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MARKETING TO THE
DIGITAL CONSUMER
T
HE RAPID DEVELOPMENT
and the World Wide Web has taken many consumer marketers by
surprise. While some marketers are still wondering what to do and how
to do it, others are moving forward – but oƒten with mixed success.
Evolution’s grip
For marketers of consumer goods or services, the emergence of a new consumer
marketspace is no longer a matter of speculation or hype. In the consumer
world, users of many popular branded products subscribe today to inter-
active media at rates two to three times the national average (Exhibit 1). By
Exhibit 1
0 5 10 15 20 25 30
Office Depot
Marriott
Charles Schwab
Bloomingdales
Saturn
Barnes & Noble
Neutrogena
American Express
Iams Dog Food
Godiva
The Body Shop
Federal Express (personal)
Baileys
Fidelity
Evian
Nissan
Obsession for Men
Snapple
Zima
Pepperidge Farm Cookies
Miller Genuine Draft
VISA
US average
* Includes access to online services and the Internet
Source: Yankelovich, 1995 data
≠ For a discussion of this term, see Jeƒfrey F. Rayport and John J. Sviokla, “Exploiting the virtual
value chain,” Harvard Business Review, November–December 1995 and also reprinted in The
McKinsey Quarterly, 1996 Number 1, pp. 20–36.
Exhibit 2
2000, there will be between
Appeal of online consumers
30 and 40 million of such
“digital” consumers. Percent Online Not online
Believe IQ is higher
80
than average
65
Digital consumers are, gen- Spend more to
67
get the best
54
erally speaking, attractive for
Like price wars
78
marketers (Exhibit 2). Digital 71
Make effort to use new
consumers are more likely devices and methods
48
68
Where to start?
Several broad types of attractive digital marketing opportunities already
exist. In fact, aggressive players are already starting to make money with
them. We believe there are three main opportunities today:
UPS has found that their site on the World Wide Web allows them to improve
quality and response time in dealing with customer information requests; it
is also more cost-eƒfective.
This can be seen in Exhibit 4. We estimate the cost of dealing with package
tracking requests via telephone to be about 90 cents per package, whereas
the marginal cost of answering these requests on the Internet is zero. The
Beyond these advantages, UPS’s Web site aƒfords them a valuable marketing
and relationship-building opportunity. UPS can use their site to learn more
about customers and on that basis tailor their services through targeted price
incentives and volume incentives, among other things.
The Lopezes opened their store in November 1993, and the following
summer began to plan the Web site with a design company which has
subsequently gone on to design the Web sites of Pacific Bell and Columbia
Tristar, among others. In late 1993 only 5,000 Web sites existed. The compel-
ling design of the site and HotHotHot’s unique product oƒfering – sauces
carry such attention-grabbing names as Nuclear Hell and Endorphin Rush –
soon commanded considerable publicity in the online world. Listing in
Yahoo!’s “What’s Cool” and being linked from America Online’s and Intel’s
sites have further contributed to the site’s popularity. By promoting the site in
Disintermediation opportunity
service are compelling for the
airline (Exhibit 6). Typically, Example: Travel industry
Airline distribution costs: $500 round-trip fare
travel agent commissions can Traditional travel
$70*
amount to 10 percent of the agency distribution
Exhibit 7
How to do it?
Our survey results show that many consumer marketers approach interactive
media in the same way they might approach traditional media like television,
magazines, or even direct marketing channels. Yet there are fundamental
diƒferences between the two. For example, traditional media involves one-
way communication from the marketer to the customer, while interactive
media allows marketers to establish a dialogue. Further, marketing through
traditional media takes place in a mass-market environment, while interactive
media allows marketers to reach (and interact) with individual consumers.
What this means for consumer marketers is that they must build a new
model for marketing in new media environments, one that is built around
five elements which we believe to be essential factors for success in digital
marketing (Exhibit 8):
Exhibit 1
Learn Engage
What: Learn about consumers’ What: Generate interest and
preferences
Retain participation
How: Information capture
How: Creative programming
Continuous preference Interactive content
learning User-generated content
What: Make sure consumers Transaction capabilities
come back
How: Dynamic content
Digital communities
Proprietary/unique content
1. Attract users.
2. Engage users’ interest and participation.
3. Retain users and ensure they return to an application.
4. Learn about their preferences.
5. Relate back to them to provide the sort of customized interactions that
represent the true “value bubble” of digital marketing.
Each of the five success factors suggests a number of issues that marketers
must address. While the answers to many of these issues will be specific to a
given marketer, we are beginning to identify best practices that may guide
companies in getting more from their digital marketing eƒforts.
Attract
Unlike direct and traditional mass marketing, where the interaction is
essentially imposed on the consumer, digital marketing requires consumers to
voluntarily visit an interactive application, such as a World Wide Web site,
or to choose to use a dial-up airline reservation service such as United
Connection. Since the current clutter on the Internet virtually ensures that
the “build it and they will come” model is insuƒficient to draw consumers,
marketers need to actively attract users in the first place. Typically, this is
achieved by “billboard” advertisements and links from other sites, listings
on the “what’s cool” services, and leveraging
existing marketing communications such as
The current clutter on the
advertising or product packaging.
Internet virtually ensures
that the “build it and they will
Two issues merit particular consideration; first,
come” model is insuƒficient
the issue of branding, or what to call the
application. Based on the precedent of tele-
phone services where the success of services such as 1-800-MATTRESS or
1-800-FLOWERS is partially due to their names – it may be essential to have a
mnemonic “address” for a digital marketing application which is easy and
intuitive for consumers to find and remember, such as www.zima.com or
www.hyatt.com. This becomes even more important due to the need to build
digital marketing applications into the marketing mix, which means using the
same name for the interactive application as for the product or service that is
being promoted. Since problems with name availability and copyright are
already beginning to surface, all emerging and aspiring digital marketers should
take steps now to ensure the availability of their brand name on the Internet.
The second issue relates to the economics of attracting users. Simply put,
attracting users can quickly become unjustifiably expensive relative to the
economic value that the digital marketing application is likely to generate in
the short term. Marketers must be careful no matter what vehicle they choose
to attract users, whether that vehicle involves oƒfering incentives (e.g., certain
banks’ no-fee bill pay services), using traditional media advertising for digital
marketing applications (e.g., United Airlines’ magazine ads for United
Connection), or making new media promotions (e.g., links to other sites). In all
cases, marketers should validate the economics of their promotional activities
against their eƒfectiveness, challenging, for example, whether the right types of
users are attracted to the digital marketing application, and whether there are
more optimal marketing vehicles that the marketer should experiment with.
For example, “piggyback” marketing, which involves leveraging existing
marketing eƒforts to draw traƒfic to a site, is becoming increasingly prevalent.
UPS now features its Internet address at the end of television advertisements
and many advertisers list theirs on traditional print advertisements.
Engage
Having attracted users to a digital marketing application, it is imperative
that marketers engage users’ interest and participation to achieve an
interaction or a transaction – that is, aƒter all, a major point of creating the
application in the first place. This engagement stage is where too many
digital marketing applications fall short. For some applications, the exhibited
content is uninspiring, trivial, or poorly presented, while for other appli-
cations it is so sophisticated or graphic that it is simply too time-consuming
to browse given the unfortunate constraints on bandwidth of most present
Internet connections.
Retain
Once you’ve drawn consumers to your site in the first place, and then have
engaged them with suitably interactive and valued content, you must make
sure that they keep returning to your site. Maintaining ongoing contact is
essential to developing relationships with consumers. Retaining users
emphasizes the need for marketers to recognize that digital marketing is not
a one-time project, but requires continued resource commitments over time.
Arguably, digital marketers who are capable of truly engaging users may
be well on their way to retaining them. However, there are some subtle
diƒferences between engaging and retaining.
Emerging evidence suggests that while consumers may visit a site once out of
curiosity, they will not return there without a reason. At a minimum, this
implies that marketers must keep their sites “fresh” by continuously renew-
ing content and/or providing content that is inherently changeable on an
ongoing basis, such as stock quotes or weather reports. For many marketers,
particularly those with content-intensive digital marketing applications such
as Levi Strauss or Toyota, this requirement raises the issue of the skills needed
and costs required to maintain fresh content. Many marketers treat online
marketing like traditional advertising by developing an application, launching
it, and then stepping back from it. However, the eƒforts required to maintain
a vibrant digital marketing application do not stop at launch. As a result,
some marketers have significantly underestimated ongoing content main-
tenance resource requirements. An emerging trend to control the cost and
complexity associated with content management is to shiƒt the burden of
creating content onto the user. For example, an athletic shoe company could
allow sporting associations to use its site to publicize upcoming sporting
events. Assuming interest on the part of the associations, this solution may
both lower the marketer’s cost of creating content, which is now eƒfectively
borne by the users, leverage a unique capability of interactive media by acting
as a central distribution point for perishable information, and provide value
to consumers through one-stop shopping for hard-to-get information.
Activities of Establish a basic Create policies to Build the business Manage delivery
digital marketing online presence
limit and unify of/for a digital against value
organization Rally internal effort
presence
proposition
interest and skills Track what works Develop/gather Manage
and what doesn’t appropriate skills organizational
interdependencies
Structure and No formal Steering Organizational Distinct business
reporting structure in place
committee structure emerges
unit/department
Low visibility established
Formal “home” in place
Temporary established for Linkages to core
reporting digital marketing business
relationship group
People involved A few, often Fewer than 5–10
10–30 full-time
More than 50 full-
self-selected
Full-time Heavy support time
Part-time from 1–2 sources “Web” of external
(e.g., agency) support sources
Skills in place No institutional Few experts with Experts emerging Dedicated experts
expertise or little specialization and skills in place
specialization
Funding source Little or none Corporate or Business or Business units
ad hoc functional units
their own time and energy in the interaction with a digital marketing
application, therefore creating an important disincentive to repeat that
investment with another application. With Quicken, the financial manage-
ment soƒtware, the more consumers input their own financial information
into the soƒtware, the more they actually raise their own switching costs.
Another example is user-to-user relationships: the more consumers invest
time and develop familiarity in interacting with others, the less likely they
are to start building these virtual relationships again elsewhere. This explains
the growing emphasis among digital marketing application developers on
communities of interest. New comparative agent technologies such as those
pioneered by companies like Agents, Inc. present another example of
switching costs: in an existing application, users spend time revealing
their preferences in music or movies, and are then oƒfered suggestions for
other things they may enjoy based on the information gained by the soƒtware
from other users.
The lesson is that digital marketers must explicitly think about how to build
switching costs as they define their strategy to retain users of their digital
marketing application.
Learn
Due to their very nature, interactive media open up unprecedented oppor-
tunities for marketers to learn about consumer demographics, attitudes, and
behaviors. Demographic and attitudinal information may come in the form of
e-mail communications to marketers, opinions volunteered on bulletin boards
or information gathered in surveys, questionnaires, or registration processes.
Behavioral information may be gleaned from transaction records or “click-
streams,” which track how users behave in a site.
While significant, these issues do not reduce the importance for marketers of
explicitly considering consumer learning objectives when they develop digital
marketing applications. This will require defining what type of information
may be most valuable to them, what that information is worth, and how to
best leverage their digital marketing application to obtain it. Marketing
research, for example, holds immediate digital marketing learning potential. A
packaged goods company is beginning to use its digital marketing application
to hold virtual focus groups, to test new product concepts, and to get feedback
on ideas for promotional programs. Another opportunity exists to enhance
what is already known about consumers. A hotel company, for example, is
beginning to use its digital marketing application to complement its existing
customer profile database by collecting information about the accommodation
preferences of its rewards program members. A third opportunity will be for
marketers to gather information that they do not yet hold about consumers.
The potential value of that information could someday be tremendous for
marketers to expand into and cross-sell new products or services, and create
entirely new forms of consumer relationship and loyalty programs.
Relate
Relating is one of digital marketing’s most important value creation oppor-
tunities. In essence, it represents the opportunity to customize the interaction
and tailor either the product or the marketing eƒfort to one consumer at a
time; interactive media provides unprecedented opportunities for a marketer
to “relate” to a consumer. As a two-way, addressable communication and
≠ “Spider versus Spider,” The McKinsey Quarterly, 1996 Number 1, pp. 4–18.