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CLEAR CHARACTER INFO

anubis wick RESET CHARACTER SHEET


character player
kitsune M M 5ft 5in 150 white fur
race & la size gender height weight hair eyes skin
15
age alignment deity homeland & background occupation

languages: Original by Neceros. Modified by abellius@yahoo.com. Version 1.0.2012

CLEAR CHARACTER STATS


ability score total mod base enhance misc temp HITPOINTS CLEAR CLASS & HP CLASS RECORDER
current hp hp gained hd class name bab skill fc hps fort ref will levels
STR 15 2 14 1 20 2 necromancer 1 28 2 0 2 2
DEX
CON
20
15
5
2
20
15
20
nonlethal
hp dam
INT 14 2 14 temporary
hp
WIS 15 2 15 favored
total hp 20 class totals 1 28 0 2 0 2 2
CHA 20 5 20 ranks
conditions & miscellaneous tracking CLEAR SKILLS SKILLS total 25
ability score & total ranks ability trained misc
racial notes Acrobatics w dex
*q 17 5 5 3 4
ATTACKS & DEFENSE CLEAR ATTACK & DEFENSE *q Appraise int 2 2
armor class total armor shield dex size dodge natural deflect misc temp Bluff cha
*q 5 5
armor check
AC 19 = 10 + 3 1 5 0 penalty 0 *q Climb w str 2 2
*q Craft: int 2 2
maximum
TOUCH 15 = 10 + 5 0 dex 5 *q Diplomacy cha 5 5
spell q Disable Device w dex 5
FLAT-FOOT 14 = 10 + 3 1 0 0 failure 35%
*q Disguise cha 5 5
CLEAR NOTES combat notes & modifiers
*q Escape Artist w dex 7 5 2
saving throws total class base ability enhance misc temp +1 will save vs enchantments *q Fly w dex 5 5
q Handle Animal cha 6 1 5
FORT 6 2 2 2
*q Heal wis 2 2
REF 5 0 5 0 *q Intimidate cha 13 5 5 3
q Kn: arcana int 2
WILL 6 2 2 2 q Kn: dungeoneering int 2
q Kn: religion int 2
attacks total base attack bonus temp ability size misc q Kn: int 2
MELEE 3 1 2 0 q Kn: int 2
attack modifier
q Kn: int 2
RANGED 6 1 5 0 q Linguistics int 2
attack modifier
*q Perception wis 6 4 2
CMB 3 1 STR 2 0 Perform: cha
*q 5 5
str &
10 + bab
dodge & q Prof: wis 2
CMD 18 = 1 0
deflect 7
dex 0
*q Ride w dex 5 5
*q Sense Motive wis 2 2
FEATS & FEATURES CLEAR FEATS & FEATURES q Sleight of Hand w dex 5
class features, racial traits, feats, and character features q Spellcraft int 10 5 2 3
magic tails(grants disguise self abilitiy) *q Stealth w dex 6 5 1
*q Survival wis 2 2
agile
*q Swim w str 2 2
shapechange human q Use Magic Device cha 13 5 5 3
q STR
3/day dancing lights
q STR
low light vision q STR
q STR
carnal touch=melee touch attack deal1d8+2
q STR
dominion=gain domain spells(best choice death) q STR
mark a q to show a class skill. class skills with ranks gain a +3 trained bonus.
channel negative energy damage life heal undead * skill can be used untrained w armor check penalty applies

30ft radius 1d6 will save half dc 16 can use 8/day experience /
slow q medium q fast q
can heal self with the ability even if damage was chosen base fly swim climb misc

corpse crafter=+4 strength and 2hp/HD SPEED 30 30


8/day bleeding touch deal 1d6 bleed per round INIT 5 = 5 dex
mod + misc
mod

HERO CLEAR STATS

SR DR
RESISTANCES

ARMOR & WEAPONS CLEAR ARMOR POOL POINTS


armor name & description ac bonus max dex penalty spell fail type weight

armor mw spiked hellknight leather locked guantlet 3 5 0 15 25.0

shield mw spiked dwarven war shield(hardness 10 hp35 1 20 8.0

CLEAR WEAPONS weapon name & description attack modifiers damage critical range type weight ammo & notes

short spear 1d6 x2 20 P 3.0


dagger x2 1d4 19-20/x2 10 P/S 2.0
spring blade x2 1d4 x2 10 P/S 2.0
1 mw sickle +1 1d6 x2 S 2.0 TRIP
heavy under water cross bow 1d10 19-20/x2 120 p 18.0 100 bolts
original created by bill barnes (www.neceros.com). modified by dan brink. this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). pathfinder and its logo are copywritten paizo publishing LLC.
FEATS & SPECIAL ABILITIES CLEAR FEATS & ABILITIES FEATS & SPECIAL ABILITIES CLEAR FEATS & ABILITIES
name uses/day used name uses/day used

EQUIPMENT & MAGIC ITEMS CLEAR EQUIPMENT EQUIPMENT & MAGIC ITEMS CLEAR EQUIPMENT

z item qty / uses wgt n/a weight z item qty / uses wgt n/a weight
burglar out fit 1 1.0
quarterstaff 1 1.0
waterskin 1 4.0
bedroll 1 5.0
blanket 1 3.0
tent small 1 20.0
torch 5 1.0
flint steel 1

WORN MAGIC ITEM EQUIPMENT CLEAR BAGS & CONTAINERS CLEAR CONTAINERS
equipment slots for magic items z container volume/weight limit/notes weight

belt: adventurer's sash 6/12/0


body: mw backpack 12/30/0

chest: bag of holding(see attachment)


eyes:

feet: CURRENCY CLEAR TREASURE CARRIED CLEAR


carried carried wgt n/a stored z treasure weight
hands: platinum

head: gold 25
headband: silver 4
neck: copper 15
LOADS & LIFT CLEAR

N
ring: light medium heavy lift above lift off drag &
load load load head ground push

ring: CARRIED WEIGHT CLEAR 67 133 200 200 400 1000


armor & TOTAL modified
shoulders: currency equipment misc 0 0 0 0 0
weapons load

wrist: 60.0 0.0 5.0 65.0 current load light q


✔ medium q heavy q

original created by bill barnes (www.neceros.com). modified by dan brink. this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). pathfinder and its logo are copywritten paizo publishing LLC.
SPELLS PER DAY CLEAR BLOODLINES/? & PATRONS CLEAR SPELLS PER DAY CLEAR

class necromancer level 2 bloodline/Ppatron class level


ability spells bloodline/PApatron ability spells
save dc level total class bonus misc known save dc level total class bonus misc known

15 0 5 5 0
DOMAINS
16 1st 6 4 1 1 2 1st
domain death
2nd 1 2nd
subdomain
3rd 1 3rd
domain
4th 1 4th
subdomain
5th 5th
domain
6th 6th
subdomain
7th 7th
8th WIZARD SPECIALITY SCHOOL 8th
9th speciality 9th
close:
25ft +
medium:
100ft +
long:
400ft +
focused close:
25ft +
medium:
100ft +
long:
400ft +
5ft / 2 lvl
30 10ft / lvl
120 40ft / lvl
480 5ft / 2 lvl
25 10ft / lvl
100 40ft / lvl
400
prohibited
total class ability other current points total class ability other current points
SPELL 0 prohibited SPELL 0
points points

SPELLS CLEAR
level prep used name & description school duration range save sr reference
0 grave words=corpse starts blabbing useless necromancy 1 round touch n
0 detect magic=detects spells and magic items with in 60ft divination 1min/lvl 60ft n
CLEAR GROUP

0 ghost sounds creates figment sounds illusion 1round/lvl close will dc 15 n


0 touch of fatigue=touch attack fatigues target necromancy 1round/lvl touch fort dc 15 y
0 bleed=cause stabilized creature to resume dying necromancy instant close will dc 15 y
1 summon undead 1=make 1 medium skeleton or 1 small zombie conjuration 1 round/lvl close n
1 undetectable alignment=alignment undetected 24 hours abjuration 24 hours close will dc 16 y
CLEAR GROUP

1 cause fear=makes creatures afraid of you necromancy 1d4 rounds close will dc 16 y
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original created by bill barnes (www.neceros.com). modified by dan brink. this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). pathfinder and its logo are copywritten paizo publishing LLC.
SPELLS CLEAR
level prep used name & description school duration range save sr reference
CLEAR GROUP
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CLEAR GROUP
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original created by bill barnes (www.neceros.com). modified by dan brink. this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). pathfinder and its logo are copywritten paizo publishing LLC.
SPELLS CLEAR
level prep used name & description school duration range save sr reference
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP

original created by bill barnes (www.neceros.com). modified by dan brink. this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). pathfinder and its logo are copywritten paizo publishing LLC.
SPELLS CLEAR
level prep used name & description school duration range save sr reference
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP

original created by bill barnes (www.neceros.com). modified by dan brink. this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). pathfinder and its logo are copywritten paizo publishing LLC.

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