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ETHINCLAW THE VICTORIOUS

Paladin 3 (Oath of Devotion) 972


CLASS & LEVEL EXPERIENCE POINTS PLAYER NAME
Dragonborn (Gold Dragon Ancestry) Knight
RACE BACKGROUND CAMPAIGN or PLAYER ID

SPEED FEATURES, TRAITS & MORE


STR
+2 PROFICIENCY ARMOR
+3 BONUS CLASS
(AC) INITIATIVE
Alignment: Lawful Good. I do what's right
as expected by society to promote order
17 and compassion for all.
SAVING THROWS
18 -1 30 ft.
Dragonborn Traits
Armor Worn: Chain mail and shield (Gold Dragon Ancestry) [PHB p. 32]
+3 Strength Saves
• Age: 31-years-old
DEX -1 Dexterity Saves
• Medium Size (6' 6", 271 lbs.)
HIT POINTS HIT DICE
-1 +1 Constitution Saves
+0 Intelligence Saves
• Drac. Breath Weapon (fire)

8 +3 Wisdom Saves * 25 3d10 • Drac. Resistance (half damage vs. fire)


+4 Charisma Saves * Class Features [PHB p. 82]
* Prof. bonus added DEATH SAVES: Success O O O Fail O O O
• Divine Sense (sense good, evil 1 / day)
• Lay On Hands (heal 15 h.p. betw. long
CON SKILLS WEAPON & UNARMED ATTACKS rests)

+1 -1 Acrobatics (Dex) Basic Attack. One target per Attack action.


• Divine Smite (use 1st level spell slot for
+2d8 radiant damage)
+1 Animal Handling (Wis) • Channel Divinity (+2 attack with weapon
13 or turn away undead)
+0 Arcana (Int) Longsword. Melee Weapon Attack: +5 to
+5 Athletics (Str) * hit, reach 5 ft. Hit: 1d8+3 slashing • Divine Health (immune to disease)
+2 Deception (Cha) damage. (If used two-handed in melee,
Spellcasting [PHB p. 201]
INT +2 History (Int) * does 1d10+3 damage.)

+0 +1 Insight (Wis)
+4 Intimidation (Cha) * Javelin. Melee Weapon Attack: +5 to hit, reach Spell Attack Modifier +4
10 5 ft. Hit: 1d6+3 piercing damage. (If Spell Save DC 12
+0 Investigation (Int) thrown, normal range to 30 ft.; disadvantage
+1 Medicine (Wis) long range 31 to 120 ft.)
+0 Nature (Int) Cantrips Known: No Paladin cantrips

WIS +1 Perception (Wis) MAGIC & SPECIAL ATTACKS Prepared Spells


+2 Performance (Cha)
+1 +4 Persuasion (Cha) *
Fighting Style: Protection. Use reaction with
shield to cause disadvantage on attack
1st Level (3 slots): Compelled Duel,
Thunderous Smite, Bless, Wrathful Smite
12 +0 Religion (Int) against target in 5 feet.
-1 Sleight of Hand (Dex) Background Features [PHB p. 136]
-1 Stealth (Dex) (Disadv.) Draconic Breath Weapon: Once between • Retainers
short or long rests, breath out 15 ft. cone of
+1 Survival (Wis)
CHA fire causing 2d6 fire damage (DC 11 Dex
save for half damage) to all caught in area.
+2 * Prof. bonus added

15
11 PASSIVE WISDOM
(PERCEPTION)

PROFICIENCIES & LANGUAGES EQUIPMENT & TREASURE

Armor: light armor, medium armor, heavy Carried Gear: chain mail armor (AC 16),
shield (AC +2), longsword, five (5) javelins, set
armor, shields of fine clothes, banner of noble house or faith,
Weapons: simple weapons, martial weapons writ of service to noble, a purse
Tools: one type of gaming kit
Lifting and Carrying: 255 lbs. max. carrying
Saving Throws: Wisdom, Charisma capacity; 510 lbs. pushing or dragging (speed
Skills: Athletics, History, Intimidation, -5 ft.); 510 lbs. max. lift.
Persuasion
Coins & Gems: 15 gold pieces (gp); 37 silver
Languages: Common, Dwarvish, Draconic pieces (sp); 32 copper pieces (cp); 4 gems
(worth 10 gp each)

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[PHB] = page number reference to the Dungeons & Dragons Player's Handbook (5th edition) by Mike Mearls and Jeremy Crawford, published
August 19, 2014, by Wizards of the Coast (ISBN-10: 0786965606; ISBN-13: 978-0786965601). [VGtM] = Volo's Guide To Monsters (ISBN
9780786966073), available from a gaming store near you.

[EEPG] = Elemental Evil Player's Companion, available for download from https://dnd.wizards.com/products/tabletop-games/rpg-
products/player's-companion

CONTACT (especially about typos, glitches and othre errrors)

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