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There were only two strategies used in the final round of simulations:
In both strategies (0 and 1), attackers tried to dodge charge attacks. Also, attackers always used their
charge attacks in a battle.
[6] This percentage is used to compare each moveset to other movesets of the Pokemon it belongs to.
[7] This percentage is used to compare each Pokemon with a specific moveset to all of the other Pokemon.
[8] COUNTER POWER is an attacking coefficient based on Pokemon's counter ability against current
defending metagame (big thanks to Gamepress for tier lists), the relevance of each defender in current
metagame, typing advantage etc. In most cases, it is more useful for determining which moveset is better
for a Pokemon's attacking ability than the total number of battles won.
There were only two strategies used in the final round of simulations:
There were only two strategies used in the final round of simulations:
In both strategies (0 and 1), attackers tried to dodge charge attacks. Also, attackers always used their
charge attacks in a battle.
[14] This percentage is used to compare each moveset to other movesets of the Pokemon it belongs to.
[15] This percentage is used to compare each Pokemon with a specific moveset to all of the other
Pokemon.
[17] Approximate level needed for CP 1200. This varies depending on the IVs, so in some cases this
approximation could be a level or two off. Take that into consideration.
There were only two strategies used in the final round of simulations:
In both strategies (0 and 1), attackers tried to dodge charge attacks. Also, attackers always used their
charge attacks in a battle.
[23] This percentage is used to compare each moveset to other movesets of the Pokemon it belongs to.
[24] This percentage is used to compare each Pokemon with a specific moveset to all of the other
Pokemon.
[24] This percentage is used to compare each Pokemon with a specific moveset to all of the other
Pokemon.