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Proper implementation of

technology in the classroom


Julian Springer | September 12, 2019

Provide multiple
means of
engagement to
stimulate interest
in and motivation Provide multiple
for learning means of
expression so that
creative writing, all students can
creative writing,
STEM - no science music, or media demonstrate and
music, or media
facilities: virtual production - express what they
production -
chemistry, biology, publish work to a know
publish work to a learners should have
anatomy, and broad global the opportunity to
physics labs broad global
audience develop a sense of
audience agency in their
learning and the
belief that they are
capable of
Knowledge succeeding in school critical thinking,
Public
Constructors use digital involvement complex
tools to produce creative problem solving,
educators are collaboration
artifacts and make
gaining experience
meaningful learning
and confidence in
experiences for
?willingness to using technology
themselves and others schools should
Computational relentlessly to achieve learning
weave 21st century
Thinkers collect data search for what outcomes competencies and
or identify relevant data engages expertise throughout
sets, use digital tools to students.? the learning
analyze them, and experience
represent data in
Research and experience
various ways 21st
Tech Spaces have improved our
Types of - or - Century understanding of what
learners how to engage Skills - Why
people need to know and
students and so slow?
Innovative Designer the skills and
make tech useful If we can foster
develop and employ competencies they need
in the classroom one thing it
strategies for to acquire for success in
should be the
understanding and life and work in the 21st ability to
solving problems in ways century. collaborate
that leverage the power Social capital,
of technological methods and its
to develop and test construciton are
solutions core to success
Few schools have
1. Technology can in the real world
Things to try 5. Technology adopted approaches
enable personalized
and access when for using technology
learning or
implement to support informal
experiences that are equitable can help
learning experiences
more engaging and close the digital aligned with formal
relevant. divide and make learning goals
transformative
learning development of
self-awareness,
opportunities
control of impulsivity,
available to all executive function,
learners. working
2. Technology can 4. Technology can
3. Technology can help cooperatively, and
help organize help learners caring about oneself
learning around learning move beyond the
pursue passions and others.
real-world classroom and take
and personal
challenges and advantage of learning
interests.
USe a wide variety project-based opportunities available in
of digital learning learning museums, libraries, and
devices and other out-of-school
resources to show settings.
competency with
complex concepts
and content.

Sources:

https://www.iste.org/explore/ISTE-Standards-in-Action/Avoid-these-4-edtech-mistakes-in-your-classroom%21

https://tech.ed.gov/netp/introduction/

https://tech.ed.gov/netp/learning/

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