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need vectors
•A vector quantity has both a magnitude and a
direction. e.g., acceleration, velocity, displacement,
force, torque, and momentum.
•A scalar quantity does not involve a (spatial)
direction. e. g. charge, mass, time, temperature,
energy, etc.Space
We need three spatial dimensions to describe a definite
location in space. In the Cartesian (rectangular)
coordinate system, the dimensions are labeled: “x”, “y”,
and “z”.
To describe 3-D motion, we will dissect it into 3
one-dimensional motions. Each 1-D will be a
component in the larger 3-D vector.
All of the concepts from Chapter 2 *will* apply to
each component (x, y, z) in 3-D.Unit Vectors
• Has a magnitude of 1 and points in a
particular direction. ONLY indicates
DIRECTION!
• Graphical method
e. g. two vectors a, b
a+b=
a – b = a + (- b) =
The negative of a vector turns it 180o.• Check point 3.1: The magnitude of
displacements a and b are 3 m and 4 m,
respectively, and c = a + b. Considering
various orientations of a and b, what is
(a) the maximum possible magnitude for c
(b) the minimum possible magnitude for cVector Addition Property
a+b=b+a
(commutative)
(a + b) + c = a + (b + c)
(associative)Vector in a coordinate system
θComponents of Vectors
• Component notation vs
• Metoda grafik
e. g. dua vektor a, b
a=b
a - b = a (- b) =
Negatif dari vektor mengubahnya 180o • Periksa titik 3.1:. Besarnya
perpindahan a dan b adalah 3 m dan 4 m,
masing, dan c = a b. Mengingat
berbagai orientasi a dan b, apa yang
(A) besarnya maksimum yang mungkin c
(B) besarnya mungkin minimum untuk cVector Penambahan Properti
b=ba
(Komutatif)
(B a) c = a (b c)
(Asosiatif) Vector dalam sistem koordinat
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