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TITLE OF THE PROGRAM : CREATIVITY AT WORK (The target participants are SG 19-20 rank and file positions and

team leaders. (SEP 27 presentation.)

OVERVIEW : Employees need to develop their innovative skills and respond to the challenges
that are always emerging. There is a need to strengthen their organizational
culture of innovation and foster collaboration. This program will enable the
participants to respond to the rapid pace of change, create, develop, & propose
new products, services, or strategies, develop creativity & innovation skills.

OBJECTIVES : At the end of this training program, the participants will be able to:

1. Learn how to generate, analyse, evaluate and implement ideas using the four intelligences of whole-brain thinking

2. Apply creative process & creative problem-solving

3. Develop creative leadership skills

4. Prepare an action plan to share their creative/innovative ideas to improve division/department’s performance.

This program shall cover the following modules:


A. Thinking and Learning Styles
1. Different Thinking and Learning Styles;
2. Situations that require specific thinking styles;
3. Kolb Learning Style Model;
4. Myers-Briggs Type Indicator; and
5. Other Tools to Determine Learning and Thinking Styles.
B. Creative Problem Solving
1. Creativity in Problem Solving
2. Various Creativity Frameworks/Models at Work
C. Creativity in Leadership
1. Skill set/characteristics/traits of creative leaders
2. How to effectively and creatively develop creative leaders
3. Creativity and the role of the leader

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4. Ways leaders can promote creativity in the workplace
D. Create, Innovate, and Improve Performance
1. Ways to promote innovation in the workplace
2. Ways to create a culture of innovation in the workplace
3. Bruce Tuckman’s team development model: Forming, Storming, Norming, Performing, and Adjourning
4. Other Models in Leading a Team

DAY 1
Time Module (Topic/Contents) Learning Methodology Resources
Needed
8:00 - Introduction:  Icebreakers o Laptop
9: 00 1. WELCOME AND WARM UP  Warm –ups o Projector
am  Self-introduction o Screen
 Welcome and Warm up o Cluster
 Housekeeping – breaks, Q
 Opening Remarks Seating
& A, participant's
 Prayer o Activity
behavior& expectations
 National Anthem Material
 Course structure &
 Course Structure o Pax Handout
objectives
 Course Objective
 Background of course,
 Course Introduction
competency elements
 Ice Breaker
 Facilitating Pre-Test Assessment

9:00 - 2. Creative Problem Solving  Interactive lecture o Laptop


10:30  Understanding Problem Solving and Where Creativity Fits In  Group/ Individual o Projector
am discussion and Presentation o Screen
Address objective #2. Apply creative process & creative  Guided Case Study o Cluster
problem-solving  Guided Problem Solving Seating
Address Program shall cover the following modules: o Activity
B. Creative Problem Solving Material
1. Creativity in Problem Solving o Pax Handout

10:30–

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10:45 AM SNACK (TEA BREAK)
10:45 2. Creative Problem Solving  Learning Games o Laptop
–  Interactive lecture o Projector
12:00  The Aeroplane Challenge  Group/ Individual o Screen
nn  Building the Tallest Tower discussion and Presentation o Cluster
 Understanding Creativity  Sharing Seating
 Introduction to Various Creativity Frameworks/Models at o Activity
Work Material
o Pax Handout
Address objective #2. Apply creative process & creative
problem-solving

Address program shall cover the following modules:


B. Creative Problem Solving
2. Various Creativity Frameworks/Models at Work

12:00-
1:00 LUNCH BREAK
pm
1:00 3. Creative Problem Solving  Interactive lecture o Laptop
pm –  Group/ Individual o Projector
4.:30  Exploring Various Creativity Frameworks/Models at Work discussion and o Screen
pm  Identifying Situations that require specific thinking styles Presentation o Cluster
Group Problem Solving (Multi-Voting Choosing  Videos Seating
Fairly/Democratically Between Many Options) using the  Thinking / Learning o Activity
four intelligences of whole-brain thinking on actual work Style Assessment Material
challenge/problem.  Group Problem Solving o Pax Handout

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Address objective #1. Learn how to generate, analyse, evaluate and
implement ideas using the four intelligences of whole-brain thinking

Address objective #2. Apply creative process & creative problem-


solving

Address program shall cover the following modules:


A. Thinking and Learning Styles
1. Different Thinking and Learning Styles;
2. Situations that require specific thinking styles;
3. Kolb Learning Style Model;
4. Myers-Briggs Type Indicator; and
5. Other Tools (including using the four intelligences of whole-brain
thinking, Brain Storming, Fish Bone Diagram and others ) to
Determine Learning and Thinking Styles.

B. Creative Problem Solving


1. Creativity in Problem Solving
2. Various Creativity Frameworks/Models at Work

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3:00
pm – PM SNACK (TEA BREAK)
3:15
pm
4:30 SYNTHESIS OF THE WORKSHOP  Sharing o Laptop
pm –  Debrief o Projector
5:00  Q&A /Sharing of Learning  Reflection o Screen
pm o Cluster
 Groups haring and
Seating
presentation o Activity
Material
o Pax Handout
END OF DAY 1

DAY 2
Day/ Module (Topic/Contents) Learning Methodology Resources
Time Needed
08:30- Introduction: o Laptop
09:00 1. RECAP FROM DAY 1 SESSIONS Individual sharing o Projector
am o Screen
Topics discussed in Day 1 Sessions.

0915- Developing Creative Leadership Skills - Group Discussion and o Laptop


12.00 Presentation o Projector
nn  Guided Group Discussion and Presentation: - Brain Storming o Screen
a) What does a Leader do? - Mind Map o Cluster
b) What Skill set/characteristics/traits do leaders need to be - Trainer Guided Discussion Seating
creative (Examples will be provided)? - Video (see link Why o Activity
c) Examples of “How a Leader Can Bring Creativity in His Material
Chinese are

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Role(or do things differently but more effectively using less Productive/Creative) o Pax Handout
time, budget, material, manpower, resources)”? - Assessment “What Stage
d) How can Leaders help their team members be creative to is our Team In”?
do their tasks differently but more effectively using less time, Tuckman’s Group Stages
budget, material, manpower, resources, etc)? Video.
 Understanding Bruce Tuckman’s team development model:
Forming, Storming, Norming, Performing, and Adjourning and
Other Models in Leading a Team
 Guided Group Discussion and Presentation:
How Can the Leader (Do What) move the team into the Next
Stage of Forming, Storming, Norming, Performing, and
Adjourning? (Suggested Answers Will Be Provided).

Objective #3. Develop creative leadership skills

Address program shall cover the following modules:


C. Creativity in Leadership
1. Skill set/characteristics/traits of creative leaders
2. How to effectively and creatively develop creative leaders
3. Creativity and the role of the leader
4. Ways leaders can promote creativity in the workplace

D. Create, Innovate, and Improve Performance


2. Ways to create a culture of innovation in the workplace
3. Bruce Tuckman’s team development model: Forming, Storming,
Norming, Performing, and Adjourning
4. Other Models in Leading a Team
10:15-
10:30 AM SNACK (TEA BREAK)

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am

12:00
1:00 LUNCH BREAK
pm
1:00 I am Creative/Innovatice.  Lectures and Demo o Laptop
pm –  Video Presentation o Projector
4:00  Video (Productivity) Video (see link o Screen
pm  Group Discussion and Presentation using Mind Maps: o Cluster
a) How Can I Do my assigned work Task differently but more
Why Chinese Seating
effectively using less time, budget, material, manpower, are o Activity
resources, etc? Productive/Cre Material
b) Prepare an action plan to share their creative/innovative ideas ative) o Pax Handout
to improve division/department’s performance  Mind Map

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Objective #4. Prepare an action plan to share their
creative/innovative ideas to improve division/department’s
performance.

Address program shall cover the following modules:


D. Create, Innovate, and Improve Performance
1. Ways to promote innovation in the workplace

3:00
pm – PM SNACK (TEA BREAK)
3:15
pm
4:00 8. SYNTHESIS OF THE WORKSHOP  Sharing o Laptop
pm –  Debrief o Projector
5:00  Post-Test Assessment  Reflection o Screen
pm  Distribution of Certificates o Cluster
 Groups haring and
 Picture Taking (Class Picture) Seating
 Q&A /Sharing of Learning presentation o Activity
 Fill out feedback forms Material
o Pax Handout
END OF DAY 2

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