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Sword Coast: Backgrounds

A collection of new backgrounds for use in your D&D 5e


games

Introduction: Presented here are six additional new backgrounds with new
personality charts included for each. Although several of these are specific
to Forgotten Realms, they can be easily modified to fit into any campaign
setting. Examples include:
- Astrologist
- Candlekeep Scribe
- Flaming Fist Mercenary
And more

by Night Paladins Press

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League,
all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their dist inctive likenesses are
property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained
herein is prohibited without the express written permission of Wizards of the Coast.

©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4
The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK.
though, an astrologist might see something
Astrologist foreboding in the stars that may change
them forever.
You have spent years studying the stars
and determining fates and fortunes. d8 Personality Traits
1 Reading the stars has taught me one thing;
Predicting love for some, while far different everyone has something they’re hiding
fates for others. You study the stars, their 2 I don’t mind lying to get what I want, if that’s
what it takes
alignments in the night’s sky, and how they
3 People will believe anything as long as you put
represent the gods. You might have slipped on a good show
a coin or two in your purse with a less than 4 I tend to roam from town to town never quite
able to stay in one place at a time for long.
honest telling of a fortune, but you justified 5 I tend to be agreeable in just about every
it by the necessity to make a living. After situation, but I always realize there are two sides
all it’s more about how you read their fate to every story
6 I take my craft and my work very seriously and
than what you tell them anyway. But don’t appreciate mocking and japes
something led you away from this life. 7 The stars are much like life; a giant mystery to
Could it have been a reading gone wrong? be discovered
8 I tend to take everything at face value and
Perhaps you were an apprentice and your generally believe most people are honest until
master has passed on? Or maybe you given a reason to think otherwise.
discovered something more sinister in the
stars upon your study?
d6 Ideal
1 Self Preservation: I take care of me first and
Skill Proficiencies: Performance, Religion
foremost.
2 Idealist: I hold strict to a firm code of loyalty and
Tool Proficiencies: Musical Instrument, honor, even among thieves
Gaming Set 3 Studious: I believe the answers to life’s greatest
mysteries can be found by reading the stars and
Equipment: Set of Fortune cards (Gaming I spend a great deal of time trying to unlock their
secrets
set), set of traveler’s clothes, a mysterious 4 Wealth: Gold is the key to my happiness and
trinket, ink bottle, ink pen, and a book tend to be greedy
detailing basic constellations and their 5 Traveler: I travel to distant lands to unlock the
world’s secrets
alignments, musical instrument of your 6 Opportunist: I live life to the fullest and don’t
choice, and a belt pouch containing 10gp. cling to the materialistic

Feature: Reading the Stars


d6 Bond
Your devoted study to the stars, their signs, 1 My family was cursed and I’ll do anything to
and the gods has made you a fair living in break it
the past. Putting that to practical use has 2 My master left me a dying wish in a cryptic
message and I must solve it
proven to be just as beneficial. When the 3 My friends are the most important thing to me
night sky is at least partially clear you can and I’ll do anything to protect them
spend 5 minutes or more studying the 4 I’m sort of on the run from someone for a bad
reading
constellations of the night’s sky. If doing 5 I owe a great debt to a dangerous crime lord
so, you always know which way is north. 6 A mysterious cosmic entity has bound me to
service
Suggested Characteristics
d6 Flaw
Astrologists range from hustlers and 1 I tend to be overly dramatic
gypsies to serious students of the stars and 2 I often keep even my best friends at arm’s length
their relationship to the gods. Regardless, 3 So I gamble once in a while. What’s the big deal?
4 I tend to be selfish and greedy
Astrologists always tend to lean towards a 5 I never look directly at a certain star at night for
friendly demeanor as much of their fear of a cosmic entity’s power
vocation’s success revolves around 6 I’m bull headed and stubborn sometimes
buttering up their clients. Sometimes
and standards such as personal
Tribal Warrior cleanliness. You might tend to have an
obnoxious side.
You were part of a tribal society whose
values were based on strength and martial d8 Personality Traits
1 You are a person of honor and do not take your
prowess. In the harsh lands of your tribe integrity being questioned lightly
merely surviving every day is a task be it 2 You have a brutally honest personality; you do
not mind pointing out someone’s shortcomings,
from the brutal environments, dangerous
but also their strengths when they display them
monsters, or tribal warfare, your homeland 3 You detest most who call themselves “civilized”
and your culture was primitive and and view them as weak
4 You are quiet and often stoic. You don’t speak
demanding. Perhaps you belonged to an often but when you do people tend to listen
island kingdom who raided their neighbors 5 You have a yearn to constantly be on the move
by ship, or in a harsh barbarian tundra. and rarely stay in one place very long
6 There’s no problem that can’t be solved by the tip
Tribal society is usually close-knit despite of a spear or a sharp edged blade
its harsh culture. Maybe you were exiled 7 You are viewed as extremely superstitious and
for bringing dishonor on your clan, or are very distrustful of magic users
8 You have no problem taking what you want from
perhaps sent on a quest to save your those you view as weaker
homeland which required you to leave. Or
perhaps you are still there, braving the
dangers with other tribal companions. d6 Ideal
1 Strength: The only way one can prove their
place is through brute strength
Skill Proficiencies: Nature, Survival
2 Honor: You are honor-bound and value personal
integrity
Tool Proficiencies: Musical Instrument, 3 Reaver: You take what you want from those
Vehicles (land or water) or Gaming set weaker than you
4 Nomad: You go where the wind takes you with
Equipment: Totem representing your tribe, no regrets
5 Devout: You are devoted to a religious or
Fur clothing, Wooden or Ivory knife, cultural idea indigenous to your homeland
hunting traps, set of bone dice, lute, and a 6 Leader: You naturally take the lead among
small pouch containing 10 gp perceived weaker companions

Feature: Hunter d6 Bond


You have lived off the land most of your life 1 You were exiled from your tribe; a fate worse
and as such you are a capable hunter. than death in your culture
2 You are on a quest to save your tribe which
Whenever you forage, you gain enough food required you to leave your homeland
to feed 4 people. 3 You are only loyal to yourself and take no
comfort in companionship
Suggested Characteristics 4 You are devoted to your companions once they
prove their worth
5 You have been cursed and cannot return to your
Your culture values strength and survival of homeland until the curse is lifted
the fittest above all qualities. Personal 6 Your faith in your god guides you
honor is of the utmost importance to the
tribal member and you do not take
d6 Flaw
questions of your integrity lightly. You’re 1 You’re the best at what you do, or at least you
also not afraid of a fight. Brawling is a think so, and you don’t mind telling others
2 You have a tendency to throw your money away
common occurrence within your tribal on booze and gambling
culture and you are prone to violence at the 3 You believe violence is the best solution to any
smallest slight where other more civilized problem
4 You are often too trusting
people might be inclined to ignore japes and 5 You fall in love way too easily
quicks. It’s not a matter of temperament, 6 You have a hard time holding your tongue when
but rather one of culture. In addition, you it would be best to remain quiet
are not familiar with normal civilized mores
with themselves and their own fame, each
Sword Coast Explorer wanting to make the latest discovery of
some lost forgotten lore or object.
You have a wanderlust and curiosity for
ancient ruins, forgotten cities, and lost d8 Personality Traits
1 You have a hardy exterior but have a true love
societies. Perhaps you were paid by a for romance
university for your pursuits in the past, or 2 You know you’re the best at what you do and
you don’t mind letting people know it
maybe worked independently. Either way,
3 You have an insatiable yearning for knowledge
you have a knack for searching for that and historical information
which has been lost or areas which have 4 You are brash and cocky, but always have a plan
for every situation
never been traveled by most people. Your 5 You are motivated by two things; good coin and a
travels have taken you far and wide across good rush
the world and you’ve seen a great many 6 You’re friendly and jovial to most, but careful
and calculating never taking things at face value
things most people could only dream of. 7 You have an extraordinary ambitious but
You’ve seen the riches of lost desert tombs charitable nature sometimes to your detriment
and ruins of castles on snow covered peaks. 8 You are often quiet and serious by nature and
don’t care for jokes or japes.
You’ve delved into the unknown and
continue to do so. Unlocking the mysteries
of the world are rewarding to both your d6 Ideal
curiosity and your purse. 1 Greed: You’re good at what you do and deserve
good coin for it.
2 Knowledge Seeker: You believe the best way to
Skill Proficiencies: History, and either
benefit the world is by seeking knowledge
Arcana or Religion 3 Adventurer: You value the thrill of the chase
above the rewards of the discovery
Tool Proficiencies: Thieve’s Tools 4 Grave Robber: You seek out lost artifacts and
treasure to make a living.
Languages: One exotic language of your 5 Historian: Preserving history from reavers and
thieves drives you to do your work
choice 6 Opportunist: It’s dangerous work, but someone
has to do it.
Equipment: Climber’s kit, Grappling hook,
Rope, hempen (50 feet), Thieve’s Tools,
Traveler’s clothes, ink bottle, ink pen, book d6 Bond
(journal), map case, and a belt pouch with 1 You have a map passed down from your family
leading to a lost treasure
15 gp 2 You’re on the run from a criminal organization
that sent you to a tomb where you proceeded to
Feature: Quest Seeker steal a valuable item from within which you were
commissioned to find.
In most cities, towns, and villages you go to 3 You go where the wind, and the coin, take you
you are always able to gather information 4 You’re looking for your ancestral home
on areas of interest nearby. You can 5 Your master’s dying wish was to retrieve a
powerful artifact
always gain an audience with a local sage, 6 You found a map on a corpse and now people are
university, or temple. Also when chasing you
negotiating for pay you are always able to
get at least 10% more than originally
d6 Flaw
offered as payment. 1 You have a tendency to let your cynical nature
get you in trouble
Suggested Characteristics 2 No matter how much money you make you can’t
seem to ever keep it
3 You have a hard time trusting anyone you meet;
Explorers tend to be bold, confident, and someone is always after something for nothing
sometimes a bit arrogant. They have a vast 4 You’re impulsive and often leap without looking
knowledge in ancient history and lore and 5 You have a generally dour personality which
rubs people the wrong way
know the value of ancient artifacts and 6 You tell long winded stories about your prior
treasure and they don’t mind letting you exploits to the annoyance of your
know about it. Explorers are consumed companions…or anyone who may be nearby
Flaming Fist Mercenary d8 Personality Traits
1 In the face of danger you face it head on with
You were once a member of the proud courage
Flaming Fist Mercenary Company, the 2 You look down upon others until they earn your
respect through martial prowess
military and police force of Baldur’s Gate.
3 You have a rough and crude sense of humor
Their work extends beyond the borders of 4 You are a quiet storm; Stoic and in control until
the famed city and along the entirety of the your fury is unleashed
5 There’s nothing better than a good fight
Sword Coast. They often act as caravan 6 The horrors of your past haunt you and you
guards especially for dignitaries between often get lost in your own thoughts
Baldur’s Gate and Waterdeep. They are a 7 You sell your sword to the highest coin. Loyalty
is measured in payment
proud and noble group of dedicated 8 You are always polite and respectful even to
warriors. those below your station in life

Skill Proficiencies: Athletics and


Perception d6 Ideal
1 Idealist: You believe in fighting for what’s
Tool Proficiencies: Gaming Set important to you.
2 Strength: You believe the strongest survive in
life
Languages: One additional language
3 Patriot: You are loyal to your
homeland/town/village/Lord
Equipment: Set of traveler’s Clothes, Rope 4 Character: You believe in always doing the right
hempen 50’, grappling hook, torches (5), thing, even when others aren’t looking
tinderbox, Whetstone, Bedroll, Iron pot, 5 Greed: Your only loyalty lies in the man who can
pay you the most
dice set, and a belt pouch with 10 gp 6 Freedom: You believe men were meant to live
freely and without fear of tyrants
Feature: Sellsword
You come from a well respected mercenary
d6 Bond
organization and as such, you’re always 1 You value honor above all things
able to find the best merchants and 2 Your companions are worth fighting and dying
charters seeking your services anywhere for
3 You work for the highest bidder, whoever he or
along the Sword Coast. In addition, you she may be
always have shelter within Baldur’s Gates 4 You protect those who cannot protect themselves
walls at the Flaming Fist Mercenary 5 Someone close to you was killed and you have a
burning desire for vengeance
Company barracks, but while in the city are 6 You value self-preservation and strength above
required to act as a city guard. all things

Suggested Characteristics d6 Flaw


1 You have a short fuse which can often lead to
Flaming Fist Mercenaries tend to be well violence
respected, honorable men at least as far as 2 You are a compulsive gambler and can never
sellswords go by the norm. Many of them keep the coin you earn for longer than a day or
two
are gamblers, drinkers, and enjoy a good 3 You are stubborn and bullheaded and want
fight. It’s not unusual to spend your wages things done your way
in a city carousing before hopping on the 4 You will fight anything…except that one
thing…you never want to see that thing again
next caravan to the next city. And when 5 You don’t listen to people who have no skill in a
you’re in Baldur’s Gate while you’re on duty fight
you’re usually breaking up fights in the 6 You don’t mind giving out orders, but don’t like
to take them yourself
city’s many low-beamed taverns, but are
just as likely to be involved in a brawl
yourself when off duty.
dealing with any situation that comes your
Candlekeep Scribe way.

Behind the large spires of Candlekeep lies d8 Personality Traits


1 You do not suffer idiots and have little patience
the Realms largest collection of lore and for those below your intellect
written history. The monks attending to 2 You take great pleasure in your work and always
have an upbeat attitude
Candlekeep are meticulous with the records
3 You have an insatiable yearning for knowledge
they keep and archive and as a scribe, your and historical information
job within the large library might have been 4 You are usually the smartest one in the room,
but you don’t like to brag
cataloguing tomes of knowledge or journals 5 You have a tendency to be socially awkward
of adventure and exploration. Perhaps most of the time.
reading one of these tales of adventure led 6 You don’t indulge in trivial conversations and are
usually reading a scroll or book of some sort
you to take on the life of an adventurer, or 7 You are always willing to lend a hand to your
perhaps you were tasked by the monks to friends
research some lost arcane knowledge. 8 You always have a quotable line for any situation
Regardless of the reason you are considered
well educated and knowledgeable in a vast d6 Ideal
amount of history and Realmslore. 1 Education: You believe knowledge is the key to
understanding life
Skill Proficiencies: History and either 2 Knowledge Seeker: You believe the best way to
benefit the world is by seeking knowledge
Arcana, Investigation, or Religion
3 Adventurer: You value the thrill of the chase
above the rewards of the discovery
Languages: Two of your choice, one of 4 Loyalty: You are loyal to your superiors and
which may be exotic want to prove your worth
5 Historian: Preserving history from reavers and
Equipment: Ink pot, journal, ink pen, set thieves drives you to do your work
6 Opportunist: It’s dangerous work, but someone
of traveler’s clothes, Candlekeep signet ring, has to do it.
Book of Realmslore on one creature type of
your choice, a walking staff, and a pouch
with 10 gp d6 Bond
1 You specialize in a particular type of lore or
history and are the leading expert on the subject
Feature: Lore Seeker 2 You take great pride in your office and seek to
You always know the best way to go about prove your worth to your patrons
3 You have discovered a dangerous secret among
gaining information on any particular your tomes and scrolls you are charged to
subject and when researching in a library it protect
takes you half the normal time to find the 4 Someone stole a valuable piece of lore from the
library and you are charged with retrieving it
information you are seeking. In addition 5 Your life’s work is nearly ready for completion,
you and your companions may always enter you just have to find one more piece of lore
Candlekeep without requiring a written 6 A rival has taken your place at the library and
you must prove your worth to get it back
tome of knowledge as price for entry.

Suggested Characteristics d6 Flaw


1 You often babble on about your particular field of
Candlekeep scribes tend to be very detail study
2 You are highly intelligent, but at the same time
oriented. Most are soft spoken and friendly easily fooled and tricked
however willing to interject trivial facts into 3 You are a craven and usually run from real
any conversation. Having spent years danger
4 You often talk down to people of less intellect
studying and cataloguing records in 5 You are extremely impatient, unless it comes to
Candlekeep’s vast library, you haven’t fully your field of study
developed socially and can seem awkward 6 You will often make up an answer to a question
if asked so as to appear knowledgeable on a
as a companion at first. Knowledge and subject
information are your preferred method for
deal with problems through cunning and
Zhentarim Trader guile rather than outright confrontation.

You spent the early part of your life in d8 Personality Traits


1 You don’t particularly like following the rules in a
employ of the Zhentarim specifically as a given situation
trader and merchant within the shadow 2 You are often more observant than others taking
special precautions to look for exits, entry points,
organization. Your business of trade could
potential secret passages, and valuables
have been slavery, weapons, black market 3 You are cold, cunning, and calculating in every
goods, drugs, or information. As the old endeavor
4 You are always looking for new business
Black Network crumbled, their business opportunities
changed becoming more of a mercenary 5 You have a cynical nature and tend to be
company. This is merely a front as they distrustful of even your closest companions
6 You are impulsive and will often take
rebuild their place in the nefarious trades of complicated risks when the solution to a problem
the Realms. For whatever reason you might be simple
abandoned your past and struck out on 7 It’s hard to earn your trust, but once earned you
are extremely loyal
your own as an adventurer, or maybe the 8 It’s oftentimes hard for people to discern whether
Zhentarim have enlisted your aid on a you are a friend or an enemy
secret mission to spread their grip in
Faerun.
d6 Ideal
1 Greed: You’re always looking for a way to
Skill Proficiencies: Deception and either
become wealthy, even if it’s not exactly legal
Persuasion or Insight 2 Freedom: You believe everyone deserves to live a
free life away from tyranny
Languages: Two of your choice 3 People: You believe the best of people in every
situation
Equipment: Set of common clothes, 4 Business: You spend your life devoted to your
business and furthering your own ends
Zhentarim coin, ink pen, parchment, ink 5 Information: The key to power lies through
bottle, Sealing wax, Merchant’s scale, and a information
pouch with 15 gp 6 Charity: You justify nefarious business dealings
by giving money to a cause important to you

Feature: Underworld Contacts


As a member of the Zhentarim you are d6 Bond
always able to find and locate other 1 You can never escape your past, but you are
continuously trying to do so
members if they are present anywhere you 2 You have committed atrocities in the name of
travel. In addition you always know where your masters and seek redemption
to fence goods, gather secret information, 3 Information is power and you constantly try to
gather as much damaging information on your
and buy and sell illegal goods in any city or rivals as possible
medium sized town. 4 You owe a great debt to your benefactors which
you can never seem to repay
Suggested Characteristics 5 You commit nefarious acts to protect your family
from your masters
6 You only care about personal gain and wealth
Zhentarim agents still have a nefarious
reputation within Faerun despite their
increased efforts in recent years to d6 Flaw
1 You tend to brag about your shady dealings
overcome this image. Zhentarim agents when you should remain tight lipped
tend to be deceptive and selfish, willing to 2 You will leave your companions behind if your
put their greed ahead of the needs of their life is threatened
3 You don’t usually follow through with your
fellow companions. They are trustworthy promises
enough to their own members, but to 4 You tend to stutter when you’re nervous or lying
outsiders they are often cold and 5 You hold a grudge against even the smallest
slight
calculating in their dealings. They prefer to 6 You sometimes have a hard time seeing when
someone is trying to con you

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