed sword in
you right hand. Note: This can also be done with a two-handed weapon, a bow, or
with both hands empty. Crouch, then start moving forward. After one or two steps,
draw your sword (or raise your fists or other weapon). You will now be moving at
a speed equivalent to running normally, but remaining crouched, therefore "sneaking
quickly". Note: This trick does not seem to work if a spell or staff is equipped
in either hand. Also, if your consistent "flow" of movement is ceased or if you
attack or jump/fall (even slightly), regular sneaking speed will resume and the
technique will have to be repeated to re-attain faster sneaking.
forever.
Infinite Torches:
-----------------
In Embershed mine (the first you encounter after leaving Helgen) grab all the
torches
off of their mounts then leave. When you re-enter the mine, the torches will have
been
replaced. Stock up and keep them in your house for easy access.
your items shouldn't disappear when placed in a random barrel or chest, there's no
guarantee unless you purchase a house and store your items there.
20 Daedrea Hearts:
------------------
You to go to an inn. You can go to any inn if you want in the Whiterun region. They
will
say something about the Shrine of Azura, its a quest. Its on top of a mountain. You
do all
that you are asked until you get the Star of Azura then you bring it back to
shrine. And
Azura should talk to you cast you into a realm of Oblivion to kill some guy. After
you do
that you come across this guy or 2 you kill he will carry a Daedra heart. And then
when
you kill him you have to use the ~ symbol on your keyboard and press it the game
will
pause. And then click on his body after you press it and then type in "resurrect"
he will
spring back to life. And then kill him again with the same techneique accept type
in
"kill" he will die. And then loot him a again and he will carry 1 more Daedra
heart.
Keep repeating this over and over again. And you should have about 20 or so Daedra
hearts
But unfortantly you only have a 3 min or so to do this because after you kill the
first
guy you only have a limited time to kill the other guy or 2. And then Azura will
talk to
you and then a bright light will appear and you will teleported back to the shrine.
* Another way is to join the thieves guild in Riften. And do the quests there and
then
eventually you come across a women named Karliah. When you have the chance to pick
pocket
her. You see she has over 20 Daedric arrows.
* Lucia is begging in Windhelm on a bench near the tree. If you speak to her after
giving her a
gold piece (and have a place she can stay), she will explain after her parents
died her uncle
and aunt inherited the farm and kicked her out. You can then adopt her.
* Sofie is selling flowers in the area of Windhelp near the grey quarter, but not
in it and with
nothing of relevant value there. She explains that her mother died giving birth
and her father
was a Stormcloak who died. She now sells flowers just to eat.
* Baile is in Solitude Stables. He says that he sleeps with the horses and is
generally taken
care of as long as he earns his keep, but it is not a real home.
* The last orphan is in Dawnstar.
Adopting children:
------------------
Talk to the Jarls steward if you want your children to live in Windhelm, Whiterun,
Riften, or
Solitude and convert your alchemy lab into an bedroom for children. Otherwise,
build children's
beds and children's dressers in your own personally designed house. Note: You
should probably get
the bedroom wing, but if you really want one of the other wings check at your
carpentry table
upstairs in the main hall to see if you can build children's beds there. You will
need both a bed
and a dresser for them to move them in. Then, go to Riften orphanage and adopt up
to two of the
four children.
Note: There is only one girl. You can also ask them about themselves to learn about
how they
ended up at the orphanage.
Buying land:
------------
You must become Thane (or at least liked) in Falkreath, Marthal, and Dawnstar. Talk
to the Jarl
or their steward to buy land. The locations of your new land will show up on the
map as settlement
icons.
Hiring a steward:
-----------------
You can hire any follower to be your steward except Seranna, who does not register
as an actual
follower. Note: This allows you to conceivably have a spectral assassin, and
immortal vampire, and
another follower on some missions. Take the follower to your house after the main
hall is built
(including the cellar). They will say you have a nice house and it needs a fine
steward. Hire them
if desired, then use them to fetch clay and stone to the chest outside, or sown
logs to the log
pile.
Ingots:
-------
Stock up on Iron and Corundum ingots. Iron is used for fittings, hinges, and nails
which you will
use frequently in building, Corundum ingots and Iron ingots are used in making
locks, which can be
used in making doors for the building, safes, chests, and generally anything that
would lock.
2. Saving NPCs
--------------
Start the Dawnguard missions as soon as possible because you may find yourself
walking out of a store
only to have a nearby blacksmith or other NPC get murdered by vampires. Because
shopkeepers do not
respawn, you might find yourself out of luck if you need supplies such as ingots.
Easy experience:
----------------
Use the following trick to get easy Conjuration, Destruction, weapons, and general
experience. Have
is the novice level spell, Raise Zombie. This can be found in dungeons (from a
spell tome) or can
be purchased. On any enemy you kill, for example a wolf or bandit that comes across
your path, cast
the spell on the dead body. The corpse will become one of your followers (like a
summoned creature)
for a limited amount of time. The "zombie" will have all their health back. You can
then kill the
zombie (who will if damaged enough, fight back momentarily) for weapons or
Destruction magic
experience. The creature will disintegrate once killed however, but you can still
get their
possessions. This is useful if you are fighting in, for example, an ancestral tomb,
and wish to
reanimate the Draughs you have slain for more experience. You will gain Conjuration
experience for
using the spell, weapon or Destruction magic experience for killing the "zombie"
and general
experience for both these actions.
___________________________