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It’s in the Cards

For a twist on the traditional card game War, assign values of 1 to the ace, 11 to the jack, 12 to the queen, and
13 to the king, and face value for the cards two through 10 (for younger children, limit the game to number
cards only). Playing in pairs, each student lays two cards face up, then subtracts the lower number from the
higher. Whoever has the higher answer wins all four cards. If the totals are the same, the players flip over two
more cards and repeat until there is a winner.
Challenge: Use the two cards to form a fraction, and then compare to see who has the larger fraction. If they
are equivalent, repeat until someone wins the round.

The Great Escape


You can play this game at the end of the day to entice students with the thought of getting out early. Students
line up and must answer three of your mathematics questions before they can leave. If they get one wrong,
they have to go to the back of the line, but students that get all three right get to leave class early.
Pre Calculus Definition. Pre calculus is the study of the mathematical prerequisites for calculus, including
algebra, trigonometry and analytical geometry. ... Instead, they give students a strong foundation that will be
used throughout their calculus studies.Oct 18, 2018

A Brief History of Calculus

Calculus was created by Isaac Newton, a British scientist, as well as Gottfried Leibniz, a self-taught German
mathematician, in the 17th century. It has been long disputed who should take credit for inventing calculus
first, but both independently made discoveries that led to what we know now as calculus. Newton discovered
the inverse relationship between the derivative (slope of a curve) and the integral (the area beneath it), which
deemed him as the creator of calculus. Thereafter, calculus was actively used to solve the major scientific
dilemmas of the time, such as:

 calculating the slope of the tangent line to a curve at any point along its length
 determining the velocity and acceleration of an object given a function describing its
position, and designing such a position function given the object's velocity or
acceleration
 calculating arc lengths and the volume and surface area of solids
 calculating the relative and absolute extrema of objects, especially projectiles

For Newton, the applications for calculus were geometrical and related to the physical world - such as
describing the orbit of the planets around the sun. For Leibniz, calculus was more about analysis of change in
graphs. Leibniz's work was just as important as Newton's, and many of his notations are used today, such as
the notations for taking the derivative and the integral.

Velocity is defined as a vector measurement of the rate and direction of motion. Put simply, velocity is the speed
at which something moves in a particular direction, such as the speed of a car traveling north on a major
freeway, or the speed a rocket travels as it launches into space. The scalar (absolute value) magnitude of the
velocity vector is the speed of the motion. In calculus terms, velocity is the first derivative of position with
respect to time.

You can calculate velocity by using a simple formula that uses rate, distance, and time.

Acceleration is the change of velocity over the change of time.

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