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CHARACTER NAME CHARACTER NAMECHARACTER NAMERACE RACE BACKGROUND RACE BACKGROUND

EXPERIENCE POINTS BACKGROUND EXPERIENCE POINTS EXPERIENCE POINTS


PLAYER
PLAYER
NAME
NAME
Strength Strength Strength
Strength HPHPCLASS &MaxLEVEL CLASS &HPLEVEL CLASSMax & LEVEL PLAYER NAME HPPLAYER NAME
HP PLAYER CurrentNAME
Strength Strength
Strength
Max Max HPHP Current
CurrentHPHP TempTemp HP HPHP ARMOR
Max
Armor CurrentMax
HPMax Temp HP
Current HP HP Temp TempHP HP HP
Current Temp
HP Current HP Max Temp HP AC Max
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STRENGTH
STRENGTHDexterity Dexterity
Dexterity
ARMOR
ARMOR
ARMOR
Max HP
ARMOR
Current HP ARMORTemp HP
Current HP
ARMOR Creatures ARMOR HP
STRENGTH
Constitution Constitution
Constitution Dexterity
STRENGTH STRENGTH Dexterity Dexterity
BACKGROUND
BACKGROUND EXPERIENCE
EXPERIENCE POINTS
POINTS
CLASS & LEVELHit ARMOR
Max HP HP NAME Temp HP
CurrentPLAYER
Intelligence Passive
CLASS & LEVEL PLAYER NAME
Intelligence
CLASS & Spell
Intelligence LEVEL Save Class
CLASS & LEVEL PLAYER NAME PLAYER NAME
CLASS
Perception DC HIT POINTSMax HP Current HP HIT POINTS Temp HP
CLASS Points INITIATIVE
INITIATIVE Constitution Constitution Constitution
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&ARMOR
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INITIATIVE INITIATIVE HIT POINTS
Wisdom
NAME Charisma
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CHARACTER
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CHARACTER NAME Charisma RACE
NAME RACE CLASS CHARACTER
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NAMEBACKGROUND
CHARACTER EXPERIENCE
Max
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Strength Strength Strength
COMBAT DATE:

Total SUCCESSES

DEXTERITY Name
Saving Throw Modifiers
CHARACTER NAME
Intelligence
Condition RACE Total Intelligence
BACKGROUND
Total CLASS & LEVEL
Intelligence
EXPERIENCE
Total POINTS CLASS & LEVEL CLASS & LEVEL PLAYER NAME
SUCCESSES SUCCESSES SUCCESSES PLAYER NAME PLAYER NAME
Saving Throw Modifiers HITHIT POINTS
POINTS Max HP Current HP Max Temp HP HP Current MaxHPHP Temp
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FAILURES
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DEXTERITY ARMOR ARMOR ARMOR
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PLAYER NAMENAME BACKGROUND
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Current HP
STRENGTH
STRENGTH
Total
Total INITIATIVE
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CHARACTER NAME Constitution
SUCCESSES
SUCCESSES
CHARACTER ConstitutionNAMERACE Constitution HIT POINTS RACE BACKGROUND RACE BACKGROUND BACKGROUND
WS Constitution
SAVING THROWS
Constitution
Constitution
SAVING THROWS Charisma CLASS NAMECHARACTER Charisma Charisma EXPERIENCE POINTS EXPERIENCE POINTS EXPERIENCE POINTS
BACKGROUND
BACKGROUND
CONSTITUTION
Intelligence Passive
INITIATIVE
Acrobatics
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HIT POINTS HIT POINTS HIT POINTS
Name Condition
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CHARACTER RACE NAME Constitution ARMOR
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STRENGTHHistory Total
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SUCCESSES ARMOR
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WS Constitution
SAVING THROWS
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STRENGTHIntelligence
SAVING THROWS Dexterity
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Saving STRENGTH
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Modifiers HIT [
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Insight Insight
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DEXTERITY
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ONSTITUTION Investigation
Acrobatics
CHARACTER
Acrobatics
Charisma
Performance RACE
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Arcana
NAME Constitution
CLASS & LEVEL
CHARACTER NAME Constitution
BACKGROUND
CHARACTER NAME RACE Constitution
PLAYER NAME
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NAME Charisma
CHARACTER NAME HIT RACE
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HIT DICE PLAYER NAME DEATH
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CLASS &DEFENSES
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Temp &HP LEVEL CLASS &DEFENSES
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DEXTERITY Deception
Throw Modifiers HITHIT POINTS
POINTS
Intelligence Intelligence Max Intelligence DEFENSES
Religion PROFICIENCIES & LANGUAGES
PROFICIENCIES & LANGUAGESPROFICIENCIES & LANGUAGES FAILURES
SavingNature
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DEXTERITY
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History
Sleight of Hand ARMOR HP [ ]
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CLASS CLASS
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DEXTERITYMax Deception DEFENSES
Performance
Strength
Max HPHP
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Survival Current Wisdom
INSPIRATION
$%,/,7<6$9('&
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Investigation INSPIRATION
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ARMOR Temp Current HP
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STRENGTHHistory Total
Total History
RACE Acrobatics
SUCCESSES
SUCCESSES BACKGROUND
AcrobaticsTotal Constitution AcrobaticsEXPERIENCE POINTS
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RACE [ ] RACE BACKGROUND RACE BACKGROUND BACKGROUND
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CONSTITUTION Acrobatics INSPIRATION INSPIRATION INSPIRATION PROFICIENCIES & LANGUAGES
Sleight of HandPassive
Intelligence
Intelligence Nature
Intelligence
CLASS & Spell
LEVEL Save
Strength Hit
CLASS & FAILURES
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 Perception DC Animal Handling
CLASS Points
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PLAYER NAME HP Max
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NAME Charisma
CHARISMA CHARACTER NAMEAthletics
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History
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CHARACTER RACE NAME Acrobatics
ConstitutionCHARACTER NAME Acrobatics NAMERACE
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CHARACTER AcrobaticsEXPERIENCE
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CHARACTER
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PLAYER NAME
NAME Charisma NAME
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Wisdom Handling
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History HITINITIATIVE
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NAME Charisma
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CHARACTER
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DEXTERITY Name Deception


CHARACTER NAME Throw Modifiers
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Condition
POINTS
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BACKGROUND
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HP Temp HP
DEXTERITY History
INTELLIGENCE
WISDOM Perception
Athletics
Sleight of Hand
Perception
Athletics Deception ARMOR
CLASS Deception
DEFENSES
Total Deception SUCCESSES
ARMOR
FAILURES
HIT DICE

ARMOR
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use. ARMOR
FAILURES
Max HP
DEATH SAVES
Total
ARMOR ARMOR
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Current HP
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COMBAT NAME:

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STRENGTH
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