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• Benefits Approach
o classic way of marketing
o focusing on [needs features benefits]
• Costumer needs and requirements should not be totally satisfied
businesses need to make profit and keep groing
• What is needed: a crucial compromise of satisfying
organizational goals and satisfying costumer needs
Motivation
• The driving force within individuals that moves them to take a
particular action
• Homoseastatis: The psychological equilibrium between need
satisfaction and deprivation/lacking
• Motivation caused by state of tension due to unfulfilled needs
which move consumers away from homeostatis
• Motives can come from physical needs (hunger), social
psychogenic drives – e.g. fitting in) or psychological needs
(biogenic drives)
• According to the Frankfurt school, social symbolism of products
often outweighs the more practical use values
Values
• Critical determinants of behavior
• An enduring belief that a specific mode of conduct or end-state
of existence is personally or socially preferable to an opposite or
converse mode of conduct or end-state of existence
• Rokeach Value Survey (RVS): measures 18 instrumental
values (means to reach a goal/preferred modes of conduct) and
18 terminal values (related to end-state goals e.g. wisdom,
happiness, freedom)
Motivation Research
• Projective Techniques
o When people are relieved of direct responsibility for their
expressions tend to answer more freely and truthfully
o Respondents are required to project themselves into
someone else’s place/ambiguous situation e.g.
Third-Person Test
Word-Association Test
Learning
o Learning – acquiring new information
o Memory – internal recording of information and
experiences
o Three important processes of memory:
[encoding/obtaining storage retrieval]
• Memory Types
o Sensory Memory
Information sensed temporarily (few seconds), but
not analysed thus lost very quickly
• Cognitive Learning
o Emphasizes on studying cognitive processes (e.g. logical
reasoning, abstract thinking, imagination, insights,
appreciation)
o Relating new information to old information
• Measurement of Learning
o Recognition method: measuring proportion of each
sample who, after having seen an advertisement, claim to
have noted it
o Aided recall method: measure who, after being shown a
brand advertised in a magazine, can ‘play back’ enough of
the advertisement to indicate that they have seen it
Attitudes
• If the hierarchy of effects ‘sequence’ has ‘worked’ so far, the
message has:
o Reached target market through communication
o Gained attention
o Been interpreted the intended way
o Been remembered the intended way
• Now concerned with developing favourable attitudes towards
marketing offering/message
• Attitude: an enduring organization of motivational, emotional,
perceptual and cognitive process with respect to some aspects of
the individual’s world
• Attitude Measures
o Semantic Differential Scales
Five-point (= rated from 1 to 5) bipolar scales
characterized by opposites e.g. good/bad
o Likert Scales
Similar 5-point scale but from “strongly agree” to
“strongly disagree”
Bandwagon Effect: when respondents answer
according to how they think the interviewer wants
them to respond, or how they think “most people”
would feel about the issue
Fishbein’s Multi-Attribute Model (Attitude
Toward Object Model): our attitude towards an
‘object’ is predicted upon what we consider to be
appropriate
1. Person is asked to rate importance to
him/her of each attribute from 1 to 5
2. Person is asked to rate each attribute of
both (or more) concepts from 1 to 5
Importance to him/her of the specific attribute
is multiplied by rating of that same attribute
all products per concept are added up creating
2 (or more) final scores indicating which is best
Fishbein’s and Ajzen’s Theory of Reasoned
Action
Suggests that a person’s behavior is
determined by his/her intention to perform the
behavior and that this intention is, in turn, a
function of his/her attitude towards the
behavior and his/her subjective norm
Best predictor of behavior is intention (the
cognitive representation of a person’s
readiness to perform a given behavior)
Intention determined by 3 things:
• Attitude towards specific behavior
• Subjective norms
• Perceived behavioral control
Action
• Final stages of the sequential model of response to marketing:
o Exposure Attention Perception Learning Attitude
Action Post-purchase
• Impulsive Buying (unplanned buying)
o A sudden but powerful and persistent urge to buy a
product (not only with cheap products)
o Compensatory Impulse Buying occurs when buyer feels
‘down’
o 4 Forms of Impulse Buying:
1. Pure impulse buying (buys on sudden grounds)
2. Reminder impulse buying (item is suddenly
‘remembered’)
3. Suggestion impulse buying (consumer goes
through rapid evaluation on the spur of the moment
without prior knowledge regarding the product)
4. Planned impulse buying (when consumer wants to
buy something but doesn’t necessarily know what)
Post-Purchase
• Customer Satisfaction
o Full meeting of one’s expectations
o Word-of-mouth advertising: when satisfied consumers
share their experiences with others
o Antecedents of Costumer Satisfaction
Disconfirmation Paradigm
Views satisfaction with products and brands as
a result of two cognitive variables: pre-
purchase expectations and disconfirmation
Attribution Theory
Consumers seek explanations for the causes of
outcomes e.g. when microwave stops working
Equity (fairness) Theory and Other Factors
The fairness judgement that consumers make
in reference to what others receive
o Consequences of Customer Satisfaction
Complaining Behaviour
Voice, Third Party Actions and Private Actions
Voice: complaining behavior directed towards
manufacturer/service provider
Third-party: e.g. leaving complaint through
website/post
Private: complaining behavior is channeled to
consumer’s own circle e.g. family/friends
(Word of Mouth – WOM)
• Cognitive Dissonance
o Psychological tension resulting from perceived
inconsistencies in cognitions
o E.g. buy sportscar after thorough research and evaluation
of alternatives
final choice must be compromise since no car is
completely tailored to the requirements of each individual
customer
consumer satisfied but other car may have had certain
superior design feature
the slightly contradictory cognitions can produce
tension/dissonance and may ask “have I made the right
choice?”
if neighbor says “why the hell did you buy that”
cognitive dissonance increases
• Disposal Behaviour
o Concerns the disposal of used-up products including those
which we no longer need
o Disposal behavior includes throwing away, recycling,
selling/swapping, giving away
Gender
• Women account for ±80% of household buying decisions
• Sex-appeal is a successful persuasion technique
• Understanding Consumer Behaviour via Information
Processing Styles
o Concerned with the idea that the male and female brains
might ‘work’ differently
o Males: selective processors of information
o Females: tend to be comprehensive processors of
information paying attention to all details
o Neurolinguistic programming (NLP): used to target
consumers to identify different types of information
processing styles
o Females more likely to communicate their internal
emotional states than males
Sexuality
• Concepts of masculinity and femininity are aligned along a
continuum based to a large extent on:
o Socialization of our culture (some cultures men kiss each
other, some not)
o Our own self-image
o How we use our bodies to reflect this and how we dress to
achieve the image we wish to project to others
• Marketing is also increasingly interested in the gay market
segments
Social Grade
• Involves complicated assessment of income, wealth, power and
skill
• Significant differences in buying behavior between respondents
in various social grades
Income
• Can clearly and logically determine some consumption behavior
Lifestyle
• A mode of living as reflected in consumers’ unique patterns of
attitudes, interests and opinions
• Important because gives deeper insights into consumer behavior
by looking at how consumers spend time and what they think of
various elements of their environment, plus motives, feelings
and beliefs
• Traditional lifestyle and contemporary lifestyle
• Main focus, on traditional lifestyle marketing, is to explore
consumer activities, interests and opinions (AIO analysis)
• Traditional lifestyle research has been based typically on the
presentation to respondents of a series of statements (Likert
scales)
• Most significant sources of consumer data: Target Group Index
(TGI)
Personality
• Personality Variables
o Personalities provide the essential differences between one
individual and another
o Like lifestyle, marketers can use some personality traits
as a basis of segmenting their target market
o Psychoanalytic Theory
Our personality is the result of polarizing forces of
the id and superego and the intervening and
balancing mechanism of the ego
o Trait Theory
Traits: individual’s characteristic ways of responding
to the social and physical environment
Personality big five factors: extraversion,
openness, agreeableness, conscientiousness and
emotional stability
• Consumer Decision Making Styles
o A mental orientation characterizing a consumer’s approach
to making shopping choices
Quality consciousness – tendency to seek
perfection/highest quality
Self-Concept
• Based not on what personalities consumers possess, but on how
consumers possess themselves
• Refers to all subjective thoughts and feelings a person has about
themselves as an object (Rosenberg)
• Dimensions of Self
o Self-concept can include actual self, ideal self, social self
and ideal social self
• Multiple Selves
o Debates about whether self-concept is stable and
consistent over time or whether it changes in different
situations
o We all have multiple identities
o Possible selves – a self-relevant knowledge pertaining to
how individuals think about their potential and about their
future
• Extended Self
o Based on the idea that we can value certain possessions to
the extend that they become part of ourselves e.g.
brands/collections/animals even
o Purchases become an extension of ourselves ultimate of
this process: tattoos, plastic surgery, body piercings
Social Groups
• Primary groups: characterized by their size/close relationships
e.g. family, tutor group of students
• Secondary groups: made up of more than one primary group
e.g. students’ union
• Informal groups: occur spontaneously on basis of common
interests and geographical closeness
• Formal groups: officially organized groups with more rigid
structure
• Reference Groups
Virtual Groups
• Disintermediation – when new technologies permit people to
make direct connections with others by the elimination of the
middleman
• Kozinet’s 4 Distinct Virtual Community ‘Types’
o 1. Tourists – lack strong social ties
o 2. Minglers – Maintain strong social ties, but are only
interested in central consumption activity
o 3. Devotees – maintain a strong interest in consumption
activity, but have few social attachements to grouop
o 4. Insiders – strong personal ties to the consumption
activity
• Brand Hijacking
o When brand is takes away from marketers by a brand
community to enhance the brand’s evolution
Culture
• According to Johnson, culture comprises
o Cognitive elements and beliefs – what society knows about
physical and social worlds/how society works, religious
beliefs
o Values and norms – inform how society is expected to
behave
o Sign, signals and symbols – language, variety of
conventions conveying meaning
• Culture is learned, not born with
• Culture and Meaning
Values
• Individualistic cultures (e.g. UK) tend to hold an independent
view of self, emphasizes separateness/uniqueness of individuals
Use of Humour
• Particularly effective when it comes to products we buy on
regular/repeated basis does not allocate much mental energy
to evaluate information before purchasing
Subcultures
• Refer to groups within a society which possess distinctive
characteristics
• Can also be used to refer to ‘a distinctive subgroup of society
that self selects on the basis of a shared commitment to a
particular product class, brand, or consumption activity’
• E.g. Harley-Davidson motorcycle owners can be classified as
‘subculture of consumption’ because they appeared to be a
distinctive subgroup within society with a shared commitment to
the brand and a visible hierarchical social structure
• Ethnicity and Ethnic Identity
o ‘Ethnic’ used to describe groups of relatively recent
immigrants who are perceived to be sufficiently different
from the ‘mainstream’ group
o However, term could be used to describe any social group
(mainstream or minority), irrespective of their cultural and
social background
o ‘Ethnicity’ implies many dimensions including ‘a sense of
common customs, language, religion, values, morality and
etiquette’
ethnicity can be viewed as a characteristic of racial
group membership on the basis of some commonly shared
features
o Two sets of principles operating within ethnicity
Inclusionary-exclusionary principle
One establishes difference
Difference-identity principle
One establishes identity
• Ethnicity and Acculturation
Foundation Theory
• Diffusion-Adoption of Innovations
o Process of spreading innovations through a society and
how individuals ‘adopt’ these is the domain of diffusion-
adoption of innovations theory
o Diffusion – how the innovation is communicated and
distributed through society over time
o Innovation and its Types
Innovation – anything (e.g. idea, concept, product,
service) perceived as being new in the marketplace
o Discontinuous Innovations
New products with a maximum disruptive (not
necessarily a problem) effect
o Dynamically Continuous Innovations
Create some change in how consumers behave but is
not perceived to be dramatically important changes
by those individuals e.g. electric lawnmower instead
of manual version
o Continuous Innovations
Aesthetic/Hedonistic Innovations
Appeal to our sensory/pleasure-seeking needs
including new clothing styles etc.
Innovation Overload
Where consumers are faced with bewildering
array of new products across many categories
Communication of Innovation
• Adoption
o A regular/committed purchase behavior
Adoption process:
awareness interest evaluation trial
adoption
o Another model by Lavidge and Steiner:
awareness knowledge liking preference
conviction purchase
This first adoption model based on ‘information-attitude-
behaviour’ theory of the communications effect
o Another model:
Knowledge persuasion discussion
confirmation
• Adopter Categories
o Innovators – eager to try new ideas, don’t need much
persuasion
o Early Adopters – tend to have the greatest contact with
salespeople/local people and are often leaders in clubs and
organizations, exhibit the greatest opinion leadership
o Early Majority – have contact with mass media and
salespeople, but also with early adopters
o Late Majority – tend to be skeptical, need much pressure
from peers before they adopt, below average in terms of
income/status/education
o Laggards – bound in tradition, often use other laggards as
sources of information
• Adoption in Technological Markets
o Technology Acceptance Model (TAM) extends traditional
adoption theory via linkages with attitude models
Hoofdstuk 3 – 3.4
4.1 - De Normaal-Verdeling
De Gauss-curve, x̅ and s
Percentielen en Z-waarden
Uiterste Waarden
• Frequentieverdeling suggereert oneindige waarden – niet juist
• Echter, de extreme individuen zijn van minder belang tijdens
grote groepsonderzoeken
Inter-individuele s2 en intra-individuele s2
Variatie-coëfficient (V)
• s2 altijd gerelateerd aan X variabele onderlinge vergelijking
van de spreiding van verschillende kenmerken is moeilijk
• dimensieloze maat bedacht: variatie-coëfficiënt V (let op geen
variaNtie)
1. Prokrustes-type
• Gebruiker moet zich aan het product aanpassen inplaats van
andersom veroorzaakt ongemak en soms zelfs ongelukken
(afzagen/uitrekken ledematen)
2. Ego-type
• Wanneer ontwerper alleen eigen maten neemt voor ontwerp
• Bijv. krachten, zichtbaarheid, lichaamsafmetingen
3. x̅-type
• Ontwerpen voor de middelmaat/ het gemiddelde
• Minimaliseert ongemak voor de totale gebruikerspopulatie
4. Lager-percentiel Type
• Ontwerpen zodat de kleinere, zwakkere, minder handige, tragere
enz. ook van het product gebruik kunnen maken
• Verminderende Meeropbrengst
Zesdeling
Menskundige Kennisgebieden
• 1. Statische Antropometrie
o Beschrijft blijvende kenmerken (structuur) van de uiterlijke
vorm, opbouw en proportionering van het menselijke
lichaam
o Vooral lengte, breedte, diepte en omvang van
lichaamssegmenten
• 2. Dynamische Antropometrie
o Kijkt naar bewegingsmogelijkheden van het lichaam en zijn
segmenten
Antropometrie (“mens-meterij”)
• Anatomie (ontleedkunde)
o Beschrijft aard en ruimtelijke hoedanigheid van
lichaamsonderdelen
o In ergonomie zijn vooral de huid, botten en spieren van
belang
Reikwijdte-enveloppen
Gewrichtswerking
• Scharnieren in een stangenstructuur
o Synoviaal gewricht – gewrichten met kapsels en
vochtsmering tussen de kraakbeen-contactvlakken
o Bij gewrichtsbewegingen verdraaien twee nevenliggende
segmenten ten opzichte van elkaar
o Segmentie – als 2 segmenten in een vlak naar elkaar toe
buigen
o Extensie – als deze strekken
Bewegingsparameters
• Vrijheidsgraden van mens-product interactie
o Individualiteit – niemand beweegt precies hetzelfde
o Kritische bewegingen
Onaanvaardbare bewegingen: onnodig vermoeiend,
onveilig, ongezond, frustrerend, onhandig
Fysieke Inspanning
• Materie-energie Metabolisme
o Men kan capaciteit van een orgaan/lichaamsfunctie tot een
niveau dat lang en constant kan worden volgehouden
• Inspanning en Kosten
o Mensen verschillen onderling qua metabolische
capaciteiten door lichaamsbouw, aanleg etc.
o Drie vormen van kosten:
Omkeerbare, functionele veranderingen in
doorstromingsorganen belasting en inspanning en
daarna herstel door rust
Onomkeerbare, zeer geleidelijke structurele
veranderingen door verouderingen, veroorzaken en
blijvende verminderingen van de metabolische
capaciteit
Onomkeerbare, betrekkelijk snelle structurele
veranderingen door overbelasting: schade door
excessieve prikkels, geweld, ziekten, gif, net als
veroudering die een moeilijk/onherstelbare
vermindering van capaciteiten veroorzaken
o Twee soorten inspanning
Mentale inspanning
Fysieke inspanning
• Spierarbeid
o Spierwerking
Skeletspier – een die aan de uiteinden via pezen aan
botten bevesigd is is over een of meer gewrichten
gespannen
Hooffunctie:
• Lichaamshoudingen stabiliseren
• Lichaamsdelen bewegen rond gewrichten
• Krachten uitoefenen op externe objecten
Hypertrofie – buitengewone toename van
spierontwikkeling met zichtbare vormverandering
(bijv. door bodybuilding)
Als spier ‘atrofisch’ wordt is hij langere tijd
niet/weinig gebruikt verzwakknig
Hypokinesie – onderbeweeglijkheid het
systematisch en zeer langdurig te weinig bewegen
van ledematen
o Een Systeemanalyse van Fysieke Inspanning
Spier oefent kracht uit wanneer samentrekt
(contraheert)
Statische ‘contractie’: geen contractie maar er
wordt kracht uitgeoefend voor het volhouden
van stilstand/evenwicht van krachten
Dynamische ‘contractie’: contractie waarbij
spier duidelijk van lengte verandert
• Concentrische contractie: spier korter
• Excentrische contractie: spier langer
o Indicatie van Fysieke Inspanning
Zuiverste indicatie door vaststellen van
zuurstofverbruik per tijdseenheid
Aërobe capaciteit – de maximale hoeveelheid
zuurstof die iemand kan opnemen bij een uiterste
fysieke inspanning
Soorten Zintuigen
• Interoceptie
o Bloedvatten, darmen, longen etc. receptoren in het
lichaam die gevoelig zijn voor aspecten zoals druk, pH,
zuurstofspanning
• Kinesthesie
o In spieren, pezen en gewrichten zijn zintuigjes aanwezig
die informatie geven over configuratie van lichaam en
ledematen
o Informatie essentieel voor adequate reactie van spieren
• Vestibulair
Vensterspecificaties
• Voor zintuigsystemen ‘horen’, ‘zien’, en ‘voelen’ zijn de
belangrijkste parameters voor het ergonomisch behandelen:
o Fysische aard
o Psychologische aard
o Frequentie: λ
o Intensiteit: i
o Tijdkenmerken (herstel van gevoeligheid na verwerking): t
o Optimale werkgebieden (wegens resolutie in λ, i en t)
• Zien
o Aard van fysische prikkels is elektromagnetisch
• Horen
o Aard van fysische prikkels is een drukwisseling
• Voelen
• Veroudering
o Verschillende kwaliteiten en karakteristieken van vensters
veranderen
•
o Luchtdrukwisselingen gekenmerkt door aantal wisselingen
per seconde (frequentie: Hz) en intensiteit (dB)
De Auditieve Waarnemingskwaliteiten
• Tijdkenmerken
Geluidsarm Ontwerpen
• Aanpak van Bron, Weg en Luisteraar
o De pupil
Lichtregelaar van oog
Diameter kan variëren – ligt aan hoeveelheid
invallend licht
o De lens
Omgeven door lenskapsel en bevestigd aan (ciliair)
straallichaam
Accommoderen – het veranderen van de
brandpuntafstand zodat de invallende lichtsignalen
precies op het netvlies geprojecteerd worden
Nabijheidspunt – dichts bij het oog liggende punt
o Het netvlies (de retina)
Visuele signalen geprojecteerd op retina en vertaald
en chemisch-elektrische signalen
Bevat groot aantal kleine lichtreceptoren: ‘kegeltjes’
en ‘staafjes’
Visuele Processen
• Fotopie en Scotopie
o Fotopie: dag-zien
o Scotopie: schemer-zien
• 3 Overige Visuele Processen
o Adapteren – aanpassen van gevoeligheid van
lichtgevoelige zintuigcellen
o Accommoderen – het in focus zetten van lens, zodat
omgekeerde beeld op fovea wordt geconcentreerd
o Convergeren – binnenwaarts roteren van oogassen om
beide ogen op zelfde punt te fixeren
• Verziendheid en Bijziendheid
o Oogaslengte correspondeert niet met
brekingseigenschappen van lens
o Verziend (hypermetroop) – als oogas te kort is en
gefocusseerde beeld valt achter retina positieve lens
o Bijziend (myoop) – als oogas te lang is en gefocusseerde
beeld voor retina valt negative lens
Visuele Waarnemingskwaliteiten
• Gezichtsscherpte – de capaciteit van het visuele systeem om
fijne details te onderscheiden
Blikvelden
• Veroudering
o Kleiner blikveld
o Nabijheidspunt verder van oog (leesbril)
o Gezichtsscherpte (beeldresolutie) neemt af meer
verlichting nodig
o Kleurgevoeligheid neemt af (vooral blauw)
o Adaptietijd neemt toe
14-10-2013 22:59:00