Documente Academic
Documente Profesional
Documente Cultură
Cameron Ware
IDT 500
Running header: History of IDT 2
Introduction
When did people start learning? Clearly humans have been learning as long as
humans have been living. This is surely not a surprise to anyone. However, when did
we start studying how this learning is accomplished and how to make it more effective
and worthwhile? The field of instructional design was born from the thought and desire
to develop meaningful instruction that best facilitates learning. Throughout the history of
instructional design there have been major contributors, significant theories and key
events in and out of the field itself which have all worked together to shape the field into
what it has become today. Today’s instructional designers have an assortment of tools
and methods to choose from and work with as they work through the various projects.
Where did instructional design start? Many would say it was around the turn of
the 20th century. However, some events previous to that should be given mention since
if they had not occurred the development of instructional technologies may not have
happened on the same timeline. These items included: the development of ink in ~256
BCE (Ink, 2013) and paper in the 2nd century (Paper, 2013). Both of which are
number of volumes in a short time, attributed to Gutenberg whose movable type printing
press developed in 1450 (Printing Press, 2013) allowed for the printing of books at an
(Electricity, 2013) and the light bulb in 1802 by Humphry Davy although it was Thomas
Edison in 1878 who is credited with the first practical use incandescent light bulb
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(incandescent light bulb, 2013), allowed for the beginning of getting information more
easily than before. The invention of the microphone in 1877 (microphone, 2013)
followed by radio in 1895 (radio, 2013) allowed for the sharing of information in real time
over distance.
The first time this idea of using technology in educational was in St Louis in 1905
with the opening of the first school museum which was used to supplement the
curriculum material already in the classroom (Reiser, 2012). This is when many see the
1910 that the Rochester, NY school district was the first to adopt the use of motion
projector and films as instructional tools (Reiser, 2012). During the 1920s and 1930s the
push seemed to be the integration of sound with pictures. It is said that “one of the most
significant events in this evolution was the merging, in 1932, of the three existing
national professional organizations for visual instruction” (Reiser, 2012). This resulted in
With the onset of World War II the military quickly realized the importance of
being able to provide effective training to a lot of personnel quickly and successfully. In
1941 the Division of Visual Aids for War Training was established (Reiser, 2012). They
were tasked with the development of training material for the military. The main device
or method they oversaw production of was the film strip or training film. It allowed the
same information to be taught without any variation in the material being taught. Film
strips also allowed a high number of people to be taught in a single sitting. Upon
completion of the war the country began to see the success the military had in not only
training its incoming service members but also informing and training the public.
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During the next decade a good amount of research was done to help better
understand why this shift in instructional methods had been so successful. What about
this audio-visual instructional method was successful and what parts were not. This
research however did not seem to have any major effects on the then current
educational methods. Potentially due to the results of the research not reaching the
mass educational field or the results not being well received by those it did reach
(Reiser, 2001).
Another area of research that was sparked from the outcome of the audiovisual
methods. One such method which changed communication or at least the sharing of
information was the advent of the television, arguably the next big development. It was
the 1950’s that saw a considerable growth in the use of the television as tool for
audiovisual instruction. However this was short-lived and by the end of the 1960s the
use of instructional television in schools had all but disappeared. The Carnegie
continued use of educational television, although the report focuses on the public
1967). As the era of educational television wound down and research with computers
was gaining strength the term audiovisual instruction began to be replaced with terms
Due to the relatively small success of instructional television it was not until
computers came about that the field of instructional technology saw another step
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forward. Although research had been done on using computers for computer based
instruction it really was not until the 1980s that the computer saw widespread
acceptance. In the years following, computers by themselves did not have as large an
impact on educational technology as some would have initially predicted. The number of
computers in schools was growing but they were not being used for as much instruction
as they maybe could have been. It was not until the mid 1990s and the introduction of
the internet that allowed computers to really take-off as an asset in the area of
instructional technology. The internet also sparked the massive growth of distance
education especially in higher education arenas and the military. Although computers
were not as quick to be used as initially envisioned they are steadily becoming a more
Major Theories
Besides the press for technological change that stemmed from World War II,
those in the psychological field took notice of what happened with audiovisual
technology and started to do more focused research of their own, specifically focusing
on the psychology of education. From this research came multiple theories, the first
opposed to internal events like thinking and emotion” (McLeod, 2007). One behaviorist
researcher was B. F. Skinner, who developed what many saw as a more radial view of
entirely on the basis of observable events, namely, the behavior of the learner along
with its environmental antecedents and consequences” (Driscoll, 2012). To him the
outside, observable environment was all that mattered. If a person is attempting to learn
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different theory. Still taking the environment into consideration but putting more weight
on the individual and that person’s perception of something; the theory of information
processing was born. In his 1967 text Ulric Neisser says “cognitive psychology refers to
all processes by which the sensory input is transformed, reduced, elaborated, stored,
recovered, and used” (Best, 1995). This is the first time we see the introduction of the
idea that learning is a multi step process. First the learner must perceive the
information, then figure out (decide) if that information is something worth holding on to,
then finally connect it with something the learner already knows or at least make more
heart of the difference between behavioral and cognitive theories. Skinner says “For
behavioral analysis the direction is reversed” (Skinner, 1985). In Skinner’s opinion the
learner must take an extra step and retrieve a stored memory in order to fuse it with the
Different sub-theories have also been introduced. All ultimately using a cognitive
theory approach but each having some differences usually in how the information is
processed or stored. The idea that how much we already know about a topic may
change the way we learn new information and/or store that information. Schema theory
information called schemas” (Driscoll, 2012). These schemas are a storage method
used to keep information organized; thereby making recall easier. Another variation of
cognitive theory is the idea of cognitive load. This theory focuses on capacity, basically
saying the brain can only process so much information at a time. The more that is going
on around the learner or the less familiar the learner is with the material the more
cognitive load there is, so it may take longer or be harder for the learner to process and
While both the behavioral and cognitive theories used the learners perception of
constructivist would say that information processing is going from the outside in, while
constructivism goes from the inside out (Driscoll, 2012). Rather than the learner
perceiving the outside world, a constructivist learner would give organization to what
Key Event/Figures
As with the study and development of different theories which have impacted the
field of Instructional Design so have specific key historical events and figures. One such
event was World War II (WWII). As previously mentioned with the onset of WWII the
country, but specifically the military, saw a significant need for the development of
training methods which would allow for the training of a large number of people without
any disagreement between the training sessions. Post WWII United States saw the
effectiveness of the audiovisual technology that had been developed and began to
Design was the Russian’s launching of Sputnik in 1957 (Reiser, 2012). Being in the
middle of the “space race” the United States saw this as a major defeat, something it did
want to have happen again. This gave a renewed interest for education, specifically in
the fields of math and science. This renewed interest albeit for a well intentioned
outcome came with its drawbacks. The material being developed did not necessarily
have the desired effect. The material was designed and put together by subject matter
experts but there were no checks to see if the material was working like it was being
Michael Scriven in 1967 (Reiser, 2012). Scriven said there has to be some amount of
evaluation during the design process and revision to the design dependent on the
outcome of the evaluation. Along with formative evaluation Scriven also developed the
term summative evaluation. These different forms of evaluation were being discussed
prior to Scriven formally giving them a name. Susan Markle, also in 1967, made
reference to “a lack of rigor in testing processes” (Reiser, 2012). Markle then described
procedures that should be used for evaluating material both during and after
methodologies.
In conjunction with worldly events key figures made noteworthy impacts on the
field of Instructional Design as well. One such figure is Benjamin Bloom. In 1956 a
committee led by Bloom introduced Bloom’s Taxonomy. This model is still prescribed to
by some in the field today. It consists of the following six levels: knowledge,
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Design, 2013). Bloom suggests a learner must move through these levels as a part of
learning and each level must be mastered before the next level can be achieved. Some
critics of Bloom’s Taxonomy would suggest the levels are not sequential but the top
three are better described as in parallel (Fig 2). Each of these top three could be done
Another key figure in the field of Instructional Design is Robert M. Gangé. In 1965
Gangé published a work entitled The Conditions of Learning which contained his five
attitudes, and cognitive strategies. It also describes his nine events of instruction
(Reiser, 2012). According to Gangé all learning happens in a series of events. The nine
steps are in a very hierarchical structure, such that each event must be done prior to the
next in order for learning to take place (Instructional Design, 2013). Gangé’s work has
had a profound and lasting effect on the field of Instructional Design as a lot of his work
has lead others to develop the models which are still used today.
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any process there must be steps which are followed to ensure the process is being
followed the same each time. The ADDIE process is the most common and basic
process used by most Instructional Designers. This process consists of five steps:
broken down into two parts, formative which is really done throughout the entire process
and summative which is done afterward via some kind of test or feedback to be sure the
objectives the instruction was designed for are being met. (ADDIE Model, 2012)
Sometimes it is more of a problem with personnel performance. It is not that they do not
know the information; it is that they do not know how to use what they already know.
This being recognized in the last 1960’s to early 1970’s a separate branch of
Instructional Design might be beneficial, and thus the area of Human Performance
Technology (HPT) was born (Human Performance Technology, 2013). The area of HPT
With the onset of computers being used in schools there became a need for the
teachers to learn about the new technologies they would be incorporating into their
lessons. This became another facet of the instructional design field. Instructional
Designers would work with the teachers, and others in the school, to ensure they are up
to date with the technology and how it integrates with the lessons they are using. The
ASSURE model came to be in the early 1980s, when computers where just starting to
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make their way into the classroom, which was developed to assist instructional
designers and teachers with this new technology. It is designed to emulate other
traditional instructional design models and incorporates Gangé’s nine events as well in
Current Issue
integration of technology. This is mainly seen when the designers are working with/for a
school system. The problem is not necessarily the technology itself but rather the
people who would be using in during instruction, in other words teachers. The students
who currently attend school are considered to be from the “digital native” generation.
Meaning they have been growing up in and around technology since birth (Hicks, 2011).
A survey from Casner-Lotto & Barrington, 2006 shared in “a recent survey of over four
hundred U.S. employers revealing that our high school graduates are entering today’s
workforce deficient in most of the twenty-first century knowledge and skills needed to
achieve successful careers” (Lowther & Ross, 2012). So even with the idea that the
current generation is digital natives there still may be an issue with what their
technology level of knowledge is, ultimately stemming from what they were or were not
taught prior to high school graduation. These students usually understand what a
computer is and have a basic understanding of how to use one but employers are
looking for a higher level of familiarity with more than just email and word processing.
Most teachers see the integration of technology as a good thing, so then why is
there still a struggle to use the technology? The problem boils down to the teacher who
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is not nearly as comfortable with the technology as the students are. Generally most
teachers say they are comfortable using a computer for basic things such as email or
word process but not much beyond those (Ertmer, 2005). So how does a school or
school system help the teacher become comfortable? Some of this falls into the hands
study “the majority of teachers (85%) now report feeling ‘somewhat well-prepared’ to
use technology for classroom instruction…” (Ertmer, 2005). This in an increase from
2000 when it was reported only 53% feel somewhat prepared (Ertmer, 2005). The same
study also revealed more teachers had availability to computers and computers with
internet access. As well most said they were at least technically competent with a
computer. Ertmer says there is one other factor besides competency and availability
that would influence a teacher’s willingness to use technology, which is the teacher’s
beliefs and attitude (2005). This seems to be the largest contributor as to why teachers
are still not using technology in the classroom. Both Ertmer and Hicks seems to come to
a similar conclusion, it is not the technology itself that is causing the problem it is the
people who are supposed to be using it. The majority of the teaching population did not
have these kinds of resources when they were in school (Hicks, 2011). Nespor (1987)
“describes beliefs as relying on episodic memory, with information being drawn from
has had negative experiences with computers or technology that memory is going to
2005). Hicks does show us some light at the end of the tunnel though. She states the
generation of teachers who did not have these kinds of technologies growing up are
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getting closer to retirement and are being replaced with those who have grown up with
the technology. Since this new generation of teachers already has the familiarity with
the technology there should not be as many problems with them incorporating it into
References
Ertmer, P. A. (2005). Teacher Pedagogical Beliefs: The Final Frontier in Our Quest for
Technology Integration?. Educational Technology Research & Development, 53(4),
25-39. Retrieved from
http://web.ebscohost.com.ezproxy.library.und.edu/ehost/pdfviewer/pdfviewer?
sid=73a6e921-22e9-4146-9361-17b6ca3a80ac%40sessionmgr115&vid=5&hid=114
Lowther, D.L. & Ross, S.M. (2012) Instructional Designers and P-12 Technology
Integration. In R. Reiser & J. Dempsey (Eds.), Trends and Issues in Instruction
Design and Technology (pp. 208-214). Boston: Pearson Education.
Reiser, R.A. (2001). A History of Instructional Design and Technology: Part I: A History
of Instructional Media. Educational Technology Research and Development, v49 n1
53-64. Retrieved from http://www.capella.edu/IDOL/HistoryofIDTPartI.pdf
Reiser, R.A. (2012). A History of Instructional Design and Technology. In R. Reiser & J.
Dempsey (Eds.), Trends and Issues in Instruction Design and Technology (pp. 18-
27). Boston: Pearson Education.
Stolovitch, H.D. & Beresford, B. (2012). The Development and Evolution of Human
Performance Improvement. In R. Reiser & J. Dempsey (Eds.), Trends and Issues in
Instruction Design and Technology (pp. 135-144). Boston: Pearson Education.