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Monstrous Compendium for Rage of Demons

Come and face the demon queen of the 100th

Layer of the Abyss. A CR 25 demon lord for DMs to
Frighten players with.

by Marc Davignon

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Being lost in the Barrens is a fate worse than Regional effects
death, it is interminable, it is painful and you may
never know where you are or why. The region containing Oublivae’s lair is warped by
her magic, creating one or more of the following
—Demonomicon of Iggwilv effects:
The Angel of the Everlasting Void, the Demon  Buildings and structures within 6 miles of
Monarch of the Barrens, the Queen of Desolation. the lair break down and fall apart with
These titles and endless others are used to refer to unusual rapidity, falling prey to the
Oublivae demon lord of the 100 layer of the elements in half the normal time.
Abyss.  Animals within 1 mile of the lair are
Oublivae has the face of a beautiful fae lady unusually likely to return to a feral,
mounted onto a killing machine, insectoid aggressive state.
carapace. Her tail is a deadly spike used to spit  If a humanoid spends at least 1 hour
her foes and her claws bear the sharpness of a within 1 mile of the lair, that creature must
glittering diamond. succeed on a DC 21 Wisdom saving throw
or descend into madness as determined
by the Madness of Demogorgon table. A
Oublivae’s Lair creature that succeeds on this saving
Oublivae’s lair is her capitol in the Barrens, the throw can’t be affected by this regional
100th layer of the abyss. This capitol consists of effect again for 24 hours.
several of the capitols of the multiverse’s greatest
cities smashed into one awful ruin. Her throne If Oublivae dies, these effects fade over the course
room consists of the wreckage of several of the of 1d10 days.
most decadent palaces that have or will ever exist.
Her throne is a broken keep where a virtuous king
Madness of Oublivae
died at the hands of traitors and his nation suffered If a creature goes mad in Oublivae’s lair or within
their final defeat before descending into barbarism. line of sight of the demon lord, roll on the Madness
of Oublivae table to determine the nature of their
madness, which is a character flaw that lasts until
Lair Actions cured. See the Dungeon Master’s Guide for more
On initiative count 20 (losing initiative ties), on madness.
Oublivae can take a lair action to cause one of the
following effects; she can’t use the same effect twp
Madness of Oublivae
rounds in a row. D100 Flaw (lasts until cured)
 Oublivae inflicts 10 psychic damage on 01-20 “I must divide that which is united by
any creature adjacent to an ally. If using subterfuge and corruption.”
Oublivae has fewer than half her hit points 21-40 “I must destroy that which is divided
this action does 15 psychic damage using force and sheer power.”
instead. 41-60 “I must rule over the wastes, making
sure that no order can ever be
 Oublivae may use her Claw of Dread
established again.”
attack against each creature adjacent to
her. 61-80 “When I lose my composure I become
like a feral beast.”
 Oublivae may force any creature not
81-100 “I will hoard those secrets which I have
adjacent to an ally in her lair to make a DC
21 Wisdom saving throw or take32 (4d10
+ 10) psychic damage.

Not for resale. Permission granted to print or photocopy this document for personal use only. Oublivae 2
Not for resale. Permission granted to print or photocopy this document for personal use only. Oublivae 3