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information about the world in a form that a computer system can understand and solve some
itself, The system cannot have the exact intelligence a human does so a stand-in is used in
representation is a means we express and communicate the way we feel to the machine
general problem solver (GPS) system, developed by ALLEN NEWELL and HERBERT
decomposition, the system would begin with a goal it would then decompose that goal
into sub-goals and then set out to construct strategies that would accomplish each
subgoal.however the problem definitions for systems such as GPS meant that they
worked only for constrained toy domains (e.g the “the blocks worlds”). In order to tackle
Realized that it was necessary to focus systems on more constrained problems. It was
failure of these efforts that led to the cognitive revolution in psychology and to the phase
and 80’s.Rather than general problem solvers,AI changed its focus to expert systems that
Expert systems are systems divided into a knowledge base with facts about the
world and rules and an inference engine that applies the rules to the knowledge base in
order to answer questions and solve problems.in addition to expert systems, other
the world, problems and potential solutions. Frames were originally used on systems
geared towards human interaction e.g. understanding natural language and the social
setting in which various default expectations such as ordering food in a restaurant narrow
the search space and allow the system to choose appropriate responses to dynamic
situations. Integrated systems were developed that combined frames and rules. One of the
most powerful and well known was the 1983 knowledge engineering environment (KEE)
from intellicorp. KEE had a complete rule engine with forward and backward chaining. It
also had a complete frame based knowledge base with triggers, slots, (data values),
inheritance and message passing. Although message passing originated in the object-
such as KEE and in operating systems for lisp machines from Symbolics, Xerox,and
Texas instruments.
REFRENCES
1. Knowledge Representation in neural networks-deepminds
5. Russel, Stuart J.; Norvig, Peter (2010), Artificial Intelligence: A Morden Approach (3rd
ed.), upper Saddle River, New Jersey: prentice Hall, ISBN 0-13-604259-7, p 437-439