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Documente Cultură
Online gaming is one of the widely used leisure activities done by many
however, the very reason why researchers choose this study is because online
game is popular. The purpose of the study focused on the effects of online games
to the academic performance of ICT 12 students in ALC. This study was conducted
to find out if online games really affects the Academic Performance of the students
on their self-motivation as study habits. There are three(3) theories focused in this
study ,the self-determination theory, Flow theory and Conditioning theory. In this
questions. The respondents of this research are the ICT 12 students in morning,
afternoon and night. There are 10 sections for ICT 12 in ALC. The researchers
randomly selected their respondents in which they pick 32 respondents from the
morning session, fifty(50) respondents from the afternoon session and twenty (20)
respondents from the night session. The study used quantitative method with a
organizing, describing, analyzing and presenting data. There are 102 respondents
who answered the 10 questions. The result of the study that were gathered
showed that online games doesn’t affect the academic performance of the
students in terms of self-motivation as study habits due to their right decision for
Transmittal Letter
Mr. Jn
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