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CyberDefense Rpt.
To read Warfare Evolution Blog Part 1 click here, for Part 2 here,
here for Part 3, for part 4 click here, for part 5 click here, and for
part 6 click here.
Finally, Sun Tzu’s “supreme art of war” will evolve to the point of
shortening or eliminating war as we know it. Yes, there will be
casualties on the enemy’s side in this scenario, but is it really a
war when only our enemy fills body bags?
Simple logic would take this one step further, and we’d have
8GW, where no one dies on either side of the conflict. That
suggests that we need the capability to temporarily incapacitate
our enemy’s forces and their population, similar to the effects of
a Star Trek phaser set on stun. Our troops would move in after
the enemy is zapped, collect their weapons, and destroy their
weapons-making capabilities. That could take some time, if the
zapped area is quite large. When the enemy wakes-up, they will
be totally defenseless and groggy with a headache. This could
work nicely though, on smaller localized areas of enemy
concentration.
Articles Blogs News White Papers Products McHale Report Radar/Electronic Warfare
CyberDefense Rpt.
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