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Documente Cultură
Emerging Technologies
Evelyn Morales-Ramirez
Corinne Blake
EDU 214
Running Head: EMERGEING TECHNOLOGIES 2
Abstract
This paper explores three emerging technologies and the way they are integrated into classrooms
depending on the different grade levels. It focuses on how each technology works and how they
impact the both the learning and teaching processes as well as their benefits in the classroom.
EMERGING TECHNOLOGIES 3
Emerging Technologies
Technology is something that grows and evolves over the years just as humans do. With
each year that goes by technology gets more and more advanced. Along with these
advancements it has also made its way into classrooms. The first piece of technology that was
seen in most schools was computers. Computers for students were a luxury and were not seen in
each classroom, but in what is known as the “computer lab.” As time passed by computers
started being provided for student use in the classrooms rather than just in the computer lab. Now
computers are a significant part of the technology used in classrooms. There is a vast amount of
things that can be done with the use of computers that are beneficial to students as well as
teachers. Educators are always trying to find ways to get students more involved and interested
in the subjects being taught in class and incorporating technology facilitates that. Students are
fascinated with technology and using it to teach is a way to ensure that they will be more focused
in class. With technology getting better and better as the years go by, its role in the classrooms is
constantly changing as well as getting bigger. Technology is something that enhances the
learning process and makes the teaching process easier while also making them both more
enjoyable for students and teachers. For the purpose of educational use, there are many emerging
technologies that are currently being integrated into classrooms to improve the way subjects are
being taught. These emerging technologies are for the improvement of student performance and
One of the emerging technologies that is highly known of is mobile technology. Mobile
technology allows the students to have access to their work virtually anywhere. As long as the
students have their mobile technology with them whether it would be a cell phone, laptop, or
tablet they would be able to continue work started in the classroom. It destroys the barrier of
EMERGING TECHNOLOGIES 4
being restricted to a desktop computer. With the use of mobile technology teachers can develop
special software for their classroom that aligns with the current subject matter being taught in the
classroom. There are many ways it can be used in the classroom. The teacher can integrate the
students’ mobile devices into the classroom activities and the assignments. Although mobile
technology is suitable for all ages, it would start to be more useful and helpful for students
around the age of ten and older when they can have a better understanding of how to better
incorporate mobile technology into their learning process. Around this age they are more capable
of being able to handle the use of it with a higher standard. Cara Bafile writes about Matt Cook
who is a teacher in Texas and says, “Now, Cook’s fifth graders use their cell phones on a daily
basis to collaborate by sharing information; to gather data; and to work with Microsoft Word and
Excel.” They can start at a young age, but it is not until they get a bit older where they can start
The benefits to using mobile technologies in the classroom are quite vast. By using
mobile technology in the classroom educators will be preparing the students for the future. With
all the technology that there is now, there is bound to be more in the future and it will become
part of their everyday life and possibly their career. Mobile technology will provide students the
ability to access the latest information and news that there is. It will allow them to have up-to-
date learning which is a better alternative to textbooks that may not be able provide the latest
news. It can be beneficial for higher education because of its ubiquitous nature and flexibility
(Agricultural Education). With mobile technology both the teaching process is facilitated as well
as the learning process. Mobile technology gives teachers the opportunity to assign classwork
and homework that could otherwise be a more difficult task if it were not for the use of mobile
technology. Rather than being limited to where it is one can work with the computer it would be
EMERGING TECHNOLOGIES 5
wherever since they would have their mobile technology with them. The use of mobile
technology allows teachers to provide a more interactive and effective type of learning to meet
the students’ individual needs (Agricultural Education). Teachers could use it to assess and
evaluate the educational goals and objectives set for their students. It allows both to get a feel for
something other than the textbook and lectures usually given. The students would be more
engaged in the learning process since they would be using a piece of technology that they
typically already use on a day to day basis depending on the mobile technology that they use at
home or have been exposed to already. Mobile technology acts as a breather and alternative to
the typical textbook and notes. Eden Estopace states, “Eighty-three percent of the educators in
the region felt that the accessibility of digital tools and applications on mobile devices helps
them better understand and improve concepts and information before including them in lesson
plans for their students.” With the help of mobile technology educators themselves can improve
their teaching skill which in the long run improves the teaching process that in return also helps
Another emerging technology that is getting more and more recognition is cloud
computing. Working in the “cloud” means that files are stored in the cloud rather than the
computer where the file was originally created. Teaching and Learning with Technology says,
locations, that offers small slices of computing resources on demand to many users (p377).”
Cloud computing eliminates the hassle of having to carry around a flash drive, hard drive, etc.
Files and documents stored in the cloud are accessible wherever there is computer and internet
access. The services stored in the cloud are conveniently available to the user anytime, anywhere
and on any device (Cloud Computing in Education). Besides being available basically wherever,
EMERGING TECHNOLOGIES 6
the second biggest advantage to cloud computing is its relatively low cost. This is beneficial to
all, especially schools who have had to face budget cuts. Not only is it affordable, but it also
eliminates another expensive cost: textbooks. It removes the use of outdated textbooks by
enabling students to use cloud-based textbooks that are up to date. There is no software
Cloud computing is an educational tool that can be used for students of all grade level
and all ages. Students that are doing brief writing assignments in elementary school or
assignments that would require saving would greatly benefit from cloud computing. It is more
likely for kids of a younger age to lose things such as a flash drive; using cloud computing would
remove the burden of students possibly losing their started and saved work. Older students can
use it for all kinds of assignments such as essay, projects, presentations, etc. The portability helps
remove potential barriers to learning by enabling ease and speed of use to the students (How
Cloud Computing Can Help Education). The learning process is improved as cloud computing
leads to increased engagement and collaboration from students since they are able to continue
school work at home or on-the-go. It also leads to students being more likely to want to do
homework if they can access it easily from different devices as opposed to having to transfer
files from flash drives or things of that sort. The teaching process is facilitated for teachers with
the use of cloud computing. Their lesson plans and personal resources are easily accessible.
Teachers would no longer need to have the latest computer in order to use the software they
regularly use (Teaching and Learning with Technology). Students can complete the required
assignments through the cloud while teachers grade their work. Educators and students can
communicate with one another through the cloud while also working on their individual work:
Game-based learning is yet another emerging technology that seems to be more popular
for the elementary level although it can be used up to high school as well. It helps the younger
students get interested in learning though the use of educational games. According to the
editorial team of EdTechReview, “Generally, game based learning is designed to balance subject
matter with gameplay and the ability of the player to retain and apply said subject matter to the
real world.” Using this approach to learning can help motivate learners and increase the amount
of information they absorb. With game-based learning students are actively engaged and
learning. It is an easier way to get students doing work and learning without it feeling so much
like “work.”
Game-based learning has authoring tools that allow teachers to create learning activities
that would be similar to the assignments in traditional learning environments (Chang et al).
Students benefit from game-based learning because it is tailored to each learner. As they
demonstrate mastery of the learning goals presented to them they move onto more challenging
levels. This is beneficial to their learning process because it gives the learner the opportunity to
repeatedly practice thought processes and skills in a realistic environment. With game-based
learning misconceptions about core learning goals are quickly apparent (Trybus). Both the
teaching process and learning process benefit from this because it will be easier for the teacher to
recognize what material the student is struggling with. The student will then be able to get the
additional help they may need in order to understand the concept they are having troubles with.
learning are all beneficial tools used in classrooms to try and improve the learning process of
students. Educators learn how they can use these new ways of teaching with these tools to
improve their effectiveness as teachers. With the help of these technologies they also find a way
EMERGING TECHNOLOGIES 8
to get overall better results for students and classroom as a whole. Incorporating technology
based tools like these are meant to facilitate the way students learn and ultimately make learning
References
Bafile, C. (2015, April 12). Mobile Technology Goes to School. Retrieved October 10, 2015,
from http://www.educationworld.com/a_tech/tech/tech248.shtml
Chang, W., Wang, T., Lin, F. H., & Yang, H. (2009). Game-based learning with ubiquitous
doi:http://dx.doi.org/10.1109/MIC.2009.81
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How Cloud Computing Can Help in Education. (2014). Retrieved October 9, 2015, from
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Irby, T. L., & Strong, R. (2013). Agricultural education students' acceptance and self-efficacy of
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accountid=27953
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accountid=27953
EMERGING TECHNOLOGIES 10
Lever-Duffy, J., & McDonald, J. (2011). Emerging Technologies and Schools. In TEACHING
Trybus, J. (2014). Game-Based Learning: What it is, Why it Works, and Where it's Going.
what-it-is-why-it-works-and-where-its-going.html
What is GBL (Game-Based Learning)? (2013, April 23). Retrieved October 11, 2015, from
http://edtechreview.in/dictionary/298-what-is-game-based-learning