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Log: Log file open, 12/19/18 01:52:09

Log: Files map:


Log: TSet: 9 elements, 16 hash slots
Log: Hash[0] = 1
Log: Hash[1] = 0
Log: Hash[2] = 0
Log: Hash[3] = 0
Log: Hash[4] = 0
Log: Hash[5] = 0
Log: Hash[6] = 0
Log: Hash[7] = 2
Log: Hash[8] = 0
Log: Hash[9] = 1
Log: Hash[10] = 0
Log: Hash[11] = 1
Log: Hash[12] = 0
Log: Hash[13] = 0
Log: Hash[14] = 2
Log: Hash[15] = 2
Log: FileName: ..\BmGame\Config\BmEditor.ini
Log: [AnimSetViewer]
Log: CheckSingleInfluenceLOD=True
Log:

Log: [UnrealEd.KismetBindings]
Log: Bindings=(Key="O",SeqObjClassName="Engine.SeqVar_Object")
Log: Bindings=(Key="S",SeqObjClassName="Engine.SeqAct_PlaySound")
Log: Bindings=(Key="P",SeqObjClassName="Engine.SeqVar_Player")
Log: Bindings=(Key="I",SeqObjClassName="Engine.SeqVar_Int")
Log:
Bindings=(Key="I",bControl=true,SeqObjClassName="Engine.SeqCond_CompareInt")
Log: Bindings=(Key="F",SeqObjClassName="Engine.SeqVar_Float")
Log:
Bindings=(Key="F",bControl=true,SeqObjClassName="Engine.SeqCond_CompareFloat")
Log: Bindings=(Key="B",SeqObjClassName="Engine.SeqVar_Bool")
Log:
Bindings=(Key="B",bControl=true,SeqObjClassName="Engine.SeqCond_CompareBool")
Log: Bindings=(Key="N",SeqObjClassName="Engine.SeqVar_Named")
Log: Bindings=(Key="E",SeqObjClassName="Engine.SeqVar_External")
Log:
Bindings=(Key="LeftBracket",SeqObjClassName="Engine.SeqEvent_SequenceActivated")
Log:
Bindings=(Key="RightBracket",SeqObjClassName="Engine.SeqAct_FinishSequence")
Log: Bindings=(Key="T",SeqObjClassName="Engine.SeqAct_Toggle")
Log: Bindings=(Key="D",SeqObjClassName="Engine.SeqAct_Delay")
Log: Bindings=(Key="L",SeqObjClassName="Engine.SeqAct_Log")
Log: Bindings=(Key="M",SeqObjClassName="Engine.SeqAct_Interp")
Log:
Bindings=(Key="S",bControl=true,SeqObjClassName="Engine.SeqEvent_LevelStartup")
Log: Bindings=(Key="X",SeqObjClassName="Engine.SeqCond_Increment")
Log: Bindings=(Key="Q",SeqObjClassName="Engine.Sequence")
Log: Bindings=(Key="G",SeqObjClassName="Engine.SeqAct_Gate")
Log:
CommentPresets=(PresetName="Default",BorderWidth=1,BorderColor=(R=0,G=0,B=0,A=255),
bFilled=true,FillColor=(R=0,G=0,B=0,A=16))
Log:

Log: [LogWindow]
Log: MaxNumberOfLogLines=5000
Log:

Log: [UnrealEd.ThumbnailManager]
Log:
ArchetypeRenderableThumbnailTypes=(ClassNeedingThumbnailName="Core.Object",Renderer
ClassName="UnrealEd.ArchetypeThumbnailRenderer",LabelRendererClassName="UnrealEd.Ge
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Resources.UnrealEdIcon_Archetype")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Prefab",RendererClassNa
me="UnrealEd.PrefabThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumb
nailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EditorResources.
UnrealEdIcon_Prefab")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.PhysicsAsset",RendererC
lassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.PhysicsA
ssetLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EditorResources.
UnrealEdIcon_PhysAsset")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.PhysicalMaterial",Rende
rerClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Gene
ricThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="EngineMaterials.Unre
alEdIcon_PhysMat")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.AnimTree",RendererClass
Name="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.AnimTreeLabe
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Icon_AnimTree")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SoundNodeWave",Renderer
ClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.SoundLa
belRenderer",BorderColor=(R=0,G=0,B=255,A=255),IconName="EditorResources.UnrealEdIc
on_Sound")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SoundCue",RendererClass
Name="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.SoundLabelRe
nderer",BorderColor=(R=0,G=175,B=255,A=255),IconName="EditorResources.UnrealEdIcon_
SoundCue")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SoundMode",RendererClas
sName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThum
bnailLabelRenderer",BorderColor=(R=175,G=0,B=255,A=255),IconName="EditorResources.U
nrealEdIcon_SoundCue")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SpeechRecognition",Rend
ererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Gen
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rces.UnrealEdIcon_SoundCue")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Font",RendererClassName
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LabelRenderer",BorderColor=(B=255,A=255),IconName="EditorResources.UnrealEdIcon_Fon
t")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Sequence",RendererClass
Name="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumb
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UnrealEdIcon_Sequence")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.AnimSet",RendererClassN
ame="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.AnimSetLabelR
enderer",BorderColor=(R=192,G=128,B=255,A=255),IconName="EngineMaterials.UnrealEdIc
on_AnimSet")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TerrainMaterial",Render
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ources.UnrealEdIcon_TerrainMaterial")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TerrainLayerSetup",Rend
ererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Gen
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Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Texture2D",RendererClas
sName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericT
humbnailLabelRenderer",BorderColor=(R=255,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ShadowMap2D",RendererCl
assName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.Generi
cThumbnailLabelRenderer",BorderColor=(R=255,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ShadowMapTexture2D",Ren
dererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd
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Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureRenderTarget",Re
ndererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealE
d.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureRenderTargetCube
",RendererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="Unr
ealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureFlipBook",Render
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nericThumbnailLabelRenderer",BorderColor=(R=255,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureMovie",RendererC
lassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.Gener
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Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.LightMapTexture2D",Rend
ererClassName="UnrealEd.TextureThumbnailRenderer",LabelRendererClassName="UnrealEd.
GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.TextureCube",RendererCl
assName="UnrealEd.TextureCubeThumbnailRenderer",LabelRendererClassName="UnrealEd.Ge
nericThumbnailLabelRenderer",BorderColor=(R=255,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.Material",RendererClass
Name="UnrealEd.MaterialInstanceThumbnailRenderer",LabelRendererClassName="UnrealEd.
MaterialInstanceLabelRenderer",BorderColor=(R=0,G=255,B=0,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.MaterialInterface",Rend
ererClassName="UnrealEd.MaterialInstanceThumbnailRenderer",LabelRendererClassName="
UnrealEd.MaterialInstanceLabelRenderer",BorderColor=(R=0,G=128,B=0,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ParticleSystem",Rendere
rClassName="UnrealEd.ParticleSystemThumbnailRenderer",LabelRendererClassName="Unrea
lEd.ParticleSystemLabelRenderer",BorderColor=(R=255,G=255,B=0,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.FracturedStaticMesh",Re
ndererClassName="UnrealEd.StaticMeshThumbnailRenderer",LabelRendererClassName="Unre
alEd.FracturedStaticMeshLabelRenderer",BorderColor=(R=96,G=200,B=255,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.StaticMesh",RendererCla
ssName="UnrealEd.StaticMeshThumbnailRenderer",LabelRendererClassName="UnrealEd.Stat
icMeshLabelRenderer",BorderColor=(R=0,G=255,B=255,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SkeletalMesh",RendererC
lassName="UnrealEd.SkeletalMeshThumbnailRenderer",LabelRendererClassName="UnrealEd.
SkeletalMeshLabelRenderer",BorderColor=(R=255,G=0,B=255,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.MorphTargetSet",Rendere
rClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Generi
cThumbnailLabelRenderer",BorderColor=(R=192,G=128,B=0,A=255),IconName="EngineMateri
als.UnrealEdIcon_MorphTargetSet")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.MorphWeightSequence",Re
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enericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="EngineM
aterials.UnrealEdIcon_MorphWeightSequence")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.PostProcessChain",Rende
rerClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Post
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Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.UIScene",RendererClassN
ame="UnrealEd.UISceneThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThu
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.UnrealEdIcon_Archetype")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.CurveEdPresetCurve",Ren
dererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Ge
nericThumbnailLabelRenderer",BorderColor=(R=30,G=170,B=200,A=255),IconName="EngineM
aterials.UnrealEdIcon_CurveEdPresetCurve")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.FaceFXAsset",RendererCl
assName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericTh
umbnailLabelRenderer",BorderColor=(R=255,G=192,B=0,A=255),IconName="EditorResources
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Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.FaceFXAnimSet",Renderer
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ThumbnailLabelRenderer",BorderColor=(R=128,G=128,B=255,A=255),IconName="EditorResou
rces.UnrealEdIcon_FaceFXAsset")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.UISkin",RendererClassNa
me="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbna
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ealEdIcon_Archetype")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.CameraAnim",RendererCla
ssName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThu
mbnailLabelRenderer",BorderColor=(R=15,G=125,B=150,A=255),IconName="EditorResources
.UnrealEdIcon_Archetype")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.SpeedTree",RendererClas
sName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThum
bnailLabelRenderer",BorderColor=(R=64,G=255,B=64,A=255),IconName="EditorResources.S
peedTreeLogoBig")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.LensFlare",RendererClas
sName="UnrealEd.LensFlareThumbnailRenderer",LabelRendererClassName="UnrealEd.Generi
cThumbnailLabelRenderer",BorderColor=(R=255,G=200,B=64,A=255))
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.PhysXParticleSystem",Re
ndererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.G
enericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="Edito
rResources.UnrealEdIcon_PhysXParticleSystem")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ApexDestructibleAsset",
RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd
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Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ApexRenderMeshAsset",
RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd
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Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ApexParticleSystemAsset
",
RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd
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Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.ApexMeshParticleFactory
Asset",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="U
nrealEd.ApexDestructibleAssetLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),I
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Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.DestructibleDamageParam
eters",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="U
nrealEd.ApexDestructibleAssetLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),I
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Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RAimingConfig",Renderer
ClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Generic
ThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="EngineResources.Default
Texture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCrimeSceneAsset",Rende
rerClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Gene
ricThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName="EngineResources.Defa
ultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RDummyEvidenceConfig",R
endererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.
GenericThumbnailLabelRenderer",BorderColor=(G=255,A=255),IconName="EngineResources.
DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.REvidence",RendererClas
sName="BmEditor.REvidenceThumbnailRenderer",LabelRendererClassName="UnrealEd.Generi
cThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="UILog.ui_Log_DNA")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RPoseConfig",RendererCl
assName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericTh
umbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="EngineResources.DefaultTe
xture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RIdleWithDeathConfig",R
endererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.
GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName="IdleConfigs.Idle
ConfigD")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RPairedIdleConfig",Rend
ererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Gen
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dleConfigC")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RIdleTransitionConfig",
RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd
.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="IdleConfigs.Idl
eConfigB")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RSimpleIdleConfig",Rend
ererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Gen
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figA")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RWeaponConfig",Renderer
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ThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="EngineResources.Default
Texture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="CommonGame.RBarkSet",RendererC
lassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericT
humbnailLabelRenderer",BorderColor=(R=200,G=30,B=30,A=255),IconName="EngineResource
s.DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="CommonGame.RScriptConversation
",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unreal
Ed.GenericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="EngineResourc
es.DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.FMODReverb",RendererCla
ssName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.FMODReverb
LabelRenderer",BorderColor=(R=255,G=64,B=64,A=255),IconName="EditorResources.Unreal
EdIcon_Sound")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.MixBin",RendererClassNa
me="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.MixBinLabelRen
derer",BorderColor=(R=255,G=64,B=64,A=255),IconName="EditorResources.UnrealEdIcon_S
ound")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="Engine.RFMODSound",RendererCla
ssName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.FMODSoundL
abelRenderer",BorderColor=(R=0,G=128,B=255,A=255),IconName="EditorResources.UnrealE
dIcon_Sound")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RSmashablePropConfig",R
endererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.
GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName="EngineResources.
DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCapeStateConfig",Rende
rerClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Gene
ricThumbnailLabelRenderer",BorderColor=(R=0,G=0,B=0,A=255),IconName="EngineResource
s.DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCapeStateBoneConfig",R
endererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.
GenericThumbnailLabelRenderer",BorderColor=(R=0,G=255,B=255,A=255),IconName="Engine
Resources.DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RForceFieldConfig",Rend
ererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Gen
ericThumbnailLabelRenderer",BorderColor=(R=0,G=255,B=255,A=255),IconName="EngineRes
ources.DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCapeCollisionShapeConf
ig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="Unre
alEd.GenericThumbnailLabelRenderer",BorderColor=(R=0,G=255,B=0,A=255),IconName="Eng
ineResources.DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCapeCollisionConfig",R
endererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.
GenericThumbnailLabelRenderer",BorderColor=(R=0,G=0,B=255,A=255),IconName="EngineRe
sources.DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCapeConfig",RendererCl
assName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericTh
umbnailLabelRenderer",BorderColor=(R=255,G=255,B=255,A=255),IconName="EngineResourc
es.DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RBoneRescaleConfig",Ren
dererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Ge
nericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName="EngineResources.De
faultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCharacterViewerConfig"
,RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealE
d.GenericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName="EngineResource
s.DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RMirrorConfig",Renderer
ClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Generic
ThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName="EngineResources.Default
Texture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RSpecialMoveConfig",Ren
dererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Ge
nericThumbnailLabelRenderer",BorderColor=(R=255,A=255),IconName="EngineResources.De
faultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RAlternateAnimationAndW
eaponConfig",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassN
ame="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(G=255,B=255,A=255),IconNa
me="EngineResources.DefaultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RCharacterBioCue",Rende
rerClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Gene
ricThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="EngineResources.Defa
ultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BmGame.RBatmanDamageState",Ren
dererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.Ge
nericThumbnailLabelRenderer",BorderColor=(B=255,A=255),IconName="EngineResources.De
faultTexture")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="GFxUI.GFxMovie",RendererClassN
ame="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbn
ailLabelRenderer",BorderColor=(R=255,G=0,B=255,A=255),IconName="EditorResources_GFx
.GFxLogoBig")
Log:
RenderableThumbnailTypes=(ClassNeedingThumbnailName="GFxUI.GFxMovieInfo",RendererCl
assName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericTh
umbnailLabelRenderer",BorderColor=(R=200,G=120,B=200,A=255),IconName="EditorResourc
es_GFx.GFxLogoBig")
Log:

Log: [UnrealEd.DefaultSizedThumbnailRenderer]
Log: DefaultSizeX=512
Log: DefaultSizeY=512
Log:

Log: [UnrealEd.BrowserManager]
Log: LastSelectedPaneID=0
Log:
BrowserPanes=(PaneID=0,WxWindowClassName="WxGenericBrowser",FriendlyName="GenericBr
owser",CloneOfPaneID=-1,CloneNumber=-1)
Log:
BrowserPanes=(PaneID=1,WxWindowClassName="WxActorBrowser",FriendlyName="ActorBrowse
r",CloneOfPaneID=-1,CloneNumber=-1)
Log:
BrowserPanes=(PaneID=2,WxWindowClassName="WxGroupBrowser",FriendlyName="GroupBrowse
r",CloneOfPaneID=-1,CloneNumber=-1)
Log:
BrowserPanes=(PaneID=3,WxWindowClassName="WxLevelBrowser",FriendlyName="LevelBrowse
r",CloneOfPaneID=-1,CloneNumber=-1)
Log:
BrowserPanes=(PaneID=4,WxWindowClassName="WxReferencedAssetsBrowser",FriendlyName="
ReferencedAssetsBrowser",CloneOfPaneID=-1,CloneNumber=-1)
Log:
BrowserPanes=(PaneID=6,WxWindowClassName="WxPrimitiveStatsBrowser",FriendlyName="Pr
imitive Stats",CloneOfPaneID=-1,CloneNumber=-1)
Log:
BrowserPanes=(PaneID=7,WxWindowClassName="WxDynamicShadowStatsBrowser",FriendlyName
="Dynamic Shadow Stats",CloneOfPaneID=-1,CloneNumber=-1)
Log:
BrowserPanes=(PaneID=8,WxWindowClassName="WxSceneManager",FriendlyName="SceneManage
r",CloneOfPaneID=-1,CloneNumber=-1)
Log:
BrowserPanes=(PaneID=9,WxWindowClassName="WxTagBrowser",FriendlyName="TagBrowser",C
loneOfPaneID=-1,CloneNumber=-1)
Log:
BrowserPanes=(PaneID=10,WxWindowClassName="WxTaskBrowser",FriendlyName="TaskBrowser
",CloneOfPaneID=-1,CloneNumber=-1)
Log:
BrowserPanes=(PaneID=20,WxWindowClassName="WxLightBrowser",FriendlyName="LightBrows
er",CloneOfPaneID=-1,CloneNumber=-1)
Log:
BrowserPanes=(PaneID=30,WxWindowClassName="WxLogBrowser",FriendlyName="LogBrowser",
CloneOfPaneID=-1,CloneNumber=-1)
Log:

Log: [Engine.ActorFactory]
Log: MenuPriority=0
Log:

Log: [Engine.ActorFactoryMover]
Log: MenuPriority=15
Log:

Log: [Engine.ActorFactoryRigidBody]
Log: MenuPriority=0
Log:

Log: [Engine.ActorFactoryPlayerStart]
Log: MenuPriority=1
Log:

Log: [Engine.ActorFactoryStaticMesh]
Log: MenuPriority=20
Log:

Log: [UnrealEd.CustomPropertyItemBindings]
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.DrawColor",P
ropertyItemClassName="WxCustomPropertyItem_ConditionalItem")
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.Opacity",Pro
pertyItemClassName="WxCustomPropertyItem_ConditionalItem")
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIStyleOverride.Padding",Pro
pertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeaders=true
,bIgnoreArrayElements=true)
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.DrawFont
",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem")
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.TextAttr
ibutes",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem")
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.TextAlig
nment",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHe
aders=true,bIgnoreArrayElements=true)
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.ClipMode
",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem")
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.ClipAlig
nment",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem")
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.AutoScal
ing",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem")
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.DrawScal
e",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHeader
s=true,bIgnoreArrayElements=true)
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.SpacingA
djust",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHe
aders=true,bIgnoreArrayElements=true)
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverride.Coordin
ates",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem")
Log:
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverride.Formatt
ing",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArrayHead
ers=true,bIgnoreArrayElements=true)
Log:
;CustomPropertyClasses=(PropertyPathName="Engine.UIComp_ListPresenter:ColumnHeaderB
ackground",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",bReplaceArr
ayHeaders=true,bIgnoreArrayElements=true)
Log:
;CustomPropertyClasses=(PropertyPathName="Engine.UIComp_ListPresenter:ColumnHeaderB
ackgroundCoordinates",PropertyItemClassName="WxCustomPropertyItem_ConditionalItem",
bReplaceArrayHeaders=true,bIgnoreArrayElements=true)
Log:
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:Ve
ctorParameterValues",
PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters",
bReplaceArrayHeaders=1)
Log:
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:St
aticSwitchParameterValues",
PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters",
bReplaceArrayHeaders=1)
Log:
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:St
aticComponentMaskParameterValues",
PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters",
bReplaceArrayHeaders=1)
Log:
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:Sc
alarParameterValues",
PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters",
bReplaceArrayHeaders=1)
Log:
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:Te
xtureParameterValues",
PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters",
bReplaceArrayHeaders=1)
Log:
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:Ed
itorVectorParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyIte
m_MaterialInstanceConstantParameter")
Log:
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:Ed
itorStaticSwitchParameterValue.ParameterValue",PropertyItemClassName="WxCustomPrope
rtyItem_MaterialInstanceConstantParameter")
Log:
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:Ed
itorStaticComponentMaskParameterValue.ParameterValue",PropertyItemClassName="WxCust
omPropertyItem_MaterialInstanceConstantParameter")
Log:
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:Ed
itorScalarParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyIte
m_MaterialInstanceConstantParameter")
Log:
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:Ed
itorTextureParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyIt
em_MaterialInstanceConstantParameter")
Log:
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVaryin
g:VectorParameterValues",
PropertyItemClassName="WxPropertyWindow_MaterialInstanceTimeVaryingParameters",
bReplaceArrayHeaders=1)
Log:
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVaryin
g:StaticSwitchParameterValues",
PropertyItemClassName="WxPropertyWindow_MaterialInstanceTimeVaryingParameters",
bReplaceArrayHeaders=1)
Log:
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVaryin
g:StaticComponentMaskParameterValues",
PropertyItemClassName="WxPropertyWindow_MaterialInstanceTimeVaryingParameters",
bReplaceArrayHeaders=1)
Log:
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVaryin
g:ScalarParameterValues",
PropertyItemClassName="WxPropertyWindow_MaterialInstanceTimeVaryingParameters",
bReplaceArrayHeaders=1)
Log:
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVaryin
g:TextureParameterValues",
PropertyItemClassName="WxPropertyWindow_MaterialInstanceTimeVaryingParameters",
bReplaceArrayHeaders=1)
Log:
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVaryin
g:EditorVectorParameterValueOverTime.ParameterValue",PropertyItemClassName="WxCusto
mPropertyItem_MaterialInstanceTimeVaryingParameter")
Log:
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVaryin
g:EditorStaticSwitchParameterValueOverTime.ParameterValue",PropertyItemClassName="W
xCustomPropertyItem_MaterialInstanceTimeVaryingParameter")
Log:
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVaryin
g:EditorStaticComponentMaskParameterValueOverTime.ParameterValue",PropertyItemClass
Name="WxCustomPropertyItem_MaterialInstanceTimeVaryingParameter")
Log:
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVaryin
g:EditorScalarParameterValueOverTime.ParameterValue",PropertyItemClassName="WxCusto
mPropertyItem_MaterialInstanceTimeVaryingParameter")
Log:
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVaryin
g:EditorTextureParameterValueOverTime.ParameterValue",PropertyItemClassName="WxCust
omPropertyItem_MaterialInstanceTimeVaryingParameter")
Log:
CustomPropertyTypeDrawProxies=(PropertyName="ObjectProperty",PropertyObjectClassPat
hName="Engine.UITexture",PropertyItemClassName="UnrealEd.UITexture_CustomDrawProxy"
)
Log:
CustomPropertyTypeInputProxies=(PropertyName="ObjectProperty",PropertyObjectClassPa
thName="Engine.UITexture",PropertyItemClassName="UnrealEd.UITexture_CustomInputProx
y")
Log:
CustomPropertyDrawProxies=(PropertyPathName="Engine.UIObject:PlayerInputMask",Prope
rtyItemClassName="UnrealEd.PlayerInputMask_CustomDrawProxy")
Log:
CustomPropertyInputProxies=(PropertyPathName="Engine.UIObject:PlayerInputMask",Prop
ertyItemClassName="UnrealEd.PlayerInputMask_CustomInputProxy")
Log:
CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:InactiveStates.
InactiveStates",PropertyItemClassName="UnrealEd.UIState_CustomInputProxy")
Log:
CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:InitialState",P
ropertyItemClassName="UnrealEd.UIStateClass_CustomInputProxy")
Log:
CustomPropertyClasses=(PropertyPathName="Engine.LevelStreamingVolume:StreamingLevel
s", PropertyItemClassName="WxPropertyWindow_LevelList", bReplaceArrayHeaders=1)
Log:

Log: [UnrealEd.UISceneManager]
Log: TitleRegions=(MaxPercentage=0.9,RecommendedPercentage=0.85)
Log:
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIButton",IconName="UI_MODE_BUTTON",To
olTip="UIEditor_Widget_Button",HelpText="UIEditor_HelpText_Button")
Log:
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIEditBox",IconName="UI_MODE_EDITBOX",
ToolTip="UIEditor_Widget_Editbox",HelpText="UIEditor_HelpText_Editbox")
Log:
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIImage",IconName="UI_MODE_IMAGE",Tool
Tip="UIEditor_Widget_Image",HelpText="UIEditor_HelpText_Image")
Log:
UIWidgetToolbarMaps=(WidgetClassName="Engine.UILabel",IconName="UI_MODE_LABEL",Tool
Tip="UIEditor_Widget_Label",HelpText="UIEditor_HelpText_Label")
Log:
UIWidgetToolbarMaps=(WidgetClassName="Engine.UILabelButton",IconName="UI_MODE_LABEL
BUTTON",ToolTip="UIEditor_Widget_LabelButton",HelpText="UIEditor_HelpText_LabelButt
on")
Log:
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIToggleButton",IconName="UI_MODE_TOGG
LEBUTTON",ToolTip="UIEditor_Widget_ToggleButton",HelpText="UIEditor_HelpText_Toggle
Button")
Log:
UIWidgetToolbarMaps=(WidgetClassName="Engine.UICheckbox",IconName="UI_MODE_CHECKBOX
",ToolTip="UIEditor_Widget_CheckBox",HelpText="UIEditor_HelpText_CheckBox")
Log:
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIList",IconName="UI_MODE_LIST",ToolTi
p="UIEditor_Widget_List",HelpText="UIEditor_HelpText_List")
Log:
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIPanel",IconName="UI_MODE_PANEL",Tool
Tip="UIEditor_Widget_Panel",HelpText="UIEditor_HelpText_Panel")
Log:
UIWidgetToolbarMaps=(WidgetClassName="Engine.UISlider",IconName="UI_MODE_SLIDER",To
olTip="UIEditor_Widget_Slider",HelpText="UIEditor_HelpText_Slider")
Log:

Log: [UnrealEd.HitProxy]
Log: HitProxySize=5
Log:

Log: [UnrealEd.UnrealEdOptions]
Log: ;EditorCategories=(Name="LevelEditor")
Log: EditorCategories=(Name="Matinee")
Log: ;EditorCategories=(Name="Cascade")
Log: ;EditorCategories=(Name="MaterialEditor")
Log: ;EditorCategories=(Name="Kismet")
Log: EditorCategories=(Name="CurveEditor")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayForward",
Description="Matinee_PlayForward_Desc", ExecCommand="Matinee Play")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayReverse",
Description="Matinee_PlayReverse_Desc", ExecCommand="Matinee PlayReverse")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Stop",
Description="Matinee_Stop_Desc", ExecCommand="Matinee Stop")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_TogglePlayPause",
Description="Matinee_TogglePlayPause_Desc", ExecCommand="Matinee TogglePlayPause")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomIn",
Description="Matinee_ZoomIn_Desc", ExecCommand="Matinee ZoomIn")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomInAlt",
Description="Matinee_ZoomInAlt_Desc", ExecCommand="Matinee ZoomIn")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOut",
Description="Matinee_ZoomOut_Desc", ExecCommand="Matinee ZoomOut")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOutAlt",
Description="Matinee_ZoomOutAlt_Desc", ExecCommand="Matinee ZoomOut")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Undo",
Description="Matinee_Undo_Desc", ExecCommand="Matinee Undo")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Redo",
Description="Matinee_Redo_Desc", ExecCommand="Matinee Redo")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Copy",
Description="Matinee_Copy_Desc", ExecCommand="Matinee Copy")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Cut",
Description="Matinee_Cut_Desc", ExecCommand="Matinee Cut")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_Paste",
Description="Matinee_Paste_Desc", ExecCommand="Matinee Paste")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_DeleteSelection",
Description="Matinee_DeleteSelection_Desc", ExecCommand="Matinee DeleteSelection")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkInSection",
Description="Matinee_MarkInSection_Desc", ExecCommand="Matinee MarkInSection")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkOutSection",
Description="Matinee_MarkOutSection_Desc", ExecCommand="Matinee MarkOutSection")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_IncrementPosition",
Description="Matinee_IncrementPosition_Desc", ExecCommand="Matinee
IncrementPosition")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_DecrementPosition",
Description="Matinee_DecrementPosition_Desc", ExecCommand="Matinee
DecrementPosition")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToNextKey",
Description="Matinee_MoveToNextKey_Desc", ExecCommand="Matinee MoveToNextKey")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToPrevKey",
Description="Matinee_MoveToPrevKey_Desc", ExecCommand="Matinee MoveToPrevKey")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_SplitAnimKey",
Description="Matinee_SplitAnimKey_Desc", ExecCommand="Matinee SplitAnimKey")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ToggleSnap",
Description="Matinee_ToggleSnap_Desc", ExecCommand="Matinee ToggleSnap")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveUp",
Description="Matinee_MoveActiveUp_Desc", ExecCommand="Matinee MoveActiveUp")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveDown",
Description="Matinee_MoveActiveDown_Desc", ExecCommand="Matinee MoveActiveDown")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_AddKey",
Description="Matinee_AddKey_Desc", ExecCommand="Matinee AddKey")
Log: EditorCommands=(Parent="Matinee",
CommandName="Matinee_DuplicateSelectedKeys",
Description="Matinee_DuplicateSelectedKeys_Desc", ExecCommand="Matinee
DuplicateSelectedKeys")
Log: EditorCommands=(Parent="Matinee",
CommandName="Matinee_CropAnimationBeginning",
Description="Matinee_CropAnimationBeginning_Desc", ExecCommand="Matinee
CropAnimationBeginning")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationEnd",
Description="Matinee_CropAnimationEnd_Desc", ExecCommand="Matinee
CropAnimationEnd")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitSequence",
Description="Matinee_ViewFitSequence_Desc", ExecCommand="Matinee ViewFitSequence")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitToSelected",
Description="Matinee_ViewFitToSelected_Desc", ExecCommand="Matinee
ViewFitToSelected")
Log: EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoop",
Description="Matinee_ViewFitLoop_Desc", ExecCommand="Matinee ViewFitLoop")
Log: EditorCommands=(Parent="Matinee",
CommandName="Matinee_ViewFitLoopSequence",
Description="Matinee_ViewFitLoopSequence_Desc", ExecCommand="Matinee
ViewFitLoopSequence")
Log: EditorCommands=(Parent="Matinee",
CommandName="Matinee_ChangeKeyInterpModeAUTO",
Description="Matinee_ChangeKeyInterpModeAUTO_Desc", ExecCommand="Matinee
ChangeKeyInterpModeAUTO")
Log: EditorCommands=(Parent="Matinee",
CommandName="Matinee_ChangeKeyInterpModeUSER",
Description="Matinee_ChangeKeyInterpModeUSER_Desc", ExecCommand="Matinee
ChangeKeyInterpModeUSER")
Log: EditorCommands=(Parent="Matinee",
CommandName="Matinee_ChangeKeyInterpModeBREAK",
Description="Matinee_ChangeKeyInterpModeBREAK_Desc", ExecCommand="Matinee
ChangeKeyInterpModeBREAK")
Log: EditorCommands=(Parent="Matinee",
CommandName="Matinee_ChangeKeyInterpModeLINEAR",
Description="Matinee_ChangeKeyInterpModeLINEAR_Desc", ExecCommand="Matinee
ChangeKeyInterpModeLINEAR")
Log: EditorCommands=(Parent="Matinee",
CommandName="Matinee_ChangeKeyInterpModeCONSTANT",
Description="Matinee_ChangeKeyInterpModeCONSTANT_Desc", ExecCommand="Matinee
ChangeKeyInterpModeCONSTANT")
Log: EditorCommands=(Parent="CurveEditor",
CommandName="CurveEditor_ChangeInterpModeAUTO",
Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand="CurveEditor
ChangeInterpModeAUTO")
Log: EditorCommands=(Parent="CurveEditor",
CommandName="CurveEditor_ChangeInterpModeUSER",
Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand="CurveEditor
ChangeInterpModeUSER")
Log: EditorCommands=(Parent="CurveEditor",
CommandName="CurveEditor_ChangeInterpModeBREAK",
Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand="CurveEditor
ChangeInterpModeBREAK")
Log: EditorCommands=(Parent="CurveEditor",
CommandName="CurveEditor_ChangeInterpModeLINEAR",
Description="CurveEditor_ChangeInterpModeLINEAR_Desc", ExecCommand="CurveEditor
ChangeInterpModeLINEAR")
Log: EditorCommands=(Parent="CurveEditor",
CommandName="CurveEditor_ChangeInterpModeCONSTANT",
Description="CurveEditor_ChangeInterpModeCONSTANT_Desc", ExecCommand="CurveEditor
ChangeInterpModeCONSTANT")
Log: EditorCommands=(Parent="CurveEditor",
CommandName="CurveEditor_FitViewHorizontally",
Description="CurveEditor_FitViewHorizontally_Desc", ExecCommand="CurveEditor
FitViewHorizontally")
Log: EditorCommands=(Parent="CurveEditor",
CommandName="CurveEditor_FitViewVertically",
Description="CurveEditor_FitViewVertically_Desc", ExecCommand="CurveEditor
FitViewVertically")
Log: EditorCommands=(Parent="CurveEditor",
CommandName="CurveEditor_FitViewToAll",
Description="CurveEditor_FitViewToAll_Desc", ExecCommand="CurveEditor
FitViewToAll")
Log: EditorCommands=(Parent="CurveEditor",
CommandName="CurveEditor_FitViewToSelected",
Description="CurveEditor_FitViewToSelected_Desc", ExecCommand="CurveEditor
FitViewToSelected")
Log:

Log: [TaskBrowser]
Log: EpicDefaultServerName=testtrack.epicgames.net
Log: EpicDefaultServerPort=80
Log: EpicDefaultProjectName=UE3
Log: EpicDefaultDBFilterName=My tasks (open not fixed)
Log:

Log: [Cooker.MatineeOptions]
Log: bBakeAndPruneDuringCook=true
Log:

Log: [Cooker.FaceFXOptions]
Log: bGeneratePersistentMapAnimSet=false
Log:

Log: [Cooker.ObjectsToNeverCook]
Log: +Name=EngineMaterials.UnrealEdIcon_Sequence
Log: +Name=EngineMaterials.UnrealEdIcon_Prefab
Log: +Name=EngineMaterials.UnrealEdIcon_PostProcessChain
Log: +Name=EngineMaterials.UnrealEdIcon_PhysMat
Log: +Name=EngineMaterials.UnrealEdIcon_MorphWeightSequence
Log: +Name=EngineMaterials.UnrealEdIcon_MorphTargetSet
Log: +Name=EngineMaterials.UnrealEdIcon_CurveEdPresetCurve
Log: +Name=EngineMaterials.UnrealEdIcon_AnimTree
Log: +Name=EngineMaterials.UnrealEdIcon_AnimSet
Log: +Name=EngineMaterials.SoundCue_SpeakerIcon
Log: +Name=EngineResources.WireframeTexture
Log:

Log: [Configuration]
Log: BasedOn=..\BmGame\Config\DefaultEditor.ini
Log:

Log: [ModPackages]
Log: ModPackagesInPath=..\BmGame\Src
Log: ModOutputDir=..\BmGame\Unpublished\CookedPC\Script
Log:

Log: [Cooker.PackagesWithNoTextureStreaming]
Log: Package=V_AaronCash
Log: Package=V_ArkhamInmate
Log: Package=V_ArmouredBatman
Log: Package=V_Bane
Log: Package=V_Batman
Log: Package=V_BatMobile
Log: Package=V_BatWing
Log: Package=V_BG
Log: Package=V_BlackgateInmate
Log: Package=V_FrankBoles
Log: Package=V_HarleyQuinn
Log: Package=V_JimGordon
Log: Package=V_Joker
Log: Package=V_KillerCroc
Log: Package=V_PoisonIvy
Log: Package=V_QuincySharp
Log: Package=V_Scarecrow
Log: Package=V_Scarface
Log: Package=V_VenomHenchman
Log: Package=V_VenomJoker
Log: Package=V_Zsasz
Log:

Log: [Cooker.PackagesWithNoTextureStreamingXbox]
Log: Package=Death_Bane
Log: Package=Death_Harley
Log: Package=Death_Ivy
Log: Package=Death_Joker
Log: Package=Death_Joker_Split
Log: Package=Death_KillerCroc
Log: Package=Death_Scarecrow
Log: Package=Death_VenomJoker
Log:

Log: [UnrealEd.Settings]
Log: DefaultPathNodeType=CommonGame.RPathNode
Log: DefaultPatrolPointType=BmGame.RPatrolPoint
Log: DefaultForensicType=BmGame.RForensicDnaSplatStatic
Log: DefaultForensicNonScanType=BmGame.RForensicDnaSplatStaticNonScan
Log: DefaultForensicVisibleType=BmGame.RForensicVisibleEvidence
Log:

Log: [Editor.ContentTagIndex]
Log:
DefaultTags=(AssetTypeName="Engine.StaticMesh",Tags=(Arch,Ash,Brick,Blood,Building,
Cave,Chair,Character,COG,Column,Concrete,Corner,Couch,Cover,Crate,Decoration,Destro
yed,Dome,Door,Electronic,Exterior,Facade,Fire,Flare,Floor,Foliage,Fracture,Furnitur
e,Glass,Gore,Hail,HeroPiece,Ice,Ink,Interior,Ladder,Lever,Light,Liquid,Locust,Mecha
nical,Metal,Mountain,Optimization_Done,Optimization_ToDo,Optimization_NotNeeded,Org
anic,Physics,Pipe,Railing,Riftworm,Road,Rock,Roof,Rubble,Sidewalk,Sign,Sky,Snow,Sta
irs,Stone,Stranded,Table,Trash,Tree,Trim,Tunnel,Urban,Vehicle,Volumetric,Wall,Weapo
n,Wheel,Window,Wood)))
Log:
DefaultTags=(AssetTypeName="Engine.ParticleSystem",Tags=(Ash,Beam,Blood,Camera,Dirt
,Dust,Electricity,Explosion,Fire,Fog,Impact,Imulsion,Ink,Liquid,Metal,Mud,MuzzleFla
sh,Optimization_Done,Optimization_ToDo,Optimization_NotNeeded,Riftworm,Shell,Smoke,
Snow,Spark,Stone,Water,Weapon,Wood))
Log:
DefaultTags=(AssetTypeName="Engine.Material",Tags=(Ash,Asphalt,Blood,Brick,Ceiling,
Character,COG,Column,Concrete,Damaged,Decal,Dirt,Distortion,Door,Dust,Electricity,E
xplosion,Exterior,Fire,Flare,Floor,Fog,Foliage,Gases,Glass,Gore,Hail,Ice,Imulsion,I
nk,Interior,Light,LightFunction,Liquid,Locust,Mechanical,Metal,MuzzleFlash,Neutral,
Optimization_Done,Optimization_ToDo,Optimization_NotNeeded,Organic,Riftworm,Rock,Ro
of,Sign,Sky,Smoke,Snow,Steam,Stone,Stranded,Tiling,Trash,Tree,Trim,Vehicle,Wall,Wat
er,Weapon,Wood)))
Log:

Log: [ScriptDatabase.Settings]
Log: ListOfNodes=Admin,Cave,Cells,Garden,Max,Medical,Overworld,EnemyBarks
Log:

Log: [BrowserData]
Log: Prefab_ZoomFactor=1.00000
Log:

Log: [FEditorModeTools]
Log: TranslationMode=1
Log:

Log: [CommonEditor.RActorFactoryStaticMeshToggleable]
Log: MenuPriority=19
Log:

Log: [CommonEditor.RActorFactoryStaticMeshNoCL]
Log: MenuPriority=18
Log:

Log: [CommonGame.RActorFactoryMoverNoCL]
Log: MenuPriority=14
Log:

Log: [BmEditor.RActorFactoryInteractableItem]
Log: MenuPriority=10
Log:

Log: [CommonGame.RActorFactoryBreakableProp]
Log: MenuPriority=9
Log:

Log: [CommonGame.RActorFactoryBreakablePropStatic]
Log: MenuPriority=8
Log:

Log: [BmGame.RActorFactoryXrayMesh]
Log: MenuPriority=5
Log:

Log: [BmGame.RActorFactoryXrayInterItem]
Log: MenuPriority=4
Log:

Log: [BmGame.RActorFactoryXrayWire]
Log: MenuPriority=3
Log:

Log: [BmEditor.RActorFactoryDisruptableItem]
Log: MenuPriority=1
Log:
Log: [UnrealEd.VerifySourceIgnore]
Log: Package=EditorMaterials
Log: Package=EditorResources
Log: Package=EditorResources_Gfx
Log: Package=EngineResources
Log: Package=EngineMaterials
Log: Package=EngineVolumetrics
Log: Package=Engine_MI_Shaders
Log: Package=RockEditorResources
Log: Package=FlashTest
Log: Package=UE3UI
Log: Package=BMPanels
Log: Package=LC_AG4
Log: Package=LC_cop
Log: Package=LC_TZero
Log: Package=Brush_Demo
Log: Package=LeesPackage
Log: Package=MARK_TEST
Log: Package=NPC_Unarmed_Anims
Log: Package=Combat_Camera
Log: Package=Combat_vs_Thug_Anims
Log: Package=Batman_Ragdoll
Log: Package=Batman_PromoAnims
Log: Package=Character_Trash
Log: Package=Assault_Rifle
Log: Package=asylumtest
Log: Package=OutsourceTests
Log: Object=fx_misc.newspaper_t_BMtest
Log: Package=StormfuryStreet
Log: Package=Stormfurystreet2
Log: Package=stormfurystreet3
Log: Package=PRT_Stormfurysea
Log: Package=OBJ_Bouy
Log: Package=BmFonts
Log: Package=BmFonts_Pol
Log: Package=BmFonts_Rus
Log: Package=FX_Weather
Log: Package=LC_Pistol_Anims
Log: Package=LC_Unarmed_Anims
Log: Package=desert_eagle_3p
Log: Package=Machete_3P
Log: Package=Shotgun
Log: Object=LIGHTS_Int.Lights_Int_LightBeam_falloff01_D
Log: Object=LIGHTS_Int.Lights_Int_LightBeam_fallof02_D
Log: Object=FX_Godrays.Godrays.FX_Godray_plane01_noise01_t
Log: Object=fx_smoke.ScarecrowRoom.fx_PlumeSmoke
Log: Object=fx_smoke.ScarecrowRoom.FX_fire1_noise_t
Log: Object=fx_smoke.ScarecrowRoom.FX_fire1_smoke_t
Log: Package=Cinematic_Animations
Log: Package=FE
Log: Package=Menus
Log: Package=PX_Cloth_Medical
Log: Package=PX_Scarecrow2
Log: Package=PX_ClothRBTest
Log: Package=PX_ClothTest_TearLines
Log: Package=PX_Cloth_Paper
Log: Package=PX_Cloth_Draped
Log: Package=PX_Paper_Stacks
Log: Package=PX_Smoke
Log: Package=PX_Sparks
Log: Package=PX_Cloth_Hanging
Log: Package=PX_Cloth_Tape
Log: Package=PX_Dest_Medical_B7
Log: Package=PX_FX_Particles
Log: Package=PX_Cave_A_Dest
Log: Package=Nvidia_Physics
Log: Object=Cinematic_Camera.Camera_Rig.Cinematic_Camera_Rig
Log: Package=Speech-C2_Doctor1
Log: Package=Speech-C2_Dr_Jessop
Log: Package=Speech-C2_Guard2
Log: Package=Speech-C2_HeadOrderly
Log: Package=Speech-C2_Kerrison
Log: Package=Speech-AsylumTest01
Log: Package=Speech-AsylumTest02
Log: Package=Speech-C1_Batman
Log: Package=Speech-C1_NPC
Log: Package=Speech-EnemyTest
Log: Package=Speech-forensic_test
Log: Package=Speech-C2_Andy
Log: Package=Speech-C2_atmosphere
Log: Package=Speech-C2_Dr_Walker
Log: Package=Speech-C2_Dr_Young
Log: Package=Speech-C2_Guard1
Log: Package=Speech-C2_Guard3
Log: Package=Speech-C2_Guard4
Log: Package=Speech-C2_Guard5
Log: Package=Speech-C2_Guard6
Log: Package=Speech-C2_Guard7
Log: Package=Speech-C2_Inmate_B27
Log: Package=Speech-C2_Mental2
Log: Package=Speech-C2_Mental3
Log: Package=Speech-C2_Oracle
Log: Package=Speech-C2_Orderly1
Log: Package=Speech-C2_Scott
Log: Package=Speech-Promo
Log: Package=Speech-POZ_TEST
Log: Package=Speech-Test
Log: Object=IngmarTest.fx_BlueSea_Tex
Log: Object=Speech-Joker_Predator.Joker_Predator_automated_AnnounceTakedown-10
Log: Object=Speech-Scarecrow_Taunts.Scarecrow_Taunts_Death_Short_01-4
Log: Object=Speech-Venom_J.Venom_J_Attack_idles_04-3
Log: Object=Speech-Venom_J.Venom_J_Attack_idles_04-2
Log:

Log: [IniVersion]
Log: 0=1243128948.000000
Log: 1=1246308048.000000
Log: 2=1243127578.000000
Log:

Log: FileName: ..\BmGame\Config\BmEditorUserSettings.ini


Log: [Editor.EditorUserSettings]
Log: AllowFlightCameraToRemapKeys=True
Log: PreviewThumbnailBackgroundColor=(R=0,G=0,B=0)
Log: PreviewThumbnailTranslucentMaterialBackgroundColor=(R=127,G=127,B=127)
Log: bAutoSaveEnable=True
Log: AutoSaveTimeMinutes=10
Log:
Log: [WindowPosManager]
Log: DlgAddSpecial=879,571,328,226,0
Log: DlgActorSearch=379,262,881,507,0
Log: DlgActorFactory=783,544,553,311,0
Log: DlgBuildProgress=560,475,806,180,0
Log: SurfaceProperties=647,491,514,477,0
Log: DockingContainer=64,33,940,1076,0
Log: FloatingFrame_DockingContainer=64,33,940,1076,0
Log: DlgGBSearch=953,568,400,300,0
Log: DlgSoundNodeWaveOptions=496,238,664,324,0
Log: DlgMove=760,475,497,408,0
Log:

Log: [EditorFrame]
Log: FrameClassName=WxEditorFrame
Log: LocalizationFile=UnrealEd
Log: FramePos.x=43
Log: FramePos.y=4
Log: FrameSize.x=1832
Log: FrameSize.y=1152
Log: FrameMaximized=1
Log: ViewportResizeTogether=True
Log: ShowAllPropertyItemButtons=False
Log: ShowOnlyModifiedProperties=False
Log:

Log: [MRU]
Log:

Log: [UnrealEd.MaterialEditorOptions]
Log: bShowGrid=True
Log: bShowBackground=False
Log: bHideUnusedConnectors=False
Log: bDrawCurves=True
Log: bRealtimeMaterialViewport=False
Log: bRealtimeExpressionViewport=False
Log: bAlwaysRefreshAllPreviews=False
Log:

Log: [LinkedObjectEditor]
Log: InvertMousePan=False
Log:

Log: [FEditorModeTools]
Log: ShowWidget=True
Log: MouseLock=False
Log: CoordSystem=0
Log:

Log: [LightingBuildOptions]
Log: OnlyBuildSelectedActors=false
Log: OnlyBuildCurrentLevel=false
Log: OnlyBuildChanged=false
Log: BuildBSP=true
Log: BuildActors=true
Log: FullQualityBuild=true
Log:
Log: [Matinee]
Log: Hide3DTracks=false
Log: ZoomToScrubPos=false
Log: ShowCurveEd=false
Log:

Log: [SourceControl]
Log: Disabled=False
Log:

Log: [Directories]
Log: UNR=..\BmGame\Content\Maps\
Log: BRUSH=..\BmGame\Content\
Log: 2DS=..\BmGame\Content\
Log: PSA=..\BmGame\Content\
Log: COLLADAAnim=..\Engine\Content\
Log: GenericImport=..\BmGame\Content\
Log: GenericExport=..\BmGame\Content\
Log: GenericOpen=..\BmGame\Content\
Log: GenericSave=..\BmGame\Content\
Log:

Log: [UnrealEd.TerrainEditOptions]
Log: Solid1_Strength=100
Log: Solid1_Radius=1
Log: Solid1_Falloff=1
Log: Solid2_Strength=100
Log: Solid2_Radius=8
Log: Solid2_Falloff=8
Log: Solid3_Strength=100
Log: Solid3_Radius=32
Log: Solid3_Falloff=32
Log: Solid4_Strength=100
Log: Solid4_Radius=64
Log: Solid4_Falloff=64
Log: Solid5_Strength=100
Log: Solid5_Radius=128
Log: Solid5_Falloff=128
Log: Noisy1_Strength=100
Log: Noisy1_Radius=1
Log: Noisy1_Falloff=16
Log: Noisy2_Strength=100
Log: Noisy2_Radius=8
Log: Noisy2_Falloff=32
Log: Noisy3_Strength=100
Log: Noisy3_Radius=32
Log: Noisy3_Falloff=64
Log: Noisy4_Strength=100
Log: Noisy4_Radius=64
Log: Noisy4_Falloff=128
Log: Noisy5_Strength=100
Log: Noisy5_Radius=128
Log: Noisy5_Falloff=256
Log: Current_Tool=2
Log: Current_Brush=0
Log: Current_Strength=100
Log: Current_Radius=64
Log: Current_Falloff=128
Log: SliderRange_Low_Strength=0
Log: SliderRange_High_Strength=100
Log: SliderRange_Low_Radius=0
Log: SliderRange_High_Radius=2048
Log: SliderRange_High_Falloff=2048
Log: bShowFoliageMeshes=true
Log: bShowDecoarationMeshes=true
Log: TerrainLayerBrowser_BackgroundColor=(R=162,G=162,B=162)
Log: TerrainLayerBrowser_BackgroundColor2=(R=192,G=192,B=192)
Log: TerrainLayerBrowser_BackgroundColor3=(R=212,G=212,B=212)
Log: TerrainLayerBrowser_SelectedColor=(R=162,G=162,B=0)
Log: TerrainLayerBrowser_SelectedColor2=(R=192,G=192,B=0)
Log: TerrainLayerBrowser_SelectedColor3=(R=212,G=212,B=0)
Log: TerrainLayerBrowser_BorderColor=(R=64,G=64,B=64)
Log:

Log: [UnrealEd.PhATSimOptions]
Log: SkyBrightness=0.25
Log: Brightness=1.0
Log: AngularSnap=15.0
Log: LinearSnap=2.0
Log: SimSpeed=1.0
Log: bDrawContacts=false
Log: FloorGap=25.0
Log: GravScale=1.0
Log: bPromptOnBoneDelete=true
Log: PokeStrength=100.0
Log: bShowNamesInHierarchy=true
Log: PokePauseTime=0.5
Log: PokeBlendTime=0.5
Log:

Log: [UnrealEd.CurveEdOptions]
Log: MinViewRange=0.01
Log: MaxViewRange=1000000.0
Log: BackgroundColor=(R=0.23529412,G=0.23529412,B=0.23529412)
Log: LabelColor=(R=0.4,G=0.4,B=0.4)
Log: SelectedLabelColor=(R=0.6,G=0.4,B=0.1)
Log: GridColor=(R=0.35,G=0.35,B=0.35)
Log: GridTextColor=(R=0.78431373,G=0.78431373,B=0.78431373)
Log: LabelBlockBkgColor=(R=0.25,G=0.25,B=0.25)
Log: SelectedKeyColor=(R=1.0,G=1.0,B=0.0)
Log:

Log: [UnrealEd.UIEditorOptions]
Log: WindowPosition=(X=256,Y=256,Width=1024,Height=768)
Log: ViewportSashPosition=824
Log: PropertyWindowSashPosition=568
Log: ViewportGutterSize=0
Log: VirtualSizeX=0
Log: VirtualSizeY=0
Log: bRenderViewportOutline=true
Log: bRenderContainerOutline=true
Log: bRenderSelectionOutline=true
Log: bRenderSelectionHandles=true
Log: bRenderPerWidgetSelectionOutline=true
Log: GridSize=8
Log: bSnapToGrid=true
Log: mViewDrawGrid=true
Log: bShowDockHandles=true
Log:

Log: [UnrealEd.CascadeOptions]
Log: bShowModuleDump=false
Log: BackgroundColor=(B=25,G=20,R=20,A=0)
Log: bUseSubMenus=true
Log: bUseSpaceBarReset=false
Log: bUseSpaceBarResetInLevel=true
Log: Empty_Background=(B=25,G=20,R=20,A=0)
Log: Emitter_Background=(B=25,G=20,R=20,A=0)
Log: Emitter_Unselected=(B=0,G=100,R=255,A=0)
Log: Emitter_Selected=(B=180,G=180,R=180,A=0)
Log: ModuleColor_General_Unselected=(B=49,G=40,R=40,A=0)
Log: ModuleColor_General_Selected=(B=0,G=100,R=255,A=0)
Log: ModuleColor_TypeData_Unselected=(B=20,G=20,R=15,A=0)
Log: ModuleColor_TypeData_Selected=(B=0,G=100,R=255,A=0)
Log: ModuleColor_Beam_Unselected=(R=160,G=150,B=235)
Log: ModuleColor_Beam_Selected=(R=255,G=100,B=0)
Log: ModuleColor_Trail_Unselected=(R=130,G=235,B=170)
Log: ModuleColor_Trail_Selected=(R=255,G=100,B=0)
Log: ModuleColor_Spawn_Unselected=(R=200,G=100,B=100)
Log: ModuleColor_Spawn_Selected=(R=255,G=50,B=50)
Log: ModuleColor_Required_Unselected=(R=200,G=200,B=100)
Log: ModuleColor_Required_Selected=(R=255,G=225,B=50)
Log: ModuleColor_Event_Unselected=(R=64,G=64,B=255)
Log: ModuleColor_Event_Selected=(R=0,G=0,B=255)
Log: bShowGrid=false
Log: GridColor_Hi=(R=0,G=100,B=255)
Log: GridColor_Low=(R=0,G=100,B=255)
Log: GridPerspectiveSize=1024
Log: PostProcessChainName=EditorMaterials.Cascade.DefaultCascadePostProcess
Log: ShowPPFlags=0
Log: bUseSlimCascadeDraw=true
Log: SlimCascadeDrawHeight=30
Log: bCenterCascadeModuleText=true
Log: Cascade_MouseMoveThreshold=4
Log: ModuleMenu_ModuleRejections=ParticleModuleTypeDataBase
Log: ModuleMenu_ModuleRejections=ParticleModule
Log: ModuleMenu_ModuleRejections=ParticleModuleRequired
Log: ModuleMenu_ModuleRejections=ParticleModuleSpawn
Log: ModuleMenu_ModuleRejections=ParticleModuleTypeDataBeam
Log: ModuleMenu_ModuleRejections=ParticleModuleTypeDataTrail
Log: ModuleMenu_ModuleRejections=ParticleModuleLocationPrimitiveBase
Log: ModuleMenu_ModuleRejections=ParticleModuleEventReceiverBase
Log:
ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=None,InvalidObjNames=(ParticleMo
duleBeamBase,ParticleModuleTrailBase))
Log:
ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=ParticleModuleTypeDataBeam2,Inva
lidObjNames=(ParticleModuleTrailBase))
Log:
ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=ParticleModuleTypeDataTrail2,Inv
alidObjNames=(ParticleModuleBeamBase))
Log:
ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=ParticleModuleTypeDataMesh,Inval
idObjNames=(ParticleModuleBeamBase,ParticleModuleTrailBase))
Log:
ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=ParticleModuleTypeDataMeshPhysX,
InvalidObjNames=(ParticleModuleBeamBase,ParticleModuleTrailBase,ParticleModuleAccel
erationBase,ParticleModuleAttractorBase,ParticleModuleCollisionBase,ParticleModuleC
olorBase,ParticleModuleEventBase,ParticleModuleEventReceiverBase,ParticleModuleKill
Base,ParticleModuleOrbitBase,ParticleModuleSubUVBase,ParticleModuleMaterialBase,Par
ticleModuleOrientationBase))
Log:
ModuleMenu_TypeDataToBaseModuleRejections=(ObjName=ParticleModuleTypeDataPhysX,Inva
lidObjNames=(ParticleModuleBeamBase,ParticleModuleTrailBase,ParticleModuleAccelerat
ionBase,ParticleModuleAttractorBase,ParticleModuleCollisionBase,ParticleModuleKillB
ase,ParticleModuleOrbitBase))
Log:
ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName=None,InvalidObjNames=(Partic
leModuleMeshMaterial,ParticleModuleMeshRotation,ParticleModuleMeshRotationRate,Part
icleModuleMeshRotationRateMultiplyLife))
Log:
ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName=ParticleModuleTypeDataBeam2,
InvalidObjNames=(ParticleModuleMeshMaterial,ParticleModuleMeshRotation,ParticleModu
leMeshRotationRate,ParticleModuleMeshRotationRateMultiplyLife))
Log:
ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName=ParticleModuleTypeDataTrail2
,InvalidObjNames=(ParticleModuleMeshMaterial,ParticleModuleMeshRotation,ParticleMod
uleMeshRotationRate,ParticleModuleMeshRotationRateMultiplyLife))
Log:
ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName=ParticleModuleTypeDataMeshPh
ysX,InvalidObjNames=(ParticleModuleRotation,ParticleModuleRotationOverLifetime,Part
icleModuleMeshRotationRateMultiplyLife,ParticleModuleRotationRate,ParticleModuleRot
ationRateMultiplyLife,ParticleModuleSizeMultiplyVelocity,ParticleModuleVelocityOver
Lifetime,ParticleModuleSizeScale))
Log:
ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName=ParticleModuleTypeDataPhysX,
InvalidObjNames=(ParticleModuleMeshMaterial,ParticleModuleMeshRotation,ParticleModu
leMeshRotationRate,ParticleModuleMeshRotationRateMultiplyLife,))
Log:

Log: [UnrealEd.LensFlareEditorOptions]
Log: LFED_BackgroundColor=(B=0.098,G=0.078,R=0.078,A=1.0)
Log: LFED_Source_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0)
Log: LFED_Source_Selected=(B=0.196,G=0.588,R=1.0,A=1.0)
Log: LFED_Source_Unselected=(B=0.784,G=0.784,R=0.784,A=1.0)
Log: LFED_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0)
Log: LFED_Element_Unselected=(B=0.506,G=0.506,R=0.506,A=1.0)
Log: LFED_Element_Selected=(B=0.0,G=0.392,R=1.0,A=1.0)
Log: bShowGrid=false
Log: GridColor_Hi=(R=0,G=100,B=255)
Log: GridColor_Low=(R=0,G=100,B=255)
Log: GridPerspectiveSize=1024
Log:

Log: [Configuration]
Log: BasedOn=..\BmGame\Config\DefaultEditorUserSettings.ini
Log:

Log: [BrowserData]
Log: REvidence_ZoomFactor=0.40000
Log: REvidence_FixedSize=0
Log: REvidence_Primitive=2
Log: RCharacterBio_ZoomFactor=0.80000
Log: RCharacterBio_FixedSize=0
Log: RCharacterBio_Primitive=2
Log: RDummyEvidenceConfig_ZoomFactor=0.80000
Log: RDummyEvidenceConfig_FixedSize=0
Log: RDummyEvidenceConfig_Primitive=2
Log:

Log: [Docking]
Log: LightBrowser_Docked=True
Log: LightBrowser_Visible=True
Log:

Log: [IniVersion]
Log: 0=1243128948.000000
Log: 1=1243127578.000000
Log: 2=1243127578.000000
Log:

Log: FileName: ..\BmGame\Config\BmCompat.ini


Log: [AppCompat]
Log: CPUScore1=1000
Log: CPUScore2=720
Log: CPUScore3=630
Log: CPUScore4=500
Log: CPUScore5=275
Log: CPUSpeed1=1.8
Log: CPUSpeed2=2.4
Log: CPUSpeed3=3.0
Log: CPUSpeed4=3.5
Log: CPUSpeed5=4.0
Log: CPUMultiCoreMult=1.75
Log: CPUHyperThreadMult=1.15
Log: CPUMemory1=0.5
Log: CPUMemory2=1.0
Log: CPUMemory3=1.0
Log: CPUMemory4=2.0
Log: CPUMemory5=3.0
Log: GPUmemory1=128
Log: GPUmemory2=128
Log: GPUmemory3=256
Log: GPUmemory4=512
Log: GPUmemory5=768
Log: GPUShader1=2
Log: GPUShader2=2
Log: GPUShader3=2
Log: GPUShader4=3
Log: GPUShader5=3
Log:

Log: [AppCompatGPU-0x10DE]
Log: VendorName=NVIDIA
Log: VendorMobileTag=Go
Log: 0x014F=1,GeForce 6200
Log: 0x00F3=1,GeForce 6200
Log: 0x0221=1,GeForce 6200
Log: 0x0163=1,GeForce 6200 LE
Log: 0x0162=1,GeForce 6200SE TurboCache(TM)
Log: 0x0161=1,GeForce 6200 TurboCache(TM)
Log: 0x0162=1,GeForce 6200SE TurboCache(TM)
Log: 0x0160=1,GeForce 6500
Log: 0x0141=2,GeForce 6600
Log: 0x00F2=2,GeForce 6600
Log: 0x0140=2,GeForce 6600 GT
Log: 0x00F1=2,GeForce 6600 GT
Log: 0x0142=2,GeForce 6600 LE
Log: 0x00F4=2,GeForce 6600 LE
Log: 0x0143=2,GeForce 6600 VE
Log: 0x0147=2,GeForce 6700 XL
Log: 0x0041=3,GeForce 6800
Log: 0x00C1=3,GeForce 6800
Log: 0x0047=3,GeForce 6800 GS
Log: 0x00F6=3,GeForce 6800 GS
Log: 0x00C0=3,GeForce 6800 GS
Log: 0x0045=3,GeForce 6800 GT
Log: 0x00F9=3,GeForce 6800 Series GPU
Log: 0x00C2=3,GeForce 6800 LE
Log: 0x0040=3,GeForce 6800 Ultra
Log: 0x00F9=3,GeForce 6800 Series GPU
Log: 0x0043=3,GeForce 6800 XE
Log: 0x0048=3,GeForce 6800 XT
Log: 0x0218=3,GeForce 6800 XT
Log: 0x00C3=3,GeForce 6800 XT
Log: 0x01DF=2,GeForce 7300 GS
Log: 0x0393=2,GeForce 7300 GT
Log: 0x01D1=2,GeForce 7300 LE
Log: 0x01D3=2,GeForce 7300 SE
Log: 0x01DD=-1,GeForce 7500 LE
Log: 0x0392=3,GeForce 7600 GS
Log: 0x0392=3,GeForce 7600 GS
Log: 0x02E1=3,GeForce 7600 GS
Log: 0x0391=3,GeForce 7600 GT
Log: 0x0394=3,GeForce 7600 LE
Log: 0x00F5=4,GeForce 7800 GS
Log: 0x0092=4,GeForce 7800 GT
Log: 0x0091=4,GeForce 7800 GTX
Log: 0x0291=3,GeForce 7900 GT/GTO
Log: 0x0292=3,GeForce 7900 GS
Log: 0x0290=4,GeForce 7900 GTX
Log: 0x0293=4,GeForce 7900 GX2
Log: 0x0294=4,GeForce 7950 GX2
Log: 0x0322=0,GeForce FX 5200
Log: 0x0321=0,GeForce FX 5200 Ultra
Log: 0x0323=0,GeForce FX 5200LE
Log: 0x0326=1,GeForce FX 5500
Log: 0x0326=1,GeForce FX 5500
Log: 0x0312=1,GeForce FX 5600
Log: 0x0311=1,GeForce FX 5600 Ultra
Log: 0x0314=1,GeForce FX 5600XT
Log: 0x0342=1,GeForce FX 5700
Log: 0x0341=1,GeForce FX 5700 Ultra
Log: 0x0343=1,GeForce FX 5700LE
Log: 0x0344=1,GeForce FX 5700VE
Log: 0x0302=1,GeForce FX 5800
Log: 0x0301=1,GeForce FX 5800 Ultra
Log: 0x0331=1,GeForce FX 5900
Log: 0x0330=1,GeForce FX 5900 Ultra
Log: 0x0333=1,GeForce FX 5950 Ultra
Log: 0x0324=-1,GeForce FX Go5200 64M
Log: 0x031A=-1,GeForce FX Go5600
Log: 0x0347=-1,GeForce FX Go5700
Log: 0x0167=-1,GeForce Go 6200/6400
Log: 0x0168=-1,GeForce Go 6200/6400
Log: 0x0148=-1,GeForce Go 6600
Log: 0x00c8=3,GeForce Go 6800
Log: 0x00c9=3,GeForce Go 6800 Ultra
Log: 0x0098=3,GeForce Go 7800
Log: 0x0099=3,GeForce Go 7800 GTX
Log: 0x0298=3,GeForce Go 7900 GS
Log: 0x0299=3,GeForce Go 7900 GTX
Log: 0x0185=0,GeForce MX 4000
Log: 0x00FA=0,GeForce PCX 5750
Log: 0x00FB=0,GeForce PCX 5900
Log: 0x0110=0,GeForce2 MX/MX 400
Log: 0x0111=0,GeForce2 MX200
Log: 0x0110=0,GeForce2 MX/MX 400
Log: 0x0200=0,GeForce3
Log: 0x0201=0,GeForce3 Ti200
Log: 0x0202=0,GeForce3 Ti500
Log: 0x0172=0,GeForce4 MX 420
Log: 0x0171=0,GeForce4 MX 440
Log: 0x0181=0,GeForce4 MX 440 with AGP8X
Log: 0x0173=0,GeForce4 MX 440-SE
Log: 0x0170=0,GeForce4 MX 460
Log: 0x0253=0,GeForce4 Ti 4200
Log: 0x0281=0,GeForce4 Ti 4200 with AGP8X
Log: 0x0251=0,GeForce4 Ti 4400
Log: 0x0250=0,GeForce4 Ti 4600
Log: 0x0280=0,GeForce4 Ti 4800
Log: 0x0282=0,GeForce4 Ti 4800SE
Log: 0x0203=0,Quadro DCC
Log: 0x0309=-1,Quadro FX 1000
Log: 0x034E=-1,Quadro FX 1100
Log: 0x00FE=-1,Quadro FX 1300
Log: 0x00CE=-1,Quadro FX 1400
Log: 0x0308=-1,Quadro FX 2000
Log: 0x0338=-1,Quadro FX 3000
Log: 0x00FD=-1,Quadro PCI-E Series
Log: 0x00F8=-1,Quadro FX 3400/224400
Log: 0x00CD=-1,Quadro FX 3450/4000 SDI
Log: 0x004E=-1,Quadro FX 4000
Log: 0x00CD=-1,Quadro FX 3450/4000 SDI
Log: 0x00F8=-1,Quadro FX 3400/4400
Log: 0x009D=-1,Quadro FX 4500
Log: 0x029F=-1,Quadro FX 4500 X2
Log: 0x032B=-1,Quadro FX 500/FX 600
Log: 0x014E=-1,Quadro FX 540
Log: 0x014C=-1,Quadro FX 540 MXM
Log: 0x032B=-1,Quadro FX 500/FX 600
Log: 0X033F=-1,Quadro FX 700
Log: 0x034C=-1,Quadro FX Go1000
Log: 0x00CC=-1,Quadro FX Go1400
Log: 0x031C=-1,Quadro FX Go700
Log: 0x018A=-1,Quadro NVS with AGP8X
Log: 0x032A=-1,Quadro NVS 280 PCI
Log: 0x00FD=-1,Quadro PCI-E Series
Log: 0x0165=-1,Quadro NVS 285
Log: 0x017A=-1,Quadro NVS
Log: 0x018A=-1,Quadro NVS with AGP8X
Log: 0x0113=-1,Quadro2 MXR/EX
Log: 0x017A=-1,Quadro NVS
Log: 0x018B=-1,Quadro4 380 XGL
Log: 0x0178=-1,Quadro4 550 XGL
Log: 0x0188=-1,Quadro4 580 XGL
Log: 0x025B=-1,Quadro4 700 XGL
Log: 0x0259=-1,Quadro4 750 XGL
Log: 0x0258=-1,Quadro4 900 XGL
Log: 0x0288=-1,Quadro4 980 XGL
Log: 0x028C=-1,Quadro4 Go700
Log: 0x0295=4,NVIDIA GeForce 7950 GT
Log: 0x03D0=-1,NVIDIA GeForce 6100 nForce 430
Log: 0x03D1=-1,NVIDIA GeForce 6100 nForce 405
Log: 0x03D2=-1,NVIDIA GeForce 6100 nForce 400
Log: 0x0241=-1,NVIDIA GeForce 6150 LE
Log: 0x0242=-1,NVIDIA GeForce 6100
Log: 0x0245=-1,NVIDIA Quadro NVS 210S / NVIDIA GeForce 6150LE
Log: 0x029C=-1,NVIDIA Quadro FX 5500
Log: 0x0191=5,NVIDIA GeForce 8800 GTX
Log: 0x0193=5,NVIDIA GeForce 8800 GTS
Log: 0x0400=4,NVIDIA GeForce 8600 GTS
Log: 0x0402=4,NVIDIA GeForce 8600 GT
Log: 0x0421=2,NVIDIA GeForce 8500 GT
Log: 0x0422=2,NVIDIA GeForce 8400 GS
Log: 0x0423=2,NVIDIA GeForce 8300 GS
Log:

Log: [AppCompatGPU-0x1002]
Log: VendorName=ATI
Log: VendorMobileTag=Mobility
Log: 0x5653=-1,ATI MOBILITY/RADEON X700
Log: 0x7248=5,Radeon X1950 XTX Uber - Limited Edition
Log: 0x7268=5,Radeon X1950 XTX Uber - Limited Edition Secondary
Log: 0x554D=3,Radeon X800 CrossFire Edition
Log: 0x556D=3,Radeon X800 CrossFire Edition Secondary
Log: 0x5D52=3,Radeon X850 CrossFire Edition
Log: 0x5D72=3,Radeon X850 CrossFire Edition Secondary
Log: 0x564F=1,Radeon X550/X700 Series
Log: 0x4154=-1,ATI FireGL T2
Log: 0x4174=-1,ATI FireGL T2 Secondary
Log: 0x5B64=-1,ATI FireGL V3100
Log: 0x5B74=-1,ATI FireGL V3100 Secondary
Log: 0x3E54=-1,ATI FireGL V3200
Log: 0x3E74=-1,ATI FireGL V3200 Secondary
Log: 0x7152=-1,ATI FireGL V3300
Log: 0x7172=-1,ATI FireGL V3300 Secondary
Log: 0x7153=-1,ATI FireGL V3350
Log: 0x7173=-1,ATI FireGL V3350 Secondary
Log: 0x71D2=-1,ATI FireGL V3400
Log: 0x71F2=-1,ATI FireGL V3400 Secondary
Log: 0x5E48=-1,ATI FireGL V5000
Log: 0x5E68=-1,ATI FireGL V5000 Secondary
Log: 0x5551=-1,ATI FireGL V5100
Log: 0x5571=-1,ATI FireGL V5100 Secondary
Log: 0x71DA=-1,ATI FireGL V5200
Log: 0x71FA=-1,ATI FireGL V5200 Secondary
Log: 0x7105=-1,ATI FireGL V5300
Log: 0x7125=-1,ATI FireGL V5300 Secondary
Log: 0x5550=-1,ATI FireGL V7100
Log: 0x5570=-1,ATI FireGL V7100 Secondary
Log: 0x5D50=-1,ATI FireGL V7200
Log: 0x7104=-1,ATI FireGL V7200
Log: 0x5D70=-1,ATI FireGL V7200 Secondary
Log: 0x7124=-1,ATI FireGL V7200 Secondary
Log: 0x710E=-1,ATI FireGL V7300
Log: 0x712E=-1,ATI FireGL V7300 Secondary
Log: 0x710F=-1,ATI FireGL V7350
Log: 0x712F=-1,ATI FireGL V7350 Secondary
Log: 0x4E47=-1,ATI FireGL X1
Log: 0x4E67=-1,ATI FireGL X1 Secondary
Log: 0x4E4B=-1,ATI FireGL X2-256/X2-256t
Log: 0x4E6B=-1,ATI FireGL X2-256/X2-256t Secondary
Log: 0x4A4D=-1,ATI FireGL X3-256
Log: 0x4A6D=-1,ATI FireGL X3-256 Secondary
Log: 0x4147=-1,ATI FireGL Z1
Log: 0x4167=-1,ATI FireGL Z1 Secondary
Log: 0x5B65=-1,ATI FireMV 2200
Log: 0x5B75=-1,ATI FireMV 2200 Secondary
Log: 0x719B=-1,ATI FireMV 2250
Log: 0x71BB=-1,ATI FireMV 2250 Secondary
Log: 0x3151=-1,ATI FireMV 2400
Log: 0x3171=-1,ATI FireMV 2400 Secondary
Log: 0x724E=-1,ATI FireStream 2U
Log: 0x726E=-1,ATI FireStream 2U Secondary
Log: 0x4C58=-1,ATI MOBILITY FIRE GL 7800
Log: 0x4E54=-1,ATI MOBILITY FIRE GL T2/T2e
Log: 0x5464=-1,ATI MOBILITY FireGL V3100
Log: 0x3154=-1,ATI MOBILITY FireGL V3200
Log: 0x564A=-1,ATI MOBILITY FireGL V5000
Log: 0x564B=-1,ATI MOBILITY FireGL V5000
Log: 0x5D49=-1,ATI MOBILITY FireGL V5100
Log: 0x71C4=-1,ATI MOBILITY FireGL V5200
Log: 0x71D4=-1,ATI MOBILITY FireGL V5250
Log: 0x7106=-1,ATI MOBILITY FireGL V7100
Log: 0x7103=-1,ATI MOBILITY FireGL V7200
Log: 0x4C59=-1,ATI MOBILITY RADEON
Log: 0x4C57=-1,ATI MOBILITY RADEON 7500
Log: 0x4E52=-1,ATI MOBILITY RADEON 9500
Log: 0x4E56=-1,ATI MOBILITY RADEON 9550
Log: 0x4E50=-1,ATI MOBILITY RADEON 9600/9700 Series
Log: 0x4A4E=-1,ATI MOBILITY RADEON 9800
Log: 0x7210=-1,ATI Mobility Radeon HD 2300
Log: 0x7211=-1,ATI Mobility Radeon HD 2300
Log: 0x94C9=-1,ATI Mobility Radeon HD 2400
Log: 0x94C8=-1,ATI Mobility Radeon HD 2400 XT
Log: 0x9581=-1,ATI Mobility Radeon HD 2600
Log: 0x9583=-1,ATI Mobility Radeon HD 2600 XT
Log: 0x714A=-1,ATI Mobility Radeon X1300
Log: 0x7149=-1,ATI Mobility Radeon X1300
Log: 0x714B=-1,ATI Mobility Radeon X1300
Log: 0x714C=-1,ATI Mobility Radeon X1300
Log: 0x718B=-1,ATI Mobility Radeon X1350
Log: 0x718C=-1,ATI Mobility Radeon X1350
Log: 0x7196=-1,ATI Mobility Radeon X1350
Log: 0x7145=-1,ATI Mobility Radeon X1400
Log: 0x7186=-1,ATI Mobility Radeon X1450
Log: 0x718D=-1,ATI Mobility Radeon X1450
Log: 0x71C5=-1,ATI Mobility Radeon X1600
Log: 0x71D5=-1,ATI Mobility Radeon X1700
Log: 0x71DE=-1,ATI Mobility Radeon X1700
Log: 0x71D6=-1,ATI Mobility Radeon X1700 XT
Log: 0x7102=-1,ATI Mobility Radeon X1800
Log: 0x7101=-1,ATI Mobility Radeon X1800 XT
Log: 0x7284=-1,ATI Mobility Radeon X1900
Log: 0x718A=-1,ATI Mobility Radeon X2300
Log: 0x7188=-1,ATI Mobility Radeon X2300
Log: 0x5461=-1,ATI MOBILITY RADEON X300
Log: 0x5460=-1,ATI MOBILITY RADEON X300
Log: 0x3152=-1,ATI MOBILITY RADEON X300
Log: 0x3150=-1,ATI MOBILITY RADEON
Log: 0x5462=-1,ATI MOBILITY RADEON X600 SE
Log: 0x5652=-1,ATI MOBILITY RADEON X700
Log: 0x5653=-1,ATI MOBILITY RADEON X700
Log: 0x5673=-1,ATI MOBILITY RADEON X700 Secondary
Log: 0x5D4A=-1,ATI MOBILITY RADEON X800
Log: 0x5D48=-1,ATI MOBILITY RADEON X800 XT
Log: 0x4153=1,ATI Radeon 9550/X1050 Series
Log: 0x4173=1,ATI Radeon 9550/X1050 Series Secondary
Log: 0x4150=1,ATI RADEON 9600 Series
Log: 0x4E51=1,ATI RADEON 9600 Series
Log: 0x4151=1,ATI RADEON 9600 Series
Log: 0x4155=1,ATI RADEON 9600 Series
Log: 0x4152=1,ATI RADEON 9600 Series
Log: 0x4E71=1,ATI RADEON 9600 Series Secondary
Log: 0x4171=1,ATI RADEON 9600 Series Secondary
Log: 0x4170=1,ATI RADEON 9600 Series Secondary
Log: 0x4175=1,ATI RADEON 9600 Series Secondary
Log: 0x4172=1,ATI RADEON 9600 Series Secondary
Log: 0x9402=5,ATI Radeon HD 2900 XT
Log: 0x9403=5,ATI Radeon HD 2900 XT
Log: 0x9400=5,ATI Radeon HD 2900 XT
Log: 0x9401=5,ATI Radeon HD 2900 XT
Log: 0x791E=-1,ATI Radeon X1200 Series
Log: 0x791F=-1,ATI Radeon X1200 Series
Log: 0x7288=5,ATI Radeon X1950 GT
Log: 0x72A8=5,ATI Radeon X1950 GT Secondary
Log: 0x554E=3,ATI RADEON X800 GT
Log: 0x556E=3,ATI RADEON X800 GT Secondary
Log: 0x554D=3,ATI RADEON X800 XL
Log: 0x556D=3,ATI RADEON X800 XL Secondary
Log: 0x4B4B=3,ATI RADEON X850 PRO
Log: 0x4B6B=3,ATI RADEON X850 PRO Secondary
Log: 0x4B4A=3,ATI RADEON X850 SE
Log: 0x4B6A=3,ATI RADEON X850 SE Secondary
Log: 0x4B49=3,ATI RADEON X850 XT
Log: 0x4B4C=3,ATI RADEON X850 XT Platinum Edition
Log: 0x4B6C=3,ATI RADEON X850 XT Platinum Edition Secondary
Log: 0x4B69=3,ATI RADEON X850 XT Secondary
Log: 0x793F=-1,ATI Radeon Xpress 1200 Series
Log: 0x7941=-1,ATI Radeon Xpress 1200 Series
Log: 0x7942=-1,ATI Radeon Xpress 1200 Series
Log: 0x5A61=-1,ATI Radeon Xpress Series
Log: 0x5A63=-1,ATI Radeon Xpress Series
Log: 0x5A62=-1,ATI Radeon Xpress Series
Log: 0x5A41=-1,ATI Radeon Xpress Series
Log: 0x5A43=-1,ATI Radeon Xpress Series
Log: 0x5A42=-1,ATI Radeon Xpress Series
Log: 0x5954=-1,ATI Radeon Xpress Series
Log: 0x5854=-1,ATI Radeon Xpress Series
Log: 0x5955=-1,ATI Radeon Xpress Series
Log: 0x5974=-1,ATI Radeon Xpress Series
Log: 0x5874=-1,ATI Radeon Xpress Series
Log: 0x5975=-1,ATI Radeon Xpress Series
Log: 0x4144=1,Radeon 9500
Log: 0x4149=1,Radeon 9500
Log: 0x4E45=1,Radeon 9500 PRO / 9700
Log: 0x4E65=1,Radeon 9500 PRO / 9700 Secondary
Log: 0x4164=1,Radeon 9500 Secondary
Log: 0x4169=1,Radeon 9500 Secondary
Log: 0x4E46=1,Radeon 9600 TX
Log: 0x4E66=1,Radeon 9600 TX Secondary
Log: 0x4146=1,Radeon 9600TX
Log: 0x4166=1,Radeon 9600TX Secondary
Log: 0x4E44=1,Radeon 9700 PRO
Log: 0x4E64=1,Radeon 9700 PRO Secondary
Log: 0x4E49=1,Radeon 9800
Log: 0x4E48=1,Radeon 9800 PRO
Log: 0x4E68=1,Radeon 9800 PRO Secondary
Log: 0x4148=1,Radeon 9800 SE
Log: 0x4168=1,Radeon 9800 SE Secondary
Log: 0x4E69=1,Radeon 9800 Secondary
Log: 0x4E4A=1,Radeon 9800 XT
Log: 0x4E6A=1,Radeon 9800 XT Secondary
Log: 0x7146=2,Radeon X1300 / X1550 Series
Log: 0x7166=2,Radeon X1300 / X1550 Series Secondary
Log: 0x714E=2,Radeon X1300 Series
Log: 0x715E=2,Radeon X1300 Series
Log: 0x714D=2,Radeon X1300 Series
Log: 0x71C3=2,Radeon X1300 Series
Log: 0x718F=2,Radeon X1300 Series
Log: 0x716E=2,Radeon X1300 Series Secondary
Log: 0x717E=2,Radeon X1300 Series Secondary
Log: 0x716D=2,Radeon X1300 Series Secondary
Log: 0x71E3=2,Radeon X1300 Series Secondary
Log: 0x71AF=2,Radeon X1300 Series Secondary
Log: 0x7142=2,Radeon X1300/X1550 Series
Log: 0x7180=2,Radeon X1300/X1550 Series
Log: 0x7183=2,Radeon X1300/X1550 Series
Log: 0x7187=2,Radeon X1300/X1550 Series
Log: 0x7162=2,Radeon X1300/X1550 Series Secondary
Log: 0x71A0=2,Radeon X1300/X1550 Series Secondary
Log: 0x71A3=2,Radeon X1300/X1550 Series Secondary
Log: 0x71A7=2,Radeon X1300/X1550 Series Secondary
Log: 0x7147=2,Radeon X1550 64-bit
Log: 0x715F=2,Radeon X1550 64-bit
Log: 0x719F=2,Radeon X1550 64-bit
Log: 0x7167=2,Radeon X1550 64-bit Secondary
Log: 0x717F=2,Radeon X1550 64-bit Secondary
Log: 0x7143=2,Radeon X1550 Series
Log: 0x7193=2,Radeon X1550 Series
Log: 0x7163=2,Radeon X1550 Series Secondary
Log: 0x71B3=2,Radeon X1550 Series Secondary
Log: 0x71CE=3,Radeon X1600 Pro / Radeon X1300 XT
Log: 0x71EE=3,Radeon X1600 Pro / Radeon X1300 XT Secondary
Log: 0x7140=3,Radeon X1600 Series
Log: 0x71C0=3,Radeon X1600 Series
Log: 0x71C2=3,Radeon X1600 Series
Log: 0x71C6=3,Radeon X1600 Series
Log: 0x7181=3,Radeon X1600 Series
Log: 0x71CD=3,Radeon X1600 Series
Log: 0x7160=3,Radeon X1600 Series Secondary
Log: 0x71E2=3,Radeon X1600 Series Secondary
Log: 0x71E6=3,Radeon X1600 Series Secondary
Log: 0x71A1=3,Radeon X1600 Series Secondary
Log: 0x71ED=3,Radeon X1600 Series Secondary
Log: 0x71E0=3,Radeon X1600 Series Secondary
Log: 0x71C1=3,Radeon X1650 Series
Log: 0x7293=3,Radeon X1650 Series
Log: 0x7291=3,Radeon X1650 Series
Log: 0x71C7=3,Radeon X1650 Series
Log: 0x71E1=3,Radeon X1650 Series Secondary
Log: 0x72B3=3,Radeon X1650 Series Secondary
Log: 0x72B1=3,Radeon X1650 Series Secondary
Log: 0x71E7=3,Radeon X1650 Series Secondary
Log: 0x7100=4,Radeon X1800 Series
Log: 0x7108=4,Radeon X1800 Series
Log: 0x7109=4,Radeon X1800 Series
Log: 0x710A=4,Radeon X1800 Series
Log: 0x710B=4,Radeon X1800 Series
Log: 0x710C=4,Radeon X1800 Series
Log: 0x7120=4,Radeon X1800 Series Secondary
Log: 0x7128=4,Radeon X1800 Series Secondary
Log: 0x7129=4,Radeon X1800 Series Secondary
Log: 0x712A=4,Radeon X1800 Series Secondary
Log: 0x712B=4,Radeon X1800 Series Secondary
Log: 0x712C=4,Radeon X1800 Series Secondary
Log: 0x7243=5,Radeon X1900 Series
Log: 0x7245=5,Radeon X1900 Series
Log: 0x7246=5,Radeon X1900 Series
Log: 0x7247=5,Radeon X1900 Series
Log: 0x7248=5,Radeon X1900 Series
Log: 0x7249=5,Radeon X1900 Series
Log: 0x724A=5,Radeon X1900 Series
Log: 0x724B=5,Radeon X1900 Series
Log: 0x724C=5,Radeon X1900 Series
Log: 0x724D=5,Radeon X1900 Series
Log: 0x724F=5,Radeon X1900 Series
Log: 0x7263=5,Radeon X1900 Series Secondary
Log: 0x7265=5,Radeon X1900 Series Secondary
Log: 0x7266=5,Radeon X1900 Series Secondary
Log: 0x7267=5,Radeon X1900 Series Secondary
Log: 0x7268=5,Radeon X1900 Series Secondary
Log: 0x7269=5,Radeon X1900 Series Secondary
Log: 0x726A=5,Radeon X1900 Series Secondary
Log: 0x726B=5,Radeon X1900 Series Secondary
Log: 0x726C=5,Radeon X1900 Series Secondary
Log: 0x726D=5,Radeon X1900 Series Secondary
Log: 0x726F=5,Radeon X1900 Series Secondary
Log: 0x7280=5,Radeon X1950 Series
Log: 0x7240=5,Radeon X1950 Series
Log: 0x7244=5,Radeon X1950 Series
Log: 0x72A0=5,Radeon X1950 Series Secondary
Log: 0x7260=5,Radeon X1950 Series Secondary
Log: 0x7264=5,Radeon X1950 Series Secondary
Log: 0x5B60=1,Radeon X300/X550/X1050 Series
Log: 0x5B63=1,Radeon X300/X550/X1050 Series
Log: 0x5B73=1,Radeon X300/X550/X1050 Series Secondary
Log: 0x5B70=1,Radeon X300/X550/X1050 Series Secondary
Log: 0x5657=1,Radeon X550/X700 Series
Log: 0x5677=1,Radeon X550/X700 Series Secondary
Log: 0x5B62=1,Radeon X600 Series
Log: 0x5B72=1,Radeon X600 Series Secondary
Log: 0x3E50=1,Radeon X600/X550 Series
Log: 0x3E70=1,Radeon X600/X550 Series Secondary
Log: 0x5E4D=2,Radeon X700
Log: 0x5E4B=2,Radeon X700 PRO
Log: 0x5E6B=2,Radeon X700 PRO Secondary
Log: 0x5E4C=2,Radeon X700 SE
Log: 0x5E6C=2,Radeon X700 SE Secondary
Log: 0x5E6D=2,Radeon X700 Secondary
Log: 0x5E4A=2,Radeon X700 XT
Log: 0x5E6A=2,Radeon X700 XT Secondary
Log: 0x5E4F=2,Radeon X700/X550 Series
Log: 0x5E6F=2,Radeon X700/X550 Series Secondary
Log: 0x554B=3,Radeon X800 GT
Log: 0x556B=3,Radeon X800 GT Secondary
Log: 0x5549=3,Radeon X800 GTO
Log: 0x554F=3,Radeon X800 GTO
Log: 0x5D4F=3,Radeon X800 GTO
Log: 0x5569=3,Radeon X800 GTO Secondary
Log: 0x556F=3,Radeon X800 GTO Secondary
Log: 0x5D6F=3,Radeon X800 GTO Secondary
Log: 0x4A49=3,Radeon X800 PRO
Log: 0x4A69=3,Radeon X800 PRO Secondary
Log: 0x4A4F=3,Radeon X800 SE
Log: 0x4A6F=3,Radeon X800 SE Secondary
Log: 0x4A48=3,Radeon X800 Series
Log: 0x4A4A=3,Radeon X800 Series
Log: 0x4A4C=3,Radeon X800 Series
Log: 0x5548=3,Radeon X800 Series
Log: 0x4A68=3,Radeon X800 Series Secondary
Log: 0x4A6A=3,Radeon X800 Series Secondary
Log: 0x4A6C=3,Radeon X800 Series Secondary
Log: 0x5568=3,Radeon X800 Series Secondary
Log: 0x4A54=3,Radeon X800 VE
Log: 0x4A74=3,Radeon X800 VE Secondary
Log: 0x4A4B=3,Radeon X800 XT
Log: 0x5D57=3,Radeon X800 XT
Log: 0x4A50=3,Radeon X800 XT Platinum Edition
Log: 0x554A=3,Radeon X800 XT Platinum Edition
Log: 0x4A70=3,Radeon X800 XT Platinum Edition Secondary
Log: 0x556A=3,Radeon X800 XT Platinum Edition Secondary
Log: 0x4A6B=3,Radeon X800 XT Secondary
Log: 0x5D77=3,Radeon X800 XT Secondary
Log: 0x5D52=3,Radeon X850 XT
Log: 0x5D4D=3,Radeon X850 XT Platinum Edition
Log: 0x5D6D=3,Radeon X850 XT Platinum Edition Secondary
Log: 0x5D72=3,Radeon X850 XT Secondary
Log:

Log: [Configuration]
Log: BasedOn=..\BmGame\Config\DefaultCompat.ini
Log:

Log: [IniVersion]
Log: 0=1243128948.000000
Log: 1=1243127578.000000
Log: 2=1243127578.000000
Log:

Log: FileName: ..\BmGame\Config\BmEngine.ini


Log: [URL]
Log: Protocol=unreal
Log: Name=Player
Log: Map=Boot.umap
Log: LocalMap=Boot.umap
Log: TransitionMap=Entry
Log: MapExt=umap
Log: EXEName=BmGame.exe
Log: DebugEXEName=DEBUG-BmGame.exe
Log: SaveExt=usa
Log: Port=7777
Log: GameName=Batman
Log: GameNameShort=Bm
Log:

Log: [Engine.Engine]
Log: NetworkDevice=IpDrv.TcpNetDriver
Log: ConsoleClassName=Engine.Console
Log: GameViewportClientClassName=BmGame.RGFxGameViewportClient
Log: LocalPlayerClassName=Engine.LocalPlayer
Log: DataStoreClientClassName=Engine.DataStoreClient
Log: StorageDeviceManagerClassName=Engine.StorageDeviceManager
Log: Language=esn
Log: bAllowMatureLanguage=FALSE
Log: GameEngine=Engine.GameEngine
Log: EditorEngine=Editor.EditorEngine
Log: UnrealEdEngine=BmEditor.BmEdEngine
Log: Client=WinDrv.WindowsClient
Log: Render=Render.Render
Log: Input=Engine.Input
Log: Canvas=Engine.Canvas
Log: TinyFontName=BmFonts.EngineTinyFont
Log: SmallFontName=BmFonts.EngineSmallFont
Log: MediumFontName=BmFonts.MediumFont
Log: LargeFontName=BmFonts.MediumFont
Log: SubtitleFontName=BmFonts.SmallFont
Log: WireframeMaterialName=EngineMaterials.WireframeMaterial
Log: DefaultMaterialName=EngineMaterials.DefaultMaterial
Log: DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
Log: DefaultTextureName=EngineMaterials.DefaultDiffuse
Log: EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
Log: GeomMaterialName=EngineMaterials.GeomMaterial
Log: DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
Log: TickMaterialName=EditorMaterials.Tick_Mat
Log: CrossMaterialName=EditorMaterials.Cross_Mat
Log: DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
Log: SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
Log: SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
Log: RandomAngleTextureName=EngineMaterials.RandomAngles
Log: RandomNormalTextureName=EngineMaterials.RandomNormal
Log: WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
Log: LevelColorationLitMaterialName=EngineMaterials.LevelColorationLitMaterial
Log:
LevelColorationUnlitMaterialName=EngineMaterials.LevelColorationUnlitMaterial
Log:
ShadedLevelColorationUnlitMaterialName=EngineMaterials.ShadedLevelColorationUnlitMa
terial
Log:
ShadedLevelColorationLitMaterialName=EngineMaterials.ShadedLevelColorationLitMateri
al
Log: RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
Log: VertexColorMaterialName=EngineMaterials.VertexColorMaterial
Log: EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
Log: DefaultPhysMaterialName=DefaultPhysicalMaterial.DefaultPhysicalMaterial
Log:
TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds
_MATInst
Log: TerrainCollisionMaterialName=EngineMaterials.TerrainCollisionMaterial
Log: TerrainErrorMaterialName=EngineMaterials.MaterialError_Mat
Log: TerrainMaterialMaxTextureCount=16
Log: TerrainTessellationCheckCount=6
Log: TerrainTessellationCheckBorder=2.0
Log: TerrainTessellationCheckDistance=4096.0
Log: BeginUPTryCount=200000
Log: bStaticDecalsEnabled=True
Log: bDynamicDecalsEnabled=True
Log: bForceStaticTerrain=False
Log: LightComplexityColors=(R=0,G=0,B=0,A=1)
Log: LightComplexityColors=(R=0,G=255,B=0,A=1)
Log: LightComplexityColors=(R=63,G=191,B=0,A=1)
Log: LightComplexityColors=(R=127,G=127,B=0,A=1)
Log: LightComplexityColors=(R=191,G=63,B=0,A=1)
Log: LightComplexityColors=(R=255,G=0,B=0,A=1)
Log: ShaderComplexityColors=(R=0,G=255,B=100,A=1)
Log: ShaderComplexityColors=(R=0,G=255,B=0,A=1)
Log: ShaderComplexityColors=(R=63,G=191,B=0,A=1)
Log: ShaderComplexityColors=(R=127,G=127,B=0,A=1)
Log: ShaderComplexityColors=(R=191,G=63,B=0,A=1)
Log: ShaderComplexityColors=(R=255,G=0,B=0,A=1)
Log: bUsePixelShaderComplexity=True
Log: bUseAdditiveComplexity=True
Log: MaxPixelShaderAdditiveComplexityCount=300
Log: MaxPixelShaderOpaqueComplexityCount=100
Log: MaxVertexShaderComplexityCount=100
Log: TimeBetweenPurgingPendingKillObjects=60
Log: bUseSound=True
Log: bUseTextureStreaming=True
Log: bUseBackgroundLevelStreaming=True
Log: bSubtitlesEnabled=FALSE
Log: bSubtitlesForcedOff=FALSE
Log: ScoutClassName=BMGame.RBMScout
Log: DefaultPostProcessName=PostProcess.PostProcess
Log: DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
Log:
ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
Log:
ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
Log:
ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
Log: DefaultSoundName=
Log: bOnScreenKismetWarnings=FALSE
Log: bEnableKismetLogging=FALSE
Log: AllowShadowVolumes=FALSE
Log: CameraRotationThreshold=45.0
Log: CameraTranslationThreshold=10000
Log: PrimitiveProbablyVisibleTime=8.0
Log: PercentUnoccludedRequeries=0.125
Log: MaxOcclusionPixelsFraction=0.001
Log: MinTextureDensity=0.0
Log: IdealTextureDensity=13.0
Log: MaxTextureDensity=55.0
Log: PhysXLevel=0
Log: bPhysXuseGRB=False
Log: PhysXgrbSpacing=10.0
Log: DemoRecordingDevice=Engine.DemoRecDriver
Log: bPauseOnLossOfFocus=TRUE
Log: MaxFluidNumVerts=1048576
Log: FluidSimulationTimeLimit=30.0
Log: MaxParticleResize=0
Log: MaxParticleResizeWarn=0
Log: bCheckParticleRenderSize=True
Log: MaxParticleVertexMemory=131972
Log: NetClientTicksPerSecond=200
Log: LensFlareMaxOcclusionIncrement=0.15
Log: LensFlareOcclusionStepSize=0.05
Log: MipLevelFadingInRate=0.3
Log: MipLevelFadingOutRate=0.1
Log: StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),
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Log: StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),
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Log: StatColorMappings=(StatName="Streaming fudge
factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),
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Log: PhysXGpuHeapSize=128
Log: PhysXMeshCacheSize=8
Log: bEnableColorClear=TRUE
Log: AdditionalFontNames=BmFonts.MediumFont
Log: DefaultOnlineSubsystemName=OnlineSubsystemLive.OnlineSubsystemLive
Log: AutoInsertURL=BatEntry?Area=
Log: MinShadowResolution=32
Log: ForceShaderModel2=FALSE
Log:

Log: [Engine.StreamingMovies]
Log: RenderPriorityPS3=1001
Log: SuspendGameIO=False
Log:

Log: [Engine.ISVHacks]
Log: bInitializeShadersOnDemand=True
Log: DisableATITextureFilterOptimizationChecks=True
Log: UseMinimalNVIDIADriverShaderOptimization=True
Log: PumpWindowMessagesWhenRenderThreadStalled=False
Log:

Log: [Engine.GameEngine]
Log: bSmoothFrameRate=TRUE
Log: MinSmoothedFrameRate=24
Log: MaxSmoothedFrameRate=62
Log: MaxDeltaTime=0.0416666
Log:
Log: [Engine.DemoRecDriver]
Log: AllowDownloads=True
Log: DemoSpectatorClass=Engine.PlayerController
Log: MaxClientRate=25000
Log: ConnectionTimeout=15.0
Log: InitialConnectTimeout=30.0
Log: AckTimeout=1.0
Log: KeepAliveTime=1.0
Log: SimLatency=0
Log: RelevantTimeout=5.0
Log: SpawnPrioritySeconds=1.0
Log: ServerTravelPause=4.0
Log: NetServerMaxTickRate=30
Log: LanServerMaxTickRate=30
Log: MaxRewindPoints=30
Log: RewindPointInterval=1.0
Log: NumRecentRewindPoints=7
Log:

Log: [Engine.PackagesToAlwaysCook]
Log: SeekFreePackage=AMBI_FrontEndSFX
Log: SeekFreePackage=MUS_FrontEnd
Log: SeekFreePackage=MUS_IPv2
Log: SeekFreePackage=MUS_LicenseTest
Log: SeekFreePackage=MUS_Ch3Combat
Log: SeekFreePackage=MUS_CellsCombat
Log: SeekFreePackage=MUS_CrimeScene
Log: SeekFreePackage=MUS_BatmanChallenege
Log: SeekFreePackage=MUS_SPGardens
Log: SeekFreePackage=MUS_BossJoker
Log: SeekFreePackage=MUS_Predator
Log: SeekFreePackage=MUS_MaxB3Combat
Log: SeekFreePackage=FX_TV_JokerLift
Log: SeekFreePackage=FX_TV_Ch2_J_TV_prop
Log: SeekFreePackage=FX_TV_CH2_J_TV_prop2
Log: SeekFreePackage=FX_TV_Ch2_PY_TV_prop
Log: SeekFreePackage=FX_TV_Ch2_PY_TV_prop2
Log: SeekFreePackage=BatmanDamage1
Log: SeekFreePackage=BatmanDamage2
Log: SeekFreePackage=BatmanDamage3
Log: SeekFreePackage=BatmanDamage4
Log: SeekFreePackage=BatmanDamage5
Log: SeekFreePackage=BatmanDamage6
Log: SeekFreePackage=BatmanDamage7
Log: SeekFreePackage=BatmanDamage8
Log: SeekFreePackage=BatmanDamage9
Log: SeekFreePackage=Bio_Batman
Log: SeekFreePackage=Bio_Joker
Log: SeekFreePackage=Bio_Warden
Log: SeekFreePackage=Bio_Frank_Boles
Log: SeekFreePackage=Bio_Killer_Croc
Log: SeekFreePackage=Bio_Harley_Quinn
Log: SeekFreePackage=Bio_Penguin
Log: SeekFreePackage=Bio_Two_Face
Log: SeekFreePackage=Bio_Prometheus
Log: SeekFreePackage=Bio_Great_White_Shark
Log: SeekFreePackage=Bio_Ventriloquist
Log: SeekFreePackage=Bio_Hugo_Strange
Log: SeekFreePackage=Bio_Black_Mask
Log: SeekFreePackage=Bio_Calendar_Man
Log: SeekFreePackage=Bio_Bruce_Wayne
Log: SeekFreePackage=Bio_Oracle
Log: SeekFreePackage=Bio_James_Gordon
Log: SeekFreePackage=Bio_Penny_Young
Log: SeekFreePackage=Bio_Riddler
Log: SeekFreePackage=Bio_Catwoman
Log: SeekFreePackage=Bio_Bane
Log: SeekFreePackage=Bio_Zsasz
Log: SeekFreePackage=Bio_Maxie_Zeus
Log: SeekFreePackage=Bio_Ras_Al_Ghul
Log: SeekFreePackage=Bio_Killer_Moth
Log: SeekFreePackage=Bio_Ratcatcher
Log: SeekFreePackage=Bio_Firefly
Log: SeekFreePackage=Bio_Amadeus_Arkham
Log: SeekFreePackage=Bio_Bruce_Waynes_Parents
Log: SeekFreePackage=Bio_Alfred
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Log: SeekFreePackage=Bio_Jack_Ryder
Log: SeekFreePackage=Bio_Poison_Ivy
Log: SeekFreePackage=Bio_Mr_Freeze
Log: SeekFreePackage=Bio_Scarecrow
Log: SeekFreePackage=Bio_Scarface_Puppet
Log: SeekFreePackage=Bio_Tommy_Elliott
Log: SeekFreePackage=Bio_Mad_Hatter
Log: SeekFreePackage=Bio_Clayface
Log: SeekFreePackage=Bio_Humpty_Dumpty
Log: SeekFreePackage=Bio_TweedleDumAndDee
Log: SeekFreePackage=Bio_Spirit_Of_Arkham
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Log: SeekFreePackage=Bio_Spirit_Of_Arkham3
Log: SeekFreePackage=Challenge_0
Log: SeekFreePackage=Challenge_1
Log: SeekFreePackage=Challenge_2
Log: SeekFreePackage=Challenge_3
Log: SeekFreePackage=Challenge_4
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Log: SeekFreePackage=Challenge_6
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Log: SeekFreePackage=Challenge_8
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Log: SeekFreePackage=Challenge_15
Log: SeekFreePackage=Challenge_16
Log: SeekFreePackage=Challenge_25
Log: SeekFreePackage=Challenge_26
Log: SeekFreePackage=Challenge_27
Log: SeekFreePackage=Challenge_28
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Log: SeekFreePackage=Challenge_30
Log: SeekFreePackage=Upgrade_CombatThrow
Log: SeekFreePackage=Upgrade_AnytimeTd
Log: SeekFreePackage=Upgrade_ComboBoost
Log: SeekFreePackage=Upgrade_ComboBatarang
Log: SeekFreePackage=Upgrade_DoublePowerCombo
Log: SeekFreePackage=Upgrade_HangAttackTd
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Log: SeekFreePackage=Upgrade_BatarangStunTime
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Log: SeekFreePackage=Upgrade_BatarangSteer
Log: SeekFreePackage=Upgrade_SonicBatarang
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Log: SeekFreePackage=Upgrade_ExplodeSolo
Log: SeekFreePackage=Upgrade_ProximityMine
Log: SeekFreePackage=Upgrade_ResonatorRange
Log: SeekFreePackage=Upgrade_ResonatorEasy
Log: SeekFreePackage=LH-Tape_Harley_Quinn_1
Log: SeekFreePackage=LH-Tape_Harley_Quinn_2
Log: SeekFreePackage=LH-Tape_Harley_Quinn_3
Log: SeekFreePackage=LH-Tape_Harley_Quinn_4
Log: SeekFreePackage=LH-Tape_Harley_Quinn_5
Log: SeekFreePackage=LH-Tape_Joker_1
Log: SeekFreePackage=LH-Tape_Joker_2
Log: SeekFreePackage=LH-Tape_Joker_3
Log: SeekFreePackage=LH-Tape_Joker_4
Log: SeekFreePackage=LH-Tape_Joker_5
Log: SeekFreePackage=LH-Tape_Killer_Croc_1
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Log: SeekFreePackage=LH-Tape_Killer_Croc_5
Log: SeekFreePackage=LH-Tape_Poison_Ivy_1
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Log: SeekFreePackage=LH-Tape_Poison_Ivy_3
Log: SeekFreePackage=LH-Tape_Poison_Ivy_4
Log: SeekFreePackage=LH-Tape_Poison_Ivy_5
Log: SeekFreePackage=LH-Tape_Riddler_1
Log: SeekFreePackage=LH-Tape_Riddler_2
Log: SeekFreePackage=LH-Tape_Riddler_3
Log: SeekFreePackage=LH-Tape_Riddler_4
Log: SeekFreePackage=LH-Tape_Riddler_5
Log: SeekFreePackage=LH-Tape_Scarecrow_1
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Log: SeekFreePackage=LH-Tape_Scarecrow_3
Log: SeekFreePackage=LH-Tape_Scarecrow_4
Log: SeekFreePackage=LH-Tape_Scarecrow_5
Log: SeekFreePackage=LH-Tape_Zsasz_1
Log: SeekFreePackage=LH-Tape_Zsasz_2
Log: SeekFreePackage=LH-Tape_Zsasz_3
Log: SeekFreePackage=LH-Tape_Zsasz_4
Log: SeekFreePackage=LH-Tape_Zsasz_5
Log: SeekFreePackage=LH-Intro_Spirit
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_1
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Log: SeekFreePackage=Tape_Spirit_Of_Arkham_3
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_4
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_5
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_6
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_7
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_8
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_9
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_10
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_11
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_12
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_13
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_14
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_15
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_16
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_17
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_18
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_19
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_20
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_21
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_22
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_23
Log: SeekFreePackage=Tape_Spirit_Of_Arkham_24
Log: SeekFreePackage=LH-Tape_RiddlerCaught
Log: SeekFreePackage=Riddle_AllTeeth
Log: SeekFreePackage=Riddle_Idle_1
Log: SeekFreePackage=Riddle_Intro_1
Log: SeekFreePackage=Riddle_Intro_2
Log: SeekFreePackage=Riddle_Percent_10
Log: SeekFreePackage=Riddle_Percent_25
Log: SeekFreePackage=Riddle_Percent_50
Log: SeekFreePackage=Riddle_Percent_75
Log: SeekFreePackage=Riddle_Percent_90
Log: SeekFreePackage=Riddle_Percent_100
Log: SeekFreePackage=Riddle_SecretsMap_1
Log: SeekFreePackage=Riddle_SecretsMap_2
Log: SeekFreePackage=Riddle_SecretsMap_3
Log: SeekFreePackage=Riddle_SecretsMap_4
Log: SeekFreePackage=Riddle_Solved_1
Log: SeekFreePackage=Riddle_Solved_2
Log: SeekFreePackage=Riddle_Solved_3
Log: SeekFreePackage=Riddle_Solved_4
Log: SeekFreePackage=Riddle_Solved_5
Log: SeekFreePackage=Riddle_Solved_6
Log: SeekFreePackage=Riddle_Solved_7
Log: SeekFreePackage=Riddle_Solved_8
Log: SeekFreePackage=Riddle_Solved_9
Log: SeekFreePackage=Riddle_Solved_10
Log: SeekFreePackage=Riddle_Solved_11
Log: SeekFreePackage=Riddle_Solved_12
Log: SeekFreePackage=Riddle_Solved_13
Log: SeekFreePackage=Riddle_Trophy_1
Log: SeekFreePackage=Riddle_Trophy_2
Log: SeekFreePackage=Riddle_Trophy_3
Log: SeekFreePackage=Riddle_Trophy_4
Log: SeekFreePackage=Riddle_Trophy_5
Log: SeekFreePackage=Riddle_Trophy_6
Log: SeekFreePackage=Riddle_Trophy_7
Log: SeekFreePackage=Riddle_Trophy_8
Log: SeekFreePackage=Riddle_Trophy_9
Log: SeekFreePackage=Riddle_Trophy_10
Log: SeekFreePackage=Riddle_Trophy_11
Log: SeekFreePackage=Riddle_Trophy_12
Log: SeekFreePackage=Riddle_Trophy_13
Log: SeekFreePackage=Riddle_Trophy_14
Log: SeekFreePackage=Riddle_Trophy_15
Log: SeekFreePackage=Riddle_Trophy_16
Log: SeekFreePackage=Riddle_Trophy_17
Log: SeekFreePackage=Riddle_Trophy_18
Log: SeekFreePackage=Riddle_Trophy_19
Log: SeekFreePackage=Riddle_NearlyCaught
Log: SeekFreePackage=Riddle_Admin_1
Log: SeekFreePackage=Riddle_Admin_2
Log: SeekFreePackage=Riddle_Admin_3
Log: SeekFreePackage=Riddle_Admin_4
Log: SeekFreePackage=Riddle_Admin_5
Log: SeekFreePackage=Riddle_Admin_6
Log: SeekFreePackage=Riddle_Admin_7
Log: SeekFreePackage=Riddle_Admin_8
Log: SeekFreePackage=Riddle_Admin_9
Log: SeekFreePackage=Riddle_Cell_1
Log: SeekFreePackage=Riddle_Cell_2
Log: SeekFreePackage=Riddle_Cell_3
Log: SeekFreePackage=Riddle_Cell_4
Log: SeekFreePackage=Riddle_Cell_5
Log: SeekFreePackage=Riddle_Cell_6
Log: SeekFreePackage=Riddle_Cell_7
Log: SeekFreePackage=Riddle_Cell_8
Log: SeekFreePackage=Riddle_Garden_1
Log: SeekFreePackage=Riddle_Garden_2
Log: SeekFreePackage=Riddle_Garden_3
Log: SeekFreePackage=Riddle_Garden_4
Log: SeekFreePackage=Riddle_Garden_5
Log: SeekFreePackage=Riddle_Garden_6
Log: SeekFreePackage=Riddle_Garden_7
Log: SeekFreePackage=Riddle_Garden_8
Log: SeekFreePackage=Riddle_Max_1
Log: SeekFreePackage=Riddle_Max_2
Log: SeekFreePackage=Riddle_Max_3
Log: SeekFreePackage=Riddle_Max_4
Log: SeekFreePackage=Riddle_Max_5
Log: SeekFreePackage=Riddle_Max_6
Log: SeekFreePackage=Riddle_Max_7
Log: SeekFreePackage=Riddle_Max_8
Log: SeekFreePackage=Riddle_Medical_1
Log: SeekFreePackage=Riddle_Medical_2
Log: SeekFreePackage=Riddle_Medical_3
Log: SeekFreePackage=Riddle_Medical_4
Log: SeekFreePackage=Riddle_Medical_5
Log: SeekFreePackage=Riddle_Medical_6
Log: SeekFreePackage=Riddle_Medical_7
Log: SeekFreePackage=Riddle_Medical_8
Log: SeekFreePackage=Riddle_Overworld_1
Log: SeekFreePackage=Riddle_Overworld_2
Log: SeekFreePackage=Riddle_Overworld_3
Log: SeekFreePackage=Riddle_OverworldEast_2
Log: SeekFreePackage=Riddle_OverworldEast_3
Log: SeekFreePackage=Riddle_OverworldEast_4
Log: SeekFreePackage=Riddle_OverworldWest_1
Log: SeekFreePackage=Riddle_OverworldWest_2
Log: SeekFreePackage=Riddle_OverworldWest_3
Log: SeekFreePackage=LH-H1
Log: SeekFreePackage=LH-H2
Log: SeekFreePackage=LH-H1-Combat
Log: SeekFreePackage=LH-H2-Combat
Log: SeekFreePackage=LH-G1-PI
Log: SeekFreePackage=LH-G2-PI
Log: SeekFreePackage=LH-Venom-H1
Log: SeekFreePackage=LH-Venom-J
Log: SeekFreePackage=LH-Bane
Log: SeekFreePackage=LH-Zsasz
Log: SeekFreePackage=LH-Predator-Joker
Log: SeekFreePackage=LH-J-G1
Log: SeekFreePackage=LH-J-G2
Log: SeekFreePackage=LH-J-G1-Combat
Log: SeekFreePackage=LH-J-G2-Combat
Log: SeekFreePackage=LH-J-Predator-Cash
Log: SeekFreePackage=MUS_Chal_CombatJoker
Log: SeekFreePackage=MUS_Chal_JokerPredator
Log: Package=Entry
Log: Package=Entry2
Log: Package=Entry3
Log: Package=Entry4
Log: Package=Entry5
Log: Package=Entry6
Log: Package=Entry7
Log: Package=Entry8
Log: Package=Exit
Log: Package=Boot
Log: Package=BatEntry
Log: Package=Frontend
Log: Package=DebugFrontend
Log: SeekFreePackage=OnlineSubsystemLive
Log: SeekFreePackage=OnlineSubsystemNP
Log:

Log: [Engine.StartupPackages]
Log: bSerializeStartupPackagesFromMemory=TRUE
Log: bSerializeStartupPackagesFromMemoryCompressed=FALSE
Log: Package=PL_BatsXPSFX
Log: Package=EngineMaterials
Log: Package=EngineSounds
Log: Package=BmFonts
Log: bFullyCompressStartupPackages=FALSE
Log: Package=DefaultPhysicalMaterial
Log: Package=PostProcess
Log:

Log: [Engine.PackagesToForceCookPerMap]
Log:

Log: [Core.System]
Log: MaxObjectsNotConsideredByGC=0
Log: SizeOfPermanentObjectPool=11200000
Log: StaleCacheDays=30
Log: MaxStaleCacheSize=10
Log: MaxOverallCacheSize=30
Log: PackageSizeSoftLimit=900
Log: AsyncIOBandwidthLimit=0
Log: CachePath=..\BmGame\Cache
Log: CacheExt=.uxx
Log: Paths=..\Engine\Content
Log: ScriptPaths=..\BmGame\Script
Log: FRScriptPaths=..\BmGame\ScriptFinalRelease
Log: CutdownPaths=..\BmGame\CutdownPackages
Log: CutdownPaths=..\BmGame\Script
Log: ScreenShotPath=..\BmGame\ScreenShots
Log: LocalizationPaths=..\Engine\Localization
Log: Extensions=upk
Log: Extensions=u
Log: TextureFileCacheExtension=tfc
Log: Suppress=Dev
Log: Suppress=DevAudio
Log: Suppress=DevAudioVerbose
Log: Suppress=DevBind
Log: Suppress=DevBsp
Log: Suppress=DevCollision
Log: Suppress=DevCompile
Log: Suppress=DevComponents
Log: Suppress=DevCooking
Log: Suppress=DevDataStore
Log: Suppress=DevGarbage
Log: Suppress=DevKill
Log: Suppress=DevLoad
Log: Suppress=DevNetTraffic
Log: Suppress=DevPath
Log: Suppress=DevReplace
Log: Suppress=DevSave
Log: Suppress=DevSound
Log: Suppress=DevStats
Log: Suppress=DevTick
Log: Suppress=DevUI
Log: Suppress=DevUIStates
Log: Suppress=DevUIStyles
Log: Suppress=DevUIAnimation
Log: Suppress=DevUIFocus
Log: Suppress=DevHDDCaching
Log: Suppress=Init
Log: Suppress=Input
Log: Suppress=Inventory
Log: Suppress=Localization
Log: Suppress=LocalizationWarning
Log: Suppress=PlayerMove
Log: Suppress=DevSHA
Log: Suppress=DevAnim
Log: Suppress=DevDecals
Log: Suppress=RON_DEBUG
Log: Suppress=DevShaders
Log: Suppress=DevShadersDetailed
Log: Paths=..\BmGame\Content
Log: Paths=..\BmGame\Script
Log: Paths=..\BmGame\__Trashcan
Log: LocalizationPaths=..\BmGame\Localization
Log: SavePath=..\BmGame\Save
Log: Extensions=umap
Log: SeekFreePCPaths=..\BmGame\CookedPC
Log: SeekFreePCExtensions=xxx
Log: Suppress=LogAnim
Log: Suppress=LogAnimPose
Log: Suppress=LogWeapon
Log:
Log: [Engine.Client]
Log: DisplayGamma=2.0
Log: MinDesiredFrameRate=35.000000
Log: InitialButtonRepeatDelay=0.2
Log: ButtonRepeatDelay=0.1
Log: DisplayGammaMin=1.3
Log: DisplayGammaMax=3.3
Log: DisplayGammaReferenceBrightness=0.67f;
Log:

Log: [WinDrv.WindowsClient]
Log: AudioDeviceClass=FMODAudio.FMODAudioDevice
Log: MinAllowableResolutionX=0
Log: MinAllowableResolutionY=0
Log: MaxAllowableResolutionX=0
Log: MaxAllowableResolutionY=0
Log: MinAllowableRefreshRate=0
Log: MaxAllowableRefreshRate=0
Log: ParanoidDeviceLostChecking=1
Log: AllowJoystickInput=1
Log:

Log: [Engine.Player]
Log: ConfiguredInternetSpeed=10000
Log: ConfiguredLanSpeed=20000
Log: PP_DesaturationMultiplier=1.0
Log: PP_HighlightsMultiplier=1.0
Log: PP_MidTonesMultiplier=1.0
Log: PP_ShadowsMultiplier=1.0
Log:

Log: [ALAudio.ALAudioDevice]
Log: MaxChannels=32
Log: CommonAudioPoolSize=0
Log: UseEffectsProcessing=1
Log: MinOggVorbisDurationGame=5
Log: MinOggVorbisDurationEditor=4
Log: DeviceName=Generic Software
Log:

Log: [IpDrv.TcpNetDriver]
Log: AllowDownloads=True
Log: ConnectionTimeout=30.0
Log: InitialConnectTimeout=200.0
Log: AckTimeout=1.0
Log: KeepAliveTime=0.2
Log: MaxClientRate=15000
Log: MaxInternetClientRate=10000
Log: RelevantTimeout=5.0
Log: SpawnPrioritySeconds=1.0
Log: ServerTravelPause=4.0
Log: NetServerMaxTickRate=30
Log: LanServerMaxTickRate=35
Log: DownloadManagers=IpDrv.HTTPDownload
Log: DownloadManagers=Engine.ChannelDownload
Log: NetConnectionClassName=IpDrv.TcpipConnection
Log:

Log: [IpServer.UdpServerQuery]
Log: GameName=ut
Log:

Log: [IpDrv.UdpBeacon]
Log: DoBeacon=True
Log: BeaconTime=0.50
Log: BeaconTimeout=5.0
Log: BeaconProduct=ut
Log: ServerBeaconPort=8777
Log: BeaconPort=9777
Log:

Log: [TextureStreaming]
Log: PoolSize=1024
Log: HysteresisLimit=15
Log: DropMipLevelsLimit=12
Log: StopIncreasingLimit=9
Log: StopStreamingLimit=6
Log: MinEvictSize=12
Log: MinFudgeFactor=0.5
Log: FudgeFactorIncreaseRateOfChange=0.5
Log: FudgeFactorDecreaseRateOfChange=-0.4
Log: MinRequestedMipsToConsider=11
Log: MinTimeToGuaranteeMinMipCount=2
Log: MaxTimeToGuaranteeMinMipCount=12
Log: UseTextureFileCache=True
Log:

Log: [StreamByURL]
Log: PostLoadPause=6.0
Log:

Log: [Editor.EditorEngine]
Log: LocalPlayerClassName=Editor.EditorPlayer
Log: bUseSound=True
Log: bSubtitlesEnabled=True
Log: GridEnabled=True
Log: SnapScaleEnabled=True
Log: ScaleGridSize=5
Log: SnapVertices=False
Log: SnapDistance=10.000000
Log: GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
Log: RotGridEnabled=True
Log: RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
Log: GameCommandLine=-log
Log: FOVAngle=45.000000
Log: GodMode=True
Log: AutoSaveDir=..\BmGame\Content\Maps\Autosaves
Log: InvertWidgetZAxis=True
Log: UseAxisIndicator=True
Log: MatineeCurveDetail=0.1
Log: Client=WinDrv.WindowsClient
Log: CurrentGridSz=4
Log: bUseMayaCameraControls=True
Log: bPrefabsLocked=True
Log: HeightMapExportClassName=TerrainHeightMapExporterTextT3D
Log: EditorOnlyContentPackages=EditorMeshes
Log: EditorOnlyContentPackages=EditorMaterials
Log: EditorOnlyContentPackages=NodeBuddies
Log: EditPackagesInPath=..\Development\Src
Log: EditPackages=Core
Log: EditPackages=Engine
Log: ;EditPackages=GameFramework
Log: EditPackages=Editor
Log: EditPackages=UnrealEd
Log: InEditorGameURLOptions=
Log: EditPackages=IpDrv
Log: EditPackagesOutPath=..\BmGame\Script
Log: FRScriptOutputPath=..\BmGame\Script
Log: EditPackages=OnlineSubsystemLive
Log: EditPackages=OnlineSubsystemNP
Log: EditPackages=GFxUI
Log: EditPackages=GFxUIEditor
Log: EditPackages=CommonGame
Log: EditPackages=CommonEditor
Log: EditPackages=BmGame
Log: EditPackages=BmEditor
Log: EditPackages=BmScript
Log: LevelViewFOVAngle=60.000000
Log:

Log: [UnrealEd.UnrealEdEngine]
Log: AutoSaveIndex=0
Log: PackagesToBeFullyLoadedAtStartup=EditorMaterials
Log: PackagesToBeFullyLoadedAtStartup=EditorMeshes
Log: PackagesToBeFullyLoadedAtStartup=EditorResources
Log: PackagesToBeFullyLoadedAtStartup=EngineMaterials
Log: PackagesToBeFullyLoadedAtStartup=EngineResources
Log: PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
Log: ScoutClassName=BMGame.RBMScout
Log: PackagesToBeFullyLoadedAtStartup=EvidenceHelpers
Log:

Log: [Engine.DataStoreClient]
Log: GlobalDataStoreClasses=Engine.UIDataStore_Strings
Log: GlobalDataStoreClasses=Engine.CurrentGameDataStore
Log: ;;GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings" ; unused
Log: GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
Log: PlayerDataStoreclassNames=Engine.UIDataStore_OnlinePlayerData
Log: PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore
Log: ;;PlayerDataStoreclassNames=Engine.UIDataStore_PlayerSettings" ; unused
Log:

Log: [Engine.UIDataStore_SessionSettings]
Log: SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo
Log:

Log: [DevOptions.Shaders]
Log: AutoReloadChangedShaders=True
Log: bAllowMultiThreadedShaderCompile=False
Log: NumUnusedShaderCompilingThreads=1
Log: ThreadedShaderCompileThreshold=1
Log: bDumpShaderPDBs=False
Log:

Log: [StatNotifyProviders]
Log: BinaryFileStatNotifyProvider=true
Log: XmlStatNotifyProvider=false
Log: CsvStatNotifyProvider=false
Log: StatsNotifyProvider_UDP=true
Log: PIXNamedCounterProvider=false
Log:

Log: [StatNotifyProviders.StatNotifyProvider_UDP]
Log: ListenPort=13000
Log:

Log: [RemoteControl]
Log: SuppressRemoteControlAtStartup=False
Log:

Log: [LogFiles]
Log: PurgeLogsDays=3
Log:

Log: [AnimationCompression]
Log: DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveTrivialKeys
Log: TranslationCompressionFormat=0
Log: RotationCompressionFormat=6
Log: AlternativeCompressionThreshold=1000.f
Log: ForceRecompression=False
Log: bOnlyCheckForMissingSkeletalMeshes=False
Log:

Log: [IpDrv.OnlineSubsystemCommonImpl]
Log: MaxLocalTalkers=1
Log: MaxRemoteTalkers=16
Log: bIsUsingSpeechRecognition=false
Log:

Log: [IpDrv.OnlineGameInterfaceImpl]
Log: LanAnnouncePort=14001
Log: LanQueryTimeout=5.0
Log:

Log: [OnlineSubsystemLive.OnlineSubsystemLive]
Log: LiveSystemLinkPort=14000
Log: LanAnnouncePort=14001
Log: CurrentNotificationPosition=NNP_TopRight
Log:

Log: [Engine.StaticMeshCollectionActor]
Log: bCookOutStaticMeshActors=TRUE
Log: MaxStaticMeshComponents=100
Log:

Log: [Engine.StaticLightCollectionActor]
Log: bCookOutStaticLightActors=TRUE
Log: MaxLightComponents=100
Log:

Log: [LiveSock]
Log: bUseVDP=True
Log: bUseSecureConnections=true
Log: MaxDgramSockets=64
Log: MaxStreamSockets=16
Log: DefaultRecvBufsizeInK=256
Log: DefaultSendBufsizeInK=256
Log:

Log: [CustomStats]
Log: LD=Streaming fudge factor
Log: LD=FrameTime
Log: LD=Terrain Foliage Time
Log: LD=Foliage Render Time
Log: LD=Terrain Smooth Time
Log: LD=Terrain Render Time
Log: LD=Decal Render Time
Log: LD=Terrain Triangles
Log: LD=Foliage Instances
Log: LD=Decal Triangles
Log: LD=Decal Draw Calls
Log: LD=Static Mesh Tris
Log: LD=Skel Mesh Tris
Log: LD=Skel Verts CPU Skin
Log: LD=Skel Verts GPU Skin
Log: LD=30+ FPS
Log: LD=Total CPU rendering time
Log: LD=Total GPU rendering time
Log: LD=Occluded primitives
Log: LD=Projected shadows
Log: LD=Visible static mesh elements
Log: LD=Visible dynamic primitives
Log: LD=Texture Pool Size
Log: LD=Physical Memory Used
Log: LD=Virtual Memory Used
Log: LD=Audio Memory Used
Log: LD=Texture Memory Used
Log: LD=360 Texture Memory Used
Log: LD=Animation Memory
Log: LD=Vertex Lighting Memory
Log: LD=StaticMesh Vertex Memory
Log: LD=StaticMesh Index Memory
Log: LD=SkeletalMesh Vertex Memory
Log: LD=SkeletalMesh Index Memory
Log: LD=Decal Vertex Memory
Log: LD=Decal Index Memory
Log: LD=Decal Interaction Memory
Log: MEMLEAN=Virtual Memory Used
Log: MEMLEAN=Audio Memory Used
Log: MEMLEAN=Animation Memory
Log: MEMLEAN=FaceFX Cur Mem
Log: MEMLEAN=Vertex Lighting Memory
Log: MEMLEAN=StaticMesh Vertex Memory
Log: MEMLEAN=StaticMesh Index Memory
Log: MEMLEAN=SkeletalMesh Vertex Memory
Log: MEMLEAN=SkeletalMesh Index Memory
Log: MEMLEAN=Decal Vertex Memory
Log: MEMLEAN=Decal Index Memory
Log: MEMLEAN=Decal Interaction Memory
Log: MEMLEAN=VertexShader Memory
Log: MEMLEAN=PixelShader Memory
Log: GameThread=Async Loading Time
Log: GameThread=Audio Update Time
Log: GameThread=FrameTime
Log: GameThread=HUD Time
Log: GameThread=Input Time
Log: GameThread=Kismet Time
Log: GameThread=Move Actor Time
Log: GameThread=RHI Game Tick
Log: GameThread=RedrawViewports
Log: GameThread=Script time
Log: GameThread=Tick Time
Log: GameThread=Update Components Time
Log: GameThread=World Tick Time
Log: GameThread=Async Work Wait
Log: GameThread=PerFrameCapture
Log:

Log: [MemorySplitClassesToTrack]
Log: Class=AnimSequence
Log: Class=AudioComponent
Log: Class=AudioDevice
Log: Class=CylinderComponent
Log: Class=DecalComponent
Log: Class=DecalLifetime
Log: Class=DecalLifetimeAge
Log: Class=DecalLifetimeData
Log: Class=DecalLifetimeDataAge
Log: Class=DecalManager
Log: Class=DecalMaterial
Log: Class=Field
Log: Class=Font
Log: Class=Level
Log: Class=Material
Log: Class=MaterialInstanceConstant
Log: Class=MaterialInstanceTimeVarying
Log: Class=Model
Log: Class=ModelComponent
Log: Class=MorphTarget
Log: Class=ObjectReferencer
Log: Class=ParticleModule
Log: Class=ParticleSystemComponent
Log: Class=PathNode
Log: Class=RB_BodyInstance
Log: Class=RB_BodySetup
Log: Class=ReachSpec
Log: Class=SkeletalMesh
Log: Class=SoundCue
Log: Class=SoundNode
Log: Class=StaticMesh
Log: Class=StaticMeshActor
Log: Class=StaticMeshComponent
Log: Class=Terrain
Log: Class=TerrainComponent
Log: Class=Texture2D
Log: Class=UIRoot
Log:

Log: [ConfigCoalesceFilter]
Log: FilterOut=BmEngine.ini
Log: FilterOut=BmEditor.ini
Log: FilterOut=BmInput.ini
Log: FilterOut=BmGame.ini
Log: FilterOut=BmUI.ini
Log: FilterOut=BmCompat.ini
Log: FilterOut=BmEditorKeyBindings.ini
Log: FilterOut=BmEditorUserSettings.ini
Log: FilterOut=UnrealEd.int
Log: FilterOut=Editor.int
Log: FilterOut=EditorTips.int
Log: FilterOut=UnrealScriptTest.int
Log: FilterOut=WinDrv.int
Log: FilterOut=XWindow.int
Log: FilterOut=Launcher.ini
Log: FilterOut=Achievements.int
Log: FilterOut=Demo.int
Log: FilterOut=Presence.int
Log: FilterOut=XLast_DLC.int
Log: FilterOut=Kiosk.int
Log: FilterOut=Signs.int
Log: FilterOut=Core.int
Log: FilterOut=Descriptions.int
Log: FilterOut=Engine.int
Log: FilterOut=Launch.int
Log: FilterOut=Startup.int
Log: FilterOut=OnlineSubsystemGameSpy.int
Log: FilterOut=UnrealEd.deu
Log: FilterOut=Editor.deu
Log: FilterOut=EditorTips.deu
Log: FilterOut=UnrealScriptTest.deu
Log: FilterOut=WinDrv.deu
Log: FilterOut=XWindow.deu
Log: FilterOut=Achievements.deu
Log: FilterOut=Demo.deu
Log: FilterOut=Presence.deu
Log: FilterOut=XLast_DLC.deu
Log: FilterOut=Kiosk.deu
Log: FilterOut=Signs.deu
Log: FilterOut=Core.deu
Log: FilterOut=Descriptions.deu
Log: FilterOut=Engine.deu
Log: FilterOut=Launch.deu
Log: FilterOut=Startup.deu
Log: FilterOut=OnlineSubsystemGameSpy.deu
Log: FilterOut=UnrealEd.esn
Log: FilterOut=Editor.esn
Log: FilterOut=EditorTips.esn
Log: FilterOut=UnrealScriptTest.esn
Log: FilterOut=WinDrv.esn
Log: FilterOut=XWindow.esn
Log: FilterOut=Achievements.esn
Log: FilterOut=Demo.esn
Log: FilterOut=Presence.esn
Log: FilterOut=XLast_DLC.esn
Log: FilterOut=Kiosk.esn
Log: FilterOut=Signs.esn
Log: FilterOut=Core.esn
Log: FilterOut=Descriptions.esn
Log: FilterOut=Engine.esn
Log: FilterOut=Launch.esn
Log: FilterOut=Startup.esn
Log: FilterOut=OnlineSubsystemGameSpy.esn
Log: FilterOut=UnrealEd.fra
Log: FilterOut=Editor.fra
Log: FilterOut=EditorTips.fra
Log: FilterOut=UnrealScriptTest.fra
Log: FilterOut=WinDrv.fra
Log: FilterOut=XWindow.fra
Log: FilterOut=Achievements.fra
Log: FilterOut=Demo.fra
Log: FilterOut=Presence.fra
Log: FilterOut=XLast_DLC.fra
Log: FilterOut=Kiosk.fra
Log: FilterOut=Signs.fra
Log: FilterOut=Core.fra
Log: FilterOut=Descriptions.fra
Log: FilterOut=Engine.fra
Log: FilterOut=Launch.fra
Log: FilterOut=Startup.fra
Log: FilterOut=OnlineSubsystemGameSpy.fra
Log: FilterOut=UnrealEd.ita
Log: FilterOut=Editor.ita
Log: FilterOut=EditorTips.ita
Log: FilterOut=UnrealScriptTest.ita
Log: FilterOut=WinDrv.ita
Log: FilterOut=XWindow.ita
Log: FilterOut=Achievements.ita
Log: FilterOut=Demo.ita
Log: FilterOut=Presence.ita
Log: FilterOut=XLast_DLC.ita
Log: FilterOut=Kiosk.ita
Log: FilterOut=Signs.ita
Log: FilterOut=Core.ita
Log: FilterOut=Descriptions.ita
Log: FilterOut=Engine.ita
Log: FilterOut=Launch.ita
Log: FilterOut=Startup.ita
Log: FilterOut=OnlineSubsystemGameSpy.ita
Log:

Log: [TaskPerfTracking]
Log: bUseTaskPerfTracking=FALSE
Log: RemoteConnectionIP=10.1.10.83
Log: ConnectionString=Provider=sqloledb;Data Source=DB-02;Initial
Catalog=EngineTaskPerf;Trusted_Connection=Yes
Log: RemoteConnectionStringOverride=Data Source=DB-02;Initial
Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous
Processing=True;Network Library=dbmssocn
Log:

Log: [TaskPerfMemDatabase]
Log: bUseTaskPerfMemDatabase=FALSE
Log: RemoteConnectionIP=10.1.10.83
Log: ConnectionString=Provider=sqloledb;Data Source=DEVDB-02;Initial
Catalog=PerfMem;Trusted_Connection=Yes
Log: RemoteConnectionStringOverride=Data Source=DEVDB-02;Initial
Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous
Processing=True;Network Library=dbmssocn
Log:

Log: [MemoryPools]
Log: FLightPrimitiveInteractionInitialBlockSize=512
Log: FModShadowPrimitiveInteractionInitialBlockSize=512
Log:

Log: [SystemSettings]
Log: StaticDecals=True
Log: DynamicDecals=True
Log: UnbatchedDecals=True
Log: DecalCullDistanceScale=1.000000
Log: DynamicLights=True
Log: DynamicShadows=True
Log: SmokeShadows=True
Log: bDownsampleParticles=True
Log: ParticleDownsampleFactor=4
Log: ParticleRefinementThreshold=0.001000
Log: LightEnvironmentShadows=True
Log: CompositeDynamicLights=False
Log: DirectionalLightmaps=True
Log: MotionBlur=True
Log: DepthOfField=True
Log: AmbientOcclusion=True
Log: Bloom=True
Log: UseHighQualityBloom=True
Log: Distortion=True
Log: DropParticleDistortion=False
Log: SpeedTreeLeaves=True
Log: SpeedTreeFronds=True
Log: OnlyStreamInTextures=False
Log: LensFlares=True
Log: FogVolumes=True
Log: FloatingPointRenderTargets=True
Log: OneFrameThreadLag=True
Log: UseVsync=True
Log: UpscaleScreenPercentage=True
Log: Fullscreen=True
Log: AllowD3D10=False
Log: SkeletalMeshLODBias=0
Log: ParticleLODBias=0
Log: DetailMode=2
Log: ShadowFilterQualityBias=0
Log: MaxAnisotropy=4
Log: MaxMultisamples=1
Log: MinShadowResolution=32
Log: MaxShadowResolution=512
Log: ShadowFadeResolution=45
Log: ShadowFadeExponent=1.000000
Log: ResX=1366
Log: ResY=768
Log: ScreenPercentage=100.000000
Log: SceneCaptureStreamingMultiplier=1.000000
Log: FoliageDrawRadiusMultiplier=1.000000
Log: ShadowTexelsPerPixel=1.273240
Log: bEnableVSMShadows=False
Log: bEnableBranchingPCFShadows=False
Log: bAllowBetterModulatedShadows=True
Log: bEnableForegroundShadowsOnWorld=False
Log: bEnableForegroundSelfShadowing=False
Log: ShadowFilterRadius=2.000000
Log: ShadowDepthBias=0.012000
Log: ShadowSlopeScaleDepthBias=10.000000
Log: ShadowVolumeLightRadiusThreshold=1000.000000
Log: ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000
Log: bAllowFracturedDamage=True
Log: NumFracturedPartsScale=1.000000
Log: FractureDirectSpawnChanceScale=1.000000
Log: FractureRadialSpawnChanceScale=1.000000
Log: FractureCullDistanceScale=1.000000
Log: bForceCPUAccessToGPUSkinVerts=false
Log: bDisableSkeletalInstanceWeights=false
Log: TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_Character=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
Log: TEXTUREGROUP_CharacterNormalMap=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
Log: TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_Weapon=(MinLODSize=128,MaxLODSize=512,LODBias=0)
Log: TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=256,LODBias=0)
Log: TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=256,LODBias=0)
Log: TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_VehicleNormalMap=(MinLODSize=128,MaxLODSize=256,LODBias=0)
Log: TEXTUREGROUP_VehicleSpecular=(MinLODSize=128,MaxLODSize=256,LODBias=0)
Log: TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=256,LODBias=0)
Log: TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=0)
Log: TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=512,LODBias=0)
Log: TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=2048,LODBias=0)
Log: TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1024,LODBias=0)
Log: DisableSphericalHarmonicLights=False
Log: TEXTUREGROUP_Weapon3P=(MinLODSize=128,MaxLODSize=256,LODBias=0)
Log: TEXTUREGROUP_Weapon3PNormalMap=(MinLODSize=128,MaxLODSize=256,LODBias=0)
Log: TEXTUREGROUP_Weapon3PSpecular=(MinLODSize=128,MaxLODSize=256,LODBias=0)
Log: TEXTUREGROUP_World_Hi=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
Log: TEXTUREGROUP_WorldNormalMap_Hi=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
Log: TEXTUREGROUP_WorldSpecular_Hi=(MinLODSize=256,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_Effects_Hi=(MinLODSize=128,MaxLODSize=1024,LODBias=0)
Log: EffectsLevel=3
Log: IniVersion=5.8
Log:

Log: [SystemSettingsEditor]
Log: bEnableForegroundSelfShadowing=False
Log: ; delete line: MaxDynamicChunkCount=1000
Log: ; delete line: DebrisLifetime=60.0
Log: ResX=960
Log: ResY=720
Log:

Log: [Engine.PhysicsLODVerticalEmitter]
Log: ParticlePercentage=100
Log:

Log: [Engine.OnlineSubsystem]
Log:
+NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.O
nlineRecentPlayersList")
Log:

Log: [Engine.OnlineRecentPlayersList]
Log: MaxRecentPlayers=100
Log: MaxRecentParties=5
Log:

Log: [VoIP]
Log: VolumeThreshold=0.2
Log: bHasVoiceEnabled=true
Log:

Log: [Configuration]
Log: BasedOn=..\BmGame\Config\DefaultEngine.ini
Log:

Log: [FullScreenMovie]
Log: SkippableMovies=Attract
Log: StartupMovies=baa_logo_run_v5_h264
Log: StartupMovies=UTlogo
Log: StartupMovies=Legal
Log: StartupMovies=Install
Log:

Log: [Windows.StandardUser]
Log: MyDocumentsSubDirName=Eidos\Batman Arkham Asylum
Log:

Log: [Engine.AudioDevice]
Log:
SoundGroups=(GroupName=Master,Properties=(Volume=1),ChildGroupNames=(Music,SFX,Dial
ogue))
Log: SoundGroups=(GroupName=Music,Properties=(Volume=1))
Log: SoundGroups=(GroupName=SFX,Properties=(Volume=1))
Log: SoundGroups=(GroupName=Dialogue,Properties=(Volume=1))
Log:

Log: [FMODAudio.FMODAudioDevice]
Log: MaxChannels=200
Log: UseEffectsProcessing=True
Log: EnableMIDIMixing=False
Log:

Log: [Engine.UIDataStore_OnlinePlayerData]
Log: ProfileSettingsClassName=BmGame.RProfileSettings
Log:

Log: [BmGameInfoSummary]
Log: ClassName=BmGame.RGameInfo
Log: GameAcronym=EX
Log: MapPrefix=EX
Log: bIsTeamGame=False
Log: GameName=Batman
Log: Description=Batman
Log:

Log: [Metrics]
Log: bRecordMetrics=false
Log: bPopupQuestions=false
Log: ConnectionString=
Log: RemoteConnectionStringOverride=
Log:
Log: [IniVersion]
Log: 0=1245377932.000000
Log: 1=1246132206.000000
Log: 2=1545193432.000000
Log:

Log: [AppCompat]
Log: MeasuredCPUScore=594.136780
Log: CompatLevelComposite=3
Log: CompatLevelCPU=4
Log: CompatLevelGPU=3
Log:

Log: FileName: ..\BmGame\Config\BmGame.ini


Log: [Engine.GameInfo]
Log: DefaultGame=BmGame.RGameInfo
Log: DefaultServerGame=BmGame.RGameInfo
Log: bAdminCanPause=false
Log: MaxPlayers=1
Log: GameDifficulty=+1.0
Log: bChangeLevels=True
Log: MaxSpectators=0
Log: MaxIdleTime=+0.0
Log: MaxTimeMargin=+0.0
Log: TimeMarginSlack=+1.35
Log: MinTimeMargin=-1.0
Log: TotalNetBandwidth=32000
Log: MaxDynamicBandwidth=7000
Log: MinDynamicBandwidth=4000
Log:

Log: [Engine.AccessControl]
Log: IPPolicies=ACCEPT;*
Log:

Log: [Engine.GameReplicationInfo]
Log: ServerName=Another Server
Log: ShortName=Server
Log: MessageOfTheDay=
Log:

Log: [DefaultPlayer]
Log: Name=Player
Log: team=255
Log:

Log: [Engine.HUD]
Log: bMessageBeep=true
Log: HudCanvasScale=0.95
Log: ConsoleMessageCount=4
Log: ConsoleFontSize=5
Log: MessageFontOffset=0
Log: bShowHud=true
Log: DebugDisplay=AI
Log:

Log: [Engine.PlayerController]
Log: bAimingHelp=true
Log: bDynamicNetSpeed=true
Log: InteractDistance=512
Log: DynamicPingThreshold=+400.0
Log: bCheckRelevancyThroughPortals=true
Log: ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager
Log: ;=================================================
Log:

Log: [Engine.Weapon]
Log: Priority=-1.0
Log:

Log: [Engine.WorldInfo]
Log: DefaultGravityZ=-1000.0
Log: RBPhysicsGravityScaling=1.5
Log: MaxPhysicsSubsteps=5
Log: SquintModeKernelSize=128.0
Log: EmitterPoolClassPath=Engine.EmitterPool
Log: DecalManagerClassPath=Engine.DecalManager
Log: FractureManagerClassPath=Engine.FractureManager
Log: FracturedMeshWeaponDamage=1.0
Log: ChanceOfPhysicsChunkOverride=1.0
Log: bEnableChanceOfPhysicsChunkOverride=FALSE
Log: FractureExplosionVelScale=1.0
Log:

Log: [Engine.DecalManager]
Log: DecalLifeSpan=120.0
Log: MaxActiveDecals=100
Log: ;=====================
Log:

Log: [Engine.UIDataStore_GameResource]
Log:
ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoS
ummary")
Log:

Log: [Engine.UISafeRegionPanel]
Log: RegionPercentages[0]=0.9
Log: RegionPercentages[1]=0.8
Log:

Log: [Configuration]
Log: BasedOn=..\BmGame\Config\DefaultGame.ini
Log:

Log: [AreaNamesList]
Log: AreaNames=Admin
Log: AreaNames=Cave
Log: AreaNames=Cell
Log: AreaNames=Garden
Log: AreaNames=Max
Log: AreaNames=Medical
Log: AreaNames=Overworld
Log: AreaNames=Visitor
Log:

Log: [AlternativeRegionMovie]
Log: RegionUS=LegalUS
Log:

Log: [Engine.Pawn]
Log: VehicleCheckRadius=1000
Log:

Log: [BmGame.RPlayerController]
Log: ButtonCover=true
Log: DebugLevelStarts=(Name="FE_NewGame", LevelNames="start batentry?
Area=Max,Max_C0,Max_C0_Audio,Max_C0_CLights,Max_C0_FX,Max_C0_Lights,Max_C0_Static,M
ax_A1,Max_A1_Audio,Max_A1_CH1,Max_A1_CLights,Max_A1_Fx,Max_A1_Lights,Max_A1_Static,
Max_IntroParty,Max_IntroAudio?
Flags=Chapter1_Start,gamestart,Batman_AbilitiesScreenDisabled,Batman_EnvAnalysisDis
abled,Batman_RiddlesDisabled,Batman_RiddlerChallengesDisabled?Start=BeginGame?
Movie=101_Batmobile_Intro?StreamMovie")
Log: DebugLevelStarts=(Name="FE_Continue", LevelNames="loadgame")
Log: DebugLevelStarts=(Name="FE_ExitGame", LevelNames="exit")
Log: DebugLevelStarts=(Name="FE_Benchmark", LevelNames="start batentry?
Area=benchmark?DisableFrameSmoothing?Causeevent=PlayCam")
Log: CreditsSectionOrderFull=Rocksteady_Studios_Ltd
Log: CreditsSectionOrderFull=Batman_Created_By
Log: CreditsSectionOrderFull=Director_Game
Log: CreditsSectionOrderFull=Director_Studio
Log: CreditsSectionOrderFull=Producer_Senior
Log: CreditsSectionOrderFull=Director_Tech
Log: CreditsSectionOrderFull=Audio_Manager
Log: CreditsSectionOrderFull=Art_Director
Log: CreditsSectionOrderFull=Producer_Associate
Log: CreditsSectionOrderFull=Art_Producer
Log: CreditsSectionOrderFull=Art_Lead
Log: CreditsSectionOrderFull=Art
Log: CreditsSectionOrderFull=Art_Concept
Log: CreditsSectionOrderFull=Art_Fx
Log: CreditsSectionOrderFull=Anim_Lead
Log: CreditsSectionOrderFull=Anim
Log: CreditsSectionOrderFull=Audio
Log: CreditsSectionOrderFull=Audio_Programmer
Log: CreditsSectionOrderFull=Character_Lead
Log: CreditsSectionOrderFull=Character
Log: CreditsSectionOrderFull=Cinematics_Lead
Log: CreditsSectionOrderFull=Cinematics
Log: CreditsSectionOrderFull=Writer
Log: CreditsSectionOrderFull=Design_Script
Log: CreditsSectionOrderFull=Design_Lead
Log: CreditsSectionOrderFull=Design
Log: CreditsSectionOrderFull=Code_Lead
Log: CreditsSectionOrderFull=Code
Log: CreditsSectionOrderFull=Code_Engine
Log: CreditsSectionOrderFull=QA_Lead
Log: CreditsSectionOrderFull=QA
Log: CreditsSectionOrderFull=Support_Staff
Log: CreditsSectionOrderFull=Special_Thanks
Log: CreditsSectionOrderFull=Outsource_Partners
Log: CreditsSectionOrderFull=Eidos_Global
Log: CreditsSectionOrderFull=Chief_Executive_Officer
Log: CreditsSectionOrderFull=Company_Secretary
Log: CreditsSectionOrderFull=Product_Acquisition_Director
Log: CreditsSectionOrderFull=Group_Strategic_Planning_Director
Log: CreditsSectionOrderFull=Group_Marketing_Director
Log: CreditsSectionOrderFull=Group_Communications_Director
Log: CreditsSectionOrderFull=Chief_Technical_Officer
Log: CreditsSectionOrderFull=Head_of_Legal_And_Business_Affairs
Log: CreditsSectionOrderFull=Legal_And_Business_Affairs_Manager
Log: CreditsSectionOrderFull=Eidos_Game_Studios
Log: CreditsSectionOrderFull=Eidos_Game_Studios_General_Manager
Log: CreditsSectionOrderFull=Producer
Log: CreditsSectionOrderFull=Associate_Producer
Log: CreditsSectionOrderFull=Design_Manager
Log: CreditsSectionOrderFull=Product_Acquisitions_Coordinator
Log: CreditsSectionOrderFull=External_Games_Designer
Log: CreditsSectionOrderFull=Brand_Manager
Log: CreditsSectionOrderFull=Assistant_Brand_Manager
Log: CreditsSectionOrderFull=Global_Communications_Manager
Log: CreditsSectionOrderFull=Community_Manager
Log: CreditsSectionOrderFull=Manual_Writer
Log: CreditsSectionOrderFull=Operations
Log: CreditsSectionOrderFull=Operations_Director
Log: CreditsSectionOrderFull=Head_of_Localisation
Log: CreditsSectionOrderFull=Localisation_Manager
Log: CreditsSectionOrderFull=Localisation_QA_Supervisor
Log: CreditsSectionOrderFull=Production_and_Creative_Manager
Log: CreditsSectionOrderFull=Production_Executive
Log: CreditsSectionOrderFull=Senior_Creative_Artworker
Log: CreditsSectionOrderFull=Distribution_Supervisor
Log: CreditsSectionOrderFull=Head_of_QA
Log: CreditsSectionOrderFull=QA_Project_Manager
Log: CreditsSectionOrderFull=Mastering_Manager
Log: CreditsSectionOrderFull=Eidos_Montr�al
Log: CreditsSectionOrderFull=QA_Manager
Log: CreditsSectionOrderFull=EM_QA_Lead
Log: CreditsSectionOrderFull=QA_Testers
Log: CreditsSectionOrderFull=Eidos_UK
Log: CreditsSectionOrderFull=UK_General_Manager
Log: CreditsSectionOrderFull=Head_of_UK_Marketing
Log: CreditsSectionOrderFull=Head_of_UK_Sales
Log: CreditsSectionOrderFull=UK_Senior_Product_Manager
Log: CreditsSectionOrderFull=UK_PR_Manager
Log: CreditsSectionOrderFull=Eidos_US
Log: CreditsSectionOrderFull=Executive_Vice_President_of_Sales_and_Marketing
Log: CreditsSectionOrderFull=Director_of_Marketing
Log: CreditsSectionOrderFull=Director_of_Finance_and_Operations
Log: CreditsSectionOrderFull=Senior_Director_Human_Resources
Log: CreditsSectionOrderFull=Product_Management
Log: CreditsSectionOrderFull=Marketing_Coordinator
Log: CreditsSectionOrderFull=PR_Specialist
Log: CreditsSectionOrderFull=Sr__Manager__Product_Management
Log: CreditsSectionOrderFull=US_Associate_Producer
Log: CreditsSectionOrderFull=US_Mastering_and_Submissions_Supervisor
Log: CreditsSectionOrderFull=Creative_Services_Manager
Log: CreditsSectionOrderFull=Creative_Services_Project_Administrator
Log: CreditsSectionOrderFull=Regional_Sales_Manager
Log: CreditsSectionOrderFull=Sales_and_Marketing_Services_Manager
Log: CreditsSectionOrderFull=Channel_Marketing_Specialist
Log: CreditsSectionOrderFull=Marketing_Administrator
Log: CreditsSectionOrderFull=US_Legal_and_Business_Affairs_Manager
Log: CreditsSectionOrderFull=Operations_Analyst
Log: CreditsSectionOrderFull=Eidos_Deutschland
Log: CreditsSectionOrderFull=Leiter_Produkt/Marketing
Log: CreditsSectionOrderFull=Senior_Marketing_and_Distribution_Manager
Log: CreditsSectionOrderFull=PR_Manager
Log: CreditsSectionOrderFull=Eidos_France
Log: CreditsSectionOrderFull=Managing_Director
Log: CreditsSectionOrderFull=Sales_Director
Log: CreditsSectionOrderFull=Marketing_Director
Log: CreditsSectionOrderFull=Marketing_Product_Manager
Log: CreditsSectionOrderFull=EF_Special_Thanks
Log: CreditsSectionOrderFull=Warner_Bros__Interactive_Entertainment
Log: CreditsSectionOrderFull=Warner_Bros__Home_Entertainment_Group
Log: CreditsSectionOrderFull=WB_Associate_Producer
Log: CreditsSectionOrderFull=Production_Coordinator
Log: CreditsSectionOrderFull=Director_of_Production,_Licensing
Log: CreditsSectionOrderFull=Manager,_Rights_and_Clearances
Log: CreditsSectionOrderFull=Manager,_First_Party_Operations
Log: CreditsSectionOrderFull=WB_Marketing_Coordinator
Log: CreditsSectionOrderFull=Marketing_Associate
Log: CreditsSectionOrderFull=Marketing_Manager
Log: CreditsSectionOrderFull=Director,_Marketing
Log: CreditsSectionOrderFull=PR_Representative
Log: CreditsSectionOrderFull=PR_Manager,_Americas
Log: CreditsSectionOrderFull=Director,_PR
Log: CreditsSectionOrderFull=Sales
Log: CreditsSectionOrderFull=Manager,_Trade_Marketing
Log: CreditsSectionOrderFull=Manager,_Sales_Analysis
Log: CreditsSectionOrderFull=Manager,_Sales_Communications
Log: CreditsSectionOrderFull=Director,_Trade_Marketing
Log: CreditsSectionOrderFull=Vice_President,_Sales_and_Distribution
Log: CreditsSectionOrderFull=Director,_Sales_and_Licensing
Log: CreditsSectionOrderFull=Vice_President,_Business_Development
Log: CreditsSectionOrderFull=Deputy_General_Counsel
Log: CreditsSectionOrderFull=Vice_President,_Finance
Log: CreditsSectionOrderFull=Senior_Vice_President,_Production_and_Development
Log: CreditsSectionOrderFull=Senior_Vice_President,_Operations
Log: CreditsSectionOrderFull=Executive_Vice_President,_Worldwide_Operations
Log: CreditsSectionOrderFull=President
Log: CreditsSectionOrderFull=WB_Special_Thanks
Log: CreditsSectionOrderFull=Warner_Bros__Sound_Facilities
Log: CreditsSectionOrderFull=Sound_Designer
Log: CreditsSectionOrderFull=Foley_Artist
Log: CreditsSectionOrderFull=Warner_Bros__Studio_Facilities
Log: CreditsSectionOrderFull=Sound_Supervisor_/_Sound_Designer
Log: CreditsSectionOrderFull=Foley_Editor
Log: CreditsSectionOrderFull=WB_Foley_Artist
Log: CreditsSectionOrderFull=Re-Recording_Mixer
Log: CreditsSectionOrderFull=Senior_VP_Post_Production_Services
Log: CreditsSectionOrderFull=DC_COMICS
Log: CreditsSectionOrderFull=Editor,_Interactive
Log: CreditsSectionOrderFull=Assistant_Editor,_Interactive
Log: CreditsSectionOrderFull=Senior_Editor,_Interactive
Log: CreditsSectionOrderFull=Group_Editor,_Interactive
Log: CreditsSectionOrderFull=DC_Special_Thanks
Log: CreditsSectionOrderFull=Wildstorm_Productions
Log: CreditsSectionOrderFull=EVP/Editorial_Director
Log: CreditsSectionOrderFull=VP/General_Manager
Log: CreditsSectionOrderFull=Lead_Artist
Log: CreditsSectionOrderFull=English_Cast_list
Log: CreditsSectionOrderFull=Voice_and_Casting_Director
Log: CreditsSectionOrderFull=Skylark_Sound_Studios_�_Signatory_Services_(AFTRA)
Log: CreditsSectionOrderFull=Director_of_Performer_Rights_and_Clearances
Log: CreditsSectionOrderFull=Coordinator_of_Performer_Rights_and_Clearances
Log: CreditsSectionOrderFull=Cast_List
Log:
CreditsSectionOrderFull=Dialogue_recorded_at:_Salami_Studios_Audio_Post_Production
Log: CreditsSectionOrderFull=Dialogue_and_ADR_mixers
Log: CreditsSectionOrderFull=Italian_Translation/Adaption
Log: CreditsSectionOrderFull=Dubbing_Director
Log: CreditsSectionOrderFull=Recorded_at_Merak,_Italy
Log: CreditsSectionOrderFull=Italian_Cast_List
Log: CreditsSectionOrderFull=Spanish_Translation/Adaption
Log: CreditsSectionOrderFull=SP_Dubbing_Director
Log: CreditsSectionOrderFull=Recorded_at_Tecnison,_Spain
Log: CreditsSectionOrderFull=Spanish_Cast_List
Log: CreditsSectionOrderFull=French_Translation/Adaption
Log: CreditsSectionOrderFull=FR_Dubbing_Director
Log: CreditsSectionOrderFull=Recorded_at_La_Marque_Rose,_France
Log: CreditsSectionOrderFull=French_Cast_List
Log: CreditsSectionOrderFull=German_Translation/Adaption
Log: CreditsSectionOrderFull=GE_Dubbing_Director
Log: CreditsSectionOrderFull=Recorded_at_Blackbird_Music,_Germany
Log: CreditsSectionOrderFull=German_Cast_List
Log: ;===================
Log: RiddleInfo=(PMap="Admin", Room="Admin_A", RiddleIndex=1, SpeechChapter=7)
Log: RiddleInfo=(PMap="Admin", Room="Admin_B2", RiddleIndex=2, SpeechChapter=5)
Log: RiddleInfo=(PMap="Admin", Room="Admin_B3", RiddleIndex=3, SpeechChapter=5)
Log: RiddleInfo=(PMap="Admin", Room="Admin_C3", RiddleIndex=4, SpeechChapter=5)
Log: RiddleInfo=(PMap="Admin", Room="Admin_C3", RiddleIndex=8, SpeechChapter=5)
Log: RiddleInfo=(PMap="Admin", Room="Admin_C4", RiddleIndex=5, SpeechChapter=5)
Log: RiddleInfo=(PMap="Admin", Room="Admin_B4", RiddleIndex=6, SpeechChapter=5,
EnableOnFlag="C4_Admin_B4_Done")
Log: RiddleInfo=(PMap="Admin", Room="Admin_C5", RiddleIndex=7, SpeechChapter=5)
Log: RiddleInfo=(PMap="Admin", Room="Admin_B3", RiddleIndex=9, SpeechChapter=5)
Log: RiddleInfo=(PMap="Cell", Room="Cell_A1", RiddleIndex=1, SpeechChapter=5)
Log: RiddleInfo=(PMap="Cell", Room="Cell_A1", RiddleIndex=6, SpeechChapter=5)
Log: RiddleInfo=(PMap="Cell", Room="Cell_B1", RiddleIndex=2, SpeechChapter=5)
Log: RiddleInfo=(PMap="Cell", Room="Cell_B3", RiddleIndex=3, SpeechChapter=5)
Log: RiddleInfo=(PMap="Cell", Room="Cell_B3", RiddleIndex=8, SpeechChapter=5)
Log: RiddleInfo=(PMap="Cell", Room="Cell_B2", RiddleIndex=4, SpeechChapter=5)
Log: RiddleInfo=(PMap="Cell", Room="Cell_C2", RiddleIndex=5, SpeechChapter=5)
Log: RiddleInfo=(PMap="Cell", Room="Cell_C6", RiddleIndex=7, SpeechChapter=5)
Log: RiddleInfo=(PMap="Garden", Room="Garden_A", RiddleIndex=1,
SpeechChapter=7)
Log: RiddleInfo=(PMap="Garden", Room="Garden_B3", RiddleIndex=2,
SpeechChapter=5)
Log: RiddleInfo=(PMap="Garden", Room="Garden_C1", RiddleIndex=3,
SpeechChapter=7, EnableOnFlag="C4_Admin_B4_Done")
Log: RiddleInfo=(PMap="Garden", Room="Garden_C3", RiddleIndex=5,
SpeechChapter=5)
Log: RiddleInfo=(PMap="Garden", Room="Garden_C2", RiddleIndex=4,
SpeechChapter=7)
Log: RiddleInfo=(PMap="Garden", Room="Garden_C2", RiddleIndex=7,
SpeechChapter=7)
Log: RiddleInfo=(PMap="Garden", Room="Garden_C2", RiddleIndex=6,
SpeechChapter=7)
Log: RiddleInfo=(PMap="Garden", Room="Garden_B4", RiddleIndex=8,
SpeechChapter=5)
Log: RiddleInfo=(PMap="Max", Room="Max_A1", RiddleIndex=1, SpeechChapter=6,
Room2="Max_A1_Desc")
Log: RiddleInfo=(PMap="Max", Room="Max_A1", RiddleIndex=8, SpeechChapter=6,
Room2="Max_A1_Desc")
Log: RiddleInfo=(PMap="Max", Room="Max_C1", RiddleIndex=2, SpeechChapter=6)
Log: RiddleInfo=(PMap="Max", Room="Max_B1", RiddleIndex=3, SpeechChapter=6)
Log: RiddleInfo=(PMap="Max", Room="Max_B3", RiddleIndex=4, SpeechChapter=5)
Log: RiddleInfo=(PMap="Max", Room="Max_B4", RiddleIndex=5, SpeechChapter=5)
Log: RiddleInfo=(PMap="Max", Room="Max_C5", RiddleIndex=6, SpeechChapter=5)
Log: RiddleInfo=(PMap="Max", Room="Max_C8", RiddleIndex=7, SpeechChapter=5)
Log: RiddleInfo=(PMap="Medical", Room="Medical_A", RiddleIndex=1,
SpeechChapter=3)
Log: RiddleInfo=(PMap="Medical", Room="Medical_A", RiddleIndex=8,
SpeechChapter=3)
Log: RiddleInfo=(PMap="Medical", Room="Medical_B1", RiddleIndex=2,
SpeechChapter=3)
Log: RiddleInfo=(PMap="Medical", Room="Medical_B2", RiddleIndex=3,
SpeechChapter=3)
Log: RiddleInfo=(PMap="Medical", Room="Medical_B4", RiddleIndex=4,
SpeechChapter=3)
Log: RiddleInfo=(PMap="Medical", Room="Medical_B5", RiddleIndex=5,
SpeechChapter=3, EnableOnFlag="C2_Med_ScarecrowDone")
Log: RiddleInfo=(PMap="Medical", Room="Medical_B6", RiddleIndex=6,
SpeechChapter=3)
Log: RiddleInfo=(PMap="Medical", Room="Medical_C5", RiddleIndex=7,
SpeechChapter=3)
Log: RiddleInfo=(PMap="Overworld", Room="Overworld_A2", RiddleIndex=2,
SpeechChapter=7)
Log: RiddleInfo=(PMap="Overworld", Room="Overworld_A2", RiddleIndex=3,
SpeechChapter=7)
Log: RiddleInfo=(PMap="Overworld", Room="Overworld_A2", RiddleIndex=1,
SpeechChapter=7)
Log: RiddleInfo=(PMap="OverworldEast", Room="Overworld_A3", RiddleIndex=2,
SpeechChapter=7)
Log: RiddleInfo=(PMap="OverworldEast", Room="Overworld_A3", RiddleIndex=3,
SpeechChapter=7)
Log: RiddleInfo=(PMap="OverworldEast", Room="Overworld_A3", RiddleIndex=4,
SpeechChapter=7)
Log: RiddleInfo=(PMap="OverworldWest", Room="Overworld_A1", RiddleIndex=1,
SpeechChapter=8)
Log: RiddleInfo=(PMap="OverworldWest", Room="Overworld_A1", RiddleIndex=2,
SpeechChapter=8)
Log: RiddleInfo=(PMap="OverworldWest", Room="Overworld_A1", RiddleIndex=3,
SpeechChapter=8)
Log: RiddleInfo=(PMap="Cave", Room="Cave_A", RiddleIndex=1, SpeechChapter=7,
Room2="Cave_A_Desc")
Log: Unlockables=( Name="Health1" ),
Log: Unlockables=( Name="Health2", NeedsFlagSet="Unlocked_Health1" ),
Log: Unlockables=( Name="Health3", NeedsFlagSet="Unlocked_Health2" ),
Log: Unlockables=( Name="Health4", NeedsFlagSet="Unlocked_Health3" ),
Log: Unlockables=( Name="BatarangStunTime" ),
Log: Unlockables=( Name="BatarangTarget2" ),
Log: Unlockables=( Name="BatarangTarget3",
NeedsFlagSet="Unlocked_BatarangTarget2" ),
Log: Unlockables=( Name="ExplodeSolo", NeedsFlagSet="Unlocked_GelSolo" ),
Log: Unlockables=( Name="ProximityMine", NeedsFlagSet="Equip_ExplosiveGoo" ),
Log: Unlockables=( Name="SonicBatarang", NeedsFlagSet="CollarsOn" ),
Log: Unlockables=( Name="SonicBatarangExp",
NeedsFlagSet="Unlocked_SonicBatarang" ),
Log: Unlockables=( Name="ResonatorRange", NeedsFlagSet="Equip_Resonator2" ),
Log: Unlockables=( Name="ResonatorEasy", NeedsFlagSet="Equip_Resonator2" ),
Log: Unlockables=( Name="BatarangSteer" ),
Log: Unlockables=( Name="AnytimeTd" ),
Log: Unlockables=( Name="FloorGrateTd" ),
Log: Unlockables=( Name="GlassSmashTd" ),
Log: Unlockables=( Name="HangAttackTd" ),
Log: Unlockables=( Name="CombatThrow" ),
Log: Unlockables=( Name="QuickTakedown" ),
Log: Unlockables=( Name="DoublePowerCombo" )
Log: Unlockables=( Name="LedgeGrab" )
Log: Unlockables=( Name="ComboBatarang" )
Log: Unlockables=( Name="ComboBoost" )
Log: ;&=split character for <A> + <B>
Log: ;^=split character for <A> - <B>
Log: CI_KeyMap=
Log: CI_KeyMap=_A
Log: CI_KeyMap=_B
Log: CI_KeyMap=_X
Log: CI_KeyMap=_Y
Log: CI_KeyMap=_ShoulderL
Log: CI_KeyMap=_TriggerL
Log: CI_KeyMap=_TriggerR
Log: CI_KeyMap=_ShoulderR
Log: CI_KeyMap=_A
Log: CI_KeyMap=_Back
Log: CI_KeyMap=_DPad
Log: CI_KeyMap=_AnalogueL
Log: CI_KeyMap=_AnalogueL
Log: CI_KeyMap=_AnalogueL
Log: CI_KeyMap=_AnalogueL
Log: CI_KeyMap=_AnalogueR
Log: CI_KeyMap=_TriggerR&_A
Log: CI_KeyMap=_AnalogueL&_AnalogueR
Log: CI_KeyMap=_TriggerR
Log: CI_KeyMap=_DPad_U
Log: CI_KeyMap=_DPad_D
Log: CI_KeyMap=_DPad_L
Log: CI_KeyMap=_DPad_R
Log: CI_KeyMap=_AnalogueR
Log: CI_KeyMap=_TriggerL&_TriggerR
Log: CI_KeyMap=_ShoulderL^_ShoulderR
Log: CI_KeyMap=_ShoulderL
Log: CI_KeyMap=_ShoulderR
Log: CI_KeyMap=_TriggerR&_Y
Log: CI_KeyMap=_Y
Log: CI_KeyMap=_X
Log: CI_KeyMap=_ShoulderR
Log: CI_KeyMap=_B
Log: CI_KeyMap=_A&_X
Log: CI_KeyMap=_B&_Y
Log: CI_KeyMap=_B
Log: CI_KeyMap=_A
Log: CI_KeyMap=_DPad
Log: CI_KeyMap=_DPad
Log: CI_KeyMap=_DPad
Log: CI_KeyMap=_DPad
Log: CI_KeyMap=_DPad
Log: CI_KeyMap=_DPad
Log: CI_KeyMap=_DPad
Log: CI_KeyMap=_DPad
Log: CI_KeyMap=_AnalogueR
Log: CI_KeyMap=_AnalogueL_click
Log: CI_KeyMap=_AnalogueR_click
Log: CI_KeyMap=_TriggerL&_ShoulderR
Log: CI_KeyMap=_TriggerL
Log: CI_KeyMap=_TriggerR
Log: CI_KeyMap=_B
Log: CI_KeyMap=_Blank
Log: CI_KeyMap=_DPad
Log: CI_KeyMap=_AnalogueL&_AnalogueR
Log: CI_KeyMap=_sixaxisShake1
Log: CI_KeyMap=_sixaxisShake2
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=Espacio
Log: CI_KeyboardMap=_MMB
Log: CI_KeyboardMap=_LMB
Log: CI_KeyboardMap=_RMB
Log: CI_KeyboardMap=X
Log: CI_KeyboardMap=_RMB
Log: CI_KeyboardMap=_LMB
Log: CI_KeyboardMap=F
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=Tab
Log: CI_KeyboardMap=1*8
Log: CI_KeyboardMap=W*S*A*D
Log: CI_KeyboardMap=W
Log: CI_KeyboardMap=S
Log: CI_KeyboardMap=A*D
Log: CI_KeyboardMap=_Mouse
Log: CI_KeyboardMap=Ctrl izq.&Espacio
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=Ctrl izq.
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=_RMB&_LMB
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=Ctrl izq.&_RMB
Log: CI_KeyboardMap=_RMB
Log: CI_KeyboardMap=_LMB
Log: CI_KeyboardMap=_MMB
Log: CI_KeyboardMap=_MMB
Log: CI_KeyboardMap=May�s&_LMB
Log: CI_KeyboardMap=May�s&_RMB
Log: CI_KeyboardMap=Ctrl izq.
Log: CI_KeyboardMap=Espacio
Log: CI_KeyboardMap=1
Log: CI_KeyboardMap=2
Log: CI_KeyboardMap=3
Log: CI_KeyboardMap=4
Log: CI_KeyboardMap=5
Log: CI_KeyboardMap=6
Log: CI_KeyboardMap=8
Log: CI_KeyboardMap=7
Log: CI_KeyboardMap=_Mouse
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=Z
Log: CI_KeyboardMap=_RMB&_MMB
Log: CI_KeyboardMap=Q
Log: CI_KeyboardMap=C
Log: CI_KeyboardMap=Ctrl izq.
Log: CI_KeyboardMap=W*S
Log: CI_KeyboardMap=1*8
Log: CI_KeyboardMap=A*D*_LMB*_RMB
Log: CI_KeyboardMap=
Log: CI_KeyboardMap=
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=_Thumb1
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=_Up*_Down*_Left*_Right
Log: CI_KeyboardMap2=_Up
Log: CI_KeyboardMap2=_Down
Log: CI_KeyboardMap2=_Left*_Right
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar&Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar&Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar&Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=R
Log: CI_KeyboardMap2=E
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar&R
Log: CI_KeyboardMap2=_Thumb2
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=_Up*_Down
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=_Left*_Right*_LMB*_RMB
Log: CI_KeyboardMap2=Sin asignar
Log: CI_KeyboardMap2=
Log:
AutoJezRoutes=(Name="test",MapList=("entry","admin","entry2","cell","entry3","garde
n","entry4","cave","entry5","overworld","entry6","medical","entry7","max","entry8",
"visitor","exit"))
Log: AutoJezRoutes=(Name="admin",MapList=("admin"))
Log: AutoJezRoutes=(Name="cave",MapList=("cave"))
Log: AutoJezRoutes=(Name="cell",MapList=("cell"))
Log: AutoJezRoutes=(Name="garden",MapList=("garden"))
Log: AutoJezRoutes=(Name="max",MapList=("max"))
Log: AutoJezRoutes=(Name="medical",MapList=("medical"))
Log: AutoJezRoutes=(Name="overworld",MapList=("overworld"))
Log: AutoJezFlags=(Name="overworld",FlagList=("Chapter6_Start"))
Log: AutoJezFlags=(Name="cell",FlagList=("Chapter4_Start"))
Log: AutoJezFlags=(Name="garden",FlagList=("Chapter5_Start"))
Log: AutoJezFlags=(Name="cave",FlagList=("Chapter6_Start"))
Log: AutoJezFlags=(Name="medical",FlagList=("Chapter2_Start"))
Log: AutoJezFlags=(Name="max",FlagList=("Chapter5_Start"))
Log: AutoJezFlags=(Name="visitor",FlagList=("Chapter7_Start"))
Log: AutoJezFlags=(Name="admin",FlagList=("Chapter3_Start"))
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=1,
IconID=1, PictureID=1, Mode=0,
Start="Combat_Max,Combat_Max_Joker,Max_B3,Max_B3_CH0,Max_B3_Static,Max_B3_Lights,Ma
x_B3_Fx,Max_B3_CLights,Max_B3_Audio?Flags=Challenge,Challenge_Guards?
Movie=LoadingJC?NoFadeIn?Id=1")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=2,
IconID=2, PictureID=2, Mode=1,
Start="Predator_Med,Predator_Med_Joker,Medical_A,Medical_A_Static_Art,Medical_A_Lig
hts,Medical_A_Fx,Medical_A_CLights,Medical_A_Audio,Medical_A_CH0?
Flags=Challenge,Challenge_Guards?Movie=LoadingJP?NoFadeIn?Id=2")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=3,
IconID=3, PictureID=3, Mode=0,
Start="Combat_Cave,Combat_Cave_Joker,CombatCave_C1,CombatCave_C1_CH0,CombatCave_C1_
Static,CombatCave_C1_Lights,CombatCave_C1_Fx,CombatCave_C1_CLights,CombatCave_C1_Au
dio?Flags=Challenge,Challenge_Guards?Movie=LoadingJC?NoFadeIn?Id=3")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=4,
IconID=4, PictureID=4, Mode=1,
Start="Predator_Admin,Predator_Admin_Joker,Admin_B2,Admin_B2_Static,Admin_B2_Lights
,Admin_B2_Fx,Admin_B2_CLights,Admin_B2_Audio,Admin_B2_CH0?
Flags=Challenge,Challenge_Guards?Movie=LoadingJP?NoFadeIn?Id=4")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=5,
IconID=5, PictureID=5, Mode=0,
Start="Combat_Cell,Combat_Cell_Joker,Cell_B1,Cell_B1_CH0,Cell_B1_Static,Cell_B1_Lig
hts,Cell_B1_CLights,Cell_B1_Audio,Cell_B1_Fx?Flags=Challenge,Challenge_Guards?
Movie=LoadingJC?NoFadeIn?Id=5")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=6,
IconID=6, PictureID=6, Mode=1,
Start="Predator_Max,Predator_Max_Joker,Max_A1,Max_A1_Static,Max_A1_Lights,Max_A1_Fx
,Max_A1_CLights,Max_A1_Audio,Max_A1_CH0,Max_A1_CH2567?
Flags=Challenge,Challenge_Guards?Movie=LoadingJP?NoFadeIn?Id=6")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=7,
IconID=7, PictureID=7, Mode=0,
Start="Combat_Garden,Combat_Garden_Joker,Garden_B5_CH0,Garden_B5,Garden_B5_Static,G
arden_B5_Lights,Garden_B5_CLights,Garden_B5_Audio?Flags=Challenge,Challenge_Guards?
Movie=LoadingJC?NoFadeIn?Id=7")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_JokerSet, ID=8,
IconID=8, PictureID=8, Mode=1,
Start="Predator_Cave,Predator_Cave_Joker,Cave_B6,Cave_B6_Static,Cave_B6_Lights,Cave
_B6_CLights,Cave_B6_Audio,Cave_B6_CH0?Flags=Challenge,Challenge_Guards?
Movie=LoadingJP?NoFadeIn?Id=8")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=9,
IconID=1, PictureID=1, Mode=0,
Start="Combat_Max,Max_B3,Max_B3_CH0,Max_B3_Static,Max_B3_Lights,Max_B3_Fx,Max_B3_CL
ights,Max_B3_Audio?Flags=Challenge,Challenge_Normal?Movie=LoadingBC?NoFadeIn?Id=9")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=10,
IconID=2, PictureID=2, Mode=1,
Start="Predator_Med,Medical_A,Medical_A_Static_Art,Medical_A_Lights,Medical_A_Fx,Me
dical_A_CLights,Medical_A_Audio,Medical_A_CH0?Flags=Challenge,Challenge_Normal?
Movie=LoadingBP?NoFadeIn?Id=10")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=11,
IconID=3, PictureID=3, Mode=0,
Start="Combat_Cave,CombatCave_C1,CombatCave_C1_CH0,CombatCave_C1_Static,CombatCave_
C1_Lights,CombatCave_C1_Fx,CombatCave_C1_CLights,CombatCave_C1_Audio?
Flags=Challenge,Challenge_Normal?Movie=LoadingBC?NoFadeIn?Id=11")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=12,
IconID=4, PictureID=4, Mode=1,
Start="Predator_Admin,Admin_B2,Admin_B2_Static,Admin_B2_Lights,Admin_B2_Fx,Admin_B2
_CLights,Admin_B2_Audio,Admin_B2_CH0?Flags=Challenge,Challenge_Normal?
Movie=LoadingBP?NoFadeIn?Id=12")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=13,
IconID=5, PictureID=5, Mode=0,
Start="Combat_Cell,Cell_B1,Cell_B1_CH0,Cell_B1_Static,Cell_B1_Lights,Cell_B1_CLight
s,Cell_B1_Audio,Cell_B1_Fx?Flags=Challenge,Challenge_Normal?Movie=LoadingBC?
NoFadeIn?Id=13")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=14,
IconID=6, PictureID=6, Mode=1,
Start="Predator_Max,Max_A1,Max_A1_Static,Max_A1_Lights,Max_A1_Fx,Max_A1_CLights,Max
_A1_Audio,Max_A1_CH0,Max_A1_CH2567?Flags=Challenge,Challenge_Normal?
Movie=LoadingBP?NoFadeIn?Id=14")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=15,
IconID=7, PictureID=7, Mode=0,
Start="Combat_Garden,Garden_B5,Garden_B5_CH0,Garden_B5_Static,Garden_B5_Lights,Gard
en_B5_CLights,Garden_B5_Audio?Flags=Challenge,Challenge_Normal?Movie=LoadingBC?
NoFadeIn?Id=15")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=16,
IconID=8, PictureID=8, Mode=1,
Start="Predator_Cave,Cave_B6,Cave_B6_Static,Cave_B6_Lights,Cave_B6_CLights,Cave_B6_
Audio,Cave_B6_CH0?Flags=Challenge,Challenge_Normal?Movie=LoadingBP?NoFadeIn?Id=16")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=17,
IconID=9, PictureID=9, Mode=0,
Start="Combat_Max,Max_B3,Max_B3_CH0,Max_B3_Static,Max_B3_Lights,Max_B3_Fx,Max_B3_CL
ights,Max_B3_Audio?Flags=Challenge,Challenge_Hard?Movie=LoadingBC?NoFadeIn?Id=17")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=18,
IconID=10, PictureID=10, Mode=1,
Start="Predator_Med,Medical_A,Medical_A_Static_Art,Medical_A_Lights,Medical_A_Fx,Me
dical_A_CLights,Medical_A_Audio,Medical_A_CH0?
Flags=VantageBombs,Challenge,Challenge_Hard?Movie=LoadingBP?NoFadeIn?Id=18")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=19,
IconID=11, PictureID=11, Mode=0,
Start="Combat_Cave,CombatCave_C1,CombatCave_C1_CH0,CombatCave_C1_Static,CombatCave_
C1_Lights,CombatCave_C1_Fx,CombatCave_C1_CLights,CombatCave_C1_Audio?
Flags=,Challenge,Challenge_Hard?Movie=LoadingBC?NoFadeIn?Id=19")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=20,
IconID=12, PictureID=12, Mode=1,
Start="Predator_Admin,Admin_B2,Admin_B2_Static,Admin_B2_Lights,Admin_B2_Fx,Admin_B2
_CLights,Admin_B2_Audio,Admin_B2_CH0?Flags=VantageBombs,Challenge,Challenge_Hard?
Movie=LoadingBP?NoFadeIn?Id=20")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=21,
IconID=13, PictureID=13, Mode=0,
Start="Combat_Cell,Cell_B1,Cell_B1_CH0,Cell_B1_Static,Cell_B1_Lights,Cell_B1_CLight
s,Cell_B1_Audio,Cell_B1_Fx?Flags=Challenge,Challenge_Hard?Movie=LoadingBC?NoFadeIn?
Id=21")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=22,
IconID=14, PictureID=14, Mode=1,
Start="Predator_Max,Max_A1,Max_A1_Static,Max_A1_Lights,Max_A1_Fx,Max_A1_CLights,Max
_A1_Audio,Max_A1_CH0,Max_A1_CH2567?Flags=VantageBombs,Challenge,Challenge_Hard?
Movie=LoadingBP?NoFadeIn?Id=22")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=23,
IconID=15, PictureID=15, Mode=0,
Start="Combat_Garden,Garden_B5,Garden_B5_CH0,Garden_B5_Static,Garden_B5_Lights,Gard
en_B5_CLights,Garden_B5_Audio?Flags=Challenge,Challenge_Hard?Movie=LoadingBC?
NoFadeIn?Id=23")
Log: ChallengeDefinitions=(Pack=0, Type=EChallengeType_BatmanSet, ID=24,
IconID=16, PictureID=16, Mode=1,
Start="Predator_Cave,Cave_B6,Cave_B6_Static,Cave_B6_Lights,Cave_B6_CLights,Cave_B6_
Audio,Cave_B6_CH0?Flags=VantageBombs,Challenge,Challenge_Hard?Movie=LoadingBP?
NoFadeIn?Id=24")
Log: IniVersion=5.8
Log:

Log: [BmGame.RHUD]
Log: SkipButtonIconName=BmFonts.Xbox_BButton
Log:

Log: [BmGame.RExperienceSystem]
Log: XPCurve=2000 ; 1 - this is hardcoded, tell Ben if you want to change it
Log: XPCurve=2000 ; 2
Log: XPCurve=2500 ; 3
Log: XPCurve=3000 ; 4
Log: XPCurve=3500 ; 5
Log: XPCurve=4000 ; 6
Log: XPCurve=4500 ; 7
Log: XPCurve=5000 ; 8
Log: XPCurve=5000 ; 9
Log: XPCurve=5000 ;10
Log: XPCurve=5000 ;11
Log: XPCurve=5000 ;12
Log: XPCurve=5000 ;13
Log: XPCurve=5000 ;14
Log: XPCurve=5000 ;15
Log: XPCurve=5000 ;16
Log: XPCurve=5000 ;17
Log: XPCurve=5000 ;18
Log: XPCurve=5000 ;19
Log: XPCurve=5000 ;20
Log: ;=================================================
Log:
Log: [IniVersion]
Log: 0=1243128948.000000
Log: 1=1245038998.000000
Log: 2=1545193433.000000
Log:

Log: FileName: ..\BmGame\Config\BmInput.ini


Log: [Engine.PlayerInput]
Log: MoveForwardSpeed=1200
Log: MoveStrafeSpeed=1200
Log: LookRightScale=375
Log: LookUpScale=-300
Log: MouseSensitivity=30.0
Log: DoubleClickTime=0.250000
Log: bEnableMouseSmoothing=true
Log: Bindings=(Name="Fire",Command="Button bFire | StartFire | OnRelease
StopFire")
Log: Bindings=(Name="AltFire",Command="StartAltFire | OnRelease StopAltFire")
Log: Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
Log: Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
Log: Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0
AbsoluteAxis=100")
Log: Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0
AbsoluteAxis=100")
Log: Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
Log: Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
Log: Bindings=(Name="Jump",Command="Jump | Axis aUp Speed=+1.0
AbsoluteAxis=100")
Log: Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0
AbsoluteAxis=100")
Log: Bindings=(Name="Look",Command="Button bLook")
Log: Bindings=(Name="Pause",Command="Pause")
Log: Bindings=(Name="LookToggle",Command="Toggle bLook")
Log: Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0
AbsoluteAxis=100")
Log: Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0
AbsoluteAxis=100")
Log: Bindings=(Name="CenterView",Command="Button bSnapLevel")
Log: Bindings=(Name="Walking",Command="Button bRun")
Log: Bindings=(Name="Strafe",Command="Button bStrafe")
Log: Bindings=(Name="NextWeapon",Command="NextWeapon")
Log: Bindings=(Name="ViewTeam",Command="ViewClass Pawn")
Log: Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest")
Log: Bindings=(Name="Turn180",Command="Button bTurn180")
Log: Bindings=(Name="W",Command="MoveForward")
Log: Bindings=(Name="S",Command="MoveBackward")
Log: Bindings=(Name="A",Command="StrafeLeft")
Log: Bindings=(Name="D",Command="StrafeRight")
Log: Bindings=(Name="F",Command="FreezeRendering")
Log: Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
Log: Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
Log: Bindings=(Name="LeftMouseButton",Command="Fire")
Log: Bindings=(Name="RightMouseButton",Command="AltFire")
Log: Bindings=(Name="LeftControl",Command="Jump")
Log: Bindings=(Name="SpaceBar",Command="Jump")
Log: Bindings=(Name="BackSpace",Command="Jump")
Log: Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease ShowMenu")
Log: Bindings=(Name="E",Command="Use")
Log: Bindings=(Name="MouseScrollUp",Command="PrevWeapon")
Log: Bindings=(Name="MouseScrollDown",Command="NextWeapon")
Log: Bindings=(Name="C",Command="DoDuck")
Log: Bindings=(Name="P",Command="TogglePhysicsMode")
Log: Bindings=(Name="B",Command="ToggleSpeaking true | OnRelease ToggleSpeaking
false")
Log: Bindings=(Name="T",Command="Talk")
Log: Bindings=(Name="Y",Command="TeamTalk")
Log: Bindings=(Name="Up",Command="MoveForward")
Log: Bindings=(Name="Down",Command="MoveBackward")
Log: Bindings=(Name="Left",Command="TurnLeft")
Log: Bindings=(Name="Right",Command="TurnRight")
Log: Bindings=(Name="LeftShift",Command="Walking")
Log: Bindings=(Name="F1",Command="viewmode wireframe")
Log: Bindings=(Name="F2",Command="viewmode unlit")
Log: Bindings=(Name="F3",Command="viewmode lit")
Log: Bindings=(Name="F5",Command="Stat StartFile")
Log: Bindings=(Name="F11",Command="ToggleMovieRecord")
Log: Bindings=(Name="F8",Command="show postprocess")
Log: Bindings=(Name="F4",Command="ReloadLevel",Alt=False)
Log: Bindings=(Name="F9",Command="shot")
Log: Bindings=(Name="F10",Command="dumpdynamicshadowstats")
Log: Bindings=(Name="Delete",Command="DebugMenuOn | OnRelease DebugMenuOff")
Log: Bindings=(Name="End",Command="Camera FirstPerson")
Log: Bindings=(Name="PageDown",Command="Camera ThirdPerson")
Log: Bindings=(Name="PageUp",Command="Camera Fixed")
Log: Bindings=(Name="Home",Command="Camera FixedTracking")
Log: Bindings=(Name="Insert",Command="Camera FreeCam")
Log: Bindings=(Name="XboxTypeS_A",Command="Use")
Log: Bindings=(Name="XboxTypeS_B",Command="Jump")
Log: Bindings=(Name="XboxTypeS_X",Command="ChangePosture")
Log: Bindings=(Name="XboxTypeS_Y",Command="NextWeapon")
Log: Bindings=(Name="XboxTypeS_Back",Command="")
Log: Bindings=(Name="XboxTypeS_Start",Command="|onrelease showmenu")
Log: Bindings=(Name="XboxTypeS_LeftShoulder",Command="obj list")
Log: Bindings=(Name="XboxTypeS_RightShoulder",Command="mem")
Log: Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveForward")
Log: Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveBackward")
Log: Bindings=(Name="XboxTypeS_DPad_Left",Command="TurnLeft")
Log: Bindings=(Name="XboxTypeS_DPad_Right",Command="TurnRight")
Log: Bindings=(Name="XboxTypeS_RightTrigger",Command="Fire")
Log: Bindings=(Name="XboxTypeS_LeftTrigger",Command="ToggleTargetingMode")
Log: Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0
DeadZone=0.3")
Log: Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0
DeadZone=0.3")
Log: Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0
DeadZone=0.2")
Log: Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8
DeadZone=0.2")
Log: bInvertMouse=true
Log: bInvertCapeGlide=true
Log: Bindings=(Name="F6",Command="Stat StopFile")
Log: Bindings=(Name="V",Command="FreezeAll")
Log: Bindings=(Name="C",Command="ToggleLockCamera", Control=True)
Log: Bindings=(Name="Y",Command="ToggleGhost")
Log: Bindings=(Name="C",Command="ToggleCapeForwardState",Alt=true)
Log: Bindings=(Name="V",Command="ToggleCapeGlideState",Alt=true)
Log: Bindings=(Name="X",Command="ToggleCapePause",Alt=true)
Log: Bindings=(Name="B",Command="CapeReset",Alt=true)
Log: Bindings=(Name="T",Command="Teleport")
Log: Bindings=(Name="J",Command="ToggleFMODCompressor")
Log: Bindings=(Name="O",Command="ToggleFMODOcclusion")
Log: Bindings=(Name="Add", Command="AddXP")
Log: Bindings=(Name="Period",Command="ToggleThoughts")
Log: Bindings=(Name="NumPadTwo",Command="DebugCameraDown | OnRelease
StopDebugCameraMovement")
Log: Bindings=(Name="NumPadFour",Command="DebugCameraLeft | OnRelease
StopDebugCameraMovement")
Log: Bindings=(Name="NumPadSix",Command="DebugCameraRight | OnRelease
StopDebugCameraMovement")
Log: Bindings=(Name="NumPadEight",Command="DebugCameraUp | OnRelease
StopDebugCameraMovement")
Log: Bindings=(Name="NumPadSeven",Command="DebugCameraForward | OnRelease
StopDebugCameraMovement")
Log: Bindings=(Name="NumPadOne",Command="DebugCameraBack | OnRelease
StopDebugCameraMovement")
Log: Bindings=(Name="NumPadNine",Command="DebugCameraZoomIn | OnRelease
StopDebugCameraMovement")
Log: Bindings=(Name="NumPadThree",Command="DebugCameraZoomOut | OnRelease
StopDebugCameraMovement")
Log: Bindings=(Name="One",Command="SelectGadget1")
Log: Bindings=(Name="Two",Command="SelectGadget2")
Log: Bindings=(Name="Three",Command="SelectGadget3")
Log: Bindings=(Name="Four",Command="SelectGadget4")
Log: Bindings=(Name="Five",Command="SelectGadget5")
Log: Bindings=(Name="Six",Command="SelectGadget6")
Log: Bindings=(Name="Seven",Command="SelectGadget7")
Log: Bindings=(Name="Eight",Command="SelectGadget8")
Log: Bindings=(Name="C",Command="ToggleAlternativeCamera",Control=true)
Log: Bindings=(Name="F4",Command="PauseExit",Alt=True)
Log: Bindings=(Name="Run",Command="StartRun | OnRelease EndRun | Button
bRunButton")
Log: Bindings=(Name="Stealth",Command="StartStealthMove | OnRelease
EndStealthMove | Button bCrouchButton | FloorTakedownModifierPressed")
Log: Bindings=(Name="Grapple",Command="GrapplePressed | OnRelease
GrappleReleased")
Log: Bindings=(Name="Gadget",Command="GadgetPressed | OnRelease GadgetReleased")
Log: Bindings=(Name="Grab", Command="GrabPressed | OnRelease GrabReleased")
Log: Bindings=(Name="Cover", Command="CoverPressed | OnRelease CoverReleased");
Log: Bindings=(Name="HoldToZoom", Command="ReadyGadget | OnRelease UnreadyGadget
| Button bReadyGadgetButton")
Log: Bindings=(Name="GadgetMode", Command="StartGadgetMode | OnRelease
EndGadgetMode")
Log: Bindings=(Name="ForensicMode", Command="SelectForensicModePressed |
OnRelease SelectForensicModeReleased");
Log: Bindings=(Name="GrappleOrGadget", Command="GrappleOrGadgetPressed |
OnRelease FireGrapple | OnRelease GadgetReleased")
Log: Bindings=(Name="GrappleOrGadgetOrQuickStrike",
Command="GrappleOrStrikeGadgetPressed | OnRelease GadgetReleased")
Log: Bindings=(Name="GadgetOrQuickStrike", Command="GadgetOrQuickStrikePressed |
OnRelease GadgetReleased")
Log: Bindings=(Name="StealthOrGadget", Command="StealthOrGadgetPressed |
OnRelease EndStealthMove | OnRelease GadgetReleased | Button bCrouchButton |
FloorTakedownModifierPressed")
Log: Bindings=(Name="QuickStrike", Command="TriggerQuickStrike | OnRelease
QuickStrikeReleased")
Log: Bindings=(Name="HeavyStrike", Command="TriggerHeavyStrike | OnRelease
HeavyStrikeReleased")
Log: Bindings=(Name="ChargeStrike", Command="TriggerChargeStrike | OnRelease
ChargeStrikeReleased")
Log: Bindings=(Name="BlockBreaker", Command="TriggerBlockBreaker | OnRelease
BlockBreakerReleased")
Log: Bindings=(Name="Redirect", Command="TriggerRedirect | OnRelease
RedirectReleased")
Log: Bindings=(Name="ContextSensitive", Command="PressedContextSensitive |
OnRelease ReleasedContextSensitive")
Log: Bindings=(Name="ReadyBatarang", Command="ReadyBatarang | OnRelease
UnReadyBatarang")
Log: Bindings=(Name="HoldToZoomOrCounter", Command="ReadyGadgetOrCounterPressed
| OnRelease ReadyGadgetOrCounterReleased | OnRelease UnreadyGadget | Button
bReadyGadgetButton")
Log: Bindings=(Name="PS3Crouch", Command="StealthOrQuickBatclawPressed |
OnRelease EndStealthMove | Button bCrouchButton | FloorTakedownModifierPressed"))
Log: Bindings=(Name="W",Command="DebugMenuUpPressed | OnRelease
DebugMenuUpReleased")
Log: Bindings=(Name="S",Command="DebugMenuDownPressed | OnRelease
DebugMenuDownReleased")
Log: Bindings=(Name="A",Command="DebugMenuLeftPressed | OnRelease
DebugMenuLeftReleased")
Log: Bindings=(Name="D",Command="DebugMenuRightPressed | OnRelease
DebugMenuRightReleased")
Log: Bindings=(Name="Up",Command="DebugMenuUpPressed | OnRelease
DebugMenuUpReleased")
Log: Bindings=(Name="Down",Command="DebugMenuDownPressed | OnRelease
DebugMenuDownReleased")
Log: Bindings=(Name="Left",Command="DebugMenuLeftPressed | OnRelease
DebugMenuLeftReleased")
Log: Bindings=(Name="Right",Command="DebugMenuRightPressed | OnRelease
DebugMenuRightReleased")
Log: Bindings=(Name="E",Command="DebugMenuNextPage")
Log: Bindings=(Name="Enter",Command="DebugCamSingleFrameStep |
DebugMenuSelectA")
Log: Bindings=(Name="BackSpace",Command="ToggleDebugCamera",Control=False)
Log: Bindings=(Name="BackSpace",Command="DebugCamera2Pad",Control=True)
Log: Bindings=(Name="RightShift",Command="DebugMenuOn | OnRelease DebugMenuOff")
Log: Bindings=(Name="Q",Command="DebugMenuPrevPage")
Log: Bindings=(Name="K",Command="DebugKillAllEnemies")
Log: Bindings=(Name="I",Command="ToggleLookInvert")
Log: Bindings=(Name="G",Command="DebugGiveAllGadgets")
Log: Bindings=(Name="F",Command="DebugMenuSelect2")
Log: Bindings=(Name="Escape",Command="Pause")
Log: Bindings=(Name="Pause",Command="Pause")
Log: Bindings=(Name="P",Command="TogglePhysicsGrabber",Alt=false,Control=false)
Log: Bindings=(Name="P",Command="TogglePaths",Alt=true)
Log: Bindings=(Name="P",Command="ToggleAIPaths",Control=true)
Log: Bindings=(Name="M",Command="ToggleMute",Control=true)
Log: Bindings=(Name="H",Command="ToggleHighSpeed",Alt=false)
Log: Bindings=(Name="H",Command="ToggleSuperHighSpeed",Alt=true)
Log: Bindings=(Name="L",Command="ToggleLowSpeed",Alt=false)
Log: Bindings=(Name="Equals",Command="DebugWeaponIn | Button aRightShoulder")
Log: Bindings=(Name="Underscore",Command="DebugWeaponOut | Button
aLeftShoulder")
Log: Bindings=(Name="SLASH",Command="GPU")
Log: Bindings=(Name="Equals",Command="Stat Levels")
Log: Bindings=(Name="U",Command="DebugForce3rdPersonCamera")
Log: Bindings=(Name="COMMA",Command="ToggleEnemiesCanAttack")
Log: Bindings=(Name="TAB", Command="OpenLevelUpOrMap")
Log: Bindings=(Name="O",Command="RestoreHealth")
Log: Bindings=(Name="PageUp",Command="DebugMenuStepUp")
Log: Bindings=(Name="PageDown",Command="DebugMenuStepDown")
Log: Bindings=(Name="R",Command="DebugMenuSelectA")
Log: Bindings=(Name="XboxTypeS_LeftTrigger",Command="HoldToZoom |
DebugMenuQualifyOn | OnRelease DebugMenuQualifyOff | DebugMenuPrevPage | Axis
aLeftTrigger Speed=1.0 DeadZone=0.2 | Axis aUp Speed=-1.0 DeadZone=0.1")
Log: Bindings=(Name="XboxTypeS_RightTrigger",Command="StealthOrGadget |
DebugMenuQualifyOn | OnRelease DebugMenuQualifyOff | DebugMenuNextPage | Axis
aRightTrigger Speed=1.0 DeadZone=0.2 | AttackThrow | Axis aUp Speed=1.0
DeadZone=0.1")
Log: Bindings=(Name="XboxTypeS_RightThumbstick",Command="DebugMenuSelectA |
ToggleCameraZoom")
Log: Bindings=(Name="XboxTypeS_LeftThumbstick",Command="DebugMenuSelectA |
CentreCamera")
Log: Bindings=(Name="XboxTypeS_DPad_Left",Command="Button bGadgetSelectLeft |
DebugMenuLeftPressed | OnRelease DebugMenuLeftReleased")
Log: Bindings=(Name="XboxTypeS_DPad_Right",Command="Button bGadgetSelectRight |
DebugMenuRightPressed | OnRelease DebugMenuRightReleased")
Log: Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveDialogueOptionUp | Button
bGadgetSelectUp | DebugMenuUpPressed | OnRelease DebugMenuUpReleased")
Log: Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveDialogueOptionDown |
Button bGadgetSelectDown | DebugMenuDownPressed | OnRelease DebugMenuDownReleased")
Log: Bindings=(Name="XboxTypeS_Back",Command="OpenLevelUpOrMap")
Log: Bindings=(Name="XboxTypeS_Start",Command="Pause")
Log: Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0
DeadZone=0.3 | Axis aRawLHJoyRight Speed=1.0 DeadZone=0.0")
Log: Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0
DeadZone=0.3 | Axis aRawLHJoyUp Speed=1.0 DeadZone=0.0" )
Log: Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0
DeadZone=0.2 | Axis aRawRHJoyRight Speed=1.0 DeadZone=0.0")
Log: Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=1.0
DeadZone=0.2 | Axis aRawRHJoyUp Speed=1.0 DeadZone=0.0")
Log: Bindings=(Name="XboxTypeS_A",Command="DebugCamSingleFrameStep | Run |
ContextSensitive |CapeGlide | AcceptConversation | Evade | DebugMenuSelectA |
CancelBatarangCamera")
Log: Bindings=(Name="XboxTypeS_B",Command="HangFromVantagePoint | BlockBreaker |
DebugCamMoreSpeed | OnRelease DebugCamNormalSpeed | ExitAgilityMode | SkipCutscene
| CancelGadget | DebugMenuSelectB | CancelBatarangCamera")
Log: Bindings=(Name="XboxTypeS_X",Command="QuickStrike | AttackSilentFinish |
DebugMenuSelectX | CancelBatarangCamera")
Log: Bindings=(Name="XboxTypeS_Y",Command="Grab | ActivateNoise |
AttackFearFinish | DebugMenuSelectY | SpecialMoveCheat | CancelBatarangCamera")
Log: Bindings=(Name="XboxTypeS_LeftShoulder",Command="DebugMenuStepUp |
ForensicMode | Button aLeftShoulder | SlowDownSpectatorCamera")
Log: Bindings=(Name="XboxTypeS_RightShoulder",Command="DebugMenuStepDown |
Grapple | SecondaryFireGadget | DebugMenuQualifyOn | OnRelease DebugMenuQualifyOff
| Button aRightShoulder | SpeedUpSpectatorCamera")
Log: Bindings=(Name="MouseScrollUp",Command="GadgetSelectLeft")
Log: Bindings=(Name="MouseScrollDown",Command="GadgetSelectRight")
Log: Bindings=(Name="SIXAXIS_AccelX",Command="Axis aAccelX Speed=1.0
DeadZone=0.2")
Log: Bindings=(Name="SIXAXIS_AccelY",Command="Axis aAccelY Speed=1.0
DeadZone=0.2")
Log: Bindings=(Name="SIXAXIS_AccelZ",Command="Axis aAccelZ Speed=1.0
DeadZone=0.2")
Log: Bindings=(Name="SIXAXIS_Gyro",Command="Axis aGyro Speed=1.0 DeadZone=0.2")
Log: IniVersion=5.8
Log: Bindings=(Name="W",Command="MoveForward | DebugMenuUpPressed | OnRelease
DebugMenuUpReleased | Axis aRawLHJoyUp Speed=1.0", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_FORWARD,0,-1,-
1,"",false,false,CI_Movement,CI_LeftStick,CI_LeftStickUp
Log: Bindings=(Name="S",Command="MoveBackward | DebugMenuDownPressed | OnRelease
DebugMenuDownReleased | Axis aRawLHJoyUp Speed=-1.0", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_BACK,0,-1,-
1,"",false,false,CI_Movement,CI_LeftStick,CI_LeftStickDown
Log: Bindings=(Name="A",Command="StrafeLeft | DebugMenuLeftPressed | OnRelease
DebugMenuLeftReleased | Axis aRawLHJoyRight Speed=-1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_LEFT,0,-1,-
1,"",false,false,CI_LeftStick,CI_LeftStickLeftAndRight
Log: Bindings=(Name="D",Command="StrafeRight | DebugMenuRightPressed | OnRelease
DebugMenuRightReleased | Axis aRawLHJoyRight Speed=1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_RIGHT,0,-1,-
1,"",false,false,CI_LeftStick,CI_LeftStickLeftAndRight
Log: Bindings=(Name="SpaceBar",Command="ContextSensitive | Run | CapeGlide |
AcceptConversation | Evade | CancelBatarangCamera", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_RUN_GLIDE_USE,0,-1,-
1,"bRunButton",false,false,CI_RunGlide,CI_Interact
Log: Bindings=(Name="LeftControl",Command="Stealth | CancelBatarangCamera |
CancelGadget | ExitAgilityMode | HangFromVantagepoint", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_CROUCH,0,-1,-
1,"bCrouchButton",false,false,CI_Crouch,CI_Cancel,CI_HangFromVantagePoint
Log: Bindings=(Name="Z",Command="ToggleCameraZoom", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_ZOOM,0,-1,-1,"",false,true,CI_Zoom
Log: Bindings=(Name="F",Command="Grapple", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_GRAPPLE,0,-1,-1,"",false,true,CI_UseGrapple
Log: Bindings=(Name="Q",Command="DebugMenuPrevPage | QuickBatarang",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICKBATARANG,1,-1,-1,"",false,true,CI_QuickBatarang
Log: Bindings=(Name="C",Command="QuickBatClaw", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICKBATCLAW,1,-1,-1,"",false,true,CI_QuickBatClaw
Log: Bindings=(Name="LeftMouseButton",Command="TriggerThrow", Shift=true,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_THROW,1,-1,-1,"",false,true,CI_Throw
Log: Bindings=(Name="RightMouseButton",Command="TriggerCombatTakedown | Button
bReadyGadgetButton", Shift=true, Control=false, Alt=false, bIgnoreShift=false,
bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_COMBATTAKEDOWN,1,-1,-
1,"",false,true,CI_CombatTakeDown
Log: Bindings=(Name="X",Command="ForensicMode | Button aLeftShoulder",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_DETECTIVE_MODE,1,-1,-1,"",false,true,CI_VisionModes
Log: Bindings=(Name="LeftMouseButton",Command="GadgetOrQuickStrike |
SkipCutscene", Shift=false, Control=false, Alt=false, bIgnoreShift=true,
bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_GRAPPLE_USE_STRIKE,1,0,-
1,"",false,true,CI_Strike,CI_UseGadget,CI_X
Log: Bindings=(Name="Unbound",Command="Gadget", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_USE_GADGET,1,0,0,"",false,true,CI_Strike
Log: Bindings=(Name="Unbound",Command="QuickStrike", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_STRIKE,1,0,0,"",false,true,CI_UseGadget
Log: Bindings=(Name="RightMouseButton",Command="HoldToZoomOrCounter | Button
bReadyGadgetButton", Shift=false, Control=false, Alt=false, bIgnoreShift=true,
bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_READY,1,1,-
1,"bReadyGadgetButton",false,false,CI_AimGadget,CI_SilentTakeDown,CI_Y
Log: Bindings=(Name="Unbound",Command="HoldToZoom", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_AIM_GADGET,1,1,-
1,"bReadyGadgetButton",false,false,CI_AimGadget
Log: Bindings=(Name="Unbound",Command="Grab", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_COUNTER,1,1,-1,"",false,false,CI_SilentTakeDown
Log: Bindings=(Name="MiddleMouseButton",Command="SecondaryFireGadget |
BlockBreaker", Shift=false, Control=false, Alt=false, bIgnoreShift=false,
bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_CAPESTUN,1,2,-
1,"",false,true,CI_CapeStun,CI_SecondaryFire,CI_B
Log: Bindings=(Name="Unbound",Command="SecondaryFireGadget", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_GADGET_SECONDARY,1,2,-1,"",false,true,CI_SecondaryFire
Log: Bindings=(Name="Unbound",Command="DebugMenuNextPage | BlockBreaker",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_CAPESTUN,1,2,-1,"",false,true,CI_CapeStun
Log: Bindings=(Name="Up",Command="MoveForward | DebugMenuUpPressed | OnRelease
DebugMenuUpReleased | Axis aRawLHJoyUp Speed=1.0", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_FORWARD,0,-1,-
1,"",true,false,CI_Movement,CI_LeftStick,CI_LeftStickUp
Log: Bindings=(Name="Down",Command="MoveBackward | DebugMenuDownPressed |
OnRelease DebugMenuDownReleased | Axis aRawLHJoyUp Speed=-1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_BACK,0,-1,-
1,"",true,false,CI_Movement,CI_LeftStick,CI_LeftStickDown
Log: Bindings=(Name="Left",Command="StrafeLeft | DebugMenuLeftPressed |
OnRelease DebugMenuLeftReleased | Axis aRawLHJoyRight Speed=-1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_LEFT,0,-1,-
1,"",true,false,CI_LeftStick,CI_LeftStickLeftAndRight
Log: Bindings=(Name="Right",Command="StrafeRight | DebugMenuRightPressed |
OnRelease DebugMenuRightReleased | Axis aRawLHJoyRight Speed=1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_RIGHT,0,-1,-
1,"",true,false,CI_LeftStick,CI_LeftStickLeftAndRight
Log: Bindings=(Name="Unbound",Command="ContextSensitive | Run | CapeGlide |
AcceptConversation | Evade | CancelBatarangCamera", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_RUN_GLIDE_USE,0,-1,-
1,"bRunButton",true,false,CI_RunGlide,CI_Interact
Log: Bindings=(Name="Unbound",Command="Stealth | CancelBatarangCamera |
CancelGadget | ExitAgilityMode | HangFromVantagepoint", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_CROUCH,0,-1,-
1,"bCrouchButton",true,false,CI_Crouch,CI_Cancel,CI_HangFromVantagePoint
Log: Bindings=(Name="Unbound",Command="ToggleCameraZoom", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_ZOOM,0,-1,-1,"",true,true,CI_Zoom
Log: Bindings=(Name="ThumbMouseButton",Command="Grapple", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_GRAPPLE,0,-1,-1,"",true,true,CI_UseGrapple
Log: Bindings=(Name="ThumbMouseButton2",Command="DebugMenuPrevPage |
QuickBatarang", Shift=false, Control=false, Alt=false, bIgnoreShift=false,
bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_QUICKBATARANG,1,-1,-
1,"",true,true,CI_QuickBatarang
Log: Bindings=(Name="Unbound",Command="QuickBatClaw", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICKBATCLAW,1,-1,-1,"",true,true,CI_QuickBatClaw
Log: Bindings=(Name="Unbound",Command="TriggerThrow", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_THROW,1,-1,-1,"",true,true,CI_Throw
Log: Bindings=(Name="Unbound",Command="TriggerCombatTakedown", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_COMBATTAKEDOWN,1,-1,-1,"",true,true,CI_CombatTakeDown
Log: Bindings=(Name="Unbound",Command="ForensicMode | Button aLeftShoulder",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_DETECTIVE_MODE,1,-1,-1,"",true,true,CI_VisionModes
Log: Bindings=(Name="Unbound",Command="GadgetOrQuickStrike", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_GRAPPLE_USE_STRIKE,1,0,-
1,"",true,true,CI_Strike,CI_UseGadget,CI_X
Log: Bindings=(Name="Unbound",Command="Gadget", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_USE_GADGET,1,0,0,"",true,true,CI_Strike
Log: Bindings=(Name="Unbound",Command="QuickStrike", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_STRIKE,1,0,0,"",true,true,CI_UseGadget
Log: Bindings=(Name="Unbound",Command="HoldToZoomOrCounter", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_READY,1,1,-
1,"bReadyGadgetButton",true,false,CI_AimGadget,CI_SilentTakeDown,CI_Y
Log: Bindings=(Name="Unbound",Command="HoldToZoom", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_AIM_GADGET,1,1,-
1,"bReadyGadgetButton",true,false,CI_AimGadget
Log: Bindings=(Name="Unbound",Command="Grab", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_COUNTER,1,1,-1,"",true,false,CI_SilentTakeDown
Log: Bindings=(Name="Unbound",Command="SecondaryFireGadget | BlockBreaker",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_CAPESTUN,1,2,-
1,"",true,true,CI_CapeStun,CI_SecondaryFire,CI_B
Log: Bindings=(Name="R",Command="SecondaryFireGadget", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_GADGET_SECONDARY,1,2,-1,"",true,true,CI_SecondaryFire
Log: Bindings=(Name="E",Command="DebugMenuNextPage | BlockBreaker", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_CAPESTUN,1,2,-1,"",true,true,CI_CapeStun
Log:

Log: [Engine.DebugCameraInput]
Log: Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
Log: Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
Log: Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
Log: Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
Log: Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0
AbsoluteAxis=100")
Log: Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0
AbsoluteAxis=100")
Log: Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
Log: Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
Log: Bindings=(Name="Q",Command="MoveDown")
Log: Bindings=(Name="E",Command="MoveUp")
Log: Bindings=(Name="W",Command="MoveForward")
Log: Bindings=(Name="S",Command="MoveBackward")
Log: Bindings=(Name="A",Command="StrafeLeft")
Log: Bindings=(Name="D",Command="StrafeRight")
Log: Bindings=(Name="F",Command="FreezeRendering")
Log: Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
Log: Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
Log: Bindings=(Name="Left",Command="TurnLeft")
Log: Bindings=(Name="Right",Command="TurnRight")
Log:
Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True)
Log: Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease
NormalSpeed",Control=False,Shift=False,Alt=False)
Log: Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
Log: Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0
DeadZone=0.3")
Log: Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0
DeadZone=0.3")
Log: Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0
DeadZone=0.2")
Log: Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8
DeadZone=0.2")
Log: Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
Log: Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
Log: Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering")
Log: Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed")
Log:

Log: [Editor.EditorViewportInput]
Log: Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
Log: Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde)
Log: Bindings=(Command="DELETE",Name=Delete)
Log: Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4)
Log: Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
Log: Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
Log: Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
Log: Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
Log: Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True)
Log: Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True)
Log: Bindings=(Command="DUPLICATE",Name=D,Shift=True)
Log: Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True)
Log: Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True)
Log: Bindings=(Command="EDCALLBACK
FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True)
Log: Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True)
Log: Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True)
Log: Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True)
Log: Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True)
Log: Bindings=(Command="ACTOR LEVELCURRENT",Name=M)
Log: Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True)
Log: Bindings=(Command="SELECT NONE",Name=N,Shift=True)
Log: Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True)
Log: Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
Log: Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True)
Log: Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
Log: Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True)
Log: Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True)
Log: Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True)
Log: Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True)
Log: Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True)
Log: Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH
ALLCLASSES",Name=Z,Shift=True)
Log: Bindings=(Command="EDIT COPY",Name=C,Control=True)
Log: Bindings=(Command="EDIT PASTE",Name=V,Control=True)
Log: Bindings=(Command="DUPLICATE",Name=W,Control=True)
Log: Bindings=(Command="EDIT CUT",Name=X,Control=True)
Log: Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
Log: Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
Log: ;Bindings=(Command="BRUSH ADD",Name=A,Control=True)
Log: ;Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True)
Log: ;Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True)
Log: ;Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True)
Log: Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True)
Log: Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End)
Log: Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True)
Log: Bindings=(Command="CAMERA ALIGN",Name=Home)
Log: Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True)
Log: Bindings=(Command="MAP BRUSH GET",Name=P,Control=True)
Log: Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
Log: Bindings=(Command="ACTOR SELECT ALL
FROMOBJ",Name=A,Control=True,Shift=True)
Log: Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
Log: Bindings=(Command="ACTOR DESELECT",Name=Escape)
Log: Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True)
Log: Bindings=(Command="CTRLTAB
SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True)
Log: Bindings=(Command="SAVEALL",Name=S,Control=True)
Log: Bindings=(Command="OPEN KISMET",Name=K,Control=True)
Log:

Log: [UnrealEd.ObjectEditorViewportInput]
Log: Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
Log: Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True)
Log: Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
Log:

Log: [Engine.Console]
Log: ConsoleKey=F10
Log: TypeKey=Quote
Log: MaxScrollbackSize=1024
Log: HistoryBot=-1
Log:

Log: [Engine.UIInputConfiguration]
Log:
AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateB
uttonPress=False)
Log:
AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateB
uttonPress=False)
Log:
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTyp
eS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Right,Inpu
tKeyToEmulate[1]=Gamepad_LeftStick_Left)
Log:
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTyp
eS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Up,InputKe
yToEmulate[1]=Gamepad_LeftStick_Down)
Log:
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTy
peS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,I
nputKeyToEmulate[1]=Gamepad_RightStick_Left)
Log:
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTy
peS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Up,Inpu
tKeyToEmulate[1]=Gamepad_RightStick_Down)
Log:

Log: [Engine.UIDataStore_InputAlias]
Log:
;InputAliases=(AliasName="ShiftBoth",PlatformInputKeys[1]=(InputKeyData=(InputKeyNa
me=""),ButtonFontMarkupString="")) @todo
Log:

Log: [Configuration]
Log: BasedOn=..\BmGame\Config\DefaultInput.ini
Log:

Log: [CommonGame.RPlayerInputBase]
Log: bInvertJoystick=true
Log:

Log: [BmGame.RPlayerInput]
Log: GlanceUpScale=-200
Log: GlanceRightScale=200
Log: bInvertCapeGlide=true
Log: bUseEasyControls=false
Log:

Log: [GFxUI.KeyMap]
Log: FullKeyboard=1
Log: XboxTypeS_DPad_Left=Left
Log: XboxTypeS_DPad_Right=Right
Log: XboxTypeS_DPad_Up=Up
Log: XboxTypeS_DPad_Down=Down
Log: XboxTypeS_A=Enter
Log: XboxTypeS_B=Escape
Log: XboxTypeS_X=LeftControl
Log: XboxTypeS_Y=Delete
Log: XboxTypeS_LeftTrigger=LeftBracket
Log: XboxTypeS_LeftShoulder=Underscore
Log: XboxTypeS_LeftThumbStick=NumPadSeven
Log: XboxTypeS_RightTrigger=RightBracket
Log: XboxTypeS_RightShoulder=Equals
Log: XboxTypeS_RightThumbStick=NumPadNine
Log: XboxTypeS_Back=Tab
Log: XboxTypeS_Start=SpaceBar
Log: Gamepad_LeftStick_Left=Left
Log: Gamepad_LeftStick_Right=Right
Log: Gamepad_LeftStick_Up=Up
Log: Gamepad_LeftStick_Down=Down
Log: Gamepad_RightStick_Left=NumPadFour
Log: Gamepad_RightStick_Right=NumPadSix
Log: Gamepad_RightStick_Up=NumPadEight
Log: Gamepad_RightStick_Down=NumPadTwo
Log:

Log: [GFxUI.GamepadMouse]
Log: X=XboxTypeS_RightX
Log: Y=XboxTypeS_RightY
Log:

Log: [IniVersion]
Log: 0=1243128948.000000
Log: 1=1243127578.000000
Log: 2=1545193432.000000
Log:

Log: FileName: ..\BmGame\Config\BmUI.ini


Log: [Engine.UIInteraction]
Log: UISkinName=DefaultUISkin.DefaultSkin
Log: UIJoystickDeadZone=0.9
Log: UIAxisMultiplier=1.0
Log: AxisRepeatDelay=0.2
Log: MouseButtonRepeatDelay=0.15
Log: DoubleClickTriggerSeconds=0.5
Log: DoubleClickPixelTolerance=1
Log: ToolTipInitialDelaySeconds=0.25
Log: ToolTipExpirationSeconds=5.0
Log: UISoundCueNames=GenericError
Log: UISoundCueNames=MouseEnter
Log: UISoundCueNames=MouseExit
Log: UISoundCueNames=Clicked
Log: UISoundCueNames=Focused
Log: UISoundCueNames=SceneOpened
Log: UISoundCueNames=SceneClosed
Log: UISoundCueNames=ListSubmit
Log: UISoundCueNames=ListUp
Log: UISoundCueNames=ListDown
Log: UISoundCueNames=SliderIncrement
Log: UISoundCueNames=SliderDecrement
Log: UISoundCueNames=NavigateUp
Log: UISoundCueNames=NavigateDown
Log: UISoundCueNames=NavigateLeft
Log: UISoundCueNames=NavigateRight
Log: UISoundCueNames=CheckboxChecked
Log: UISoundCueNames=CheckboxUnchecked
Log:

Log: [Engine.GameUISceneClient]
Log: OverlaySceneAlphaModulation=0.45
Log: bRestrictActiveControlToFocusedScene=true
Log: bCaptureUnprocessedInput=True
Log: bEnableDebugInput=true
Log: bRenderDebugInfo=false
Log: bRenderActiveControlInfo=true
Log: bRenderFocusedControlInfo=true
Log: bRenderTargetControlInfo=true
Log: bRenderDebugInfoAtTop=true
Log: bSelectVisibleTargetsOnly=true
Log: bInteractiveMode=false
Log: bDisplayFullPaths=true
Log: bShowWidgetPath=true
Log: bShowRenderBounds=true
Log: bShowCurrentState=true
Log: bShowMousePos=true
Log:

Log: [Engine.UIScreenObject]
Log: AnimationDebugMultiplier=1.0
Log:

Log: [Engine.UIAction_GetNATType]
Log: bAlwaysOpen=False
Log:

Log: [Engine.UITabControl]
Log: bAllowPagePreviews=true
Log:

Log: [Engine.UIComp_DrawStringEditbox]
Log: SelectionTextColor=(R=1.0,G=1.0,B=1.0,A=1.0)
Log: SelectionBackgroundColor=(R=0.0,G=0.0,B=1.0,A=0.6)
Log:

Log: [Engine.UICalloutButton]
Log: DefaultMarkupStringTemplate=<ButtonCallouts:`InputAliasTag`>
Log:

Log: [Configuration]
Log: BasedOn=..\BmGame\Config\DefaultUI.ini
Log:

Log: [IniVersion]
Log: 0=1243128948.000000
Log: 1=1243127578.000000
Log: 2=1243127578.000000
Log:

Log: FileName: ..\Engine\Localization\INT\Core.INT


Log: [Language]
Log: Language=English (International)
Log: LangId=9
Log: SubLangId=1
Log:

Log: [Public]
Log:
Object=(Name=Core.HelloWorldCommandlet,Class=Class,MetaClass=Core.Commandlet)
Log:

Log: [Errors]
Log: Unknown=Unknown Error
Log: Aborted=Aborted
Log: ExportOpen=Error exporting `~: couldn't open file '`~'
Log: ExportWrite=Error exporting `~: couldn't write file '`~'
Log: FileNotFound=Can't find file '`~'
Log: ObjectNotFound=Failed to find object '`~ `~.`~'
Log: PackageNotFound=Can't find file for package '`~' while loading `~
Log: PackageResolveFailed=Can't resolve package name
Log: FilenameToPackage=Can't convert filename '`~' to package name
Log: Sandbox=Package '`~' is not accessible in this sandbox
Log: PackageVersion=Package '`~' version mismatch
Log: SavedWithNewerVersion=Package '`~' has been saved with engine version newer
than current and therefore won't be possible to save. CurrEngineVersion: `~
VersionSavedWith: `~
Log: CannotSaveWithOlderVersion=Cannot save package '`~' as current engine
version is older than version the package was originally saved with.
Log: CannotSavePartiallyLoaded=Cannot save package '`~' as it has only been
partially loaded
Log: Error_FilenameIsTooLongForCooking=Filename '`~' is too long; this may
interfere with cooking for consoles. Unreal filenames should be no longer than `~
characters.
Log: FailedLoad=Failed to load '`~': `~
Log: ConfigNotFound=Can't find '`~' in configuration file section=`~ key=`~
Log: LoadClassMismatch=`~ is not a child class of `~
Log: NotDll='`~' is not a DLL package; can't find export '`~'
Log: NotInDll=Can't find '`~' in '`~.lib'
Log: FailedLoadPackage=Failed loading package: `~
Log: FailedLoadObject=Failed to load '`~ `~.`~': `~
Log: TransientImport=Transient object imported: `~
Log: LinkedToObjectsInOtherMap_FindCulpritQ=Can't save `~: Graph is linked to
object in external map package. Try to find the chain of references to that object
(may take some time)?
Log: LinkedToPrivateObjects_FindCulpritQ=Can't save `~: Graph is linked to
external private object. Try to find the chain of references to that object (may
take some time)?
Log: FailedSaveOtherMapPackage=Can't save `~: Graph is linked to object `~ in
external map package
Log: FailedSavePrivate=Can't save `~: Graph is linked to external private object
`~
Log: FailedImportPrivate=Can't import private object `~ `~
Log: FailedCreate=`~ `~ not found for creation
Log: FailedImport=Can't find `~ in file '`~'
Log: FailedSaveFile=Error saving file '`~': `~
Log: SaveWarning=Error saving '`~'
Log: NotPackaged=Object is not packaged: `~ `~
Log: NotWithin=Object `~ `~ created in `~ instead of `~
Log: Abstract=Can't create object `~: class `~ is abstract
Log: NoReplace=Can't replace `~ with `~
Log: ReplaceNotFullyLoaded_f=Attempting to replace an object that hasn't been
fully loaded: `~
Log: ReplaceNoPostLoad_f=Can't replace objects which need to be post-loaded
while still de-serializing objects: `~
Log: NoFindImport=Can't find file '`~' for import
Log: ReadFileFailed=Failed to read file '`~' for import
Log: SeekFailed=Error seeking file
Log: OpenFailed=Error opening file '`~' (`~).
Log: WriteFailed=Error writing to file
Log: ReadEof=Read beyond end of file
Log: IniReadOnly=The file `~ is write protected; settings cannot be saved
Log: UrlFailed=Failed launching URL
Log: Warning=Warning
Log: Question=Question
Log: OutOfMemory=Ran out of virtual memory. To prevent this condition, you must
free up more space on your primary hard disk.
Log: History=History
Log: Assert=Assertion failed: `~ [File:`~] [Line: `~]
Log: Debug=Debug assertion failed: `~ [File:`~] [Line: `~]
Log: LinkerExists=Linker for '`~' already exists
Log: BinaryFormat=The file '`~' contains unrecognizable data
Log: SerialSize=`~: Serial size mismatch: Got `~, Expected `~
Log: ExportIndex=Bad export index `~/`~
Log: ImportIndex=Bad import index `~/`~
Log: Password=Password not recognized
Log: Exec=Unrecognized command
Log: BadProperty='`~': Bad or missing property '`~'
Log: MisingIni=Missing .ini file: `~
Log: Error_ActorComponentDestroyedWithoutRemoval=Actor component (`~) destroyed
without removal from scene
Log: FileVersionDump=Unable to load package (`~) PackageVersion `4~, MaxExpected
`4~ : LicenseePackageVersion `4~, MaxExpected `4~.
Log: CookedPackagedVersionOlderThanEnginePackageFileCookedContentVersion=Unable
to run as package was cooked with an older version of the engine. Please recook:
(`~) CurrEngineVersion: `~ VersionSavedWith: `~
Log: NativeRebuildRequired=Unable to create object of type '`~': native class
layout differs from script layout. Please build C++ before continuing to avoid
data corruption.
Log: PackageNamedNone=Attempted to create a package named 'None'
Log: EmptyPackageName=Attempted to create a package with an empty package name.
Log: OldVersionFile=The file `~ was saved by a previous version which is not
backwards compatible with this one.
Log: LoadingTransientInstance=Attempting to load an instance of a transient
class from disk - Package:'`~' Object:'`~' Class:'`~'
Log: LoadedDeprecatedClassInstance=`~: class `~ has been deprecated.
Log: OperationDisallowedOnCookedContent=The requested operation cannot be
performed on a cooked package.
Log: PackageBiggerThanSoftLimit=Package `~ was successfully saved and is `~
MByte in size. This exceeds the recommended package size. Please split it up to
be less than `~ MByte.
Log:

Log: [Query]
Log: OldVersion=The file `~ was saved by a previous version which is not
backwards compatible with this one. Reading it will likely fail, and may cause a
crash. Do you want to try anyway?
Log: Name=Name:
Log: Password=Password:
Log: PassPrompt=Enter your name and password:
Log: PassDlg=Identity Check
Log: Overwrite=The file '`~' needs to be updated. Do you want to overwrite the
existing version?
Log: OverwriteReadOnly='`~' is marked read-only. Would you like to try to force
overwriting it?
Log: CheckoutPerforce='`~' is marked read-only. Should I try to check it out of
Perforce?
Log: PackageFailedToOpen=The package '`~' failed to open. Should this commandlet
continue operation, ignoring further load errors? Continuing may have adverse
effects (object references may be lost).
Log: RemoveNativeClass=Native class with no script detected: '`~'. Should this
class be removed from static initialization? (If you haven't recently removed a
native script class, make sure that the class declaration includes
CLASS_Intrinsic.)
Log:

Log: [Progress]
Log: Saving=Saving file: `~...
Log: Loading=Loading file: `~...
Log: Finalizing=Finalizing: `~...
Log:

Log: [General]
Log: Product=Unreal
Log: Engine=Unreal Engine
Log: Copyright=Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Log: True=True
Log: False=False
Log: None=None
Log: Yes=Yes
Log: No=No
Log:

Log: [HelpCommandlet]
Log: HelpDescription=This commandlet displays help information on other
commandlets
Log: HelpUsage=gamename.exe help <list | commandletname | webhelp
commandletname>
Log: HelpWebLink=https://udn.epicgames.com/bin/view/Three/HelpCommandlet
Log: HelpParamNames[0]=list
Log: HelpParamDescriptions[0]=Lists all commandlets that are available
Log: HelpParamNames[1]=commandlet name
Log: HelpParamDescriptions[1]=Displays help information for the specified
commandlet
Log: HelpParamNames[2]=webhelp
Log: HelpParamDescriptions[2]=Launches a browser with the URL of the web page
that documents the commandlet
Log:

Log: FileName: ..\BmGame\Localization\INT\Version.INT


Log: Log file closed, 12/19/18 01:52:09

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