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Fighting & Shit

here is some fucking d&d Initiative: Figure out who goes first and shit. Roll 1d20 + Movement (MV).
Go to whothefuckismydndcharacter.com and use the first one you get. Sneaky Fuckers get +2. Chumps with tons of armor are slower and naked fucks
will shank you first.
Find Your Fucking Race Attack: Roll 1d20 + your level. If it’s equal to or greater than the monster’s
Human Aw yeah, +10% experience bonus. Racist as fuck. Armor Class (AC), the attack hits. Casting any spell counts as an attack.
Number of Attacks: Smashy Fuckers get one extra attack every 4 levels. No one
Dragonborn Breathe fire or ice or some shit for 1d6 damage. Can’t fly.
else gets that because they’re losers. Also, Warlocks can blast fuckers every round,
Dwarf See in darkness. +1 to hit things with axes and hammers. even if they’ve already attacked, because they’re evil pricks. Same for Dragon-
born, because they’re badass. (A Dragonborn Warlock can’t breath fire and blast
Elf/Half-Elf Never sleep. +1 to hit things with magic. Beautiful as fuck.
shit and attack every round; pick fire or blast each round you greedy fuck.)
Gnome Speak to cute woodland creatures and shit. Funny hat.
Damage: Roll the weapon or spell’s damage die, and subtract the result from
Halfling Reroll results of 1 you lucky fuck. Hairy feet. the monster’s HP. At zero HP that bitch is dead.
Half-Orc +1 to hit things with any weapon. Ugly as fuck. Recovery: Recover your max HP after 8 hours of rest, or half your max HP, round-
ed down, after 4 hours of rest. Don’t think too hard about those broken bones.
Tiefling See in darkness. Cast darkness 1/day. So edgy.
Heroics & Shit
Find Your Fucking Class Do heroic shit by rolling 1d20 + MV + ½ your level, rounded down. A result of
Smashy Fuckers (d10 HD) 20 or more means you did it. Chug a tankard—it’s a celebration, bitches.
Barbarian +2 to hit things with huge weapons. Can’t read. Athletics: Swimming, jumping, forcing doors open, lifting gates, climbing, horse-
manship, and so on are all feats of athletics. Smashy Fuckers add their level
Fighter +2 to armor class because you’re a badass fucking tank.
instead of half their level. Dragonborn, Dwarves, and Half-Orcs add +2.
Monk +2 to hit things unarmed. Your fists do d10 damage. Subterfuge: Sneaking, climbing, fucking with locks, hiding, disguises, lying, forg-
Paladin +2 damage to undead. Super holy. Very preachy. ery, picking pockets, and so on are all feats of subterfuge. Sneaky Fuckers add
their level instead of half their level (Bards don’t get twice their level you greedy
Sneaky Fuckers (d8 HD)
fuck.) Gnomes, Halflings, and Tieflings add +2.
Bard Add your level to all heroic shit. Jack of all trades. Kiss babies. Lore: Reading spell scrolls, using wands, deciphering runes, negotiation, diplo-
Ranger Get an animal companion like a wolf or cheetah or some shit. macy, scholarly pursuits, addressing nobles in court, and so on are all feats of
lore. Magical Fuckers add their level instead of half their level. Elves add +2.
Rogue Backstab like a ninja for x3 damage if your target can’t see you.
Yes, doing lore shit is harder with heavy armor, don’t make me fuck you up.
Magical Fuckers (d6 HD) Saving Throws: If you done goofed and a save is required from being poisoned
Cleric Turn or command undead. Convert heathens. or blown up or something, roll 1d20 + your level. Smashy Fuckers get +2 on
saves against physical shit. Magical Fuckers get +2 on saves against magical shit.
Druid Wild shape into a bear or shark or some shit. Awesome.
Sneaky Fuckers get +2 on saves against everything because they’re all nimble
Sorcerer Cast 1 more spell per day, but prepare 1 less. Very emo. and shit. A result of 20 or more means you did it. Kiss the ground you lucky fuck.
Warlock Blast shit with your Hell powers for 1d6 damage. Super evil.
Magic & Shit
Wizard +2 to hit things with magic. Phenomenal cosmic power. Virgin.
At the beginning of each day, characters with magical powers prepare spells to
fuck up their enemies with. Full-casters are Clerics, Druids, Sorcerers, and Wizards.
Choose Your Fucking Equipment Half-casters are Bards, Paladins, Rangers, and Warlocks. Clerics, Druids, Paladins,
Pick 3 weapons, or 2 weapons and a shield. (Some weapons need two fucking and Rangers get their spells from their god or nature or whatever. Sorcerers just
hands to use properly; figure it out.) Then choose some fucking armor. No class know their shit because they’re like fucking Jedi. Bards keep their spells in a song-
restrictions because fuck that—unless you’re a Druid, in which case, pick whatev- book. Warlocks make pacts with demons. Wizards keep their spells in a spellbook.
er you want, but it’s made from bone and leather and stone and shit.
Fucking Spells Table
Weapon Example DMG Spells Prepared Castings Per Day
Small Dagger, sling, sickle, bottle, shuriken, dart, rock. d4 Level Full-Caster Half-Caster Full-Caster Half-Caster
Medium Bow, crossbow, javelin, shortsword, mace, hand axe. d6 1st – 2nd 2 1 2 1
Large Longsword, battleaxe, warhammer, staff, table leg. d8 3rd – 4th 3 2 4 2
Huge Lance, greatsword, trident, greatclub, your mom. d10 5th – 6th 4 2 6 3

Armor Example AC MV 7th – 8th 5 3 8 4

None Naked as fuck, noble’s clothes, rags, robes. 10 12 9th – 10th 6 3 10 5

Light Leather, padded, studded, chain shirt. 12 9 So check this example and shit: Rick, an 8th-level Ranger half-caster, prepares
three spells from the Ranger spell list: animal summoning, barkskin, and warp
Medium Hide, scale mail, chain mail, breastplate. 14 6
wood. Since Rick is an 8th-level Ranger half-caster, he can cast four times a day,
Heavy Splint mail, banded mail, half plate, full plate. 16 3 chosen from his three prepared spells, in any damn combination he pleases.
Shield Buckler, heater, kite, parma, pavise. +1 -1
Your Fucking Character Sheet
There, you’re fucking done. Characters are recorded like this:
Roll Your Fucking Hit Points
Snotlicker, Lvl 1. Bossy gnome rogue from a slave owning city who has gotten
Start at level 1, all weak and squishy like a baby. Get a number of hit points (HP)
away with murder. AC 14, MV 6, HD 1d8, HP 8, #ATT 1, chainmail, shield,
equal to your hit die (HD). So if you’re a Fighter, you get 10 HP. Each time you
d6 mace, d4 dagger. Talk to animals. Backstab x3 dmg. +2 to initiative. +3 to
level up, roll your HD and add that number to your total.
subterfuge. +2 to all saving throws. 2000 XP to next level. 0 gold.
Advancing Your Fucking Character Time To Fucking Play
Get new fucking levels by gaining experience (XP). Get XP from spending the
Find some fuckers you like to hang out with. Get some beer or weed and shit.
phat loot you find in dungeons. Use it for shit like ale and whores and potions
Everyone makes a character, except one—that person is the Dungeon Master
and magic swords and wands and boats and castles. New levels require 2000
and is in charge of all the monsters and whores and kings and your mom.
times your current level in XP.
Cleric & Paladin Spells Entangle: Some fucker gets trapped by roots and grass and weeds and shit.
Animate Dead: Evil pricks can raise skeletons and zombies from bones and Save avoids. Even on a save they’re slowed way the fuck down.
dead bodies. Create a number of undead assholes equal to your level. Hallucinatory Forest: Fake foresty shit appears out to 100 feet per level. Sticks
Blindness: Be a real piece of shit and take someone’s sight permanently. around for good, but super naturey fuckers will know it’s fake.
Watch them cry. Save to avoid. Insect Plague: Be hippy as fuck and call down a horde of creeping, hopping,
Command: Tell someone to do something using one word, like run, drop, and flying shit. They will cover a group of fuckers and hurt them for 1 damage
surrender, or sleep. Smart fuckers save to avoid. Don’t be a cunt and say die, per level, per round. And the bugs will follow them for like an hour.
because it won’t work. Lasts for 1 round per level. Pass Without Trace: Move through forest or desert or snow or whatever and
Commune: Ask your god one all-important question that can be answered leave no footprint or scent. Works great for dwarves, those smelly fucks.
with a simple “yes” or “no.” Can’t be used every day because gods don’t have Plant Door: Summon a doorway in a bush or tree or some shit. It leads to a
time for your bullshit. small room that you and your friends can chill in. Lasts for 2 hours per level.
Create Sustenance: Make enough food and water for three people for an Plant Growth: Grow more plants and trees and shit out to 100 feet per level so
entire day per level—or just your mom. She hungry. that other fuckers have a hard time getting to your secret boys-only nerd base.
Cure Disease: Take away one fucker’s sickness every two levels. Speak With Animals: For 1 minute per level, fucking talk to animals.
Cure Poison: Take away one fucker’s poison every two levels. Stone Shape: 1 foot per level. Make weapons or turn walls into doors or whatever.
Cure Wounds: This is why they brought you along: heal 1d8 damage +1 per Transmute Rock To Mud: 1 foot per level. Tumble castle walls and shit.
level, 2d8 + 1 per level at 3rd level, and 3d8 +1 per level at 6th level. Got that?
Tree: Turn into a fucking tree. Or maybe a bush, I don’t know.
Darkness: No one can see in this shit. Lasts for 1 round per level.
Wall Of Thorns: Make a wall of thorns out to 10 feet per level. It does 1d4
Detect Evil: Detect nearby evil and shit: demons from Hell, wicked churches, damage + 1 per level to fuckers trying to get through it.
your brother’s ex-wife, the Dungeon Master, whatever.
Warp Wood: Twist wood out to 1 foot per level. Fucking ruin walls and floors.
Flame Strike: Call down your god’s righteous anger and burn one fucker to a
crisp for 1d8 damage + 1d8 every two levels. Needs an attack roll. Water Breathing: 1 fucker per level can go underwater and bang mermaids.
Lasts for 1 minute per level—that’s what she said.
Glyph Of Warding: Inscribe something to stop fuckers from passing, entering,
or opening. If they do, zap or burn them for 1d8 damage + 1d8 every two lev-
els. At 6th level, you can even paralyze or blind them, which is pretty fucked up. Bard, Sorcerer, Warlock, & Wizard Spells
Insect Plague: Get Biblical and shit and call down a horde of creeping, hop- Burning Hands: Burn several fuckers with a fan of flame for 1d4 damage +
ping, and flying shit. They will cover a group of fuckers and hurt them for 1 1d4 every two levels. Save for half damage. Also sets shit on fire.
damage per level, per round. And the bugs will follow them for like an hour. Contact Other Plane: Ask otherworldly powers one all-important question
Light: Touched object gives light like a torch for 10 minutes per level. Aziz, light! that can be answered with a simple “yes” or “no.” Can’t be used every day
because they’ll fry your brain.
Locate Object: Know which direction something is. At 3rd level, know how far
away it is. At 6th level, find things in other dimensions and shit. Dancing Lights: Trick fuckers with magic lights that dance and move and shit.
Get 2 lights every level and lasts for 1 round per level.
Prayer: Buff your friends and shit on your foes: +1 on all rolls for the good
guys and -1 on all rolls for the bad guys. Lasts until you kill those fuckers dead. Detect Magic: Answers the all-important question: is this fucking thing magic?

Remove Curse: Get rid of one fucking curse, like when a person can only moo Enlarge: For 1 round per level, double some fucker’s size. They get double
like a cow or when you can’t take off a helmet that blinds you. Curses suck. damage and extra HP and shit. Ask how the air is up there.

Remove Fear: Sometimes, shit happens, someone has to deal with it, and who Explosive Runes: Inscribe something and when a fucker reads it, blast their ass
ya gonna call? Affects one of your fucking friends per level. for 1d8 damage + 1d8 every two levels.

Sanctuary: For 1 round per level, assholes that want to hurt you must make Feather Fall: Light as a fucking feather, you gently fall to the ground. Can be
a save. Otherwise they’re shit out of luck. You can still be hurt by bullshit that cast in reaction to having your bitch-ass tossed off a cliff.
doesn’t target you, like lava and tornadoes and shit. Find Familiar: Summon an owl or cat or rat or some other Harry Potter shit.
Speak With Dead: For 1 minute per level, talk with the dead, but only if you The little asshole becomes your faithful friend. You can see through its eyes
speak their language and shit. They only know what they would have known and hear what it hears out to 100 feet per level.
in life. Solve murders and get paid like that asshole in Pushing Daisies. Fireball: Crisp up a whole mess of fuckers for 1d6 damage + 1d6 every two
Tongues: Know another fucker’s language and talk to them and shit. Lasts for levels. Save for half damage. Also melts the fuck out of shit.
1 minute per level. Magic, bitch! Floating Disk: Create a 3-foot concave disc that follows you. It’s pretty much
for carrying loot, but who fucking cares what you do with it? Can carry 100
Druid & Ranger Spells pounds per level and lasts for 10 minutes per level.
Animal Friendship: Make friends with a snake or a fox or some shit. Save to Fly: Believe you can fly for 1 round per level. Fucking Superman in this bitch.
avoid. Spend every day with it and the little fucker will follow you. Teach it tricks. Identify: Get a big-ass diamond. Crush it up. Cast this spell. Know what the
Animal Summoning: Two fucking animals come and help you to fight mon- fuck you’re holding. Does not reveal cursed items, natch.
sters or to carry you across a river or whatever. They stick around for 1 round Invisibility: No one can see you for 1 round per level. Creepy as fuck.
per level. Every two levels, 2 extra animals pile on.
Light: Touched object gives light like a torch for 10 minutes per level. Aziz, light!
Barkskin: Turn some asshole’s skin into bark. They get +1 AC every three
levels and it lasts 1 round every 2 levels. Moisturizer not included. Magic Missile: 1 energy dart + 1 per level hits a fucker for 1d4 damage. It
always hits, no attack roll, no save. Old school as fuck.
Call Lightning: As long as you’re outside and there’s clouds, summon a light-
ning bolt to sizzle some fucker for 1d8 damage + 1d8 every two levels. Needs Sleep: Knock a whole mess of fuckers unconscious for 1 round per level. Save
an attack roll. Fucking epic. avoids. Doesn’t work well on smart fuckers.
Charm: Totally trick some poor fucker into being your friend. Save avoids. Spider Climb: Climb up walls and walk on the fucking ceiling and shit for 1
Doesn’t work on people you’re attacking. Only lasts a few minutes on especial- round per level. Keep three points of contact on that shit to stay up, yo.
ly smart fuckers, but stupid assholes could be stuck with your lame ass forever. Unseen Servant: An invisible butler does shit for you for 1 hour per level.
Commune With Nature: Get zen as fuck and know one fact per level about the Wall Of Force: Make a wall of force out to 10 feet per level. Can’t be destroyed.
surrounding terrain, out to 1/2 mile per level. Doesn’t work in dungeons, dumbass. It’s there forever and extends into the ethereal plane. Great job, dumbass.
Control Winds: Knock small fuckers over. At 3rd level, knock medium fuckers Web: Shoot out strong, sticky strands of a “white substance.” With great power
over. At 6th level, knock large fuckers over. At 9th level, destroy buildings and comes great responsibility. Could need an attack roll depending.
sink sailing ships. Bitchin’. Save avoids.
Make Some Fucking Monsters Traps & Shit
Pick a size, role, and type, and then kill the everliving fuck out of your players. (I Dangerous shit is all over, especially in some evil wizard’s fucking dungeon. If it
mean characters.) The bigger the monster is, the easier it is to hit, but the harder could kill a person, it does 1d8 damage. If it could kill a bear, it does 2d8 dam-
it is to kill. Describe the damage (DMG) based on what they should be attacking age. If it could piss off a dragon, it does 4d8 damage. Characters should make
with: claws, swords, slams, clubs, whatever. And alter this shit however you want. saving throws to avoid traps and poison and falling and shit.

Monster Sizes & Shit Hirelings & Shit


Size AC MV HP #ATT DMG Torch Bearer (10 gp/day): AC 8, MV 8, HP 1. Holds torch. Can carry loot. Runs
away like a bitch at the slightest sign of danger. Might steal from you.
Small 16 14 ×½ HD 1 d4
Guide (50 gp/day): AC 10, MV 10, HP 4, #ATT 1, DMG 1. Knows how to get
Medium 14 12 ×1 HD 1 d6
places. Great at tying knots. Isn’t as much of a pussy as the torch bearer.
Large 12 10 ×2 HD 2 d8 Guard (100 gp/day): AC 12, MV 12, HP 6, #ATT 1, DMG d4. Will watch you
Huge 10 8 ×4 HD 3 d10 while you sleep, guard your loot, and eat your food. Tells funny stories.
Gargantuan 8 6 ×8 HD 4 d12 Expert (500 gp/day): AC 14, MV 14, HP 10, #ATT 2, DMG d6. Knows how to
build shit, like boats and towers and dungeons and castles and siege engines.
So check this example and shit: Small fuckers are like goblins and kobolds and
Champion (1000 gp/day): AC 18, MV 18, HP 20, #ATT 2, DMG d12. The best
badgers. Medium fuckers are like skeletons and orcs and wolves. Large fuckers
of the best. Fill up an army with these assholes. Totally loyal cannon fodder.
are like ogres and trolls and ettins. Huge fuckers are like giants and treants and
devils. Gargantuan fuckers are like dragons and krakens and your mom.
Magic Items & Shit
Monster Roles & Shit Give the characters cool magic shit. Pick a type of item, like armor, weapon, am-
ulet, staff, ring, cloak, or whatever. Give it a power, like bonus AC or extra dam-
Role HD Special
age or invulnerability to fire or whatever. Or let it cast a spell for free every day.
Smashy d10 +2 on saves against physical shit, +2 to AC, and Or come up with some wild-ass shit, like an instant fortress, flying carpet, genie’s
one extra attack. lamp, folding boat, or potion of resisting uggos. The sky’s the fucking limit.
Sneaky d8 +2 on saves against everything, and sneak attack
some fuckers that don’t see you for extra damage. Fucking Magic Item Examples
Magical d6 +2 on saves against magical shit, and get some Armor Of Resistance: Heavy armor gives you resistance to fire or lightning or acid
spells and magic powers and shit. or some shit. Take half damage from the fire or lightning or acid or whatever.
Dancing Sword: Bitchin’ large weapon hovers in the air and fights on its own,
effectively giving you another attack. It has to stay within 30 feet of you, though.
Monster Types & Shit
Potion Of Gaseous Form: Turn into a fucking cloud for like an hour. You can’t
Type Special
take damage from any attack but wind will seriously fuck with you.
Abberation Extra eyes. Add tentacles. Read minds. Turn fuckers insane with
your otherworldliness. +5 on saves against magical shit. Spells & Shit
Devil Immune to fire, natch. Banish people to Hell. 100 extra HP. The spells listed aren’t the only spells out there. Fucking give your players new
Double damage. Steal souls. +5 on saves against magical shit. shit so they don’t get bored. Travel to other planes of existence or summon de-
mons or stop time or bring people back from the dead or whatever.
Dragon Breathe fire or ice and fly and shit. Hit things with your tail. 200
extra HP. Triple damage. Hoard treasure and magic items.
Fucking Spell Examples
Elemental Get earth or water or air spells and cast them. Being near fire
Meteor Swarm: Obliterate everything you can see for 10d10 damage. Epic.
elementals does damage ‘cuz fire bad.
Wish: Alter reality and get what you want. Be careful how you word your wish,
Fey Cast charm all the fucking time. Be totally beautiful one mo- though, because Dungeon Masters dream of the moment they can fuck with
ment, hideously ugly the next. Toss fuckers in your oven. some asshole over their wish. No wishing for more wishes you greedy fuck.
Flyer Be a big-ass bird like a roc or a griffon. Pick people up, fly
them into the air, and drop their ass. Rules Clarifications For Fucking Nerds
Normie Two arms and two legs, or four legs and a head. Maybe an Animal Companion: It’s a small animal like a badger. At 3rd level, it’s a medi-
extra head? Regular animals and humanoids and shit. um animal like a wolf. At 6th level, it’s a large animal like a bear. If fucking dies,
then just get another one. Jesus, can’t you come up with this shit on your own?
Ooze Creeps into tight spaces and envelops fuckers. Burn with acid
and be immune to spells. Fuck yeah. Positioning: You can pretty much get where you need to get to during combat,
unless you’re trying to scale a cliff or climb a redwood or swim across a lake to
Plant Entangle fuckers with your roots. Poison or dominate with reach the monster. Don’t be an asshole.
spores and sap. +5 on saves against everything.
Turn Or Command Undead: Clerics are in touch with godly powers, and the
Robot Can’t be bargained with, can’t be reasoned with, doesn’t feel undead get fucked when in their presence. If you’re a pussy who worships good
pity or remorse or fear, and it absolutely will not stop. gods, you can turn (frighten) undead once per day. Turn an amount of minor
Undead Resistance to non-Bible-thumper attacks. Maybe it can drain levels undead equal to your level. At 3rd level, you can turn more powerful undead. At
with a touch? Scares the shit out of characters who are pussies. 6th level, turn super powerful undead. Turned undead are frightened of you and
won’t approach for a number of rounds equal to your level. Now, if you’re an evil
prick, all of the above except you command the undead to do your bidding. Fuck
Fucking Monster Examples yeah, undead army. If the undead is super strong or smart, then save avoids.
Goblin. Small sneaky normie. AC 16, MV 14, HD d4, HP 4, #ATT 1, DMG d4 Wild Shape: It’s a small animal like an owl. At 3rd level, it’s a medium animal
(dagger). +2 on saves against everything and sneak attack when hidden. like a hyena. At 6th level, it’s a large animal like a walrus. Keep your new shape
Skeleton. Medium smashy undead. AC 16, MV 12, HD d10, HP 10, #ATT 2, for 30 minutes per level per day. Go ahead and break that time up into smaller
DMG d6 (claw, shortsword). +2 to saves against physical attacks. Immune to chunks if you want. When you wild shape, get some temporary HP that disap-
mind effects. Resistance to non-magical attacks. Vulnerable to holy attacks. pears when you turn back into your normal form. You can’t cast spells while wild
shaped because mystical forces don’t fucking work like that. While wild shaped,
Salamander. Large smashy elemental. AC 14, MV 10, HD 2d10, HP 20, #ATT
shit you’re holding just sort of... disappears. Fuck, I don’t know.
2, DMG d8 (bite, tail slap). +2 on saves against physical shit. Immune to fire.
Adjacent creatures take d4 fire damage. Cast burning hands once. HERE IS SOME FUCKING D&D is based on HERE’S SOME FUCKIN’ D&D, written by Dustin R., and
inspired by Searchers of the Unknown by Nicolas Dessaux and WTFIMD&DC by Ryan J. Grant.
Black Dragon. Gargantuan magical dragon. AC 8, MV 6 (fly), HD 8d6, HP 248,
#ATT 4, DMG 3d12 (bite, claw, acid breath, tail slap). +12 to saves against Additional design and layout for HERE IS SOME FUCKING D&D by Christopher Green. Special thanks to
Reddit user u/1D13 for coming up with the monster formula of size + role + type.
magic. Immune to acid. Can cast blindness, command, and darkness once
D&D is owned by Wizard’s of the Coast. No challenge or claim to the ownership of any trademarks is
each. Characters run away in fear upon first encountering, save avoids. intended or implied. Believed to reside within Fair Use. Bitch.
Some Fucking Names For People Some Random Fucking Quests
Adara Dove Hux Nix Thomas d20 Scenario
Adela Driz Ilan Norman Thrax 1 A bureaucrat named Mavis Collins seeks a company of adventurers to pro-
tect her from the assassins of the hag of Wraith Vale; moreover, the party
Alben Edwyn Isabella Nott Tig
must complete the quest without leaving any trace of their involvement.
Alex Eloise Jocelyn Odo Ulric
2 An alchemist named Juliana Sorel seeks a company of adventurers to
Aubrey Emerson Jolie Otik Uma thwart the monstrous plan of Akambherylliax the Necromancer.
Ava Emmanuel Josephina Pax Ursula 3 A bounty hunter named Waylan Fintis seeks a company of adventurers
Basher Ergin Judge Pyre Valdis to discover the fate of a group of pilgrims lost in the Karash Mountains;
moreover, the party must complete the quest amidst a terrible plague.
Beatrix Flint Juliana Qlu Veronica
4 A determined priest named Parmoneus Phlox seeks a company of
Belryn Frederick Karim Qualyn Void adventurers to expose a corrupt prince who serves Arazuun the Dire;
Benedict Frizzle Katana Roland Wallis moreover, the party encounters an old ally now working against them.

Blaze Gax Keppu Rolf Ward 5 A cryptic dwarf named Adrik Ironhelm seeks a company of adventurers to
recover and destroy an evil artifact from the ruins of Azzakh’s Hold; more-
Book Gerdie Kyrus Rosamund Wendal over, the party encounters an old enemy who is now working with them.
Casper Gisselle Mable Ruk Wycah 6 A cunning mage named Erland Fisk seeks a company of adventurers to
Constance Gork Mace Simon Yaasir investigate the Pillars of Arcane Fire in the Wyvern Hills.

Cordan Grenza Maeve Sith Yasmine 7 A guarded smuggler named Wil Ohmsford seeks a company of adventur-
ers to rescue the Lady Azriel from the pirates of the Sea of the Violent Deep.
Cralen Griselda Misery Stitcher Yvonne
8 A wary merchant named Gaston Frost seeks a company of adventurers to
Cy Gunter Mistral Syrah Zannik recover a caravan of exotic goods from the goblins of the Burning Jungle.
Del Harris Nicolas Tanis Zell 9 An angry baron named Simkins Everdene seeks a company of adventur-
Dew Horn Nicolle Tempest Zod ers to escort a caravan of food and water safely to the city of Clestone.
Diggory Hugh Niobe Therren Zoria 10 An arrogant ex-adventurer named Piersim Wayte seeks a company of
adventurers to find and explore the ancient ruins of the Vampire Prince.

Some Fucking Names For Towns 11 An elf named Lwel seeks a company of adventurers to thwart the
monstrous plan of Oni the Grim; moreover, the party must complete the
Aerilon Dry Gulch Irragin Oasis Squall’s End
quest before the next full moon.
Aquarin Easthaven Istersheim Old Ashton Swordbreak
12 A charming noblewoman named Elenor Marden seeks a company of
Aramoor Ecrin Jarn’s Outpost Orrinshire Tarrin adventurers to recover and destroy an evil artifact from the lost city of
Damor in the Void Bluffs; however, her information is faulty.
Azmar Far Water Jongvale Ostwig Three Streams
13 A frightened duchess named Hazel Leigh seeks a company of adventur-
Begger’s Hole Firebend Kara’s Vale Ozryn Ubbin Falls
ers to hunt down and kill the Shadow of Tarset Quarter; moreover, the
Bacoor Flatfield Knife’s Edge Pavv Veritas party must complete the quest within nine days.
Black Hollow Fool’s March Lakeshore Pella’s Wish Viol’s Garden 14 An elf named Norixus seeks a company of adventurers to investigate
Black Rock Frostford Leeside Pinnella Pass Wavemeet mysterious lights which have appeared in the Sinking Quagmire.

Blue Field Garen’s Well Lullin Pran Wellspring 15 A stuffy diplomat named Brandt Mockridge seeks a company of adven-
turers to expose a corrupt paladin who serves Zeiram the Lich; however,
Boatwright Godric’s Low Marren’s Eve Queenstown Westwend the quest is a trap.
Briar Glen Goldcrest Millstone Ramshorn Whiteridge 16 A cunning astrologer named Borosius seeks a company of adventurers
Brickelwhyte Goldenleaf Moonbright Red Hawk Willowdale to explore the Cassack Mire; however, his information is faulty.

Broken Shield Greenflower Mountmend Rivermouth Windrip 17 A cryptic enchantress named Zoria seeks a company of adventurers to
investigate a magical portal which has appeared in the Ermine Heath.
Bullmar Hillfar Nearon Saker Keep Wintervale
18 A shady chancellor named Haela Beaumont seeks a company of adven-
Calesaxon Hogsfeet New Cresthill Seameet Wolfden turers to escort a valued family heirloom safely to the capital of Wacot.
Carran Hollyhead Newson Ship’s Haven Xozea 19 A guard named Emerson Mondair seeks a company of adventurers to hunt
Coalfell Hull Northpass Silverkeep Xynnar down and capture the notorious highwayman Four-Fingered McKenna.

Cullfield Hwen Nuxvar Snik’s Delve Yarrin 20 A druid named Eustace Scrubb seeks a company of adventurers to hunt
down and destroy the devil of the Whitestone Void.
Darkwell Icemeet Oakheart Snowmelt Yellowseed
Deathfall Ironforge Oar’s Rest South Warren Zumka Some Random Fucking McGuffins
d10 McGuffin
Some Fucking Names For Taverns
1 Ancient tome of dangerous lore.
d8 The [A Name] [B Name]
2 Artifact of an elvish hero.
1 Clever Dragon
3 Crown jewels of a long-dead sovereign.
2 Dancing Fairy
4 Imprisoned extraplanar entity.
3 Fat Fool
5 Phylactery of a notorious lich.
4 Giggling Jester
6 Soul of a member of a noble house.
5 Nervous Nymph
7 Spellbook of a long-dead necromancer.
6 Prancing Serpent
8 Staff of an infamous wizard.
7 Salty Tankard
9 Treasury of an ancient dwarven clan.
8 Thirsty Wench
10 Unhatched dragon egg of unknown origin.

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